Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 21:47:27 Player: CanadianCogs Result: Destroyed by UG-EJ8(M) with Heavy Riot Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (8) 40 Value Destroyed (203) 203 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 2643 Bonus ------- Follower Combat Kills 40 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 286/300 Energy 49/280 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit ECM Suite Shield Generator Makeshift Hacking Suite > --- WEAPON (2) ------- Spear Makeshift Spear > --- INVENTORY (10) --- Shield Generator Shield Generator Rocket Array Rocket Array Remote Datajack Maul Maul Power Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Weight Redist. System Shield Generator > --- WEAPON ----------- Spear Makeshift Spear > --- INVENTORY -------- Shield Generator Shield Generator Shield Generator Rocket Array Rocket Array Maul Maul Maul Power Maul Self-destruct Interrupter [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Hackware Makeshift Hacking Suite Weapon Makeshift Spear Ballistic Gun Assault Rifle Launcher Rocket Array Impact Weapon Power Maul Slashing Weapon Mining Claw Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 34 | 6 4 3 7 2 11 1 Power 3 | 1 . . 1 . 1 . Engine 3 | 1 . . 1 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . 2 . 1 . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 5 | 2 . 2 . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 1 . 6 . 3 1 Device 9 | . 1 . 5 . 2 1 Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 14 | 2 3 1 . 1 7 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 2 2 . . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon 2 | . 1 . . . 1 . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon 5 | . . 1 . . 4 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . Parts Lost 6 | . . . 3 1 . 2 Power 1 | . . . 1 . . . Propulsion 3 | . . . 1 1 . 1 Utility 2 | . . . 1 . . 1 Weapon . | . . . . . . . Highest Loss Streak 2 | . . . 2 1 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 90 96 75 77 87 87 Engine 11 | . 14 14 10 11 11 11 Wheel 13 | . 28 28 19 5 11 10 Device 22 | . 8 14 23 33 24 22 Storage 11 | . 14 14 11 11 11 11 Hackware 7 | . . . . . 8 11 Ballistic Gun 2 | . 24 20 . . . . Piercing Weapon 17 | . . 3 11 11 19 22 Naked Turns . | . . . . . . . Heaviest Build 27 | 14 15 15 22 24 27 26 Greatest Support 26 | 20 20 20 26 22 22 16 Greatest Overweight (x) 2 | . . . 1 2 1 1 Average Overweight (x) . | . . . . 1 . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 8 10 10 10 Most Carried 10 | 5 8 8 10 10 10 10 Average Carried 9 | 1 4 8 8 10 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 1 8 8 10 10 10 8 Class Distribution -------------------- 66% | Derelict-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 543 | 266 . . 154 17 100 6 Remotely . | . . . . . . . Salvage Created 299 | 25 . 12 232 . . 30 Parts 26 | 4 . 4 16 . . 2 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 5 | . . . 4 . . 1 Melee 5 | . . . 4 . . 1 Classes Destroyed 5 | 1 . . 3 . . 1 Tunneler 2 | 1 . 1 . . . . Hauler 1 | . . . 1 . . . Swarmer 1 | . . . . . . 1 Grunt 3 | . . . 3 . . . Sentry 1 | . . . 1 . . . Best Kill Streak 4 | 1 . 1 4 . . 1 Combat Bots Only 3 | . . . 3 . . 1 Max Kills in Single Turn 1 | 1 . 1 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 72 | . 17 . 36 3 . 16 Missed 14 | . 1 . 7 . . 6 Damage Taken 995 | . 215 . 401 120 . 259 Core 460 | . 56 . 205 100 . 99 Absorbed by Shields 87 | . . . . . . 87 Core Remaining (%) 88 | 100 . 77 . . . . Volleys Fired 7 | 1 6 . . . . . Largest 2 | 2 2 . . . . . Hottest 40 | 40 40 . . . . . Shots Fired 14 | 2 12 . . . . . Gun 14 | 2 12 . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 14 | 2 12 . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 6 | 1 6 . . . . . Robot Miss Streak 3 | . 3 . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 28 | 1 7 1 15 . . 4 Core Hits 11 | 1 3 1 5 . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Impale 1 | . . . 1 . . . Melee Attacks 59 | . . 1 22 . 30 6 Impact 20 | . . . . . 20 . Slashing . | . . . . . . . Piercing 39 | . . 1 22 . 10 6 Sneak Attacks 2 | . . 1 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 759 | 15 88 65 472 . . 119 Guns 103 | 15 88 . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 656 | . . 65 472 . . 119 Ramming . | . . . . . . . Kinetic 103 | 15 88 . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 656 | . . 65 472 . . 119 Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 33 | . . . 33 . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 33 | . . . 33 . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 11 | . 11 . 1 . . . Average Temperature 5 | . 5 . 1 . . . Received Heat Transfer 366 | . 117 . 213 . . 36 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 108 | 5 27 15 108 42 . . Initial 42 | . 3 10 5 42 . . Average 22 | 2 11 10 37 37 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 16 | . 3 . 7 2 . 4 Peak Tracking Total 4 | . 2 . 4 2 . 3 Tactical Retreats 2 | . . . 2 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 7 | . 4 . 3 . . . Terminals 7 | . 4 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 26 | . 17 . 9 . . . Successful 10 | . 7 . 3 . . . Failed 16 | . 10 . 6 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 25 | . 13 . 10 . 2 . Terminals 26 | . 17 . 9 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 4 . 2 . . . Robot Schematic 6 | . 4 . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 3 . 1 . . . Terminals 4 | . 3 . 1 . . . Assimilate 1 | . 1 . . . . . Botnet 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 4 . 3 . . . Full Trace Events 7 | . 4 . 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 10 | . 4 . 2 . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 5 | . 1 . . . 4 . Largest Group 4 | . 1 1 1 . 4 4 Highest-Rated Group 154 | . 10 10 10 . 154 154 Highest-Rated Ally 41 | . 10 10 10 . 41 41 Total Orders . | . . . . . . . Ally Attacks 15 | . . . . . . 15 Total Damage 403 | . . . . . . 403 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted 2 | . . . . . . 2 Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 1 . . 1 3 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3015 | 36 124 151 235 22 2006 441 Spaces Moved 2365 | 30 97 139 190 18 1520 371 Core 14 | 12 . . . 2 . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2351 | 18 97 139 190 16 1520 371 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 95 100 115 Average Speed 108 | 68 80 80 84 106 114 115 Slowest Speed 150 | 80 80 80 95 150 115 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 27 45 19 3 91 47 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 1 4 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2730 | 42 131 179 240 19 1738 381 Wait 230 | . 14 33 15 . 168 . Move 2359 | 29 96 138 189 17 1519 371 Hop . | . . . . . . . Pick Up 25 | 6 8 . 4 . 6 1 Fast Attach 18 | 1 2 1 5 2 7 . Attach 10 | 5 2 . 2 . . 1 Detach 1 | . 1 . . . . . Swap 6 | . . 2 . . 4 . Drop 24 | . 2 4 3 . 13 2 Fire 7 | 1 6 . . . . . Melee 50 | . . 1 22 . 21 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 14) 161 | -10/Materials | Entered Mines 161 | -10/Mines | Accompanied by 1 ally 183 | -10/Mines | Met a Derelict bent on vengeance 263 | -10/Mines | Learned Materials terminal intel 270 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 301 | -10/Mines | Discovered new exit (range 15) 312 | -10/Mines | Build established: Mutant 312 | -10/Mines | Entered Materials 312 | -9/Materials | Accompanied by 1 ally 312 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Loaded intel: 12 terminal locations 489 | -9/Materials | Core integrity fell below 50% 538 | -9/Materials | Discovered new exit (range 11) 547 | -9/Materials | Entered Mines 548 | -9/Mines | Assembled infested the area 548 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 569 | -9/Mines | Entered Zion 674 | -7/Zion | Discovered new exit (range 13) 871 | -7/Zion | Found Prototype Launcher 871 | -7/Zion | Identified Rocket Array 883 | -7/Zion | Found Rocket Array 943 | -7/Zion | Learned Factory recycling unit intel 974 | -7/Zion | Learned location of 1 exit from Factory 980 | -7/Zion | Learned location of Warlord (-5) 1115 | -7/Zion | Given the Hacking Drone Bay 1174 | -7/Zion | Learned location of Armory (-3) 1296 | -7/Zion | Build established: Derelict-Mutant 1812 | -7/Zion | Imprinted 1814 | -7/Zion | Declared Zion's savior 2575 | -7/Zion | Entered Proximity Caves 2575 | -6/Proximity Caves | Accompanied by 4 allies 2619 | -6/Proximity Caves | Identified exit to Factory 2741 | -6/Proximity Caves | Learned 4 Factory zone layouts 2980 | -6/Proximity Caves | Spotted B-75 Beast 2986 | -6/Proximity Caves | Core integrity fell below 20% 3016 | -6/Proximity Caves | Destroyed by UG-EJ8(M) with Heavy Riot Gun Last Messages --------------- 02906_ S-27 Virus destroyed. 02909_ Self-destruct Interrupter emitting active interruption sequence. 02909_ S-27 Virus destroyed. 02911_ Acquired Self-destruct Interrupter. 02916_ Autogun fries itself beyond repair. 02918_ Lgt. Nuclear Core self-destruct mechanism malfunctions. 02919_ VTOL Module fries itself beyond repair. 02920_ VTOL Module self-destruct mechanism malfunctions. 02921_ Lgt. Nuclear Core fries itself beyond repair. 02979_ Acquired derelict log, extracted data. Exit location confirmed. 03000_ Acquired 4 matter. 03004_ Dropped Self-destruct Interrupter. 03006_ Self-destruct Interrupter emitting active interruption sequence. 03009_ Com. Wheel destroyed. 03012_ Self-destruct Interrupter emitting active interruption sequence. 03012_ Shield Generator destroyed. 03014_ Chain reaction triggered in Rnf. Deuterium Engine. 03015_ 4L-44S(M) suffers critical hit (Meltdown). Map ----- +----------------------------------------------------+ | #???????## "" #????????????? | | # #????????# """" #????????????? | | # " " " ##???????# "" #????????????? | | """""" ##??????# #????????????? | | """"""" ######### ######????????????? | | #????????????????? | | " " " #????????????????? | | """""" ######## ###????????????????? | | """""" #### ##??????# #??????????????????? | | * * #??####???????# #??????????????????? | | %% ##?????????????# #??????????????????? | | #### ##% =###??#####???????# #??????????????????? | | ## ### #???## ###?????# #??????????????????? | | # ## #??## ;##???# #??????????????????? | | #### #??## #??????????????????? | | # ### %#?## #??????????????????? | | # ## ### #??????????????????? | | # #?# = ##??????????????????? | | # ## !%= ##???????????????????? | | ##* ##?##?????????????????? | | ##### ## #? ##????????????????? | | ????##### % ## #????????????????? | | ????????# #;; ; #????????????????? | | ????????## !% ## #####?????????????? | | ?????????# # ! M BB #?????????????? | | ?????????# ## M @BB #?????????????? | | ?????????# ## #####% ;; #?????????????? | | ?????????# ## ##???# ### #?????????????? | | ?????????????## #????; ##??? #?????????????? | | ??????????????### ??? ###????? #?????????????? | | ????????????????## ??##?????????####?????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ????????????????????????????? | | ??????????????????###????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Evasion (%) 50 Offensive Hacking 11 Item Schematics ----------------- Remote Datajack | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Great Axe | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Robot Schematics ------------------ S-10 Pest | -10/Materials | Hacked G-34 Mercenary | -10/Materials | Hacked W-16 Scout | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked Y-45 Defender | -9/Materials | Hacked K-01 Serf | -9/Materials | Hacked W-25 Informer | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransdimensionalBiometalMace Manual? 0 Play Time 00:40:29 Cumulative 40.7 hours Start 2024.06.13 @ 20:56:46 End 2024.06.13 @ 21:47:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34b66906-42ef-4962-966d-14af03977ee9