Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.03 @ 23:18:58 Player: 81fm Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (84) 420 Value Destroyed (2681) 2681 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (209) 209 TOTAL SCORE: 6350 Bonus ------- Follower Combat Kills 209 Cogmind --------- Core Integrity 541/700 Matter 236/300 Energy 31/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Treads Improved Sensor Array Improved Signal Interpreter System Restoration Module Peak State ------------ > --- POWER ------------ Heavy Ion Engine Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter ECM Suite Hacking Suite Field Recycling Unit > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Deuterium Engine Advanced Treads Medium Treads Improved Heat Sink Improved Signal Interpreter Advanced Beam Cannon Plasma Cannon Plasma Cannon Improved Grenade Launcher Improved Datajack [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Plasma Cannon Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Slots Evolved 7 | . 1 . 2 . 2 2 . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 6 | . 1 . 2 . 1 2 . Weapon . | . . . . . . . . Parts Attached 68 | 6 3 . 2 25 17 10 5 Power 7 | 1 . . . 1 2 3 . Engine 6 | 1 . . . 1 2 2 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 13 | 2 . . . 5 2 4 . Treads 12 | 2 . . . 4 2 4 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . 1 . . . Utility 19 | 1 3 . . 4 8 3 . Device 11 | . . . . 3 6 2 . Storage 5 | 1 2 . . 1 1 . . Processor 2 | . 1 . . . 1 . . Hackware 1 | . . . . . . 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 29 | 2 . . 2 15 5 . 5 Energy Gun 3 | . . . . 3 . . . Energy Cannon 8 | . . . . 1 4 . 3 Ballistic Gun 5 | 2 . . 2 1 . . . Ballistic Cannon 11 | . . . . 10 1 . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 7 | . . . . 7 . . . Parts Lost 12 | . 1 . . . 4 1 6 Power 2 | . . . . . 1 . 1 Propulsion 2 | . . . . . 1 . 1 Utility 5 | . 1 . . . 2 1 1 Weapon 3 | . . . . . . . 3 Highest Loss Streak 6 | . 1 . . . 2 1 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 92 87 70 87 99 99 93 Engine 12 | . 12 12 10 10 15 14 12 Treads 17 | . 25 25 20 20 16 14 12 Device 25 | . . . . 17 35 34 34 Storage 14 | . 21 25 20 20 11 7 7 Processor 2 | . 8 . . . 1 7 7 Hackware 1 | . . . . . . 7 7 Energy Cannon 7 | . . . . . 15 14 11 Ballistic Gun 2 | . 25 25 20 . . . . Ballistic Cannon 7 | . . . . 19 . . . Naked Turns . | . . . . . . . . Heaviest Build 85 | 19 32 32 34 70 85 65 65 Greatest Support 56 | 40 40 40 40 40 43 56 56 Greatest Overweight (x) 19 | 6 . . . 19 3 1 1 Average Overweight (x) 1 | 1 . . . 1 1 1 1 Largest Inventory Capacity 20 | 10 15 15 15 20 20 15 15 Average Capacity 17 | 8 14 15 15 19 19 15 14 Most Carried 18 | 5 3 2 4 18 14 11 11 Average Carried 8 | 2 2 2 2 9 9 9 10 Final Capacity 20 | 10 15 15 15 20 15 15 5 Final Carried 11 | 3 2 2 4 11 8 11 4 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Matter Collected 1373 | 245 229 . 103 521 156 108 11 Remotely . | . . . . . . . . Salvage Created 3128 | . 204 . 115 999 909 901 . Parts 147 | . 7 . 7 53 44 36 . Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled 41 | . . . . 41 . . . Retrieved Matter 253 | . . . . 253 . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Combat Hostiles Destroyed 53 | . 4 . 2 19 16 12 . Guns 7 | . 4 . 2 1 . . . Cannons 42 | . . . . 18 14 10 . Classes Destroyed 13 | . 2 . 1 7 1 2 . Worker 4 | . . . . 1 2 1 . Builder 2 | . . . . 1 1 . . Hauler 1 | . . . . 1 . . . Recycler 5 | . . . . 4 . 1 . Mechanic 1 | . . . . . . 1 . Operator 6 | . . . . 2 3 1 . Watcher 12 | . 1 . . 2 5 4 . Swarmer 6 | . . . . 2 4 . . Grunt 24 | . 4 . . 9 6 5 . Duelist 2 | . . . . 2 . . . Sentry 14 | . . . 2 6 4 2 . Hunter 4 | . . . . . 2 2 . Programmer 3 | . . . . . . 3 . Best Kill Streak 8 | . 4 . 1 8 3 6 . Combat Bots Only 5 | . 2 . 1 5 3 2 . Max Kills in Single Turn 2 | . 1 . 1 2 2 2 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Hostile Shots Fired 352 | . 19 . 10 87 102 128 6 Missed 92 | . 2 . 2 26 20 41 1 Damage Taken 2213 | . 154 . 71 490 719 584 195 Core 351 | . 17 . 20 58 97 54 105 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1379 | . 95 . 47 308 445 376 108 Core Remaining (%) 88 | 100 . 93 . 80 82 . . Volleys Fired 228 | . 18 . 9 57 85 53 6 Largest 2 | . 2 . 2 2 2 2 2 Hottest 160 | . 40 . 43 78 160 160 160 Shots Fired 419 | . 36 . 18 111 141 104 9 Gun 58 | . 36 . 18 4 . . . Cannon 360 | . . . . 107 141 104 8 Launcher 1 | . . . . . . . 1 Special . | . . . . . . . . Kinetic 175 | . 36 . 18 111 10 . . Thermal 243 | . . . . . 131 104 8 Explosive 1 | . . . . . . . 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 33 | . 17 . 20 33 18 25 12 Robot Miss Streak 3 | . 1 . . 2 3 3 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 312 | . 32 . 15 80 93 82 10 Core Hits 107 | . 11 . 4 33 33 26 . Critical Kills 4 | . . . . . 2 2 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 14 | . . . . 10 2 2 . Meltdown 4 | . . . . . 2 2 . Blast 10 | . . . . 10 . . . Melee Attacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7259 | . 374 . 200 1708 2380 2158 439 Guns 633 | . 374 . 200 59 . . . Cannons 6387 | . . . . 1649 2380 2151 207 Explosions 232 | . . . . . . . 232 Melee . | . . . . . . . . Ramming 7 | . . . . . . 7 . Kinetic 2454 | . 374 . 200 1708 172 . . Thermal 4566 | . . . . . 2208 2151 207 Explosive 232 | . . . . . . . 232 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . . 5 Average Corruption 5 | . . . . . . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Matter Fused 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 96 | . . . . . 28 68 . Projectiles 96 | . . . . . 28 68 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 4 | . . . . 3 1 . . Impact . | . . . . . . . . Kinetic 4 | . . . . 3 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 36 | . . . . . . . 36 Shots 1 | . . . . . . . 1 Rammed 4 | . . . . . . 4 . Targets Rammed 4 | . . . . . . 4 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 468 | . 2 . . 324 335 468 27 Average Temperature 95 | . 2 . . 62 114 103 15 Received Heat Transfer 1278 | . 144 . 27 318 495 294 . Effects 12 | . . . . . 5 7 . Shutdowns 3 | . . . . . 1 2 . Interference 8 | . . . . . 4 4 . Matter Decay 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . . . . 2 3 . Combat Hostiles 4 | . . . . . 2 2 . Parts Melted 23 | . . . . 1 13 9 . Heat Transferred 8900 | . . . . . 4350 4150 400 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Peak Influence 334 | . 112 30 83 268 334 214 7 Initial 43 | . . 30 8 24 43 . . Average 62 | . 45 30 56 70 67 51 . Maximum Alert Level 1 | . . . . 1 1 1 . Low Security (%) 95 | 100 100 100 100 95 90 99 100 Level 1 4 | . . . . 4 9 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . . . 4 3 5 . Investigation 2 | . . . . . 2 . . Extermination 4 | . . . . . . 4 . Reinforcement 4 | . . . . 2 1 1 . Assault 2 | . . . . 2 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Distress Signals 8 | . . . . 4 3 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | . 5 . 2 37 29 21 2 Peak Tracking Total 7 | . 3 . 1 7 4 3 2 Tactical Retreats 6 | . . . . . 5 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Traps Triggered 4 | . . . . 3 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Machines Disabled 3 | . . . . 2 . 1 . Max in Single Turn 1 | . . . . 1 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Machines Accessed 17 | . 1 . 1 8 5 2 . Terminals 17 | . 1 . 1 8 5 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 34 | . 2 . 2 13 12 5 . Successful 24 | . . . 2 12 7 3 . Failed 10 | . 2 . . 1 5 2 . Catastrophic 2 | . 1 . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 34 | . 2 . 2 13 12 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 24 | . . . 2 12 7 3 . Record 4 | . . . 2 . 2 . . Part Schematic 2 | . . . . 2 . . . Open Door 4 | . . . . 4 . . . Alert Level 1 | . . . . . 1 . . Unreport Threat 3 | . . . . 2 1 . . Locate Traps 3 | . . . . 1 1 1 . Maintenance Status 1 | . . . . . 1 . . Recall Investigation 1 | . . . . . . 1 . Hauler Manifests 2 | . . . . 1 . 1 . Zone Layout 3 | . . . . 2 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . Used 1 | . . . . . 1 . . Hacking Detections 7 | . 1 . . 3 2 1 . Full Trace Events 3 | . 1 . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 1 . . Highest-Rated Group 62 | . . . . 62 31 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 35 | . . . . 32 3 . . Total Damage 583 | . . . . 542 41 . . Kills 8 | . . . . 8 . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Turns Passed 6753 | 116 259 23 236 2630 2105 1315 69 Spaces Moved 2380 | 60 125 15 127 910 680 444 19 Core 82 | 46 . . . 36 . . . Treads 2298 | 14 125 15 127 874 680 444 19 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 232 240 Average Speed 236 | 170 160 160 160 259 240 238 240 Slowest Speed 1000 | 350 160 160 160 1000 400 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 5 33 7 13 94 62 12 21 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 16 | . . . . . 16 . . Terrain Destroyed 45 | . . . . 1 37 . 7 Melee . | . . . . . . . . Projectile 38 | . . . . 1 37 . . AOE 7 | . . . . . . . 7 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Total 3091 | 74 148 14 141 1072 1019 592 31 Wait 276 | . . . . 9 202 65 . Move 2374 | 59 124 14 126 909 679 444 19 Hop . | . . . . . . . . Pick Up 70 | 9 2 . 3 28 17 11 . Fast Attach . | . . . . . . . . Attach 38 | 6 2 . . 10 13 3 4 Detach 12 | . . . . 7 5 . . Swap 30 | . 1 . 2 15 4 7 1 Drop 39 | . 1 . 1 18 14 5 . Fire 228 | . 18 . 9 57 85 53 6 Melee 1 | . . . . . . . 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . . . . . . 4 . Escape Stasis 19 | . . . . 19 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 117 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Evolved 1 slot: Utility x1 315 | -10/Materials | Build established: Hacker-Mutant 358 | -10/Materials | Identified exit to Mines 358 | -10/Materials | Discovered exit to Mines (range 7) 376 | -10/Materials | Entered Mines 383 | -10/Mines | Identified exit to Materials 383 | -10/Mines | Discovered exit to Materials (range 11) 399 | -10/Mines | Entered Materials 399 | -9/Materials | Evolved 2 slots: Utility x2 417 | -9/Materials | Identified exit to Mines 417 | -9/Materials | Discovered exit to Mines (range 14) 498 | -9/Materials | Identified exit to Storage 498 | -9/Materials | Discovered exit to Storage (range 15) 635 | -9/Materials | Entered Storage 2161 | -9/Storage | Met a pair of Derelict thieves 3175 | -9/Storage | Identified exit to Materials 3175 | -9/Storage | Discovered exit to Materials (range 13) 3265 | -9/Storage | Entered Materials 3265 | -8/Materials | Accompanied by 1 ally 3265 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5334 | -8/Materials | Identified exit to Factory 5334 | -8/Materials | Discovered exit to Factory (range 7) 5370 | -8/Materials | Entered Factory 5370 | -7/Factory | Evolved 2 slots: Utility x2 6685 | -7/Factory | Sucked down chute 6685 | -7/Factory | Entered Waste 6700 | -7/Waste | EMP discharged 6720 | -7/Waste | Spotted C-40 Crusher 6727 | -7/Waste | Spotted C-40 Crusher 6744 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6747 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6750 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6752 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6753 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6754 | -7/Waste | Self-destructed Last Messages --------------- 06700_ System corrupted (+5). 06709_ System corrupted: Matter fused (-6). 06726_ System corrupted: Plasma Cannon failed to cycle. 06742_ System corrupted: Imp. Heat Sink rejected. 06744_ Med. Treads crushed. 06744_ Plasma Cannon crushed. 06744_ Med. Treads crushed. 06747_ Jacked C-40 Crusher... 06747_ Deuterium Engine crushed. 06747_ Imp. Datajack crushed. 06748_ Imp. Heat Sink crushed. 06749_ Deuterium Engine crushed. 06750_ Imp. Grenade Launcher crushed. 06750_ Imp. Sensor Array crushed. 06750_ Imp. Heat Sink crushed. 06750_ ECM Suite destroyed. 06752_ Plasma Cannon crushed. 06752_ Lrg. Storage Unit crushed. 06753_ Plasma Cannon crushed. 06753_ Field Recycling Unit crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ####????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????# #???????????????????? | | ??????????############??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #### ##??????????????????? | | ??????????# ## ####### ?????????? | | ??????????#! ?????????? | | ??????????# CCCC ????????? | | ??????????# CCCC ????????? | | ??????????# !@] ????????? | | ??????????# ## !=] ######## ??????????? | | ??????????# ! ### #??????????????????? | | ??????????# #?## ##??????????????????? | | ??????????############??# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 460 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Hvy. EM Pulse Gun | -9/Storage | Hacked Imp. Datajack | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Shopping List Challenges ------------ None Game ------ Seed DroneTerrabombRecalibrator Manual? 0 Play Time 00:48:07 Cumulative 7.3 hours Start 2024.04.03 @ 22:26:43 End 2024.04.03 @ 23:18:58 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 14 Rogue 9 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a17adeb3-dc7d-4ffa-8509-2b9ea8caa500