Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.24 @ 14:00:59 Player: ATOM Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (145) 725 Value Destroyed (4424) 4424 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 8378 Bonus ------- High Alert Combat Kills 221 Follower Combat Kills 107 Friendly Fire -39 Cogmind --------- Core Integrity 0/700 Matter 156/300 Energy 94/240 System Corruption 7% Temperature Cool (-73) Movement Rolling (130) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (6) ------ Cryofiber Web Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Advanced ECM Suite > --- WEAPON (2) ------- Impact Mace > --- INVENTORY (15) --- Compact Wheel Machine Analyzer Kinecellerator Relay Coupler [Demolisher] (15) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced ECM Suite Improved Power Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Cannon Precision Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Compact Wheel Gravmag System Gravmag System Cryofiber Web Machine Analyzer Core Analyzer Kinecellerator Improved Medium Armor Plating Heavy Missile Launcher Precision Grenade Launcher Impact Mace [Rating: 49] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . 1 . . . Propulsion 1 | . . . . . 1 . Utility 4 | . . . 1 . 1 2 Weapon . | . . . . . . . Parts Attached 91 | 7 9 5 8 4 26 32 Power 19 | 1 1 3 2 . 6 6 Engine 10 | 1 1 3 1 . 3 1 Core 9 | . . . 1 . 3 5 Reactor . | . . . . . . . Propulsion 24 | 3 2 1 2 2 7 7 Treads 10 | 1 . 1 2 . 6 . Leg 3 | . . . . 2 1 . Wheel 6 | 2 2 . . . . 2 Hover 5 | . . . . . . 5 Flight . | . . . . . . . Utility 24 | 1 4 . 2 . 3 14 Device 7 | . 2 . . . 1 4 Storage 3 | 1 1 . . . . 1 Processor 3 | . . . . . . 3 Hackware 1 | . 1 . . . . . Protection 10 | . . . 2 . 2 6 Artifact . | . . . . . . . Weapon 24 | 2 2 1 2 2 10 5 Energy Gun 7 | 1 . . . 1 4 1 Energy Cannon 2 | . . . . . 2 . Ballistic Gun 4 | 1 . . 1 . 2 . Ballistic Cannon 2 | . . . . . 1 1 Launcher 8 | . 2 1 1 1 1 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . . . 5 2 Parts Lost 49 | . . 3 8 2 11 25 Power 8 | . . 1 1 . 1 5 Propulsion 15 | . . 1 2 1 3 8 Utility 10 | . . . 2 . 1 7 Weapon 16 | . . 1 3 1 6 5 Highest Loss Streak 15 | . . 3 4 4 4 15 To Critical Strikes . | . . . . . . . Average Backups 11 | 2 6 9 7 8 12 11 Power 1 | . . . . . 1 2 Propulsion . | 1 2 3 1 . . . Utility 5 | . 1 3 3 6 7 5 Weapon 2 | . 2 2 1 . 3 3 Tool/Special . | . . . . . . . Unused Backups 18 | . . . . . 12 6 Power 4 | . . . . . 2 2 Propulsion . | . . . . . . . Utility 6 | . . . . . 3 3 Weapon 8 | . . . . . 7 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 99 95 92 97 87 85 Engine 8 | . 14 11 9 11 7 6 Core 7 | . . . 7 11 10 6 Treads 13 | . . 8 21 6 23 5 Leg 1 | . . . . 15 . . Wheel 3 | . 28 17 . . . . Hover 1 | . . . . . . 6 Device 9 | . 6 . . 11 9 14 Storage 9 | . 14 14 11 11 9 7 Processor 2 | . . . . . . 9 Hackware 1 | . 6 14 9 . . . Protection 8 | . . . 10 11 8 10 Energy Gun 4 | . . . . 9 4 4 Energy Cannon 1 | . . . . . 3 . Ballistic Gun 5 | . 14 14 12 . 7 . Ballistic Cannon 2 | . . . . . 1 5 Launcher 4 | . 13 14 9 9 . 3 Peak Build Rating 49 | 6 10 12 18 22 36 49 Average Rating 29 | 3 9 11 16 21 32 39 On Entrance 13 | . 6 10 12 12 22 32 Avg Prop Armor Cover (%) 6 | 12 5 . . . . 7 Naked Turns . | . . . . . . . Heaviest Build 68 | 11 27 33 43 45 68 67 Greatest Support 63 | 20 32 42 42 40 63 43 Greatest Overweight (x) 21 | 1 1 1 1 4 3 21 Average Overweight (x) . | . . . . 1 . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 Most Carried 15 | 5 8 11 9 11 15 15 Average Carried 11 | 3 6 9 7 9 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 13 | 4 8 8 2 11 13 4 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 2750 | 207 262 144 433 59 770 875 Remotely . | . . . . . . . Salvage Created 3651 | . 395 69 590 70 1329 1198 Parts 241 | . 37 4 42 9 95 54 Haulers Intercepted 4 | . . . 2 . 1 1 Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 105 | . 16 5 16 5 28 35 Melee 3 | . . . . . 1 2 Guns 28 | . 2 1 5 1 15 4 Cannons 18 | . . . . . 9 9 AOE 54 | . 14 4 11 4 3 18 Classes Destroyed 16 | . 6 . 4 . 3 3 Worker 16 | . 3 . 6 . 1 6 Builder 4 | . . . 1 . 1 2 Hauler 4 | . . . 2 . 1 1 Recycler 4 | . 1 . . . . 3 Operator 3 | . 3 . . . . . Watcher 9 | . 2 . 2 . 4 1 Swarmer 27 | . 6 3 6 3 5 4 Cutter 3 | . . . . . 3 . Grunt 53 | . 10 2 8 2 10 21 Brawler 1 | . . . . . . 1 Duelist 4 | . . . 1 . 1 2 Protector 2 | . . . . . . 2 Sentry 8 | . . . 1 . 6 1 Specialist 2 | . . . . . 2 . Hunter 1 | . . . . . 1 . Programmer 4 | . . . . . . 4 Best Kill Streak 16 | . 8 5 16 3 10 10 Combat Bots Only 9 | . 7 5 9 3 8 7 Max Kills in Single Turn 6 | . 4 3 3 2 4 6 Gunslinging . | . . . . . . . Exploded 5 | . 4 3 2 2 3 5 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 736 | . 25 24 113 11 264 299 Missed 207 | . 10 8 27 3 78 81 Hits 529 | . 15 16 86 8 186 218 Melee 19 | . . . 4 . 9 6 Projectile 510 | . 15 16 82 8 177 212 AOE 3 | . . . . . 2 1 Critical Strikes 17 | . . . 1 . 5 11 Damage Taken 8777 | . 201 238 1453 194 2759 3932 Core 1175 | . 22 64 208 . 169 712 Absorbed by Shields . | . . . . . . . Redirected to Shielding 136 | . . . 13 13 . 110 Regen/Repaired (Parts) 607 | . 8 . . . 599 . Core Remaining (%) 70 | 100 . 65 . 48 69 . Volleys Fired 270 | . 33 9 51 5 97 75 Largest 2 | . 2 2 2 2 2 2 Hottest 108 | . 70 50 50 108 108 76 Shots Fired 470 | . 59 14 80 9 179 129 Gun 305 | . 35 9 65 5 141 50 Cannon 90 | . . . . . 36 54 Launcher 75 | . 24 5 15 4 2 25 Special . | . . . . . . . Kinetic 253 | . 31 9 65 . 94 54 Thermal 109 | . 4 . . 5 50 50 Explosive 75 | . 24 5 15 4 2 25 Electromagnetic 33 | . . . . . 33 . Robot Hit Streak 13 | . 7 2 6 9 11 13 Robot Miss Streak 10 | . 6 4 4 . 10 7 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . . . 1 . 1 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 302 | . 22 7 41 7 128 97 Core Hits 304 | . 36 8 63 6 77 114 Critical Kills 3 | . 1 . . . 1 1 Critical Parts Destroyed 4 | . . . . . 1 3 Critical Strikes 11 | . 1 . . . 2 8 Burn 1 | . . . . . . 1 Destroy 3 | . 1 . . . 2 . Blast 3 | . . . . . . 3 Smash 4 | . . . . . . 4 Melee Attacks 17 | . . . . . . 17 Impact 17 | . . . . . . 17 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11920 | . 1243 411 1808 438 2387 5633 Guns 2866 | . 111 46 383 78 1634 614 Cannons 1358 | . . . . . 429 929 Explosions 6892 | . 1132 362 1425 360 318 3295 Melee 791 | . . . . . . 791 Ramming 13 | . . 3 . . 6 4 Kinetic 2712 | . 111 46 383 . 1243 929 Thermal 1335 | . . . 14 78 508 735 Explosive 6236 | . 1132 362 890 360 318 3174 Electromagnetic 833 | . . . 521 . 312 . Impact 791 | . . . . . . 791 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . 8 8 . 7 Average Corruption 5 | . . . 6 8 . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 60 | . . . 5 18 . 37 Message Errors 9 | . . . . 3 . 6 Matter Fused 14 | . . . . 6 . 8 Heat Flow Errors 5 | . . . . 2 . 3 Energy Discharges 8 | . . . 1 3 . 4 Parts Rejected 4 | . . . . . . 4 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 3 | . . . . 1 . 2 Misfires 6 | . . . 1 1 . 4 Alerts 1 | . . . . 1 . . Weapon Failures 4 | . . . 3 1 . . Overload Shots . | . . . . . . . Overflow Damage 447 | . 61 33 2 22 . 329 Projectiles . | . . . . . . . Explosions 237 | . 61 33 2 22 . 119 Melee 210 | . . . . . . 210 Knockbacks 43 | . . . . . 14 29 Impact 3 | . . . . . . 3 Kinetic 37 | . . . . . 13 24 Secondary 3 | . . . . . 1 2 Self-Inflicted Damage 459 | . 31 86 14 57 30 241 Shots 16 | . 1 3 1 3 1 7 Rammed 4 | . . 1 . . 1 2 Targets Rammed 5 | . . 1 . . 2 2 Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 386 | . 60 24 144 153 221 386 Average Temperature 64 | . 17 12 32 45 63 109 Received Heat Transfer 3177 | . 81 33 384 45 1053 1581 Effects 5 | . . . . . 3 2 Energy Bleed 2 | . . . . . . 2 Interference 3 | . . . . . 3 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . 1 . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 3 | . . . 1 . 1 1 Impact Corruptions 5 | . . . . . . 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . 3 . 1 1 . Heat Transferred 2579 | . . . 50 148 1110 1271 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 2 | . 2 . 2 . 1 2 Low Security (%) 74 | 100 53 100 49 100 84 62 Level 1 18 | . 43 . 7 . 15 24 Level 2 7 | . 3 . 43 . . 12 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 696 | . 410 143 508 181 262 696 Initial 181 | . . 95 35 181 15 113 Average 126 | . 214 89 226 109 73 162 Influence Increases 4012 | . 710 148 692 165 998 1299 Destroy 0b10 Robot/C 2120 | . 320 100 320 100 620 660 Destroy 0b10 Robot/NC 215 | . 45 . 55 . 40 75 Destroy Leader 476 | . 74 20 68 20 150 144 Allied During Kill 11 | . . . . . 11 . Successful Hack 54 | . 10 . 12 . 27 5 Disable Machine 345 | . 75 . 135 . 15 120 Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 431 | . 141 28 57 45 15 145 Lose Combat Pursuer 210 | . 45 . 45 . 120 . Influence Decreases 3335 | . 464 301 319 591 788 872 Entered New Map 656 | . . 151 58 285 25 137 Time Decay 1928 | . 314 120 181 286 532 495 Lost Part 458 | . . 30 80 20 88 240 Lost Ally 60 | . . . . . 60 . Purge Threat 233 | . 150 . . . 83 . Squads Dispatched 24 | . 4 1 1 . 8 10 Investigation 4 | . 1 1 . . 1 1 Extermination 3 | . . . . . . 3 Reinforcement 11 | . 3 . . . 4 4 Assault 3 | . . . 1 . . 2 Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 13 | . 1 1 3 . 5 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 172 | . 27 6 27 5 58 49 Peak Tracking Total 8 | . 5 4 8 3 6 8 Tactical Retreats 12 | . 1 . 2 . 6 3 ECM-based Alert Blocks 5 | . . . . . . 5 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 4 | . 1 . 2 . 1 . Indirectly 1 | . . . 1 . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 25 | . 5 . 10 . 1 9 Max in Single Turn 3 | . 2 . 3 . 1 3 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 30 | . 6 1 4 1 12 6 Terminals 19 | . 4 . 3 . 9 3 Fabricators 3 | . . . . . . 3 Repair Stations 2 | . 1 . . . 1 . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Total Hacks 66 | . 13 1 7 1 27 17 Successful 39 | . 9 1 5 1 18 5 Failed 26 | . 4 . 2 . 8 12 Catastrophic 4 | . . . . . 2 2 Database Lockouts 1 | . . . . . 1 . Manual . | . . . . . . . Terminals 38 | . 10 . 5 . 16 7 Fabricators 10 | . . . . . . 10 Repair Stations 4 | . 2 . . . 2 . Recycling Units 3 | . 1 . 2 . . . Scanalyzers 9 | . . . . . 9 . Garrison Access . | . . . . . . . Terminal Hacks 20 | . 6 1 3 1 8 1 Record 2 | . 1 . . . 1 . Prototype ID Bank 3 | . 1 . . . 2 . Open Door 2 | . . 1 . 1 . . Open DSF 1 | . . . . . . 1 Branch Access Points 3 | . 1 . 1 . 1 . Emergency Access Points 1 | . 1 . . . . . Alert Level 2 | . . . . . 2 . Unreport Threat 3 | . 1 . . . 2 . Recall Investigation 1 | . 1 . . . . . Zone Layout 2 | . . . 2 . . . Fabricator Hacks 4 | . . . . . . 4 Load Schematic 3 | . . . . . . 3 Build 1 | . . . . . . 1 Repair Station Hacks 4 | . 2 . . . 2 . Scan Component 2 | . 1 . . . 1 . Repair 2 | . 1 . . . 1 . Recycling Unit Hacks 3 | . 1 . 2 . . . Report Inventory 2 | . 1 . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 8 | . . . . . 8 . Insert Component 3 | . . . . . 3 . Analyze 3 | . . . . . 3 . Retrieve Study 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 4 . 3 . 8 6 Full Trace Events 4 | . 1 . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 73 | . . . . . . 73 Total Part Build Rating 6 | . . . . . . 6 Part Studies Acquired 2 | . . . . . 2 . Parts Repaired 2 | . 1 . . . 1 . Time 82 | . 38 . . . 44 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . 2 . . . Parts Scanalyzed 3 | . . . . . 3 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . . . 7 Machine Destruction 3 | . . . . . . 3 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 34 | . . . . . 34 . Total Damage 377 | . . . . . 377 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 2341 | . 55 . . . . 2286 Sensors 1368 | . . . . . . 1368 Seismic 55 | . 55 . . . . . ECM 1850 | . . . . . . 1850 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 7722 | 62 750 245 520 624 3211 2310 Spaces Moved 3420 | 51 615 167 243 240 1282 822 Core 22 | 8 . . . . . 14 Treads 2024 | 3 . 48 243 69 1237 424 Legs 216 | . . . . 171 45 . Wheels 880 | 40 615 119 . . . 106 Hover 278 | . . . . . . 278 Flight . | . . . . . . . Fastest Speed 50 | 50 95 100 152 160 163 112 Average Speed 186 | 80 98 124 154 248 216 215 Slowest Speed 1100 | 160 100 152 240 400 330 1100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 42 | 4 93 39 22 44 85 12 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 517 | . 135 40 51 59 17 215 Melee . | . . . . . . . Projectile 11 | . . . . . . 11 AOE 506 | . 135 40 51 59 17 204 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 4298 | 72 705 193 315 259 1549 1205 Wait 301 | 4 30 2 5 . 57 203 Move 3414 | 50 614 166 242 239 1281 822 Hop . | . . . . . . . Pick Up 118 | 10 12 6 5 11 42 32 Fast Attach 2 | . . . . . 2 . Attach 69 | 7 1 3 9 3 15 31 Detach 2 | 1 . . . . 1 . Swap 45 | . 8 3 1 1 20 12 Drop 55 | . 7 3 2 . 32 11 Fire 270 | . 33 9 51 5 97 75 Melee 17 | . . . . . . 17 Ram 3 | . . 1 . . . 2 Kick . | . . . . . . . Crush 2 | . . . . . 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Destroyed 7 combat bots 209 | -10/Materials | Discovered new exit (range 14) 228 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 16) 383 | -10/Materials | Repaired Hacking Suite? 501 | -10/Materials | Identified exit to Mines 528 | -10/Materials | Discovered new exit (range 5) 644 | -10/Materials | Discovered new exit (range 13) 813 | -10/Materials | Entered Mines 827 | -10/Mines | Met a Derelict shopkeep closing up shop 985 | -10/Mines | Lost 3 parts (1p1n1w) 1045 | -10/Mines | Discovered new exit (range 6) 1058 | -10/Mines | Entered Materials 1058 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1373 | -9/Materials | Destroyed 9 combat bots 1434 | -9/Materials | Identified exit to Mines 1458 | -9/Materials | First assault squad dispatched 1485 | -9/Materials | Crushed by falling debris 1526 | -9/Materials | Lost 4 parts (1p1n1u1w) 1558 | -9/Materials | Core integrity fell below 50% 1578 | -9/Materials | Entered Mines 1587 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1618 | -9/Mines | Lost 4 parts (1n1u2w) 1642 | -9/Mines | Met a Derelict bent on vengeance 1711 | -9/Mines | Learned 2 Materials zone layouts 1934 | -9/Mines | Discovered new exit (range 9) 2037 | -9/Mines | Build established: Scavenger-Mutant 2098 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2202 | -9/Mines | Entered Materials 2202 | -8/Materials | Accompanied by 3 allies 2202 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2341 | -8/Materials | Lost 4 parts (2n2w) 2372 | -8/Materials | Lost 3 allies 3265 | -8/Materials | Discovered new exit (range 16) 3780 | -8/Materials | Repaired Hrd. Heavy Armor Plating? 4795 | -8/Materials | Build established: Mutant 4880 | -8/Materials | Garrison activated, responded to threat 4938 | -8/Materials | Destroyed 8 combat bots 5234 | -8/Materials | Central database locked down 5376 | -8/Materials | Discovered new exit (range 16) 5413 | -8/Materials | Entered Factory 5413 | -7/Factory | Evolved 2 slots: Utility x2 5420 | -7/Factory | Identified exit to DSF 6571 | -7/Factory | Fabricated Hrd. Medium Armor Plating (x2) 6918 | -7/Factory | Lost 4 parts (1n2u1w) 7623 | -7/Factory | Core integrity fell below 50% 7641 | -7/Factory | Destroyed 7 combat bots 7683 | -7/Factory | Core integrity fell below 20% 7723 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07713_ Imp. Heat Sink fried. 07713_ G-47 Trooper destroyed. 07714_ U-05 Engineer lays Concrete. 07715_ R-06 Scavenger inserts Prototype Ballistic Cannon into recycling unit. 07715_ K-01 Serf collects debris. 07716_ Acquired 93 matter. 07716_ U-05 Engineer builds a Wall. 07716_ U-05 Engineer lays Concrete. 07718_ R-06 Scavenger inserts Gravmag System into recycling unit. 07718_ K-01 Serf collects debris. 07719_ U-05 Engineer lays Concrete. 07720_ Nuclear Core+ destroyed. 07720_ U-05 Engineer lays Concrete. 07721_ R-06 Scavenger inserts Com. Wheel into recycling unit. 07721_ U-05 Engineer lays Concrete. 07722_ K-01 Serf collects debris. 07722_ U-05 Engineer lays Concrete. 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""" ##????????????????? | | ??????????????????????## "" ###???????????????? | | ??????????????????????## # ##??##??????????? | | ??????????????????????## %u# ##T #??????????? | | ?????????????????""??### !/ % k ???????????? | | ??????????????????"??#""!%g ##??######?????? | | ??????????????????" ?#""rgg* % #############??? | | ??????????????????? ?#"Yg%g # == #??? | | ???????????????????? #""*@""" % = #??? | | ????????????????????!#"" "" # #??? | | ?????????????????????# #% F" + #??? | | ?????????????????????# # " # #??? | | ???????????????????### # u # % #??? | | ???????????????????# # # ######+####??? | | ???????????????????# #+## ##+##+### # ##??? | | ???????????????????# % ##### *** #???? | | ???????????????????# #??# * #???? | | ???????????????????# #??# #???? | | ???????????????????# #?# #???? | | ??????????????????# ##?# """ #???? | | ??????????????????#### #?# """ #???? | | ?????????????????????# #?# """ #???? | | ????????????????????? #?# #???? | | ????????????????????# = #?# """ #???? | | ????????????????????# #?# """ #??? | | ?########???????????# = ##?# """ #?? | | ?# #???????????# #??# #? | | ?# """ #?????????#### # ########+##### | | ?# """ #?????????# | | ?# """ #?????????# ^ | | ?# #?????????# | | ?# #??######## | | ?####+#### ] # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 600 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 44 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Cryofiber Web | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Medium Armor Plating | x2 | -7/Factory Repaired ---------- Hacking Suite | 20% | -10/Materials Hrd. Heavy Armor Plating | 1% | -8/Materials Studied --------- Nuclear Core | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokSuperchargedDrive Manual? 0 Play Time 01:17:53 Cumulative 30.8 hours Start 2026.08.24 @ 12:42:15 End 2026.08.24 @ 14:00:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 72fd2a7c-985c-46e9-a8d5-d344463e40a9