Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 11:25:34 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (2057) 2057 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 4814 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 700/700 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -7/Factory Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit > --- WEAPON (4) ------- Heavy Particle Gun Minigun Minigun Minigun > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Heavy Ion Engine Light Nuclear Core Large Storage Unit Improved Terrain Scanner Improved Light Armor Plating Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Minigun Minigun Minigun > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Heavy Ion Engine Light Nuclear Core Large Storage Unit Improved Terrain Scanner Improved Light Armor Plating Missile Launcher Missile Launcher [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Advanced Treads Treads Advanced Treads Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Minigun Energy Gun Heavy EM Pulse Gun Ballistic Gun Minigun Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon 2 | . . 2 . . Parts Attached 33 | 6 4 15 8 . Power 4 | 1 . 1 2 . Engine 4 | 1 . 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 2 2 . Treads 6 | 2 . 2 2 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 1 2 . Device 3 | . 2 . 1 . Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 1 11 2 . Energy Gun 6 | . 1 4 1 . Energy Cannon . | . . . . . Ballistic Gun 10 | 2 . 7 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 2 . Parts Lost 11 | . 1 5 4 1 Power 2 | . . 1 1 . Propulsion 1 | . . . 1 . Utility 4 | . 1 1 1 1 Weapon 4 | . . 3 1 . Highest Loss Streak 2 | . 1 2 1 1 To Critical Strikes . | . . . . . Average Backups 8 | 1 4 8 11 9 Power 2 | . 1 2 4 4 Propulsion . | . . 1 1 . Utility 1 | . . 1 3 3 Weapon 2 | . 2 2 3 2 Tool/Special . | . . . . . Unused Backups 19 | . . 8 2 9 Power 5 | . . 1 . 4 Propulsion 3 | . . 2 1 . Utility 4 | . . 1 . 3 Weapon 7 | . . 4 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 94 92 89 76 Engine 11 | . 14 10 8 7 Treads 22 | . 28 22 17 15 Device 6 | . 8 6 2 7 Storage 11 | . 14 11 9 7 Processor 3 | . . 4 6 . Hackware 1 | . . . 9 7 Energy Gun 10 | . . 13 14 7 Ballistic Gun 23 | . 27 23 21 23 Peak Build Rating 35 | 6 10 25 35 31 Average Rating 17 | 4 7 17 29 30 On Entrance 14 | . 6 9 25 31 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 40 | 10 29 39 40 38 Greatest Support 44 | 40 40 44 44 44 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 9 15 15 15 Most Carried 15 | 5 7 15 15 9 Average Carried 8 | 1 4 8 11 9 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 6 15 9 9 Class Distribution -------------------- 44% | Gunner 34% | Mutant 21% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1399 | 222 129 516 532 . Remotely . | . . . . . Salvage Created 2825 | . 261 1551 1013 . Parts 169 | . 14 104 51 . Haulers Intercepted 5 | . 1 3 1 . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 56 | . 7 30 19 . Guns 54 | . 7 29 18 . AOE 2 | . . 1 1 . Classes Destroyed 10 | . 3 7 . . Builder 4 | . . 1 3 . Tunneler 3 | . . 2 1 . Hauler 5 | . 1 3 1 . Recycler 1 | . . 1 . . Operator 2 | . . 2 . . Watcher 1 | . . 1 . . Swarmer 13 | . 3 7 3 . Grunt 31 | . 4 12 15 . Brawler 1 | . . 1 . . Sentry 11 | . . 10 1 . Best Kill Streak 10 | . 3 5 10 . Combat Bots Only 6 | . 3 4 6 . Max Kills in Single Turn 3 | . 2 2 3 . Gunslinging 1 | . 1 1 1 . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 225 | . 57 103 63 2 Missed 56 | . 9 34 13 . Hits 169 | . 48 69 50 2 Melee 2 | . . 2 . . Projectile 167 | . 48 67 50 2 Critical Strikes 5 | . . 1 4 . Damage Taken 2224 | . 439 761 997 27 Core 447 | . 106 57 284 . Absorbed by Shields 290 | . 151 139 . . Core Remaining (%) 72 | 100 57 85 48 . Volleys Fired 147 | . 34 71 42 . Largest 4 | . 2 4 4 . Hottest 150 | . 65 140 150 . Shots Fired 412 | . 57 215 140 . Gun 412 | . 57 215 140 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 280 | . 54 134 92 . Thermal 19 | . . . 19 . Explosive . | . . . . . Electromagnetic 113 | . 3 81 29 . Robot Hit Streak 15 | . 13 15 14 . Robot Miss Streak 4 | . 2 3 4 . Penetration Max . | . . . . . Secondary Targets 11 | . 2 3 6 . Max Gunslinging Chain 2 | . 1 1 2 . Shots Hit Robots 275 | . 46 141 88 . Core Hits 129 | . 15 65 49 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 3 | . 1 1 1 . Destroy 2 | . 1 1 . . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4436 | . 461 2203 1772 . Guns 4152 | . 389 2145 1618 . Cannons . | . . . . . Explosions 236 | . 64 22 150 . Melee . | . . . . . Ramming 48 | . 8 36 4 . Kinetic 2418 | . 352 1162 904 . Thermal 496 | . 64 22 410 . Explosive . | . . . . . Electromagnetic 1474 | . 37 983 454 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . 2 . Energy Discharges 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . 2 . . Impact 2 | . . 2 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 89 | . 36 . 53 . Shots 3 | . 1 . 2 . Rammed 10 | . 2 6 2 . Targets Rammed 12 | . 2 8 2 . Kicked . | . . . . . Crushed 2 | . . 2 . . Highest Temperature 660 | . 41 476 660 . Average Temperature 102 | . 12 68 180 . Received Heat Transfer 876 | . 162 237 459 18 Effects 22 | . . 1 21 . Shutdowns 3 | . . 1 2 . Energy Bleed 2 | . . . 2 . Interference 7 | . . . 7 . Matter Decay 3 | . . . 3 . Short Circuit 2 | . . . 2 . Damage (minor) 2 | . . . 2 . Damage (core) 3 | . . . 3 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 2 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 868 | . 100 50 718 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 1 1 2 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 2 . Low Security (%) 83 | 100 100 87 39 100 Level 1 13 | . . 12 40 . Level 2 3 | . . . 19 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 461 | . 85 371 461 196 Initial 196 | . . . 154 196 Average 132 | . 17 134 283 186 Influence Increases 1681 | . 180 921 580 . Destroy 0b10 Robot/C 1120 | . 140 600 380 . Destroy 0b10 Robot/NC 80 | . 5 50 25 . Destroy Leader 252 | . 12 178 62 . Successful Hack 27 | . 5 14 8 . Disable Machine 30 | . . . 30 . Destroy Structure 22 | . 3 4 15 . Lose Combat Pursuer 150 | . 15 75 60 . Influence Decreases 1515 | . 180 556 513 266 Entered New Map 447 | . . . 211 236 Time Decay 968 | . 170 516 262 20 Lost Part 100 | . 10 40 40 10 Squads Dispatched 4 | . . 3 1 . Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 4 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 13 47 27 3 Peak Tracking Total 6 | . 3 4 6 . Tactical Retreats 11 | . 3 5 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 1 4 3 . Terminals 6 | . 1 2 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 14 | . 1 6 7 . Successful 10 | . 1 3 6 . Failed 3 | . . 3 . . Catastrophic . | . . . . . Database Lockouts 1 | . . . 1 . Manual 11 | . 1 3 7 . Terminals 12 | . 1 4 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 1 3 . Record 1 | . . 1 . . Robot Analysis 2 | . . . 2 . Terminal Index 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 . 3 . Terminals 4 | . 1 . 3 . Botnet 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 6 | . . 3 3 . Full Trace Events 1 | . . . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3542 | 57 724 2144 561 56 Spaces Moved 1847 | 38 379 1208 184 38 Core 14 | 14 . . . . Treads 1833 | 24 379 1208 184 38 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 145 145 145 Average Speed 151 | 119 160 150 145 145 Slowest Speed 160 | 160 160 160 145 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 43 96 19 1 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 15 | . 2 1 12 . Melee . | . . . . . Projectile . | . . . . . AOE 15 | . 2 1 12 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2329 | 50 448 1393 400 38 Wait 216 | . 20 43 153 . Move 1843 | 37 378 1207 183 38 Hop . | . . . . . Pick Up 52 | 7 8 32 5 . Fast Attach . | . . . . . Attach 26 | 6 2 11 7 . Detach . | . . . . . Swap 10 | . 3 5 2 . Drop 23 | . 1 16 6 . Fire 147 | . 34 71 42 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 12 | . 2 8 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 658 | -10/Materials | Derelicts attacked the area 772 | -10/Materials | Discovered new exit (range 4) 782 | -10/Materials | Entered another Materials area 782 | -9/Materials | Evolved 2 slots: Weapon x2 1085 | -9/Materials | Discovered new exit (range 10) 1242 | -9/Materials | Discovered new exit (range 16) 1521 | -9/Materials | Discovered new exit (range 8) 1523 | -9/Materials | Build established: Tank 1677 | -9/Materials | Discovered new exit (range 5) 1807 | -9/Materials | Discovered new exit (range 7) 2262 | -9/Materials | Build established: Gunner 2926 | -9/Materials | Entered another Materials area 2926 | -8/Materials | Evolved 2 slots: Utility x2 2927 | -8/Materials | Discovered new exit (range 8) 3277 | -8/Materials | Core integrity fell below 50% 3375 | -8/Materials | Discovered new exit (range 16) 3445 | -8/Materials | Central database locked down 3487 | -8/Materials | Entered Factory 3487 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3543 | -7/Factory | Self-destructed Last Messages --------------- 03473_ U-05 Engineer works on Material Compactor. 03476_ K-01 Serf collects debris. 03478_ U-05 Engineer works on Material Compactor. 03481_ K-01 Serf collects debris. 03483_ U-05 Engineer completes Material Compactor. 03486_ K-01 Serf collects debris. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 03541_ Triggered Ambush Trap. 03541_ B-48 Gladiator emerges from a hatch in the floor. 03541_ G-47 Trooper emerges from a hatch in the floor. 03541_ ALERT: All DSF locations entering lockdown mode. 03541_ Hacking Suite destroyed. 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Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterAblativeShield Manual? 0 Play Time 00:23:46 Cumulative 58.7 hours Start 2025.11.21 @ 06:49:08 End 2025.11.21 @ 11:25:34 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb0f43d7-e47b-4f60-9cb7-c5c090cd7733