Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.09 @ 12:34:04 Player: Jack Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (67) 335 Value Destroyed (894) 894 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7129 Bonus ------- None Cogmind --------- Core Integrity 296/1300 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- VTOL Module Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Sensor Array Improved Sensor Array Advanced Sensor Array Improved Signal Interpreter Axe [Rating: 62] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Flight Unit Treads Advanced Treads Wheel Wheel Flight Unit Flight Unit Utility Terrain Scan Processor Device Structural Scanner Processor Terrain Scan Processor Hackware Hacking Suite Weapon Greatsword Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 2 . . 2 . . 2 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . . 2 Utility 10 | . . 1 1 2 2 . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 43 | 2 4 7 2 8 4 . . 4 2 1 3 6 Power 3 | . . 1 . 1 1 . . . . . . . Engine 2 | . . 1 . 1 . . . . . . . . Core 1 | . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 13 | . 1 6 . 1 . . . . 2 1 2 . Treads 3 | . . 3 . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 9 | . . 3 . 1 . . . . 2 1 2 . Utility 21 | . 2 . 2 4 3 . . 4 . . 1 5 Device 9 | . 1 . 1 2 1 . . 1 . . 1 2 Storage . | . . . . . . . . . . . . . Processor 11 | . 1 . 1 2 2 . . 2 . . . 3 Hackware 1 | . . . . . . . . 1 . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 6 | 2 1 . . 2 . . . . . . . 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 10 | . . . . . . . . . . 1 1 8 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . . . . 3 Utility 5 | . . . . . . . . . . 1 . 4 Weapon 1 | . . . . . . . . . . . 1 . Highest Loss Streak 7 | . . . . . . . . . . 1 1 7 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | 1 4 4 4 4 5 5 5 5 5 5 5 3 Power . | . . . . . . . . . . . . . Propulsion . | . 1 2 1 . . . . . . . . . Utility 3 | . 1 1 2 3 4 4 4 4 4 4 4 3 Weapon . | 1 1 . 1 . 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 4 | . 1 . . . 1 . . . . . . 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 3 | . . . . . 1 . . . . . . 2 Weapon 1 | . 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 34 85 74 82 85 93 93 92 94 89 77 69 Engine 1 | . . 9 9 7 4 . . . . . . . Core 4 | . . . . . 1 6 6 5 5 5 5 3 Flight 23 | . . 19 27 29 26 26 26 23 23 23 20 12 Device 16 | . 2 11 9 18 20 20 20 17 17 12 10 9 Processor 29 | . 2 11 11 19 25 33 33 34 35 35 31 34 Hackware 1 | . . . . . . . . 4 5 5 5 3 Ballistic Gun 1 | . 24 15 9 . . . . . . . . . Slashing Weapon 5 | . . . . 6 6 6 6 5 5 5 5 3 Peak Build Rating 62 | 2 4 14 15 31 41 41 41 52 50 50 62 62 Average Rating 38 | 1 2 10 10 28 35 41 41 47 49 47 47 54 On Entrance 29 | . 2 4 9 13 31 41 41 41 48 50 47 50 Naked Turns 61 | . . . . . . . . . . . . 61 Heaviest Build 15 | 3 4 7 7 13 15 15 15 15 15 15 14 13 Greatest Support 66 | 3 3 66 12 16 16 16 16 16 16 16 23 23 Greatest Overweight (x) 1 | . 1 . . 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | 1 4 4 4 4 4 5 5 5 5 5 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 4 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 88% | Scavenger-Scout 7% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Matter Collected 985 | 276 116 132 . 236 40 . . 60 30 10 . 85 Remotely . | . . . . . . . . . . . . . Salvage Created 1574 | 280 204 144 . 380 57 . . 90 117 122 38 142 Parts 137 | 26 19 7 . 32 7 . . 10 6 8 9 13 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 3 3 . 4 7 . . Prevented 4 | . . . . . . 4 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Combat Hostiles Destroyed 19 | . 7 2 . 1 . . . . 4 5 . . Melee 10 | . . . . 1 . . . . 4 5 . . Guns 9 | . 7 2 . . . . . . . . . . Classes Destroyed 8 | 3 2 1 . 2 . . . . . . . . Worker 12 | 2 1 1 . 6 1 . . . . . . 1 Builder 14 | . . . . 5 1 . . 3 . . 2 3 Tunneler 9 | 7 . . . 1 1 . . . . . . . Recycler 2 | 1 1 . . . . . . . . . . . Operator 2 | . . . . 1 . . . . . . . 1 Watcher 9 | . . 4 . 3 . . . 1 . . . 1 Swarmer 16 | . 6 . . 1 . . . . 4 5 . . Grunt 3 | . 1 2 . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . Best Kill Streak 8 | 5 8 3 . 4 1 . . 2 2 5 1 3 Combat Bots Only 6 | . 6 2 . 1 . . . . 2 5 . . Max Kills in Single Turn 1 | 1 1 1 . 1 1 . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Hostile Shots Fired 263 | . 32 18 8 12 . . 6 . 9 28 6 144 Missed 119 | . 8 7 5 9 . . 3 . 7 10 3 67 Hits 144 | . 24 11 3 3 . . 3 . 2 18 3 77 Projectile 144 | . 24 11 3 3 . . 3 . 2 18 3 77 Critical Strikes 7 | . 1 . . . . . . . . . 1 5 Damage Taken 1987 | . 152 109 42 31 . . 37 . 24 189 50 1353 Core 1146 | . 48 33 16 . . . 12 . . 33 . 1004 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 566 | . 51 33 12 8 . . 11 . 7 57 14 373 Core Remaining (%) 95 | 100 80 91 97 100 . . 98 . . 96 100 . Volleys Fired 72 | 27 24 19 2 . . . . . . . . . Largest 2 | 2 2 2 1 . . . . . . . . . Hottest 100 | 40 100 100 100 . . . . . . . . . Shots Fired 134 | 54 46 32 2 . . . . . . . . . Gun 126 | 54 44 28 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 8 | . 2 4 2 . . . . . . . . . Kinetic 126 | 54 44 28 . . . . . . . . . . Thermal 8 | . 2 4 2 . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 13 | 8 9 13 . . . . . . . . . . Robot Miss Streak 2 | 2 2 2 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 145 | 36 30 27 . 19 3 . . 5 8 8 2 7 Core Hits 67 | 14 14 12 . 8 1 . . 3 3 5 2 5 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | 1 . 1 . . . . . . . . . . Critical Strikes 6 | 1 . 1 . . . . . . 3 1 . . Destroy 2 | 1 . 1 . . . . . . . . . . Sever 4 | . . . . . . . . . 3 1 . . Melee Attacks 138 | . . . . 49 8 2 . 10 16 10 15 28 Impact 1 | . . . . 1 . . . . . . . . Slashing 137 | . . . . 48 8 2 . 10 16 10 15 28 Piercing . | . . . . . . . . . . . . . Sneak Attacks 27 | . . . . 14 3 . . 3 1 . 2 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5295 | 392 298 322 . 1852 363 . . 486 484 421 257 420 Guns 940 | 392 298 250 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 4283 | . . . . 1852 363 . . 486 484 421 257 420 Ramming . | . . . . . . . . . . . . . Kinetic 940 | 392 298 250 . . . . . . . . . . Thermal 72 | . . 72 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 4283 | . . . . 1852 363 . . 486 484 421 257 420 Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . 1 . . . . . . . . . 1 5 Average Corruption 2 | . 1 . . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1223 | . . . . 705 158 . . 105 136 33 . 86 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 1223 | . . . . 705 158 . . 105 136 33 . 86 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 26 | . 1 26 11 . . . . . . . . . Average Temperature 9 | . 1 11 6 . . . . . . . . . Received Heat Transfer 228 | . 30 84 . 9 . . . . . 9 . 96 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 150 | . . 150 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Maximum Alert Level 1 | . 1 . . . . . . . . . . . Low Security (%) 99 | 100 97 100 100 100 100 . . 100 . . 100 100 Level 1 . | . 2 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 200 | 20 200 166 59 65 22 . . 8 . . 52 134 Initial 64 | . . 64 59 5 22 . . . . . 52 6 Average 25 | 3 110 88 33 21 5 . . 2 . . 5 19 Influence Increases 1824 | 50 240 242 47 315 35 . 15 38 255 155 66 366 Destroy 0b10 Robot/C 380 | . 140 40 . 20 . . . . 80 100 . . Destroy 0b10 Robot/NC 235 | 50 10 25 . 75 15 . . 20 . . 10 30 Destroy Leader 68 | . 20 18 . 6 . . . 2 10 10 . 2 Successful Hack 25 | . . . 7 12 . . . 6 . . . . Disable Machine 54 | . 9 9 9 27 . . . . . . . . Destroy Structure 102 | . 1 . 1 25 5 . . 10 . . 26 34 Partial Spotted 135 | . . 75 . 15 15 . . . . . 30 . Lose Combat Pursuer 825 | . 60 75 30 135 . . 15 . 165 45 . 300 Influence Decreases 1690 | 50 60 256 197 277 89 . 15 38 255 60 147 246 Entered New Map 317 | . . 116 107 11 32 . . . . . 43 8 Time Decay 1263 | 50 60 140 80 266 57 . 15 38 255 50 94 158 Lost Part 100 | . . . . . . . . . . 10 10 80 Lost Ally 10 | . . . 10 . . . . . . . . . Squads Dispatched 6 | . . . . 1 1 . . . . . 1 3 Investigation . | . . . . . . . . . . . . . Extermination 5 | . . . . 1 1 . . . . . 1 2 Reinforcement 1 | . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Distress Signals 5 | . 2 1 . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 111 | . 12 9 6 15 . . 2 2 14 13 2 36 Peak Tracking Total 17 | . 5 4 5 4 . . 2 1 4 5 3 17 Tactical Retreats 27 | . 3 2 2 6 . . 1 . 5 1 . 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Traps Triggered 6 | . 1 . . 3 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Machines Disabled 6 | . 1 1 1 3 . . . . . . . . Max in Single Turn 1 | . 1 1 1 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Machines Accessed 4 | . . . 1 1 . . 1 1 . . . . Terminals 3 | . . . 1 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 10 | . . . 3 2 . . 1 4 . . . . Successful 8 | . . . 2 2 . . 1 3 . . . . Failed 2 | . . . 1 . . . . 1 . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . . . 3 2 . . . . . . . . Terminals 9 | . . . 3 2 . . . 4 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 6 | . . . 1 1 . . 1 3 . . . . Open Door 1 | . . . . . . . 1 . . . . . Level Access Points 2 | . . . 1 1 . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 1 . . . . . . . . Terminals 2 | . . . 1 1 . . . . . . . . Assimilate 2 | . . . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 3 | . . . 1 1 . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Total Allies 2 | . . . 1 1 . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . . Highest-Rated Group 10 | . . . 10 . . . . . . . . . Highest-Rated Ally 10 | . . . 10 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Active Infowar (turns) 7870 | . 39 293 163 724 208 3642 320 179 863 113 700 626 Optics 585 | . . . . . . . . . . . . 585 Sensors 7844 | . 39 293 163 724 207 3642 320 159 863 113 700 621 IFF 34 | . . . . . . . . 34 . . . . Terrain 6151 | . . . . 690 208 3642 320 179 863 11 . 238 Structural 6905 | . . . . 330 208 3642 320 142 863 113 700 587 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Turns Passed 8324 | 253 179 293 163 724 208 3642 320 179 863 113 700 687 Spaces Moved 5101 | 70 151 370 285 1419 329 591 270 347 335 80 159 695 Core 344 | 70 151 . . . . . . . . . . 123 Treads 57 | . . 57 . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4700 | . . 313 285 1419 329 591 270 347 335 80 159 572 Fastest Speed 27 | 50 50 34 34 29 29 29 29 29 27 27 27 30 Average Speed 32 | 50 61 51 34 29 29 29 29 29 27 27 28 34 Slowest Speed 145 | 50 100 145 34 112 29 29 29 29 29 27 30 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 9 | . . . 5 . . 1 . . . 2 . 1 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 24 | 4 25 37 28 21 11 74 31 7 44 10 6 20 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 3 | . . . . . . 2 1 . . . . . Spaces Dug 71 | . . . . 24 5 2 . 5 5 . 13 17 Terrain Destroyed 73 | . 1 . 1 24 5 2 . 5 5 . 13 17 Melee 71 | . . . . 24 5 2 . 5 5 . 13 17 Projectile 2 | . 1 . 1 . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Total 11309 | 238 190 432 339 1624 425 4055 510 403 1074 149 783 1087 Wait 5897 | 136 7 25 53 120 77 3464 241 37 718 60 601 358 Move 5071 | 69 150 369 274 1418 328 588 269 346 334 75 158 693 Hop 9 | . . . 5 . . 1 . . . 2 . 1 Pick Up 18 | 4 3 5 . 3 3 . . . . . . . Fast Attach 33 | 1 3 1 2 8 3 . . 6 2 . 3 4 Attach 8 | 1 . 3 . 2 . . . . . . . 2 Detach 1 | . . . 1 . . . . . . . . . Swap 14 | . 1 8 . 1 1 . . . 1 1 1 . Drop 30 | . 2 2 2 5 5 . . 4 3 1 5 1 Fire 72 | 27 24 19 2 . . . . . . . . . Melee 138 | . . . . 49 8 2 . 10 16 10 15 28 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . 18 . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 254 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 432 | -10/Materials | Identified exit to Materials 433 | -10/Materials | Entered another Materials area 433 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 673 | -9/Materials | Discovered new exit (range 9) 675 | -9/Materials | Identified exit to Mines 722 | -9/Materials | Discovered new exit (range 11) 725 | -9/Materials | Identified exit to Materials 726 | -9/Materials | Entered another Materials area 726 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 826 | -8/Materials | Identified exit to Factory 889 | -8/Materials | Entered Factory 889 | -7/Factory | Evolved 2 slots: Utility x2 929 | -7/Factory | Discovered new exit (range 13) 1073 | -7/Factory | Identified exit to Factory 1236 | -7/Factory | Build established: Scavenger-Scout 1613 | -7/Factory | Entered another Factory area 1613 | -6/Factory | Evolved 2 slots: Utility x2 1812 | -6/Factory | Discovered new exit (range 6) 1817 | -6/Factory | Identified exit to Lower Caves 1821 | -6/Factory | Entered Lower Caves 4720 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5451 | -6/Lower Caves | Discovered new exit (range 9) 5462 | -6/Lower Caves | Identified exit to Lower Caves 5463 | -6/Lower Caves | Entered another Lower Caves area 5465 | -6/Lower Caves | Encountered a Warlord checkpoint 5519 | -6/Lower Caves | Lost 3 allies 5745 | -6/Lower Caves | Discovered new exit (range 11) 5752 | -6/Lower Caves | Identified exit to Factory 5783 | -6/Lower Caves | Entered Factory 5783 | -5/Factory | Evolved 2 slots: Utility x2 5853 | -5/Factory | Discovered new exit (range 10) 5900 | -5/Factory | Identified exit to Upper Caves 5962 | -5/Factory | Entered Upper Caves 6005 | -5/Upper Caves | Learned 8 Factory zone layouts 6822 | -5/Upper Caves | Discovered new exit (range 15) 6825 | -5/Upper Caves | Identified exit to Upper Caves 6825 | -5/Upper Caves | Entered another Upper Caves area 6934 | -5/Upper Caves | Discovered new exit (range 14) 6937 | -5/Upper Caves | Spotted B-75 Beast 6938 | -5/Upper Caves | Identified exit to Factory 6938 | -5/Upper Caves | Entered Factory 6938 | -4/Factory | Evolved 2 slots: Utility x2 6939 | -4/Factory | Identified exit to Research 7638 | -4/Factory | Entered Research 7638 | -3/Research | Evolved 2 slots: Propulsion x2 8257 | -3/Research | Spotted B-86 Titan 8264 | -3/Research | Released all parts (10) 8293 | -3/Research | Lost 7 parts (1p2n4u) 8294 | -3/Research | Core integrity fell below 50% 8325 | -3/Research | Self-destructed Last Messages --------------- Terminal disabled. Penetrated by Slug. Slug penetrates Ion Accelerator. Slug penetrates Wall. Slug penetrates Door. Triggered Gamma Bomb Trap. A bubble of electromagnetic force engulfs the area. Gamma Bomb Trap short circuited. U-05 Engineer destroyed. A bubble of electromagnetic force engulfs the area. K-01 Serf destroyed. P-80 Master resets K-01 Serf, system corruption cleaned. K-01 Serf collects debris. Penetrated by Slug. P-80 Master resets K-01 Serf, system corruption cleaned. K-01 Serf collects debris. Triggered Tesla Bomb Trap. A bubble of electromagnetic force engulfs the area. K-01 Serf destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????#"" # | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????############## | | ????????????????????????????????????##########?# | | ???????????????????????????????????? # | | ??????????????????????????????????? ! # | | ?????????????????????????????????? # | | ?????????????????????????????????? # | | ??????????????????????????????????! = | | ?????????????????????????????????? # | | ?????????????????????????????????????########### | | ????????????????????????????????????? #*% | | ?????????????????????????????????????? #% | | ???????????????????????????????????????""" ? # | | ???????????????????????????????????????""" # | | ??????????????????????????????????# """"" # | | ??????????????????????????????????# + | | ??????????????????????????????????# # | | ??????????????????????????????????# """"" + | | ??????????????????????????????????????"""" # | | ???????????????????????????????????????""" # | | ????????????????????????????????????? # | | ???????????????????????????????????? # | | ????????????????????????##########?############# | | ????????????????????????#@ #???????###?### | | ????????????????????????# #????????""? # | | ????????????????????????# #????????R"" # | | ????????????????????????# #?????????"" # | | ????????????????????????# #?????????? # | | ????????????????????????# #??????????? # | | ????????????????????????# s #???????????? # | | ????????????????????????# s #???????????? # | | ????????????????????????# s #???????????? #%! | | ?????????????????#/#############s#############+# | | ???????????????? | | ???????????????? | | ???????????????? | | ???????????????? | | ?????????????????########+######/########### #### | | ????????????????????????????# #?????# ### | | ????????????????????????????# ! #?????# #??? | | ????????????????????????????# #?????# #??? | | ????????????????????????????# = #????## ##?? | | ????????????????????????????# ###### #?? | | ????????????????????????????# / T" #?? | | ????????????????????????????# ###### "" #?? | | ????????????????????????????# #????# #?? | | ????????????????????????????# #????######?? | | ????????????????????????????##########???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 660 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageImpactMatrix Manual? 0 Play Time 00:45:03 Cumulative 100.5 hours Start 2025.05.09 @ 11:45:39 End 2025.05.09 @ 12:34:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 117 Rogue 18 Adventurer 92 Explorer 7 Win Type - Total 19 Types 4/0/8/0/2/0/4/1/0/0 Lore% 35 Gallery% 35 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: aad59e63-80a2-4ec8-9aaa-96f66ffeb419