Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.06 @ 17:38:32 Player: Kekkers Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1425) 1425 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (905) 905 TOTAL SCORE: 4070 Bonus ------- Follower Combat Kills 327 Met Imprinter 300 Was Imprinted 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/400 Matter 282/300 Energy 150/150 System Corruption 8% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Weight Redist. System Improved Targeting Computer Utility Shielding > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (8) ---- Light Treads Improved Sensor Array Signal Interpreter Improved Light Armor Plating Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Improved Targeting Computer Utility Shielding > --- WEAPON ----------- Improved Grenade Launcher CR-A16's Pointy Stick > --- INVENTORY -------- Light Treads VTOL Module VTOL Module Improved Sensor Array Signal Interpreter Medium Armor Plating Light EM Pulse Cannon [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Makeshift Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 75 | 6 2 30 . 9 28 Power 6 | 1 . 2 . 1 2 Engine 5 | 1 . 2 . 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 19 | 2 . 6 . 3 8 Treads 5 | . . 4 . . 1 Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 12 | . . 2 . 3 7 Utility 11 | 1 1 7 . 2 . Device 1 | . . . . 1 . Storage 1 | 1 . . . . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 7 | . 1 6 . . . Artifact . | . . . . . . Weapon 39 | 2 1 15 . 3 18 Energy Gun 7 | 2 . 5 . . . Energy Cannon 12 | . . 5 . 1 6 Ballistic Gun 3 | . . . . . 3 Ballistic Cannon 2 | . . 2 . . . Launcher 5 | . . 1 . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 5 | . . . . 1 4 Special Melee Weapon 5 | . 1 2 . 1 1 Unidentified Prototypes . | . . . . . . Corrupted Parts 2 | . . . . . 2 System Corruption 8 | . . . . . 8 Parts Lost 16 | . . 5 . . 11 Power 3 | . . 1 . . 2 Propulsion 7 | . . 2 . . 5 Utility 1 | . . 1 . . . Weapon 5 | . . 1 . . 4 Highest Loss Streak 3 | . . 3 . . 2 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 94 | . 85 92 100 99 91 Engine 9 | . 14 9 11 11 6 Treads 6 | . . 4 22 14 . Wheel 7 | . 28 17 . . . Flight 7 | . . . . 7 19 Device 3 | . . . . 3 11 Storage 11 | . 14 11 11 11 11 Processor 9 | . . 8 11 11 11 Protection 16 | . . 20 22 18 11 Energy Gun 2 | . 18 3 . . . Energy Cannon 10 | . . 12 11 10 9 Launcher 2 | . . 1 11 3 2 Piercing Weapon 1 | . . . . 3 3 Special Melee Weapon 2 | . 9 2 . 3 . Naked Turns . | . . . . . . Heaviest Build 35 | 14 16 35 27 27 23 Greatest Support 40 | 26 26 40 40 40 22 Greatest Overweight (x) 6 | . . 6 . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 5 4 8 7 8 8 Average Carried 6 | 2 2 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 1 3 7 7 8 5 Class Distribution -------------------- 71% | Mutant 28% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1106 | 244 24 215 . 126 497 Remotely . | . . . . . . Salvage Created 1555 | . 122 691 . . 742 Parts 64 | . 6 32 . . 26 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 29 | . . . . 1 28 Prevented 12 | . . . . . 12 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 36 | . 2 15 . . 19 Melee 4 | . . . . . 4 Guns 9 | . 1 5 . . 3 Cannons 7 | . . 5 . . 2 AOE 14 | . 1 3 . . 10 Classes Destroyed 7 | . 2 3 . . 2 Drone 2 | . . . . . 2 Watcher 4 | . 1 3 . . . Swarmer 7 | . . 2 . . 5 Grunt 21 | . 2 9 . . 10 Brawler 1 | . . . . . 1 Duelist 1 | . . 1 . . . Sentry 4 | . . 3 . . 1 Best Kill Streak 5 | . 3 5 . . 5 Combat Bots Only 5 | . 2 5 . . 5 Max Kills in Single Turn 2 | . 1 1 . . 2 Gunslinging . | . . . . . . Exploded 2 | . 1 1 . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 205 | . 3 81 2 . 119 Missed 61 | . 1 20 1 . 39 Damage Taken 2057 | . 25 748 16 . 1268 Core 425 | . 12 73 . . 340 Absorbed by Shields . | . . . . . . Redirected to Shielding 33 | . . . . . 33 Ignored by Resistances 576 | . 7 217 4 . 348 Regen/Repaired (Parts) 59 | . . 59 . . . Core Remaining (%) 97 | 100 95 . . . . Volleys Fired 102 | . 8 54 1 . 39 Largest 2 | . 1 2 1 . 2 Hottest 125 | . 40 112 56 . 125 Shots Fired 150 | . 8 90 1 . 51 Gun 62 | . 8 40 . . 14 Cannon 75 | . . 50 1 . 24 Launcher 13 | . . . . . 13 Special . | . . . . . . Kinetic 22 | . . 8 . . 14 Thermal 8 | . . 8 . . . Explosive 13 | . . . . . 13 Electromagnetic 107 | . 8 74 1 . 24 Robot Hit Streak 26 | . 6 25 26 . 19 Robot Miss Streak 2 | . 1 2 . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 138 | . 11 75 1 . 51 Core Hits 73 | . 4 27 1 . 41 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Blast 1 | . . 1 . . . Melee Attacks 27 | . 4 4 . . 19 Impact . | . . . . . . Slashing . | . . . . . . Piercing 19 | . . . . . 19 Sneak Attacks 7 | . 4 3 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4207 | . 175 1566 18 . 2448 Guns 746 | . 110 364 . . 272 Cannons 1369 | . . 888 18 . 463 Explosions 1587 | . 60 305 . . 1222 Melee 491 | . . . . . 491 Ramming 14 | . 5 9 . . . Kinetic 436 | . . 164 . . 272 Thermal 632 | . 60 381 . . 191 Explosive 993 | . . . . . 993 Electromagnetic 1641 | . 110 1012 18 . 501 Impact . | . . . . . . Slashing . | . . . . . . Piercing 491 | . . . . . 491 Highest Corruption 8 | . . 1 1 1 8 Average Corruption 2 | . . 1 1 1 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . 5 . 1 5 Message Errors 7 | . . 3 . 1 3 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . 1 . . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 61 | . . 36 . . 25 Projectiles 52 | . . 36 . . 16 Explosions . | . . . . . . Melee 9 | . . . . . 9 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 41 | . 2 39 . . . Shots 2 | . . 2 . . . Rammed 6 | . 1 5 . . . Targets Rammed 6 | . 1 5 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 300 | . 18 300 18 . 180 Average Temperature 86 | . 11 107 9 . 50 Received Heat Transfer 764 | . 18 291 . . 455 Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Fried 6 | . 1 5 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 972 | . 50 672 . . 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . 1 4 . . 3 Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 330 | . 79 330 42 . . Initial 42 | . . 28 42 . . Average 99 | . 21 112 42 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 80 | 100 100 77 100 . . Level 1 19 | . . 22 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 5 . . . Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement 3 | . . 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 3 27 3 . 40 Peak Tracking Total 10 | . 3 6 3 . 10 Tactical Retreats 8 | . . 2 . . 6 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 9 | . 3 5 . 1 . Terminals 6 | . 3 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 6 20 . 5 . Successful 23 | . 2 16 . 5 . Failed 8 | . 4 4 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 12 | . 6 6 . . . Fabricators . | . . . . . . Repair Stations 6 | . . 6 . . . Recycling Units 8 | . . 8 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 2 4 . 5 . Part Schematic 5 | . . . . 5 . Prototype ID Bank 1 | . . 1 . . . Level Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Maintenance Status 1 | . . 1 . . . Assault Status 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . 5 . . . Scan Component 3 | . . 3 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 7 | . . 7 . . . Recycle Component 1 | . . 1 . . . Process 1 | . . 1 . . . Report Inventory 3 | . . 3 . . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 4 . . . Full Trace Events 3 | . 1 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 19 | . . . . 19 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 76 | . . 76 . . . Parts Recycled 1 | . . 1 . . . Recycled Matter 300 | . . 300 . . . Retrieved Matter 300 | . . 300 . . . Retrieved Components 8 | . . 8 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 4 | . 2 2 . . . Non-combat 3 | . 2 1 . . . Combat 1 | . . 1 . . . Robot Hacks Applied 4 | . 2 2 . . . parse_system 2 | . 1 1 . . . no_distress 2 | . 1 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 8 | . . . . 8 . Largest Group 8 | . . . . 8 8 Highest-Rated Group 255 | . . . . 255 255 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 53 | . . . . . 53 Total Damage 1536 | . . . . . 1536 Kills 14 | . . . . . 14 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3595 | 35 172 1289 12 1242 845 Spaces Moved 2694 | 30 154 753 6 1021 730 Core 21 | 10 . 1 . . 10 Treads 610 | . . 116 6 488 . Legs . | . . . . . . Wheels 810 | 20 154 636 . . . Hover . | . . . . . . Flight 1253 | . . . . 533 720 Fastest Speed 32 | 50 90 90 160 42 32 Average Speed 89 | 76 90 110 160 98 53 Slowest Speed 350 | 90 90 350 160 160 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 2 32 44 3 89 73 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 5 | . . . . 4 1 Spaces Dug . | . . . . . . Terrain Destroyed 95 | . 9 11 . . 75 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 94 | . 9 11 . . 74 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3690 | 41 177 1114 8 1254 1096 Wait 720 | . 5 242 2 208 263 Move 2689 | 29 153 752 5 1020 730 Hop . | . . . . . . Pick Up 44 | 6 3 20 . 7 8 Fast Attach 6 | 1 . 1 . 3 1 Attach 29 | 5 2 9 . . 13 Detach 7 | . 1 . . 1 5 Swap 40 | . . 20 . 6 14 Drop 20 | . . 7 . 9 4 Fire 102 | . 8 54 1 . 39 Melee 27 | . 4 4 . . 19 Ram 6 | . 1 5 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 3) 187 | -10/Materials | Discovered new exit (range 14) 204 | -10/Materials | Identified exit to Materials 208 | -10/Materials | Entered another Materials area 208 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 1221 | -9/Materials | Lost 3 parts (1p1n1w) 1306 | -9/Materials | Repaired Med. Armor Plating 1350 | -9/Materials | Repaired Broken Lgt. EM Pulse Cannon 1477 | -9/Materials | Discovered new exit (range 8) 1497 | -9/Materials | Entered Mines 1498 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1498 | -9/Mines | Assembled infested the area 1509 | -9/Mines | Entered Zion 1568 | -7/Zion | System corruption cleaned by Quarantine Array 1779 | -7/Zion | Learned location of Extension (-5) 1952 | -7/Zion | Found CR-A16's Pointy Stick 2137 | -7/Zion | Imprinted 2139 | -7/Zion | Declared Zion's savior 2663 | -7/Zion | Gained Derelict followers 2683 | -7/Zion | Given A8's code to call for help 2706 | -7/Zion | Discovered new exit (range 15) 2712 | -7/Zion | Build established: Derelict-Mutant 2751 | -7/Zion | Entered Proximity Caves 2751 | -6/Proximity Caves | Accompanied by 8 allies 2822 | -6/Proximity Caves | Lost 3 allies 2890 | -6/Proximity Caves | Spotter reported a threat 2897 | -6/Proximity Caves | Spotter reported a threat 3010 | -6/Proximity Caves | Spotter reported a threat 3297 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3356 | -6/Proximity Caves | Lost 4 allies 3362 | -6/Proximity Caves | Core integrity fell below 50% 3458 | -6/Proximity Caves | Core integrity fell below 20% 3596 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Acquired Corrupted Lgt. Angular Momentum Engine. Integrated Corrupted Lgt. Angular Momentum Engine (+1). Acquired 10 matter. System corrupted: Matter fused (-7). Acquired 4 matter. Acquired 3 matter. Penetrated by Slug. VTOL Module destroyed. Penetrated by Slug. VTOL Module destroyed. &Z 4B>X|VE1%< FNYT>SMGGY Penetrated by Slug. Z1K6WWPV724BW>TU7S# FNQYI1ALJ%QK=3 Slug penetrates Y-64 Sentinel. Penetrated by Slug. Critical hit (Destroy). KE Penetrator destroyed. Penetrated by Slug. System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ### ##?## #### ##?????????????????????? | | # #??# ## #??????????????????????? | | # #### #???????????????????????? | | # #???????????????????????? | | ### ##?????????????????####?? | | ??############ ##?########?###?? ### | | ?????????????# ### ## ### # | | ????????????## ==%!! # | | ?????######?# !!% # | | ???? ## #######"+#######% # | | ???? #""""#% % % "# ## | | #??? #""""#%! % ""# ###? | | ###??## #"T""#+#### "# ##??? | | ######## # =%"""# # #???? | | #?## ## # %[ # = # ##??? | | #### #??# #?# # """ # %%"= ##?? | | #??# #??##??## # """ %+ !!" ##? | | ##??# #???????## # """ + [/ #? | | #?### #????????## # """ # / #? | | ?## #?????????# # # "# ##? | | ## #?????????# # """# "# #####?? | | # #?????????# #""""#"#### "# #?????? | | #????###??# #????# "# #?????? | | ##??? ##?# #????# "# ##?????? | | ##?? ### ######;++####### ##?????? | | ##? # ; @ Y #?????? | | # ## ### % ;# | | #### ############ ##### | | ##?# % #??????????## ###???? | | #### ##### ###???????????# #?????? | | #?## ##???# ??????????????# #?????? | | #?## ###????# ??????????????# #??????? | | ### #?????? ??????????????# ??????? ### | | #?????? ??????????????# ?????? #??# | | #????? ??????????????# ??????###???? | | #### #????? ???????????????# ???????????? | | ##??## #???? ???????????????# ???????????? | | ?????# ??? ???????????????? ??????????? | | ?????# ? ???????????????? ??????????? | | ?????# ####????????????????? ??????????? | | ?????# ##???????????????????? ####???????????? | | ?????######????????????????????? #???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Thermal Generator | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Gravmag System | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed GuidanceDisposableStick Manual? 0 Play Time 01:28:51 Cumulative 27.9 hours Start 2024.03.06 @ 16:08:59 End 2024.03.06 @ 17:38:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 4 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 818fad27-364c-40a5-a01b-64d5d9e168c9