Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.22 @ 12:51:03 Player: Klevski Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (150) 750 Value Destroyed (4738) 4738 Prototype IDs (78) 1560 Alien Tech Used (2) 400 Bonus (19641) 19641 TOTAL SCORE: 36789 Bonus ------- High Alert Combat Kills 379 Follower Combat Kills 2483 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Hacked God Mode 5000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -121 Cogmind --------- Core Integrity 1600/1600 Matter 240/300 Energy 167/345 System Corruption 0% Temperature Cool (69) Movement Flying (16) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Fusion Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Q-thruster > --- UTILITY (15) ----- Advanced Power Amplifier Advanced Gravity Neutralizer Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Phase Shifter Improved Cloaking Device Improved Power Shielding Centrium Heavy Armor Plating Improved Thermal Shield Advanced Hacking Suite System Mapper Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Advanced Datajack Plasma Lance > --- INVENTORY (5) ---- Micro Antimatter Reactor Diametric Drive Advanced Reaction Control System Subatomic Replicator Terrabomb Peak State ------------ > --- POWER ------------ Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Gravity Neutralizer Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Phase Shifter Improved Cloaking Device Improved Power Shielding Centrium Heavy Armor Plating Improved Thermal Shield Advanced Hacking Suite System Mapper Improved System Shield Advanced System Shield > --- WEAPON ----------- Advanced Datajack Plasma Lance > --- INVENTORY -------- Micro Antimatter Reactor Diametric Drive Advanced Reaction Control System Subatomic Replicator Terrabomb [Rating: 192] Favorites ----------- Power Fusion Reactor Engine Improved Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Improved Flight Unit Treads Advanced Treads Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Centrium Heavy Armor Plating Weapon Vortex Lance Energy Gun Spread Laser Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Vortex Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . Utility 13 | . . . 1 . . . 4 . . . . 2 . . . . 2 . . . . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 222 | 6 18 1 28 9 11 6 20 4 1 . 2 18 2 . 14 2 14 . 1 3 . 16 17 16 7 6 Power 26 | 1 2 1 5 . 2 2 1 . 1 . . 3 . . . 2 1 . . 1 . . 1 2 . 1 Engine 14 | 1 2 1 5 . 2 1 . . . . . 1 . . . 1 . . . . . . . . . . Core 6 | . . . . . . 1 1 . 1 . . 2 . . . 1 . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 2 . 1 Propulsion 44 | 2 5 . 8 3 1 . 3 . . . 2 3 1 . 2 . 4 . . . . 5 . 3 . 2 Treads 7 | 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . 1 3 1 . 3 . . . 2 3 1 . 2 . 4 . . . . 5 . 3 . 2 Utility 115 | 1 3 . 8 2 3 3 14 4 . . . 12 1 . 8 . 8 . 1 2 . 9 16 10 7 3 Device 80 | . 2 . 1 2 2 3 9 4 . . . 10 1 . 4 . 6 . 1 2 . 7 9 9 7 1 Storage 6 | 1 1 . 2 . . . 1 . . . . . . . . . . . . . . . 1 . . . Processor 8 | . . . . . . . 2 . . . . 1 . . 2 . . . . . . 1 2 . . . Hackware 8 | . . . 1 . 1 . 1 . . . . 1 . . 1 . 1 . . . . . 1 1 . . Protection 13 | . . . 4 . . . 1 . . . . . . . 1 . 1 . . . . 1 3 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 8 . 7 4 5 1 2 . . . . . . . 4 . 1 . . . . 2 . 1 . . Energy Gun 8 | 1 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 1 1 1 . . . . . . . 1 . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . Special Melee Weapon 5 | . . . . 1 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . Unidentified Prototypes 18 | . . . 1 . 2 . 1 . . . . . . . 5 . 1 . . 3 . . 4 1 . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Lost 29 | . 4 1 3 1 . 2 3 . . . . 4 4 . . 3 . 2 . . 1 . 1 . . . Power 4 | . . 1 . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . Propulsion 7 | . 1 . 1 1 . . . . . . . 1 2 . . 1 . . . . . . . . . . Utility 12 | . 1 . 2 . . . 2 . . . . 2 . . . 1 . 2 . . 1 . 1 . . . Weapon 6 | . 2 . . . . 1 1 . . . . . 2 . . . . . . . . . . . . . Highest Loss Streak 4 | . 2 1 1 1 . 1 2 . . . . 3 4 . . 3 . 1 . . 1 . 1 . . . To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 91 98 96 94 100 93 97 100 100 100 100 93 92 76 84 80 98 96 89 94 93 90 94 94 95 92 Engine 5 | . 13 12 11 11 11 2 . . . . . . 5 5 5 3 1 . . . . . . . . . Core 1 | . . . . . . 5 6 6 6 6 6 4 . . . 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 5 5 5 5 4 3 8 8 8 Treads 7 | . 9 . 26 27 . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 18 28 5 . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . 1 33 33 32 33 33 33 33 24 22 17 20 19 24 26 26 26 26 23 23 26 26 24 Device 13 | . 6 14 6 . 11 11 12 13 13 13 13 20 17 17 11 5 19 18 15 21 20 21 22 21 21 22 Storage 6 | . 14 14 11 10 . . 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 2 . . . . Processor 6 | . . . . . . . 12 13 13 13 13 11 17 17 15 11 10 10 10 10 10 11 11 8 8 8 Hackware 11 | . . . 7 11 21 22 14 13 13 13 13 11 11 11 14 17 20 20 15 15 15 14 14 16 17 16 Protection 2 | . . . 5 10 . . . . . . . . . . 1 1 . . . . . 2 6 4 4 5 Energy Gun 3 | . 20 28 4 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 7 . 17 16 . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 4 11 11 3 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 6 6 6 6 6 6 5 4 . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 4 11 5 5 5 5 5 3 4 3 4 4 Special Melee Weapon 2 | . . . . . 10 . 1 6 6 6 6 5 4 . . . 4 5 5 5 5 3 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 12 22 22 28 28 15 15 25 25 23 23 23 30 30 24 47 47 33 33 33 35 35 47 50 57 54 58 Greatest Support 66 | 40 40 26 66 66 15 15 38 27 27 27 27 34 34 28 49 49 42 35 35 35 35 51 51 58 58 58 Greatest Overweight (x) 11 | . . . 1 . 1 . . . . . 1 6 . . . . 1 . . . . . 11 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 8 | 7 8 10 10 9 5 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 5 5 5 5 Most Carried 10 | 3 10 10 10 10 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Carried 8 | 2 7 9 9 9 4 4 8 9 10 10 10 9 9 9 9 10 9 10 10 10 9 7 4 4 4 3 Final Capacity 10 | 8 10 10 10 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 3 10 10 10 5 5 5 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 5 4 5 5 5 Class Distribution -------------------- 43% | Mutant 20% | Hacker-Ninja 16% | Hacker-Sprinter 6% | Wizard-Ninja 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 3653 | 187 323 110 949 208 89 290 230 60 36 . 10 200 35 5 155 20 . 35 42 . 75 83 281 160 20 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6193 | . 571 188 2097 279 . 80 439 50 68 . 54 431 . . . 22 405 . . . . 218 105 450 457 279 Parts 342 | . 45 9 137 22 . 7 26 4 4 . 1 15 . . . 2 19 . . . . 12 7 12 13 7 Haulers Intercepted 19 | . 2 . 6 . . . 2 . . . . 2 . . . . 1 . . . . 1 . 4 . 1 Recyclers Shooed 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . 5 . 4 3 . 6 . . . 39 2 . . . . 2 . . . . . Prevented 13 | . . . . . . . . . . . . . . . 4 . . . . . 9 . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 102 | . 16 6 44 11 . 3 6 1 1 . 1 2 . . . 1 4 . . . . 1 2 1 . 2 Melee 16 | . . . . . . 2 3 1 1 . 1 2 . . . 1 . . . . . . 2 1 . 2 Guns 71 | . 14 6 41 10 . . . . . . . . . . . . . . . . . . . . . . AOE 15 | . 2 . 3 1 . 1 3 . . . . . . . . . 4 . . . . 1 . . . . Classes Destroyed 16 | . 5 1 2 1 . 2 . . 1 . . . . . . . 2 . . . . 1 . 1 . . Worker 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Builder 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 19 | . 2 . 6 . . . 2 . . . . 2 . . . . 1 . . . . 1 . 4 . 1 Recycler 9 | . . 1 4 . . . . . . . . . . . . . 1 . . . . . . . 3 . Operator 5 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . 2 . Watcher 13 | . 2 . 3 . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . Swarmer 29 | . 9 2 11 3 . . 3 . . . . . . . . 1 . . . . . . . . . . Saboteur 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Grunt 40 | . 7 4 22 6 . . 1 . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 14 | . . . 10 . . . 1 . . . . 2 . . . . . . . . . 1 . . . . Hunter 7 | . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . 2 Programmer 6 | . . . . . . 1 1 1 . . 1 . . . . . . . . . . . 2 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 5 4 6 3 . 1 3 1 1 . 1 1 . . . 1 8 . . . . 2 2 3 2 3 Combat Bots Only 5 | . 5 3 5 3 . 1 3 1 1 . 1 1 . . . 1 2 . . . . 1 2 1 . 2 Max Kills in Single Turn 8 | . 2 1 4 2 . 1 1 1 1 . 1 1 . . . 1 8 . . . . 2 1 1 3 1 Gunslinging 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . 1 1 . 1 1 . . . . . . . . . 2 . . . . 1 . . . . Melee 1 | . . . . . . 1 1 1 1 . 1 1 . . . 1 . . . . . . 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Warlord (-2/Research) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Damage Taken 6110 | . 685 212 1271 348 . 278 212 60 46 . 39 564 224 . 227 625 176 122 . . 133 43 345 379 50 71 Core 1056 | . 107 25 137 21 . 67 105 45 . . . 242 12 . 51 105 58 13 . . 23 20 . 25 . . Absorbed by Shields 163 | . . . 136 7 . . 20 . . . . . . . . . . . . . . . . . . . Redirected to Shielding 33 | . . . . . . . . . . . . . . . . . . . . . . . 33 . . . Regen/Repaired (Parts) 290 | . . . 109 . . . . . . . . . . . . . 54 . . . . 21 68 . 38 . Core Remaining (%) 79 | 100 . 47 . . . 43 . . . . 82 . . . . 59 . . . . 86 . 98 . 98 100 Volleys Fired 224 | . 40 25 107 33 . 16 3 . . . . . . . . . . . . . . . . . . . Largest 2 | . 2 2 2 2 . 1 1 . . . . . . . . . . . . . . . . . . . Hottest 130 | . 130 130 130 46 . 30 30 . . . . . . . . . . . . . . . . . . . Shots Fired 379 | . 71 33 211 45 . 16 3 . . . . . . . . . . . . . . . . . . . Gun 351 | . 71 33 209 38 . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 28 | . . . 2 7 . 16 3 . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 231 | . 27 . 166 38 . . . . . . . . . . . . . . . . . . . . . . Thermal 87 | . 11 33 43 . . . . . . . . . . . . . . . . . . . . . . . Explosive 28 | . . . 2 7 . 16 3 . . . . . . . . . . . . . . . . . . . Electromagnetic 33 | . 33 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 12 13 20 14 . 15 2 . . . . . . . . . . . . . . . . . . . Robot Miss Streak 10 | . 6 10 7 1 . . 1 . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 2 1 7 2 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 385 | . 43 30 169 23 . 4 16 3 1 . 5 34 . . . 1 . . . . . 3 9 23 8 13 Core Hits 276 | . 33 36 122 16 . 10 13 . 1 . 1 7 . . . 1 12 . . . . 4 2 8 6 4 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . . . 1 . . . . . . . 5 . . . 1 . . . . . . . 4 . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Sunder 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . Melee Attacks 206 | . . . . . 1 3 39 3 1 . 10 49 . . . 8 1 . . . . 6 14 33 18 20 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 95 | . . . . . 1 3 39 3 1 . 10 38 . . . . . . . . . . . . . . Piercing 38 | . . . . . . . . . . . . . . . . . . . . . . . . 4 15 19 Entropic 48 | . . . . . . . . . . . . . . . . 8 1 . . . . 5 10 24 . . Sneak Attacks 41 | . . . . . . . 3 . . . . 17 . . . . . . . . . 2 4 7 6 2 Combat Hostiles 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14186 | . 578 416 3245 464 . 353 1012 130 49 . 227 1277 . . . 86 2113 . . . . 334 440 2139 600 723 Guns 4096 | . 500 416 2820 360 . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3484 | . 78 . 425 104 . 230 204 . . . . . . . . . 2113 . . . . 115 . . 215 . Melee 6606 | . . . . . . 123 808 130 49 . 227 1277 . . . 86 . . . . . 219 440 2139 385 723 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2838 | . 228 . 2250 360 . . . . . . . . . . . . . . . . . . . . . . Thermal 3152 | . 165 416 570 . . . . . . . . . . . . . 2001 . . . . . . . . . Explosive 811 | . . . 161 104 . 230 204 . . . . . . . . . 112 . . . . . . . . . Electromagnetic 779 | . 185 . 264 . . . . . . . . . . . . . . . . . . 115 . . 215 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2614 | . . . . . . 123 808 130 49 . 227 1277 . . . . . . . . . . . . . . Piercing 1221 | . . . . . . . . . . . . . . . . . . . . . . . . 113 385 723 Entropic 2771 | . . . . . . . . . . . . . . . . 86 . . . . . 219 440 2026 . . Highest Corruption 3 | . 2 2 1 2 2 1 . 1 1 1 2 . . . . . . . . . . . 3 1 1 . Average Corruption 1 | . 1 2 1 1 2 1 . 1 1 1 1 . . . . . . . . . . . 2 1 1 . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption Blocked 66 | . . . . . . . . . . . . . . . . . . . . . . . 60 6 . . Effects 55 | . 12 7 12 8 . 1 . 2 1 1 7 . . . . . . . . . . . 1 1 2 . Message Errors 10 | . 1 . 2 1 . 1 . 1 . . 3 . . . . . . . . . . . . . 1 . Matter Fused 14 | . 2 . 5 3 . . . . 1 . 2 . . . . . . . . . . . 1 . . . Heat Flow Errors 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 10 | . 1 1 1 4 . . . . . 1 2 . . . . . . . . . . . . . . . Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 8 | . . 4 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . Data Loss (major) 5 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 838 | . . . 6 . . . 4 30 . . 26 92 . . . . 314 . . . . . 8 135 144 79 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 322 | . . . 6 . . . 2 . . . . . . . . . 314 . . . . . . . . . Melee 516 | . . . . . . . 2 30 . . 26 92 . . . . . . . . . . 8 135 144 79 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 298 | . . . 119 73 . 106 . . . . . . . . . . . . . . . . . . . . Shots 8 | . . . 3 2 . 3 . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 431 | . 235 278 431 7 . 18 8 . 2 . . . . . 84 54 278 203 118 113 . . 27 267 . 118 Average Temperature 73 | . 37 119 74 5 . 11 4 . 2 . . . . . 38 32 107 85 45 54 . . 14 68 . 45 Received Heat Transfer 984 | . 96 108 369 69 . 81 45 . 9 . . 81 18 . 18 45 9 9 . . . . . 27 . . Effects 3 | . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Heat Transferred 2705 | . 165 515 725 . . . . . . . . . . . . . 1300 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Peak Influence 1012 | . 407 129 844 399 . . 560 . . . . 309 . . . . 620 . . . . 424 332 1012 606 313 Initial 551 | . . 34 37 328 . . 132 . . . . 21 . . . . 103 . . . . 81 162 106 551 3 Average 298 | . 142 72 510 321 . . 235 . . . . 127 . . . . 346 . . . . 249 160 531 318 169 Maximum Alert Level 3 | . 2 . 3 1 . . 2 . . . . 1 . . . . 2 . . . . 2 1 3 2 1 Low Security (%) 42 | 100 55 100 8 12 . . 54 . . . . 83 . . . . 28 . . . . 47 66 16 49 67 Level 1 30 | . 42 . 20 87 . . 26 . . . . 16 . . . . 30 . . . . 37 33 19 3 32 Level 2 21 | . 1 . 53 . . . 19 . . . . . . . . . 41 . . . . 15 . 36 46 . Level 3 6 | . . . 17 . . . . . . . . . . . . . . . . . . . . 28 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 4 . 11 . . 1 7 . . . . 8 . . . . 4 . . . 1 . 10 3 4 1 Investigation 23 | . 2 . 8 . . . 5 . . . . 2 . . . . 2 . . . . . 1 3 . . Extermination 6 | . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . 2 . Reinforcement 21 | . 2 . 2 . . . 1 . . . . 4 . . . . 2 . . . . . 7 . 2 1 Assault 4 | . . . 1 . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 23 | . 1 . 6 . . . 5 . . . . 1 . . . . 2 . . . . 1 3 4 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 408 | . 33 9 66 11 . 19 21 7 5 . 2 14 5 1 31 15 18 15 . . 13 6 13 75 15 14 Peak Tracking Total 23 | . 9 3 4 3 . 7 5 4 9 . 2 4 5 3 23 8 6 5 . . 7 5 3 16 5 7 Tactical Retreats 55 | . 1 2 4 . . 5 3 1 . . . 2 . 1 . 3 3 5 . . 3 2 5 14 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 15 | . 7 . 3 1 . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts 55 | . . . . . . . 1 . . . . 24 . . . . . . . . . . 11 13 6 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Reprogrammed 26 | . . . 6 . . . . . . . . 6 . . . . . . . . . . 3 1 4 6 Reused 12 | . . . 1 . . 2 . . . . . 5 . . . . . . . . . . 4 . . . Traps Extracted 12 | . . . . 3 . . . . . . . 6 . . 3 . . . . . . . . . . . Installed 16 | . . . . 4 . 2 . . . . . 6 . . 1 . . . . . . . 3 . . . Triggered 34 | . . . 1 . . 2 1 . . . 1 5 . . 17 . . . . . 2 . 4 . . 1 Most Traps Carried 5 | . . . . 3 3 3 1 1 1 1 1 5 1 1 3 3 3 3 3 3 3 3 3 . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 40 | . 1 . 7 . . . 4 . . . . . . . . . 14 . . . . 2 4 4 3 1 Max in Single Turn 6 | . 1 . 3 . . . . . . . . . . . . . 6 . . . . 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 152 | . 7 . 15 1 . . 27 . . 4 . 17 1 . 6 . 19 . . 7 . 9 6 6 17 10 Terminals 78 | . 5 . 9 . . . 16 . . . . 8 . . . . 12 . . . . 5 2 1 13 7 Fabricators 14 | . . . . . . . 4 . . . . 5 . . . . 2 . . . . . 2 . . 1 Repair Stations 7 | . . . 2 . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 . Recycling Units 12 | . 2 . 2 . . . 3 . . . . 1 . . . . 2 . . . . 1 . 1 . . Scanalyzers 11 | . . . 2 . . . 2 . . . . 1 . . . . 1 . . . . 2 . . 2 1 Garrison Access 11 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . . 1 4 1 1 Total Hacks 631 | . 28 . 60 1 . . 122 . . 29 . 51 1 . 16 . 102 . . 22 . 53 18 24 67 37 Successful 416 | . 16 . 44 1 . . 75 . . 29 . 35 1 . 16 . 60 . . 22 . 25 8 17 46 21 Failed 215 | . 12 . 16 . . . 47 . . . . 16 . . . . 42 . . . . 28 10 7 21 16 Catastrophic 15 | . . . . . . . 2 . . . . 4 . . . . 6 . . . . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 297 | . 27 . 33 . . . 58 . . . . 24 . . 1 . 56 . . . . 29 9 14 31 15 Terminals 372 | . 25 . 42 . . . 74 . . . . 27 . . . . 71 . . . . 38 4 8 55 28 Fabricators 49 | . . . . . . . 12 . . . . 10 . . . . 12 . . . . . 9 . . 6 Repair Stations 23 | . . . 5 . . . . . . . . 2 . . . . 4 . . . . 4 4 . 4 . Recycling Units 44 | . 3 . 6 . . . 11 . . . . 6 . . . . 6 . . . . 6 . 6 . . Scanalyzers 38 | . . . 7 . . . 16 . . . . 3 . . . . 4 . . . . 5 . . 2 1 Garrison Access 36 | . . . . . . . 9 . . . . 3 . . . . 5 . . . . . 1 10 6 2 Terminal Hacks 206 | . 9 . 17 1 . . 29 . . 29 . 12 1 . 16 . 23 . . 22 . 9 1 4 26 7 Record 52 | . . . . . . . 4 . . 11 . . . . 10 . 3 . . 10 . 2 . 2 8 2 Part Schematic 19 | . 1 . . . . . 2 . . 12 . . . . . . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . Robot Analysis 20 | . 5 . 2 . . . 5 . . . . . . . . . 1 . . 4 . . . . 2 1 Prototype ID Bank 24 | . 2 . 2 . . . 3 . . 3 . 2 . . 5 . 1 . . 4 . 1 . . 1 . Open Door 4 | . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . Emergency Access Points 3 | . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . Machine Index 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . Terminal Index 4 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Fabricator Index 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . Unreport Threat 17 | . 1 . 2 . . . 2 . . . . 2 . . . . 5 . . . . . . . 5 . Locate Traps 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Reprogram Traps 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 Dispatch Records 5 | . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 7 | . . . 2 . . . 3 . . . . . . . . . 2 . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Recall Reinforcements 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 Recall Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . Registered Components 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Registered Prototypes 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Zone Layout 6 | . . . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 9 | . . . . . . . 3 . . . . 2 . . . . 3 . . . . . . . . 1 Network Status 4 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 Load Schematic 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Build 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 15 | . . . 4 . . . . . . . . 2 . . . . 2 . . . . 3 2 . 2 . Scan Component 8 | . . . 2 . . . . . . . . 1 . . . . 1 . . . . 2 1 . 1 . Repair 7 | . . . 2 . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 . Recycling Unit Hacks 9 | . . . 3 . . . 2 . . . . 1 . . . . 2 . . . . . . 1 . . Report Inventory 6 | . . . 2 . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . Retrieve Components 3 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . Scanalyzer 33 | . . . 6 . . . 16 . . . . 3 . . . . 3 . . . . 2 . . 2 1 Insert Component 19 | . . . 3 . . . 8 . . . . 1 . . . . 2 . . . . 2 . . 2 1 Analyze 14 | . . . 3 . . . 8 . . . . 2 . . . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Unauthorized Hacks 140 | . 7 . 14 . . . 25 . . . . 15 . . . . 27 . . . . 11 4 11 15 11 Terminals 72 | . 5 . 11 . . . 8 . . . . 5 . . . . 14 . . . . 7 1 2 12 7 Track 12 | . 1 . 2 . . . . . . . . 2 . . . . 1 . . . . 1 . . 3 2 Assimilate 12 | . . . 1 . . . 1 . . . . 2 . . . . 2 . . . . 1 1 . 3 1 Botnet 34 | . 4 . 6 . . . 6 . . . . 1 . . . . 5 . . . . 3 . 1 4 4 Detonate 8 | . . . 1 . . . . . . . . . . . . . 5 . . . . 1 . . 1 . Operators 6 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . 1 1 . Fabricators 22 | . . . . . . . 5 . . . . 5 . . . . 5 . . . . . 3 . . 4 Report 5 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . 1 Liberate 10 | . . . . . . . 3 . . . . 3 . . . . 1 . . . . . 2 . . 1 Fabnet 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Haulers 4 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 27 | . 2 . 3 . . . 8 . . . . 4 . . . . 4 . . . . 4 . 2 . . Monitor 7 | . . . 1 . . . 2 . . . . 1 . . . . 1 . . . . 1 . 1 . . Reject 4 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . Recyclers 6 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 1 . . Mask 5 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 19 | . . . . . . . 4 . . . . 1 . . . . 4 . . . . . . 7 3 . Broadcast 5 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 1 . Redirect 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . Reprogram 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . Intercept 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Watchers 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 106 | . 6 . 14 . . . 24 . . . . 13 . . . . 16 . . . . 7 4 4 11 7 Full Trace Events 9 | . . . 2 . . . 4 . . . . 1 . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . 4 . 1 . . 3 . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 58 | . 1 . 3 . 14 . 10 . . 12 . 1 . . . . 1 . . 4 . . 12 . . . Parts Built 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 246 | . . . . . . . 102 . . . . 42 . . . . 102 . . . . . . . . . Total Part Build Rating 24 | . . . . . . . 8 . . . . 8 . . . . 8 . . . . . . . . . Parts Repaired 7 | . . . 2 . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 . Time 449 | . . . 140 . . . . . . . . 100 . . . . 36 . . . . 124 29 . 20 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . 4 . . . 1 . . . . . . . . . 7 . . . . . . . . . Parts Scanalyzed 14 | . . . 3 . . . 8 . . . . 1 . . . . 1 . . . . 1 . . . . Part Schematics Acquired 13 | . . . 3 . . . 8 . . . . 1 . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 20 | . . . . . . . . . . . . 3 . . . . . . . . 1 2 4 7 2 1 Non-combat 12 | . . . . . . . . . . . . 3 . . . . . . . . . 1 2 3 2 1 Combat 6 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 2 . . Robot Hacks Applied 13 | . . . . . . . . . . . . 3 . . . . . . . . . 1 2 3 3 1 parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . no_distress 10 | . . . . . . . . . . . . 3 . . . . . . . . . 1 . 2 3 1 find_station 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . . . 6 6 6 2 2 . Autooverrided 6 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 2 . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 37 | . . . 1 . . . 6 . . . 1 4 . . . . 1 . . . 1 2 6 10 1 4 Largest Group 6 | . . . 1 . . . 4 . . . 1 2 . . . . 1 . . . 1 1 6 5 1 3 Highest-Rated Group 749 | . . . 10 . . . 132 . . . 96 90 . . . . 10 . . . 40 26 268 749 26 374 Highest-Rated Ally 369 | . . . 10 . . . 37 . . . 96 49 . . . . 10 . . . 40 26 56 369 26 131 Total Orders 16 | . . . . . . . . . . . . 2 . . . . . . . . . . 14 . . . STAY 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . ROAM 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . FOLLOW 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Ally Attacks 174 | . . . . . . . 33 . . . 4 6 . . . . . . . . 4 1 26 92 . 8 Total Damage 7978 | . . . . . . . 472 . . . 167 266 . . . . . . . . 54 . 853 6007 . 159 Kills 28 | . . . . . . . 3 . . . 1 3 . . . . . . . . . . 3 18 . . Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Robot Analysis Total 20 | . 5 . 2 . . . 5 . . . . . . . . . 1 . . 4 . . . . 2 1 Derelict Logs Recovered 14 | . . 1 . 2 1 1 . 1 1 . 2 . 1 1 . 1 . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 13643 | 119 1355 522 2282 954 336 296 837 306 234 22 696 854 280 103 486 96 467 144 95 41 247 279 1065 896 428 203 Spaces Moved 22719 | 63 905 367 1258 632 917 508 2020 409 582 78 958 1991 580 276 1001 261 1461 504 283 145 439 889 1740 2844 844 764 Core 9 | 6 . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Treads 1785 | 57 213 . 965 550 . . . . . . . . . . . . . . . . . . . . . . Legs 1352 | . 692 367 293 . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19573 | . . . . 82 917 508 2020 409 582 78 958 1990 580 276 1001 261 1461 504 283 145 439 889 1738 2844 844 764 Fastest Speed 15 | 50 120 120 120 34 34 34 28 28 28 28 28 28 33 37 28 28 18 18 18 18 18 18 19 15 15 15 Average Speed 39 | 149 129 120 139 130 34 34 28 28 28 28 28 31 33 37 32 28 18 18 18 18 18 19 19 15 15 15 Slowest Speed 600 | 160 160 120 225 145 107 34 34 28 28 28 103 350 37 37 37 29 96 18 18 18 18 21 600 15 15 16 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 145 | . . . . . . . 12 . . . . 8 3 . 6 3 8 3 . . . 3 41 32 22 4 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 64 | 5 95 84 96 97 84 69 64 45 78 68 79 46 67 60 86 51 43 78 55 63 67 20 79 75 64 27 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 11 | . 2 . 2 1 1 . 1 . . 1 . . 1 . . . . . . 2 . . . . . . Known Exits Taken 20 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . 1 2 1 . 4 . . 4 . 1 3 . 2 . 1 . . 3 . . . . . Spaces Dug 84 | . . . . 11 . 34 21 . . . . 6 . . . . 1 . . . . 2 . 2 3 4 Terrain Destroyed 452 | . 8 . 23 26 . 163 32 . . . . 6 . . . . 175 . . . . 10 . 2 3 4 Melee 39 | . . . . . . . 21 . . . . 6 . . . . 1 . . . . 2 . 2 3 4 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 413 | . 8 . 23 26 . 163 11 . . . . . . . . . 174 . . . . 8 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 26632 | 85 1021 415 1585 716 936 607 2208 593 651 77 1369 2148 662 276 1153 270 1641 553 325 158 606 995 2412 3253 1103 814 Wait 3077 | 14 33 22 140 31 . 71 112 176 67 . 398 48 84 . 127 3 159 53 42 6 166 64 650 357 226 28 Move 22428 | 62 904 366 1257 631 916 506 1995 408 581 77 957 1975 573 275 989 254 1444 497 282 144 438 882 1675 2783 802 755 Hop 118 | . . . . . . . 12 . . . . 7 3 . 5 3 8 3 . . . 3 23 28 19 4 Pick Up 98 | 3 13 1 20 1 1 1 11 1 . . . 6 . 1 4 . 6 . . . 1 8 3 11 6 . Fast Attach 110 | 6 10 . 13 2 7 2 11 . . . 2 10 . . 9 2 7 . 1 4 . 2 13 2 4 3 Attach 45 | . 3 1 7 5 . 1 3 . . . . 4 1 . 2 . 5 . . . . 9 1 2 1 . Detach 11 | . 1 . 1 . 1 . 2 . . . . 1 . . . . 2 . . . . 3 . . . . Swap 69 | . 5 . 8 2 4 3 6 4 1 . . 4 1 . 3 . 2 . . 1 . 5 3 12 2 3 Drop 165 | . 12 . 32 7 6 1 13 1 1 . 2 14 . . 13 1 7 . . 3 1 13 16 12 9 1 Fire 224 | . 40 25 107 33 . 16 3 . . . . . . . . . . . . . . . . . . . Melee 205 | . . . . . 1 3 39 3 1 . 10 49 . . . 7 1 . . . . 6 14 33 18 20 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 10 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 71 | . . . . 4 . 2 1 . . . . 30 . . 1 . . . . . . . 14 13 6 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 16) 599 | -10/Materials | Discovered new exit (range 12) 724 | -10/Materials | Discovered new exit (range 15) 890 | -10/Materials | Discovered new exit (range 16) 1475 | -10/Materials | Entered Mines 1709 | -10/Mines | Core integrity fell below 50% 1805 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1807 | -10/Mines | Found Prototype Device 1846 | -10/Mines | Discovered new exit (range 11) 1997 | -10/Mines | Entered Materials 1997 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1998 | -9/Materials | Identified exit to Mines 2120 | -9/Materials | Discovered new exit (range 10) 2823 | -9/Materials | Identified Exp. Sensor Array 3009 | -9/Materials | Discovered new exit (range 16) 3055 | -9/Materials | Repaired Exp. Sensor Array? 3197 | -9/Materials | First assault squad dispatched 3481 | -9/Materials | Discovered new exit (range 16) 3529 | -9/Materials | Repaired Hrd. Light Armor Plating 4279 | -9/Materials | Entered Mines 4284 | -9/Mines | Discovered new exit (range 9) 4487 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4522 | -9/Mines | Learned Materials stockpile data 4548 | -9/Mines | Found a hidden stash of uninstalled traps 4616 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4658 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4658 | -9/Mines | Discovered new exit (range 5) 4686 | -9/Mines | Discovered new exit (range 15) 4824 | -9/Mines | Excavation squad dispatched 4824 | -9/Mines | A large section of the Mines collapsed 4883 | -9/Mines | Learned location of Zion (-7) 5233 | -9/Mines | Entered Zion 5248 | -7/Zion | System corruption cleaned by Quarantine Array 5259 | -7/Zion | System corruption cleaned by Quarantine Array 5266 | -7/Zion | Discovered new exit (range 12) 5280 | -7/Zion | Learned location of Extension (-5) 5344 | -7/Zion | Given the Hacking Drone Bay 5376 | -7/Zion | Identified exit to Deep Caves 5409 | -7/Zion | Found Prototype Special Weapon 5409 | -7/Zion | Identified RU-N14's Throwing Claymores 5456 | -7/Zion | Found Prototype Device 5456 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5497 | -7/Zion | Given A8's code to call for help 5569 | -7/Zion | Entered Proximity Caves 5626 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5627 | -6/Proximity Caves | Core integrity fell below 50% 5840 | -6/Proximity Caves | Crushed by falling debris 5859 | -6/Proximity Caves | Discovered new exit (range 6) 5861 | -6/Proximity Caves | Learned Factory terminal intel 5865 | -6/Proximity Caves | Entered Factory 5865 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5866 | -6/Factory | Loaded intel: 26 terminal locations 6049 | -6/Factory | Discovered new exit (range 9) 6051 | -6/Factory | Identified exit to Factory 6215 | -6/Factory | Search patrols dispatched 6230 | -6/Factory | Fabricated Exp. Sensor Array (x1) 6275 | -6/Factory | Discovered exit to Factory (range 6) 6276 | -6/Factory | Build established: Hacker-Scout 6345 | -6/Factory | P-60 Hacker assimilated hostile G-50 Soldier 6456 | -6/Factory | Identified exit to Lower Caves 6497 | -6/Factory | Cargo convoy interrupted 6702 | -6/Factory | Entered Lower Caves 6728 | -6/Lower Caves | Learned location of 1 exit from Factory 7005 | -6/Lower Caves | Discovered new exit (range 13) 7007 | -6/Lower Caves | Identified exit to Lower Caves 7008 | -6/Lower Caves | Entered another Lower Caves area 7010 | -6/Lower Caves | Discovered exit to Factory (range 12) 7065 | -6/Lower Caves | Encountered a Warlord checkpoint 7071 | -6/Lower Caves | Build established: Hacker-Sprinter 7206 | -6/Lower Caves | Learned Factory security intel 7241 | -6/Lower Caves | Discovered new exit (range 3) 7242 | -6/Lower Caves | Identified exit to Data Miner 7242 | -6/Lower Caves | Entered Data Miner 7242 | -6/Data Miner | Discovered new exit (range 6) 7248 | -6/Data Miner | Met Data Miner 7253 | -6/Data Miner | Learned location of Section 7 (-2) 7253 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7258 | -6/Data Miner | Received God Mode back door access code from Data Miner 7264 | -6/Data Miner | Identified exit to Proximity Caves 7264 | -6/Data Miner | Entered Proximity Caves 7488 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7699 | -5/Proximity Caves | Spotted B-75 Beast 7701 | -5/Proximity Caves | Escorted by Enhanced Grunt 7906 | -5/Proximity Caves | Learned Factory emergency access door positions 7960 | -5/Proximity Caves | Entered Factory 7960 | -5/Factory | Evolved 2 slots: Utility x2 7961 | -5/Factory | Identified exit to Upper Caves 7978 | -5/Factory | Discovered new exit (range 4) 7979 | -5/Factory | Identified exit to Factory 8020 | -5/Factory | Discovered exit to Factory (range 15) 8148 | -5/Factory | Fabricated Impulse Thruster Array (x1) 8268 | -5/Factory | Identified exit to Extension 8302 | -5/Factory | Build established: Hacker-Ninja 8483 | -5/Factory | Discovered exit to Factory (range 16) 8748 | -5/Factory | Lost 3 parts (1p2u) 8768 | -5/Factory | Repaired Broken Cld. Cesium-ion Thruster? 8806 | -5/Factory | Incoming investigation squad redirected 8814 | -5/Factory | Entered Upper Caves 8874 | -5/Upper Caves | Learned location of Armory (-4) 8994 | -5/Upper Caves | Build established: Hacker-Sprinter 9051 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9068 | -5/Upper Caves | Spotted B-75 Beast 9093 | -5/Upper Caves | Discovered new exit (range 5) 9094 | -5/Upper Caves | Identified exit to Upper Caves 9094 | -5/Upper Caves | Entered another Upper Caves area 9106 | -5/Upper Caves | Attracted the attention of an 0b10 base 9111 | -5/Upper Caves | Lost 4 parts (2n2w) 9119 | -5/Upper Caves | Learned location of 1 exit from Factory 9186 | -5/Upper Caves | Discovered new exit (range 2) 9186 | -5/Upper Caves | Identified exit to Warlord 9197 | -5/Upper Caves | Entered Warlord 9222 | -5/Warlord | Learned Research security intel 9222 | -5/Warlord | Learned Factory garrison access intel 9222 | -5/Warlord | Learned Armory fabricator intel 9222 | -5/Warlord | Learned Testing trap positions 9359 | -5/Warlord | Visited the Vortex Lab 9361 | -5/Warlord | Found Prototype Piercing Weapon 9361 | -5/Warlord | Identified Vortex Lance 9378 | -5/Warlord | Warlord's base attacked by MAIN.C 9385 | -5/Warlord | Build established: Hacker-Mutant 9397 | -5/Warlord | Met Warlord 9408 | -5/Warlord | Opened Warlord's prototype stash 9415 | -5/Warlord | Found Prototype Device 9415 | -5/Warlord | Identified Exp. Focal Shield 9417 | -5/Warlord | Found Prototype Processor 9417 | -5/Warlord | Identified Exp. Core Analyzer 9420 | -5/Warlord | Found Prototype Hackware 9420 | -5/Warlord | Identified Ghost Barrier 9564 | -5/Warlord | Found Vortex Lance 9673 | -5/Warlord | Warlord forces counterattacked 9678 | -5/Warlord | Spotted Executioner 9680 | -5/Warlord | Spotted Executioner 9680 | -5/Warlord | Spotted Striker 9681 | -5/Warlord | Discovered new exit (range 9) 9683 | -5/Warlord | Identified exit to Proximity Caves 9683 | -5/Warlord | Entered Proximity Caves 9687 | -4/Proximity Caves | Learned Research emergency access door positions 9699 | -4/Proximity Caves | Build established: Hacker-Sprinter 9749 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 9776 | -4/Proximity Caves | Discovered exit to Factory (range 11) 9779 | -4/Proximity Caves | Entered Factory 9779 | -4/Factory | Evolved 2 slots: Utility x2 9780 | -4/Factory | Identified exit to Upper Caves 9781 | -4/Factory | Loaded intel: 4 garrison access locations 10091 | -4/Factory | Discovered new exit (range 17) 10104 | -4/Factory | Discovered new exit (range 7) 10105 | -4/Factory | Identified exit to Research 10156 | -4/Factory | Repaired Imp. Diametric Drive 10191 | -4/Factory | Fabricated Exp. Sensor Array (x1) 10246 | -4/Factory | Entered Upper Caves 10387 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10388 | -4/Upper Caves | Discovered new exit (range 11) 10389 | -4/Upper Caves | Identified exit to Upper Caves 10390 | -4/Upper Caves | Encountered a Warlord checkpoint 10390 | -4/Upper Caves | Entered another Upper Caves area 10407 | -4/Upper Caves | Encountered a Warlord checkpoint 10480 | -4/Upper Caves | Learned location of 1 exit from Research 10484 | -4/Upper Caves | Discovered new exit (range 3) 10485 | -4/Upper Caves | Identified exit to Zhirov 10485 | -4/Upper Caves | Entered Zhirov 10485 | -4/Zhirov | Discovered new exit (range 3) 10489 | -4/Zhirov | Met Zhirov 10495 | -4/Zhirov | Learned location of Quarantine (-2) 10496 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10499 | -4/Zhirov | Found Alien Artifact 10499 | -4/Zhirov | Identified Integrated Dissipator 10499 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10518 | -4/Zhirov | Found Alien Artifact 10518 | -4/Zhirov | Identified Transdimensional Reconstructor 10518 | -4/Zhirov | Warped through subspace 10520 | -4/Zhirov | Identified exit to Proximity Caves 10526 | -4/Zhirov | Entered Proximity Caves 10583 | -3/Proximity Caves | Spotted B-86 Titan 10723 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 10771 | -3/Proximity Caves | Discovered exit to Research (range 10) 10773 | -3/Proximity Caves | Entered Research 10773 | -3/Research | Evolved 2 slots: Utility x2 10774 | -3/Research | Identified exit to Testing 10880 | -3/Research | Build established: Hacker-Ninja 10903 | -3/Research | Found Prototype Protection 10913 | -3/Research | Identified Centrium Heavy Armor Plating 10969 | -3/Research | Repaired Broken Diametric Drive? 11023 | -3/Research | Search patrols dispatched 11052 | -3/Research | Entered Testing 11052 | -3/Testing | Accompanied by 1 ally 11053 | -3/Testing | Loaded intel: 15 trap records 11084 | -3/Testing | Repaired Fusion Reactor 11102 | -3/Testing | Found Prototype Device 11287 | -3/Testing | Protovariant out of control (PP-8VR2UQ18NG) 11287 | -3/Testing | Unleashed a protovariant (PP-8VR2UQ18NG) 11366 | -3/Testing | Spotted PP-8VR2UQ18NG 11386 | -3/Testing | Local machine network offline 11463 | -3/Testing | Spotted Striker 11517 | -3/Testing | Spotted Striker 11521 | -3/Testing | Found Prototype Processor 11521 | -3/Testing | Identified Spectral Analyzer 11578 | -3/Testing | Discovered new exit (range 8) 11611 | -3/Testing | Identified exit to Research 11620 | -3/Testing | Found Prototype Hackware 11620 | -3/Testing | Identified System Mapper 11717 | -3/Testing | Incoming investigation squad redirected 11840 | -3/Testing | Found Prototype Processor 11840 | -3/Testing | Identified Exp. Terrain Scan Processor 11947 | -3/Testing | Spotted Alpha 7 11949 | -3/Testing | Stole the SGEMP Prototype 12117 | -3/Testing | Entered Research 12117 | -2/Research | Accompanied by 2 allies 12117 | -2/Research | Warlord forces began assault on 0b10 12117 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 12118 | -2/Research | Identified exit to Quarantine 12227 | -2/Research | Research machine network offline 12373 | -2/Research | Discovered new exit (range 17) 12375 | -2/Research | Identified exit to Access 12418 | -2/Research | Spotted B-90 Cyclops 12435 | -2/Research | Discovered exit to Quarantine (range 4) 12499 | -2/Research | Spotted B-90 Cyclops 12510 | -2/Research | Spotted B-90 Cyclops 12510 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 12514 | -2/Research | Discovered exit to Access (range 11) 12579 | -2/Research | Discovered exit to Access (range 24) 12680 | -2/Research | Met up with Warlord 12725 | -2/Research | Took control of God Mode 12725 | -2/Research | Attacked by Warlord forces 12725 | -2/Research | Attacked by Warlord 12725 | -2/Research | Spotted 8M-RVE(K) 12725 | -2/Research | Spotted CK-ITC(K) 12741 | -2/Research | Allies destroyed 8M-RVE(K) 12745 | -2/Research | Allies destroyed CK-ITC(K) 12749 | -2/Research | Spotted CI-1CV(L) 12750 | -2/Research | Spotted Striker 12751 | -2/Research | Spotted Striker 12786 | -2/Research | Allies destroyed Striker 12789 | -2/Research | Allies destroyed Warlord 12791 | -2/Research | Warlord destroyed during the assault 12791 | -2/Research | Spotted EG-DC0(H) 12792 | -2/Research | Spotted EF-DL5(B) 12795 | -2/Research | Spotted R9-A87(B) 12800 | -2/Research | Spotted Executioner 12805 | -2/Research | Spotted Executioner 12819 | -2/Research | Allies destroyed EF-DL5(B) 12867 | -2/Research | Destroyed Executioner 12882 | -2/Research | Spotted J9-LQ0(D) 12900 | -2/Research | Spotted Striker 12934 | -2/Research | Spotted 00-SMB(L) 12942 | -2/Research | Spotted 0W-BWY(H) 12942 | -2/Research | Spotted 7V-WVO(B) 12959 | -2/Research | Borebot progress halted 13013 | -2/Research | Entered Quarantine 13018 | -2/Quarantine | Found Alien Artifact 13248 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 13303 | -2/Quarantine | Repaired Adv. Reaction Control System 13381 | -2/Quarantine | Found Alien Artifact 13383 | -2/Quarantine | Found Alien Artifact 13391 | -2/Quarantine | Identified Terrabomb (x2) 13415 | -2/Quarantine | Scanned by Researcher 13433 | -2/Quarantine | Found Alien Artifact 13441 | -2/Quarantine | Entered Access 13441 | -1/Access | Evolved 2 slots: Utility x2 13442 | -1/Access | Loaded intel: 109 machine locations 13442 | -1/Access | Loaded intel: 93 trap records 13442 | -1/Access | Identified exit to Surface 13442 | -1/Access | Discovered exit to Surface (range 201) 13442 | -1/Access | Identified exit to Command 13442 | -1/Access | Discovered exit to Command (range 116) 13442 | -1/Access | Delivered the SGEMP Prototype to Zhirov 13442 | -1/Access | Zhirov transferred Access data 13514 | -1/Access | Zhirov warped through subspace 13549 | -1/Access | Found Centrium Heavy Armor Plating 13569 | -1/Access | Spotted B-99 Colossus 13612 | -1/Access | Identified Subatomic Replicator 13644 | *** | Escaped! Last Messages --------------- Establishing remote squad link... Recalled reinforcement squad I5E1XLZ4EH. >>Query(Knight) A rumored [Derelict] Prototype still under construction, supposedly to be armed with a single [Particle Cleaver] of unparalleled slicing power. I hope to see this one in action and perhaps replicate its design. >>Query(Particle Cleaver) Based on a completely new technology not derived from anything I've created before, I can only assume the [Tinkerers] had a hand in this one. It appears to be a long ultra-thin axe that can slice through even [Centrium], but is itself extremely brittle. I do not yet have access to a prototype, but we will be sure to remove one from the debris of the first [Knight] to set foot in [Complex 0b10]. 13643_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13643_ The Access Shell folds into the floor. [Achievement: I Think I Know What's Going On] [Achievement: Epsilon Run] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ########### ############## # | | ############/### + + ! | | ####### # # # | | ####### # # ########## | | ####### " # # # | | ####### """ # # # | | ####### """ # # # " | | ####### " # # # """ | | ################ ############## + """ | | ################ ############## # " | | ################ #### # # | | ############################ # # | | ############################ # ########## | | ############################ # ########## | | ############################ # ########## | | ######################## + #### | | ######################## # #### | | ######################## # #### | | " ################################## #### | | ################################## #### | | ########################## ####### #### | | ###### """" #### | | ###### B """" #### | | ########## B """" #### | | """" ########## | | """" "@ ## | | """" "" ## | | """" ## | | ####+##### B """" ## | | # ## B """" """ """ ## | | # ## """" """T""" ## | | # ###################### ####### ## | | # ############################## ########## | | + ##############################k ########## | | # ############################## # | | # ############################## # | | # ################# + + | | + ################# # #^ | | # ################# # # | | # ################# # # | | # ################# """"" # # | | # ################# """"" # # | | # ################# """"" # # | | # ################# """"" # # | | # ################# """"" # # | | # ################# # # | | #+#####+################# # ########## | | # ##### ################# # ########## | | # ##### ############################## ########## | | # #####+################ ### ########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 46 Energy Capacity 345 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Power Amplification 30 Additional Mass Support 16 Corruption Block 8 Armor Coverage 600 Resistance: TH 25 Resistance: EM 15 Power Shielding 66 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 94 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 34 Defensive Hacking 46 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Heat Sink | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Lightning Gun | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Power Sword | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Imp. Trap Extractor | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Imp. Transmission Jammer | -6/Factory | Hacked Gravity Neutralizer | -6/Factory | Scanalyzed Cloaking Device | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Scanalyzed Adv. Terrain Scan Processor | -6/Factory | Scanalyzed Corruption Screen | -6/Factory | Scanalyzed Mak. ECM Suite | -6/Factory | Scanalyzed Imp. Flight Unit | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Gamma Rifle | -6/Data Miner | Free Cld. Cesium-ion Thruster | -5/Factory | Scanalyzed Diametric Drive | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Com. Particle Reactor | -3/Testing | Archive Centrium Medium Armor Plating | -3/Testing | Archive Electron Diverter | -3/Testing | Archive Tri-rail Accelerator | -3/Testing | Archive Exp. Targeting Computer | -3/Testing | Archive Enh. Force Rifle | -3/Testing | Archive Cld. Phase Cannon | -3/Testing | Archive Enh. Fission Core | -3/Testing | Archive Prc. Matter Filter | -3/Testing | Archive Centrium Heavy Treads | -3/Testing | Archive Adv. Myomer Leg | -3/Testing | Archive Exp. System Shield | -3/Testing | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive L-41 Fighter | -6/Factory | Hacked E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-43 Plague | -3/Testing | Archive K-01 Serf | -3/Testing | Archive X-72 Disruptor | -3/Testing | Archive Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Impulse Thruster Array | x1 | -5/Factory | Preloaded Exp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Epsilon Run Godhack I Think I Know What's Going On Origins Overachiever Special Delivery Woof! Challenges ------------ None Game ------ Seed WarpWarpBooster Manual? 0 Play Time 09:11:01 Cumulative 118.7 hours Start 2022.04.21 @ 11:06:36 End 2022.04.22 @ 12:51:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 58 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b5165b6-0893-4a4c-a689-b9d787dd3c26