Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 01:05:24 Player: KTG-V3 Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (284) 1420 Value Destroyed (9365) 9365 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1059) 1059 TOTAL SCORE: 18784 Bonus ------- High Alert Combat Kills 1081 Met Data Miner 300 Friendly Fire -322 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 93/150 System Corruption 24% Temperature Cool (9) Movement Core (1450) Ox28 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Improved Transmission Jammer (fused) > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Micro Fission Core Micro Fission Core Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Advanced Cooling System Energy Well (136) Matter Compressor (250) Improved Sensor Array Advanced Terrain Scanner Improved Salvage Targeting Computer Improved Medium Armor Plating Improved Heavy Armor Plating Hacking Suite Improved Component Analysis Suite Long-range Tractor Beam Hacking Drone Bay (1/1) Long-range Proton Cannon KE Penetrator Tesla Bomb Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Core Analyzer Kinecellerator Powered Armor Improved Thermal Shield Long-range Tractor Beam > --- WEAPON ----------- High-powered Shock Rifle Heavy Laser Phase Cannon Enhanced Coil Gun > --- INVENTORY -------- Micro Fission Core Micro Fission Core Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Advanced Cooling System Energy Well Matter Compressor Improved Sensor Array Advanced Terrain Scanner Improved Salvage Targeting Computer Improved Transmission Jammer Improved Heavy Armor Plating Hacking Suite Improved Component Analysis Suite Hacking Drone Bay Long-range Proton Cannon Tesla Bomb Launcher Long-range Missile Launcher [Rating: 93] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Heavy Machine Gun Energy Gun Cooled Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . 2 . 2 . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . 1 Utility 5 | . . . 1 . 1 . 1 . . . . 2 . . . . . . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . Parts Attached 431 | 6 18 3 38 3 14 33 32 4 13 4 10 41 4 54 20 2 11 5 116 Power 30 | 1 3 . 1 . . 2 1 . . . . 3 . 1 2 . . . 16 Engine 15 | 1 3 . 1 . . 2 1 . . . . 2 . . . . . . 5 Core 15 | . . . . . . . . . . . . 1 . 1 2 . . . 11 Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 52 | 2 2 . 2 1 3 8 5 . . . . 3 1 3 . . 1 . 21 Treads 40 | 2 1 . 2 . 2 7 2 . . . . 2 . 3 . . 1 . 18 Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 12 | . 1 . . 1 1 1 3 . . . . 1 1 . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 223 | 1 6 . 21 . 10 8 15 4 11 . 6 22 2 39 13 1 6 4 54 Device 175 | . 5 . 18 . 6 8 8 2 7 . 3 17 1 34 10 1 5 4 46 Storage 4 | 1 1 . 1 . . . 1 . . . . . . . . . . . . Processor 8 | . . . . . . . 1 . . . . 1 1 . 2 . 1 . 2 Hackware 2 | . . . . . . . . . . . . . . 1 . . . . 1 Protection 34 | . . . 2 . 4 . 5 2 4 . 3 4 . 4 1 . . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 126 | 2 7 3 14 2 1 15 11 . 2 4 4 13 1 11 5 1 4 1 25 Energy Gun 41 | 1 7 2 3 1 . 8 8 . 1 4 2 2 . . . . . . 2 Energy Cannon 32 | . . . 8 . 1 4 . . . . . 5 1 4 . 1 1 . 7 Ballistic Gun 40 | 1 . . 2 . . 2 1 . . . . 6 . 7 4 . 3 1 13 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . Launcher 10 | . . 1 . 1 . 1 . . 1 . 2 . . . 1 . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 3 . 1 5 4 . . . . 1 . 1 . . 1 . 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Lost 49 | . 1 . . . 2 . . . . . . 4 . 3 . . . . 39 Power 7 | . . . . . . . . . . . . . . 1 . . . . 6 Propulsion 12 | . . . . . . . . . . . . 1 . . . . . . 11 Utility 13 | . . . . . 1 . . . . . . 1 . 1 . . . . 10 Weapon 17 | . 1 . . . 1 . . . . . . 2 . 1 . . . . 12 Highest Loss Streak 12 | . 1 . . . 1 . . . . . . 4 . 1 . . . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 99 100 98 99 97 92 92 64 92 91 90 85 86 86 80 86 91 Engine 5 | . 14 14 11 11 9 9 7 7 7 7 7 4 6 4 . . . . 1 Core 2 | . . . . . . . . . . . . 1 . 1 6 6 6 6 8 Treads 9 | . 15 14 11 11 17 18 12 7 7 7 7 6 6 6 6 6 6 6 14 Wheel 7 | . 12 14 11 11 9 9 7 7 7 7 7 6 5 6 6 6 6 6 3 Device 17 | . 12 14 21 22 24 27 21 22 22 23 22 20 18 13 13 13 9 13 16 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 Processor 7 | . . . . . . . 7 7 7 7 7 13 18 13 13 13 13 13 7 Protection 2 | . . . . . 1 . 1 . . . . 4 1 5 6 6 6 6 4 Energy Gun 12 | . 27 28 8 11 9 17 29 30 29 3 29 12 6 . . . . . . Energy Cannon 4 | . . . 21 22 17 9 . . . . . 3 4 4 . 5 5 3 2 Ballistic Gun 10 | . . . 2 . . . . . . . . 10 14 21 26 20 18 22 17 Peak Build Rating 93 | 6 9 10 22 22 24 32 49 50 53 51 54 73 70 76 76 75 81 77 93 Average Rating 52 | 4 8 9 19 21 23 27 43 49 50 33 51 64 69 70 73 74 73 74 83 On Entrance 44 | . 6 9 10 22 22 24 31 49 50 51 51 51 70 69 73 75 75 77 74 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 11 92 90 109 106 109 110 115 115 117 108 115 130 122 135 124 129 135 135 146 Greatest Support 107 | 40 40 16 16 16 16 20 28 28 28 28 28 28 28 28 28 28 28 28 107 Greatest Overweight (x) 28 | . 5 5 6 10 10 6 7 4 4 3 4 4 4 4 4 4 4 4 28 Average Overweight (x) 4 | . 4 5 5 8 7 5 5 3 3 3 3 3 4 3 4 4 3 4 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 3 17 24 24 25 24 24 24 24 24 25 25 24 24 24 25 25 25 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Class Distribution -------------------- 55% | Skirmisher 19% | Gunner 11% | Mutant 6% | Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Gunner | -6/Waste Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Gunner | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Matter Collected 9370 | 262 298 128 445 50 145 340 280 143 222 . 133 972 . 1519 504 398 95 216 3220 Remotely 3268 | . . . . . . . . . 113 . 7 467 . 424 161 . . 83 2013 Salvage Created 13693 | 20 660 33 1347 51 618 1399 723 97 386 . 87 1031 553 1594 120 284 . 178 4512 Parts 626 | . 44 12 68 8 26 72 32 3 9 . 6 33 8 72 11 2 . 7 213 Haulers Intercepted 18 | . 2 . 5 . 1 5 2 . . . . . . 1 . . . . 2 Recyclers Shooed 19 | . . . 3 1 . . . . . . . . . 6 . . . . 9 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . 3 16 . 5 . . . 3 . . 7 . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 179 | . 11 3 16 3 11 21 12 1 8 . 7 12 2 11 3 . . 2 56 Guns 108 | . 10 . 4 . 6 6 10 1 4 . 2 11 2 7 . . . 1 44 Cannons 41 | . . . 10 1 5 14 . . . . . . . 4 . . . 1 6 AOE 22 | . 1 3 . 2 . 1 . . 3 . 4 . . . 3 . . . 5 Classes Destroyed 22 | 1 7 1 3 . . . 1 1 1 . 1 1 1 . 1 . . . 3 Worker 22 | 1 5 . 1 . . 2 1 . . . . . . 2 . . . . 10 Builder 16 | . 1 . . 1 . . 1 . . . . 1 . 1 . . . . 11 Tunneler 4 | . . 1 2 . . . . . . . . . . . . . . . 1 Hauler 18 | . 2 . 5 . 1 5 2 . . . . . . 1 . . . . 2 Recycler 21 | . 1 . 2 . 1 2 . . . . . 2 . 6 . . . . 7 Mechanic 2 | . . . . . . . . . . . . . . . . . . . 2 Operator 8 | . 1 . 1 . . 1 . . . . . 3 . 2 . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . Watcher 14 | . 1 . 3 . 1 1 1 . . . . . . 2 . . . . 5 Swarmer 35 | . 6 3 . 3 3 5 . . 4 . 4 . . . 3 . . . 4 Grunt 63 | . 5 . 7 . 5 5 9 . 2 . . 5 . 2 . . . . 23 Brawler 2 | . . . 1 . . . . . . . . . . . . . . . 1 Duelist 5 | . . . 1 . . . . . . . . . . 1 . . . . 3 Sentry 35 | . . . 7 . 3 11 1 . 1 . 1 5 . 2 . . . . 4 Specialist 4 | . . . . . . . . . . . . . . . . . . . 4 Hunter 8 | . . . . . . . . 1 . . . . . 1 . . . . 6 Programmer 19 | . . . . . . . 2 . . . . 1 . 5 . . . 1 10 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . 1 . . . . . 1 . Compactor 2 | . . . . . . . . . . . . . 2 . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . Samaritan 2 | . . . . . . . . . . . . . . . 2 . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 15 | 1 4 3 3 3 3 4 8 1 4 . 4 4 2 2 3 . . 1 15 Combat Bots Only 8 | . 3 3 2 3 3 4 7 1 4 . 4 2 2 2 3 . . 1 8 Max Kills in Single Turn 4 | 1 1 2 2 2 1 1 2 1 3 . 3 1 1 2 3 1 . 1 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 Exploded 3 | . 1 2 . 2 . 1 . . 3 . 3 . . . 3 . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Hostile Shots Fired 1065 | . 35 4 42 7 43 50 73 6 32 . 24 175 . 66 9 . . 23 476 Missed 334 | . 8 2 12 4 12 22 28 1 8 . 12 66 . 22 4 . . 8 125 Damage Taken 12664 | . 320 18 434 56 433 352 619 72 239 . 106 1130 . 1245 71 . . 276 7293 Core 1558 | . 55 10 168 . 42 52 66 . 17 . 12 73 . 38 . . . . 1025 Absorbed by Shields 1235 | . . . . . . . . . . . . 183 . 104 . . . 113 835 Ignored by Resistances 103 | . . . . . . . . . . . . . . . . . . . 103 Regen/Repaired (Parts) 1271 | . 93 . 61 . . 80 . . . . . . . 272 . . 765 . . Core Remaining (%) 81 | 100 . 74 . 58 . 82 . . . . 86 . . . . . . 86 . Volleys Fired 731 | 2 69 3 60 6 33 52 25 3 15 . 8 68 10 82 5 23 1 78 188 Largest 4 | 2 2 2 3 3 3 3 4 4 4 . 4 4 4 4 4 1 1 4 4 Hottest 244 | 70 90 90 225 206 206 225 231 190 190 . 190 190 155 175 115 85 85 175 244 Shots Fired 1967 | 4 137 4 176 14 99 152 98 10 55 . 24 199 39 225 19 28 1 105 578 Gun 1432 | 4 137 2 85 4 33 85 98 10 53 . 21 166 29 169 18 6 . 34 478 Cannon 519 | . . . 91 8 66 66 . . . . . 33 10 56 . 22 1 71 95 Launcher 16 | . . 2 . 2 . 1 . . 2 . 3 . . . 1 . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 810 | 2 1 . 23 . . . . . . . . 77 19 169 18 6 . 34 461 Thermal 1076 | 2 90 2 153 12 99 151 98 10 53 . 21 119 20 54 . 22 1 71 98 Explosive 16 | . . 2 . 2 . 1 . . 2 . 3 . . . 1 . . . 5 Electromagnetic 65 | . 46 . . . . . . . . . . 3 . 2 . . . . 14 Robot Hit Streak 41 | 1 7 1 16 5 12 17 15 5 41 . 7 27 18 18 14 12 . 23 15 Robot Miss Streak 8 | 1 6 . 4 2 2 4 5 2 2 . 6 2 1 3 1 2 . 1 8 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . 1 Secondary Targets 14 | . . . . . . . 3 . . . . . . 1 . . . . 10 Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . 1 . . . . 1 Shots Hit Robots 1129 | 2 70 1 102 6 63 89 63 9 29 . 9 126 32 133 13 19 . 30 333 Core Hits 511 | 1 31 4 39 4 21 42 33 4 17 . 6 51 8 50 6 6 . 9 179 Critical Kills 11 | . . . 1 . . . . . . . . 1 . 1 . . . . 8 Critical Parts Destroyed 9 | . . . . . . . . . . . . . . . . . . . 9 Critical Strikes 41 | . 2 . 3 . 1 6 3 1 2 . 1 3 1 1 . . . . 17 Burn 21 | . 2 . 2 . 1 6 3 1 2 . 1 2 1 . . . . . . Meltdown 3 | . . . 1 . . . . . . . . 1 . . . . . . 1 Destroy 17 | . . . . . . . . . . . . . . 1 . . . . 16 Melee Attacks 1 | . . . 1 . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29512 | 26 930 145 1973 252 1386 2032 1325 186 811 . 746 2452 739 3332 482 574 . 711 11410 Guns 19332 | 26 894 13 715 35 455 1060 1325 186 639 . 196 2179 465 2459 259 21 . 636 7769 Cannons 6185 | . . . 1258 102 931 854 . . . . . 273 274 709 . 553 . 75 1156 Explosions 3991 | . 36 132 . 111 . 118 . . 172 . 550 . . 164 223 . . . 2485 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 4 | . . . . 4 . . . . . . . . . . . . . . . Kinetic 12290 | . . . 180 . . . . . . . . 873 291 2459 259 21 . 636 7571 Thermal 13106 | 26 594 13 1793 137 1386 1914 1325 186 639 . 196 1579 448 810 . 553 . 75 1432 Explosive 3466 | . . 132 . 111 . 118 . . 172 . 550 . . . 223 . . . 2160 Electromagnetic 646 | . 336 . . . . . . . . . . . . 63 . . . . 247 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . 2 2 2 2 2 . 15 17 14 14 14 . 24 Average Corruption 8 | . . . . . . . 1 2 2 2 2 . 10 13 14 14 14 . 7 Corruption Purged 5 | . . . . . . . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 387 | . . . . . . . 7 23 15 1 21 . 7 131 57 55 3 . 67 Message Errors 78 | . . . . . . . 2 1 8 . 5 . . 18 19 9 1 . 15 Matter Fused 106 | . . . . . . . . 13 3 1 6 . 3 27 18 20 1 . 14 Heat Flow Errors 48 | . . . . . . . 2 3 1 . 3 . . 24 6 5 . . 4 Energy Discharges 39 | . . . . . . . 2 3 1 . 3 . . 17 5 2 1 . 5 Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . . . 1 Parts Fused 5 | . . . . . . . . . . . 1 . . 1 . 2 . . 1 Data Loss (minor) 39 | . . . . . . . . 2 1 . . . . 20 1 7 . . 8 Data Loss (major) 19 | . . . . . . . . 1 . . . . . 8 3 2 . . 5 Misfires 19 | . . . . . . . 1 . 1 . 2 . 1 2 2 6 . . 4 Alerts 12 | . . . . . . . . . . . . . . 6 3 1 . . 2 Misdirections 3 | . . . . . . . . . . . . . 1 2 . . . . . Weapon Failures 17 | . . . . . . . . . . . 1 . 1 6 . 1 . . 8 Overload Shots 1 | . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 504 | . 14 . 10 31 34 3 . . 8 . 28 7 . 11 48 68 . . 242 Projectiles 148 | . . . 10 15 34 3 . . . . . 7 . 11 . 68 . . . Explosions 356 | . 14 . . 16 . . . . 8 . 28 . . . 48 . . . 242 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 470 | . 36 . . 30 . . . . . . . . . 188 . . . . 216 Shots 8 | . 1 . . 1 . . . . . . . . . 2 . . . . 4 Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 393 | 30 210 30 144 100 252 90 159 204 213 . 210 393 8 279 236 284 . 42 285 Average Temperature 59 | 17 66 17 48 47 76 32 45 61 29 . 65 70 4 64 95 144 . 16 54 Received Heat Transfer 2625 | . 111 . 138 . 189 135 225 . 73 . 24 772 . 89 . . . 24 845 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . 1 . . . . . . . . . . . . 1 . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . 2 . . . 2 . 1 . 1 1 . . . . . . 1 Combat Hostiles 8 | . . . 2 . . . 2 . 1 . 1 1 . . . . . . 1 Parts Melted 59 | . 2 . 6 . 9 6 10 . 3 . 2 15 . . . . . . 6 Heat Transferred 24230 | 74 1818 37 3515 222 2405 3774 2722 446 1452 . 471 3041 740 840 . 666 . 74 1933 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Peak Influence 1667 | 5 261 111 318 202 256 441 196 . . . . 164 6 217 . . . . 1667 Initial 149 | . 3 30 . 105 . 57 149 . . . . . 5 4 . . . . . Average 190 | . 108 16 124 97 98 290 99 . . . . 58 5 70 . . . . 627 Maximum Alert Level 5 | . 1 . 1 1 1 2 . . . . . . . 1 . . . . 5 Low Security (%) 74 | 100 84 100 79 74 85 17 100 . . . . 100 100 91 . . . . 29 Level 1 17 | . 15 . 20 25 14 69 . . . . . . . 8 . . . . 25 Level 2 2 | . . . . . . 12 . . . . . . . . . . . . 9 Level 3 . | . . . . . . . . . . . . . . . . . . . 4 Level 4 4 | . . . . . . . . . . . . . . . . . . . 24 Level 5 . | . . . . . . . . . . . . . . . . . . . 6 High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 3 . 1 . 2 3 2 . . . . 7 . 7 . . . . 20 Investigation 8 | . 2 . 1 . 1 2 1 . . . . 1 . . . . . . . Extermination 13 | . . . . . . . 1 . . . . 1 . 6 . . . . 5 Reinforcement 14 | . 1 . . . 1 1 . . . . . 2 . 1 . . . . 8 Assault 3 | . . . . . . . . . . . . . . . . . . . 3 Garrison 7 | . . . . . . . . . . . . 3 . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Distress Signals 12 | . 3 . 4 . 1 1 . . . . . . . . . . . . 3 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . 1 Times Spotted 278 | . 35 3 30 3 21 28 16 1 8 . 7 16 6 19 3 . . 2 80 Peak Tracking Total 9 | . 4 3 4 3 9 5 4 1 4 . 4 3 4 4 3 . . 1 7 Tactical Retreats 12 | . 4 . 2 . 2 . . . . . . 1 . . . . . . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Traps Triggered 12 | . . . . . . 3 1 . . . . 1 . 7 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . 4 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Machines Disabled 39 | . . . 2 . 3 5 . . . . . . . 6 . . . . 23 Max in Single Turn 5 | . . . 1 . 1 1 . . . . . . . 5 . . . . 5 Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Machines Accessed 71 | . 10 2 13 . 4 10 9 . 1 4 . 4 . 10 1 1 . . 2 Terminals 34 | . 7 1 10 . 3 7 . . . . . 1 . 4 . . . . 1 Fabricators 8 | . . . . . . . 3 . . . . 2 . 2 . . . . 1 Repair Stations 8 | . 1 . 1 . . 1 3 . . . . . . 2 . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 1 . . . . . . 2 . . . . . Garrison Access 5 | . . . . . 1 1 2 . . . . 1 . . . . . . . Total Hacks 195 | . 26 2 39 . 12 23 24 . 2 30 . 8 . 24 1 1 . . 3 Successful 111 | . 13 1 19 . 5 10 15 . 2 30 . 3 . 11 1 1 . . . Failed 84 | . 13 1 20 . 7 13 9 . . . . 5 . 13 . . . . 3 Catastrophic 14 | . 2 1 . . 2 . 2 . . . . 3 . 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 54 | . 13 1 10 . 6 4 5 . . . . 5 . 9 . . . . 1 Terminals 85 | . 18 1 30 . 9 16 . . . . . 3 . 7 . . . . 1 Fabricators 16 | . . . . . . . 7 . . . . 3 . 4 . . . . 2 Repair Stations 20 | . 5 . 3 . . 2 5 . . . . . . 5 . . . . . Recycling Units 5 | . 3 . . . . 2 . . . . . . . . . . . . . Scanalyzers 23 | . . . 6 . . . 9 . . . . . . 8 . . . . . Garrison Access 11 | . . . . . 3 3 3 . . . . 2 . . . . . . . Terminal Hacks 61 | . 7 1 9 . 2 7 . . 2 30 . 1 . . 1 1 . . . Record 13 | . . . . . . . . . 2 11 . . . . . . . . . Part Schematic 13 | . . . . . . . . . . 13 . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . 1 . . . 3 . . . . . . . . . Open Door 6 | . . 1 . . . 3 . . . . . . . . 1 1 . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 2 . . . . . . . . . . . . . Locate Traps 10 | . 3 . 5 . . 1 . . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . . . 2 . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 11 | . 2 . 2 . . 2 2 . . . . . . 3 . . . . . Scan Component 7 | . 1 . 1 . . 1 2 . . . . . . 2 . . . . . Repair 4 | . 1 . 1 . . 1 . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 18 | . . . 6 . . . 8 . . . . . . 4 . . . . . Insert Component 9 | . . . 4 . . . 3 . . . . . . 2 . . . . . Analyze 9 | . . . 2 . . . 5 . . . . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . Unauthorized Hacks 13 | . 3 . 2 . 2 . 2 . . . . 2 . 2 . . . . . Terminals 7 | . 1 . 2 . 2 . . . . . . 1 . 1 . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . Botnet 6 | . 1 . 2 . 1 . . . . . . 1 . 1 . . . . . Fabricators 4 | . . . . . . . 2 . . . . 1 . 1 . . . . . Haulers 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . Recompile 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 2 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 8 1 13 . 4 6 6 . . . . 4 . 10 . . . . 2 Full Trace Events 4 | . . . 1 . 1 1 . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 3 . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . 2 . . . 3 . . 13 . . . 1 . . 15 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . Time 47 | . . . . . . . . . . . . . . 47 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 1 . . 1 . . . . . . . 1 . . . . . Time 165 | . 26 . 38 . . 51 . . . . . . . 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . . 3 . . . . . . 1 . . . . . Part Schematics Acquired 6 | . . . 2 . . . 3 . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . 3 . . . . 1 . 1 EXPLORE 3 | . . . . . . . . . . . . 3 . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . 1 . 1 Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . 1 3 . 2 . . . 2 1 2 1 . Drone Launches 5 | . . . . . . . . . . . . 3 . . . . 1 . 1 Drone Recoveries 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Turns Passed 26890 | 123 1817 903 1720 764 826 1362 1650 1466 1573 145 1126 1236 157 2923 1511 1256 1641 2054 2637 Spaces Moved 13723 | 65 790 506 673 335 315 555 819 992 1021 95 741 529 78 1506 915 750 1014 1034 990 Core 7 | 6 . . . . . . . . . . . . . . . . . . 1 Treads 357 | 59 63 . . . . 1 2 . . . . . . . . . . . 232 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 13359 | . 727 506 673 335 315 554 817 992 1021 95 741 529 78 1506 915 750 1014 1034 757 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 175 175 190 190 175 145 145 145 145 145 145 160 145 160 160 145 160 160 Average Speed 165 | 149 180 175 186 217 204 190 176 145 145 145 145 159 160 159 160 160 158 160 181 Slowest Speed 1450 | 160 480 175 190 230 230 560 560 160 160 145 160 160 160 160 160 160 160 160 1450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 5 98 77 65 64 35 81 15 94 90 69 89 15 66 46 96 97 79 92 23 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 5 | . 2 1 . . . . . . . 1 . . . . . . . 1 . Known Exits Taken 12 | . . . 1 . 1 . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . . . . . . . . . . . Scrap Searched 23 | . . 3 . . . . . 5 4 . 1 . . . 3 3 2 2 . Spaces Dug 169 | . . 3 1 18 . 3 . . 12 . 53 7 . 18 22 . . 13 19 Terrain Destroyed 587 | . 1 8 11 22 22 46 . . 12 . 53 19 1 100 22 2 . 68 200 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . Projectile 273 | . . . 10 4 22 24 . . . . . 19 1 38 . 2 . 68 85 AOE 312 | . 1 8 . 18 . 22 . . 12 . 53 . . 62 22 . . . 114 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Total 16497 | 84 1043 520 1012 354 420 752 966 1009 1069 102 772 809 93 1885 949 783 1044 1347 1484 Wait 1203 | 6 133 3 188 9 50 62 52 5 12 . 13 136 . 178 1 7 8 225 115 Move 13705 | 64 789 505 672 334 314 554 818 991 1020 94 740 529 77 1505 914 749 1013 1033 990 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 155 | 6 24 2 21 . 3 7 7 3 3 . . 15 1 19 1 1 1 3 38 Fast Attach 97 | 6 4 1 5 . 4 8 8 . . 4 . 6 1 11 4 . 9 . 26 Attach 56 | . 1 . 2 . 2 3 5 . . . . 6 2 7 . . . . 28 Detach 9 | . . . 2 . . 2 1 . . . . . . 1 . . . . 3 Swap 280 | . 13 2 31 3 9 22 19 4 13 . 10 29 1 37 16 2 2 5 62 Drop 217 | . 10 4 30 1 5 26 23 3 4 4 1 20 1 29 8 1 10 3 34 Fire 731 | 2 69 3 60 6 33 52 25 3 15 . 8 68 10 82 5 23 1 78 188 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . 16 8 . . . . . . 16 . . . . . Rewire 2 | . . . . . . . . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 124 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 959 | -10/Materials | Discovered new exit (range 13) 1563 | -10/Materials | Discovered new exit (range 11) 1655 | -10/Materials | Repaired Lgt. Treads 1790 | -10/Materials | Discovered new exit (range 16) 1941 | -10/Materials | Entered Mines 1962 | -10/Mines | Found the Drone Emporium 1972 | -10/Mines | Found Prototype Device 2425 | -10/Mines | Learned location of Storage (-8) 2450 | -10/Mines | Discovered new exit (range 9) 2576 | -10/Mines | Discovered new exit (range 7) 2844 | -10/Mines | Entered Materials 2844 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3157 | -9/Materials | Build established: Gunner 3422 | -9/Materials | Discovered new exit (range 4) 3516 | -9/Materials | Identified exit to Mines 3554 | -9/Materials | Identified Decoy Drone Bay 3907 | -9/Materials | Discovered new exit (range 11) 4395 | -9/Materials | Repaired Hvy. Particle Cannon 4564 | -9/Materials | Entered Mines 4801 | -9/Mines | Assembled infested the area 5210 | -9/Mines | Discovered new exit (range 13) 5217 | -9/Mines | Learned Materials terminal intel 5328 | -9/Mines | Entered Materials 5328 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5329 | -8/Materials | Loaded intel: 11 terminal locations 5344 | -8/Materials | Discovered new exit (range 15) 5452 | -8/Materials | Identified exit to Storage 5700 | -8/Materials | Discovered new exit (range 16) 6029 | -8/Materials | Discovered new exit (range 13) 6154 | -8/Materials | Entered Storage 6298 | -8/Storage | Repaired Imp. Medium Laser 6679 | -8/Storage | Found Prototype Processor 6701 | -8/Storage | Discovered new exit (range 15) 7101 | -8/Storage | Build established: Scavenger-Gunner 7516 | -8/Storage | Entered Factory 7516 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7755 | -7/Factory | Identified Exp. Targeting Computer 7803 | -7/Factory | Build established: Skirmisher 8229 | -7/Factory | Discovered new exit (range 5) 8236 | -7/Factory | Identified exit to Lower Caves 8779 | -7/Factory | Destroyed 7 combat bots 9166 | -7/Factory | Entered Lower Caves 9167 | -7/Lower Caves | Encountered a Warlord checkpoint 9663 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9678 | -7/Lower Caves | Identified exit to Zion 9900 | -7/Lower Caves | Learned Factory terminal intel 10303 | -7/Lower Caves | Discovered new exit (range 16) 10341 | -7/Lower Caves | Identified exit to Lower Caves 10632 | -7/Lower Caves | Entered another Lower Caves area 10693 | -7/Lower Caves | Discovered new exit (range 8) 10702 | -7/Lower Caves | Identified exit to Factory 10970 | -7/Lower Caves | Learned Factory emergency access door positions 11267 | -7/Lower Caves | Learned 4 Factory zone layouts 11442 | -7/Lower Caves | Encountered a Warlord checkpoint 11518 | -7/Lower Caves | Discovered new exit (range 16) 11538 | -7/Lower Caves | Identified exit to Data Miner 11714 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 11858 | -7/Lower Caves | Learned location of 1 exit from Factory 11900 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12205 | -7/Lower Caves | Entered Data Miner 12207 | -7/Data Miner | Discovered new exit (range 6) 12235 | -7/Data Miner | Met Data Miner 12263 | -7/Data Miner | Learned location of Section 7 (-2) 12263 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12286 | -7/Data Miner | Received God Mode back door access code from Data Miner 12348 | -7/Data Miner | Identified exit to Proximity Caves 12350 | -7/Data Miner | Entered Proximity Caves 12944 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13255 | -6/Proximity Caves | Learned 12 Factory zone layouts 13437 | -6/Proximity Caves | Discovered exit to Factory (range 16) 13476 | -6/Proximity Caves | Entered Factory 13476 | -6/Factory | Evolved 2 slots: Utility x2 13477 | -6/Factory | Identified exit to Lower Caves 13480 | -6/Factory | Loaded intel: 26 terminal locations 13672 | -6/Factory | Discovered new exit (range 15) 13696 | -6/Factory | Identified exit to Factory 14152 | -6/Factory | Spotted B-75 Beast 14220 | -6/Factory | Destroyed B-75 Beast 14241 | -6/Factory | Lost 4 parts (1n1u2w) 14712 | -6/Factory | Sucked down chute 14712 | -6/Factory | Entered Waste 14727 | -6/Waste | EMP discharged 14744 | -6/Waste | Spotted C-40 Crusher 14756 | -6/Waste | Spotted C-40 Crusher 14767 | -6/Waste | Spotted C-40 Crusher 14767 | -6/Waste | Destroyed C-40 Crusher 14778 | -6/Waste | Spotted C-40 Crusher 14780 | -6/Waste | Destroyed C-40 Crusher 14791 | -6/Waste | Spotted C-40 Crusher 14791 | -6/Waste | Spotted C-40 Crusher 14827 | -6/Waste | EMP discharged 14827 | -6/Waste | System corruption reached 10% 14853 | -6/Waste | Discovered new exit (range 10) 14867 | -6/Waste | Identified exit to Factory 14869 | -6/Waste | Entered Factory 15910 | -6/Factory | Discovered exit to Factory (range 7) 16388 | -6/Factory | Repaired Imp. Heavy Armor Plating 17462 | -6/Factory | Discovered exit to Lower Caves (range 11) 17792 | -6/Factory | Entered Lower Caves 18532 | -6/Lower Caves | Discovered new exit (range 14) 18580 | -6/Lower Caves | Encountered a Warlord checkpoint 18647 | -6/Lower Caves | Learned location of 1 exit from Factory 19300 | -6/Lower Caves | Identified exit to Lower Caves 19303 | -6/Lower Caves | Entered another Lower Caves area 19304 | -6/Lower Caves | Encountered a Warlord checkpoint 19305 | -6/Lower Caves | Discovered exit to Factory (range 11) 19674 | -6/Lower Caves | Learned Factory stockpile data 19910 | -6/Lower Caves | Discovered exit to Zion (range 5) 20559 | -6/Lower Caves | Entered Zion 20626 | -6/Zion | System corruption cleaned by Quarantine Array 21038 | -6/Zion | Given the Hacking Drone Bay 21470 | -6/Zion | Build established: Gunner 21641 | -6/Zion | Received a hallucinogenic algorithm 21878 | -6/Zion | Found Prototype Device 21878 | -6/Zion | Identified Hacking Drone Bay 22176 | -6/Zion | Visited the Megawrench Repair Shop 22179 | -6/Zion | Megawrench repaired 8 parts 22188 | -6/Zion | Discovered new exit (range 8) 22198 | -6/Zion | Identified exit to Proximity Caves 22200 | -6/Zion | Entered Proximity Caves 22506 | -5/Proximity Caves | Build established: Skirmisher 22700 | -5/Proximity Caves | Learned location of Armory (-3) 23339 | -5/Proximity Caves | Spotted B-75 Beast 23461 | -5/Proximity Caves | Destroyed B-75 Beast 24112 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 24169 | -5/Proximity Caves | Discovered exit to Factory (range 5) 24254 | -5/Proximity Caves | Entered Factory 24254 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 24255 | -5/Factory | Identified exit to Upper Caves 24256 | -5/Factory | Identified exit to Factory 24822 | -5/Factory | Lost 4 parts (1n3u) 24866 | -5/Factory | Build established: Tank 24903 | -5/Factory | Found Prototype Launcher 24906 | -5/Factory | Found Prototype Launcher 24993 | -5/Factory | Identified Tesla Bomb Launcher (x2) 24994 | -5/Factory | Destroyed 7 combat bots 25213 | -5/Factory | Cargo convoy interrupted 25754 | -5/Factory | First assault squad dispatched 25771 | -5/Factory | Incoming assault squad redirected 25800 | -5/Factory | Discovered exit to Factory (range 4) 25828 | -5/Factory | Garrison activated, responded to threat 25922 | -5/Factory | Lost 7 parts (2p2u3w) 26070 | -5/Factory | Garrison activated, responded to threat 26088 | -5/Factory | System corruption reached 10% 26131 | -5/Factory | Lost 6 parts (1p2n1u2w) 26134 | -5/Factory | Destroyed 8 combat bots 26175 | -5/Factory | Build established: Scavenger-Gunner 26222 | -5/Factory | Found Powered Armor 26384 | -5/Factory | Incoming assault squad redirected 26665 | -5/Factory | Lost 8 parts (1p1n2u4w) 26680 | -5/Factory | Incoming assault squad redirected 26686 | -5/Factory | Core integrity fell below 50% 26886 | -5/Factory | Core integrity fell below 20% 26891 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 26879_ Kinecellerator destroyed. 26879_ Penetrated by Slug. 26880_ System corrupted: Heat flow error (+157). 26880_ Arm. Medium Treads destroyed. 26880_ Critical hit (Blast). 26882_ Penetrated by Slug. 26883_ The unstable cave ceiling collapses. 26883_ Imp. Treads severed. 26885_ Adv. Cooling System severed. 26886_ The unstable cave ceiling collapses. 26886_ Acquired Imp. Treads. 26887_ Imp. Treads severed. 26887_ Acquired Imp. Treads. 26888_ Penetrated by Slug. 26888_ Imp. Treads destroyed. 26889_ Mic. Fission Core severed. 26889_ Acquired Mic. Fission Core. 26890_ Core Analyzer severed. 26891_ Slug penetrates Wall. 26891_ Knocked back. Map ----- +----------------------------------------------------+ | ?????? ????????????????????????????????? | | ????? = ????????????????????????????????? | | ####? ????????????????????????????????? | | # ????????????????????????????????? | | # ???????????????????????????????? | | + ???????????????????????????????????? | | # ????????????????????????????????????????? | | #?????????????????????????????????????????? | | * ##?????????????????????????????????????????? | | !!"#?????????????????????????????????????????? | | ! "#?????????????????????????????????????????? | | ! ####???????????????????????????????????????? | | " " #????????????????????????????????????? | | ######???????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #???????##????????????????????????"""????????? | | #??????? ???????????????????????? """????????? | | #?????? #???????????????????????? ????????? | | ###???# ####???????????????????? """??#?????? | | ###### # #????????????#######?] """ #?????? | | % # #????????????# ! ## """ #?????? | | # #???????##### % #?????? | | =%!!#######???????+ H #?????? | | =*!%##????????????# ### Y #?????????? | | ##### ##????????????# # @%c ##??????????? | | # ###%#?????????????# # cc # ##?????????? | | #?##!##????????????# # %% #?????????? | | #### ############## ## # ] ##?????????? | | = + !% #??????????? | | # ##############+## % #?????????? | | "" #####?????????# ##?????????? | | ""???????????????# #??????????? | | ""???????????????# # ###??????????? | | ????????????????# * ## ###????????????? | | #????????????????# ### #??????????????? | | ?????????????????# #?? #??????????????? | | ?????????????????# #??##??????????????? | | ?????????????????# #??????????????????? | | ?????????????????# ] #??????????????????? | | ?????????????????##########??????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 65 Energy Generation 30 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 825 Resistance: TH 25 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Exp. Targeting Computer | -7/Factory | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Hpw. Tractor Beam | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Arm. Leg | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Nanoactuators | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Imp. Heavy Armor Plating | -6/Factory | Scanalyzed KE Penetrator | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Phase Gun | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Thermic Laser | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ X-57 Shotgunner | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonCargoChainsword Manual? 0 Play Time 02:33:10 Cumulative 238.4 hours Start 2025.03.26 @ 21:48:24 End 2025.03.28 @ 01:05:24 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 61 Adventurer 1 Explorer 0 Win Type - Total 19 Types 5/3/6/0/0/0/5/0/0 Lore% 59 Gallery% 76 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ad3b679c-d4f5-4923-a5cb-c8c6e821b4b0