Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.13 @ 18:18:08 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (199) 995 Value Destroyed (7425) 7425 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2986) 2986 TOTAL SCORE: 16466 Bonus ------- High Alert Combat Kills 1140 Follower Combat Kills 1781 Met Imprinter 300 Friendly Fire -235 Cogmind --------- Core Integrity 223/1000 Matter 300/300 Energy 20/100 System Corruption 17% Temperature Cool (12) Movement Core (1000) Ox19 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads Carbon-fiber Leg > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Targeting Computer Targeting Computer Improved Target Analyzer > --- WEAPON (4) ------- Heavy Laser Gatling Laser Long-range Proton Cannon > --- INVENTORY (20) --- Advanced Heat Sink Coolant Injector Improved Matter Compressor (300) Heavy Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Visual Processing Unit Advanced Sensor Array Transport Network Coupler Improved Target Analyzer Layered Light Armor Plating > --- WEAPON ----------- Improved Lightning Gun Wave Gun Variable Charge Gun KE Penetrator > --- INVENTORY -------- Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Coolant Injector Improved Matter Compressor Heavy Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hacking Drone Bay Tesla Rifle Variable Charge Gun Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Gauss Rifle [Rating: 90] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Utility Improved Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Impact Weapon Power Maul Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Slots Evolved 10 | . . 2 . 2 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . 1 Utility 6 | . . . . 1 2 . . . . 2 . 1 Weapon 2 | . . 2 . . . . . . . . . . Parts Attached 302 | . 9 11 . 21 56 6 19 7 7 26 54 86 Power 19 | . 2 1 . 2 1 . 2 . 1 1 5 4 Engine 13 | . 2 1 . 2 1 . 1 . 1 1 2 2 Core 6 | . . . . . . . 1 . . . 3 2 Reactor . | . . . . . . . . . . . . . Propulsion 92 | . 2 1 . 4 16 3 5 3 . 8 18 32 Treads 21 | . . . . 2 8 1 3 1 . 1 2 3 Leg 45 | . . . . . . . . . . 3 14 28 Wheel 24 | . 2 1 . 2 8 2 2 2 . 4 . 1 Hover 2 | . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . Utility 79 | . 2 2 . 7 13 1 6 1 3 5 14 25 Device 43 | . . 2 . 5 9 1 1 . 3 1 8 13 Storage 4 | . 1 . . . 1 . . . . . 2 . Processor 13 | . 1 . . 2 2 . . . . 2 . 6 Hackware . | . . . . . . . . . . . . . Protection 19 | . . . . . 1 . 5 1 . 2 4 6 Artifact . | . . . . . . . . . . . . . Weapon 112 | . 3 7 . 8 26 2 6 3 3 12 17 25 Energy Gun 54 | . 3 6 . 4 16 2 2 1 2 5 1 12 Energy Cannon 6 | . . . . . . . . . . . . 6 Ballistic Gun 38 | . . 1 . 4 8 . 3 1 . 2 12 7 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . . . . 1 . . 2 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . 1 1 3 3 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . 2 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 2 . . . . . 2 3 Parts Lost 105 | . 3 5 . 7 3 2 8 . 2 9 30 36 Power 8 | . . 1 . . . . 1 . . . 4 2 Propulsion 35 | . 1 . . 3 1 2 2 . . 5 8 13 Utility 22 | . . 1 . 1 . . 2 . 1 1 8 8 Weapon 40 | . 2 3 . 3 2 . 3 . 1 3 10 13 Highest Loss Streak 8 | . 2 2 . 3 1 1 6 . 1 5 8 7 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 89 97 100 92 98 99 98 100 99 99 82 87 Engine 4 | . 14 10 11 8 7 7 2 . 3 6 2 3 Core 1 | . . . . . . . 4 7 3 . 2 1 Treads 4 | . . . . 7 7 7 10 7 7 5 . 1 Leg 6 | . 9 . . . . . . . . 3 15 19 Wheel 9 | . 18 22 22 15 13 14 11 15 15 10 . . Device 11 | . . 10 11 14 14 15 8 7 14 13 10 13 Storage 6 | . 14 11 11 9 7 7 7 7 7 6 5 5 Processor 13 | . 8 . . 3 15 15 15 15 15 19 14 14 Protection 3 | . . . . . . . 5 7 . 6 4 4 Energy Gun 16 | . 15 38 33 16 21 22 21 23 26 19 3 8 Ballistic Gun 8 | . 8 3 11 16 7 7 7 6 2 4 15 6 Naked Turns 61 | . . . . . . . . . . . 61 . Heaviest Build 84 | 12 33 40 39 40 69 68 70 65 66 80 81 84 Greatest Support 96 | 20 32 32 26 48 40 32 26 26 26 60 70 96 Greatest Overweight (x) 15 | . 1 1 1 1 4 4 6 3 2 7 15 7 Average Overweight (x) 1 | . . 1 1 . 1 2 2 2 2 2 . . Largest Inventory Capacity 20 | . 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | . 11 15 15 15 16 20 20 20 20 20 18 20 Most Carried 20 | . 9 9 9 13 20 19 20 20 20 20 20 20 Average Carried 15 | . 5 7 8 9 15 18 16 19 19 19 15 14 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 6 9 8 9 13 19 19 20 20 20 19 9 8 Class Distribution -------------------- 53% | Scavenger-Gunner 21% | Gunner 7% | Scavenger-Mutant 6% | Scavenger-Skirmisher 6% | Mutant 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Matter Collected 5518 | 187 115 232 13 316 672 121 261 43 171 388 1662 1337 Remotely . | . . . . . . . . . . . . . Salvage Created 9118 | . 323 722 60 410 1165 68 607 . 427 632 1291 3413 Parts 425 | . 12 48 8 21 72 4 19 . 8 34 37 162 Haulers Intercepted 4 | . . 1 . . 1 . . . . . . 2 Recyclers Shooed 14 | . . 3 . 2 2 . . . . 1 . 6 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . 12 22 . 6 . . . Prevented 2 | . . . . . . . . . 2 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Combat Hostiles Destroyed 151 | . 8 16 3 8 15 3 13 . 8 16 15 46 Guns 124 | . 7 15 3 8 13 3 10 . 8 10 12 35 Cannons 5 | . . . . . . . . . . . . 5 AOE 17 | . . 1 . . 2 . 3 . . 6 3 2 Classes Destroyed 17 | . 2 5 . 1 3 . 2 . . 1 1 2 Worker 9 | . . 1 1 . 2 . . . . 1 . 4 Builder 8 | . . . . . 1 . . . . . 2 5 Tunneler 1 | . . . . . . . . . . . . 1 Hauler 4 | . . 1 . . 1 . . . . . . 2 Recycler 12 | . . 3 . 1 3 . . . . . 5 . Mechanic 3 | . . . . . . . 1 . . . . 2 Operator 3 | . . . . 1 1 . . . . . 1 . Watcher 8 | . . . . . . . . . . 1 1 6 Swarmer 39 | . 1 3 3 . 2 3 5 . 5 7 3 7 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 50 | . 7 8 . 4 2 . 2 . 1 3 4 19 Brawler 4 | . . . . . . . 1 . . . . 3 Duelist 4 | . . 1 . . . . 3 . . . . . Sentry 28 | . . 4 . 4 6 . 1 . 1 3 5 4 Hunter 8 | . . . . . 1 . . . . 2 . 5 Programmer 14 | . . . . . 4 . 1 . 1 1 . 7 Behemoth 2 | . . . . . . . . . . . 2 . Butcher 1 | . . . . . . . . . . . 1 . Best Kill Streak 8 | . 3 6 4 4 3 3 7 . 4 4 3 8 Combat Bots Only 7 | . 3 5 3 3 2 3 7 . 4 4 3 5 Max Kills in Single Turn 4 | . 1 2 2 1 2 1 3 . 1 4 3 3 Gunslinging 1 | . . . . . 1 . . . . . . 1 Exploded 3 | . . 1 . . 1 . 3 . . 3 3 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Damage Taken 15153 | . 505 669 39 682 724 229 1459 . 264 1060 3964 5558 Core 2354 | . 113 161 6 74 131 14 221 . 17 116 724 777 Absorbed by Shields 20 | . . . . . . . . . . . 20 . Core Remaining (%) 57 | 100 54 . 58 86 . . . . 45 . 1 . Volleys Fired 422 | . 36 35 3 27 37 5 25 . 10 25 75 144 Largest 4 | . 2 4 4 4 4 4 4 . 4 4 4 4 Hottest 260 | . 70 235 215 215 243 233 233 . 233 260 207 259 Shots Fired 1249 | . 55 106 12 81 131 20 83 . 37 83 216 425 Gun 1177 | . 55 106 12 81 131 20 81 . 37 80 201 373 Cannon 52 | . . . . . . . . . . . . 52 Launcher 20 | . . . . . . . 2 . . 3 15 . Special . | . . . . . . . . . . . . . Kinetic 476 | . 19 5 3 42 35 5 29 . 7 29 166 136 Thermal 586 | . 21 79 9 39 72 15 52 . 30 51 35 183 Explosive 20 | . . . . . . . 2 . . 3 15 . Electromagnetic 167 | . 15 22 . . 24 . . . . . . 106 Robot Hit Streak 49 | . 10 14 8 13 23 9 49 . 21 16 38 19 Robot Miss Streak 7 | . 2 6 7 4 4 2 4 . 2 3 4 5 Penetration Max 1 | . . . . . 1 . 1 . . . 1 1 Secondary Targets 11 | . . 3 . . 2 . 4 . . . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 . 1 . . . . 1 Shots Hit Robots 925 | . 39 79 8 67 87 16 69 . 30 63 179 288 Core Hits 528 | . 14 77 11 45 51 7 36 . 13 47 90 137 Critical Kills 5 | . . . . . . . . . . . . 5 Critical Parts Destroyed 12 | . . . . . . . 1 . . . 5 6 Critical Strikes 48 | . 4 . . 1 1 . 3 . . . 6 33 Burn 21 | . 4 . . 1 1 . 2 . . . . 13 Destroy 18 | . . . . . . . 1 . . . 6 11 Corrupt 9 | . . . . . . . . . . . . 9 Melee Attacks 21 | . . . . . 8 . . 1 3 4 5 . Impact 13 | . . . . . . . . 1 3 4 5 . Slashing . | . . . . . . . . . . . . . Piercing 8 | . . . . . 8 . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 22044 | . 526 1173 68 878 1884 246 1803 . 818 1803 5345 7500 Guns 17424 | . 526 1095 68 875 1771 246 1505 . 548 1276 3657 5857 Cannons 1147 | . . . . . . . . . . . . 1147 Explosions 3031 | . . 78 . . 113 . 298 . . 527 1528 487 Melee 430 | . . . . . . . . . 270 . 160 . Ramming 12 | . . . . 3 . . . . . . . 9 Kinetic 6820 | . 179 7 6 328 394 64 483 . 72 330 2944 2013 Thermal 10193 | . 188 982 62 547 1175 182 1022 . 476 946 1176 3437 Explosive 2153 | . . . . . . . 298 . . 527 1065 263 Electromagnetic 2436 | . 159 184 . . 315 . . . . . . 1778 Impact 430 | . . . . . . . . . 270 . 160 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 2 1 3 3 . 2 2 17 Average Corruption 3 | . . . . . 1 1 2 3 . 1 1 6 Corruption Purged 4 | . . . . . 2 . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . Effects 100 | . . . . . 2 7 11 3 . 1 26 50 Message Errors 27 | . . . . . . 1 2 2 . 1 5 16 Matter Fused 24 | . . . . . . 2 3 1 . . 8 10 Heat Flow Errors 9 | . . . . . . . 1 . . . 3 5 Energy Discharges 13 | . . . . . 2 2 2 . . . 2 5 Parts Fused 4 | . . . . . . . 2 . . . . 2 Data Loss (minor) 7 | . . . . . . 1 1 . . . 2 3 Data Loss (major) 4 | . . . . . . 1 . . . . 2 1 Misfires 3 | . . . . . . . . . . . 1 2 Alerts 1 | . . . . . . . . . . . . 1 Weapon Failures 8 | . . . . . . . . . . . 3 5 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 297 | . . . . . . . 11 . 132 62 24 68 Projectiles . | . . . . . . . . . . . . . Explosions 148 | . . . . . . . 11 . . 62 7 68 Melee 149 | . . . . . . . . . 132 . 17 . Knockbacks 4 | . . . . 1 . . . . 1 . 1 1 Impact 4 | . . . . 1 . . . . 1 . 1 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 283 | . . 33 . 1 . . . . . . 114 135 Shots 4 | . . 1 . . . . . . . . 1 2 Rammed 1 | . . . . 1 . . . . . . . . Targets Rammed 2 | . . . . 1 . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 345 | . 283 224 162 74 182 138 279 . 291 292 271 345 Average Temperature 73 | . 92 91 80 21 64 61 84 . 123 106 63 50 Received Heat Transfer 3234 | . 309 210 . 342 159 . 207 . 45 138 833 991 Effects 3 | . . . . . . . . . . 1 2 . Energy Bleed 1 | . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Fried 10 | . . . . . 1 . . . . . 1 8 Impact Corruptions 8 | . . . . . . . . . 7 . 1 . Robots Melted 3 | . 1 . . . . . . . . . . 2 Combat Hostiles 3 | . 1 . . . . . . . . . . 2 Parts Melted 36 | . 2 1 . 1 3 . 7 . 2 3 3 14 Heat Transferred 18747 | . 851 1388 80 1015 2198 360 2158 . 880 2043 1776 5998 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . . 2 . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Peak Influence 1180 | . 255 459 197 276 249 . . . . 291 890 1180 Initial 399 | . . 22 122 76 59 . . . . . 110 399 Average 307 | . 119 239 170 157 105 . . . . 100 228 753 Maximum Alert Level 4 | . 1 2 . 1 1 . . . . 1 3 4 Low Security (%) 53 | . 81 23 100 64 89 . . . . 76 60 . Level 1 21 | . 18 71 . 35 10 . . . . 23 21 16 Level 2 11 | . . 4 . . . . . . . . 14 32 Level 3 11 | . . . . . . . . . . . 3 41 Level 4 2 | . . . . . . . . . . . . 9 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 37 | . 2 3 . . 11 . 1 . . 5 3 12 Investigation 3 | . . . . . 2 . . . . . . 1 Extermination 9 | . . . . . 4 . . . . 1 . 4 Reinforcement 15 | . 2 3 . . 5 . . . . 1 2 2 Assault 5 | . . . . . . . 1 . . . 1 3 Garrison 5 | . . . . . . . . . . 3 . 2 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Distress Signals 17 | . 3 3 . 2 1 . . . . . 4 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 280 | . 15 25 3 12 25 5 19 . 8 17 70 81 Peak Tracking Total 12 | . 5 7 3 3 4 4 12 . 4 4 7 7 Tactical Retreats 18 | . 1 2 . 1 1 . 2 . . . 8 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Traps Triggered 15 | . . . . 2 10 . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Machines Disabled 10 | . . . . . . . 1 . . . 6 3 Max in Single Turn 2 | . . . . . . . 1 . . . 2 1 Energy Cycler 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Machines Accessed 25 | . . 2 . 2 7 2 1 . . 3 4 4 Terminals 17 | . . 2 . 2 5 1 . . . 1 4 2 Fabricators 4 | . . . . . 2 . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 Total Hacks 53 | . . 4 . 7 18 2 1 . . 6 7 8 Successful 17 | . . . . 2 5 2 1 . . 2 3 2 Failed 36 | . . 4 . 5 13 . . . . 4 4 6 Catastrophic 8 | . . 2 . . 2 . . . . 2 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 33 | . . 4 . 7 10 . . . . 5 4 3 Terminals 41 | . . 4 . 7 15 1 . . . 3 7 4 Fabricators 6 | . . . . . 3 . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 4 Terminal Hacks 9 | . . . . 1 1 2 1 . . . 3 1 Record 1 | . . . . . . 1 . . . . . . Open Door 4 | . . . . . . 1 1 . . . 2 . Branch Access Points 1 | . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 Locate Traps 2 | . . . . . 1 . . . . . 1 . Fabricator Hacks 3 | . . . . . 2 . . . . 1 . . Network Status 2 | . . . . . 1 . . . . 1 . . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . 1 2 . . . . 1 . 1 Terminals 4 | . . . . 1 1 . . . . 1 . 1 Botnet 4 | . . . . 1 1 . . . . 1 . 1 Fabricators 1 | . . . . . 1 . . . . . . . Fabnet 1 | . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . . 2 . 2 6 1 . . . 3 3 4 Full Trace Events 3 | . . . . . 2 . . . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . Robots Built 3 | . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 134 | . . . . . 134 . . . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 1 Non-combat . | . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 1 1 Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 1 Autooverrided 2 | . . . . . . . . . . . 1 1 Robots Rewired 18 | . . . . . . . 2 . . . 16 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Total Allies 30 | . . . . . 3 . 2 . . . 22 3 Largest Group 7 | . . . . . 3 2 2 . . . 7 2 Highest-Rated Group 280 | . . . . . 90 60 36 . . . 280 192 Highest-Rated Ally 159 | . . . . . 30 30 30 . . . 159 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 240 | . . . . . 11 4 8 . . . 192 25 Total Damage 5998 | . . . . . 337 82 184 . . . 4269 1126 Kills 61 | . . . . . 7 2 2 . . . 45 5 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 60 | . . . . . . . . . . 25 35 . Traps 6 | . . . . . . . . . . 1 5 . Emergency Access 8 | . . . . . . . . . . 5 3 . Items 36 | . . . . . . . . . . 15 21 . Machines 7 | . . . . . . . . . . 1 6 . Patrols 1 | . . . . . . . . . . 1 . . Guards 2 | . . . . . . . . . . 2 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Turns Passed 12742 | . 402 486 55 677 2320 659 720 1506 443 915 2204 2355 Spaces Moved 7585 | 1 227 252 41 332 1595 497 423 1233 316 569 1060 1039 Core 116 | . . . . . . . . . . . 116 . Treads 131 | . . . . 109 22 . . . . . . . Legs 1879 | 1 71 . . . . . . . . 61 765 981 Wheels 5280 | . 156 252 41 223 1573 497 423 1233 316 508 . 58 Hover 179 | . . . . . . . . . . . 179 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 100 105 105 93 105 120 120 120 120 120 50 120 Average Speed 132 | 120 107 109 105 153 120 124 132 120 120 132 155 158 Slowest Speed 800 | 120 120 115 105 240 385 160 170 125 120 190 800 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 1 37 33 18 21 43 58 65 87 50 17 83 31 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 2 . . . . Known Exits Taken 3 | . 1 . . . 1 . . . 1 . . . Unknown Exits Taken 9 | 1 . 1 1 1 . 1 1 1 . 1 1 . Scrap Searched 5 | . . . . . . 1 2 2 . . . . Spaces Dug 9 | . . . . . 5 . . . . 4 . . Terrain Destroyed 112 | . . 2 . . 7 . 25 . . 22 28 28 Melee 9 | . . . . . 5 . . . . 4 . . Projectile 6 | . . . . . . . . . . 1 1 4 AOE 97 | . . 2 . . 2 . 25 . . 17 27 24 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Fac Total 9329 | . 329 384 46 442 1896 526 517 1260 345 659 1468 1457 Wait 557 | . 48 82 2 55 132 14 11 2 8 20 65 118 Move 7573 | . 226 251 40 331 1594 496 422 1232 315 568 1059 1039 Hop . | . . . . . . . . . . . . . Pick Up 97 | . 5 4 1 4 22 1 5 9 1 9 13 23 Fast Attach 99 | . 3 3 . 7 24 2 2 . . 3 25 30 Attach 85 | . 2 6 . 7 7 4 8 1 2 9 12 27 Detach 28 | . 1 1 . 3 4 4 . . . . 4 11 Swap 118 | . 4 2 . 7 25 . 9 6 5 14 17 29 Drop 115 | . 4 . . . 34 . 1 9 1 7 27 32 Fire 422 | . 36 35 3 27 37 5 25 . 10 25 75 144 Melee 21 | . . . . . 8 . . 1 3 4 5 . Ram 1 | . . . . 1 . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . 9 . . . . . 4 . Rewire 199 | . . . . . . . 34 . . . 162 3 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Extension -5/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 6) 236 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 11) 356 | -10/Materials | Identified exit to Materials 403 | -10/Materials | Entered another Materials area 403 | -9/Materials | Evolved 2 slots: Weapon x2 665 | -9/Materials | Discovered new exit (range 10) 716 | -9/Materials | Build established: Gunner 813 | -9/Materials | Discovered new exit (range 13) 889 | -9/Materials | Entered Mines 918 | -9/Mines | Discovered new exit (range 5) 944 | -9/Mines | Entered Materials 944 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1029 | -8/Materials | Lost 3 parts (1n2w) 1421 | -8/Materials | Build established: Scavenger-Gunner 1503 | -8/Materials | Discovered new exit (range 16) 1621 | -8/Materials | Entered Factory 1621 | -7/Factory | Evolved 2 slots: Utility x2 2454 | -7/Factory | Discovered new exit (range 16) 2819 | -7/Factory | Discovered new exit (range 16) 3407 | -7/Factory | Fabricated L-41 Fighter? 3505 | -7/Factory | Discovered new exit (range 10) 3564 | -7/Factory | Build established: Gunner 3742 | -7/Factory | Discovered new exit (range 9) 3809 | -7/Factory | Identified exit to Factory 3938 | -7/Factory | Identified exit to Lower Caves 3941 | -7/Factory | Entered Lower Caves 3941 | -7/Lower Caves | Accompanied by 2 allies 4295 | -7/Lower Caves | Discovered new exit (range 15) 4480 | -7/Lower Caves | Encountered a Warlord checkpoint 4600 | -7/Lower Caves | Entered another Lower Caves area 4600 | -7/Lower Caves | Accompanied by 1 ally 4639 | -7/Lower Caves | Build established: Scavenger-Gunner 4687 | -7/Lower Caves | Discovered exit to Factory (range 9) 4739 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4801 | -7/Lower Caves | Destroyed 7 combat bots 4858 | -7/Lower Caves | Core integrity fell below 50% 4874 | -7/Lower Caves | Lost 6 parts (1p1n2u2w) 4966 | -7/Lower Caves | Encountered a Warlord checkpoint 5283 | -7/Lower Caves | Discovered new exit (range 10) 5289 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 5320 | -7/Lower Caves | Entered Zion 5469 | -7/Zion | Discovered new exit (range 10) 5474 | -7/Zion | Given A8's code to call for help 5524 | -7/Zion | System corruption cleaned by Quarantine Array 5599 | -7/Zion | Learned location of Armory (-4) 5822 | -7/Zion | Learned Factory terminal intel 5966 | -7/Zion | Given the Hacking Drone Bay 5967 | -7/Zion | Found Prototype Device 6037 | -7/Zion | Learned location of Quarantine (-2) 6826 | -7/Zion | Entered Proximity Caves 6965 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7204 | -6/Proximity Caves | Discovered exit to Factory (range 10) 7269 | -6/Proximity Caves | Entered Factory 7269 | -6/Factory | Evolved 2 slots: Utility x2 7270 | -6/Factory | Loaded intel: 28 terminal locations 7497 | -6/Factory | Spotted B-75 Beast 7670 | -6/Factory | Build established: Gunner 7905 | -6/Factory | Garrison activated, responded to threat 7993 | -6/Factory | Lost 5 parts (3n2w) 8147 | -6/Factory | Discovered new exit (range 16) 8184 | -6/Factory | Entered Extension 8293 | -6/Extension | Rescued a captive Derelict 8297 | -6/Extension | Build established: Scavenger-Gunner 8335 | -6/Extension | Rescued a captive Derelict 8503 | -6/Extension | Local machine network offline 9197 | -6/Extension | Build established: Commander-Gunner 9519 | -6/Extension | Build established: Scavenger-Gunner 9590 | -6/Extension | Spotted B-75 Beast 9628 | -6/Extension | Destroyed B-75 Beast 9643 | -6/Extension | Spotted B-75 Beast 9649 | -6/Extension | Lost 6 parts (1p2n2u1w) 9709 | -6/Extension | Disrupted transfer network 9715 | -6/Extension | Core integrity fell below 50% 9716 | -6/Extension | Lost 6 parts (1p1n4w) 9738 | -6/Extension | Destroyed B-75 Beast 9766 | -6/Extension | Lost 3 parts (1n1u1w) 9824 | -6/Extension | Energy Cycler disabled 9825 | -6/Extension | Rescued a captive Derelict 9826 | -6/Extension | Core integrity fell below 20% 9826 | -6/Extension | Rescued a captive Derelict 9827 | -6/Extension | Released all parts (3) 9856 | -6/Extension | Lost 8 parts (2n5u1w) 9873 | -6/Extension | Rescued A7 10120 | -6/Extension | Build established: Mutant 10152 | -6/Extension | Identified Hacking Drone Bay 10215 | -6/Extension | Discovered new exit (range 15) 10284 | -6/Extension | First assault squad dispatched 10388 | -6/Extension | Entered Factory 10388 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10419 | -5/Factory | Lost 3 parts (1p1n1w) 10634 | -5/Factory | Enhanced Grunt warped into view, answering call for help 10648 | -5/Factory | Enhanced Grunt warped into view, answering call for help 11109 | -5/Factory | Build established: Scavenger-Skirmisher 11294 | -5/Factory | Garrison activated, responded to threat 11436 | -5/Factory | Garrison activated, responded to threat 11588 | -5/Factory | First assault squad dispatched 11645 | -5/Factory | Lost 5 parts (2n3w) 11819 | -5/Factory | Lost 3 parts (1n1u1w) 11892 | -5/Factory | Build established: Scavenger-Gunner 11955 | -5/Factory | Lost 7 parts (1n2u4w) 12080 | -5/Factory | Core integrity fell below 50% 12211 | -5/Factory | Build established: Scavenger-Mutant 12220 | -5/Factory | System corruption reached 10% 12241 | -5/Factory | Lost 4 parts (3n1u) 12420 | -5/Factory | Lost 5 parts (1p1u3w) 12706 | -5/Factory | Lost 4 parts (1n1u2w) 12743 | -5/Factory | Self-destructed Last Messages --------------- 12721_ U-05 Engineer lays Concrete. 12722_ Lgt. Angular Momentum Engine destroyed. 12722_ System corrupted by crushing effect (+2). 12722_ Knocked back. 12723_ K-01 Serf collects debris. 12726_ B-60 Warrior system terminally corrupted. 12726_ Hvy. Mace melted. 12726_ K-01 Serf collects debris. 12727_ Acquired 5 matter. 12730_ K-01 Serf collects debris. 12736_ Acquired Imp. Medium Armor Plating. 12736_ U-05 Engineer lays Concrete. 12738_ K-01 Serf collects debris. 12741_ C-30 ARC bursts open, deploying its payload. 12741_ G-67 Veteran unfolds itself. 12741_ G-50 Soldier unfolds itself. 12741_ Lyr. Light Armor Plating destroyed. 12742_ K-01 Serf collects debris. 12743_ Wheel destroyed. 12743_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | #?#########??????????????????????????????????? | | # #??????????????????????????????????? | | # """ """ #??????????????????????????????????? | | # """ """ #?? "??? ????????????????????????? | | # """ """ #?? """ ????????????????????????? | | # #"T """ ????????????????????????? | | # = #"" #???????????????????????? | | # % #"" """ #???????????????????????? | | # = # """ #???????????????????????? | | #####+##### """ #???????????????????????? | | !% ^ #???????????????????????? | | k """ #???????????????????????? | | """ #???????????????????????? | | ^"""u ##########??????????????? | | g ggg # #??????????????? | | #+########### ? """ # #??????????????? | | #???# """ u# #??????????????? | | """ #???# """ g%# = =% #??????????????? | | """ #???# R@ %* #??????????????? | | """ #???# u # = #??????????????? | | #???# # k #??????????????? | | """ #???# # #??????????????? | | """ #???####+##### ### #??????????????? | | ??? #?????? ???# ############??????????????? | | ??? #??????"" ???# ??????????? | | ?????? ??????""" ??# ??????????? | | ?????????????""" ??# !!/ ??????????? | | ????????????? ?# !//???????????? | | ????????????? """ ?# !//???????????? | | ???????????????"" # ????????????? | | ????????????????? # ###### ????????????? | | ????????????????? #+##+#?????? ????????????? | | ?????????????????#+### ??????????? ?????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 14 Target Analysis 6 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Beamcaster | -7/Zion | Archive Matter Filter | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Recalibrator | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Mak. Ablative Armor | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Help From High Places What Is This Thing? Challenges ------------ None Game ------ Seed SeismicLatentScrap Manual? 0 Play Time 01:49:25 Cumulative 162.8 hours Start 2023.11.13 @ 16:17:37 End 2023.11.13 @ 18:18:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 509ca4ba-9994-4f05-a39c-7a8f6515530f