Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 22:16:56 Player: Horse Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (147) 735 Value Destroyed (4286) 4286 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1438) 1438 TOTAL SCORE: 9759 Bonus ------- High Alert Combat Kills 249 Follower Combat Kills 642 Met Imprinter 300 Was Imprinted 300 Friendly Fire -53 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (27) Movement Core (1100) Ox21 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Reinforced Deuterium Engine Improved Cooling System Improved Cooling System Compact Battery (300) Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner 0b10 Decoder Chip [Skirmisher] Advanced Target Analyzer Advanced Armor Integrity Analyzer Advanced Armor Integrity Analyzer Experimental Armor Integrity Analyzer Makeshift Transmission Jammer Improved Utility Shielding Improved Utility Shielding Component Analysis Suite Recalibrator Heavy Phase Cannon Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- Improved Cooling System Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Beamcaster Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Reinforced Deuterium Engine Improved Cooling System Compact Battery Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner 0b10 Decoder Chip [Skirmisher] Advanced Target Analyzer Advanced Armor Integrity Analyzer Advanced Armor Integrity Analyzer Experimental Armor Integrity Analyzer Makeshift Transmission Jammer Improved Utility Shielding Improved Utility Shielding Medium Reactive Plating Component Analysis Suite Recalibrator Heavy Phase Cannon Shock Bomb Launcher [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Medium Reactive Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 3 | . . 1 2 . . . . . Weapon 2 | . . . . 2 . . . . Parts Attached 126 | 6 7 29 28 24 5 9 6 12 Power 5 | 1 . 2 . 1 1 . . . Engine 5 | 1 . 2 . 1 1 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 23 | 2 2 9 7 . . 1 . 2 Treads 2 | . . 1 . . . . . 1 Leg 17 | 2 2 8 4 . . . . 1 Wheel 4 | . . . 3 . . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 41 | 1 2 5 8 8 3 4 3 7 Device 21 | . 1 . 4 4 3 3 2 4 Storage 5 | 1 1 . 1 2 . . . . Processor 1 | . . 1 . . . . . . Hackware . | . . . . . . . . . Protection 14 | . . 4 3 2 . 1 1 3 Artifact . | . . . . . . . . . Weapon 57 | 2 3 13 13 15 1 4 3 3 Energy Gun 25 | 2 2 4 1 9 1 2 3 1 Energy Cannon 6 | . . 3 2 . . . . 1 Ballistic Gun 4 | . 1 3 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 17 | . . 3 6 5 . 2 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . 4 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 36 | . 4 11 3 1 1 1 . 15 Power 3 | . . 1 . 1 . . . 1 Propulsion 14 | . 1 5 2 . . 1 . 5 Utility 7 | . . 1 1 . . . . 5 Weapon 12 | . 3 4 . . 1 . . 4 Highest Loss Streak 12 | . 2 3 1 1 1 1 . 12 Average Slot Usage (%) 97 | . 93 92 98 99 99 99 100 95 Engine 8 | . 14 10 9 6 7 7 7 6 Leg 9 | . 27 27 14 . . . . 3 Wheel 13 | . . . 10 23 23 22 23 14 Device 10 | . 10 5 1 11 14 14 17 14 Storage 13 | . 14 11 9 12 15 15 15 15 Processor 1 | . . 4 8 . . . . . Protection 9 | . . 9 24 13 7 7 5 7 Energy Gun 19 | . 22 5 1 23 29 27 30 28 Energy Cannon 1 | . . 4 . . . . . . Ballistic Gun 1 | . 3 5 . . . . . . Launcher 3 | . . 5 14 5 . 2 . . Naked Turns . | . . . . . . . . . Heaviest Build 122 | 11 43 53 65 114 114 119 118 122 Greatest Support 48 | 20 20 33 48 48 48 48 48 48 Greatest Overweight (x) 31 | . 3 3 3 2 2 2 2 31 Average Overweight (x) 1 | . 1 1 1 1 2 2 2 3 Largest Inventory Capacity 20 | 6 14 12 12 20 20 20 20 20 Average Capacity 16 | 5 11 12 12 14 20 20 20 20 Most Carried 20 | 3 6 12 12 20 20 20 20 20 Average Carried 15 | 2 5 10 11 13 19 19 19 19 Final Capacity 20 | 6 12 12 12 20 20 20 20 20 Final Carried 20 | 3 6 12 12 20 20 20 20 20 Class Distribution -------------------- 42% | Hauler-Tank 21% | Mutant 17% | Scavenger-Mutant 6% | Bomber 4% | Hauler-Gunner 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Bomber | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Zion Hauler-Tank | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Matter Collected 2143 | 171 155 657 524 311 30 150 . 145 Remotely . | . . . . . . . . . Salvage Created 5759 | 24 415 1588 1470 813 196 607 . 646 Parts 286 | 2 23 95 64 46 11 20 . 25 Haulers Intercepted 13 | . 1 6 4 2 . . . . Recyclers Shooed 3 | . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 76 | . . . . . 11 19 . 46 Prevented 24 | . . . . . . 5 . 19 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 101 | . 9 31 20 13 7 15 . 6 Melee 2 | . . . 2 . . . . . Guns 42 | . 6 14 . 4 7 5 . 6 Cannons 5 | . . 3 2 . . . . . AOE 50 | . 3 14 14 9 . 10 . . Classes Destroyed 13 | 1 4 6 1 1 . . . . Worker 9 | . . 5 1 3 . . . . Builder 10 | . 1 1 1 5 . . . 2 Tunneler 2 | 1 . 1 . . . . . . Hauler 13 | . 1 6 4 2 . . . . Recycler 7 | . . 3 1 1 . . . 2 Watcher 5 | . . 1 3 1 . . . . Swarmer 32 | . 3 3 4 8 6 7 . 1 Grunt 36 | . 6 17 11 . . 2 . . Brawler 7 | . . 1 . 1 . 3 . 2 Duelist 4 | . . 1 . 1 . 1 . 1 Sentry 17 | . . 9 4 1 1 1 . 1 Hunter 2 | . . . 1 . . 1 . . Programmer 3 | . . . . 2 . . . 1 Best Kill Streak 9 | 1 4 9 4 4 3 9 . 3 Combat Bots Only 9 | . 4 5 4 4 3 9 . 2 Max Kills in Single Turn 4 | 1 2 3 2 4 1 4 . 2 Gunslinging 1 | . . . . . . 1 . . Exploded 4 | . 2 2 2 3 . 4 . . Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Damage Taken 5960 | . 525 1187 597 569 224 205 . 2653 Core 1020 | . 97 180 41 58 21 83 . 540 Absorbed by Shields 45 | . . . 18 27 . . . . Core Remaining (%) 77 | 100 61 55 92 . . . . . Volleys Fired 256 | 1 36 112 37 21 8 14 . 27 Largest 4 | 2 2 2 2 4 4 4 . 4 Hottest 320 | 90 90 112 116 320 320 260 . 297 Shots Fired 536 | 2 67 180 60 57 31 39 . 100 Gun 395 | 2 67 125 1 41 31 32 . 96 Cannon 37 | . . 30 6 . . . . 1 Launcher 104 | . . 25 53 16 . 7 . 3 Special . | . . . . . . . . . Kinetic 67 | . 9 58 . . . . . . Thermal 283 | 1 6 68 7 41 31 32 . 97 Explosive 25 | . . 25 . . . . . . Electromagnetic 161 | 1 52 29 53 16 . 7 . 3 Robot Hit Streak 21 | 1 17 13 4 21 9 8 . 15 Robot Miss Streak 6 | . 2 4 5 3 6 3 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 1 1 . . 1 1 . 3 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . 1 Shots Hit Robots 377 | 1 50 118 31 47 27 33 . 70 Core Hits 255 | 1 17 69 46 47 15 33 . 27 Critical Hits 9 | . 1 7 1 . . . . . Critical Kills 2 | . . 1 1 . . . . . Critical Parts Destroyed 6 | . 1 5 . . . . . . Melee Attacks 22 | . . . 16 6 . . . . Impact . | . . . . . . . . . Slashing 22 | . . . 16 6 . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12770 | 13 857 4227 2770 1730 335 1157 . 1681 Guns 4712 | 13 609 1341 20 675 335 251 . 1468 Cannons 464 | . . 373 91 . . . . . Explosions 7213 | . 248 2513 2289 1055 . 906 . 202 Melee 370 | . . . 370 . . . . . Ramming 11 | . . . . . . . . 11 Kinetic 684 | . 69 615 . . . . . . Thermal 4888 | 13 287 858 317 924 335 686 . 1468 Explosive 3069 | . . 2425 298 346 . . . . Electromagnetic 3748 | . 501 329 1785 460 . 471 . 202 Impact . | . . . . . . . . . Slashing 370 | . . . 370 . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 3 . . . . 1 1 1 Average Corruption 1 | . 2 . . . . 1 1 1 Corruption Purged . | . . . . . . . . . Effects 7 | . 1 . . . . 4 . 2 Message Errors 3 | . . . . . . 2 . 1 Energy Discharges 3 | . 1 . . . . 1 . 1 Data Loss (minor) 1 | . . . . . . 1 . . Overload Shots 2 | . . . . . . . . 2 Overflow Damage 388 | . 2 82 151 138 . 15 . . Projectiles 3 | . . . 3 . . . . . Explosions 378 | . 2 82 141 138 . 15 . . Melee 7 | . . . 7 . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 177 | . . 55 58 31 . 23 . 10 Shots 12 | . . 3 5 1 . 2 . 1 Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 410 | 30 118 192 137 410 323 192 . 362 Average Temperature 72 | 18 29 57 39 123 92 64 . 123 Received Heat Transfer 1473 | . 222 333 267 18 . . . 633 Effects 2 | . . . . . . . . 2 Interference 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . 1 . 4 . . . . . Combat Hostiles 2 | . . . 2 . . . . . Parts Fried 15 | . 3 2 8 . . 2 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 19 | . . 5 . 8 1 . . 5 Heat Transferred 8578 | 37 311 1765 498 1875 762 986 . 2344 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 18 | . 3 2 5 4 . 4 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Peak Influence 792 | 5 744 443 792 499 . . . . Initial 242 | . 3 242 186 162 . . . . Average 347 | 2 395 320 490 275 . . . . Maximum Alert Level 3 | . 3 2 3 2 . . . . Low Security (%) 16 | 100 42 2 . 43 . . . . Level 1 55 | . 4 89 34 31 . . . . Level 2 23 | . 28 8 53 25 . . . . Level 3 4 | . 24 . 10 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 1 4 5 6 . 1 . . Investigation 3 | . 1 1 1 . . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 8 | . . 3 4 1 . . . . Assault 1 | . . . . . . 1 . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Construction Impeded 3 | . . . 2 1 . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Distress Signals 9 | . 1 4 4 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 180 | . 18 62 35 15 7 14 . 29 Peak Tracking Total 9 | . 5 7 6 5 3 9 . 9 Tactical Retreats 19 | . 3 7 3 . . 2 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Traps Triggered 12 | . 2 2 3 2 . . . 3 Indirectly 2 | . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . 1 . . 2 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Machines Disabled 29 | . 5 7 10 5 . 1 . 1 Max in Single Turn 3 | . 2 1 2 3 . 1 . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 38 | . 4 12 10 7 1 1 1 2 Terminals 27 | . 4 9 8 5 1 . . . Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . 1 . . . . . Recycling Units 3 | . . 1 . 1 . . . 1 Scanalyzers 3 | . . 2 1 . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 125 | . 20 36 30 21 8 1 4 5 Successful 64 | . 9 17 16 9 5 1 4 3 Failed 61 | . 11 19 14 12 3 . . 2 Catastrophic 5 | . . 1 2 2 . . . . Database Lockouts . | . . . . . . . . . Manual 54 | . 7 15 15 8 7 . . 2 Terminals 97 | . 20 26 26 17 8 . . . Fabricators 2 | . . . . . . . . 2 Repair Stations 2 | . . . 2 . . . . . Recycling Units 6 | . . 1 . 2 . . . 3 Scanalyzers 11 | . . 9 2 . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 40 | . 7 8 9 7 4 1 4 . Record 1 | . . . . . 1 . . . Part Schematic 6 | . . . . 2 . . 4 . Robot Analysis 6 | . 3 2 . 1 . . . . Prototype ID Bank 2 | . 1 1 . . . . . . Open Door 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . Machine Index 1 | . . 1 . . . . . . Terminal Index 3 | . 1 . 1 1 . . . . Repair Station Index 1 | . . . 1 . . . . . Alert Level 3 | . . 1 2 . . . . . Unreport Threat 4 | . . 2 2 . . . . . Locate Traps 3 | . 1 1 . 1 . . . . Dispatch Records 2 | . . . 1 . 1 . . . Security Status 1 | . . . . . 1 . . . Patrol Status 1 | . . . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Registered Components 1 | . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 Build 2 | . . . . . . . . 2 Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 2 | . . 1 . . . . . 1 Retrieve Components 2 | . . 1 . . . . . 1 Scanalyzer 7 | . . 5 2 . . . . . Insert Component 4 | . . 3 1 . . . . . Analyze 3 | . . 2 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . 2 3 3 2 1 . . . Terminals 10 | . 2 3 3 1 1 . . . Track 1 | . . . . . 1 . . . Botnet 7 | . 1 2 3 1 . . . . Disrupt 1 | . . 1 . . . . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Reject 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 35 | . 4 11 10 7 1 . . 2 Full Trace Events 3 | . 1 2 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . . 1 1 2 . . 4 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 38 | . . . 38 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . . 10 . . . . . 2 Parts Scanalyzed 3 | . . 2 1 . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . Parts Damaged 1 | . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 4 | . . . . . . 2 . 2 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Total Allies 10 | . . . . . . 2 6 2 Largest Group 8 | . . . . . . 2 8 8 Highest-Rated Group 255 | . . . . . . 62 255 255 Highest-Rated Ally 39 | . . . . . . 32 39 39 Total Orders . | . . . . . . . . . Ally Attacks 60 | . . . . . . . . 60 Total Damage 1782 | . . . . . . . . 1782 Kills 17 | . . . . . . . . 17 Allies Corrupted 2 | . . . . . . . . 2 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Robot Analysis Total 6 | . 3 2 . 1 . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Turns Passed 8390 | 81 447 1926 853 890 832 1050 1100 1211 Spaces Moved 5110 | 55 209 893 438 596 652 725 862 680 Core 4 | 2 . . . . . . . 2 Treads 9 | . . 5 . . . . . 4 Legs 1377 | 53 209 888 227 . . . . . Wheels 3720 | . . . 211 596 652 725 862 674 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 110 110 120 120 120 120 Average Speed 130 | 117 150 158 138 110 120 120 120 137 Slowest Speed 1600 | 120 210 210 210 120 120 120 120 1600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 56 | 4 43 90 43 15 75 80 89 70 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . 3 . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 9 | . . . . . 2 3 3 1 Spaces Dug 24 | . . 15 3 6 . . . . Terrain Destroyed 303 | . 11 205 19 52 . 15 . 1 Melee 9 | . . . 3 6 . . . . Projectile 1 | . . . . . . . . 1 AOE 293 | . 11 205 16 46 . 15 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Total 6280 | 67 274 1222 597 754 675 866 934 891 Wait 603 | 1 20 159 44 89 9 107 38 136 Move 5102 | 54 208 892 437 595 651 724 861 680 Hop . | . . . . . . . . . Pick Up 74 | 5 2 18 14 14 1 3 13 4 Fast Attach 35 | 4 4 11 10 1 . . 2 3 Attach 20 | 2 1 7 3 3 1 1 . 2 Detach 6 | . 1 2 2 . . . . 1 Swap 71 | . 2 11 15 20 4 8 4 7 Drop 57 | . . 10 19 5 1 2 16 4 Fire 256 | 1 36 112 37 21 8 14 . 27 Melee 22 | . . . 16 6 . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire 33 | . . . . . . 7 . 26 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 16) 529 | -10/Materials | Entered another Materials area 529 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 677 | -9/Materials | Discovered new exit (range 5) 974 | -9/Materials | Discovered new exit (range 14) 1511 | -9/Materials | Lost 3 parts (2n1u) 1662 | -9/Materials | Discovered new exit (range 16) 2048 | -9/Materials | Build established: Scavenger-Mutant 2432 | -9/Materials | Discovered new exit (range 5) 2455 | -9/Materials | Entered another Materials area 2455 | -8/Materials | Evolved 2 slots: Utility x2 3107 | -8/Materials | Repaired Shock Bomb Launcher 3141 | -8/Materials | Discovered new exit (range 15) 3292 | -8/Materials | Build established: Mutant 3308 | -8/Materials | Entered Factory 3308 | -7/Factory | Evolved 2 slots: Weapon x2 3614 | -7/Factory | Build established: Bomber 3837 | -7/Factory | Identified exit to Storage 3837 | -7/Factory | Identified exit to Lower Caves 3943 | -7/Factory | Garrison activated, responded to threat 4198 | -7/Factory | Entered Lower Caves 4234 | -7/Lower Caves | Build established: Hauler-Tank 4436 | -7/Lower Caves | Spotted B-75 Beast 4501 | -7/Lower Caves | Encountered a Warlord checkpoint 4625 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4936 | -7/Lower Caves | Discovered new exit (range 6) 5030 | -7/Lower Caves | Entered another Lower Caves area 5109 | -7/Lower Caves | Discovered new exit (range 5) 5866 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5904 | -7/Lower Caves | Destroyed 9 combat bots 5935 | -7/Lower Caves | Discovered new exit (range 14) 6080 | -7/Lower Caves | Entered Zion 6080 | -7/Zion | Accompanied by 2 allies 6162 | -7/Zion | Discovered new exit (range 15) 6260 | -7/Zion | System corruption cleaned by Quarantine Array 6309 | -7/Zion | Learned location of Data Miner (-6) 6355 | -7/Zion | Learned location of Warlord (-4) 6452 | -7/Zion | Gained Derelict followers 6701 | -7/Zion | Imprinted 6703 | -7/Zion | Declared Zion's savior 6801 | -7/Zion | Found Prototype Processor 6807 | -7/Zion | Found Prototype Processor 6809 | -7/Zion | Found Prototype Processor 6847 | -7/Zion | Identified Spectral Analyzer (x2) 6851 | -7/Zion | Found Prototype Processor 6899 | -7/Zion | Identified Exp. Signal Interpreter 6976 | -7/Zion | Learned location of Recycling (-7) 6992 | -7/Zion | Identified Exp. Armor Integrity Analyzer 7095 | -7/Zion | Build established: Hauler-Skirmisher 7180 | -7/Zion | Entered Proximity Caves 7180 | -6/Proximity Caves | Accompanied by 8 allies 7192 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7398 | -6/Proximity Caves | Build established: Hauler-Gunner 7728 | -6/Proximity Caves | Learned 8 Factory zone layouts 7729 | -6/Proximity Caves | Learned 4 Factory zone layouts 7780 | -6/Proximity Caves | Build established: Hauler-Tank 7797 | -6/Proximity Caves | P-60 Hacker assimilated allied Soldier 5a 8060 | -6/Proximity Caves | Spotted B-75 Beast 8061 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 8077 | -6/Proximity Caves | Allies destroyed B-75 Beast 8326 | -6/Proximity Caves | Discovered new exit (range 15) 8385 | -6/Proximity Caves | Core integrity fell below 50% 8390 | -6/Proximity Caves | Core integrity fell below 20% 8391 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08362_ Penetrated by Slug. 08369_ Slug penetrates Storage Shell. 08369_ Storage Shell breached. 08369_ Slug penetrates Reinforced Barrier. 08371_ Slug penetrates Storage Shell. 08372_ Imp. Deuterium Engine destroyed. 08375_ Penetrated by Slug. 08375_ Slug penetrates Reinforced Barrier. 08375_ Slug penetrates H-66 Slayer. 08378_ Slug penetrates G-50 Soldier. 08378_ Penetrated by Slug. 08382_ Slug penetrates Storage Shell. 08384_ Penetrated by Slug. 08384_ Lyr. Heavy Armor Plating destroyed. 08385_ G-50 Soldier misfires. 08385_ Critical hit. 08385_ Imp. Cooling System destroyed. 08388_ Penetrated by Slug. 08389_ G-50 Soldier IFF system glitched. 08391_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | #########################??????????????????? | | #! !!!!#! !!!!# "[??????????????????? | | #! #! # "[??????????????????? | | ?#! [[[[#! !!??# "[??????????????????? | | ####+######h##### "#????????????????? | | =%! #????????????????? | | [! g < #????????????????? | | @#????????????????? | | ### ###+###### #????????????????? | | # # #Y hhg #????????????????? | | # # #Y # g!#????????????????? | | # # # # g!#????????????????? | | !# # # ####""#####????????????????? | | ["# # # #??????????????????????????? | | Y"# # # #??????????????????????????? | | ""# # # #??????????????????????????? | | ### ############??????????????????????????? | | ?? ?????????????????????????????????????? | | ?? ?????????????????????????????????????? | | ?? ?????????????????????????????????????? | | ?? ?????????????????????????????????????? | | """"?????????????????????????????????????? | | "????????????????????????????????????????? | | "????????????????????????????????????????? | | "????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ##?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 16 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- Recoil Stabilizer | -9/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Hacked Adv. Shield Generator | -7/Factory | Hacked Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Bore Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussCoilDatajack Manual? 0 Play Time 01:34:58 Cumulative 890.9 hours Start 2020.09.28 @ 16:59:32 End 2020.09.28 @ 22:16:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 340 Rogue 340 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6983cc97-19ef-4e9a-a48c-1b521f2f0379