Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 02:12:34 Player: CrossedViper Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (469) 2345 Value Destroyed (21039) 21039 Prototype IDs (78) 1560 Alien Tech Used (5) 1000 Bonus (16100) 16100 TOTAL SCORE: 52344 Bonus ------- High Alert Combat Kills 4810 Follower Combat Kills 4145 Entered Garrisons 400 Network Hubs Disabled 400 Registered with UFD 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Acquired SGEMP 2000 Win 3000 Friendly Fire -6055 Cogmind --------- Core Integrity 1539/1600 Matter 270/300 Energy 578/1300 System Corruption 9% Temperature Cool (8) Movement Hovering (48) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Improved Antigrav System Improved Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY (12) ----- Medium Storage Unit Experimental Energy Well Experimental Energy Well Experimental Targeting Computer Armor Integrity Analyzer Advanced Force Field Improved Hacking Suite System Shield Hacking Drone Bay (1/1) Hacking Drone Bay (1/1) > --- WEAPON (2) ------- Improved Potential Cannon > --- INVENTORY (10) --- High-powered Transdimensional Reconstructor Spacefold Activator Cooled Nova Cannon Plasma Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Medium Storage Unit Experimental Energy Well Zionite Metafield Generator Experimental Targeting Computer Armor Integrity Analyzer Experimental Weapon Cycler Improved Transmission Jammer Advanced Reaction Control System Layered Heavy Armor Plating > --- WEAPON ----------- Improved Potential Cannon > --- INVENTORY -------- Experimental Energy Well Advanced Force Field Improved Hacking Suite Hacking Drone Bay High-powered Transdimensional Reconstructor Subatomic Replicator Spacefold Activator Cooled Nova Cannon CPS Tube Plasma Lance [Rating: 200] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Overtuned Huge Scrapsphere Hover Unit Cooled Antigrav System Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Overtuned Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon CPS Tube Slashing Weapon Companion Sword Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Slots Evolved 18 | . . 2 . 2 . . . . . . 4 . . . . . 2 . . . . 2 . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Propulsion 6 | . . 2 . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . . . Utility 10 | . . . . 2 . . . . . . 2 . . . . . 1 . . . . 2 . . . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 501 | 7 9 22 9 14 20 25 4 21 8 11 21 12 . 7 21 1 6 13 17 . 11 13 70 25 71 6 28 4 25 Power 47 | 1 1 3 2 1 2 1 . . 1 . 1 . . . 2 . 2 . 3 . 3 1 8 5 6 1 3 . . Engine 15 | 1 1 3 2 1 . 1 . . 1 . 1 . . . 1 . 2 . 1 . . . . . . . . . . Core 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 30 | . . . . . . . . . . . . . . . 1 . . . 2 . 3 1 8 5 6 1 3 . . Propulsion 129 | 2 2 10 3 5 7 10 2 3 4 2 8 4 . 2 5 1 . 3 2 . 2 1 26 4 13 2 3 . 3 Treads 68 | 2 . 6 3 5 7 10 2 3 4 2 6 2 . 2 1 1 . . 2 . . 1 4 3 1 1 . . . Leg 39 | . 2 4 . . . . . . . . 2 2 . . 1 . . 2 . . . . 18 1 7 . . . . Wheel 8 | . . . . . . . . . . . . . . . 2 . . 1 . . 1 . 4 . . . . . . Hover 14 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 5 1 3 . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 183 | 2 2 3 3 5 3 6 2 5 1 4 6 4 . 4 8 . 3 3 9 . 2 7 22 14 27 3 16 4 15 Device 104 | 1 1 1 3 1 1 1 1 4 1 2 5 3 . 1 4 . 1 2 4 . 1 3 14 10 13 1 12 4 9 Storage 20 | 1 1 1 . . . 1 . . . 1 . 1 . . 1 . . . . . . . 2 1 5 . 3 . 2 Processor 10 | . . . . 2 . 1 . . . . . . . . . . . 1 . . . . . 1 3 1 1 . . Hackware 12 | . . 1 . 2 . 2 . . . . . . . . . . 1 . 1 . . 1 . . 1 1 . . 2 Protection 37 | . . . . . 2 1 1 1 . 1 1 . . 3 3 . 1 . 4 . 1 3 6 2 5 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 142 | 2 4 6 1 3 8 8 . 13 2 5 6 4 . 1 6 . 1 7 3 . 4 4 14 2 25 . 6 . 7 Energy Gun 19 | 1 1 1 . . . . . . . . . 3 . . 2 . 1 3 . . . . 1 . 6 . . . . Energy Cannon 40 | . . 3 . 1 2 . . 3 1 1 1 . . . . . . . . . . 1 11 2 6 . 3 . 5 Ballistic Gun 29 | 1 . 1 1 1 4 5 . 3 . 2 1 . . . 2 . . 2 2 . 1 1 . . 2 . . . . Ballistic Cannon 18 | . 3 1 . . . . . 3 . . 3 1 . 1 1 . . . . . 1 2 2 . . . . . . Launcher 10 | . . . . 1 . 3 . 3 1 1 . . . . . . . . . . . . . . 1 . . . . Special Weapon 15 | . . . . . 2 . . 1 . . 1 . . . 1 . . 2 1 . 1 . . . 5 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . 2 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 71 | . . 3 1 . 1 2 . . . 1 . 1 . 1 11 . 1 1 6 . 2 . 2 6 28 . 3 1 . Corrupted Parts 4 | . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . System Corruption 14 | . . . . . . . . . . . . 6 . . . . . . . . . . 8 . . . . . . Parts Lost 132 | . 3 5 . 1 11 5 . 5 5 . 13 5 . . 2 1 2 . . . . 5 29 . 26 1 . 1 12 Power 24 | . . 3 . 1 1 . . . 1 . . . . . . . . . . . . 1 7 . 7 1 . . 2 Propulsion 57 | . 1 . . . 7 3 . 3 3 . 7 3 . . 1 1 1 . . . . 1 12 . 10 . . . 4 Utility 36 | . 1 2 . . 2 1 . 1 1 . 4 . . . 1 . . . . . . 3 7 . 6 . . 1 6 Weapon 15 | . 1 . . . 1 1 . 1 . . 2 2 . . . . 1 . . . . . 3 . 3 . . . . Highest Loss Streak 12 | . 1 1 . 1 4 3 . 3 5 . 12 4 . . 2 1 1 . . . . 4 9 . 9 1 . 1 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Average Slot Usage (%) 86 | . 99 94 97 99 99 99 100 96 96 94 79 78 80 86 83 80 76 77 75 76 72 67 79 65 67 68 83 90 84 Engine 5 | . 14 10 11 8 1 7 9 9 8 9 5 6 6 6 5 6 7 11 5 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 4 11 11 8 9 13 7 4 7 8 7 Treads 21 | . 22 13 44 36 35 35 36 35 34 36 28 17 20 23 20 13 9 . 4 5 5 5 3 16 10 . . . . Leg 5 | . 5 28 . . . . . . . . 3 11 13 11 4 . . 2 . . . . 14 . 7 . . . . Wheel 2 | . . . . . . . . . . . . . . . 6 13 11 14 11 11 10 8 4 . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 14 22 30 26 Device 14 | . 13 5 8 2 5 6 4 10 16 18 16 19 20 13 10 13 12 16 17 17 16 15 24 16 12 19 19 22 21 Storage 7 | . 14 11 11 9 9 9 9 9 9 9 6 6 6 6 6 6 5 5 5 5 5 5 4 1 6 4 8 8 7 Processor 6 | . . . . 9 9 10 9 9 9 9 6 6 6 6 6 6 5 7 6 5 5 5 1 2 7 12 9 8 8 Hackware 1 | . . 3 . 15 5 8 9 1 . . . . . . . . 3 3 . . . 4 4 . . 4 4 2 2 Protection 3 | . . . . . 6 1 4 3 . . 1 . . 11 9 6 5 . 3 5 4 6 2 5 4 . . . 3 Energy Gun 1 | . 11 . . . . . . . . . . 3 . . . . 4 4 5 5 1 . . . . . . . . Energy Cannon 3 | . . 8 11 8 3 . . 3 16 6 2 . . . . . . . . . . . 5 6 3 . 3 4 3 Ballistic Gun 4 | . 7 3 11 9 13 15 18 7 . 6 2 . . . 8 13 5 4 4 5 1 1 . . . . . . . Ballistic Cannon 2 | . 8 9 . . . . . 5 . . 3 4 6 5 1 . . . . . 3 3 1 . . . . . . Peak Build Rating 200 | 7 9 24 23 29 30 31 34 33 29 38 56 62 59 61 79 77 88 100 121 120 120 133 138 165 161 167 191 186 200 Average Rating 65 | 5 8 17 16 27 27 27 30 29 27 33 49 58 59 56 66 76 83 95 113 120 119 120 117 134 136 137 172 182 182 On Entrance 72 | . 7 9 14 20 28 29 26 28 26 24 37 56 59 59 59 77 77 86 100 120 120 118 131 46 155 132 163 183 185 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 179 | 13 32 33 37 38 41 44 49 62 45 46 72 83 81 88 88 76 87 88 107 107 117 117 157 179 179 41 86 89 103 Greatest Support 265 | 40 40 80 80 80 80 80 80 80 80 82 124 63 35 106 106 40 40 60 60 40 80 160 160 265 260 65 121 103 103 Greatest Overweight (x) 14 | . 1 1 . . . . . 1 1 . 1 4 2 2 3 1 2 2 2 2 5 5 14 . 4 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . 1 2 1 . 1 1 1 1 2 2 2 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 5 10 10 10 Average Capacity 17 | 7 9 15 15 15 15 15 15 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 22 11 24 5 8 10 10 Most Carried 25 | 4 8 15 15 15 15 15 15 15 10 15 15 20 20 20 20 20 20 20 20 20 20 20 25 10 24 5 10 10 10 Average Carried 15 | 2 7 11 14 14 13 14 14 13 8 14 13 18 20 19 19 19 18 19 19 20 19 18 19 5 15 5 8 9 9 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 25 5 5 10 10 10 Final Carried 20 | 4 6 14 15 15 15 15 15 10 10 15 13 20 20 20 19 20 20 20 20 20 20 20 5 9 5 5 10 9 4 Class Distribution -------------------- 67% | Scavenger-Mutant 14% | Mutant 13% | Scavenger-Scrapper 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Extension Scavenger-Scrapper | -5/Cetus Scavenger-Scrapper | -5/Archives Scavenger-Scrapper | -5/Hub_04(d) Scavenger-Scrapper | -4/Factory Scavenger-Mutant | -4/Armory Mutant | -3/Research Mutant | -3/Testing Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Quarantine Scavenger-Sprinter | -2/Section 7 Scavenger-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Matter Collected 11764 | 263 270 687 183 269 963 813 128 436 358 100 668 1164 15 186 401 233 175 318 286 44 495 632 1206 232 486 246 272 145 90 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22555 | 109 547 1265 489 575 1315 1825 538 461 1431 . 656 718 . . 424 436 503 1350 327 105 972 886 2254 678 1996 246 424 362 1663 Parts 1120 | 3 31 91 21 35 63 88 32 42 59 . 41 20 . . 19 20 20 53 28 5 37 31 101 31 101 7 31 21 89 Haulers Intercepted 28 | . 1 5 . 2 . 4 2 . 1 . . 1 . . . . 1 4 . . 2 . . . . . . . 5 Recyclers Shooed 10 | . . 1 . . . . . . 5 . . . . . . . 1 . . . . . . . . 1 . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . . . . . 40 . . . 37 . . . . . . . . . . . . . Prevented 16 | . . . . . . . . . . . . 15 . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 345 | . 16 27 7 11 28 35 6 21 11 . 16 8 . . 14 8 9 7 . 1 11 12 40 4 30 . 5 2 16 Melee 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 . 1 Guns 106 | . 10 3 3 3 19 11 6 10 . . 2 4 . . 9 8 9 5 . 1 2 . . . 1 . . . . Cannons 162 | . 6 24 4 5 8 . . 1 9 . 14 2 . . 5 . . . . . 8 10 30 2 19 . 3 2 10 AOE 46 | . . . . 3 . 24 . 10 2 . . . . . . . . . . . . . 2 . 1 . . . 4 Classes Destroyed 29 | 2 4 5 1 1 2 3 . . . . . 2 . . 2 1 . 1 1 . 1 . 1 . 2 . . . . Worker 16 | . . 4 1 2 . 2 . . . . . . . . . . . 1 . . 2 . . . . . . 1 3 Builder 16 | . . 1 1 1 . 2 1 . . . 1 . . . . . 1 . . . 2 . . . . . 1 1 4 Tunneler 4 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 28 | . 1 5 . 2 . 4 2 . 1 . . 1 . . . . 1 4 . . 2 . . . . . . . 5 Recycler 26 | 1 . 1 1 . . 1 1 . 12 . 1 . . . . . . 2 . . 1 2 . . . 2 . 1 . Mechanic 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . Operator 10 | . . 2 . 1 . . . . . . . . . . . . 1 1 . . . . . 1 . . 1 1 2 Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 12 | . 1 1 . 1 1 1 . . . . . . . . . . . 1 1 . 1 . . . . . 1 . 3 Swarmer 55 | . 6 8 2 1 2 2 . 12 . . 5 1 . . . . 5 1 . . . 1 4 . 4 . 1 . . Cutter 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 8 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Grunt 123 | . 10 11 3 6 8 20 3 7 2 . 5 4 . . . 3 4 1 . . 2 4 16 2 7 . . . 5 Brawler 14 | . . . 1 . 1 4 . . . . 1 2 . . . . . 1 . . 1 1 1 . . . . . 1 Duelist 16 | . . 1 1 1 1 5 . . 1 . 1 . . . . 2 . . . . 1 . 1 . 1 . . . . Protector 5 | . . . . . . 2 . . 2 . . . . . . . . . . . . . 1 . . . . . . Sentry 47 | . . 7 . 2 3 3 3 2 4 . 1 1 . . . 1 . 2 . 1 3 4 2 1 2 . 2 2 1 Specialist 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 5 . . . . . . Hunter 21 | . . . . 1 5 . . . . . . . . . . . . . . . 2 . 6 . 7 . . . . Programmer 26 | . . . . . 7 . . . 3 . 2 . . . . 1 . . . . . 2 3 . 5 . 2 . 1 Heavy 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scrapoid 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . Z-Light 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Thug 5 | . . . 2 . . . . . . . . . . . . . . 1 2 . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 8 9 5 5 5 10 6 12 9 . 3 5 . . 4 3 5 5 1 1 4 4 7 2 6 2 3 3 8 Combat Bots Only 12 | . 6 9 3 3 5 8 4 12 6 . 3 5 . . 4 3 4 3 . 1 3 4 7 2 6 . 2 1 7 Max Kills in Single Turn 4 | 1 1 2 2 2 2 4 2 2 2 . 2 1 . . 2 2 2 2 1 1 2 1 2 1 2 1 1 1 3 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Exploded 4 | . . . . 1 . 4 . 2 2 . . . . . . . . . . . . . 2 . 1 . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Z-Imprinter (-6/Deep Caves) A7 (-5/Cetus) Combat | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Hostile Shots Fired 2903 | . 90 145 25 63 151 79 15 93 25 . 262 67 . . 32 33 42 24 30 7 67 117 676 61 563 11 40 20 165 Missed 880 | . 23 40 5 16 33 22 3 28 7 . 75 23 . . 10 6 16 9 7 2 17 26 236 16 135 4 11 8 102 Damage Taken 37532 | . 874 1080 317 695 1745 1316 184 1129 488 . 3603 557 . . 461 656 418 222 373 91 1004 1942 8330 978 8504 163 542 140 1720 Core 3758 | . 176 145 8 86 140 160 . 73 42 . 518 72 . . 32 23 34 39 36 30 97 162 799 70 872 26 47 10 61 Absorbed by Shields 2516 | . . . . . 75 . . . 6 . 4 . . . . . . 186 299 94 734 365 143 . 250 . 164 146 50 Reduced by Siege Mode 970 | . . . . . . . . . . . . . . . . . . . 4 . 10 83 215 29 629 . . . . Ignored by Resistances 116 | . . . . . . . . . . . . . . . 73 . 39 4 . . . . . . . . . . . Regen/Repaired (Parts) 2228 | . 190 53 . . . 76 . . . . 53 . . 136 . . 10 20 . 30 4 . 1533 . . . 123 . . Core Remaining (%) 53 | 100 29 . 61 . . . . . . 8 . . . . . 24 . . . . 76 . 16 . 27 . . 94 96 Volleys Fired 1463 | 3 60 101 32 45 142 61 30 53 41 . 75 41 2 3 31 28 30 47 34 11 63 54 157 43 154 . 29 26 67 Largest 2 | 2 2 2 2 2 2 2 2 2 2 . 2 2 1 1 2 2 2 2 2 2 2 1 2 2 2 . 1 1 1 Hottest 230 | 70 85 103 91 96 96 58 53 136 136 . 101 125 60 60 66 65 132 132 132 132 132 81 230 186 200 . 200 50 200 Shots Fired 2180 | 6 112 202 64 83 241 104 60 87 71 . 100 66 3 3 49 53 60 94 63 22 86 54 169 56 150 . 29 26 67 Gun 1003 | 6 85 33 32 39 148 84 60 40 . . 29 47 . . 37 53 60 94 61 22 54 6 . . 13 . . . . Cannon 1101 | . 27 169 32 38 62 . . 36 68 . 70 19 3 3 12 . . . . . 32 48 169 56 135 . 29 26 67 Launcher 40 | . . . . 6 . 20 . 11 3 . . . . . . . . . . . . . . . . . . . . Special 36 | . . . . . 31 . . . . . 1 . . . . . . . 2 . . . . . 2 . . . . Kinetic 1090 | 3 61 123 32 39 148 84 60 55 . . 83 19 3 3 49 53 30 47 29 11 63 44 47 . 4 . . . . Thermal 842 | 3 51 79 32 38 62 . . 21 68 . 16 . . . . . 30 47 32 11 23 . 76 20 111 . 29 26 67 Explosive 40 | . . . . 6 . 20 . 11 3 . . . . . . . . . . . . . . . . . . . . Electromagnetic 172 | . . . . . . . . . . . . 47 . . . . . . . . . 10 46 36 33 . . . . Robot Hit Streak 42 | 2 8 8 12 12 21 19 9 11 15 . 17 21 . 2 7 10 17 15 8 6 13 17 42 14 28 . 42 5 8 Robot Miss Streak 6 | 1 3 4 1 3 5 3 2 4 3 . 6 4 . . 3 1 3 2 3 2 5 2 3 2 3 . 2 2 3 Penetration Max 2 | . . . . 1 1 1 1 1 . . 1 . . . 1 2 1 1 1 . 1 . . . . . . . . Secondary Targets 8 | . 1 . . . . . . 2 . . . 1 . . . . 2 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . 1 . . . . 1 1 . . . . . . . . . . . Capacitor 71 | . . . . . . . . . . . . . . . . . . . . . . . 71 . . . . . . Shots Hit Robots 1484 | 3 71 116 43 52 152 73 31 46 47 . 74 44 . 1 30 39 40 72 42 15 57 35 122 31 155 4 28 15 46 Core Hits 750 | 2 26 53 20 30 53 94 14 38 31 . 33 17 . . 17 18 20 34 21 7 22 15 55 14 64 2 10 9 31 Critical Kills 18 | . . . . . 1 1 . 1 1 . 2 . . . . 2 . 2 1 1 . . 2 1 2 . . . 1 Critical Parts Destroyed 12 | . . . . . 1 . . . . . . . . . . 2 4 1 3 . 1 . . . . . . . . Critical Strikes 96 | . 6 3 . . 2 1 . 1 1 . 6 4 . . 3 4 7 11 6 4 10 5 6 1 8 1 2 1 3 Burn 26 | . 5 . . . . . . . . . . . . . . . 3 8 2 3 5 . . . . . . . . Meltdown 7 | . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 1 1 . . . 1 Destroy 23 | . . . . . 1 1 . 1 . . 2 . . . . 4 4 3 4 1 1 . . . 1 . . . . Blast 27 | . 1 3 . . . . . . . . 4 3 . . 3 . . . . . 4 5 4 . . . . . . Corrupt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impale 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 2 1 2 Melee Attacks 99 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 49 5 12 8 23 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 99 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 49 5 12 8 23 Sneak Attacks 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 11 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53601 | 50 987 2296 857 1418 2607 3527 666 1777 1385 . 2435 1321 . 47 1014 1106 1304 2195 1615 453 3112 2098 6508 1358 6823 260 1429 836 4117 Guns 15808 | 50 766 252 421 444 1734 1140 641 540 . . 589 719 . . 579 1106 1217 2195 1615 453 941 . . . 406 . . . . Cannons 26831 | . 221 2008 423 498 873 . . 282 1020 . 1827 556 . 47 435 . . . . . 2091 2098 5962 1284 4285 . 925 384 1612 Explosions 6475 | . . . . 472 . 2365 . 955 365 . . 46 . . . . 87 . . . . . 541 . 732 . . . 912 Melee 4194 | . . . . . . . . . . . . . . . . . . . . . . . . . 1385 260 504 452 1593 Ramming 293 | . . 36 13 4 . 22 25 . . . 19 . . . . . . . . . 80 . 5 74 15 . . . . Kinetic 21583 | 25 480 1118 421 444 1734 1140 641 573 . . 2133 556 . 47 1014 1106 691 1136 887 219 2638 1821 2653 . 106 . . . . Thermal 18996 | 25 507 1142 423 498 873 . . 249 1020 . 283 . . . . . 526 1059 728 234 394 . 2266 375 4561 . 925 384 2524 Explosive 4501 | . . . . 472 . 2365 . 955 365 . . . . . . . 87 . . . . . 257 . . . . . . Electromagnetic 4034 | . . . . . . . . . . . . 765 . . . . . . . . . 277 1327 909 756 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 4194 | . . . . . . . . . . . . . . . . . . . . . . . . . 1385 260 504 452 1593 Highest Corruption 45 | . . . . . 4 6 1 1 2 . 7 14 4 4 . 7 . . . . 18 5 29 9 45 . 1 1 9 Average Corruption 6 | . . . . . 3 4 1 1 1 . 5 6 4 4 . 6 . . . . 8 3 8 5 21 . 1 1 2 Corruption Purged 15 | . . . . . . 5 . . . . . 10 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 349 | . . . . . 10 36 4 7 8 . 19 67 17 3 . 10 . . . . 3 2 66 11 82 . . . 4 Message Errors 83 | . . . . . 1 11 2 2 3 . 2 21 2 1 . 3 . . . . 1 2 10 6 16 . . . . Matter Fused 80 | . . . . . 2 10 . 1 1 . 3 17 5 2 . 2 . . . . 2 . 17 . 17 . . . 1 Heat Flow Errors 43 | . . . . . 3 6 1 . . . 3 5 2 . . 2 . . . . . . 9 . 11 . . . 1 Energy Discharges 33 | . . . . . 1 1 . 1 . . . 10 2 . . 1 . . . . . . 6 . 10 . . . 1 Parts Rejected 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 Data Loss (minor) 44 | . . . . . 2 6 1 2 3 . 2 9 3 . . 2 . . . . . . 6 . 8 . . . . Data Loss (major) 19 | . . . . . 1 1 . . 1 . 2 2 2 . . . . . . . . . 6 . 4 . . . . Misfires 12 | . . . . . . 1 . . . . 1 2 1 . . . . . . . . . 2 4 1 . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Misdirections 13 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 8 . . . . Weapon Failures 15 | . . . . . . . . 1 . . 5 1 . . . . . . . . . . 1 . 7 . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1966 | . . 12 3 . 1 32 . 91 23 . 87 1 . . 33 . . . . . 217 177 325 1 174 2 111 4 672 Projectiles 1109 | . . 12 3 . 1 . . . 23 . 87 1 . . 33 . . . . . 177 177 295 . 111 . 80 . 109 Explosions 278 | . . . . . . 32 . 91 . . . . . . . . . . . . . . 30 . 63 . . . 62 Melee 579 | . . . . . . . . . . . . . . . . . . . . . 40 . . 1 . 2 31 4 501 Knockbacks 69 | . 1 15 . . . 1 . 2 . . 15 1 . . 1 . . . . . 5 8 19 . 1 . . . . Impact 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 62 | . 1 12 . . . . . 2 . . 14 1 . . 1 . . . . . 5 7 19 . . . . . . Secondary 4 | . . 2 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 544 | . . . . 19 . 135 . 120 11 . . 36 . . . . . . . . 40 . 120 . 63 . . . . Shots 15 | . . . . 1 . 3 . 5 1 . . 1 . . . . . . . . . . 2 . 2 . . . . Rammed 27 | . . 3 4 . . 2 5 . . . 2 . . . . . . . . . 1 . 2 7 1 . . . . Targets Rammed 34 | . . 6 5 1 . 2 5 . . . 3 . . . . . . . . . 1 . 3 7 1 . . . . Kicked 5 | . . 3 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Crushed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 471 | 18 334 372 216 183 232 316 256 129 471 . 323 198 232 14 387 155 156 228 323 110 238 57 412 48 280 . 82 22 181 Average Temperature 75 | 9 162 70 75 49 38 183 27 30 127 . 132 35 102 10 134 68 59 64 143 51 84 29 96 2 69 . 34 11 53 Received Heat Transfer 6826 | . 321 318 24 315 315 351 72 291 52 . 960 141 . . 126 90 167 35 42 . 36 349 2174 84 369 9 62 29 94 Effects 17 | . 2 . . . 3 4 . . 4 . . . . . 1 . . . 2 . . . 1 . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Interference 11 | . 2 . . . 3 3 . . 3 . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Siege Activations 26 | . . . . . . . . . . . . . . . . . . . 1 . 7 4 7 1 6 . . . . Total Turns 566 | . . . . . . . . . . . . . . . . . . . 17 . 117 57 123 10 242 . . . . Longest Duration 72 | . . . . . . . . . . . . . . . . . . . 17 . 41 18 37 10 72 . . . . Robots Corrupted 16 | . . . . . . . . . . . . 2 . . . . . . . . . 2 6 4 2 . . . . Combat Hostiles 13 | . . . . . . . . . . . . 2 . . . . . . . . . 2 6 1 2 . . . . Parts Fried 34 | . 1 . . . . . . . . . . 7 . . . . . . . . 2 1 12 8 3 . . . . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . Robots Melted 9 | . . . . . 1 . . . 1 . . . . . . . . 2 . . . . 2 1 1 . . . 1 Combat Hostiles 8 | . . . . . 1 . . . . . . . . . . . . 2 . . . . 2 1 1 . . . 1 Parts Melted 67 | . 5 1 1 . 8 . . . 1 . 1 . . . 5 . 3 12 1 1 4 . 6 2 8 . 1 1 6 Heat Transferred 25583 | 74 1813 1961 740 888 1406 . . 407 1797 . 518 . . . . . 1250 2562 1487 700 1200 . 1512 370 3894 . 679 333 1992 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Peak Influence 1767 | 10 273 747 466 382 1532 1220 1120 1328 892 . 275 . . . . . 461 732 704 504 1061 625 1234 588 651 379 434 491 1767 Initial 746 | . 6 115 286 68 248 746 515 607 588 . . . . . . . 98 225 392 281 176 326 238 568 264 348 207 160 294 Average 580 | 1 123 395 336 204 907 957 896 1065 746 . 111 . . . . . 289 459 604 453 723 454 778 465 498 344 292 308 1121 Maximum Alert Level 5 | . 1 3 2 1 4 4 4 4 3 . 1 . . . . . 2 3 3 2 3 2 4 2 2 1 2 2 5 Low Security (%) 12 | 100 66 7 13 54 . . . . . . 66 . . . . . 20 6 . . 2 . . . . . 7 13 . Level 1 24 | . 33 56 58 45 14 . . . . . 33 . . . . . 55 34 5 26 6 26 9 25 6 100 90 69 11 Level 2 30 | . . 29 27 . 30 2 24 10 19 . . . . . . . 24 51 71 73 30 73 37 74 93 . 2 17 8 Level 3 21 | . . 6 . . 18 67 63 41 80 . . . . . . . . 6 23 . 60 . 33 . . . . . 25 Level 4 10 | . . . . . 36 30 12 47 . . . . . . . . . . . . . . 19 . . . . . 32 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 92 | . 2 6 . 1 . 8 1 . . . 7 . . . . 1 2 4 . . 7 2 11 11 9 2 3 . 15 Investigation 24 | . 2 5 . . . . . . . . . . . . . . 1 2 . . . . 2 5 . 1 1 . 5 Extermination 12 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 3 . 3 . 1 . 2 Reinforcement 35 | . . 1 . 1 . 3 1 . . . 3 . . . . . 1 1 . . 5 1 2 6 1 1 1 . 7 Assault 14 | . . . . . . 5 . . . . . . . . . 1 . 1 . . 1 . 4 . 2 . . . . Garrison 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 3 . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 6 | . . . . . . . 1 . . . 2 . . . . . . . . . 1 . . 1 . 1 . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Distress Signals 34 | . 2 . . 1 . 4 1 . 1 . . . . . . . . . 2 . 1 . 6 11 2 . . . 3 Communications Jammed 112 | . . . . . . . . . . . . . . . . . . . . . . . 86 . . . 9 6 11 Distress Signals 110 | . . . . . . . . . . . . . . . . . . . . . . . 86 . . . 9 6 9 Times Spotted 707 | . 23 37 10 20 39 55 14 22 8 . 32 20 4 3 17 18 11 26 10 4 31 16 115 17 52 9 17 7 70 Peak Tracking Total 20 | . 4 7 4 5 4 11 5 7 7 . 12 5 3 1 4 6 5 6 5 2 5 6 20 5 8 7 4 3 13 Tactical Retreats 57 | . 2 1 . 2 2 2 . 3 . . 2 2 4 . 1 . 1 3 . . . 1 5 1 5 1 2 1 16 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Traps Triggered 24 | . 1 1 . . 3 2 . 2 . . 2 . . . . . 2 2 . . 1 2 2 . 2 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Machines Disabled 85 | . 1 4 3 4 12 4 2 6 . . . 2 . 1 . 1 2 5 . 4 6 1 7 1 8 . 4 5 2 Max in Single Turn 2 | . 1 1 1 1 2 1 1 2 . . . 1 . . . 1 1 1 . 1 1 1 1 1 1 . 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Garrison Relay 10 | . . . . . 8 . . 2 . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . 2 . . 1 . . . . . . . . . 2 . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Machines Accessed 106 | . 5 13 1 6 2 9 3 3 5 4 3 . . . . . 3 13 . 1 3 2 8 3 1 1 6 1 10 Terminals 67 | . 3 10 . 5 2 8 2 3 . . 1 . . . . . 3 12 . . 3 1 2 1 1 . 4 1 5 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Repair Stations 7 | . 1 1 . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . 2 . . Recycling Units 16 | . 1 2 . . . . . . 5 . . . . . . . . 1 . . . . 1 2 . 1 . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . 2 Total Hacks 291 | . 20 34 1 20 2 38 9 5 6 13 10 . . . . . 6 25 . 1 11 7 31 4 1 3 20 1 23 Successful 144 | . 8 22 1 12 2 20 6 2 5 13 5 . . . . . 3 9 . 1 5 3 14 1 . 1 7 . 4 Failed 147 | . 12 12 . 8 . 18 3 3 1 . 5 . . . . . 3 16 . . 6 4 17 3 1 2 13 1 19 Catastrophic 39 | . 4 2 . 3 . 5 1 1 . . 1 . . . . . . 2 . . 2 1 3 2 . . 3 . 9 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 148 | . 16 28 . 19 . 30 2 . 10 . 4 . . 4 . . 2 1 1 . 7 . 3 3 . 3 6 . 9 Terminals 195 | . 14 30 . 19 2 36 7 5 . . 5 . . . . . 6 24 . . 11 3 7 1 1 . 11 1 12 Fabricators 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . Repair Stations 28 | . 4 2 . . . 2 . . . . 3 . . . . . . . . . . . 8 . . . 9 . . Recycling Units 26 | . 2 2 . . . . . . 6 . . . . . . . . 1 . . . . 2 3 . 3 . . 7 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . 1 . . 2 . . . 2 . . . . . . . . . . 4 . . . . . . 4 Terminal Hacks 67 | . 3 7 1 . 2 7 5 2 . 13 1 . . . . . 3 8 . 1 5 2 2 . . . 4 . 1 Record 12 | . . . . . . . . . . 11 . . . . . . . . . 1 . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 11 | . . . 1 . 1 . . . . 1 . . . . . . 1 6 . . . . . . . . . . 1 Branch Access Points 3 | . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 7 | . . 1 . . . 1 2 . . . . . . . . . 1 1 . . 1 . . . . . . . . Unreport Threat 8 | . . . . . . 3 . . . . . . . . . . . 1 . . 2 . 1 . . . 1 . . Locate Traps 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 9 | . . . . . . 1 2 . . . . . . . . . . . . . 2 1 1 . . . 2 . . Garrison Registry 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Repair Station Hacks 17 | . 4 2 . . . 2 . . . . 2 . . . . . . . . . . . 6 . . . 1 . . Scan Component 9 | . 2 1 . . . 1 . . . . 1 . . . . . . . . . . . 3 . . . 1 . . Repair 8 | . 2 1 . . . 1 . . . . 1 . . . . . . . . . . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 Unlock Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Unauthorized Hacks 51 | . 1 13 . 11 . 11 . . 5 . 2 . . . . . . 1 . . . . 1 1 . 1 2 . 2 Terminals 36 | . . 11 . 11 . 11 . . . . 2 . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 13 | . . 3 . 5 . 4 . . . . 1 . . . . . . . . . . . . . . . . . . Operators 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 19 | . . 7 . 5 . 6 . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 1 . 2 Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 8 | . 1 2 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Tunnel 8 | . 1 2 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Scrapoids 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . Used 4 | . . 1 . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . Hacking Detections 69 | . 4 8 . 5 1 9 1 2 1 . 2 . . . . . 2 9 1 . 3 1 5 2 1 . 4 . 8 Full Trace Events 13 | . 3 2 . . . . . . 1 . . . . . . . 1 1 . . . . 1 1 . . . . 3 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . Parts Built 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 178 | . . . . . . . . . . . . . . . . . . . . . . . 178 . . . . . . Total Part Build Rating 33 | . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . Parts Repaired 7 | . 2 1 . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . Time 444 | . 52 51 . . . 44 . . . . 25 . . . . . . . . . . . 272 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 40 | . . . . . 29 . . 7 . . 3 . . . . . . . . . . . . 1 . . . . . Machine Destruction 37 | . . . . . 29 . . 7 . . . . . . . . . . . . . . . 1 . . . . . Programmers 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 29 | . . . . . 13 . . . 2 . . . . . . 1 . 7 . . . . 6 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Total Allies 94 | . . . . . 13 . 10 1 2 . . . . 5 1 1 . 24 5 . . . 11 5 . 5 1 . 10 Largest Group 13 | . . . . . 9 10 10 2 2 1 1 . . 5 5 2 1 13 12 7 6 . 6 5 . 5 1 . 5 Highest-Rated Group 803 | . . . . . 126 142 173 45 54 27 27 . . 241 235 111 81 486 803 527 501 . 327 320 . 323 26 . 323 Highest-Rated Ally 159 | . . . . . 39 16 29 29 27 27 27 . . 50 93 93 81 159 159 96 96 . 68 64 . 67 26 . 67 Total Orders 16 | . . . . . . . 1 2 . . . . . . 2 2 . . . . . . 2 4 1 . 1 . 1 STAY 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . RETURN 8 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 1 1 . 1 . 1 Ally Attacks 898 | . . . . . 57 111 87 6 . . . . . 30 87 25 6 115 72 19 76 . 103 34 . 17 . . 53 Total Damage 20789 | . . . . . 752 1200 1038 113 . . . . . 578 1334 1146 170 2579 1945 609 3132 . 3342 968 . 621 . . 1262 Kills 139 | . . . . . 6 13 16 1 . . . . . 7 5 9 . 19 11 3 13 . 17 5 . 3 . . 11 Allies Corrupted 9 | . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . . 2 Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . Drone Launches 35 | . . . . . . . 3 6 . . 1 . . . . . . . . . . . 2 20 1 . 1 . 1 Drone Recoveries 22 | . . . . . . . 3 5 . . . . . . . . . . . . . . 2 9 1 . 1 . 1 Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Turns Passed 32107 | 121 1122 1446 926 730 1552 1513 410 746 772 3588 986 2335 1100 3408 1755 582 298 933 365 104 1045 456 1763 1088 1454 85 553 205 666 Spaces Moved 18423 | 63 468 727 484 336 668 734 184 346 386 2112 420 671 402 946 1323 352 234 716 266 78 727 286 866 603 684 167 978 470 1726 Core 197 | 2 . . . . . . . . . . . . . . . . . . . . . . 172 23 . . . . . Treads 7801 | 61 384 201 484 336 668 734 184 346 386 2112 410 97 . 25 481 . . . . . 1 35 22 580 254 . . . . Legs 3098 | . 84 526 . . . . . . . . 10 574 402 921 . . . . . . . . 358 . 223 . . . . Wheels 3779 | . . . . . . . . . . . . . . . 842 352 234 716 266 78 726 251 314 . . . . . . Hover 3548 | . . . . . . . . . . . . . . . . . . . . . . . . . 207 167 978 470 1726 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 160 120 160 160 160 160 160 160 160 158 125 166 260 164 80 80 80 80 80 90 90 80 50 50 16 19 17 20 20 Average Speed 128 | 156 165 136 160 160 160 160 160 160 164 160 171 243 260 247 114 80 84 83 88 90 90 103 141 153 113 23 30 27 22 Slowest Speed 480 | 160 190 190 160 160 160 160 160 240 240 163 250 480 260 260 245 80 90 90 90 90 240 240 290 166 330 70 98 31 48 Overloaded Moves 73 | . . . . . . . . . . . . . . . . . . . . . . . . . 28 36 9 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 56 | 3 82 69 94 34 67 73 75 52 72 90 11 72 39 86 73 47 8 84 64 73 66 9 68 60 84 4 76 18 54 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 14 | . 1 3 . 2 . 1 . . 5 . . . . 2 . . . . . . . . . . . . . . . Known Exits Taken 14 | . . 1 1 1 . 1 1 . 1 . 1 1 . . . . 1 . . . 1 1 1 1 1 . . . . Unknown Exits Taken 13 | 1 1 . . . . . . . . 1 . . 1 1 1 1 . 1 1 1 . . . . . 1 1 1 . Scrap Searched 18 | . . . 2 . . . . . . 11 . 1 . 3 . 1 . . . . . . . . . . . . . Spaces Dug 107 | . . . . . . 15 . 13 . . 1 . 3 . . 2 25 . . . 2 6 4 6 5 . 2 5 18 Terrain Destroyed 609 | . . . . 28 . 124 . 49 22 . 20 7 4 . 15 18 48 21 19 3 26 29 44 9 49 . 11 12 51 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Projectile 289 | . . . . . . . . 3 . . 20 7 4 . 15 18 24 21 19 3 26 29 27 9 13 . 5 12 34 AOE 319 | . . . . 28 . 124 . 46 22 . . . . . . . 24 . . . . . 17 . 35 . 6 . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Total 24906 | 76 706 978 571 444 926 978 251 438 467 2322 574 1301 455 2008 1527 612 304 989 368 100 1035 394 1323 716 1197 202 1196 521 1927 Wait 3492 | . 151 85 25 35 25 124 19 10 11 170 37 552 52 1047 80 209 14 83 25 12 216 22 94 20 169 23 125 8 49 Move 18390 | 62 467 726 483 336 667 733 184 343 385 2111 419 670 401 945 1322 351 233 713 265 77 726 284 865 602 683 166 977 469 1725 Hop 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Pick Up 280 | 4 12 19 6 5 16 16 4 1 2 14 12 17 . 3 27 1 3 7 6 . 2 10 42 9 26 . 8 3 5 Fast Attach 198 | 7 1 11 6 1 2 5 . . 2 7 8 1 . 3 16 1 2 5 13 . 8 . 19 18 29 6 16 . 11 Attach 183 | . 4 5 . 3 12 7 1 6 4 3 12 9 . 2 5 . 2 1 1 . 2 12 38 3 31 . 2 4 14 Detach 45 | . . . 1 . . . . . 2 . 1 3 . . 1 . . . 1 . . 5 8 . 14 . 1 . 8 Swap 125 | . 4 6 3 10 6 13 3 15 2 1 1 2 . 2 . . 2 7 3 . 1 1 13 4 11 . 11 3 1 Drop 305 | . 7 19 10 8 8 17 5 1 1 16 5 5 . 3 45 . 2 13 20 . 10 3 39 10 30 2 15 . 11 Fire 1463 | 3 60 101 32 45 142 61 30 53 41 . 75 41 2 3 31 28 30 47 34 11 63 54 157 43 154 . 29 26 67 Melee 99 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 49 5 12 8 23 Ram 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Kick 5 | . . 3 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Crush 26 | . . 3 5 1 . 2 5 . . . 2 . . . . . . . . . . . . 7 1 . . . . Escape Stasis 46 | . . . . . . . . . . . . . . . . . 16 16 . . . 1 . . . . . . 13 Rewire 192 | . . . . . 30 . . . 17 . . . . . . 20 . 80 . . . . 45 . . . . . . Trap 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Miscellaneous 49 | . . . . . 18 . . 8 . . . 1 . . . . . 16 . . 6 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: Fac x3 / *Sto / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 3 exits: *Fac / *Rec / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x2 / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 10) 746 | -10/Materials | Core integrity fell below 50% 782 | -10/Materials | Discovered new exit (range 14) 1074 | -10/Materials | Repaired Lgt. Treads 1101 | -10/Materials | Repaired Lgt. Cannon 1138 | -10/Materials | Discovered new exit (range 5) 1244 | -10/Materials | Entered another Materials area 1244 | -9/Materials | Evolved 2 slots: Propulsion x2 1556 | -9/Materials | Discovered new exit (range 15) 1818 | -9/Materials | Repaired Adv. Beam Cannon 2074 | -9/Materials | Identified exit to Mines 2181 | -9/Materials | Discovered new exit (range 11) 2252 | -9/Materials | Identified exit to Materials 2252 | -9/Materials | Learned location of 2 exits from Materials 2307 | -9/Materials | Loaded intel: 15 trap records 2383 | -9/Materials | Learned 4 Recycling zone layouts 2441 | -9/Materials | Learned 2 Storage zone layouts 2468 | -9/Materials | Destroyed 9 combat bots 2473 | -9/Materials | Learned Storage emergency access door positions 2690 | -9/Materials | Entered Mines 3025 | -9/Mines | Build established: Scavenger-Mutant 3041 | -9/Mines | Found the Drone Emporium 3044 | -9/Mines | Learned Materials terminal intel 3050 | -9/Mines | Found Prototype Device 3050 | -9/Mines | Identified Sensor Drone Bay 3215 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3616 | -9/Mines | Entered Materials 3616 | -8/Materials | Evolved 2 slots: Utility x2 3617 | -8/Materials | Identified exit to Factory 3617 | -8/Materials | Identified exit to Storage 3619 | -8/Materials | Loaded intel: 12 terminal locations 4114 | -8/Materials | Learned Storage trap positions 4149 | -8/Materials | Learned Factory terminal intel 4176 | -8/Materials | Learned Storage emergency access door positions 4195 | -8/Materials | Learned 4 Recycling zone layouts 4197 | -8/Materials | Learned location of Lower Caves (-6) 4198 | -8/Materials | Learned Factory fabricator intel 4205 | -8/Materials | Learned Storage trap positions 4223 | -8/Materials | Learned location of Zion (-6) 4250 | -8/Materials | Learned Storage security intel 4346 | -8/Materials | Identified exit to Garrison 4346 | -8/Materials | Entered Garrison 4347 | -8/Garrison | Identified exit to Materials 4366 | -8/Garrison | Triggered checkpoint 4434 | -8/Garrison | Garrison Relay disabled 4439 | -8/Garrison | Lost 3 parts (3n) 4548 | -8/Garrison | Triggered checkpoint 4678 | -8/Garrison | Discovered exit to Factory (range 12) 4788 | -8/Garrison | Triggered checkpoint 4812 | -8/Garrison | Triggered checkpoint 4852 | -8/Garrison | Discovered exit to Factory (range 13) 4852 | -8/Garrison | Discovered exit to Factory (range 58) 4852 | -8/Garrison | Discovered exit to Factory (range 102) 4852 | -8/Garrison | Discovered exit to Materials (range 24) 4871 | -8/Garrison | Garrison Relay disabled 4981 | -8/Garrison | Triggered checkpoint 5113 | -8/Garrison | Garrison Relay disabled 5166 | -8/Garrison | Triggered checkpoint 5216 | -8/Garrison | Garrison Relay disabled 5332 | -8/Garrison | Garrison Relay disabled 5332 | -8/Garrison | Garrison Relay disabled 5335 | -8/Garrison | Garrison Relay disabled 5335 | -8/Garrison | Garrison Relay disabled 5338 | -8/Garrison | Lost 4 parts (3n1u) 5386 | -8/Garrison | Phase Generator disabled 5758 | -8/Garrison | Triggered checkpoint 5898 | -8/Garrison | Entered Materials 5898 | -8/Materials | Accompanied by 10 allies 6192 | -8/Materials | Lost 6 allies 6318 | -8/Materials | Discovered exit to Factory (range 15) 6411 | -8/Materials | Repaired Gauss Rifle 6698 | -8/Materials | First assault squad dispatched 6730 | -8/Materials | Core integrity fell below 50% 6830 | -8/Materials | Destroyed 8 combat bots 6859 | -8/Materials | Discovered exit to Factory (range 16) 7059 | -8/Materials | Learned Storage garrison access intel 7118 | -8/Materials | Learned 4 Lower Caves zone layouts 7143 | -8/Materials | Destroyed 8 combat bots 7165 | -8/Materials | Learned 2 Lower Caves zone layouts 7199 | -8/Materials | Destroyed 8 combat bots 7202 | -8/Materials | Learned location of 1 exit from Recycling 7228 | -8/Materials | Learned Storage stockpile data 7282 | -8/Materials | Lost 3 parts (3n) 7411 | -8/Materials | Entered Storage 7413 | -8/Storage | Loaded intel: 22 trap records 7416 | -8/Storage | Loaded intel: 1 garrison access location 7444 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7515 | -8/Storage | Lost 3 allies 7577 | -8/Storage | Lost 3 allies 7607 | -8/Storage | Discovered new exit (range 10) 7635 | -8/Storage | Used back door to open Recycling access 7737 | -8/Storage | Discovered exit to Factory (range 16) 7821 | -8/Storage | Identified exit to Garrison 7821 | -8/Storage | Entered Garrison 7821 | -8/Garrison | Accompanied by 2 allies 7950 | -8/Garrison | Destroyed 12 combat bots 8047 | -8/Garrison | Rescued a captive Derelict 8085 | -8/Garrison | Discovered new exit (range 10) 8107 | -8/Garrison | Triggered checkpoint 8123 | -8/Garrison | Identified exit to Recycling 8218 | -8/Garrison | Lost 3 parts (1n1u1w) 8224 | -8/Garrison | Triggered checkpoint 8251 | -8/Garrison | Discovered exit to Recycling (range 25) 8251 | -8/Garrison | Discovered exit to Recycling (range 73) 8251 | -8/Garrison | Discovered exit to Recycling (range 69) 8258 | -8/Garrison | Garrison Relay disabled 8345 | -8/Garrison | Triggered checkpoint 8434 | -8/Garrison | Garrison Relay disabled 8533 | -8/Garrison | Spotted B-75 Beast 8546 | -8/Garrison | Core integrity fell below 20% 8567 | -8/Garrison | Entered Recycling 8568 | -8/Recycling | Identified exit to Scraptown 8663 | -8/Recycling | Lost 5 parts (1p3n1u) 9300 | -8/Recycling | Scanned before Scraplab entrance 9324 | -8/Recycling | Entered Scraplab 9339 | -8/Recycling | Entered Scraptown 9339 | -8/Scraptown | Accompanied by 1 ally 9339 | -8/Scraptown | System corruption cleaned by C-Scrubber 9524 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9629 | -8/Scraptown | Discovered new exit (range 11) 9752 | -8/Scraptown | Visited Cyclists 9788 | -8/Scraptown | Visited Bundlers 9883 | -8/Scraptown | Visited Red Mages 9953 | -8/Scraptown | Visited TADAMA 9985 | -8/Scraptown | Visited UFD Registry 9985 | -8/Scraptown | Registered with UFD as "Gearframe" 10044 | -8/Scraptown | Visited Sword Containment 10091 | -8/Scraptown | Visited Science Guys 10195 | -8/Scraptown | Visited Derelict Rescue Squad 10206 | -8/Scraptown | Found DRS Beacon 10257 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10270 | -8/Scraptown | Found DCF Scrap (30 items) 10393 | -8/Scraptown | Visited Botcube Research 10406 | -8/Scraptown | Found Botcube 10435 | -8/Scraptown | Visited Scrapoid Pod Storage 10475 | -8/Scraptown | Visited Chapter 10 10509 | -8/Scraptown | Found Scrapoid Pod 10879 | -8/Scraptown | Visited Curators Association 11032 | -8/Scraptown | Discovered new exit (range 5) 11295 | -8/Scraptown | Visited Fellowship of the Rings 11335 | -8/Scraptown | Visited Shadow of the Wyrm 11579 | -8/Scraptown | Entered Cyclist Reading Room 11634 | -8/Scraptown | Visited Awakened 12927 | -8/Scraptown | Entered Factory 12927 | -6/Factory | Accompanied by 1 ally 12927 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 12928 | -6/Factory | Identified exit to Lower Caves 12929 | -6/Factory | Loaded intel: 26 terminal locations 12930 | -6/Factory | Loaded intel: 5 fabricator locations 13015 | -6/Factory | Repaired Hvy. Machine Gun 13313 | -6/Factory | Garrison activated, responded to threat 13401 | -6/Factory | Core integrity fell below 50% 13448 | -6/Factory | Lost 12 parts (7n3u2w) 13798 | -6/Factory | Discovered new exit (range 12) 13905 | -6/Factory | Cargo convoy interrupted 13913 | -6/Factory | Entered Lower Caves 13914 | -6/Lower Caves | Identified exit to Lower Caves 14020 | -6/Lower Caves | Encountered a Warlord checkpoint 14078 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14080 | -6/Lower Caves | Activated DRS Beacon 14137 | -6/Lower Caves | Lost 4 parts (3n1w) 14361 | -6/Lower Caves | System corruption reached 10% 15637 | -6/Lower Caves | Lost 3 allies 16248 | -6/Lower Caves | Entered another Lower Caves area 16855 | -6/Lower Caves | Discovered new exit (range 4) 17348 | -6/Lower Caves | Entered Zion 17442 | -6/Zion | System corruption cleaned by Quarantine Array 17449 | -6/Zion | Scrapoid Pod released 06Z05-D (x5) 17495 | -6/Zion | Discovered new exit (range 8) 17861 | -6/Zion | Found Unknown Piercing Weapon 17909 | -6/Zion | Given the Hacking Drone Bay 17909 | -6/Zion | Found Prototype Device 17923 | -6/Zion | Identified Hacking Drone Bay 18210 | -6/Zion | Received a hallucinogenic algorithm 18345 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 18537 | -6/Zion | Turned away by Imprinter 18899 | -6/Zion | Learned location of 2 exits from Factory 19525 | -6/Zion | Opened final containment barrier to the Deep Caves 19559 | -6/Zion | Discovered new exit (range 5) 19564 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19803 | -6/Zion | Attacked by Zionites 20756 | -6/Zion | Entered Deep Caves 20756 | -6/Deep Caves | Accompanied by 5 allies 20971 | -6/Deep Caves | Attacked by Z-Imprinter 20979 | -6/Deep Caves | Allies destroyed Z-Imprinter 21068 | -6/Deep Caves | Z-Facility disabled 21117 | -6/Deep Caves | Lost 3 allies 21182 | -6/Deep Caves | Found Prototype Device 21182 | -6/Deep Caves | Identified Zio. Metafield Generator 21186 | -6/Deep Caves | Found Prototype Protection 21186 | -6/Deep Caves | Identified Zio. Weapon Casing 21430 | -6/Deep Caves | Found Prototype Protection 21430 | -6/Deep Caves | Identified Zio. Heavy Carapace 21489 | -6/Deep Caves | Found Scrap Suit 21715 | -6/Deep Caves | Found Zio. Weapon Casing 21935 | -6/Deep Caves | Found Zio. Weapon Casing 21989 | -6/Deep Caves | Found Zio. Weapon Casing 21998 | -6/Deep Caves | Build established: Scavenger-Scrapper 22065 | -6/Deep Caves | Botcube activated 22087 | -6/Deep Caves | Botcube completed mutation into legged form, armed with 2 guns. 22478 | -6/Deep Caves | Discovered new exit (range 7) 22511 | -6/Deep Caves | Entered Proximity Caves 22511 | -5/Proximity Caves | Accompanied by 1 ally 22778 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 22979 | -5/Proximity Caves | Learned location of 1 exit from Factory 23065 | -5/Proximity Caves | Discovered new exit (range 8) 23093 | -5/Proximity Caves | Entered Factory 23093 | -5/Factory | Accompanied by 1 ally 23093 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 23094 | -5/Factory | Identified exit to Factory 23094 | -5/Factory | Identified exit to Upper Caves 23209 | -5/Factory | Identified exit to Extension 23391 | -5/Factory | Entered Extension 23424 | -5/Extension | Rescued a captive Derelict 23424 | -5/Extension | Rescued a captive Derelict 23548 | -5/Extension | Scrapoids reinforcements arrived? 23574 | -5/Extension | Rescued a captive Derelict 23675 | -5/Extension | Lost 3 allies 23691 | -5/Extension | First assault squad dispatched 23936 | -5/Extension | Spotted B-75 Beast 23941 | -5/Extension | Disrupted transfer network 23943 | -5/Extension | Destroyed B-75 Beast 23959 | -5/Extension | Spotted B-75 Beast 23970 | -5/Extension | Destroyed B-75 Beast 23978 | -5/Extension | Found Scrap Suit 24002 | -5/Extension | Rescued a captive Derelict 24038 | -5/Extension | Rescued a captive Derelict 24110 | -5/Extension | Rescued a captive Derelict 24110 | -5/Extension | Rescued a captive Derelict 24241 | -5/Extension | Rescued a captive Derelict 24243 | -5/Extension | Rescued a captive Derelict 24260 | -5/Extension | Rescued a captive Derelict 24261 | -5/Extension | Rescued a captive Derelict 24269 | -5/Extension | Rescued A7 24288 | -5/Extension | Discovered exit to Factory (range 10) 24289 | -5/Extension | Discovered new exit (range 6) 24324 | -5/Extension | Entered Cetus 24324 | -5/Cetus | Accompanied by 11 allies (A7) 24329 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 24336 | -5/Cetus | Spotted Cetus Guard 24336 | -5/Cetus | Spotted Cetus Guard 24339 | -5/Cetus | Spotted Cetus Guard 24340 | -5/Cetus | Spotted Cetus Guard 24344 | -5/Cetus | Allies destroyed Cetus Guard 24358 | -5/Cetus | Allies destroyed Cetus Guard 24364 | -5/Cetus | Allies destroyed Cetus Guard 24364 | -5/Cetus | Allies destroyed Cetus Guard 24401 | -5/Cetus | Lost 3 allies 24461 | -5/Cetus | Started Cetus Manufacturing Module 24472 | -5/Cetus | Discovered new exit (range 16) 24486 | -5/Cetus | Manufactured an Enhanced Grunt 24489 | -5/Cetus | Spotted Cetus Guard 24489 | -5/Cetus | Spotted Cetus Guard 24492 | -5/Cetus | Spotted Cetus Guard 24492 | -5/Cetus | Spotted Cetus Guard 24495 | -5/Cetus | Allies destroyed Cetus Guard 24502 | -5/Cetus | Allies destroyed Cetus Guard 24510 | -5/Cetus | Allies destroyed Cetus Guard 24511 | -5/Cetus | Manufactured an Enhanced Grunt 24513 | -5/Cetus | Allies destroyed Cetus Guard 24524 | -5/Cetus | Discovered exit to Factory (range 16) 24530 | -5/Cetus | Met Revision 17 24536 | -5/Cetus | Manufactured an Enhanced Grunt 24561 | -5/Cetus | Manufactured an Enhanced Grunt 24586 | -5/Cetus | Manufactured an Enhanced Grunt 24625 | -5/Cetus | Murdered A7 24640 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 24643 | -5/Cetus | Found Prototype Protection 24643 | -5/Cetus | Identified Med. Regenerative Plating 24654 | -5/Cetus | Lost 3 allies 24689 | -5/Cetus | Entered Archives 24689 | -5/Archives | Accompanied by 7 allies 24745 | -5/Archives | Discovered exit to Factory (range 15) 24759 | -5/Archives | Discovered new exit (range 15) 24770 | -5/Archives | Unable to access archive contents 24793 | -5/Archives | Entered Hub_04(d) 24793 | -5/Hub_04(d) | Accompanied by 6 allies 24853 | -5/Hub_04(d) | Spotted B-75 Beast 24881 | -5/Hub_04(d) | Allies destroyed B-75 Beast 24943 | -5/Hub_04(d) | Discovered exit to Factory (range 3) 25093 | -5/Hub_04(d) | First assault squad dispatched 25507 | -5/Hub_04(d) | Discovered exit to Factory (range 8) 25544 | -5/Hub_04(d) | Discovered exit to Factory (range 14) 25739 | -5/Hub_04(d) | Identified CR-A16's Pointy Stick 25746 | -5/Hub_04(d) | Network Hub disabled 25774 | -5/Hub_04(d) | Network Hub disabled 25774 | -5/Hub_04(d) | Spotted Lightning 25774 | -5/Hub_04(d) | Spotted Lightning 25774 | -5/Hub_04(d) | Spotted Lightning 25823 | -5/Hub_04(d) | System corruption reached 10% 25838 | -5/Hub_04(d) | Entered Factory 25838 | -4/Factory | Evolved 2 slots: Utility x2 25939 | -4/Factory | Identified exit to Upper Caves 25939 | -4/Factory | Identified exit to Armory 26138 | -4/Factory | Crushed by falling debris 26217 | -4/Factory | Lost 4 parts (1n3u) 26294 | -4/Factory | Entered Armory 26338 | -4/Armory | Found Quantum Capacitor 26406 | -4/Armory | Identified exit to Research 26449 | -4/Armory | Build established: Scavenger-Mutant 26474 | -4/Armory | Destroyed 7 combat bots 26482 | -4/Armory | Lost 5 parts (2p1n1u1w) 26868 | -4/Armory | Fabricated HERF Cannon? 26874 | -4/Armory | Fabricated Enh. Nova Cannon (x2) 26927 | -4/Armory | Fabricated Huge Storage Unit (x1) 27032 | -4/Armory | Scrapoids reinforcements arrived? 27044 | -4/Armory | First assault squad dispatched 27113 | -4/Armory | Lost 5 allies 27232 | -4/Armory | Lost 3 parts (1p1n1u) 27242 | -4/Armory | Destroyed 7 combat bots 27386 | -4/Armory | Repaired Centrium Heavy Treads? 27512 | -4/Armory | Repaired Centrium Heavy Treads? 27881 | -4/Armory | Lost 6 allies 27890 | -4/Armory | System corruption reached 10% 27926 | -4/Armory | Spotted B-86 Titan 27939 | -4/Armory | Core integrity fell below 50% 27999 | -4/Armory | Lost 9 parts (2p4n3u) 28043 | -4/Armory | Core integrity fell below 20% 28057 | -4/Armory | Entered Research 28057 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 28073 | -3/Research | Lost 3 parts (2n1u) 28257 | -3/Research | Revision forces began assault on 0b10 28325 | -3/Research | Build established: Mutant 28337 | -3/Research | Met up with Revision 17++ 28635 | -3/Research | Lost 4 allies 28706 | -3/Research | Found Prototype Device 28706 | -3/Research | Identified Exp. Thermal Defense Suite 28751 | -3/Research | Spotted B-86 Titan 28757 | -3/Research | Research terminal network offline 28781 | -3/Research | Destroyed B-86 Titan 28926 | -3/Research | Discovered new exit (range 88) 28927 | -3/Research | Identified exit to Research 28979 | -3/Research | Discovered new exit (range 56) 28988 | -3/Research | Identified exit to Testing 28988 | -3/Research | Spotted Striker 29045 | -3/Research | Scrapoids reinforcements arrived? 29145 | -3/Research | Entered Testing 29148 | -3/Testing | Murdered 3 allies 29352 | -3/Testing | Found Prototype Hackware 29364 | -3/Testing | Spotted Striker 29364 | -3/Testing | Spotted Striker 29419 | -3/Testing | System corruption reached 10% 29424 | -3/Testing | First assault squad dispatched 29550 | -3/Testing | Destroyed Striker 29570 | -3/Testing | Destroyed Striker 29577 | -3/Testing | Spotted Alpha 7 29631 | -3/Testing | Lost 3 parts (1p1n1w) 29636 | -3/Testing | Destroyed Alpha 7 29654 | -3/Testing | Found Prototype Processor 29655 | -3/Testing | Identified Exp. Targeting Computer 29658 | -3/Testing | Found Prototype Ballistic Gun 29671 | -3/Testing | Found Prototype Processor 29673 | -3/Testing | Identified Exp. Target Analyzer 29675 | -3/Testing | Found Prototype Device 29682 | -3/Testing | Identified Exp. ECM Suite 29719 | -3/Testing | Stole the SGEMP Prototype 29819 | -3/Testing | Found Gamma Bomb Array 29831 | -3/Testing | Found Prototype Launcher 29832 | -3/Testing | Identified Hellfire Missile Launcher 30034 | -3/Testing | Lost 7 parts (1p3n2u1w) 30127 | -3/Testing | Lost 3 parts (1n1u1w) 30136 | -3/Testing | Found Prototype Energy Gun 30136 | -3/Testing | Identified Hyp. EM Gauss Rifle 30217 | -3/Testing | Found Prototype Energy Cannon 30217 | -3/Testing | Identified Imp. Potential Cannon 30221 | -3/Testing | Found Prototype Energy Cannon 30221 | -3/Testing | Identified Potential Cannon 30225 | -3/Testing | Identified Multirail 30246 | -3/Testing | Build established: Scavenger-Mutant 30250 | -3/Testing | Found Prototype Energy Cannon 30250 | -3/Testing | Identified Hpw. Disruptor Cannon 30320 | -3/Testing | Found Prototype Processor 30320 | -3/Testing | Identified Exp. Signal Interpreter 30368 | -3/Testing | Spotted PP-MIN22U07H4 30399 | -3/Testing | Garrison activated, responded to threat 30420 | -3/Testing | System corruption reached 30% 30456 | -3/Testing | Core integrity fell below 50% 30466 | -3/Testing | Destroyed PP-MIN22U07H4 30484 | -3/Testing | Found Prototype Reactor 30484 | -3/Testing | Identified Zero-point Reactor 30492 | -3/Testing | Lost 9 parts (2p4n3u) 30500 | -3/Testing | Found Zero-point Reactor 30511 | -3/Testing | Found Prototype Device 30511 | -3/Testing | Identified Exp. Weapon Cycler 30525 | -3/Testing | Identified Ghost Barrier 30527 | -3/Testing | Found Prototype Energy Gun 30528 | -3/Testing | Identified Enh. Gamma Rifle 30557 | -3/Testing | Found Prototype Energy Cannon 30557 | -3/Testing | Identified Cld. Nova Cannon 30586 | -3/Testing | Found Prototype Device 30586 | -3/Testing | Identified Exp. Hardlight Generator 30595 | -3/Testing | Discovered exit to Research (range 13) 30599 | -3/Testing | Entered Research 30599 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 30632 | -2/Research | Scrapoid reinforcements arrived 30672 | -2/Research | Discovered new exit (range 4) 30684 | -2/Research | Entered Quarantine 30686 | -2/Quarantine | Lost 4 allies 30791 | -2/Quarantine | Cryocooling Duct disabled 30806 | -2/Quarantine | Ambient heat levels rising (+20) 30806 | -2/Quarantine | Non-combat units ordered to evacuate 30825 | -2/Quarantine | Found Alien Artifact 30878 | -2/Quarantine | Found Alien Artifact 30894 | -2/Quarantine | Found Prototype Device 30895 | -2/Quarantine | Identified Exp. Actuator Array 31139 | -2/Quarantine | Spotted Alpha 7 31183 | -2/Quarantine | Discovered new exit (range 16) 31193 | -2/Quarantine | Found Alien Artifact 31194 | -2/Quarantine | Found Alien Artifact 31198 | -2/Quarantine | Found Alien Artifact 31198 | -2/Quarantine | Identified Dimensional Node Initializer 31198 | -2/Quarantine | Initialized slip node 31215 | -2/Quarantine | Spotted Fortress 31235 | -2/Quarantine | Discovered new exit (range 6) 31237 | -2/Quarantine | Entered Section 7 31238 | -2/Section 7 | Identified Core Reset Matrix 31238 | -2/Section 7 | Identified Subatomic Replicator 31238 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 31238 | -2/Section 7 | Identified Transdimensional Reconstructor 31238 | -2/Section 7 | Used Core Reset Matrix 31242 | -2/Section 7 | Sensed 22 artifacts in vicinity 31247 | -2/Section 7 | Found Integrated Mediator 31248 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 31298 | -2/Section 7 | Found Spacefold Activator 31365 | -2/Section 7 | Build established: Scavenger-Sprinter 31383 | -2/Section 7 | Found Integrated Dissipator 31408 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 31438 | -2/Section 7 | Discovered new exit (range 16) 31442 | -2/Section 7 | Entered Access 31442 | -1/Access | Evolved 2 slots: Utility x2 31571 | -1/Access | Scrapoids reinforcements arrived? 31607 | -1/Access | Scrapoid reinforcements arrived 31679 | -1/Access | Garrison activated, responded to threat 31784 | -1/Access | Spotted B-99 Colossus 31793 | -1/Access | Spotted B-99 Colossus 31874 | -1/Access | Spotted B-99 Colossus 31942 | -1/Access | Search patrols dispatched 31975 | -1/Access | Destroyed 7 combat bots 32089 | -1/Access | Discovered new exit (range 6) 32098 | -1/Access | Used Subatomic Replicator to replicate Hacking Drone Bay 32108 | *** | Heading to fleet! Last Messages --------------- >>Open(Door) Sealed Barrier opened. 32089_ The Access Shell folds into the floor. 32089_ EXIT=FOUND 32089_ C-57 Dissector destroyed. 32091_ Destroyed Adv. Reaction Control System. 32092_ System corrupted: Matter fused (-9). 32092_ ALERT: Rogue bot located, Programmers report to Access Zone 3G. 32092_ Quantum Reactor destroyed. 32093_ Exp. Cooling System destroyed. 32094_ Terminal disabled. 32094_ Imp. Transmission Jammer destroyed. 32095_ Unknown Processor melted. 32095_ C-57 Dissector destroyed. 32097_ K-01 Serf collects debris. 32097_ Dropped Hacking Drone Bay. 32098_ Replicated Hacking Drone Bay. 32099_ Acquired Hacking Drone Bay. 32102_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???# ## #?????# """""" #??# #??? | | ???# ## #?????# """""" #??# #??? | | #### ## ##?????#= """""" #??####### #??? | | # # #??????# #??####### #??? | | #### ! #??????# #??# !!! # #??? | | ???# #??????#!!! #??# !!! # #??? | | #######+## ##??????#!= #??# !!! # #??? | | # # ###??????#!! #??# # #??? | | # " # #??????##############?## # #??? | | # " ## ###?????????????????#####" # #??? | | # """ ## ##################### # # #??? | | # """ / # # #??? | | # " ## / ! # #??? | | # ## #"################### = # =%]# #??? | | # ## ###?????????????????###### # #??? | | # ## #????????????????????????######" #### | | ########### #?????????????????????????????# | | ??????????# #?????????????????????????????# | | ??????????# #?????###?????????????????????# | | ??????????# ####### ##########??#########?# | | ??????????# """T""" "??? #?# ## | | ??????????# """ " "??" #?# # | | ??????????# p %/ "??" ### # | | ??????????# p %! "??" # | | ??????????# k= "" "??" # | | ??????????# @" "??" # | | ??????????# "??" # | | ??????????# R "??" ######## | | ??????????# "??" ???????# | | ??????????# "??" ???????# | | ??????????# ####### ##########??######"#????????# | | ??????????# #?????###????????????????# #????????? | | ??????????# #????????????????????###########???## | | ??????????# #????????????????????# "#???# | | ??????????# ####?????????????????# # # | | ??????????# # #?????????????????# """ #????# | | ########### # ################### """ #????# | | ! # "S #????# | | + """ #????# | | ########### ############### "" #????# | | # #?????????????# ] ###### | | # !! #?????????????# + ## | | + !! #?????????????##+######### ### | | # ######???????????????????# #?? | | # ????????????????# #?? | | ########### ????????????????# #?? | | ########??##""Y""# ######"##????????????????# ### | | #???#"""""# #????????????????????????# =* | | !! #???####### #????????????????????????#+### | | !! ????????????# #??????????????????????? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Coolant Potential 300 Energy Generation 83 Energy Capacity 1630 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Armor Coverage 1650 Resistance: TH 15 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 73 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 10 Armor Integrity Analysis 30 Recoil Reduction 7 Energy Filtering 50 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ HERF Cannon | x2 | -4/Armory | Preloaded Enh. Nova Cannon | x2 | -4/Armory | Preloaded Huge Storage Unit | x1 | -4/Armory Alien Tech Used ----------------- Dimensional Node Initializer Core Reset Matrix Integrated Mediator Integrated Dissipator Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed MatterStasisReconfigurator Manual? 0 Play Time 04:13:05 Cumulative 915.8 hours Start 2024.11.22 @ 21:40:37 End 2024.11.23 @ 02:12:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 568 Rogue 561 Adventurer 0 Explorer 7 Win Type 2 Total 63 Types 23/6/22/2/0/1/6/1/2 Lore% 87 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c77b3a7-4f37-453f-88be-abd90645ef5f