Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.01 @ 03:26:23 Player: ktur Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (169) 845 Value Destroyed (5383) 5383 Prototype IDs (307) 6140 Alien Tech Used (12) 2400 Bonus (51316) 51316 TOTAL SCORE: 78784 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 507 Follower Combat Kills 147 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A4 700 Destroyed A3 800 Destroyed Architect 15000 Win 3000 Friendly Fire -3038 Cogmind --------- Core Integrity 945/1600 Matter 280/300 Energy 773/875 System Corruption 0% Temperature Cool (8) Movement Flying (81) Ox1 Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Compact Particle Reactor Zero-point Reactor > --- PROPULSION (8) --- Diametric Drive Electron Diverter Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (11) ----- Experimental Energy Well Quantum Shading Machine Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Actuator Array Experimental Reaction Control System Advanced Phase Shifter Improved Utility Shielding Centrium Medium Armor Plating AEGIS Remote Shield > --- WEAPON (4) ------- A3's Sniper Rifle Longsword +1 Longsword +1 Plasma Lance > --- INVENTORY (7) ---- Experimental Q-thruster Experimental Energy Well (600) Femtoactuators Spacefold Activator Core Stripper Lance Peak State ------------ > --- POWER ------------ Compact Particle Reactor Zero-point Reactor > --- PROPULSION ------- Diametric Drive Electron Diverter Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Experimental Energy Well Quantum Shading Machine Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Reaction Control System Advanced Phase Shifter Improved Utility Shielding Centrium Medium Armor Plating AEGIS Remote Shield Spacefold Activator > --- WEAPON ----------- Core Stripper Lance Plasma Lance > --- INVENTORY -------- Experimental Q-thruster Experimental Energy Well Femtoactuators Experimental Actuator Array Longsword +1 Longsword +1 [Rating: 233] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Wheel Compact Wheel Flight Unit Improved Cesium-ion Thruster Utility Advanced Hacking Suite Device Gravity Neutralizer Storage Large Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Artifact Spacefold Activator Weapon Longsword +1 Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Impact Weapon Core Stripper Slashing Weapon Longsword +1 Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Utility 9 | . . . . . 3 1 . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Parts Attached 305 | 7 12 . 3 . 33 22 . . . . 6 . 6 . 2 3 . . . 20 . 14 5 . 3 1 7 1 8 1 2 20 4 8 7 20 8 12 17 42 11 Power 32 | 1 . . . . 2 2 . . . . 1 . . . . . . . . 3 . 5 . . . 1 . . . . . 3 . . . 4 . 1 1 6 2 Engine 12 | 1 . . . . 2 2 . . . . . . . . . . . . . 1 . 4 . . . . . . . . . 1 . . . 1 . . . . . Core 9 | . . . . . . . . . . . 1 . . . . . . . . 2 . 1 . . . 1 . . . . . . . . . 1 . . . 3 . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . 1 1 3 2 Propulsion 46 | 2 5 . . . 7 5 . . . . . . 2 . . . . . . 2 . 2 . . . . . . . . . 5 . . 2 4 2 2 3 3 . Treads 11 | 2 4 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33 | . . . . . 1 5 . . . . . . 2 . . . . . . 2 . 2 . . . . . . . . . 5 . . 2 4 2 2 3 3 . Utility 139 | 1 4 . . . 7 11 . . . . 5 . 1 . 2 . . . . 12 . 3 . . 3 . 6 . 6 1 . 9 2 8 . 9 1 9 10 23 6 Device 35 | . . . . . 1 1 . . . . . . 1 . . . . . . 2 . 2 . . 1 . 2 . . . . 4 1 . . 5 . . 4 8 3 Storage 15 | 1 3 . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . 1 . . . 3 1 Processor 13 | . . . . . 2 2 . . . . 4 . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . 2 . Hackware 22 | . . . . . . 2 . . . . 1 . . . 1 . . . . 4 . . . . . . . . 5 . . 1 . 4 . 2 . . 2 . . Protection 40 | . 1 . . . 4 3 . . . . . . . . 1 . . . . 4 . 1 . . 2 . 4 . 1 1 . 2 1 3 . . 1 . 2 9 . Artifact 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 1 2 Weapon 88 | 3 3 . 3 . 17 4 . . . . . . 3 . . 3 . . . 3 . 4 5 . . . 1 1 2 . 2 3 2 . 5 3 5 . 3 10 3 Energy Gun 4 | 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Ballistic Gun 14 | 1 1 . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 7 | . 2 . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . 1 . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . 1 . 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Slashing Weapon 29 | . . . . . . 2 . . . . . . 2 . . 2 . . . 2 . 3 3 . . . . 1 . . . 1 . . 2 1 3 . 1 4 2 Piercing Weapon 17 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . 2 . 1 1 1 . 2 2 . . 2 3 . Special Melee Weapon 4 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 4 1 . . . . 4 . . . . . . . . . . . . . 2 . . . . . . 5 . . 1 2 3 1 . 1 1 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 20 | . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . 1 1 2 1 . 2 1 4 . Power 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . . Propulsion 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 11 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . . 1 4 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . 1 1 2 1 . 1 1 4 . To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 83 100 100 100 90 77 92 92 92 92 89 92 93 93 93 93 93 93 93 88 94 92 99 100 100 100 100 100 99 89 89 97 99 99 100 96 99 98 95 91 94 Engine 4 | . 14 14 14 14 9 3 7 7 7 7 4 . . . . . . . . 1 5 5 5 5 5 2 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . 1 7 6 6 6 6 6 6 6 4 5 4 5 5 5 8 10 10 10 5 5 5 5 4 4 1 . . . 2 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 4 4 5 8 7 7 4 6 Treads 7 | . 27 28 28 28 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . 21 30 30 30 30 30 30 40 40 40 40 40 40 40 34 35 34 35 35 35 35 31 31 31 31 31 31 31 28 28 29 30 30 32 32 32 Device 4 | . . . . . . 1 7 7 7 7 7 7 6 6 . . . . . . 5 5 5 5 5 5 5 5 5 5 5 6 5 5 4 7 8 4 5 12 18 Storage 7 | . 14 14 14 14 9 2 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 3 Processor 8 | . . . . . 8 19 15 15 15 15 15 15 13 13 13 13 13 13 13 11 11 11 11 11 11 11 10 10 10 10 10 10 10 9 9 8 8 8 8 8 11 Hackware 9 | . . . . . . 12 7 7 7 7 7 15 13 13 13 13 13 13 13 15 11 11 11 11 11 11 10 10 14 15 15 19 20 25 23 21 21 21 21 4 . Protection 7 | . 1 14 14 14 23 6 7 7 7 7 4 . . . 5 6 6 6 6 5 5 4 5 5 5 5 14 15 10 5 5 4 4 4 9 4 3 4 3 5 8 Energy Gun 1 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 10 . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 2 28 15 28 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 7 7 7 7 7 7 7 6 6 6 6 6 6 6 4 5 4 10 11 11 11 8 7 . . . . . . 1 . 3 4 4 7 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 10 9 9 10 9 7 9 8 8 8 8 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 14 96 96 96 96 109 23 23 23 23 23 23 23 28 22 23 29 23 23 23 34 34 38 44 40 40 40 44 44 44 39 38 45 46 46 50 54 47 58 66 72 79 Greatest Support 77 | 40 40 40 40 40 60 23 23 23 23 23 23 23 29 24 24 29 34 34 24 41 47 47 46 41 46 46 46 46 46 46 34 49 49 49 52 59 53 60 68 74 77 Greatest Overweight (x) 6 | . 2 2 2 2 6 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 1 . . . . . . 1 1 1 Average Overweight (x) . | . . 2 2 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 7 Average Capacity 16 | 6 18 25 25 25 25 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 16 7 Most Carried 25 | 6 25 25 25 25 25 24 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 16 17 7 Average Carried 15 | 1 14 24 24 24 24 6 9 9 10 10 9 10 9 10 10 9 10 10 10 9 13 14 14 15 14 15 14 14 14 14 15 14 14 13 14 14 14 14 15 15 6 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 7 7 Final Carried 25 | 6 25 25 25 25 24 9 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 14 13 15 15 15 16 16 7 7 Class Distribution -------------------- 29% | Mutant 28% | Hacker-Sprinter 21% | Wizard-Sprinter 12% | Alien-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Alien-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 4531 | 286 191 101 . . 985 230 . . . . . 30 93 27 20 23 27 . . 200 . 271 70 . . 57 40 . 140 15 . 280 46 65 114 195 90 . 330 465 140 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9337 | 100 468 71 . . 1131 570 . 105 . . . . 171 . 113 48 . . . 639 . 533 312 . . 70 199 . 213 300 24 . 218 177 195 234 . . 412 2441 593 Parts 407 | . 37 12 . . 64 34 . 5 . . . . 8 . 2 3 . . . 15 . 30 29 . . 3 11 . 7 9 1 . 22 9 11 8 . . 18 59 10 Haulers Intercepted 15 | . 2 . . . 2 3 . 1 . . . . . . . . . . . 2 . 3 . . . . . . 1 . . . . . . 1 . . . . . Recyclers Shooed 3 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . 3 . . . . . . . . . . . . . 27 . . 2 . . . 8 . . 14 . . . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 88 | . 12 3 . . 19 1 . 1 . . . . 5 . . 4 . . . 2 . 3 9 . . 2 1 . . 5 1 . 6 1 . . . . . 8 5 Melee 23 | . . . . . . 1 . 1 . . . . . . . . . . . 2 . 2 3 . . 2 1 . . 5 . . . . . . . . . 5 1 Guns 24 | . 12 . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 5 | . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 25 | . . . . . 5 . . . . . . . 5 . . 4 . . . . . . 5 . . . . . . . 1 . 5 . . . . . . . . Classes Destroyed 18 | 1 6 . . . 4 1 . . . . . . 2 . . . . . . 1 . 1 . . . 1 . . . . . . . . 1 . . . . . . Worker 21 | . 2 . . . 6 4 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 3 3 . Builder 5 | . 1 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . . . 2 3 . 1 . . . . . . . . . . . 2 . 3 . . . . . . 1 . . . . . . 1 . . . . . Recycler 11 | 1 . . . . 1 3 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . 2 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 7 | . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 2 . Watcher 16 | . 2 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . 2 . 3 . . . . 1 1 . . . 3 1 . Swarmer 34 | . 8 3 . . . . . . . . . . . . . 4 . . . . . . 6 . . 2 . . . 5 1 . 5 . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 20 | . 4 . . . 11 1 . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Sentry 8 | . . . . . 5 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Behemoth 6 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . 1 1 . . . . . 1 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 9 | 1 3 3 . . 9 5 . 2 . . . . 6 . 1 4 . . . 4 . 3 5 . . 2 2 . 1 5 1 . 5 2 2 1 . . 3 3 1 Combat Bots Only 6 | . 3 3 . . 6 1 . 1 . . . . 5 . . 4 . . . 1 . 2 5 . . 2 1 . . 5 1 . 5 1 . . . . . 2 1 Max Kills in Single Turn 5 | 1 2 1 . . 5 1 . 1 . . . . 3 . 1 4 . . . 1 . 1 5 . . 1 1 . 1 1 1 . 5 1 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 3 . . . . . . . 3 . . 4 . . . . . . 5 . . . . . . . 1 . 5 . . . . . . . . Melee 1 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 1 . . 1 1 . . 1 . . . . . . . . . 1 1 Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A3 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 7889 | . 275 75 . 5 1459 13 . . . 106 . 38 61 . . 18 20 46 . 186 . 93 160 . . 41 284 . . 391 119 95 109 45 704 23 42 1124 122 1018 1217 Core 1959 | . 21 9 . . 171 . . . . 50 . . 20 . . 18 . 46 . . . 38 61 . . . 47 . . 65 52 10 . 28 97 . 42 830 64 126 164 Absorbed by Shields 624 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . 90 . . . . . 507 Redirected to Shielding 758 | . . . . . . . . . . . . . . . . . . . . 45 . . 3 . . . 90 . . 154 . . . . 101 . . 58 . 163 144 Regen/Repaired (Parts) 2206 | . . . . . 402 . . . . . . . . 3 . . . . . 80 . 114 . . . . . . 63 . . . . 317 . . . 263 38 299 627 Core Remaining (%) 78 | 100 . . . 88 68 . . . . . . 92 . . . . . . 90 . . . . . . 90 . . . . . . 84 . 90 . . 27 . . 59 Volleys Fired 155 | 8 47 3 . . 87 . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . 1 . 1 . 1 . 4 . . . . Largest 2 | 1 2 2 . . 2 . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . 1 . 1 . 1 . 1 . . . . Hottest 120 | 20 70 70 . . 70 . . . . . . . 45 . . 45 . . . . . . 45 . . . . . . . 45 . 45 . 45 . 120 . . . . Shots Fired 274 | 8 79 6 . . 171 . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . 1 . 1 . 1 . 4 . . . . Gun 245 | 8 79 . . . 158 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 20 | . . 6 . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Launcher 9 | . . . . . 3 . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . 1 . 1 . 1 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 214 | 8 32 6 . . 168 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 51 | . 47 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Explosive 9 | . . . . . 3 . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . 1 . 1 . 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 4 8 3 . . 9 . . . . . . . . . . 1 . . . . . . . . . . . . . . 6 . 3 . 4 . . . . . . Robot Miss Streak 6 | 1 6 1 . . 6 . . . . . . . . . . 5 . . . . . . . . . . . . . . 1 . 2 . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 458 | 6 52 3 4 . 99 20 . 2 . . . . 2 . 3 1 . 1 . 14 . 13 4 . . 5 16 . 11 10 1 . 2 10 11 6 1 . 9 107 45 Core Hits 275 | 2 26 4 . . 63 10 . 2 . . . . 19 . 1 7 . . . 6 . 4 11 . . 2 5 . 4 5 4 . 16 2 22 2 . . 6 37 15 Critical Kills 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . 6 . . . 2 . . . . . . . . . . . . . . 1 . 1 . . . 1 . . 1 4 . . . . . 1 . . . 4 . Burn 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . 2 . Impale 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . 1 . . . 2 . Melee Attacks 766 | . . . 4 . . 31 . 2 . 2 . 6 13 . 8 6 9 1 7 29 . 62 9 . . 14 51 . 42 15 9 14 30 28 20 30 15 30 61 161 57 Kinetic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 476 | . . . . . . 31 . 2 . 2 . 6 13 . 8 6 9 1 7 27 . 61 8 . . 14 50 . . . . . . . 11 4 10 23 48 116 19 Piercing 270 | . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . . . 42 15 9 14 30 28 9 26 5 7 13 43 25 Sneak Attacks 65 | . . . 4 . . 13 . 2 . . . . 1 . 1 . . 1 . 8 . 5 2 . . 1 2 . 1 2 . . 1 3 3 3 . . 5 7 . Combat Hostiles 9 | . . . . . . . . 1 . . . . . . . . . . . 2 . 1 2 . . . 1 . . . . . 1 . . . . . . 1 . Follow-up Attacks 71 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . 1 2 2 . . . 43 20 Damage Inflicted 26018 | 74 708 78 . . 1845 1956 . 231 . . . . 968 . 278 266 . 119 . 1272 . 989 649 . . 288 1088 . 646 486 55 . 391 559 1067 458 67 . 831 8498 2151 Guns 1882 | 73 668 . . . 1141 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 160 | . . 56 . . 104 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2746 | . . . . . 587 . . . . . . . 798 . . 266 . . . . . . 326 . . . . . . . 55 . 391 . 323 . . . . . . Melee 21148 | . . . . . . 1956 . 231 . . . . 170 . 278 . . 119 . 1272 . 989 323 . . 288 1088 . 646 486 . . . 559 738 458 67 . 831 8498 2151 Ramming 82 | 1 40 22 . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Kinetic 2158 | 73 218 56 . . 1245 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 516 Thermal 839 | . 450 . . . . . . . . . . . 389 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2357 | . . . . . 587 . . . . . . . 409 . . 266 . . . . . . 326 . . . . . . . 55 . 391 . 323 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15446 | . . . . . . 1956 . 231 . . . . 170 . 278 . . 119 . 1132 . 989 323 . . 288 1088 . . . . . . . 612 167 67 . 831 6319 876 Piercing 5136 | . . . . . . . . . . . . . . . . . . . . 140 . . . . . . . . 646 486 . . . 559 126 291 . . . 2129 759 Highest Corruption 5 | . . . . 1 5 . . . . . 5 . . . . . . . . . . 1 1 1 1 1 . . . . . . . . 1 . . . . . . Average Corruption 1 | . . . . 1 5 . . . . . 5 . . . . . . . . . . 1 1 1 1 1 . . . . . . . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 . Effects 8 | . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . 1 1 2 . . . . . . . . . . . . . . . Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Discharges 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2555 | . 2 . . . 1 426 . . . . . . 139 . 103 . . . . 370 . 200 29 . . 118 168 . 103 146 . . 15 44 129 91 12 . 130 329 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 60 | . . . . . 1 . . . . . . . 44 . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . Melee 2495 | . 2 . . . . 426 . . . . . . 95 . 103 . . . . 370 . 200 29 . . 118 168 . 103 146 . . . 44 129 91 12 . 130 329 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 118 | . . . . . . . . . . . . . 62 . . . . . . . . . 12 . . . . . . . . . . . 44 . . . . . . Shots 6 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . Rammed 16 | 3 8 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Targets Rammed 18 | 3 9 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | . 134 72 . . 276 . . . . 23 . 5 . . . 19 10 40 . 17 30 187 86 65 48 . . . . . 14 13 14 11 43 117 . 181 178 178 158 Average Temperature 60 | . 28 36 . . 77 . . . . 11 . 2 . . . 11 10 25 . 6 15 31 24 36 25 . . . . . 7 5 6 2 9 61 . 66 108 92 57 Received Heat Transfer 1075 | . 78 . . . 495 9 . . . 57 . 18 . . . . 9 . . 64 . 36 9 . . . 54 . . . 36 . 9 9 72 . . 27 18 54 21 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Heat Transferred 1878 | . 1628 . . . . . . . . . . . 250 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2360 | 5 230 97 . . 338 202 83 77 . . . . 482 168 315 . . . . 301 79 348 . . . . 351 167 364 . . . . 295 2063 1385 1762 2360 1630 1174 . Initial 1416 | . 3 27 . . . 105 53 44 . . . . 37 168 117 . . . . . 64 55 . . . . 37 122 116 . . . . 97 165 1157 696 1100 1416 908 . Average 441 | 3 48 40 . . 193 130 63 58 . . . . 296 168 214 . . . . 162 75 153 . . . . 165 141 160 . . . . 195 1792 1271 1668 1952 1460 1044 . Maximum Alert Level 5 | . 1 . . . 1 1 . . . . . . 2 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 5 4 5 5 5 4 . Low Security (%) 50 | 100 98 100 . 100 52 99 100 100 . . . . 19 100 32 . . . . 55 100 74 . . . . 64 100 67 . . . . 51 . . . . . . . Level 1 15 | . 1 . . . 47 . . . . . . . 37 . 67 . . . . 44 . 25 . . . . 36 . 32 . . . . 48 . . . . . . . Level 2 . | . . . . . . . . . . . . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . Level 4 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . 93 69 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 99 . . . Squads Dispatched 70 | . 3 . . . 4 2 . 1 . . . . 1 . 1 . . . . 5 . 5 . . . . 1 . 5 . . . . 4 8 1 6 12 3 8 . Investigation 27 | . 1 . . . 2 . . 1 . . . . . . 1 . . . . 4 . 4 . . . . 1 . 4 . . . . 4 . 1 . . 3 1 . Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Reinforcement 13 | . 2 . . . 2 2 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . 4 . Assault 28 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 7 . 6 12 . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 39 | . 1 . . . 5 2 . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . 2 . 3 . 23 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 494 | . 19 3 . . 36 7 4 . . 7 . 4 9 . . 5 4 4 . 14 5 23 4 . . 3 10 6 9 8 8 43 12 13 62 10 11 67 7 29 48 Peak Tracking Total 40 | . 3 3 . . 7 3 4 . . 4 . 3 6 . . 4 4 4 . 7 6 8 2 . . 3 4 6 4 5 5 15 11 5 40 3 13 31 3 8 33 Tactical Retreats 58 | . 1 . . . 1 2 . . . 1 . 2 1 . . . . . . 4 . 8 2 . . 1 3 . 2 1 1 3 1 . 3 2 3 5 2 4 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 18 | . 1 . . . 1 1 . . . . . . 1 . . . . . . 1 . 2 . . . . 1 . 2 . . . . . 4 . . 2 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Traps Extracted 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 8 . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Triggered 30 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 25 . . . . . . . 4 . Most Traps Carried 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 . . 8 8 13 13 13 13 13 13 13 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 32 | . 1 . . . . . . . . . . . 5 . . . . . . . . 2 . . . . . . . . . . . . 2 4 4 5 . 2 7 Max in Single Turn 4 | . 1 . . . . . . . . . . . 4 . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 1 . 1 1 Garrison Access 9 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 2 . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 111 | . 5 1 2 1 4 9 . 3 . . 1 . 4 . 2 . . 4 . 7 . 11 1 . 4 . 5 . 10 . . 5 . 6 . 2 . . 13 11 . Terminals 52 | . 4 1 . . 2 7 . 1 . . . . 2 . 2 . . . . 1 . 7 . . . . 3 . 2 . . . . 2 . 1 . . 7 10 . Fabricators 16 | . . . . . . 2 . 1 . . . . 1 . . . . . . 4 . 2 . . . . 1 . 2 . . . . 1 . . . . 2 . . Repair Stations 10 | . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . . . . . . 3 . . . . 2 . . . . 1 . . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Garrison Access 9 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . 2 . . . . 1 . 1 . . 2 . . Total Hacks 356 | . 11 2 2 1 11 22 . 8 . . 5 . 22 . 11 . . 30 . 26 . 48 1 . 17 . 11 . 45 . . 13 . 21 . 4 . . 26 19 . Successful 247 | . 4 . 2 1 8 14 . 4 . . 5 . 10 . 5 . . 30 . 20 . 20 1 . 17 . 7 . 28 . . 13 . 19 . 3 . . 22 14 . Failed 108 | . 7 2 . . 3 8 . 4 . . . . 12 . 6 . . . . 6 . 28 . . . . 4 . 17 . . . . 2 . 1 . . 3 5 . Catastrophic 14 | . . 1 . . 1 1 . 1 . . . . . . 1 . . . . . . 6 . . . . 1 . 2 . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 123 | . 7 2 1 . 2 7 . 3 . . . . 15 . 9 . . . . 7 . 18 . . . . 6 . 9 . . 1 . 11 . 2 . . 11 12 . Terminals 155 | . 10 2 . . 4 18 . 4 . . . . 18 . 11 . . . . 4 . 23 . . . . 8 . 10 . . . . 9 . 3 . . 13 18 . Fabricators 55 | . . . . . . 4 . 1 . . . . 2 . . . . . . 14 . 9 . . . . 2 . 12 . . . . 5 . . . . 6 . . Repair Stations 48 | . . . . . 6 . . . . . . . . . . . . . . 6 . 16 . . . . . . 12 . . . . 6 . . . . 2 . . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 12 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 3 . . Garrison Access 14 | . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . 1 . 5 . . . . 1 . 1 . . 2 . . Terminal Hacks 124 | . 3 . 2 1 1 7 . 2 . . 5 . 5 . 5 . . 30 . 1 . 2 1 . 17 . 4 . 5 . . 13 . 5 . 2 . . 6 7 . Record 29 | . . . 1 . . . . . . . . . . . . . . 11 . . . . . . 5 . . . . . . 11 . . . 1 . . . . . Part Schematic 23 | . . . . . . . . . . . 5 . . . 1 . . 10 . . . . . . 4 . . . . . . . . 1 . 1 . . 1 . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . . . 1 2 . . . . . . . . . . . 3 . . . . . . 4 . 1 . 1 . . . . . . . . . . . . Open Door 8 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . 3 1 . Branch Access Points 8 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 4 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Status 7 | . . . . . . 3 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 30 | . . . . . . 3 . 1 . . . . . . . . . . . 7 . 2 . . . . 1 . 9 . . . . 3 . . . . 4 . . Network Status 5 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Load Schematic 16 | . . . . . . . . . . . . . . . . . . . . 5 . 1 . . . . 1 . 5 . . . . 2 . . . . 2 . . Build 9 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . 1 . . . . 1 . . Repair Station Hacks 37 | . . . . . 6 . . . . . . . . . . . . . . 5 . 12 . . . . . . 6 . . . . 6 . . . . 2 . . Scan Component 22 | . . . . . 3 . . . . . . . . . . . . . . 2 . 9 . . . . . . 4 . . . . 3 . . . . 1 . . Repair 14 | . . . . . 3 . . . . . . . . . . . . . . 2 . 3 . . . . . . 2 . . . . 3 . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 3 . . Insert Component 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Garrison Access Hacks 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . . 2 . . Seal Access 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . . 2 . . Unauthorized Hacks 41 | . 1 . . . 1 4 . . . . . . 5 . . . . . . 6 . 4 . . . . 1 . 3 . . . . 4 . . . . 5 7 . Terminals 24 | . . . . . . 3 . . . . . . 5 . . . . . . 2 . 2 . . . . . . 1 . . . . 2 . . . . 3 6 . Track 5 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Assimilate 6 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Botnet 6 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . 1 . . Disrupt 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 5 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . Fabricators 14 | . . . . . . 1 . . . . . . . . . . . . . 4 . 2 . . . . 1 . 2 . . . . 2 . . . . 2 . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Haulers 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 9 | . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Used 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 68 | . 4 1 . . 3 7 . 2 . . . . 3 . 2 . . . . 4 . 10 . . . . 2 . 6 . . . . 5 . 1 . . 8 10 . Full Trace Events 12 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . 3 . . . . 3 . 1 . . 2 . . Feedback Events 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . . 5 . . . 1 . . 10 . . . . . . 4 . . . 1 . . . . 1 5 1 . . 2 . . Parts Built 10 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . 5 . . . . 1 . . . . 1 . . Authchips 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . 1 . . . . 1 . . Time 471 | . . . . . . 153 . . . . . . . . . . . . . 58 . . . . . . . . 131 . . . . 74 . . . . 55 . . Total Part Build Rating 67 | . . . . . . 12 . . . . . . . . . . . . . 7 . . . . . . . . 30 . . . . 9 . . . . 9 . . Parts Repaired 14 | . . . . . 3 . . . . . . . . . . . . . . 2 . 3 . . . . . . 2 . . . . 3 . . . . 1 . . Time 566 | . . . . . 90 . . . . . . . . . . . . . . 114 . 170 . . . . . . 102 . . . . 64 . . . . 26 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 37 | . . . . 3 . 1 1 . . . 4 . 1 20 . . . . . . . . . . . . . . . . . 4 . . . . . . 1 2 . Largest Group 20 | . . . . 3 3 1 1 . . . 4 1 1 20 17 2 . . . . . . . . . . . . . . . 4 . . . . . . 1 1 . Highest-Rated Group 802 | . . . . 40 40 10 31 . . . 101 14 10 802 717 75 . . . . . . . . . . . . . . . 248 . . . . . . 45 45 . Highest-Rated Ally 68 | . . . . 16 16 10 31 . . . 31 14 10 50 50 50 . . . . . . . . . . . . . . . 68 . . . . . . 45 45 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 73 | . . . . . 23 . 9 . . . . 1 . . 18 16 . . . . . . . . . . . . . . . 6 . . . . . . . . . Total Damage 1651 | . . . . . 290 . 127 . . . . 11 . . 423 442 . . . . . . . . . . . . . . . 358 . . . . . . . . . Kills 8 | . . . . . 2 . . . . . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 7 | . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . 2 . . 1 . . . . 2 . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 16552 | 133 1375 795 870 323 1585 707 67 101 88 51 250 146 230 79 164 196 133 27 154 551 24 960 120 31 41 120 300 26 574 146 101 924 211 325 160 884 172 255 545 2199 409 Spaces Moved 27508 | 62 581 244 269 101 571 1249 203 210 257 151 757 445 539 164 369 459 380 99 453 879 100 1904 279 125 132 394 608 109 1087 348 319 1274 507 802 442 2646 592 980 1570 2540 2308 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1361 | 59 579 244 269 101 109 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 464 | . 2 . . . 462 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25617 | . . . . . . 1249 203 210 257 151 757 445 539 164 369 459 380 99 453 879 100 1904 279 125 132 394 608 109 1087 348 319 1274 507 802 442 2646 592 931 1566 2534 2304 Fastest Speed 8 | 50 110 320 320 320 190 26 26 26 26 26 26 26 23 26 26 23 20 20 26 20 20 20 20 23 20 20 20 20 20 20 20 19 19 19 18 15 12 10 10 8 8 Average Speed 34 | 154 203 320 320 320 199 29 26 26 26 26 26 26 25 26 26 27 25 24 26 24 22 24 22 23 21 20 20 20 20 20 20 20 19 19 18 21 16 12 10 12 10 Slowest Speed 320 | 160 320 320 320 320 240 32 26 26 26 26 26 26 26 26 26 91 26 26 26 26 23 26 23 23 89 23 20 20 20 26 86 88 19 19 19 25 20 17 85 81 81 Overloaded Moves 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 52 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 111 | . . . . . . . . . . . . . 1 . 1 . . 1 . 18 . 14 . . . 1 2 . . . 1 2 . 2 9 25 1 . 11 4 18 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Spacefolds 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 2 2 1 Exploration Rate (%) 50 | 5 93 55 69 21 36 26 77 9 45 31 84 66 16 81 14 53 57 76 64 17 67 39 43 30 60 59 19 95 21 61 57 96 58 18 71 42 69 71 20 61 76 Regions Visited 41 Branch Regions 24 Pre-discovered Areas 15 | . 1 1 1 . 1 . . . 1 . 1 . . . . . . 1 . . . . . . 3 1 . . . . 1 3 . . . . . . . . . Known Exits Taken 7 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . 1 1 . . . . 1 . . Unknown Exits Taken 26 | 1 1 1 1 1 1 . . . 1 1 1 1 . . . 1 1 1 1 . . . 1 1 1 1 . . . 1 1 1 . . 1 1 1 1 . 1 . Scrap Searched 23 | . . 1 . . . . . . 3 . 1 1 . . . 3 4 . 3 . . . . 2 . 2 . . . . . . 3 . . . . . . . . Spaces Dug 367 | . . . . . . 11 . . . 2 . 6 9 . 5 6 9 . 7 15 . 44 28 . . 8 28 . 24 2 9 8 24 14 5 13 8 10 42 29 1 Terrain Destroyed 495 | . . . . . 21 11 . . . 2 . 6 36 . 5 32 9 . 7 15 . 44 28 . . 8 28 . 24 2 33 8 41 14 17 13 9 10 42 29 1 Melee 343 | . . . . . . 11 . . . 2 . 6 9 . 5 6 9 . 7 15 . 44 5 . . 8 28 . 24 2 9 8 24 14 5 13 7 10 42 29 1 Projectile 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . AOE 150 | . . . . . 21 . . . . . . . 27 . . 26 . . . . . . 23 . . . . . . . 24 . 17 . 12 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 33305 | 86 686 250 277 104 851 1548 216 254 277 159 809 466 600 199 419 513 395 98 474 1141 100 2266 323 126 144 419 738 113 1384 395 337 1918 578 932 484 2898 648 1043 1879 4338 2420 Wait 4293 | . 3 . . . 117 191 11 37 21 7 37 16 34 36 40 40 7 . 15 207 . 280 25 2 . 10 41 . 208 32 8 580 42 92 2 210 14 9 247 1601 71 Move 27230 | 61 580 243 268 100 570 1249 202 209 256 150 756 444 537 163 366 458 379 96 452 843 99 1877 278 124 131 391 604 108 1086 347 316 1269 506 797 425 2603 589 951 1548 2527 2272 Hop 93 | . . . . . . . . . . . . . 1 . 1 . . 1 . 18 . 12 . . . 1 2 . . . 1 2 . 2 8 17 1 . 8 4 14 Pick Up 197 | 6 26 1 1 2 20 15 2 3 . . 3 . 4 . . 1 . . . 11 1 8 3 . 3 1 4 2 7 . . 2 . 6 3 12 9 9 5 21 6 Fast Attach 115 | 7 6 . . . 12 9 . . . . 4 . 1 . 2 1 . . . 6 . 8 . . 4 1 . . 1 . . 10 . 1 . 5 2 13 6 12 4 Attach 98 | . 3 . . . 14 6 . . . . 1 . 4 . . 2 . . . 8 . 3 2 . . . 2 1 4 1 . 2 1 4 . 5 3 5 4 19 4 Detach 26 | . . . . . . 1 . . . . . . 1 . . 2 . . . 2 . 2 . . . . . . . 1 . 2 . . . 1 . 1 . 11 2 Swap 110 | . 3 . 3 . 7 7 . . . . 2 . 1 . . . . . . 6 . 3 3 . . . 5 . 3 . 2 8 3 3 7 10 4 4 8 13 5 Drop 215 | 1 9 1 1 2 22 39 1 3 . . 6 . 3 . 2 2 . . . 12 . 12 2 . 6 2 2 2 2 . . 11 . 2 1 11 11 10 2 28 7 Fire 155 | 8 47 3 . . 87 . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . 1 . 1 . 1 . 4 . . . . Melee 625 | . . . 4 . . 31 . 2 . 2 . 6 13 . 8 6 9 1 7 28 . 61 9 . . 13 44 . 37 14 9 12 25 25 17 24 11 23 51 98 35 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | 3 9 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . 19 . . 18 . . . Rewire 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . Trap 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . . . . . . . . . . 4 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / [*Qua]) -2/Quarantine (discovered 2 exits: *Acc / [*Sec]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 687 | -10/Materials | Discovered new exit (range 5) 944 | -10/Materials | Discovered new exit (range 6) 1340 | -10/Materials | Discovered new exit (range 15) 1509 | -10/Materials | Entered Mines 1659 | -10/Mines | Learned location of Mines (-9) 1944 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1944 | -10/Mines | Discovered new exit (range 5) 2304 | -10/Mines | Entered Exiles 2384 | -10/Exiles | Met 8R-AWN 2442 | -10/Exiles | Met EX-HEX 2581 | -10/Exiles | Met EX-DEC 2672 | -10/Exiles | Learned location of Zion (-7) 2733 | -10/Exiles | Met EX-BIN 2779 | -10/Exiles | Aligned with FarCom system 2782 | -10/Exiles | Given EX-Vault access code 2859 | -10/Exiles | Opened EX-Vault 2879 | -10/Exiles | Found Longsword +1 2944 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3145 | -10/Exiles | Discovered new exit (range 10) 3174 | -10/Exiles | Left Exiles lab with Longsword +1 3174 | -10/Exiles | Entered Mines 3220 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3456 | -9/Mines | Discovered new exit (range 7) 3485 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3497 | -9/Mines | Entered Materials 3497 | -8/Materials | Accompanied by 3 allies 3497 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3882 | -8/Materials | Lost 4 parts (3n1w) 4341 | -8/Materials | Repaired Hrd. Light Armor Plating 4369 | -8/Materials | Repaired Lgt. Treads 4403 | -8/Materials | Repaired Hrd. Light Armor Plating 4461 | -8/Materials | Discovered new exit (range 16) 5082 | -8/Materials | Entered Factory 5082 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5352 | -7/Factory | Fabricated Adv. Actuator Array (x1) 5362 | -7/Factory | Fabricated Imp. Actuator Array? 5372 | -7/Factory | Found Rocket Array 5385 | -7/Factory | Found Faulty Rocket Array 5387 | -7/Factory | Found Rocket Array 5457 | -7/Factory | Build established: Hacker-Sprinter 5779 | -7/Factory | Discovered new exit (range 5) 5789 | -7/Factory | Sucked down chute 5789 | -7/Factory | Entered Waste 5790 | -7/Waste | Met a frightened Derelict 5792 | -7/Waste | Spotted C-40 Crusher 5800 | -7/Waste | Spotted C-40 Crusher 5800 | -7/Waste | Spotted C-40 Crusher 5805 | -7/Waste | Spotted C-40 Crusher 5807 | -7/Waste | Spotted C-40 Crusher 5850 | -7/Waste | Discovered new exit (range 11) 5856 | -7/Waste | Entered Factory 5926 | -7/Factory | Identified exit to Lower Caves 5957 | -7/Factory | Entered Lower Caves 5979 | -7/Lower Caves | Learned Factory garrison access intel 6043 | -7/Lower Caves | Discovered new exit (range 6) 6045 | -7/Lower Caves | Entered another Lower Caves area 6090 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6094 | -7/Lower Caves | Discovered new exit (range 9) 6096 | -7/Lower Caves | Entered Zion 6111 | -7/Zion | Discovered new exit (range 8) 6206 | -7/Zion | Rebuked by Imprinter 6217 | -7/Zion | Found CR-A16's Pointy Stick 6232 | -7/Zion | Gained Derelict followers 6254 | -7/Zion | Found Prototype Processor 6262 | -7/Zion | Identified Spectral Analyzer 6275 | -7/Zion | Found Prototype Hackware 6276 | -7/Zion | Found Prototype Processor 6276 | -7/Zion | Identified Exp. Signal Interpreter 6282 | -7/Zion | Found Prototype Processor 6282 | -7/Zion | Identified Exp. Melee Analysis Suite 6317 | -7/Zion | System corruption cleaned by Quarantine Array 6346 | -7/Zion | Entered Proximity Caves 6346 | -6/Proximity Caves | Accompanied by 1 ally 6379 | -6/Proximity Caves | Spotted B-75 Beast 6487 | -6/Proximity Caves | Learned 8 Factory zone layouts 6488 | -6/Proximity Caves | Discovered new exit (range 13) 6492 | -6/Proximity Caves | Entered Factory 6492 | -6/Factory | Evolved 2 slots: Propulsion x2 6494 | -6/Factory | Loaded intel: 4 garrison access locations 6520 | -6/Factory | Discovered new exit (range 10) 6547 | -6/Factory | Identified Exp. System Shield 6722 | -6/Factory | Manually triggered Chute Trap 6722 | -6/Factory | Sucked down chute 6722 | -6/Factory | Entered Waste 6723 | -6/Waste | Joined by Warlord forces that had cleared the area 6758 | -6/Waste | Discovered new exit (range 13) 6801 | -6/Waste | Entered Factory 6801 | -6/Factory | Accompanied by 17 allies 6855 | -6/Factory | Identified exit to Lower Caves 6965 | -6/Factory | Entered Lower Caves 6965 | -6/Lower Caves | Accompanied by 2 allies 7160 | -6/Lower Caves | Discovered new exit (range 5) 7161 | -6/Lower Caves | Entered another Lower Caves area 7161 | -6/Lower Caves | Discovered new exit (range 13) 7182 | -6/Lower Caves | Learned 4 Factory zone layouts 7185 | -6/Lower Caves | Learned Factory emergency access door positions 7275 | -6/Lower Caves | Discovered new exit (range 5) 7294 | -6/Lower Caves | Entered Data Miner 7294 | -6/Data Miner | Discovered new exit (range 6) 7299 | -6/Data Miner | Met Data Miner 7306 | -6/Data Miner | Learned location of Section 7 (-2) 7306 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7310 | -6/Data Miner | Received God Mode back door access code from Data Miner 7321 | -6/Data Miner | Entered Proximity Caves 7354 | -5/Proximity Caves | Learned Factory trap positions 7473 | -5/Proximity Caves | Discovered new exit (range 9) 7475 | -5/Proximity Caves | Entered Factory 7475 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7477 | -5/Factory | Loaded intel: 86 trap records 7684 | -5/Factory | Spotted B-75 Beast 7756 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 7756 | -5/Factory | Destroyed B-75 Beast 7821 | -5/Factory | Fabricated Adv. Reaction Control System? 7879 | -5/Factory | Repaired Imp. Cesium-ion Thruster 7927 | -5/Factory | Repaired Mic. Nuclear Core 8026 | -5/Factory | Sucked down chute 8026 | -5/Factory | Entered Waste 8030 | -5/Waste | Spotted C-40 Crusher 8032 | -5/Waste | Spotted C-40 Crusher 8036 | -5/Waste | Spotted C-40 Crusher 8037 | -5/Waste | Spotted C-40 Crusher 8038 | -5/Waste | Spotted C-40 Crusher 8045 | -5/Waste | Discovered new exit (range 11) 8050 | -5/Waste | Entered Factory 8142 | -5/Factory | Discovered new exit (range 14) 8156 | -5/Factory | Spotted B-75 Beast 8161 | -5/Factory | Destroyed B-75 Beast 8343 | -5/Factory | Repaired Greatsword 8431 | -5/Factory | Repaired Broken Imp. Cesium-ion Thruster 8471 | -5/Factory | Repaired Imp. Propulsion Shielding 8818 | -5/Factory | Identified exit to Upper Caves 9010 | -5/Factory | Entered Upper Caves 9012 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9025 | -5/Upper Caves | Spotted B-75 Beast 9030 | -5/Upper Caves | Destroyed B-75 Beast 9123 | -5/Upper Caves | Learned Factory trap positions 9128 | -5/Upper Caves | Discovered new exit (range 9) 9130 | -5/Upper Caves | Entered another Upper Caves area 9131 | -5/Upper Caves | Encountered a Warlord checkpoint 9159 | -5/Upper Caves | Discovered new exit (range 9) 9161 | -5/Upper Caves | Entered Zhirov 9161 | -5/Zhirov | Discovered new exit (range 3) 9166 | -5/Zhirov | Met Zhirov 9171 | -5/Zhirov | Learned location of Quarantine (-2) 9171 | -5/Zhirov | Learned location of Testing (-3) 9171 | -5/Zhirov | Learned location of Command (-1) 9172 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9176 | -5/Zhirov | Found Alien Artifact 9176 | -5/Zhirov | Identified Integrated Dissipator 9176 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9194 | -5/Zhirov | Found Alien Artifact 9202 | -5/Zhirov | Entered Proximity Caves 9219 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9320 | -4/Proximity Caves | Discovered new exit (range 9) 9322 | -4/Proximity Caves | Entered Factory 9322 | -4/Factory | Evolved 2 slots: Utility x2 9323 | -4/Factory | Loaded intel: 90 trap records 9330 | -4/Factory | Spotted B-86 Titan 9513 | -4/Factory | Identified exit to Upper Caves 9513 | -4/Factory | Identified exit to Extension 9622 | -4/Factory | Manually triggered Chute Trap 9622 | -4/Factory | Sucked down chute 9622 | -4/Factory | Entered Waste 9626 | -4/Waste | Spotted C-40 Crusher 9628 | -4/Waste | Spotted C-40 Crusher 9637 | -4/Waste | Spotted C-40 Crusher 9637 | -4/Waste | Spotted C-40 Crusher 9640 | -4/Waste | Spotted C-40 Crusher 9646 | -4/Waste | Spotted C-40 Crusher 9646 | -4/Waste | Discovered new exit (range 10) 9648 | -4/Waste | Entered Factory 9707 | -4/Factory | Discovered exit to Extension (range 13) 9814 | -4/Factory | Repaired Broken Adv. Cloaking Device? 9822 | -4/Factory | Repaired Broken Adv. Cloaking Device 10067 | -4/Factory | Fabricated Adv. Hacking Suite? 10097 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 10124 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 10145 | -4/Factory | Identified Transdimensional Reconstructor 10179 | -4/Factory | Fabricated Adv. Trap Extractor (x2) 10222 | -4/Factory | Entered Upper Caves 10322 | -4/Upper Caves | Encountered a Warlord checkpoint 10326 | -4/Upper Caves | Ambushed by wild Derelicts 10366 | -4/Upper Caves | Discovered new exit (range 10) 10368 | -4/Upper Caves | Entered another Upper Caves area 10466 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10468 | -4/Upper Caves | Discovered new exit (range 7) 10469 | -4/Upper Caves | Entered Warlord 10596 | -4/Warlord | Visited the Vortex Lab 10597 | -4/Warlord | Found Prototype Energy Cannon 10597 | -4/Warlord | Identified Vortex Cannon 10607 | -4/Warlord | Warlord's base attacked by MAIN.C 10632 | -4/Warlord | Learned Quarantine security intel 10632 | -4/Warlord | Learned Armory recycling unit intel 10632 | -4/Warlord | Learned Research recycling unit intel 10632 | -4/Warlord | Learned 4 Command zone layouts 10632 | -4/Warlord | Learned location of Armory (-3) 10632 | -4/Warlord | Learned Armory stockpile data 10632 | -4/Warlord | Learned Research stockpile data 10639 | -4/Warlord | Met Warlord 10648 | -4/Warlord | Opened Warlord's prototype stash 10654 | -4/Warlord | Found Exp. Core Analyzer 10661 | -4/Warlord | Found Prototype Hackware 10661 | -4/Warlord | Identified System Mapper 10941 | -4/Warlord | Spotted Striker 10944 | -4/Warlord | Spotted Executioner 10957 | -4/Warlord | Warlord forces counterattacked 10964 | -4/Warlord | Build established: Wizard-Sprinter 11011 | -4/Warlord | Spotted Executioner 11038 | -4/Warlord | Spotted Striker 11282 | -4/Warlord | Warlord base infiltrated, sounded retreat 11283 | -4/Warlord | Enhanced Grunt warped into view 11283 | -4/Warlord | Enhanced Grunt warped into view 11283 | -4/Warlord | Enhanced Demolisher warped into view 11373 | -4/Warlord | Spotted Striker 11375 | -4/Warlord | Spotted B-90 Cyclops 11384 | -4/Warlord | Opened side exit 11391 | -4/Warlord | Discovered new exit (range 15) 11393 | -4/Warlord | Entered Proximity Caves 11394 | -3/Proximity Caves | Identified exit to Research 11410 | -3/Proximity Caves | Spotted B-86 Titan 11499 | -3/Proximity Caves | Destroyed B-86 Titan 11580 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11604 | -3/Proximity Caves | Entered Research 11604 | -3/Research | Evolved 2 slots: Utility x2 11605 | -3/Research | Identified exit to Testing 11607 | -3/Research | Loaded intel: 4 recycling unit locations 11674 | -3/Research | Repaired Broken Adv. Trap Extractor 11704 | -3/Research | Identified exit to Armory 11770 | -3/Research | Spotted B-86 Titan 11782 | -3/Research | Destroyed B-86 Titan 11825 | -3/Research | Fabricated Femtoactuators (x1) 11883 | -3/Research | Repaired Exp. Utility Shielding 11884 | -3/Research | Adv. Hacking Suite fried by hacking feedback 11896 | -3/Research | Repaired Imp. Light Armor Plating 11929 | -3/Research | Entered Testing 11930 | -3/Testing | Maximum security lockdown engaged 11934 | -3/Testing | Found Exp. Melee Analysis Suite 11935 | -3/Testing | Found Faulty Exp. Melee Analysis Suite 11973 | -3/Testing | Discovered new exit (range 9) 12045 | -3/Testing | Scanned by Researcher 12061 | -3/Testing | Spotted PP-PTCL4BMD0Z 12089 | -3/Testing | Entered Research 12089 | -2/Research | Warlord forces began assault on 0b10 12089 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 12176 | -2/Research | Spotted B-90 Cyclops 12199 | -2/Research | Research machine network offline 12225 | -2/Research | Spotted B-90 Cyclops 12427 | -2/Research | Met up with Warlord 12444 | -2/Research | Borebot progress halted 12495 | -2/Research | Borebot progress halted 12523 | -2/Research | Discovered new exit (range 5) 12570 | -2/Research | Spotted Striker 12760 | -2/Research | Discovered new exit (range 10) 12973 | -2/Research | Entered Quarantine 12974 | -2/Quarantine | Maximum security lockdown engaged 12982 | -2/Quarantine | Found Alien Artifact 13028 | -2/Quarantine | Found Alien Artifact 13028 | -2/Quarantine | Identified Core Reset Matrix 13028 | -2/Quarantine | Identified Subatomic Replicator 13028 | -2/Quarantine | Used Core Reset Matrix 13032 | -2/Quarantine | Detected hypermatrix surge 13032 | -2/Quarantine | Sensed 10 artifacts in vicinity 13038 | -2/Quarantine | Found Core Stripper 13054 | -2/Quarantine | Found Transdimensional Reconstructor 13056 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 13059 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 13125 | -2/Quarantine | Discovered new exit (range 3) 13135 | -2/Quarantine | Spotted Fortress 13144 | -2/Quarantine | Discovered new exit (range 6) 13145 | -2/Quarantine | Entered Section 7 13146 | -2/Section 7 | Maximum security lockdown engaged 13146 | -2/Section 7 | Sensed 22 artifacts in vicinity 13160 | -2/Section 7 | Found Spacefold Activator 13166 | -2/Section 7 | Found Integrity Redistributor 13174 | -2/Section 7 | Found Integrity Redistributor 13190 | -2/Section 7 | Spotted S7 Guard 13196 | -2/Section 7 | Found Core Membrane 13196 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 13233 | -2/Section 7 | Spotted S7 Guard 13238 | -2/Section 7 | Found Integrated Thermoelectric Network 13238 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 13240 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-47) 13259 | -2/Section 7 | Spotted B-90 Cyclops 13259 | -2/Section 7 | Spotted Alpha 7 13261 | -2/Section 7 | Spotted Alpha 7 13263 | -2/Section 7 | Spotted B-99 Colossus 13279 | -2/Section 7 | Found Integrated Reactor 13279 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 13280 | -2/Section 7 | Found Integrated Reactor 13280 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 13282 | -2/Section 7 | Found Integrated Reactor 13282 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 13293 | -2/Section 7 | Found LRC Storage 13293 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 13301 | -2/Section 7 | Found Integrated Reactor 13317 | -2/Section 7 | Warped through subspace 13347 | -2/Section 7 | Found Prototype Launcher 13350 | -2/Section 7 | Core integrity fell below 50% 13370 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 13386 | -2/Section 7 | Warped through subspace 13400 | -2/Section 7 | Discovered new exit (range 8) 13400 | -2/Section 7 | Entered Access 13400 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 13454 | -1/Access | Repaired Exp. Utility Shielding 13515 | -1/Access | Identified Mni. Smartbomb Launcher 13609 | -1/Access | Identified exit to Command 13609 | -1/Access | Adv. Hacking Suite fried by hacking feedback 13783 | -1/Access | Fabricated Exp. Actuator Array (x1) 13901 | -1/Access | Used Subatomic Replicator to replicate Longsword +1 13939 | -1/Access | Central database locked down 13945 | -1/Access | Entered Command 14195 | -1/Command | First assault squad dispatched 14284 | -1/Command | Disengaged cave seal 14284 | -1/Command | Derelicts emerged from the dark tunnel 14284 | -1/Command | Welcomed Warlord to Command 14391 | -1/Command | Disengaged cave seal 14432 | -1/Command | Spotted B-99 Colossus 14432 | -1/Command | Destroyed B-99 Colossus 14524 | -1/Command | Spotted M Guard 14524 | -1/Command | Spotted M Guard 14535 | -1/Command | Spotted Combat Programmer 14535 | -1/Command | Spotted Combat Programmer 14554 | -1/Command | Destroyed Combat Programmer 14555 | -1/Command | Destroyed Combat Programmer 14555 | -1/Command | Spotted 30-M3M(L) 14584 | -1/Command | All MAIN.C guards destroyed 14594 | -1/Command | Found Corrupted Prototype Device 14597 | -1/Command | Found Corrupted Prototype Reactor 14755 | -1/Command | Met MAIN.C 14760 | -1/Command | Warlord shut down involuntarily 14763 | -1/Command | 0b10 Conduit disabled 14770 | -1/Command | Destroyed MAIN.C Shell 14771 | -1/Command | MAIN.C activated Command garrisons 14782 | -1/Command | Build established: Alien-Sprinter 14787 | -1/Command | Destroyed MAIN.C 14788 | -1/Command | Discovered new exit (range 47) 14788 | -1/Command | Discovered new exit (range 82) 14788 | -1/Command | Identified Zero-point Reactor 14788 | -1/Command | Identified AEGIS Remote Shield 14788 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 14789 | -1/Command | Found Zero-point Reactor 14791 | -1/Command | Found Beam Splitter 14818 | -1/Command | Lost 4 parts (4u) 14860 | -1/Command | Found Zero-point Reactor 14862 | -1/Command | Found Cld. Nova Cannon 15953 | -1/Command | Found Exp. Target Analyzer 15954 | -1/Command | Found Exp. System Purifier 15958 | -1/Command | Found Exp. Focal Shield 15969 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-55) 16086 | -1/Command | Attacked by Warlord forces 16137 | -1/Command | Warped through subspace to slip node 16137 | -1/Command | Discovered new exit (range 5) 16144 | -1/Command | Entered Access_0 16145 | -1/Access_0 | Sensed 4 artifacts in vicinity 16145 | -1/Access_0 | Met Architect 16153 | -1/Access_0 | Subspace Access Node disabled 16190 | -1/Access_0 | A6 warped into view 16198 | -1/Access_0 | Destroyed A8 16214 | -1/Access_0 | A5 warped into view 16250 | -1/Access_0 | Subspace Access Node disabled 16270 | -1/Access_0 | A4 warped into view 16290 | -1/Access_0 | Subspace Access Node disabled 16339 | -1/Access_0 | Destroyed A6 16369 | -1/Access_0 | A3 warped into view 16369 | -1/Access_0 | Subspace Access Node disabled 16399 | -1/Access_0 | Found Integrity Redistributor 16399 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-111) 16442 | -1/Access_0 | Destroyed A3 16444 | -1/Access_0 | Found Prototype Ballistic Gun 16501 | -1/Access_0 | Destroyed A4 16547 | -1/Access_0 | Destroyed Architect 16548 | -1/Access_0 | Architect triggered a singularity event 16548 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 16549 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 16549 | -1/Access_0 | Warped through subspace to slip node 16549 | -1/Access_0 | Discovered new exit (range 8) 16551 | -1/Access_0 | Identified A3's Sniper Rifle 16553 | *** | Escaped singularity! Last Messages --------------- 16542_ Lance follow-up attack on Architect. 16542_ Longsword +1 follow-up attack on Architect. 16544_ Penetrated by Quantum Shear. 16544_ Quantum Shear penetrates Earth. 16545_ Plasma Lance follow-up attack on Architect. 16547_ Lance follow-up attack on Architect. 16547_ Architect: "If I can't win, no one wins!" 16547_ Architect destroyed. 16548_ A0_COM: Initiating irreversible singularity event. Goodbye. 16548_ Acquired 30 matter. 16548_ Acquired data core, extracted unknown sensor trigger ID. 16549_ A0_COM: 10. 16549_ Acquired Hpw. Transdimensional Reconstructor. 16549_ Warped through subspace, drawn to slip node. 16549_ EXIT=FOUND 16550_ A0_COM: 9. 16551_ A0_COM: 8. 16551_ Identified A3's Sniper Rifle. 16552_ A0_COM: 7. 16553_ A0_COM: 6. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 91 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 20 Armor Coverage 600 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 96 Targeting Accuracy 5 Melee Accuracy 20 Target Analysis 10 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 90 Defensive Hacking 26 Authchip Count 4 Trap Extractor Capacity 8 Item Schematics ----------------- Mni. Smartbomb Launcher | -1/Access | Scanalyzed Exp. Actuator Array | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Actuator Array | x1 | -7/Factory | Preloaded Imp. Actuator Array | x1 | -7/Factory | Preloaded Adv. Reaction Control System | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -4/Factory | Authchip Adv. Hacking Suite | x1 | -4/Factory | Authchip Adv. Hacking Suite | x1 | -4/Factory | Authchip Adv. Trap Extractor | x2 | -4/Factory | Authchip Femtoactuators | x1 | -3/Research | Authchip Exp. Actuator Array | x1 | -1/Access | Authchip Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Spacefold Activator Core Membrane Integrated Thermoelectric Network Integrity Redistributor Integrated Reactor LRC Storage High-powered Transdimensional Reconstructor Subatomic Replicator Core Stripper Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationCoolantCarapace Manual? 0 Play Time 04:50:33 Cumulative 667.2 hours Start 2023.01.30 @ 01:44:36 End 2023.02.01 @ 03:26:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 593 Rogue 593 Adventurer 0 Explorer 0 Win Type 6 Total 32 Types 14/2/9/2/0/0/3/1/1 Lore% 97 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48003130-b768-4443-8715-ce860d57d5c9