Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 22:53:39 Player: Ry645 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (93) 465 Value Destroyed (2025) 2025 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (65) 65 TOTAL SCORE: 3555 Bonus ------- High Alert Combat Kills 65 Cogmind --------- Core Integrity 0/400 Matter 128/300 Energy 168/280 System Corruption 1% Temperature Cool (9) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ Huge Storage Unit Machine Analyzer Signal Interpreter Hardened Light Armor Plating > --- WEAPON (2) ------- Autogun Rocket Launcher > --- INVENTORY (25) --- Improved Ion Engine Heavy Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads High-capacity Storage Unit Large Matter Pod (150) Signal Interpreter Transport Network Coupler Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Laser Heavy Assault Rifle Autogun Autogun Autogun Autogun Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Autogun Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads High-capacity Storage Unit Large Matter Pod Signal Interpreter Transport Network Coupler Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Laser Heavy Assault Rifle Autogun Autogun Autogun Autogun Datajack Plasma Cutter [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Backup Propulsion I Utility Signal Interpreter Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 62 | 6 25 31 Power 11 | 2 3 6 Engine 11 | 2 3 6 Core . | . . . Reactor . | . . . Propulsion 18 | 2 7 9 Treads 9 | . 1 8 Leg . | . . . Wheel 8 | 2 6 . Hover 1 | . . 1 Flight . | . . . Utility 14 | . 6 8 Device . | . . . Storage 6 | . 5 1 Processor 3 | . 1 2 Hackware 2 | . . 2 Protection 3 | . . 3 Artifact . | . . . Weapon 19 | 2 9 8 Energy Gun 6 | 1 3 2 Energy Cannon . | . . . Ballistic Gun 10 | 1 5 4 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 3 | . . 3 Parts Lost 13 | . 3 10 Power 5 | . 1 4 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 5 | . 2 3 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 17 | 2 14 20 Power 3 | . 2 4 Propulsion 3 | . 2 3 Utility 4 | . 3 5 Weapon 4 | 1 4 4 Tool/Special . | . . . Unused Backups 51 | . 17 34 Power 15 | . . 15 Propulsion 8 | . 5 3 Utility 7 | . 3 4 Weapon 19 | . 9 10 Tool/Special 2 | . . 2 Average Slot Usage (%) 96 | . 98 94 Engine 11 | . 13 9 Treads 10 | . . 19 Wheel 13 | . 28 . Storage 16 | . 23 11 Processor 10 | . 3 16 Hackware 1 | . . 3 Protection 6 | . . 11 Energy Gun 6 | . 5 7 Ballistic Gun 17 | . 22 12 Peak Build Rating 21 | 5 13 21 Average Rating 14 | 3 11 17 On Entrance 6 | . 5 13 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 104 | 8 54 104 Greatest Support 43 | 20 24 43 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 25 | 5 20 25 Average Capacity 21 | 5 19 23 Most Carried 25 | 5 20 25 Average Carried 17 | 2 14 20 Final Capacity 25 | 5 20 25 Final Carried 21 | 5 19 21 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 2391 | 259 1018 1114 Remotely . | . . . Salvage Created 3215 | 42 928 2245 Parts 203 | 3 66 134 Haulers Intercepted 6 | . 2 4 Recyclers Shooed 4 | . 1 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 63 | 1 20 42 Guns 62 | 1 20 41 AOE 1 | . . 1 Classes Destroyed 11 | 1 6 4 Worker 4 | . 3 1 Builder 1 | . . 1 Hauler 6 | . 2 4 Recycler 8 | . 1 7 Mechanic 1 | . . 1 Operator 3 | . 3 . Watcher 7 | . 3 4 Swarmer 24 | . 9 15 Grunt 30 | 1 11 18 Duelist 1 | . . 1 Sentry 8 | . . 8 Best Kill Streak 4 | 1 4 4 Combat Bots Only 4 | 1 3 4 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . . 1 Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 399 | 5 91 303 Missed 101 | 2 22 77 Hits 298 | 3 69 226 Melee 7 | . . 7 Projectile 291 | 3 69 219 Critical Strikes 7 | . . 7 Damage Taken 3633 | 32 699 2902 Core 582 | . 175 407 Absorbed by Shields . | . . . Regen/Repaired (Parts) 501 | . 6 495 Core Remaining (%) 65 | 100 30 . Volleys Fired 266 | 3 98 165 Largest 2 | 2 2 2 Hottest 80 | 60 80 79 Shots Fired 507 | 6 193 308 Gun 496 | 6 193 297 Cannon . | . . . Launcher 11 | . . 11 Special . | . . . Kinetic 342 | 3 148 191 Thermal 126 | 3 17 106 Explosive 11 | . . 11 Electromagnetic 28 | . 28 . Robot Hit Streak 12 | 2 10 12 Robot Miss Streak 5 | 1 5 5 Penetration Max . | . . . Secondary Targets 11 | . 2 9 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 310 | 3 105 202 Core Hits 129 | 2 45 82 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 5 | . . 5 Burn 4 | . . 4 Destroy 1 | . . 1 Melee Attacks 4 | . 4 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . 4 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4715 | 32 1426 3257 Guns 4457 | 32 1379 3046 Cannons . | . . . Explosions 258 | . 47 211 Melee . | . . . Ramming . | . . . Kinetic 3011 | 22 1087 1902 Thermal 1298 | 10 144 1144 Explosive 211 | . . 211 Electromagnetic 195 | . 195 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 16 | . . 16 Message Errors 3 | . . 3 Matter Fused 3 | . . 3 Heat Flow Errors 3 | . . 3 Energy Discharges 2 | . . 2 Parts Fused 1 | . . 1 Data Loss (minor) 2 | . . 2 Data Loss (major) 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 100 | . 37 63 Shots 3 | . 1 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 276 | 12 102 276 Average Temperature 53 | 9 19 64 Received Heat Transfer 1032 | 18 177 837 Effects 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . . 5 Heat Transferred 3247 | 25 225 2997 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . . 2 Low Security (%) 61 | 100 100 26 Level 1 23 | . . 45 Level 2 14 | . . 27 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 656 | 20 175 656 Initial 26 | . 6 26 Average 196 | 2 76 310 Influence Increases 2086 | 20 663 1403 Destroy 0b10 Robot/C 1260 | 20 400 840 Destroy 0b10 Robot/NC 150 | . 60 90 Destroy Leader 346 | . 110 236 Successful Hack 60 | . 15 45 Disable Machine 135 | . 15 120 Destroy Structure 60 | . 3 57 Partial Spotted 15 | . 15 . Lose Combat Pursuer 60 | . 45 15 Influence Decreases 1442 | 10 609 823 Entered New Map 42 | . 4 38 Time Decay 1290 | 10 585 695 Lost Part 110 | . 20 90 Squads Dispatched 15 | . 6 9 Investigation 9 | . 2 7 Extermination . | . . . Reinforcement 6 | . 4 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 3 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 95 | 1 35 59 Peak Tracking Total 5 | 1 4 5 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 9 | . 1 8 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 14 | . 5 9 Terminals 10 | . 4 6 Fabricators . | . . . Repair Stations 3 | . 1 2 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 64 | . 19 45 Successful 42 | . 14 28 Failed 22 | . 5 17 Catastrophic 3 | . . 3 Database Lockouts . | . . . Manual 1 | . 1 . Terminals 39 | . 14 25 Fabricators . | . . . Repair Stations 18 | . 5 13 Recycling Units . | . . . Scanalyzers 7 | . . 7 Garrison Access . | . . . Terminal Hacks 22 | . 11 11 Record 1 | . 1 . Prototype ID Bank 1 | . . 1 Emergency Access Points 1 | . . 1 Terminal Index 1 | . 1 . Repair Station Index 1 | . . 1 Alert Level 3 | . 2 1 Locate Traps 2 | . 1 1 Dispatch Records 2 | . 2 . Maintenance Status 2 | . 1 1 Security Status 1 | . . 1 Transport Status 1 | . . 1 Reinforcement Status 1 | . 1 . Hauler Manifests 1 | . . 1 Registered Components 2 | . 1 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 15 | . 3 12 Scan Component 8 | . 2 6 Repair 6 | . 1 5 Refit 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer 5 | . . 5 Insert Component 2 | . . 2 Analyze 2 | . . 2 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 14 | . 5 9 Full Trace Events 10 | . 3 7 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired 6 | . 1 5 Time 190 | . 36 154 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 2 | . 2 . Non-combat 2 | . 2 . Combat . | . . . Robot Hacks Applied 3 | . 3 . parse_system 2 | . 2 . check_alert 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1907 | . . 1907 T.N.C. 1004 | . . 1004 Machine Analysis 903 | . . 903 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 7447 | 119 3465 3863 Spaces Moved 3498 | 97 2363 1038 Core 32 | 32 . . Treads 974 | . . 974 Legs . | . . . Wheels 2492 | 65 2363 64 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 120 Average Speed 169 | 70 116 300 Slowest Speed 480 | 80 120 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 59 | 6 99 74 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 64 | . 2 62 Melee . | . . . Projectile . | . . . AOE 64 | . 2 62 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 4587 | 143 2909 1535 Wait 538 | 22 328 188 Move 3496 | 96 2362 1038 Hop . | . . . Pick Up 124 | 13 52 59 Fast Attach 2 | . 2 . Attach 52 | 6 17 29 Detach 12 | . 4 8 Swap 18 | . 8 10 Drop 75 | 3 34 38 Fire 266 | 3 98 165 Melee 4 | . 4 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 82 | -11/Scrapyard | Discovered new exit (range 8) 120 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 8) 563 | -10/Materials | Core integrity fell below 50% 733 | -10/Materials | Discovered new exit (range 15) 844 | -10/Materials | Repaired Corrupted Wheel 1443 | -10/Materials | Discovered new exit (range 16) 1925 | -10/Materials | Discovered new exit (range 15) 2327 | -10/Materials | Discovered new exit (range 9) 2875 | -10/Materials | Identified exit to Mines 3105 | -10/Materials | Identified exit to Materials 3204 | -10/Materials | Identified exit to Subcaves 3585 | -10/Materials | Entered another Materials area 3585 | -9/Materials | Evolved 2 slots: Utility x2 3622 | -9/Materials | Discovered new exit (range 16) 3640 | -9/Materials | Identified exit to Storage 4547 | -9/Materials | Discovered new exit (range 15) 4634 | -9/Materials | Core integrity fell below 50% 4756 | -9/Materials | Repaired Autogun 4784 | -9/Materials | Repaired Lgt. Treads 4865 | -9/Materials | Identified exit to Mines 5158 | -9/Materials | Discovered new exit (range 3) 5439 | -9/Materials | Identified exit to Materials 5718 | -9/Materials | Discovered exit to Storage (range 6) 6569 | -9/Materials | Discovered exit to Materials (range 9) 6755 | -9/Materials | Repaired Hrd. Light Armor Plating 6787 | -9/Materials | Repaired Hrd. Light Armor Plating 6827 | -9/Materials | Repaired Hrd. Light Armor Plating 6852 | -9/Materials | Build established: Scavenger-Mutant 7222 | -9/Materials | Build established: Mutant 7388 | -9/Materials | Core integrity fell below 20% 7448 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 07427_ The unstable cave ceiling collapses. 07427_ U-05 Engineer lays Concrete. 07429_ U-05 Engineer builds a Wall. 07429_ U-05 Engineer lays Concrete. 07430_ R-06 Scavenger collects Wheel. 07431_ U-05 Engineer lays Concrete. 07433_ U-05 Engineer builds a Wall. 07433_ U-05 Engineer lays Concrete. 07434_ Hvy. Ion Engine destroyed. 07435_ U-05 Engineer lays Concrete. 07438_ U-05 Engineer builds a Wall. 07438_ U-05 Engineer lays Concrete. 07438_ U-05 Engineer builds a Wall. 07439_ U-05 Engineer lays Concrete. 07439_ U-05 Engineer builds a Wall. 07441_ U-05 Engineer lays Concrete. 07445_ U-05 Engineer builds a Wall. 07445_ U-05 Engineer lays Concrete. 07445_ U-05 Engineer builds a Wall. 07446_ U-05 Engineer lays Concrete. 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" | | ???# # !#????# #??###+##?????????| " | | ???# +! !#????# #?????????????????""" | | ??##[ | # ! !##????# #????????????????###? | | ??# =| #! ####?????# %#???????????????????? | | ??## || # ##???????# #???????????????????? | | ???########## ##???????# #???????????????????? | | ??????# [ !# ##???????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 85% | -10/Materials | Corrupted Autogun | 30% | -9/Materials Lgt. Treads | 24% | -9/Materials Hrd. Light Armor Plating | 16% | -9/Materials Hrd. Light Armor Plating | 11% | -9/Materials Studied --------- Datajack | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Crack Shot DATA ERROR: Steam Global Achievement% Fitting Room Junior Dev Loot Pinata Party Time There's More Where That Came From Challenges ------------ None Game ------ Seed AlertEfficiencyDiverter Manual? 0 Play Time 01:34:00 Cumulative 3.8 hours Start 2026.07.19 @ 20:56:53 End 2026.07.19 @ 22:53:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9a5bc53-eccf-4e8c-8246-e0a920770638