Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.30 @ 20:19:06 Player: btrs Result: Destroyed by M Guard with Graviton Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (121) 605 Value Destroyed (4000) 4000 Prototype IDs (64) 1280 Alien Tech Used (3) 600 Bonus (18132) 18132 TOTAL SCORE: 34717 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 55 Follower Combat Kills 177 Hunted by Unchained 500 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Met MAIN.C 5000 Met Warlord at Command 2000 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 19/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Advanced Reaction Control System Advanced Focal Shield Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Field Propulsion Array Field Propulsion Array Field Propulsion Array Cooled Impulse Thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Medium Storage Unit Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Transmission Jammer Experimental Cloaking Device Improved Recalibrator > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Xenon Bombardment Thruster Nuclear Pulse Thruster Field Propulsion Array Advanced Reaction Control System Advanced Focal Shield Transdimensional Reconstructor Nova Cannon Phasing Sabre Phasing Sabre [Rating: 172] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Medium Reactive Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Nova Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . 2 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 7 | . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 1 . Utility 8 | . . . . . 2 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 158 | 7 9 2 1 . 9 15 7 7 . . 3 . 11 6 8 3 12 1 6 3 . 5 . 7 3 9 16 8 Power 27 | 2 2 . . . 2 1 2 . . . 1 . . 1 1 . 3 . 1 . . 1 . 2 1 3 1 3 Engine 9 | 2 2 . . . 1 . 1 . . . . . . . . . 2 . . . . . . . . . . 1 Core 10 | . . . . . 1 1 1 . . . 1 . . 1 1 . . . 1 . . . . 2 1 . . . Reactor 8 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 3 1 2 Propulsion 44 | 2 1 . . . 1 6 1 1 . . 1 . 8 . 2 1 5 . 2 1 . 3 . 2 . 1 5 1 Treads 17 | 2 1 . . . 1 6 1 1 . . 1 . 4 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . 4 . 2 . 1 . . . . . . . . . . . Flight 20 | . . . . . . . . . . . . . . . . 1 4 . 2 1 . 3 . 2 . 1 5 1 Utility 59 | 1 2 1 . . 5 3 2 3 . . 1 . 3 3 4 2 4 1 3 2 . 1 . 3 2 3 10 . Device 38 | . . 1 . . 2 1 1 1 . . 1 . 1 3 3 1 4 1 2 2 . . . 1 2 2 9 . Storage 5 | 1 1 . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . Processor 9 | . . . . . 1 1 . . . . . . 1 . 1 1 . . 1 . . . . 1 . 1 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 7 | . 1 . . . 2 1 1 2 . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 4 1 1 . 1 5 2 3 . . . . . 2 1 . . . . . . . . . . 2 . 4 Energy Gun 4 | . . . . . . . . 2 . . . . . 1 1 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 8 | 2 4 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . 1 3 1 . . . . . . 1 . . . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . 1 . . . . . 1 . . . 6 . 1 . . 4 . 1 1 . 1 . Parts Lost 54 | . . 1 . . . 6 . 4 . . 3 . . 3 8 1 . . . . . . . . . . 4 24 Power 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 5 Propulsion 20 | . . . . . . 2 . 1 . . 2 . . 1 5 . . . . . . . . . . . 1 8 Utility 19 | . . 1 . . . 2 . 2 . . 1 . . 1 2 1 . . . . . . . . . . 1 8 Weapon 7 | . . . . . . 2 . 1 . . . . . 1 . . . . . . . . . . . . . 3 Highest Loss Streak 22 | . . 1 . . . 4 . 4 . . 3 . . 3 7 8 . . . . . . . . . . 2 22 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Backups 13 | 1 9 18 16 14 15 18 15 18 18 18 18 15 18 17 5 4 5 5 4 5 5 4 5 5 9 9 9 8 Power 2 | . 1 2 2 2 2 3 3 3 3 3 2 1 1 2 . 1 1 1 1 . . . . . 2 2 . . Propulsion 2 | . . 3 2 2 1 2 2 3 5 5 6 5 5 2 . . 1 1 1 2 3 2 2 1 2 2 2 2 Utility 3 | . . 2 4 4 3 6 4 5 6 6 5 5 5 7 3 1 1 1 . . . . . . 1 1 1 2 Weapon 4 | . 5 9 8 6 7 6 4 4 3 3 3 3 4 4 1 1 2 2 1 2 2 2 2 1 2 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . 4 4 5 . 1 3 . 1 . . 1 . 7 2 3 . . . 2 . . 1 . 1 . 1 . 1 Power 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 15 | . 1 2 1 . . . . . . . . . 7 1 2 . . . . . . 1 . . . . . . Utility 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Weapon 15 | . 3 2 3 . . 2 . 1 . . . . . . . . . . 1 . . . . 1 . 1 . 1 Tool/Special 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 74 100 73 88 99 99 100 100 99 86 77 74 97 29 59 93 85 89 94 93 94 93 90 90 89 76 Engine 4 | . 14 14 14 14 4 . . 7 7 7 1 . 6 5 . . 6 5 3 . . . . . . . . . Core 3 | . . . . . 4 9 6 . . . 5 6 2 2 10 . . 5 6 10 10 10 10 9 9 . 3 3 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 7 6 Treads 17 | . 28 28 28 28 26 26 30 29 30 30 29 26 9 . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 16 20 26 . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . . . . . 3 12 29 27 31 31 31 31 33 33 34 35 22 Device 12 | . . 13 14 14 12 2 5 5 7 7 7 13 11 12 16 4 10 17 25 26 31 30 31 28 23 25 23 21 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 5 . . . . . . . . . 2 4 4 4 3 Processor 11 | . . . . . 5 13 15 15 15 15 15 13 13 17 22 19 23 21 10 10 10 10 10 9 9 12 12 11 Protection 3 | . 13 . . . 1 10 8 8 7 7 6 . . . . . . . . . . . . . . . . . Energy Gun 3 | . . . . . . . . 4 15 15 15 13 5 3 4 . 3 11 5 5 5 5 5 4 4 . . . Ballistic Gun 3 | . 28 15 1 14 . 4 1 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 8 9 9 7 7 7 7 6 2 1 . . . . . . . . . . . . . . Launcher 1 | . . 12 1 14 . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 5 4 . . . . . . 4 . . . 4 5 5 5 5 4 4 . . . Slashing Weapon 1 | . . . . . . . 4 4 . . . . . 1 4 . . . . . . . . . . 3 4 . Peak Build Rating 172 | 6 11 13 15 16 50 52 35 43 43 43 50 52 59 75 73 20 72 73 99 107 107 119 115 128 127 148 160 172 Average Rating 58 | 4 9 11 11 15 46 40 31 36 43 43 48 48 51 60 70 17 44 72 86 98 107 109 115 124 122 138 151 150 On Entrance 61 | . 6 11 13 15 16 50 22 35 43 43 43 48 52 51 63 19 20 72 73 97 107 107 115 115 127 122 139 147 Avg Prop Armor Cover (%) 2 | . . . . . . . . 5 . . . . . . . . 5 . . 2 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 12 56 54 54 54 114 121 66 87 86 86 90 82 82 74 73 6 20 23 28 29 24 24 24 39 34 54 57 64 Greatest Support 95 | 40 40 40 40 40 63 63 83 85 85 85 95 92 92 36 49 4 28 28 46 48 39 40 48 59 59 65 69 75 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 . 1 1 1 1 . 2 2 2 1 2 . . . . . . . . 1 . . Average Overweight (x) . | . . 1 1 1 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 10 10 10 10 10 Average Capacity 15 | 7 13 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 8 10 10 10 9 Most Carried 20 | 2 13 20 20 20 20 20 20 20 19 19 20 17 20 20 19 5 5 5 5 5 5 5 5 8 10 10 10 10 Average Carried 14 | 1 9 19 19 19 16 19 16 19 19 19 19 16 19 18 5 4 5 5 4 5 5 4 5 5 9 9 9 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 10 10 10 10 5 Final Carried 20 | 2 13 20 18 19 20 18 20 19 19 19 17 16 20 18 5 5 5 5 5 5 5 5 5 8 10 10 10 3 Scrap Suit Usage (%) 1 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . Parts Cannibalized 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 31% | Mutant 14% | Scavenger-Gunner 12% | Ninja 11% | Skirmisher 7% | Scavenger-Scout 6% | Infiltrator-Ninja 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Scavenger-Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Ninja | -4/Factory Ninja | -4/Upper Caves Derelict-Ninja | -4/Upper Caves Derelict-Ninja | -4/Zhirov Infiltrator-Ninja | -3/Proximity Caves Infiltrator-Ninja | -3/Research Ninja | -3/Quarantine Ninja | -2/Research Ninja | -1/Access Infiltrator-Ninja | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Matter Collected 3616 | 158 481 214 . . 120 603 118 318 . . 130 . 55 . 147 92 315 20 57 40 . . 59 154 . 206 72 257 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4092 | . 509 418 . . 528 997 201 247 . . 353 . . 58 164 23 . . 74 . . . . 44 . 41 18 417 Parts 192 | . 32 22 . . 28 47 14 6 . . 14 . . 2 7 . . . 2 . . . . . . 2 3 13 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . 1 2 . 17 . . . 7 . . . . 2 . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Combat Hostiles Destroyed 86 | . 11 8 . . 17 26 . 5 . . 9 . . 3 5 1 . . . . . . . . . . . 1 Melee 5 | . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . 1 Guns 32 | . 11 5 . . . 6 . 4 . . 5 . . . 1 . . . . . . . . . . . . . Cannons 42 | . . . . . 17 16 . 1 . . 4 . . 3 1 . . . . . . . . . . . . . AOE 6 | . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 17 | . 4 1 . . 4 5 . 1 . . . . . 1 . . . . 1 . . . . . . . . . Worker 5 | . . . . . . 1 2 . . . . . . . . . . . 2 . . . . . . . . . Builder 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Tunneler 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 10 | . 2 3 . . . 1 2 . . . . . . . . . . . . . . . . . . . . 2 Mechanic 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Drone 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Watcher 11 | . . . . . 4 2 1 . . . . . . . . . . . . . . . . 1 . 1 . 2 Swarmer 22 | . 6 6 . . 3 . . . . . 3 . . . 3 1 . . . . . . . . . . . . Grunt 38 | . 5 2 . . 10 16 . . . . 4 . . . . . . . . . . . . . . . . 1 Brawler 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 8 | . . . . . . 6 . . . . 1 . . 1 . . . . . . . . . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . Thug 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 7 . . 9 5 2 5 . . 3 . . 3 1 1 . . 2 . . . . 1 . 1 1 2 Combat Bots Only 9 | . 3 5 . . 9 4 . 5 . . 3 . . 3 1 1 . . . . . . . . . . . 1 Max Kills in Single Turn 2 | . 2 2 . . 1 2 1 1 . . 1 . . 1 1 1 . . 1 . . . . 1 . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Hostile Shots Fired 711 | . 52 39 . . 39 143 . 49 . . 34 . . 37 81 57 . . 8 7 . . 2 . 11 2 43 107 Missed 246 | . 17 12 . . 11 37 . 15 . . 10 . . 10 31 20 . . 5 4 . . 2 . 5 1 24 42 Hits 465 | . 35 27 . . 28 106 . 34 . . 24 . . 27 50 37 . . 3 3 . . . . 6 1 19 65 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Projectile 464 | . 35 27 . . 27 106 . 34 . . 24 . . 27 50 37 . . 3 3 . . . . 6 1 19 65 AOE 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Critical Strikes 22 | . 1 . . . . 3 . 4 . . 1 . . 2 1 . . . . . . . . . . . . 10 Actively Blocked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Disruptions 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 Damage Taken 9644 | . 333 268 . . 296 1881 . 659 . . 401 . . 598 737 560 21 . 71 79 . . . . 117 40 514 3069 Core 2636 | . 20 16 . . 43 153 . 17 . . 49 . . 41 189 458 . . 23 44 . . . . 36 . 51 1496 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 32 | . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 44 | . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 383 | . . . . . 10 215 . . . . . . . . . . . . 110 . . . . . . 48 . . Core Remaining (%) 84 | 100 . . . 85 . 64 . . . . 90 . 100 . . . . 31 . . . . 94 . 97 100 . . Volleys Fired 145 | . 49 16 . . . 29 3 16 . . 19 . . 5 3 . . . 1 . . . . . . . . 4 Largest 3 | . 2 2 . . . 3 2 3 . . 3 . . 3 2 . . . 2 . . . . . . . . 1 Hottest 194 | . 46 53 . . . 111 74 83 . . 187 . . 194 140 . . . 80 . . . . . . . . 113 Shots Fired 425 | . 98 31 . . 44 115 6 45 . . 57 . . 15 8 . . . 2 . . . . . . . . 4 Gun 261 | . 98 26 . . . 52 . 28 . . 38 . . 10 7 . . . 2 . . . . . . . . . Cannon 148 | . . . . . 44 53 6 16 . . 19 . . 5 1 . . . . . . . . . . . . 4 Launcher 16 | . . 5 . . . 10 . 1 . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 348 | . 98 26 . . 44 105 6 44 . . 19 . . 5 1 . . . . . . . . . . . . . Thermal 57 | . . . . . . . . . . . 38 . . 7 6 . . . 2 . . . . . . . . 4 Explosive 16 | . . 5 . . . 10 . 1 . . . . . . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . Robot Hit Streak 18 | . 5 6 . . 15 18 2 13 . . 11 . . 10 5 . . . 1 . . . . . . . . 4 Robot Miss Streak 8 | . 4 2 . . 1 2 1 2 . . 8 . . 2 2 . . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Autonomous 91 | . . . . . 44 47 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 319 | . 49 19 . . 38 88 7 34 . . 31 . . 15 14 1 . . 4 . . . . 1 . 2 2 14 Core Hits 176 | . 25 17 . . 14 52 5 16 . . 17 . . 9 8 . . . 2 . . . . . . . 1 10 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 17 | . . 1 . . 1 4 . 1 . . 3 . . . . . . . 1 . . . . . . . . 6 Burn 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Destroy 3 | . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Blast 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Melee Attacks 118 | . . . . . . 5 10 8 . . . . . 3 24 5 . . 14 . . . . 3 3 2 16 25 Impact 36 | . . . . . . 5 4 2 . . . . . . 2 2 . . 14 . . . . 3 3 1 . . Slashing 57 | . . . . . . . 6 6 . . . . . 3 22 3 . . . . . . . . . 1 16 . Piercing 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Sneak Attacks 13 | . . . . . . 1 3 . . . . . . . 1 . . . 3 . . . . 1 . 1 1 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Damage Inflicted 13418 | . 616 546 . . 3109 4783 314 783 . . 682 . . 368 577 48 . . 380 . . . . 134 6 158 144 770 Guns 2531 | . 616 266 . . . 520 . 389 . . 487 . . 194 46 . . . 13 . . . . . . . . . Cannons 7263 | . . . . . 3109 3241 67 290 . . 195 . . 174 26 . . . . . . . . . . . . 161 Explosions 1196 | . . 280 . . . 886 . 30 . . . . . . . . . . . . . . . . . . . . Melee 2418 | . . . . . . 136 247 74 . . . . . . 505 48 . . 363 . . . . 134 . 158 144 609 Ramming 10 | . . . . . . . . . . . . . . . . . . . 4 . . . . . 6 . . . Kinetic 8893 | . 616 266 . . 3109 3761 67 679 . . 195 . . 174 26 . . . . . . . . . . . . . Thermal 877 | . . . . . . . . . . . 487 . . 170 46 . . . 13 . . . . . . . . 161 Explosive 1196 | . . 280 . . . 886 . 30 . . . . . . . . . . . . . . . . . . . . Electromagnetic 24 | . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . Impact 839 | . . . . . . 136 56 . . . . . . . 28 48 . . 363 . . . . 134 . 74 . . Slashing 970 | . . . . . . . 191 74 . . . . . . 477 . . . . . . . . . . 84 144 . Piercing 609 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 609 Highest Corruption 16 | . . . . . . 6 . . . . . . . 5 7 7 7 . . . . . . . . . 3 16 Average Corruption 5 | . . . . . . 4 . . . . . . . 4 6 7 7 . . . . . . . . . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 77 | . . . . . . 15 . . . . . . . 4 31 6 2 . . . . . . . . . 5 14 Message Errors 17 | . . . . . . 2 . . . . . . . . 8 2 . . . . . . . . . . . 5 Matter Fused 17 | . . . . . . 3 . . . . . . . 1 8 1 2 . . . . . . . . . 1 1 Heat Flow Errors 8 | . . . . . . 2 . . . . . . . . 4 . . . . . . . . . . . 1 1 Energy Discharges 12 | . . . . . . 1 . . . . . . . 3 5 . . . . . . . . . . . 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 9 | . . . . . . 3 . . . . . . . . 1 1 . . . . . . . . . . 1 3 Data Loss (major) 5 | . . . . . . 2 . . . . . . . . 1 1 . . . . . . . . . . 1 . Misfires 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Alerts 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1723 | . . . . . 718 528 . 12 . . . . . . 3 40 . . 224 . . . . 64 . 48 71 15 Projectiles 1234 | . . . . . 718 489 . 12 . . . . . . . . . . . . . . . . . . . 15 Explosions 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Melee 484 | . . . . . . 34 . . . . . . . . 3 40 . . 224 . . . . 64 . 48 71 . Knockbacks 28 | . . . . . 11 10 1 1 . . 2 . . . 2 . . . . . . . . . . 1 . . Impact 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . Kinetic 23 | . . . . . 9 9 1 1 . . 2 . . . 1 . . . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 173 | . . 11 . . . 136 . 21 . . . . . . . . . . 2 . . . . . 3 . . . Shots 9 | . . 2 . . . 6 . 1 . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 465 | . 40 14 . . . 275 . 327 . . 419 . . 337 250 . . . 243 210 101 64 60 4 179 198 465 20 Average Temperature 84 | . 12 9 . . . 83 . 144 . . 154 . . 155 44 . . . 36 78 52 33 38 2 110 80 127 15 Received Heat Transfer 2131 | . 96 54 . . 108 864 . 412 . . 144 . . 27 12 108 9 . 33 9 . . . . 30 9 27 189 Effects 6 | . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fried 8 | . . . . . . 2 . . . . . . . . . 1 . . 3 . . . . . . 2 . . Impact Corruptions 7 | . . . . . . 1 . . . . . . . . . 2 . . 2 . . . . 1 . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Heat Transferred 1534 | . . . . . . . . . . . 1073 . . 259 74 . . . 37 . . . . . . . . 91 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Maximum Alert Level 5 | . . . . . 1 2 . . . . . 1 1 . . . . . . . . . . . 5 4 2 1 Low Security (%) 64 | 100 100 100 . 100 78 42 100 . . . . . 46 100 . . . . 100 . . . . 100 . . . 10 Level 1 17 | . . . . . 21 37 . . . . . 100 53 . . . . . . . . . . . . . 64 89 Level 2 5 | . . . . . . 19 . . . . . . . . . . . . . . . . . . . 5 35 . Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 92 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . . Peak Influence 1664 | . 99 176 . 21 351 447 188 . . . . 300 210 40 . . . . 60 . . . . 45 1664 1100 626 389 Initial 1100 | . . 6 . . . 137 188 . . . . 300 210 25 . . . . . . . . . . . 1100 420 340 Average 223 | . 37 36 . . 128 245 47 . . . . 300 143 8 . . . . 13 . . . . 9 1599 871 414 285 Influence Increases 4283 | . 325 313 . 21 549 929 38 23 . . 254 300 . 126 240 140 . . 176 30 . . . 69 64 42 498 146 Destroy 0b10 Robot/C 1740 | . 220 200 . 20 340 540 . 20 . . 200 . . 60 100 20 . . . . . . . . . . . 20 Destroy 0b10 Robot/NC 190 | . 20 20 . . 20 40 25 . . . 10 . . . . . . . 15 . . . . 5 . 10 5 20 Destroy Leader 386 | . 54 40 . . 78 144 2 . . . 20 . . 20 20 . . . . . . . . 2 . 2 . 4 Allied During Kill 43 | . . 3 . 1 . 12 . 3 . . 24 . . . . . . . . . . . . . . . . . Successful Hack 59 | . . . . . . 10 7 . . . . . . 27 . . . . 8 . . . . . . . 7 . Disable Machine 150 | . 15 15 . . 15 60 . . . . . . . 15 . . . . . . . . . . . . 30 . Destroy Structure 170 | . 1 35 . . 6 48 4 . . . . . . 4 . . . . 18 . . . . 2 4 . 36 12 Advance Influence 300 | . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . Partial Spotted 255 | . . . . . . . . . . . . . . . . . . . 60 . . . . 15 15 30 105 30 Lose Combat Pursuer 990 | . 15 . . . 90 75 . . . . . . . . 120 120 . . 75 30 . . . 45 45 . 315 60 Influence Decreases 6047 | . 309 329 . 21 222 842 452 23 . . 254 . 250 176 212 86 82 . 154 42 10 . . 69 . 1168 668 678 Entered New Map 1842 | . . 10 . . . 190 226 . . . . . 90 25 . 6 82 . . 9 2 . . . . 728 282 192 Time Decay 3306 | . 309 309 . 10 222 502 206 23 . . 190 . . 121 132 70 . . 154 33 8 . . 69 . 440 246 262 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . Lost Part 474 | . . 10 . . . 60 . . . . 24 . . 30 80 10 . . . . . . . . . . 40 220 Lost Ally 325 | . . . . 11 . 90 20 . . . 40 . 160 . . . . . . . . . . . . . . 4 Squads Dispatched 43 | . 3 . . . 2 7 1 . . . . . 1 1 . . . . 5 . . . . 1 6 1 10 5 Investigation 10 | . 1 . . . . 2 . . . . . . . . . . . . 1 . . . . . . . 4 2 Extermination 9 | . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . 3 2 Reinforcement 16 | . 2 . . . 2 3 . . . . . . 1 . . . . . 2 . . . . 1 . 1 3 1 Assault 8 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 6 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Distress Signals 22 | . 1 . . . 2 1 . . . . . . . 1 . . . . 1 . . . . . . 12 1 3 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Times Spotted 268 | . 20 8 . . 25 45 2 7 . . 13 . 3 6 14 10 3 . 10 6 . . 2 6 28 11 25 24 Peak Tracking Total 23 | . 3 5 . . 11 6 1 4 . . 4 . 3 4 5 6 2 . 5 4 . . 2 3 23 4 10 8 Tactical Retreats 33 | . 1 . . . 4 5 . . . . . . . . 5 4 . . 2 1 . . . 1 1 . 8 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Traps Triggered 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Machines Disabled 10 | . 1 1 . . 1 4 . . . . . . . 1 . . . . . . . . . . . . 2 . Max in Single Turn 1 | . 1 1 . . 1 1 . . . . . . . 1 . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Machines Accessed 47 | . 1 1 1 . 1 4 1 2 . 4 . 1 . 1 . . 9 . 2 . . 9 . 2 . . 6 2 Terminals 17 | . 1 . . . 1 3 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . 5 2 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 142 | . 3 1 1 . 3 9 1 4 . 33 . 1 . 1 . . 15 . 7 . . 48 . 2 . . 10 3 Successful 122 | . 1 1 1 . 1 8 1 4 . 33 . 1 . 1 . . 15 . 3 . . 48 . . . . 3 1 Failed 20 | . 2 . . . 2 1 . . . . . . . . . . . . 4 . . . . 2 . . 7 2 Catastrophic 7 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 17 | . 2 . 1 . 3 1 . . . . . . . . . . 1 . 3 . . . . 1 . . 4 1 Terminals 30 | . 3 . . . 3 4 1 . . . . 1 . 1 . . . . 4 . . . . 1 . . 9 3 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Repair Stations 8 | . . . . . . 5 . . . . . . . . . . . . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 114 | . 1 1 1 . 1 3 1 4 . 33 . 1 . 1 . . 15 . 1 . . 48 . . . . 2 1 Record 59 | . . . . . . . . 3 . 11 . . . . . . 9 . . . . 36 . . . . . . Part Schematic 17 | . . . . . . . . . . 13 . . . . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 11 | . . . . . . . . . . 3 . . . . . . 4 . . . . 4 . . . . . . Open Door 9 | . . 1 . . . 2 . 1 . . . . . . . . 2 . . . . . . . . . 2 1 Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 7 | . . . . . . 5 . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 4 | . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . Repair 3 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . . . 1 2 . . . . . . . 1 . . . . 1 . . . . 1 . . 5 1 Full Trace Events 7 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 3 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . 13 . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . Time 90 | . . . . . . 52 . . . . . . . . . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Total Allies 13 | . . 1 . 1 . 2 1 2 . . . . . . . . . . . . . . . . . . . 6 Largest Group 2 | . . 1 1 1 . 2 1 2 2 2 2 . . . . . . . . . . . . . . . . . Highest-Rated Group 62 | . . 31 31 31 . 62 12 45 45 45 45 . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . 31 12 25 25 25 25 . . . . . . . . . . . . . . . . . Total Orders 10 | . . . . . . 3 1 . . . . . 3 3 . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . ROAM 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . EXPLORE 5 | . . . . . . 3 . . . . . . 1 1 . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 64 | . . 10 . 8 . 18 3 1 . . 9 . 11 3 . . . . . . . . . . . . . 1 Total Damage 738 | . . 148 . 85 . 294 13 34 . . 146 . . . . . . . . . . . . . . . . 18 Kills 9 | . . 2 . 1 . 2 . 1 . . 3 . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Active Infowar (turns) 12416 | . . . . . 461 1353 779 1446 489 194 1455 5 198 509 1123 151 427 239 646 176 60 63 46 271 111 1085 537 592 Optics 12416 | . . . . . 461 1353 779 1446 489 194 1455 5 198 509 1123 151 427 239 646 176 60 63 46 271 111 1085 537 592 Sensors 5354 | . . . . . . . . . . . . . . . 1087 86 427 239 646 176 60 63 46 271 111 1085 537 520 Structural 1939 | . . . . . . . . . . . . . . . . . . . . . . . . . . 889 537 513 Cloaking 588 | . . . . . . . . . . . . . . . . . 4 . 22 10 . . . . 2 2 209 339 Jamming 70 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 69 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . 1 . . 3 . . . 1 1 . . . 1 . . . . . . . . Drone Launches 36 | . . . . . . 11 . . . . . . 17 8 . . . . . . . . . . . . . . Drone Recoveries 14 | . . . . . . 5 . . . . . . 4 5 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Turns Passed 15792 | 89 854 1265 519 374 736 1353 779 1446 489 194 1455 5 198 509 1123 151 427 239 646 176 60 63 46 271 111 1085 537 592 Spaces Moved 14600 | 50 338 493 211 145 240 441 406 744 208 83 863 3 91 266 1014 301 977 466 749 530 247 205 230 663 211 1543 1920 962 Core 127 | 1 . . . . . . . . . . . . . . 27 68 . . . . . . . . . . . 31 Treads 4251 | 49 338 493 211 145 240 441 406 744 208 83 863 3 27 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1340 | . . . . . . . . . . . . . 64 266 987 . 23 . . . . . . . . . . . Flight 8882 | . . . . . . . . . . . . . . . . 233 954 466 749 530 247 205 230 663 211 1543 1920 931 Fastest Speed 6 | 50 160 240 240 240 240 160 160 156 236 236 155 156 108 108 44 35 23 23 12 12 23 20 11 6 6 6 7 12 Average Speed 76 | 157 192 240 240 240 240 217 160 179 236 236 158 156 143 131 46 39 34 23 21 21 23 21 19 17 15 14 12 21 Slowest Speed 330 | 160 240 240 240 240 240 240 160 240 236 236 236 156 330 172 172 100 195 23 23 27 23 23 20 18 18 86 25 50 Overloaded Moves 430 | . . . . . . . . . . . . . . . . . . . 29 31 . . 12 8 47 26 165 112 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . . . . . . . . . . . . . 9 1 . . . 1 . 7 9 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 49 86 60 37 29 53 13 71 42 71 90 . 97 7 68 52 96 50 17 54 52 63 37 19 44 54 54 30 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 7 | . . 1 . . . . . 1 . 1 1 . . . . . . . . . . 3 . . . . . . Known Exits Taken 19 | . . . . 1 1 1 1 . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . 1 . . . . . 1 . . 1 . . . . 1 . 1 . 2 . . 1 . . . . . Spaces Dug 69 | . . 9 . . . 11 3 4 . . . . . 2 9 1 . . 11 . . . . 1 2 . 12 4 Terrain Destroyed 145 | . . 37 . . 6 44 4 10 . . 2 . . 2 9 1 . . 11 . . . . 1 2 . 12 4 Melee 50 | . . . . . . 1 3 4 . . . . . 2 9 1 . . 11 . . . . 1 2 . 12 4 Projectile 18 | . . . . . 6 8 1 1 . . 2 . . . . . . . . . . . . . . . . . AOE 77 | . . 37 . . . 35 . 5 . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Total 18824 | 57 464 551 228 172 400 777 513 818 207 82 908 3 169 410 1636 325 1064 597 1199 588 249 222 231 807 283 2385 2192 1287 Wait 3469 | . 38 27 8 24 140 259 66 1 . . 18 . 34 108 567 8 66 129 426 53 3 . . 126 60 819 207 282 Move 14513 | 49 337 492 210 144 239 440 405 743 207 82 862 2 90 265 1013 300 976 465 731 527 246 204 229 660 211 1530 1901 953 Hop 29 | . . . . . . . . . . . . . . . . . . . 9 1 . . . 1 . 5 9 4 Pick Up 97 | 1 17 10 1 2 5 4 3 7 . . 2 . 11 9 4 2 . . 4 1 . 1 1 2 . 4 4 2 Fast Attach 82 | 6 1 . . . 1 3 2 . . . . . 2 3 6 2 12 1 4 2 . 6 . 3 4 5 15 4 Attach 65 | . . 1 2 . 5 8 4 7 . . 3 1 2 7 . 4 . . . . . . . 2 . 1 10 8 Detach 51 | . . . 2 . 3 2 2 1 . . . . 6 1 6 3 1 2 1 . . . . 3 2 2 11 3 Swap 86 | 1 8 1 . . 5 14 8 6 . . 2 . 8 3 4 . 1 . 3 1 . 3 . 5 1 8 3 1 Drop 138 | . 14 4 5 1 2 10 2 4 . . 2 . 16 6 11 1 8 . 6 3 . 8 1 2 2 9 16 5 Fire 145 | . 49 16 . . . 29 3 16 . . 19 . . 5 3 . . . 1 . . . . . . . . 4 Melee 106 | . . . . . . 5 7 6 . . . . . 3 22 5 . . 14 . . . . 3 3 2 16 20 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 39 | . . . . . . . 11 27 . . . . . . . . . . . . . . . . . . . 1 Trap 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -1/Access -1/Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 8) 651 | -10/Materials | Discovered new exit (range 10) 906 | -10/Materials | Discovered new exit (range 16) 944 | -10/Materials | Entered Mines 1148 | -10/Mines | Escorted by a lone wolf Derelict 1511 | -10/Mines | Learned 8 Materials zone layouts 1561 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1567 | -10/Mines | Found Scrap Suit 1715 | -10/Mines | Found the Drone Emporium 1725 | -10/Mines | Found Prototype Device 1899 | -10/Mines | Discovered new exit (range 11) 1981 | -10/Mines | Discovered new exit (range 15) 2149 | -10/Mines | Learned location of Recycling (-8) 2195 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2197 | -10/Mines | Discovered new exit (range 5) 2209 | -10/Mines | Entered Exiles 2209 | -10/Exiles | Accompanied by 1 ally 2271 | -10/Exiles | Met 8R-AWN 2312 | -10/Exiles | Met EX-HEX 2382 | -10/Exiles | Met EX-BIN 2411 | -10/Exiles | Aligned with FarCom system 2413 | -10/Exiles | Given EX-Vault access code 2473 | -10/Exiles | Opened EX-Vault 2491 | -10/Exiles | Found AWS/Autocannon 2536 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2603 | -10/Exiles | Met EX-DEC 2684 | -10/Exiles | Discovered new exit (range 14) 2728 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2728 | -10/Exiles | Entered Mines 2731 | -9/Mines | Received a Mining Laser from a helpful Derelict 2938 | -9/Mines | Found a hidden stash of uninstalled traps 3034 | -9/Mines | Identified exit to Materials 3102 | -9/Mines | Entered Materials 3102 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3103 | -8/Materials | Identified exit to Storage 3103 | -8/Materials | Identified exit to Factory 3398 | -8/Materials | Build established: Skirmisher 3732 | -8/Materials | Destroyed 9 combat bots 3838 | -8/Materials | Entered Storage 3915 | -8/Storage | Repaired Lgt. Treads 3942 | -8/Storage | Repaired Lgt. Treads 4123 | -8/Storage | Lost 5 allies 4426 | -8/Storage | Met a pair of Derelict thieves 4630 | -8/Storage | AWS/Autocannon suddenly broke down 5057 | -8/Storage | Discovered exit to Factory (range 17) 5191 | -8/Storage | Entered Factory 5191 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5215 | -7/Factory | Lost 4 parts (2n1u1w) 5574 | -7/Factory | Identified exit to Lower Caves 5611 | -7/Factory | Build established: Scavenger-Mutant 5970 | -7/Factory | Entered Lower Caves 5999 | -7/Lower Caves | Build established: Mutant 6574 | -7/Lower Caves | Entered an active Warlord outpost 6587 | -7/Lower Caves | Learned Factory stockpile data 6587 | -7/Lower Caves | Learned Research garrison access intel 6587 | -7/Lower Caves | Learned Extension garrison access intel 6712 | -7/Lower Caves | Learned location of Extension (-4) 6895 | -7/Lower Caves | Attacked by a faux Warlord 6938 | -7/Lower Caves | Lost 4 parts (1n2u1w) 7370 | -7/Lower Caves | Encountered a Warlord checkpoint 7381 | -7/Lower Caves | Discovered new exit (range 13) 7416 | -7/Lower Caves | Entered another Lower Caves area 7416 | -7/Lower Caves | Accompanied by 2 allies 7458 | -7/Lower Caves | Build established: Scavenger-Gunner 7863 | -7/Lower Caves | Discovered new exit (range 18) 7868 | -7/Lower Caves | Encountered a Warlord checkpoint 7905 | -7/Lower Caves | Entered Data Miner 7905 | -7/Data Miner | Accompanied by 2 allies 7905 | -7/Data Miner | Discovered new exit (range 7) 7946 | -7/Data Miner | Met Data Miner 7998 | -7/Data Miner | Learned location of Section 7 (-2) 7998 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8042 | -7/Data Miner | Received God Mode back door access code from Data Miner 8099 | -7/Data Miner | Entered Proximity Caves 8099 | -6/Proximity Caves | Accompanied by 2 allies 8425 | -6/Proximity Caves | Spotter reported a threat 8477 | -6/Proximity Caves | Spotter reported a threat 8710 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9128 | -6/Proximity Caves | Learned Factory emergency access door positions 9418 | -6/Proximity Caves | Lost 3 parts (2n1u) 9533 | -6/Proximity Caves | Discovered new exit (range 13) 9554 | -6/Proximity Caves | Entered Factory 9554 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9558 | -6/Factory | Identified exit to DSF 9559 | -6/Factory | Entered DSF 9646 | -6/DSF | Identified Bomb Drone Bay 9649 | -6/DSF | Additional patrols routed to DSF 9714 | -6/DSF | Lost 12 allies 9719 | -6/DSF | Discovered new exit (range 15) 9757 | -6/DSF | Entered Factory 9757 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9758 | -5/Factory | Identified exit to Upper Caves 9862 | -5/Factory | Build established: Mutant 9943 | -5/Factory | Identified exit to Factory 10093 | -5/Factory | Lost 3 allies 10117 | -5/Factory | Lost 3 parts (1n1u1w) 10266 | -5/Factory | Entered Upper Caves 10799 | -5/Upper Caves | Build established: Scavenger-Scout 11068 | -5/Upper Caves | Spotted B-75 Beast 11127 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11385 | -5/Upper Caves | Discovered new exit (range 9) 11386 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 11389 | -5/Upper Caves | Identified exit to Upper Caves 11389 | -5/Upper Caves | Entered another Upper Caves area 11391 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11396 | -5/Upper Caves | Spotted B-75 Beast 11432 | -5/Upper Caves | Lost 8 parts (1p4n3u) 11439 | -5/Upper Caves | Core integrity fell below 50% 11487 | -5/Upper Caves | Learned 4 Factory zone layouts 11490 | -5/Upper Caves | Discovered new exit (range 9) 11529 | -5/Upper Caves | Identified exit to Warlord 11540 | -5/Upper Caves | Entered Warlord 11555 | -5/Warlord | Discovered new exit (range 14) 11597 | -5/Warlord | System corruption cleaned by Quarantine Array 11623 | -5/Warlord | Visited the Vortex Lab 11644 | -5/Warlord | Warlord's base attacked by MAIN.C 11665 | -5/Warlord | Met Warlord 11710 | -5/Warlord | Opened Warlord's prototype stash 11730 | -5/Warlord | Found Prototype Device 11730 | -5/Warlord | Identified System Purifier 11736 | -5/Warlord | Found Prototype Device 11736 | -5/Warlord | Identified Exp. Cloaking Device 11749 | -5/Warlord | Found Prototype Reactor 11749 | -5/Warlord | Identified Vortex Chain Reactor 11928 | -5/Warlord | Warlord forces counterattacked 11960 | -5/Warlord | Opened side exit 11966 | -5/Warlord | Identified exit to Proximity Caves 11967 | -5/Warlord | Entered Proximity Caves 12134 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12166 | -4/Proximity Caves | Spotted B-86 Titan 12206 | -4/Proximity Caves | Entered Factory 12206 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12207 | -4/Factory | Identified exit to Research 12207 | -4/Factory | Identified exit to Upper Caves 12281 | -4/Factory | Repaired Hvy. Mace 12581 | -4/Factory | Build established: Scavenger-Ninja 12852 | -4/Factory | Entered Upper Caves 12884 | -4/Upper Caves | Learned Research terminal intel 12888 | -4/Upper Caves | Spotted B-86 Titan 12907 | -4/Upper Caves | Build established: Ninja 13027 | -4/Upper Caves | Discovered new exit (range 6) 13028 | -4/Upper Caves | Identified exit to Upper Caves 13028 | -4/Upper Caves | Entered another Upper Caves area 13083 | -4/Upper Caves | Discovered new exit (range 20) 13088 | -4/Upper Caves | Identified exit to Zhirov 13088 | -4/Upper Caves | Entered Zhirov 13088 | -4/Zhirov | Discovered new exit (range 3) 13093 | -4/Zhirov | Met Zhirov 13098 | -4/Zhirov | Learned location of Quarantine (-3) 13098 | -4/Zhirov | Learned location of Testing (-2) 13098 | -4/Zhirov | Learned location of Command (-1) 13103 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13112 | -4/Zhirov | Found Alien Artifact 13116 | -4/Zhirov | Found Alien Artifact 13116 | -4/Zhirov | Identified Integrated Dissipator 13116 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13151 | -4/Zhirov | Identified exit to Proximity Caves 13151 | -4/Zhirov | Entered Proximity Caves 13193 | -3/Proximity Caves | Discovered exit to Research (range 13) 13197 | -3/Proximity Caves | Entered Research 13197 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13198 | -3/Research | Loaded intel: 24 terminal locations 13199 | -3/Research | Loaded intel: 4 garrison access locations 13203 | -3/Research | Found Prototype Processor 13203 | -3/Research | Identified Exp. Targeting Computer 13423 | -3/Research | Build established: Infiltrator-Ninja 13466 | -3/Research | Discovered new exit (range 15) 13468 | -3/Research | Identified exit to Quarantine 13468 | -3/Research | Entered Quarantine 13469 | -3/Quarantine | Maximum security lockdown engaged 13474 | -3/Quarantine | Found Alien Artifact 13474 | -3/Quarantine | Identified Core Reset Matrix 13474 | -3/Quarantine | Identified Transdimensional Reconstructor 13474 | -3/Quarantine | Used Core Reset Matrix 13478 | -3/Quarantine | Detected hypermatrix surge 13478 | -3/Quarantine | Sensed 2 artifacts in vicinity 13578 | -3/Quarantine | Discovered new exit (range 10) 13579 | -3/Quarantine | Identified exit to Research 13579 | -3/Quarantine | Entered Research 13579 | -2/Research | Warlord forces began assault on 0b10 13579 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13612 | -2/Research | Spotted B-90 Cyclops 13689 | -2/Research | Research machine network offline 13706 | -2/Research | Met up with Warlord 13796 | -2/Research | Build established: Ninja 13918 | -2/Research | Discovered new exit (range 21) 13932 | -2/Research | Met DD-05H 13958 | -2/Research | Identified exit to Access 14151 | -2/Research | Spotted Executioner 14172 | -2/Research | Spotted Striker 14249 | -2/Research | Borebot progress halted 14295 | -2/Research | Borebot progress halted 14330 | -2/Research | Discovered exit to Access (range 10) 14520 | -2/Research | Borebot progress halted 14579 | -2/Research | Warlord invited to help at Command 14579 | -2/Research | Given Cave Seal Controls access code 14598 | -2/Research | Spotted Striker 14622 | -2/Research | Spotted B-90 Cyclops 14633 | -2/Research | Discovered new exit (range 8) 14634 | -2/Research | Identified exit to Testing 14636 | -2/Research | Spotted Striker 14648 | -2/Research | Spotted Executioner 14664 | -2/Research | Entered Access 14664 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 14815 | -1/Access | Unchained authorized (BL-1NK) 14997 | -1/Access | Energy Cycler disabled 15164 | -1/Access | Search patrols dispatched 15197 | -1/Access | Discovered new exit (range 9) 15198 | -1/Access | Identified exit to Command 15201 | -1/Access | Entered Command 15234 | -1/Command | Spotted B-99 Colossus 15246 | -1/Command | Spotted B-99 Colossus 15329 | -1/Command | Disengaged cave seal 15343 | -1/Command | Build established: Infiltrator-Ninja 15358 | -1/Command | Welcomed Warlord to Command 15428 | -1/Command | P-80 Master assimilated allied CL-EHG(l) 15566 | -1/Command | Lost 5 allies 15606 | -1/Command | Spotted M Guard 15606 | -1/Command | Spotted M Guard 15610 | -1/Command | Warlord commented on Warlord statues 15656 | -1/Command | Spotted Combat Programmer 15664 | -1/Command | Spotted Combat Programmer 15696 | -1/Command | Met MAIN.C 15712 | -1/Command | Warlord destroyed during the assault 15723 | -1/Command | Failed to warp due to unstable space 15731 | -1/Command | 0b10 Conduit disabled 15754 | -1/Command | System corruption reached 10% 15760 | -1/Command | Core integrity fell below 50% 15764 | -1/Command | Emitted hypermatrix ping 15769 | -1/Command | Assembled emerged from beneath the floor 15776 | -1/Command | Core integrity fell below 20% 15793 | -1/Command | Destroyed by M Guard with Graviton Cannon Last Messages --------------- 15764_ Emitted hypermatrix ping. 15766_ Penetrated by EMDS Slug. 15769_ Assembled emerge from beneath the floor. 15769_ Slug penetrates MAIN.C. 15769_ as-36293 destroyed. 15769_ as-64288 destroyed. 15769_ as-84840 destroyed. 15769_ as-58848 destroyed. 15769_ as-39336 destroyed. 15769_ as-30694 destroyed. 15775_ Penetrated by EMDS Slug. 15777_ Destroyed Prototype Device. 15778_ Penetrated by EMDS Slug. 15780_ System corrupted: Energy discharge (-9). 15782_ Penetrated by EMDS Slug. 15782_ Lgt. Quantum Reactor destroyed. 15787_ Penetrated by EMDS Slug. 15790_ Nova Cannon destroyed. 15790_ Critical hit (Blast). 15790_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????######################???????????? | | ???????????????#""""""" """ #???????????? | | ???????????????#"" "" #???????????? | | ???????????????#""""" ############# | | ???????????????#""""""" / | | ???????????????#" " | | ???????????????#"" "" / / | | ???????????????#"" "" M ############# | | ???????????????# " M #???????????? | | ???????????????# " MM #???????????? | | ???????????????# ""#???????????? | | ???????????????# """""""#???????????? | | ???????????????# """""""""#???????????? | | ???????????????# """""""""""#???????????? | | ???????????????# " " " " #???????????? | | ???????????????# " " " " #???????????? | | ???????????????" " " " """" " #???????????? | | ???????????????" " " " """" #???????????? | | ???????w???????" @"%" " #???????????? | | ???????????????# """ " #???????????? | | ???????????????# Yp " """"""""#???????????? | | ???????????????# Y " " " #???????????? | | ???????????????#######################???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 80 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 30 Propulsion Shielding 33 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 73 Targeting Accuracy 16 Melee Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 17% | -8/Storage Lgt. Treads | 29% | -8/Storage Hvy. Mace | 15% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Transdimensional Reconstructor Achievements -------------- Doshington Drive-By For Science! Hornet's Nest Look Less Dangerous Next Time Meet Your Maker Showdown Sixth Sense Suspicious The Better Part Of Valor Welcome To The Revolution Window Shopping Challenges ------------ None Game ------ Seed EfficiencyCompactBallwheel Manual? 0 Play Time 04:02:09 Cumulative 108.1 hours Start 2026.05.29 @ 23:29:14 End 2026.05.30 @ 20:19:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 67 Adventurer 6 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 197bd1aa-00f2-4a6d-aa52-17f7125528c2