Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 19:13:47 Player: JTMusky Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (2356) 2356 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (329) 329 TOTAL SCORE: 6490 Bonus ------- High Alert Combat Kills 289 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/850 Matter 248/300 Energy 94/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Gatling Laser Flak Cannon Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Matter Filter Gauss Rifle Mini Grenade Launcher [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Advanced Visual Processing Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . 1 1 2 . Weapon 1 | . . . 1 . . . Parts Attached 95 | 7 13 23 19 18 6 9 Power 14 | 1 1 2 4 3 2 1 Engine 11 | 1 1 2 3 1 2 1 Core 3 | . . . 1 2 . . Reactor . | . . . . . . . Propulsion 28 | 2 1 12 7 3 . 3 Treads 8 | . . 3 2 . . 3 Leg 8 | . . 4 3 1 . . Wheel 5 | 2 1 1 1 . . . Hover 4 | . . 4 . . . . Flight 3 | . . . 1 2 . . Utility 18 | 2 4 2 1 4 3 2 Device 8 | 1 2 . . 3 2 . Storage 1 | 1 . . . . . . Processor 7 | . 2 2 1 1 . 1 Hackware 1 | . . . . . 1 . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 35 | 2 7 7 7 8 1 3 Energy Gun 12 | 2 3 . 3 4 . . Energy Cannon 5 | . . 4 1 . . . Ballistic Gun 4 | . 1 1 . 1 . 1 Ballistic Cannon 2 | . . . 1 . . 1 Launcher 9 | . 3 2 2 1 . 1 Special Weapon 2 | . . . . 2 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 45 | . 6 5 14 10 . 10 Power 6 | . 1 . 3 1 . 1 Propulsion 19 | . 1 3 8 4 . 3 Utility 5 | . 1 1 . . . 3 Weapon 15 | . 3 1 3 5 . 3 Highest Loss Streak 7 | . 6 2 5 4 . 7 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 80 | . 90 92 84 88 36 43 Engine 5 | . 12 9 3 2 . 1 Core 2 | . . . 3 9 . . Treads 3 | . . 7 3 2 . 3 Leg 9 | . . 21 6 11 . . Wheel 5 | . 25 3 1 2 . . Hover 3 | . . 5 11 . . . Flight 2 | . . . 2 9 . . Device 4 | . 14 . . 4 11 7 Processor 21 | . 10 21 26 23 20 20 Energy Gun 6 | . 16 1 10 7 . . Energy Cannon 6 | . . 15 12 . . . Ballistic Gun 1 | . 5 1 . . . . Ballistic Cannon 1 | . . . . 6 . . Launcher 2 | . 3 2 1 4 . . Naked Turns . | . . . . . . . Heaviest Build 28 | 15 12 17 21 28 12 13 Greatest Support 60 | 20 20 60 32 30 3 60 Greatest Overweight (x) 5 | 2 1 5 2 1 3 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 Most Carried 8 | 8 5 5 5 5 5 4 Average Carried 4 | 4 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 4 . Class Distribution -------------------- 53% | Mutant 27% | Gunner 12% | Scout 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scout | -6/Factory Scout | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Matter Collected 1441 | 270 131 477 180 259 . 124 Remotely . | . . . . . . . Salvage Created 2518 | 163 177 1018 723 390 . 47 Parts 132 | 12 8 58 36 16 . 2 Haulers Intercepted 3 | . . 3 . . . . Recyclers Shooed 2 | 1 . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 54 | . 8 21 16 8 . 1 Guns 5 | . 2 . 1 2 . . Cannons 27 | . . 11 11 5 . . AOE 20 | . 6 9 3 1 . 1 Classes Destroyed 15 | 2 2 8 2 1 . . Worker 3 | . . 1 . 2 . . Builder 2 | . . 2 . . . . Tunneler 3 | 3 . . . . . . Hauler 3 | . . 3 . . . . Recycler 4 | 1 1 1 . 1 . . Mechanic 1 | . . . 1 . . . Operator 2 | . . 2 . . . . Watcher 5 | . . 4 . 1 . . Swarmer 8 | . 6 2 . . . . Cutter 2 | . . . 2 . . . Grunt 26 | . 2 9 11 4 . . Brawler 1 | . . 1 . . . . Duelist 2 | . . 1 . 1 . . Sentry 13 | . . 8 3 2 . . Programmer 1 | . . . . 1 . . Butcher 1 | . . . . . . 1 Best Kill Streak 6 | 4 5 6 5 5 . 1 Combat Bots Only 5 | . 5 5 4 4 . 1 Max Kills in Single Turn 4 | 1 4 2 3 2 . 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 2 2 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Hostile Shots Fired 753 | . 82 116 91 192 18 254 Missed 288 | . 24 43 29 72 12 108 Damage Taken 5987 | . 554 1077 1187 1389 48 1732 Core 1834 | . 181 188 181 423 11 850 Absorbed by Shields . | . . . . . . . Core Remaining (%) 57 | 100 27 53 67 39 . . Volleys Fired 153 | 11 19 62 29 29 . 3 Largest 3 | 2 2 2 3 3 . 2 Hottest 199 | 90 100 136 199 187 . 58 Shots Fired 295 | 12 31 112 76 59 . 5 Gun 105 | 12 28 6 26 30 . 3 Cannon 153 | . . 82 44 27 . . Launcher 35 | . 3 24 6 . . 2 Special 2 | . . . . 2 . . Kinetic 36 | . 3 3 . 27 . 3 Thermal 221 | 11 25 85 70 30 . . Explosive 35 | . 3 24 6 . . 2 Electromagnetic 1 | 1 . . . . . . Robot Hit Streak 21 | 6 7 11 21 14 . 17 Robot Miss Streak 5 | 1 3 3 3 5 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 211 | 10 17 72 56 49 4 3 Core Hits 159 | 5 15 42 35 52 . 10 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 1 1 1 . . Burn 2 | . . . 1 1 . . Meltdown 1 | . . 1 . . . . Melee Attacks 5 | . . . . . 5 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5760 | 125 523 2338 1078 1340 8 348 Guns 1246 | 125 206 69 318 487 . 41 Cannons 2296 | . . 1092 619 585 . . Explosions 2177 | . 317 1177 141 246 . 296 Melee . | . . . . . . . Ramming 41 | . . . . 22 8 11 Kinetic 689 | . 25 38 . 585 . 41 Thermal 2937 | 112 181 1220 937 487 . . Explosive 2080 | . 317 1080 141 246 . 296 Electromagnetic 13 | 13 . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 64 | . 1 2 . 61 . . Projectiles 2 | . . 2 . . . . Explosions 62 | . 1 . . 61 . . Melee . | . . . . . . . Knockbacks 21 | . . . . 21 . . Impact . | . . . . . . . Kinetic 21 | . . . . 21 . . Secondary . | . . . . . . . Self-Inflicted Damage 246 | . 28 69 . 110 4 35 Shots 7 | . 1 3 . 1 . 2 Rammed 12 | . . . . 6 1 5 Targets Rammed 12 | . . . . 6 1 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 483 | 40 349 363 483 424 . . Average Temperature 135 | 18 134 120 175 131 . . Received Heat Transfer 1722 | . 120 357 522 471 12 240 Effects 17 | . 1 8 3 5 . . Shutdowns 3 | . . . 1 2 . . Energy Bleed 4 | . . 2 2 . . . Interference 8 | . . 5 . 3 . . Short Circuit 1 | . . 1 . . . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 1 1 . . . Combat Hostiles 2 | . . 1 1 . . . Parts Melted 10 | 1 . 4 5 . . . Heat Transferred 5912 | 333 457 2051 1924 1147 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Peak Influence 784 | 20 208 784 693 483 207 133 Initial 302 | . 13 9 302 285 154 10 Average 309 | 8 84 405 530 333 175 67 Maximum Alert Level 3 | . 1 3 2 2 1 . Low Security (%) 39 | 100 75 38 . . 92 100 Level 1 28 | . 24 12 21 73 7 . Level 2 27 | . . 31 78 26 . . Level 3 4 | . . 17 . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 3 2 7 4 . 1 Investigation 2 | . 1 . . 1 . . Extermination 1 | . . . . 1 . . Reinforcement 9 | . 2 2 3 1 . 1 Assault 1 | . . . 1 . . . Garrison 4 | . . . 3 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Distress Signals 6 | . . 1 1 2 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 12 29 29 27 4 16 Peak Tracking Total 9 | . 9 6 7 8 3 8 Tactical Retreats 15 | . . 2 4 4 1 4 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Traps Triggered 2 | . . 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . . . . 4 . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Disabled 10 | . . 8 . 1 . 1 Max in Single Turn 2 | . . 2 . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Accessed 26 | . 4 6 3 5 7 1 Terminals 21 | . 3 5 3 4 5 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 1 1 . 1 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 57 | . 16 17 5 7 11 1 Successful 34 | . 10 8 3 6 6 1 Failed 23 | . 6 9 2 1 5 . Catastrophic 4 | . . . 2 . 2 . Database Lockouts . | . . . . . . . Manual 7 | . 4 . 2 . 1 . Terminals 49 | . 15 14 5 6 8 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . 1 3 . 1 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 28 | . 9 6 3 5 4 1 Record 7 | . 2 . 2 1 2 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 5 | . 1 2 1 . 1 . Open Door 1 | . . . . . . 1 Open DSF 3 | . . . . 2 1 . Emergency Access Points 2 | . 1 1 . . . . Locate Traps 1 | . . . . 1 . . Reprogram Traps 1 | . . . . 1 . . Dispatch Records 2 | . 1 1 . . . . Investigation Status 1 | . . 1 . . . . Reinforcement Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 6 | . 1 2 . 1 2 . Report Inventory 4 | . . 1 . 1 2 . Retrieve Components 2 | . 1 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 4 6 2 3 5 1 Full Trace Events 3 | . 2 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 20 | . 10 10 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked 5 | . . . . 2 3 . Non-combat 5 | . . . . 2 3 . Combat . | . . . . . . . Robot Hacks Applied 5 | . . . . 2 3 . parse_system 2 | . . . . 1 1 . no_distress 1 | . . . . . 1 . find_chute 2 | . . . . 1 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 8 | . . . . . . 8 Total Damage 148 | . . . . . . 148 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Turns Passed 4284 | 118 527 1166 674 1068 410 321 Spaces Moved 3686 | 90 503 790 547 927 520 309 Core 947 | 11 . 1 29 123 520 263 Treads 279 | . . 107 124 2 . 46 Legs 985 | . . 408 6 571 . . Wheels 816 | 79 503 34 108 92 . . Hover 520 | . . 240 280 . . . Flight 139 | . . . . 139 . . Fastest Speed 37 | 50 80 48 48 37 50 50 Average Speed 87 | 80 80 110 91 97 50 67 Slowest Speed 300 | 150 95 300 160 250 200 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . 4 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 71 81 37 22 17 39 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . . . . . 4 Terrain Destroyed 224 | . 19 152 39 4 . 10 Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE 223 | . 19 152 38 4 . 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Total 4449 | 122 592 972 654 1031 665 413 Wait 419 | 2 50 75 48 26 131 87 Move 3674 | 89 502 789 546 920 519 309 Hop 2 | . . . . 2 . . Pick Up 43 | 8 6 8 7 13 1 . Fast Attach 49 | 7 4 16 11 4 2 5 Attach 25 | . 3 4 4 6 4 4 Detach 10 | . . 2 1 5 2 . Swap 21 | . 6 3 4 8 . . Drop 36 | 5 2 13 4 12 . . Fire 153 | 11 19 62 29 29 . 3 Melee 5 | . . . . . 5 . Ram 8 | . . . . 6 1 1 Kick . | . . . . . . . Crush 4 | . . . . . . 4 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x2 / [*Min x2] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 15) 387 | -10/Materials | Core integrity fell below 50% 394 | -10/Materials | Discovered new exit (range 16) 422 | -10/Materials | Lost 6 parts (1p1n1u3w) 520 | -10/Materials | Discovered new exit (range 16) 629 | -10/Materials | Discovered new exit (range 14) 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Propulsion x2 1038 | -9/Materials | Discovered new exit (range 13) 1070 | -9/Materials | Discovered new exit (range 15) 1217 | -9/Materials | Discovered new exit (range 3) 1367 | -9/Materials | Discovered new exit (range 19) 1449 | -9/Materials | Discovered new exit (range 18) 1612 | -9/Materials | Discovered new exit (range 20) 1812 | -9/Materials | Entered another Materials area 1812 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1946 | -8/Materials | Discovered new exit (range 18) 2095 | -8/Materials | Lost 5 parts (3n2w) 2180 | -8/Materials | Garrison activated, responded to threat 2212 | -8/Materials | First assault squad dispatched 2362 | -8/Materials | Lost 5 parts (1p4n) 2434 | -8/Materials | Discovered new exit (range 20) 2486 | -8/Materials | Entered Factory 2486 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2729 | -7/Factory | Build established: Gunner 3256 | -7/Factory | Discovered new exit (range 13) 3282 | -7/Factory | Identified exit to Lower Caves 3367 | -7/Factory | Garrison activated, responded to threat 3451 | -7/Factory | Lost 3 parts (2n1w) 3515 | -7/Factory | Lost 4 parts (1p2n1w) 3537 | -7/Factory | Core integrity fell below 50% 3546 | -7/Factory | Discovered new exit (range 9) 3554 | -7/Factory | Entered another Factory area 3554 | -6/Factory | Evolved 2 slots: Utility x2 3590 | -6/Factory | Discovered new exit (range 12) 3641 | -6/Factory | Identified exit to Factory 3858 | -6/Factory | Discovered new exit (range 13) 3964 | -6/Factory | Entered Extension 4134 | -6/Extension | Spotted B-75 Beast 4138 | -6/Extension | Spotted B-75 Beast 4150 | -6/Extension | Rescued a captive Derelict 4179 | -6/Extension | Lost 3 parts (2u1w) 4185 | -6/Extension | Core integrity fell below 50% 4280 | -6/Extension | Core integrity fell below 20% 4285 | -6/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04270_ Slug penetrates Y-54 Guardian. 04273_ Slug penetrates Wall. 04273_ Flak Cannon destroyed. 04273_ Slug penetrates Wall. 04275_ Terminal disabled. 04275_ Lgt. Treads destroyed. 04278_ Slug penetrates Y-54 Guardian. 04278_ Y-54 Guardian suffers critical hit (Destroy). 04278_ Slug penetrates Wall. 04279_ Penetrated by Slug. 04282_ Slug penetrates Wall. 04283_ MD-OKZ(l) destroyed. 04285_ Gauss Rifle destroyed. 04285_ Slug penetrates Y-54 Guardian. 04285_ Y-54 Guardian suffers critical hit (Destroy). 04285_ Y-54 Guardian destroyed. 04285_ Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#####????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# ######???????? | | ????????????????????????????????+ / #???????? | | ????????????????????????????????# #### #???????? | | ????????????????????????????????# #??# #???????? | | ???????????????????????##+#####?# #??# #???????? | | ???????????????????????# [ #?# #??# #???????? | | ???????????????????????# ####/##### #######?? | | ???????????????????????# /h=* o u #?? | | ???????????????????????# lb h############## #?? | | ???????????????????????# #???????????# #?? | | ???????????????????????# @ Y #???????????# #?? | | ???????????????????????####*%! ####????????# #?? | | ??????????????????????????# ##???????# #?? | | ??????????????????????????# ! Y " T#???????# #?? | | ??????????????????????????# " ##???????# #?? | | ??????????????????????????#!! #???????# #?? | | ??????????????????????????#####"T"####???????# #?? | | ??????????????????????????????#"""#??????#####!#?? | | ??????????????????????????????#####??????# = #?? | | ?????????????????????????????????????????###T#%#?? | | ???????????????????????????????????????????### #?? | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | | ???????????????????????????????????????????### ### | | ???????????????????????????????????????????#"" "" | | ???????????????????????????????????????????# " | | ???????????????????????????????????????????# | | ############################################ | | ############################################ | | ^ % | | % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 14 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Cya! I Spy It's Just You Remodeling Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed ThermalSuperchargedRail Manual? 0 Play Time 02:13:33 Cumulative 15.4 hours Start 2024.04.18 @ 16:09:45 End 2024.04.19 @ 19:13:47 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 36/Smallcaps Map View 50x44 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b158c6f0-b917-4054-b8fa-d8bc420856b9