Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.11 @ 17:08:55 Player: Minty Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (84) 420 Value Destroyed (2041) 2041 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 5438 Bonus ------- High Alert Combat Kills 89 Friendly Fire -52 Cogmind --------- Core Integrity 0/700 Matter 231/300 Energy 15/100 System Corruption 10% Temperature Cool (0) Movement Flying (32) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VTOL Module VTOL Module > --- UTILITY (5) ------ Advanced Terrain Scan Processor Targeting Computer > --- WEAPON (4) ------- EM Pulse Cannon > --- INVENTORY (5) ---- Medium Armored Exoskeleton High-capacity Matter Pod (23) Weapon Cycler Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- High-capacity Matter Pod Damper Plating > --- WEAPON ----------- Long-range Proton Cannon Slug Cannon Slug Cannon Heavy Rocket Launcher > --- INVENTORY -------- Ion Engine Medium Armored Exoskeleton [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility High-capacity Matter Pod Device Tractor Beam Storage High-capacity Matter Pod Processor Targeting Computer Protection Layered Light Armor Plating Weapon Heavy Rocket Launcher Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 3 | . . . . 1 2 . . Weapon 2 | . . 1 . 1 . . . Parts Attached 73 | . 12 13 10 8 1 10 19 Power 8 | . 1 2 1 1 . 1 2 Engine 6 | . 1 2 1 1 . . 1 Core 1 | . . . . . . . 1 Reactor 1 | . . . . . . 1 . Propulsion 18 | . 5 3 3 . . 2 5 Treads 5 | . 3 . . . . 2 . Leg 9 | . 2 3 3 . . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . . . 4 Utility 16 | . 1 1 4 3 1 1 5 Device 7 | . . 1 4 . 1 . 1 Storage 3 | . 1 . . 1 . . 1 Processor 3 | . . . . 1 . . 2 Hackware . | . . . . . . . . Protection 3 | . . . . 1 . 1 1 Artifact . | . . . . . . . . Weapon 31 | . 5 7 2 4 . 6 7 Energy Gun 8 | . 1 2 1 . . . 4 Energy Cannon 4 | . . 1 . . . 1 2 Ballistic Gun 4 | . . 2 . . . 2 . Ballistic Cannon 3 | . . 1 . . . 2 . Launcher 12 | . 4 1 1 4 . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Corrupted Parts 3 | . . . . . . . 3 System Corruption 10 | . . . . . . . 10 Parts Lost 25 | . 1 4 . 1 . 7 12 Power 4 | . . 1 . . . 1 2 Propulsion 9 | . . 2 . . . 3 4 Utility 5 | . . 1 . 1 . 1 2 Weapon 7 | . 1 . . . . 2 4 Highest Loss Streak 7 | . 1 2 . 1 . 7 4 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 73 | . 94 95 100 99 92 53 30 Engine 6 | . 11 11 11 9 7 1 . Treads 3 | . 18 . . . . 2 2 Leg 15 | . 8 30 33 27 23 5 1 Device 2 | . . 5 7 2 7 1 1 Storage 10 | . 27 11 11 13 7 7 . Processor 2 | . . . . 2 7 4 5 Protection 4 | . . 3 3 8 7 3 6 Energy Gun 4 | . 3 11 11 2 . . 2 Ballistic Gun 4 | . 7 6 11 1 . 4 . Ballistic Cannon 4 | . . 8 6 . . 8 . Launcher 10 | . 17 5 4 31 30 8 . Naked Turns . | . . . . . . . . Heaviest Build 95 | 11 20 22 22 45 53 95 68 Greatest Support 70 | 20 40 30 30 30 30 70 70 Greatest Overweight (x) 8 | . . 1 . 1 1 8 5 Average Overweight (x) . | . . . . . 1 2 . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 Average Capacity 5 | 8 8 5 5 5 5 5 5 Most Carried 8 | 6 8 5 5 5 3 5 5 Average Carried 4 | 6 7 4 4 4 3 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 4 3 5 5 Class Distribution -------------------- 51% | Mutant 31% | Bomber 6% | Scavenger-Bomber 4% | Derelict-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Min Mat Fac Was Fac Matter Collected 1913 | 200 282 619 184 181 . 387 60 Remotely 229 | . . 229 . . . . . Salvage Created 2154 | . 451 522 125 507 104 285 160 Parts 149 | . 28 41 15 44 8 1 12 Haulers Intercepted 4 | . 1 2 . 1 . . . Recyclers Shooed 4 | . . 1 . 3 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 55 | . 10 14 9 12 2 1 7 Melee 1 | . . . . . . . 1 Guns 10 | . 2 3 3 . . . 2 Cannons 8 | . . 5 . . . 1 2 AOE 36 | . 8 6 6 12 2 . 2 Classes Destroyed 12 | . 5 3 . 3 . 1 . Worker 6 | . . 1 1 1 1 . 2 Builder 7 | . . 1 . 6 . . . Hauler 4 | . 1 2 . 1 . . . Recycler 7 | . 2 2 . 3 . . . Watcher 5 | . 1 2 . 2 . . . Swarmer 23 | . 3 7 7 3 . . 3 Grunt 23 | . 7 5 2 6 1 . 2 Duelist 1 | . . . . 1 . . . Sentry 4 | . . 2 . . . . 2 Hunter 2 | . . . . 1 1 . . Heavy 1 | . . . . 1 . . . Compactor 1 | . . . . . . 1 . Best Kill Streak 16 | . 5 7 7 16 3 1 3 Combat Bots Only 7 | . 5 5 7 7 2 1 2 Max Kills in Single Turn 6 | . 2 3 6 6 2 1 2 Gunslinging . | . . . . . . . . Exploded 6 | . 2 3 6 3 1 . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Damage Taken 4043 | . 404 374 239 260 . 652 2114 Core 937 | . 39 53 18 112 . 167 548 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 112 | . . 112 . . . . . Core Remaining (%) 86 | 100 84 . 82 79 . . . Volleys Fired 126 | . 22 21 12 13 1 12 45 Largest 4 | . 2 3 3 4 2 4 2 Hottest 216 | . 70 138 118 156 78 216 115 Shots Fired 237 | . 43 61 32 22 2 31 46 Gun 115 | . 26 32 22 . . 8 27 Cannon 45 | . . 18 9 . . 12 6 Launcher 77 | . 17 11 1 22 2 11 13 Special . | . . . . . . . . Kinetic 75 | . 13 24 20 . . 18 . Thermal 64 | . 13 26 11 . . . 14 Explosive 77 | . 17 11 1 22 2 11 13 Electromagnetic 21 | . . . . . . 2 19 Robot Hit Streak 15 | . 5 10 3 2 1 3 15 Robot Miss Streak 4 | . 3 2 3 2 . 3 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 130 | . 18 34 13 11 1 17 36 Core Hits 148 | . 24 33 12 42 7 3 27 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . 1 3 1 . . 4 . Burn 3 | . 1 2 . . . . . Destroy 4 | . . . . . . 4 . Blast 2 | . . 1 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7285 | . 789 1300 481 1892 152 1415 1256 Guns 999 | . 170 257 124 . . 91 357 Cannons 565 | . . 243 79 . . 156 87 Explosions 5513 | . 619 800 278 1892 152 1168 604 Melee . | . . . . . . . . Ramming 208 | . . . . . . . 208 Kinetic 789 | . 108 264 173 . . 244 . Thermal 854 | . 62 487 30 . 5 . 270 Explosive 5082 | . 619 549 278 1892 42 1168 534 Electromagnetic 352 | . . . . . 105 3 244 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . . 10 Average Corruption 9 | . . . . . . . 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . . . 8 Message Errors 2 | . . . . . . . 2 Matter Fused 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 206 | . . . . 67 . 136 3 Projectiles . | . . . . . . . . Explosions 206 | . . . . 67 . 136 3 Melee . | . . . . . . . . Knockbacks 3 | . . 1 2 . . . . Impact . | . . . . . . . . Kinetic 3 | . . 1 2 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 716 | . 76 99 . 82 . 394 65 Shots 22 | . 4 5 . 3 . 9 1 Rammed 37 | . . . . . . . 37 Targets Rammed 37 | . . . . . . . 37 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 376 | . 207 276 366 165 6 376 155 Average Temperature 97 | . 82 81 165 87 4 162 41 Received Heat Transfer 924 | . 198 66 90 . . . 570 Effects 9 | . . 2 1 . . 6 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 1 | . . . 1 . . . . Interference 4 | . . 2 . . . 2 . Matter Decay 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . . 2 Heat Transferred 1791 | . 259 927 74 . . . 531 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Peak Influence 720 | . 341 412 319 720 454 181 149 Initial 327 | . . 72 95 124 327 158 16 Average 146 | . 108 155 205 370 390 85 51 Maximum Alert Level 3 | . 1 2 1 3 2 . . Low Security (%) 75 | 100 92 49 60 47 . 100 100 Level 1 16 | . 7 46 39 3 54 . . Level 2 4 | . . 4 . 21 45 . . Level 3 2 | . . . . 27 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 3 2 . 2 1 . 3 Investigation 4 | . 1 1 . . 1 . 1 Extermination . | . . . . . . . . Reinforcement 6 | . 2 1 . 2 . . 1 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Distress Signals 4 | . 1 2 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 17 19 10 12 . 3 13 Peak Tracking Total 7 | . 4 5 7 7 . 1 4 Tactical Retreats 4 | . . 1 . . . 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Traps Triggered 4 | . 3 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 2 | . . 2 . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Min Mat Fac Was Fac Machines Disabled 19 | . 3 6 . 6 4 . . Max in Single Turn 3 | . 2 3 . 2 2 . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Machines Accessed 13 | . 1 7 1 . 1 . 3 Terminals 8 | . 1 5 . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 2 | . . 1 . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 38 | . 2 28 1 . 2 . 5 Successful 18 | . . 16 1 . . . 1 Failed 20 | . 2 12 . . 2 . 4 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 9 | . 2 7 . . . . . Terminals 23 | . 2 18 . . 2 . 1 Fabricators . | . . . . . . . . Repair Stations 5 | . . 5 . . . . . Recycling Units 7 | . . 5 . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 5 | . . 4 1 . . . . Open Door 1 | . . . 1 . . . . Unreport Threat 2 | . . 2 . . . . . Disarm Traps 1 | . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . 5 . . . . . Scan Component 2 | . . 2 . . . . . Repair 2 | . . 2 . . . . . Refit 1 | . . 1 . . . . . Recycling Unit Hacks 3 | . . 2 . . . . 1 Report Inventory 1 | . . 1 . . . . . Retrieve Matter 1 | . . . . . . . 1 Retrieve Components 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . . 5 . . . . . Terminals 5 | . . 5 . . . . . Botnet 5 | . . 5 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 7 . . 1 . 3 Full Trace Events 3 | . . 1 . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . 2 . . . . . Time 52 | . . 52 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 1 | . . . . . 1 . . Drone Recoveries 1 | . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Min Mat Fac Was Fac Turns Passed 2951 | 3 417 682 213 312 88 674 562 Spaces Moved 1564 | 3 226 437 132 145 44 266 311 Core 127 | . . . . . . 93 34 Treads 340 | . 143 . . . . 101 96 Legs 969 | 3 83 437 132 145 44 72 53 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 128 | . . . . . . . 128 Fastest Speed 29 | 120 120 120 120 120 190 100 29 Average Speed 149 | 120 145 127 120 185 190 230 102 Slowest Speed 450 | 120 160 190 120 190 190 450 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 2 53 48 47 19 2 94 9 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 462 | . 49 64 9 211 11 97 21 Melee . | . . . . . . . . Projectile 4 | . . 1 2 . . 1 . AOE 458 | . 49 63 7 211 11 96 21 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Total 1959 | 2 271 517 163 172 48 303 483 Wait 110 | . . 35 . . 2 6 67 Move 1556 | 2 225 436 131 144 44 265 309 Hop 1 | . . . . . . . 1 Pick Up 16 | . 3 7 1 3 . 2 . Fast Attach 41 | . 8 2 4 2 . 9 16 Attach 13 | . 3 4 . 1 1 1 3 Detach 11 | . 3 1 . . . 3 4 Swap 19 | . 1 7 6 5 . . . Drop 29 | . 6 4 9 4 . 5 1 Fire 126 | . 22 21 12 13 1 12 45 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 36 | . . . . . . . 36 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Min x2 / [*Sto]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 4 | -11/Junkyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 13) 350 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 15) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 484 | -9/Materials | Discovered new exit (range 12) 726 | -9/Materials | Build established: Bomber 766 | -9/Materials | Discovered new exit (range 15) 913 | -9/Materials | Repaired Grenade Launcher 942 | -9/Materials | Repaired Grenade Launcher 1024 | -9/Materials | Discovered new exit (range 6) 1103 | -9/Materials | Entered Mines 1255 | -9/Mines | Destroyed 7 combat bots 1266 | -9/Mines | Found the Drone Emporium 1270 | -9/Mines | Found Prototype Device 1270 | -9/Mines | Identified Sensor Drone Bay 1298 | -9/Mines | Discovered new exit (range 10) 1316 | -9/Mines | Entered Materials 1316 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1494 | -8/Materials | Destroyed 7 combat bots 1554 | -8/Materials | Discovered new exit (range 15) 1628 | -8/Materials | Entered Factory 1628 | -7/Factory | Evolved 2 slots: Utility x2 1716 | -7/Factory | Sucked down chute 1716 | -7/Factory | Entered Waste 1716 | -7/Waste | The area was eerily silent 1720 | -7/Waste | 1 allies followed down the chute 1782 | -7/Waste | Build established: Mutant 1830 | -7/Waste | A Compactor rumbled back to life 1830 | -7/Waste | Spotted C-40 Crusher 1862 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1865 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1870 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1901 | -7/Waste | Lost 7 parts (1p3n1u2w) 1952 | -7/Waste | Destroyed C-40 Crusher 2160 | -7/Waste | A Compactor rumbled back to life 2160 | -7/Waste | Spotted C-40 Crusher 2186 | -7/Waste | Found Damper Plating 2236 | -7/Waste | Discovered new exit (range 15) 2320 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2323 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2339 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2390 | -7/Waste | Entered Factory 2460 | -7/Factory | Discovered new exit (range 15) 2657 | -7/Factory | Lost 3 parts (1p1n1u) 2712 | -7/Factory | System corruption reached 10% 2810 | -7/Factory | Core integrity fell below 50% 2820 | -7/Factory | Core integrity fell below 20% 2840 | -7/Factory | Lost 4 parts (1p1n2w) 2864 | -7/Factory | Garrison activated, responded to threat 2952 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02864_ ALERT: Activating Garrison Access F002. 02864_ S-27 Virus destroyed. 02865_ K-01 Serf collects debris. 02866_ K-01 Serf destroyed. 02869_ Rocket Launcher destroyed. 02878_ System corrupted: Component data lost. 02886_ Acquired Targeting Computer. 02899_ Xenon Bombardment Thruster destroyed. 02902_ System corrupted: Matter fused (-6). 02906_ S-27 Virus destroyed. 02909_ Acquired VTOL Module. 02917_ Connecting with Garrison Access... 02917_ ALERT: Suspicious activity at Garrison Access F003. Dispatching Investigation squad. 02918_ S-27 Virus destroyed. 02923_ Acquired VTOL Module. 02950_ VTOL Module destroyed. 02951_ Slammed into S-27 Virus. 02951_ Targeting Computer broken. 02951_ Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###########???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# """ #???????????????????? | | ???????????????????# """ #???????????????????? | | ???????????????????# """ #???????????????????? | | ???????????????????# " " #???????????????????? | | ???????????????????# "G" #???????????????????? | | ???????????????????# """ #???????????????????? | | ???????????????##??# % #???????????????????? | | ??????# ####T ######s#####???????????????????? | | ??????# m@ #?????????????????????? | | ??????# g #?????????????????????? | | ??????# % #?????????????????????? | | ?????? ############ #?????????????????????? | | ??????###??????????????# #?????????????????????? | | ???????????????????????# +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????+ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# +?????????????????????? | | ???????????????????????# #?????????????????????? | | ##???################### #?????????????????????? | | #???# = # #?????????????????????? | | #???# # #?????????????????????? | | #???# / #?????????????????????? | | #???# # #?????????????????????? | | #???# """ """ # #?????????????????????? | | #???# """"" """"" # #?????????????????????? | | #???# """"" """"" # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 325 Matter Stores 533 Matter Capacity 700 Sight Range 16 Terrain Scan Density 210 Armor Coverage 1825 Resistance: EM 90 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticAlloyKit Manual? 0 Play Time 00:21:49 Cumulative 434.1 hours Start 2023.07.11 @ 16:51:24 End 2023.07.11 @ 17:08:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 321 Rogue 102 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 66 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cbb5e9a-1e27-4d64-bc43-d086396299a8