Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 20:22:43 Player: WayneKnight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (30) 150 Value Destroyed (927) 927 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (9331) 9331 TOTAL SCORE: 15108 Bonus ------- Follower Combat Kills 131 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2400 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1100 Matter 474/1300 Energy 1498/1500 System Corruption 0% Temperature Cool (-666) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Improved Signal Interpreter A0-MCA's Component Scanner X0-1V1's Piety Tracker > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Ablative Armor Vortex Shotgun (50) Advanced Plasma Cannon Thermoblaster Power Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer A0-MCA's Component Scanner X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Assault Rifle Coil Gun Katana > --- INVENTORY -------- Light Treads Improved Treads Improved Treads Aluminum Leg Makeshift Leg Armored Huge Wheel Large Storage Unit Advanced Sensor Array Layered Light Armor Plating Improved System Restoration Module Plasma Rifle Heavy Assault Rifle Botcube [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Enhanced Optical Array Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Backup Laser III Ballistic Gun Heavy Assault Rifle Special Weapon Junk Cannon Slashing Weapon Power Sword Build | -11 -10 -10 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Slots Evolved 10 | . . . . 10 . . . . Power 1 | . . . . 1 . . . . Propulsion 3 | . . . . 3 . . . . Utility 5 | . . . . 5 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 37 | 3 10 . 7 13 2 . 2 . Power 4 | . 2 . 1 1 . . . . Engine 4 | . 2 . 1 1 . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 9 | 2 1 . 3 3 . . . . Treads 7 | 2 1 . 3 1 . . . . Leg . | . . . . . . . . . Wheel 2 | . . . . 2 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | . 4 . 1 7 2 . 1 . Device 6 | . 1 . . 2 2 . 1 . Storage 2 | . 1 . 1 . . . . . Processor 6 | . 2 . . 4 . . . . Hackware . | . . . . . . . . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 9 | 1 3 . 2 2 . . 1 . Energy Gun 1 | . . . . . . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 1 3 . 1 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . . . . Parts Lost 20 | . 3 . . 9 1 3 4 . Power 4 | . 1 . . 1 . . 2 . Propulsion 7 | . 1 . . 4 . . 2 . Utility 5 | . . . . 1 1 3 . . Weapon 4 | . 1 . . 3 . . . . Highest Loss Streak 6 | . 2 . . 6 1 3 4 . To Critical Strikes 1 | . . . . 1 . . . . Average Backups 11 | 6 8 10 14 10 3 3 4 5 Power . | 1 . . . . . . . . Propulsion 3 | 4 3 4 4 5 1 . . . Utility 3 | . 1 2 5 3 . 1 1 1 Weapon 4 | 1 3 4 4 1 2 2 3 4 Tool/Special . | . . . . . . . . . Unused Backups 23 | . 4 . 7 4 3 . 1 4 Power 1 | . 1 . . . . . . . Propulsion 5 | . . . 1 2 2 . . . Utility 9 | . 2 . 3 2 . . 1 1 Weapon 8 | . 1 . 3 . 1 . . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 74 | . 99 100 73 68 31 28 44 23 Engine 12 | . 14 14 14 2 . . 6 . Treads 23 | . 28 28 28 6 . . . . Device 10 | . 3 14 14 7 7 6 4 5 Storage 11 | . 14 14 14 4 . . . . Processor 5 | . 10 . . 19 23 21 17 17 Ballistic Gun 8 | . 27 28 2 9 . . . . Peak Build Rating 72 | 6 23 23 40 72 39 38 57 33 Average Rating 28 | 6 14 23 27 61 35 31 45 33 On Entrance 23 | 6 6 23 23 33 34 38 19 33 Avg Prop Armor Cover (%) 8 | . . . . 8 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 43 | 14 34 34 37 43 2 2 16 1 Greatest Support 94 | 40 40 40 51 94 3 3 16 3 Greatest Overweight (x) 2 | . . . . 1 . . 2 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 Average Capacity 13 | 8 14 15 15 13 5 5 5 5 Most Carried 15 | 6 10 10 15 15 5 4 5 5 Average Carried 12 | 6 8 10 14 12 4 4 4 5 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 Final Carried 14 | 6 10 10 14 5 4 4 5 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -7 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Matter Collected 1350 | 194 429 . 110 413 129 29 46 . Remotely . | . . . . . . . . . Salvage Created 1101 | . 459 . 103 539 . . . . Parts 63 | . 38 . 8 17 . . . . Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . 5 . . 3 2 . . Prevented 1 | . . . . . . 1 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Combat Hostiles Destroyed 27 | . 17 . 2 8 . . . . Guns 27 | . 17 . 2 8 . . . . Classes Destroyed 9 | . 4 . 2 3 . . . . Hauler 1 | . 1 . . . . . . . Watcher 2 | . 2 . . . . . . . Swarmer 13 | . 13 . . . . . . . Grunt 6 | . 4 . . 2 . . . . Duelist 1 | . . . . 1 . . . . Sentry 3 | . . . . 3 . . . . Programmer 2 | . . . . 2 . . . . Federalist 1 | . . . 1 . . . . . Scrapper 1 | . . . 1 . . . . . Best Kill Streak 5 | . 5 . 1 3 . . . . Combat Bots Only 5 | . 5 . 1 3 . . . . Max Kills in Single Turn 2 | . 2 . 1 1 . . . . Gunslinging 1 | . 1 . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Hostile Shots Fired 386 | . 136 . 31 92 24 42 50 11 Missed 125 | . 42 . 8 23 12 18 18 4 Hits 261 | . 94 . 23 69 12 24 32 7 Melee 4 | . . . . 4 . . . . Projectile 257 | . 94 . 23 65 12 24 32 7 Critical Strikes 8 | . 1 . 2 2 . 2 1 . Damage Taken 4133 | . 840 . 344 1552 325 408 557 107 Core 1641 | . 163 . 68 318 290 339 366 97 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 53 | 100 . . 7 . . . . . Volleys Fired 92 | . 55 . 5 32 . . . . Largest 3 | . 2 . 2 3 . . . . Hottest 76 | . 46 . 46 76 . . . . Shots Fired 187 | . 110 . 10 67 . . . . Gun 187 | . 110 . 10 67 . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 187 | . 110 . 10 67 . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 56 | . 7 . 7 56 . . . . Robot Miss Streak 11 | . 11 . 2 1 . . . . Penetration Max 1 | . . . . 1 . . . . Secondary Targets 5 | . 5 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 129 | . 55 . 7 67 . . . . Core Hits 52 | . 24 . 4 24 . . . . Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . 1 . . 1 . . . . Destroy 1 | . 1 . . . . . . . Sever 1 | . . . . 1 . . . . Melee Attacks 4 | . . . . 4 . . . . Impact . | . . . . . . . . . Slashing 4 | . . . . 4 . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2355 | . 940 . 104 1299 . . 12 . Guns 2241 | . 940 . 104 1197 . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 85 | . . . . 85 . . . . Ramming 29 | . . . . 17 . . 12 . Kinetic 2241 | . 940 . 104 1197 . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 85 | . . . . 85 . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . 3 14 16 16 . Average Corruption 6 | . . . . 2 5 14 16 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . 5 5 6 1 . Message Errors 3 | . . . . 2 1 . . . Matter Fused 5 | . . . . 2 1 2 . . Heat Flow Errors 2 | . . . . 1 . 1 . . Energy Discharges 4 | . . . . . 2 2 . . Data Loss (minor) 2 | . . . . . . 1 1 . Data Loss (major) 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 13 | . . . . 8 . . 5 . Shots . | . . . . . . . . . Rammed 4 | . . . . 1 . . 3 . Targets Rammed 4 | . . . . 1 . . 3 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 401 | . 8 . 24 214 401 145 . . Average Temperature 61 | . 2 . 15 46 174 85 . . Received Heat Transfer 863 | . 96 . 182 342 72 45 117 9 Effects 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 198 | . 198 . . 146 . . . . Initial . | . . . . . . . . . Average 42 | . 40 . . 50 . . . . Influence Increases 1085 | . 465 . . 448 112 60 . . Destroy 0b10 Robot/C 620 | . 340 . . 260 20 . . . Destroy 0b10 Robot/NC 15 | . 15 . . . . . . . Destroy Leader 106 | . 46 . . 60 . . . . Allied During Kill 36 | . . . . 34 2 . . . Successful Hack 35 | . 16 . . 19 . . . . Disable Machine 45 | . 15 . . 30 . . . . Destroy Structure 3 | . 3 . . . . . . . Lose Combat Pursuer 225 | . 30 . . 45 90 60 . . Influence Decreases 1085 | . 293 94 78 310 192 68 50 . Entered New Map 276 | . . 84 78 . 52 12 50 . Time Decay 589 | . 263 10 . 160 110 46 . . Lost Part 140 | . 30 . . 90 10 10 . . Lost Ally 80 | . . . . 60 20 . . . Squads Dispatched 9 | . 2 . . 7 . . . . Investigation 3 | . 1 . . 2 . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 2 | . 1 . . 1 . . . . Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Distress Signals 2 | . . . . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | . 28 . 13 17 14 9 11 14 Peak Tracking Total 15 | . 5 . 5 6 7 11 11 15 Tactical Retreats 8 | . 2 . . 3 2 1 . . Traps | -11 -10 -10 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Machines Disabled 3 | . 1 . . 2 . . . . Max in Single Turn 1 | . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Machines Accessed 26 | . 7 . 10 3 . . 6 . Terminals 8 | . 7 . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 109 | . 21 . 70 6 . . 12 . Successful 97 | . 12 . 70 3 . . 12 . Failed 12 | . 9 . . 3 . . . . Catastrophic 2 | . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 21 | . 15 . 3 3 . . . . Terminals 22 | . 21 . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 94 | . 11 . 70 1 . . 12 . Record 74 | . 3 . 61 . . . 10 . Robot Analysis 11 | . 3 . 8 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . Open Door 2 | . . . . . . . 2 . Open DSF 1 | . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . Locate Traps 2 | . 2 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 2 | . 1 . . 1 . . . . Terminals 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Fedlink 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 7 . . 3 . . . . Full Trace Events 2 | . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Total Allies 5 | . . . . 5 . . . . Largest Group 4 | . . . . 4 1 . . . Highest-Rated Group 188 | . . . . 188 79 . . . Highest-Rated Ally 79 | . . . . 79 79 . . . Initial UFD Resources 49 | . . . . 37 47 47 47 49 Total Orders . | . . . . . . . . . Ally Attacks 33 | . . . . 30 3 . . . Total Damage 1105 | . . . . 1001 104 . . . Kills 6 | . . . . 5 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted 4 | . . . 4 . . . . . X0-1V1 Amusement Gains 180 | . 20 . 95 5 . 10 . 50 Average Entertainment 32 | . 17 10 98 46 21 16 14 10 Good Acts 24 | . . . 2 9 4 5 3 1 Bad Acts 15 | . 4 . 3 . 4 2 . 2 Intel | -11 -10 -10 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Active Infowar (turns) 1612 | . 1273 . . 252 21 66 . . Optics 1525 | . 1273 . . 252 . . . . Sensors 122 | . . . . 122 . . . . Terrain 87 | . . . . . 21 66 . . Robot Analysis Total 11 | . 3 . 8 . . . . . Derelict Logs Recovered 3 | . . 1 . . 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Turns Passed 8206 | 11 1792 33 4894 499 225 128 613 11 Spaces Moved 5741 | 2 890 21 3032 296 423 255 800 22 Core 1209 | . . . . 61 423 255 448 22 Treads 3978 | 2 890 21 3032 33 . . . . Legs . | . . . . . . . . . Wheels 202 | . . . . 202 . . . . Hover 352 | . . . . . . . 352 . Flight . | . . . . . . . . . Fastest Speed 50 | 160 160 160 160 50 50 50 50 50 Average Speed 129 | 160 160 160 160 98 50 50 62 50 Slowest Speed 240 | 160 160 160 160 240 50 50 160 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 2 97 3 95 9 55 54 86 10 Regions Visited 8 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 10 | . . . 8 . 2 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Total 6304 | 8 1152 21 3071 429 435 254 912 22 Wait 349 | 4 177 1 1 59 6 . 101 . Move 5733 | 1 889 20 3031 295 422 254 799 22 Hop . | . . . . . . . . . Pick Up 37 | . 11 . 11 10 2 . 3 . Fast Attach 14 | . 3 . 1 6 2 . 2 . Attach 15 | . 4 . 2 9 . . . . Detach 10 | . 3 . 2 5 . . . . Swap 16 | 3 3 . 5 5 . . . . Drop 29 | . 7 . 13 3 2 . 4 . Fire 92 | . 55 . 5 32 . . . . Melee 4 | . . . . 4 . . . . Ram 4 | . . . . 1 . . 3 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp / Gar) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 1) 12 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 673 | -10/Materials | Discovered new exit (range 9) 720 | -10/Materials | Discovered new exit (range 10) 1011 | -10/Materials | Discovered new exit (range 9) 1238 | -10/Materials | Discovered new exit (range 7) 1351 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1474 | -10/Materials | X0-1V1 upgraded hostiles (x1) 1515 | -10/Materials | X0-1V1 sent hostile S-10 Pest (x5) 1520 | -10/Materials | Core integrity fell below 50% 1579 | -10/Materials | X0-1V1 caused items to flee you 1600 | -10/Materials | Discovered new exit (range 5) 1612 | -10/Materials | Discovered new exit (range 16) 1804 | -10/Materials | Entered Subcaves 1804 | -10/Subcaves | Learned 2 Materials zone layouts 1805 | -10/Subcaves | Approached by a straggling Scientist 1811 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1837 | -10/Subcaves | Entered Scraptown 1989 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2376 | -7/Scraptown | Visited Shadow of the Wyrm 2427 | -7/Scraptown | Visited Fellowship of the Rings 2464 | -7/Scraptown | Visited UFD Registry 2486 | -7/Scraptown | Visited Awakened 2547 | -7/Scraptown | Visited Symbiants 2577 | -7/Scraptown | Visited Bundlers 2690 | -7/Scraptown | Visited SPCMW 2772 | -7/Scraptown | Visited Cyclists 3022 | -7/Scraptown | Received an X-ray algorithm 3214 | -7/Scraptown | Discovered new exit (range 3) 3408 | -7/Scraptown | Ran an X-ray algorithm 3634 | -7/Scraptown | Ran an X-ray algorithm 4286 | -7/Scraptown | Registered with UFD as "Bladechip" 4405 | -7/Scraptown | Entered Cyclist Reading Room 4506 | -7/Scraptown | Visited Curators Association 4565 | -7/Scraptown | Visited Chapter 10 4650 | -7/Scraptown | Visited Analyses Database 4723 | -7/Scraptown | Discovered new exit (range 5) 4858 | -7/Scraptown | Visited Science Guys 4920 | -7/Scraptown | Visited A0-MCA Data Center 4930 | -7/Scraptown | Given a C+ rating by A0-MCA 4937 | -7/Scraptown | Found A0-MCA's Component Scanner 4966 | -7/Scraptown | Visited Scrapoid Pod Storage 5011 | -7/Scraptown | Visited Junk Cannon Lab 5029 | -7/Scraptown | Found Prototype Special Weapon 5029 | -7/Scraptown | Identified Junk Cannon 5315 | -7/Scraptown | Visited Supply Room 5376 | -7/Scraptown | Visited Research Penetration Think Tank 5413 | -7/Scraptown | Visited Botcube Research 5428 | -7/Scraptown | Found Botcube 6234 | -7/Scraptown | Met Optimus 6234 | -7/Scraptown | Accepted into 0bPrime 6339 | -7/Scraptown | Civil war broke out across Scraptown 6412 | -7/Scraptown | Lost 3 allies 6458 | -7/Scraptown | Core integrity fell below 20% 6462 | -7/Scraptown | X0-1V1 activates XOMVISION 6510 | -7/Scraptown | X0-1V1 caused items to flee you 6515 | -7/Scraptown | Lost 8 allies 6613 | -7/Scraptown | Lost 7 allies 6731 | -7/Scraptown | Entered Factory 6731 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 6742 | -5/Factory | Core integrity permanently improved by X0-1V1 (+400) 6771 | -5/Factory | X0-1V1 foreshadows a heat wave 6817 | -5/Factory | Identified exit to DSF 6926 | -5/Factory | X0-1V1 sent you to a vault 6948 | -5/Factory | Identified exit to Garrison 6968 | -5/Factory | Ambient heat levels rising (+10) 6979 | -5/Factory | Garrison activated, responded to threat 6992 | -5/Factory | X0-1V1 activates XOMVISION 7009 | -5/Factory | Lost 3 allies 7109 | -5/Factory | Loaded intel: 8 recycling unit locations 7128 | -5/Factory | Ambient heat levels rising (+10) 7178 | -5/Factory | X0-1V1 sent allied Chaos Knight 2.0 (x1) 7190 | -5/Factory | Discovered new exit (range 15) 7197 | -5/Factory | Identified exit to Upper Caves 7209 | -5/Factory | Lost 6 parts (4n2w) 7230 | -5/Factory | Entered Upper Caves 7230 | -5/Upper Caves | Accompanied by 1 ally 7264 | -5/Upper Caves | Learned Factory terminal intel 7284 | -5/Upper Caves | Learned location of 1 exit from Factory 7314 | -5/Upper Caves | Attracted the attention of an 0b10 base 7323 | -5/Upper Caves | Matter capacity permanently improved by X0-1V1 (+300; -150 max core) 7411 | -5/Upper Caves | System corruption reached 10% 7450 | -5/Upper Caves | Discovered new exit (range 10) 7451 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 18) 7454 | -5/Upper Caves | Identified exit to Upper Caves 7455 | -5/Upper Caves | Entered another Upper Caves area 7472 | -5/Upper Caves | Discovered new exit (range 7) 7475 | -5/Upper Caves | Identified exit to Factory 7544 | -5/Upper Caves | Core integrity fell below 50% 7565 | -5/Upper Caves | Identified exit to Warlord 7565 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Warlord 7577 | -5/Upper Caves | Lost 3 parts (3u) 7579 | -5/Upper Caves | Heat dissipation permanently improved by X0-1V1 (+30; -150 max core) 7583 | -5/Upper Caves | Entered Warlord 7604 | -5/Warlord | System corruption cleaned by Quarantine Array 7625 | -5/Warlord | Discovered new exit (range 14) 7803 | -5/Warlord | Learned Quarantine emergency access door positions 7806 | -5/Warlord | Learned 4 Armory zone layouts 7806 | -5/Warlord | Learned 4 Quarantine zone layouts 7837 | -5/Warlord | Rebuked by Warlord 7862 | -5/Warlord | Warlord's base attacked by MAIN.C 7936 | -5/Warlord | Found Vortex Shotgun 7938 | -5/Warlord | Found Vortex Shotgun 8036 | -5/Warlord | X0-1V1 activates XOMVISION 8116 | -5/Warlord | Opened side exit 8188 | -5/Warlord | Core integrity fell below 20% 8195 | -5/Warlord | Identified exit to Proximity Caves 8196 | -5/Warlord | Entered Proximity Caves 8202 | -4/Proximity Caves | X0-1V1 sent you into danger 8204 | -4/Proximity Caves | Attracted the attention of an 0b10 base 8206 | -4/Proximity Caves | X0-1V1 sent hostile X-72 Disruptor (x2) 8207 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08182_ Dropped Backup Laser III. 08182_ Dropped Vortex Shotgun. 08183_ Backup Power III destroyed. 08185_ Slammed into G-50 Soldier. 08186_ Backup Propulsion III destroyed. 08192_ G-50 Soldier misfires. 08195_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 08202_ X0-1V1: "Enjoy the ride!" 08203_ S-27 Virus springs to life. 08203_ G-67 Veteran springs to life. 08204_ X0-1V1 enshrouds you in a swirling icy cloud. 08204_ G-67 Veteran springs to life. 08206_ X0-1V1: "C'mon, do something!" X-72 Disruptor form resolidifies at new position. 08206_ Door malfunctions. 08207_ X0-1V1 giggles madly! Map ----- +----------------------------------------------------+ | ???????????????# ##??????# #??????? | | ???????????????# ###??????? ?????? | | ???????????????# #?????????? ????? | | ???????????????# ??????????? ## ?????? | | ???????????????# ???????????? #???????? | | ???????????????#????????????? #???????? | | ????????????????????????????? ???????? | | ????????????????????????????? ## ????????? | | ????????????????????????????? ?? ??????????? | | ???????????????????????????????????????????? | | ?????????????????##???#????????????????????? | | ????????????????# ??? ???????????????????? | | ????????????????# ??? ???????????????????? | | ????????????????# ??? ???????????????????? | | ????????????????# ??? ???????????????????? | | ????????????????# ?## ##??????????????????? | | ????????????????# ?# ???????????????????? | | ????????????????# ## ???????????????????? | | ????????????????# #???####++##??#?????? | | ????????????????# #??? # #????? | | ????????????????# #??? #????? | | ???????????????## #""" #????? | | ???????????????# # s " ?????? | | ???????????????# # "" #????????? | | ???????????????# ssss " #????????? | | ???????????????### @ /s "" Y #????? | | ?????????????????### # " +????? | | ???????????????????## #" +????? | | ????????????????????# #" ?????? | | ????????????????????# #" #####??????? | | ????????????????????# #" gg?????????? | | ????????????????????# #"" g gg ???????? | | ????????????????????# #"""T """"???????? | | ????????????????????#xx######++######??????? | | ????????????????????# ???????????????????? | | ????????????????????# ???????????????????? | | ????????????????????####???????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 38 Energy Capacity 1500 Matter Stores 474 Matter Capacity 1300 Sight Range 26 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 35 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Chaos Is Inevitable Civilization 2243 Link The Feds Nice Directions, Buddy Uncivil War Wiki Contributor Challenges ------------ None Game ------ Seed NeutronWeaponSuit Manual? 0 Play Time 01:46:33 Cumulative 70.7 hours Start 2026.09.20 @ 17:33:16 End 2026.09.20 @ 20:22:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 36 Gallery% 32 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 48/Tamsyn++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b1cd712-96ac-4bd1-b3ce-45b9790d8445