Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.24 @ 20:22:46 Player: Tuwiuu Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (37) 185 Value Destroyed (1045) 1045 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (2700) 2700 TOTAL SCORE: 11410 Bonus ------- Follower Combat Kills 642 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -42 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 458/700 System Corruption 0% Temperature Cool (79) Movement Flying (168) Ox2 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (5) --- Biomechanical Wings Cooled Impulse Thruster > --- UTILITY (8) ------ Machine Analyzer Makeshift Terrain Scan Processor Experimental Targeting Computer Improved Hacking Suite > --- WEAPON (2) ------- Vortex Lance > --- INVENTORY (5) ---- Makeshift ECM Suite Improved Energy Mantle Vortex Lance (40) Peak State ------------ > --- POWER ------------ Backup Power III Makeshift Power Source > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Biomechanical Wings Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Machine Analyzer Triangulator Improved Signal Interpreter Advanced Terrain Scanner Makeshift Terrain Scan Processor Experimental Targeting Computer Improved Hacking Suite System Mapper > --- WEAPON ----------- High-powered Shock Rifle Vortex Lance > --- INVENTORY -------- Vortex Chain Reactor Makeshift ECM Suite Improved Energy Mantle Vortex Lance [Rating: 107] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Machine Analyzer Device Triangulator Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Power Maul Energy Gun Backup Laser III Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Mining Claw Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . Utility 6 | . . . . 2 2 . . . . 1 . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 139 | 10 3 7 19 24 8 . . . . 22 2 1 4 . 1 3 12 1 1 19 2 Power 23 | 1 1 . 2 3 1 . . . . 6 . . . . . 1 3 . . 3 2 Engine 11 | 1 1 . 2 2 . . . . . 1 . . . . . . 2 . . 2 . Core 9 | . . . . 1 1 . . . . 5 . . . . . 1 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Propulsion 44 | 2 . 2 12 6 . . . . . 6 . 1 1 . . . 4 . . 10 . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 6 | 2 . . 3 . . . . . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . 2 . . . . . . . . . . . . . 3 . . 5 . Flight 28 | . . 2 7 6 . . . . . 6 . 1 1 . . . 1 . . 4 . Utility 38 | 1 1 2 . 5 3 . . . . 10 2 . 2 . 1 2 4 1 1 3 . Device 21 | . . . . 1 1 . . . . 8 1 . 2 . 1 2 2 1 1 1 . Storage 4 | 1 . 1 . 2 . . . . . . . . . . . . . . . . . Processor 9 | . 1 1 . 1 2 . . . . 2 1 . . . . . . . . 1 . Hackware 4 | . . . . 1 . . . . . . . . . . . . 2 . . 1 . Protection . | . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 6 1 3 5 10 4 . . . . . . . 1 . . . 1 . . 3 . Energy Gun 5 | . . . 1 2 . . . . . . . . . . . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 20 | 6 1 3 4 6 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Special Melee Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . 4 1 . . . . . . . . . . . 1 . . 9 1 Parts Lost 48 | . . . 14 1 . . . . . 5 . 1 . . . 5 10 . 2 1 9 Power 11 | . . . 2 1 . . . . . 2 . . . . . 1 2 . 1 . 2 Propulsion 20 | . . . 9 . . . . . . 2 . 1 . . . 1 3 . 1 . 3 Utility 11 | . . . . . . . . . . 1 . . . . . 3 3 . . 1 3 Weapon 6 | . . . 3 . . . . . . . . . . . . . 2 . . . 1 Highest Loss Streak 12 | . . . 12 1 . . . . . 2 . 1 . . . 2 6 . 2 1 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 88 | . 95 80 88 98 100 100 100 100 100 92 93 93 93 93 88 69 69 57 57 81 79 Engine 3 | . 14 14 10 7 . . . . . . . . . . . . 4 . . 8 6 Core 6 | . . . . 1 6 7 7 7 7 9 13 13 13 13 11 5 . 5 4 . . Leg 2 | . 28 8 5 . . . . . . . . . . . . . . . . . . Flight 22 | . . 19 28 35 30 30 30 30 30 25 26 26 26 26 23 21 16 11 11 16 24 Device 13 | . . . . 9 14 15 15 15 15 16 20 20 20 20 23 17 19 10 11 10 4 Storage 2 | . 14 13 11 9 . . . . . . . . . . . . . . . . . Processor 18 | . 10 14 11 9 23 23 23 23 23 23 20 20 20 20 17 17 17 17 17 20 22 Hackware 5 | . . . . 8 7 7 7 7 7 6 6 6 6 6 5 . 2 5 5 8 10 Ballistic Gun 3 | . 27 9 13 12 3 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . 3 7 7 7 7 1 . . . . . . . . . . . Impact Weapon 3 | . . . . . 3 7 7 7 7 6 6 6 6 6 5 5 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 40 | 12 12 12 14 20 16 16 16 16 16 22 22 20 20 20 21 24 20 9 17 22 40 Greatest Support 40 | 20 20 20 40 20 18 18 18 18 18 22 22 22 24 24 24 24 23 11 11 30 30 Greatest Overweight (x) 3 | . . 1 1 1 . . . . . . . . . . . . . . 1 3 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 7 8 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 8 8 7 10 6 5 5 5 5 5 5 5 5 5 5 5 5 3 3 5 5 Average Carried 5 | 3 7 7 5 8 4 4 5 5 5 4 5 4 4 5 4 4 3 2 2 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 6 7 5 5 5 5 5 5 5 4 5 5 5 5 2 3 3 5 3 Class Distribution -------------------- 31% | Ninja 27% | Scout 12% | Mutant 6% | Scavenger-Mutant 5% | Infiltrator-Sprinter 5% | Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Infiltrator-Sprinter | -6/Factory Ninja | -6/Lower Caves Ninja | -6/Lower Caves Ninja | -6/Zion Ninja | -5/Proximity Caves Ninja | -5/Factory Infiltrator-Sprinter | -5/Garrison Ninja | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Matter Collected 1999 | 273 41 263 153 214 251 131 . . . 157 35 78 40 . . 25 65 55 . 208 10 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1316 | 83 90 32 133 193 161 106 . . . 238 . . . . . 280 . . . . . Parts 62 | 2 7 5 18 16 6 . . . . 4 . . . . . 4 . . . . . Haulers Intercepted 4 | . 1 . . 2 . . . . . 1 . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . 5 . . . . . . 29 . . . . . . . Prevented 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Combat Hostiles Destroyed 17 | . 3 1 5 2 . . . . . 1 . . . . . 5 . . . . . Melee 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Guns 11 | . 3 1 5 2 . . . . . . . . . . . . . . . . . Classes Destroyed 11 | 1 2 1 2 1 2 . . . . 1 . . . . . 1 . . . . . Worker 5 | . . . . . 3 . . . . 2 . . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . 2 . . . . . 1 . . . . . . . . . . . Recycler 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . Watcher 6 | . . . 2 2 . . . . . 2 . . . . . . . . . . . Swarmer 9 | . 3 1 5 . . . . . . . . . . . . . . . . . . Cutter 2 | . . . . 2 . . . . . . . . . . . . . . . . . Grunt 5 | . . . . . . . . . . . . . . . . 5 . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . . . . . . . . Zionite 1 | . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 3 | 1 2 1 3 2 2 . . . . 3 . . . . . 2 . . . . . Combat Bots Only 2 | . 1 1 2 2 . . . . . 1 . . . . . 2 . . . . . Max Kills in Single Turn 1 | 1 1 1 1 1 1 . . . . 1 . . . . . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Hostile Shots Fired 643 | . 28 7 170 35 . . 1 . 4 118 2 6 . . . 63 67 6 26 15 95 Missed 293 | . 10 5 60 17 . . 1 . 3 64 1 5 . . . 28 32 5 15 10 37 Damage Taken 5386 | . 149 28 1230 337 6 . . . 19 798 14 24 . 48 . 605 790 22 217 146 953 Core 1810 | . 44 28 332 88 . . . . . 258 . . . 48 . 288 174 . 150 74 326 Absorbed by Shields 40 | . . . . . . . . . . . . . . . . 40 . . . . . Regen/Repaired (Parts) 68 | . 50 . 17 . . . . . . . . . . . . . . . . 1 . Core Remaining (%) 72 | 100 . 71 17 84 . . . . 100 . . . . 64 . . . . . . . Volleys Fired 97 | 4 19 1 26 27 13 2 . . . 4 . . . . . . 1 . . . . Largest 2 | 2 2 2 2 2 1 1 . . . 1 . . . . . . 1 . . . . Hottest 95 | 40 40 40 95 48 25 5 . . . 5 . . . . . . 43 . . . . Shots Fired 169 | 8 39 4 52 46 13 2 . . . 4 . . . . . . 1 . . . . Gun 155 | 8 39 4 52 46 6 . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . Special 13 | . . . . . 7 2 . . . 4 . . . . . . . . . . . Kinetic 137 | 8 39 4 34 46 6 . . . . . . . . . . . . . . . . Thermal 18 | . . . 18 . . . . . . . . . . . . . . . . . . Explosive 1 | . . . . . . . . . . . . . . . . . 1 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 3 5 2 5 10 16 1 . . . 5 . . . . . . . . . . . Robot Miss Streak 6 | 1 5 2 6 2 . 1 . . . . . . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 1 2 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 141 | 6 16 2 26 40 20 4 . . . 12 . . . . . 13 2 . . . . Core Hits 43 | 2 8 2 14 11 2 . . . . 1 . . . . . 3 . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 2 1 . . . 1 . . . . . . . . . . . Critical Strikes 4 | . . . . . 2 1 . . . 1 . . . . . . . . . . . Smash 4 | . . . . . 2 1 . . . 1 . . . . . . . . . . . Melee Attacks 60 | . . . . 6 7 3 . . . 10 1 1 3 . . 22 6 . . . 1 Impact 51 | . . . . . 5 3 . . . 10 1 1 3 . . 22 6 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 13 | . . . . . 7 . . . . 3 . . . . . 2 1 . . . . Combat Hostiles 4 | . . . . . 2 . . . . . . . . . . 2 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3701 | 73 187 49 368 566 660 326 . . . 624 . . . . . 713 135 . . . . Guns 1348 | 73 187 49 368 566 105 . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 16 | . . . . . . . . . . . . . . . . . 16 . . . . Melee 2337 | . . . . . 555 326 . . . 624 . . . . . 713 119 . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1119 | 73 187 49 139 566 105 . . . . . . . . . . . . . . . . Thermal 229 | . . . 229 . . . . . . . . . . . . . . . . . . Explosive 16 | . . . . . . . . . . . . . . . . . 16 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 2337 | . . . . . 555 326 . . . 624 . . . . . 713 119 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 3 3 . . . . . . . 3 3 3 3 . . . 5 5 5 5 . Average Corruption 3 | . 2 3 . . . . . . . 1 3 3 3 . . . 3 5 5 5 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 52 | . 9 8 . . . . . . . 6 5 10 1 . . . . 8 3 2 . Message Errors 14 | . 3 1 . . . . . . . 1 2 5 . . . . . 2 . . . Matter Fused 8 | . 1 2 . . . . . . . 1 . 1 . . . . . 2 . 1 . Heat Flow Errors 4 | . 1 . . . . . . . . 1 . . 1 . . . . . 1 . . Energy Discharges 7 | . 1 . . . . . . . . 1 1 1 . . . . . 1 1 1 . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 11 | . 1 3 . . . . . . . 1 1 2 . . . . . 2 1 . . Data Loss (major) 3 | . 1 . . . . . . . . . 1 1 . . . . . . . . . Misfires 3 | . 1 2 . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1038 | . . . . . 280 317 . . . 340 . . . . . 85 16 . . . . Projectiles 39 | . . . . . . 39 . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 999 | . . . . . 280 278 . . . 340 . . . . . 85 16 . . . . Knockbacks 14 | . . . . . 2 2 . . . 2 . . . . . 8 . . . . . Impact 11 | . . . . . 2 1 . . . 2 . . . . . 6 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 333 | . 198 6 283 30 6 . . . 3 333 . . 244 . . . . . 213 17 32 Average Temperature 96 | . 108 6 120 6 3 . . . 3 131 . . 122 . . . . . 114 9 12 Received Heat Transfer 1544 | . 12 9 252 108 . . . . 9 549 . . . . . 228 72 . 36 21 248 Effects 2 | . . . . . . . . . . 2 . . . . . . . . . . . Interference 2 | . . . . . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . 2 1 . . . 3 . . . . . 2 . . . . . Impact Corruptions 37 | . . . . . 7 13 . . . 12 . . . . . 4 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 407 | . . . 407 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Peak Influence 421 | 5 100 136 112 222 115 . . . . 251 . . . . 119 275 421 . . . . Initial 159 | . 3 5 52 32 4 . . . . 28 . . . . 119 55 159 . . . . Average 86 | 1 51 31 65 77 61 . . . . 67 . . . . 117 136 280 . . . . Maximum Alert Level 2 | . . . . 1 . . . . . 1 . . . . . 1 2 . . . . Low Security (%) 87 | 100 100 100 100 93 100 . . . . 89 . . . . 100 88 17 . . . . Level 1 12 | . . . . 6 . . . . . 10 . . . . . 11 81 . . . . Level 2 . | . . . . . . . . . . . . . . . . . 1 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . . 3 . . . . . 6 . . . . 1 . 4 . . . . Investigation 7 | . 1 . . . . . . . . 4 . . . . 1 . 1 . . . . Extermination 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Reinforcement 7 | . 1 . . 3 . . . . . 1 . . . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Distress Signals 9 | . 1 . 2 2 . . . . . 2 . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 241 | . 14 11 15 23 2 . 4 . 4 51 3 4 . 2 3 17 28 7 11 13 29 Peak Tracking Total 19 | . 5 3 7 11 1 . 4 . 3 14 3 3 . 7 2 9 11 3 11 13 19 Tactical Retreats 37 | . 1 1 . 1 . . 1 . 1 13 1 4 . . . 4 3 3 1 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Traps Triggered 10 | . 3 . 1 1 . . . . . 2 . . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . 1 . . . . . 9 2 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Machines Disabled 5 | . . . . . . . . . . . . . . . . 3 1 . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . Garrison Relay 2 | . . . . . . . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Machines Accessed 51 | . 6 . 1 3 7 . . 4 1 13 2 . 1 . 1 . 3 . . 8 1 Terminals 21 | . 4 . . 3 5 . . . 1 7 1 . . . . . . . . . . Fabricators 4 | . . . . . . . . . . 3 . . . . . . 1 . . . . Repair Stations 4 | . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 . . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . Total Hacks 143 | . 16 . 2 10 26 . . 31 2 29 2 . 5 . 1 . 6 . . 12 1 Successful 103 | . 9 . 2 7 14 . . 31 2 14 2 . 5 . 1 . 3 . . 12 1 Failed 39 | . 7 . . 3 11 . . . . 15 . . . . . . 3 . . . . Catastrophic 9 | . 3 . . . 3 . . . . 3 . . . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . Manual 46 | . 3 . . . 8 . . 2 2 5 1 . 7 . 3 . 13 . . 2 . Terminals 62 | . 10 . . 10 23 . . . 2 16 1 . . . . . . . . . . Fabricators 8 | . . . . . . . . . . 6 . . . . . . 2 . . . . Repair Stations 9 | . 3 . 2 . 1 . . . . 3 . . . . . . . . . . . Recycling Units 9 | . 3 . . . 2 . . . . . . . . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 4 . . . . 1 . . . . . . Terminal Hacks 85 | . 5 . . 7 13 . . 31 2 7 2 . 5 . . . . . . 12 1 Record 37 | . . . . 1 7 . . 11 2 3 1 . . . . . . . . 11 1 Part Schematic 17 | . . . . . . . . 12 . . . . 5 . . . . . . . . Robot Schematic 6 | . . . . . 1 . . 5 . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . 1 . . . 3 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Open DSF 2 | . . . . . . . . . . 2 . . . . . . . . . . . Branch Access Points 3 | . 1 . . 1 . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . 2 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . 5 . . . . . . 2 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . Build 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . Repair Station Hacks 5 | . 2 . 2 . . . . . . 1 . . . . . . . . . . . Scan Component 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 4 . 1 3 8 . . . . 10 . . . . . . 1 . . . . Full Trace Events 3 | . . . . . . . . . . 3 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . 1 . . 5 . . . . 2 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . . 12 . . . . 21 . . . . . . . . Parts Built 4 | . . . . . . . . . . 3 . . . . . . 1 . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . Time 353 | . . . . . . . . . . 258 . . . . . . 95 . . . . Total Part Build Rating 22 | . . . . . . . . . . 17 . . . . . . 5 . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Time 52 | . 26 . 26 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . 3 3 . . . . 1 . . . . . . . . . . . Non-combat 6 | . . . . 2 3 . . . . 1 . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . 3 6 . . . . 1 . . . . . . . . . . . parse_system 4 | . . . . 2 2 . . . . . . . . . . . . . . . . no_distress 4 | . . . . . 3 . . . . 1 . . . . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . . . . . . . . . check_alert 1 | . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . 9 . . . . . Machine Destruction 9 | . . . . . . . . . . . . . . . . 9 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Total Allies 25 | . . 6 . . 1 . . . . . . . 12 . 1 . 5 . . . . Largest Group 12 | . . 5 2 . 1 1 1 . . . . . 12 12 4 1 5 . . . . Highest-Rated Group 476 | . . 102 47 . 32 32 32 . . . . . 476 476 135 39 380 . . . . Highest-Rated Ally 96 | . . 31 31 . 32 32 32 . . . . . 96 96 39 39 85 . . . . Zionite Dispatches 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . . . DROP 1 | . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 125 | . . 36 3 . 6 . 7 . . . . . . 58 1 1 13 . . . . Total Damage 4079 | . . 410 22 . 196 . 235 . . . . . . 2427 27 10 752 . . . . Kills 35 | . . 8 . . 3 . 2 . . . . . . 16 . . 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . . . 2 . . 1 . 2 2 2 1 . . . 1 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Turns Passed 8797 | 118 608 571 291 408 322 390 452 29 212 1274 371 478 576 590 153 250 442 414 162 503 183 Spaces Moved 14918 | 65 414 980 279 818 693 1014 554 110 600 1777 869 863 1236 970 171 306 674 750 302 1111 362 Core 10 | 9 . . . . . . . . . . . . . . . . . . . 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 630 | 56 414 135 25 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 693 | . . . 1 . . . . . . . . . . . . . 173 . . 519 . Flight 13585 | . . 845 253 818 693 1014 554 110 600 1777 869 863 1236 970 171 306 501 750 302 591 362 Fastest Speed 24 | 50 120 37 31 26 26 26 26 26 26 26 29 29 29 33 33 32 31 34 34 24 24 Average Speed 34 | 110 120 48 44 27 26 26 26 26 26 27 29 29 30 33 33 32 37 34 34 38 31 Slowest Speed 200 | 120 120 120 120 99 26 26 26 26 26 32 29 29 33 33 33 33 60 34 101 200 168 Overloaded Moves 143 | . . . . . . . . . . . . . . . . . 143 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . 5 . 3 1 . . . . 1 . . . . . . 2 . 2 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 7 51 99 33 55 15 90 77 77 74 40 84 73 91 77 5 37 18 71 54 95 45 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 13 | . . 1 . . . 1 . 1 . . 1 1 . . . . 7 . . . 1 Known Exits Taken 19 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . . . 5 10 . 2 . 2 5 3 1 . . . 2 . . . Spaces Dug 4 | . . . . . . . . . . . 1 1 . . . . 2 . . . . Terrain Destroyed 12 | . . . . . . . . . . . 1 1 . . . . 10 . . . . Melee 4 | . . . . . . . . . . . 1 1 . . . . 2 . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 8 | . . . . . . . . . . . . . . . . . 8 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Total 18257 | 98 488 1072 397 955 816 1133 861 109 655 2534 984 1088 1428 1239 267 409 849 908 358 1179 430 Wait 2898 | 14 46 65 63 50 82 113 308 . 56 702 113 222 177 270 93 53 157 156 57 38 63 Move 14854 | 64 413 969 278 811 690 1013 553 109 599 1774 868 862 1235 969 170 300 669 749 297 1100 362 Hop 18 | . . 5 . 3 1 . . . . 1 . . . . . . 2 . 2 4 . Pick Up 71 | 6 4 12 10 13 5 1 . . . 7 . 1 3 . 2 . 1 2 . 4 . Fast Attach 63 | 6 2 1 7 9 5 . . . . 5 . . 4 . . . 7 . . 16 1 Attach 43 | . . 3 12 3 2 . . . . 7 . 1 . . 1 2 5 1 1 3 2 Detach 12 | . . . . 3 . . . . . 3 . . . . . 2 1 . 1 1 1 Swap 34 | 4 1 3 . 12 1 . . . . 10 2 . . . . 1 . . . . . Drop 79 | . 3 13 1 18 10 1 . . . 11 . 1 6 . 1 1 . . . 13 . Fire 97 | 4 19 1 26 27 13 2 . . . 4 . . . . . . 1 . . . . Melee 60 | . . . . 6 7 3 . . . 10 1 1 3 . . 22 6 . . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . . . . 28 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 14) 471 | -10/Materials | Repaired Assault Rifle 509 | -10/Materials | Identified exit to Mines 727 | -10/Materials | Entered Mines 736 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 740 | -10/Mines | Met a Derelict bent on vengeance 775 | -10/Mines | Discovered new exit (range 16) 884 | -10/Mines | Escorted by a lone wolf Derelict 904 | -10/Mines | Learned location of Storage (-9) 928 | -10/Mines | Learned 4 Materials zone layouts 942 | -10/Mines | Identified exit to Materials 1192 | -10/Mines | Build established: Scavenger-Mutant 1207 | -10/Mines | Discovered exit to Materials (range 8) 1298 | -10/Mines | Entered Materials 1298 | -9/Materials | Accompanied by 2 allies 1298 | -9/Materials | Evolved 2 slots: Propulsion x2 1299 | -9/Materials | Identified exit to Mines 1303 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1423 | -9/Materials | Repaired Flight Unit 1493 | -9/Materials | Core integrity fell below 50% 1550 | -9/Materials | Lost 12 parts (1p8n3w) 1555 | -9/Materials | Core integrity fell below 20% 1584 | -9/Materials | Discovered new exit (range 11) 1588 | -9/Materials | Identified exit to Materials 1589 | -9/Materials | Entered another Materials area 1589 | -8/Materials | Evolved 2 slots: Utility x2 1963 | -8/Materials | Discovered new exit (range 13) 1997 | -8/Materials | Identified exit to Factory 1997 | -8/Materials | Entered Factory 1997 | -7/Factory | Evolved 2 slots: Utility x2 2230 | -7/Factory | Central database locked down 2277 | -7/Factory | Discovered new exit (range 17) 2300 | -7/Factory | Build established: Scout 2301 | -7/Factory | Identified exit to Lower Caves 2319 | -7/Factory | Entered Lower Caves 2319 | -7/Lower Caves | Accompanied by 1 ally 2489 | -7/Lower Caves | Learned location of Zion (-6) 2543 | -7/Lower Caves | Discovered new exit (range 11) 2545 | -7/Lower Caves | Identified exit to Lower Caves 2562 | -7/Lower Caves | Encountered a Warlord checkpoint 2709 | -7/Lower Caves | Entered another Lower Caves area 2709 | -7/Lower Caves | Accompanied by 1 ally 2735 | -7/Lower Caves | Encountered a Warlord checkpoint 2812 | -7/Lower Caves | Discovered new exit (range 15) 2816 | -7/Lower Caves | Identified exit to Data Miner 3161 | -7/Lower Caves | Entered Data Miner 3161 | -7/Data Miner | Discovered new exit (range 6) 3163 | -7/Data Miner | Identified exit to Proximity Caves 3166 | -7/Data Miner | Met Data Miner 3174 | -7/Data Miner | Learned location of Section 7 (-2) 3174 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3182 | -7/Data Miner | Received God Mode back door access code from Data Miner 3190 | -7/Data Miner | Entered Proximity Caves 3312 | -6/Proximity Caves | Learned Factory terminal intel 3390 | -6/Proximity Caves | Discovered new exit (range 3) 3390 | -6/Proximity Caves | Identified exit to Factory 3402 | -6/Proximity Caves | Entered Factory 3402 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3403 | -6/Factory | Loaded intel: 26 terminal locations 3558 | -6/Factory | Spotted B-75 Beast 3798 | -6/Factory | Fabricated Mic. Fission Core (x2) 3959 | -6/Factory | Fabricated Biomechanical Wings? 4209 | -6/Factory | Build established: Ninja 4408 | -6/Factory | Identified exit to Lower Caves 4537 | -6/Factory | Build established: Infiltrator-Sprinter 4676 | -6/Factory | Entered Lower Caves 4826 | -6/Lower Caves | Spotted B-75 Beast 4906 | -6/Lower Caves | Discovered new exit (range 8) 4907 | -6/Lower Caves | Learned 4 Factory zone layouts 4909 | -6/Lower Caves | Identified exit to Lower Caves 5047 | -6/Lower Caves | Entered another Lower Caves area 5075 | -6/Lower Caves | Discovered new exit (range 7) 5077 | -6/Lower Caves | Identified exit to Factory 5117 | -6/Lower Caves | Build established: Ninja 5441 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5459 | -6/Lower Caves | Spotted B-75 Beast 5523 | -6/Lower Caves | Discovered new exit (range 6) 5524 | -6/Lower Caves | Identified exit to Zion 5525 | -6/Lower Caves | Entered Zion 5537 | -6/Zion | Discovered new exit (range 18) 5548 | -6/Zion | Identified exit to Proximity Caves 5555 | -6/Zion | Found Unknown Piercing Weapon 5555 | -6/Zion | Identified CR-A16's Pointy Stick 5579 | -6/Zion | System corruption cleaned by Quarantine Array 5655 | -6/Zion | Given A8's code to call for help 5706 | -6/Zion | Imprinted 5708 | -6/Zion | Declared Zion's savior 5754 | -6/Zion | Enhanced Grunt warped into view, answering call for help 5763 | -6/Zion | Enhanced Grunt warped into view, answering call for help 5776 | -6/Zion | Discovered new exit (range 13) 5889 | -6/Zion | Learned Factory trap positions 5890 | -6/Zion | Gained Derelict followers 6101 | -6/Zion | Entered Proximity Caves 6101 | -5/Proximity Caves | Accompanied by 12 allies 6127 | -5/Proximity Caves | Spotted B-75 Beast 6179 | -5/Proximity Caves | Lost 3 allies 6691 | -5/Proximity Caves | Entered Factory 6691 | -5/Factory | Accompanied by 3 allies 6691 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6693 | -5/Factory | Loaded intel: 85 trap records 6788 | -5/Factory | Zion Infowar Resupply teleported in 6825 | -5/Factory | Identified exit to Garrison 6844 | -5/Factory | Entered Garrison 6844 | -5/Garrison | Accompanied by 1 ally 6859 | -5/Garrison | Garrison Relay disabled 6863 | -5/Garrison | Triggered checkpoint 6882 | -5/Garrison | Triggered checkpoint 6884 | -5/Garrison | Triggered checkpoint 6902 | -5/Garrison | Triggered checkpoint 6932 | -5/Garrison | Attempted to install RIF, but system incompatible 6980 | -5/Garrison | Discovered new exit (range 10) 6983 | -5/Garrison | Identified exit to Factory 6983 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7066 | -5/Garrison | Garrison Relay disabled 7082 | -5/Garrison | Triggered checkpoint 7092 | -5/Garrison | Discovered exit to Factory (range 8) 7094 | -5/Garrison | Entered Factory 7153 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 7154 | -5/Factory | Zion Heavy squad teleported in 7306 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 7313 | -5/Factory | Zion Light squad teleported in 7425 | -5/Factory | Lost 4 allies 7492 | -5/Factory | Lost 3 parts (1p1n1w) 7533 | -5/Factory | Discovered new exit (range 10) 7536 | -5/Factory | Identified exit to Upper Caves 7536 | -5/Factory | Entered Upper Caves 7553 | -5/Upper Caves | Lost 6 parts (1p1n3u1w) 7857 | -5/Upper Caves | Build established: Scout 7876 | -5/Upper Caves | Discovered new exit (range 11) 7879 | -5/Upper Caves | Identified exit to Upper Caves 7890 | -5/Upper Caves | Learned Factory terminal intel 7950 | -5/Upper Caves | Entered another Upper Caves area 7986 | -5/Upper Caves | Learned Factory non-interactive machine intel 7989 | -5/Upper Caves | Identified exit to Warlord 8092 | -5/Upper Caves | Attacked by a faux Warlord 8094 | -5/Upper Caves | Core integrity fell below 50% 8112 | -5/Upper Caves | Entered Warlord 8139 | -5/Warlord | Discovered new exit (range 9) 8141 | -5/Warlord | Identified exit to Proximity Caves 8159 | -5/Warlord | System corruption cleaned by Quarantine Array 8171 | -5/Warlord | Found Signal Generator 8264 | -5/Warlord | Rebuked by Warlord 8273 | -5/Warlord | Opened Warlord's prototype stash 8281 | -5/Warlord | Found Prototype Reactor 8281 | -5/Warlord | Identified Vortex Chain Reactor 8289 | -5/Warlord | Warlord's base attacked by MAIN.C 8293 | -5/Warlord | Found Prototype Hackware 8293 | -5/Warlord | Identified System Mapper 8300 | -5/Warlord | Found Prototype Processor 8300 | -5/Warlord | Identified Exp. Targeting Computer 8468 | -5/Warlord | Found Prototype Energy Gun 8468 | -5/Warlord | Identified Vortex Rail 8472 | -5/Warlord | Found Prototype Piercing Weapon 8472 | -5/Warlord | Identified Vortex Lance 8474 | -5/Warlord | Found Vortex Lance 8572 | -5/Warlord | Warlord forces counterattacked 8592 | -5/Warlord | Spotted Striker 8594 | -5/Warlord | Spotted Striker 8615 | -5/Warlord | Entered Proximity Caves 8625 | -4/Proximity Caves | Found Alien Artifact 8625 | -4/Proximity Caves | Identified Dimensional Node Initializer 8625 | -4/Proximity Caves | Initialized slip node 8635 | -4/Proximity Caves | Lost 3 allies 8692 | -4/Proximity Caves | Learned location of Quarantine (-2) 8716 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8762 | -4/Proximity Caves | Lost 5 parts (2p2n1w) 8762 | -4/Proximity Caves | Spotter reported a threat 8767 | -4/Proximity Caves | Attracted the attention of an 0b10 base 8770 | -4/Proximity Caves | Core integrity fell below 20% 8798 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08728_ Backup Power III destroyed. 08731_ Backup Laser III destroyed. 08736_ Slug penetrates Wall. 08742_ A derelict emerges from the shadows: "Hey! In the mood for some fun?" 08756_ Slug penetrates Wall. 08757_ M2-BHZ(c) destroyed. 08760_ N-01 Spotter is scanning... 08762_ N-01 Spotter sends a signal. 08762_ ALERT: Unidentified potential threat approaching Complex 0b10. 08766_ G-67 Veteran springs to life. 08766_ Adv. Terrain Scanner destroyed. 08766_ G-67 Veteran springs to life. 08766_ S-27 Virus springs to life. 08767_ System Mapper destroyed. 08769_ Imp. Signal Interpreter destroyed. 08795_ Slug penetrates Wall. 08797_ Critical hit (Burn: +50). 08798_ Cld. Impulse Thruster destroyed. 08798_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ??#??????????????????????????????????????????????? | | ???#??#??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#?????#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????#???????????????????????????????????????????? | | ??????????????########???????????????????????????? | | ??????#??????## ###?????????????????????????? | | #???###?#????# ####??????????????????????? | | ?#??# #?????## s ##?????????????????????? | | ?#?? #??#### ### #####?????????????????? | | ?### #??# ##?# s #?????????????????? | | ??# ##?# #####??# ##?????????????????? | | ?## ###?#?????## s #??????????????????? | | ?## ## ???????## ## #??????????????????? | | ## ?????????## #? ##??????????????????? | | ??????#??### g#####???????????????????? | | #??????????# ##?????????????????????? | | #?????????### #?????????????????????? | | #?????#?#???## gg#?#???????????????????? | | #?####??????####l@Y###############???????? | | #?# ##?????# h g #???????? | | #?# ##???# hg gg #???????? | | ### ##???# g######++######## #???????? | | ## ###?## g#"""T """"??# #???????? | | ! #### #"" ??# #???????? | | # =%* #" ???# #???????? | | ## #" ####### #???????? | | ?## #### #" # #???????? | | ?## ###### #" + #???????? | | ??#####??#?### # " + #???????? | | ???????#??#??# # + "" ?# #???????? | | ???????#?????# # + " ##### #???????? | | ?? ?#??#?## ### # "" # # #???????? | | ?#????#?# ##?# # " # #???????? | | #?#?????# #??# #""" # #???????? | | ???#??? #??# #??" # #???????? | | ?#?#??### ##??# #??" # # #???????? | | ????????### ##??# ########//###### #???????? | | ??????#??### ##???# #???????? | | ????#???????###?????# #???????? | | ???????##??????? ??####### ############???????? | | ??????????????????#???#??# ???????????????????? | | ??????????????#??? ???????# ????????????????????? | | ???????????#??????????????# ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 135 ECM Strength 2 Cloak Strength 3 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 12 Offensive Hacking 32 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Stasis Canceller | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ Y-45 Defender | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -6/Zion | Archive W-25 Informer | -6/Zion | Archive Fabricated ------------ Mic. Fission Core | x2 | -6/Factory | Preloaded Biomechanical Wings | x1 | -6/Factory Imp. Hacking Suite | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- A New Friend A Powerful Ally? Adventurer Alien Tech Backstab Brute Force Can't Catch Me Charge!!! Explorer Help From High Places I'm Back, Baby! Knowing Is Half The Battle Omniscient Cartographer Oops Party Time Reappropriation Slippery One The Oracle Challenges ------------ None Game ------ Seed NeutronBeamInjector Manual? 0 Play Time 05:10:46 Cumulative 14.2 hours Start 2024.07.23 @ 15:48:47 End 2024.07.24 @ 20:22:46 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5414695a-c683-4a96-b4c5-9dcb1d0e5ba9