Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.04 @ 15:04:24 Player: LU-1G1 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (160) 800 Value Destroyed (4745) 4745 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-1001) -1001 TOTAL SCORE: 8444 Bonus ------- High Alert Combat Kills 102 Friendly Fire -1103 Cogmind --------- Core Integrity 822/850 Matter 78/300 Energy 240/240 System Corruption 0% Temperature Cool (18) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (5) --- Light Treads Medium Treads Improved Medium Treads Improved Medium Treads Aluminum Leg > --- UTILITY (7) ------ Improved Heat Sink High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Utility Shielding Improved Medium Armor Plating > --- WEAPON (2) ------- Coil Gun > --- INVENTORY (20) --- Nuclear Core Light Nuclear Core Light Nuclear Core Improved Titanium Leg Improved Heat Sink YI-UF0's Bottomless Matter Pit (1500) Bomb Drone Bay (16/16) Particle Gun Assault Rifle High-powered Shotgun Missile Launcher Missile Launcher Heavy Hammer Powered Hammer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads Improved Medium Treads Improved Medium Treads Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Flak Gun Coil Gun > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Improved Titanium Leg Improved Heat Sink YI-UF0's Bottomless Matter Pit Bomb Drone Bay Particle Gun Assault Rifle High-powered Shotgun Missile Launcher Missile Launcher Heavy Hammer Powered Hammer [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . 1 Utility 5 | . . . 1 . . . 1 2 1 Weapon . | . . . . . . . . . . Parts Attached 146 | 7 5 3 33 8 . 8 22 54 6 Power 15 | 1 1 . 3 1 . 1 4 4 . Engine 7 | 1 1 . 2 1 . . 1 1 . Core 8 | . . . 1 . . 1 3 3 . Reactor . | . . . . . . . . . . Propulsion 49 | 2 1 1 15 1 . 1 10 16 2 Treads 36 | 2 . . 11 1 . 1 10 9 2 Leg 11 | . . . 4 . . . . 7 . Wheel 2 | . 1 1 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 50 | 2 1 2 8 5 . 3 6 20 3 Device 15 | 1 . 1 3 3 . 1 1 4 1 Storage 4 | 1 1 1 1 . . . . . . Processor 2 | . . . . . . 1 . 1 . Hackware . | . . . . . . . . . . Protection 29 | . . . 4 2 . 1 5 15 2 Artifact . | . . . . . . . . . . Weapon 32 | 2 2 . 7 1 . 3 2 14 1 Energy Gun 4 | 2 . . 2 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 23 | . 2 . 5 1 . 2 2 10 1 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . 1 . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 3 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 2 2 . . . . . Parts Lost 48 | . 2 . 3 . . 3 8 30 2 Power 7 | . 1 . 1 . . 1 2 2 . Propulsion 20 | . 1 . 1 . . . 4 14 . Utility 13 | . . . 1 . . 2 1 8 1 Weapon 8 | . . . . . . . 1 6 1 Highest Loss Streak 7 | . 1 . 1 . . 2 4 7 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 96 99 100 98 97 91 82 Engine 6 | . 14 14 10 10 11 1 3 2 . Core 2 | . . . . . . 8 5 4 6 Treads 24 | . 23 14 26 33 33 33 35 14 23 Leg 5 | . . . 4 . . . . 11 6 Device 11 | . 14 14 10 11 11 19 14 8 7 Storage 9 | . 14 14 10 11 11 11 9 7 6 Processor 2 | . . . . . . . . 6 6 Protection 11 | . . . 9 10 11 . 11 18 9 Energy Gun 3 | . 15 . 8 . . . . . . Ballistic Gun 15 | . 11 28 13 22 22 21 18 12 12 Naked Turns . | . . . . . . . . . . Heaviest Build 74 | 11 50 50 55 61 61 61 58 67 74 Greatest Support 108 | 40 40 16 60 68 68 68 88 80 108 Greatest Overweight (x) 15 | 1 3 3 5 . . . . 15 1 Average Overweight (x) . | . 1 3 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 19 20 20 20 20 20 20 Most Carried 20 | 6 16 20 20 20 20 20 20 20 18 Average Carried 18 | 4 10 19 19 19 20 19 19 17 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 19 20 20 20 20 20 17 15 Class Distribution -------------------- 74% | Scavenger-Mutant 20% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 5189 | 263 178 144 1447 35 750 367 588 1417 . Remotely . | . . . . . . . . . . Salvage Created 5909 | 84 549 214 1552 45 . 335 1190 1940 . Parts 362 | 3 36 9 114 11 . 23 63 103 . Haulers Intercepted 9 | . 1 . 5 . . . 2 1 . Recyclers Shooed 7 | . 2 1 2 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 122 | . 13 3 29 4 . 12 21 40 . Guns 112 | . 13 3 28 4 . 6 21 37 . AOE 9 | . . . . . . 6 . 3 . Classes Destroyed 17 | 2 5 1 3 . . 2 . 4 . Worker 11 | . 3 . 4 . . . 1 3 . Builder 1 | . . . 1 . . . . . . Tunneler 4 | 1 . . 1 1 . . . 1 . Hauler 9 | . 1 . 5 . . . 2 1 . Recycler 7 | 1 . . 2 . . . . 4 . Operator 1 | . . . 1 . . . . . . Watcher 5 | . 1 . 4 . . . . . . Swarmer 34 | . 6 . 10 4 . 6 . 8 . Grunt 57 | . 7 2 10 . . 3 16 19 . Brawler 2 | . . . . . . 1 1 . . Duelist 1 | . . . . . . . . 1 . Sentry 16 | . . . 9 . . . 3 4 . Specialist 2 | . . . . . . . . 2 . Hunter 3 | . . . . . . 2 1 . . Programmer 4 | . . . . . . . . 4 . Heavy 2 | . . . . . . . . 2 . Assembled 1 | . . 1 . . . . . . . Best Kill Streak 7 | 1 6 2 7 4 . 6 5 6 . Combat Bots Only 6 | . 6 2 6 4 . 6 4 4 . Max Kills in Single Turn 3 | 1 2 1 2 1 . 3 2 2 . Gunslinging 1 | . 1 . 1 . . . . . . Exploded 3 | . . . . . . 3 . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Damage Taken 9517 | . 599 138 1484 191 . 727 1479 4544 355 Core 1254 | . 70 10 211 48 . 116 211 560 28 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 290 | . . . . . . . . 284 6 Regen/Repaired (Parts) 569 | . . . 569 . . . . . . Core Remaining (%) 51 | 100 . 68 . . . 6 61 20 . Volleys Fired 463 | 5 44 19 105 5 . 29 80 174 2 Largest 2 | 2 2 2 2 2 . 2 2 2 1 Hottest 112 | 80 80 40 112 56 . 56 58 59 30 Shots Fired 835 | 10 88 38 211 10 . 52 159 265 2 Gun 828 | 10 88 38 211 10 . 48 159 262 2 Cannon . | . . . . . . . . . . Launcher 7 | . . . . . . 4 . 3 . Special . | . . . . . . . . . . Kinetic 668 | . 42 38 107 10 . 48 159 262 2 Thermal 160 | 10 46 . 104 . . . . . . Explosive 7 | . . . . . . 4 . 3 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 28 | 1 8 10 13 2 . 8 13 28 1 Robot Miss Streak 9 | 2 7 4 4 2 . 3 4 9 1 Penetration Max . | . . . . . . . . . . Secondary Targets 18 | . 4 1 7 1 . . 1 4 . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 . Shots Hit Robots 583 | 4 51 25 143 5 . 34 106 214 1 Core Hits 346 | 3 27 12 58 4 . 22 51 169 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . Critical Strikes 9 | . . . 7 . . . 1 1 . Burn 7 | . . . 7 . . . . . . Destroy 2 | . . . . . . . 1 1 . Melee Attacks 8 | . . . . . . . . 8 . Impact 8 | . . . . . . . . 8 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10437 | 57 687 321 2493 205 . 1011 1771 3874 18 Guns 9145 | 57 687 321 2349 139 . 566 1765 3243 18 Cannons . | . . . . . . . . . . Explosions 1032 | . . . . 51 . 440 . 541 . Melee . | . . . . . . . . . . Ramming 260 | . . . 144 15 . 5 6 90 . Kinetic 7377 | . 307 321 1018 139 . 566 1765 3243 18 Thermal 1819 | 57 380 . 1331 51 . . . . . Explosive 981 | . . . . . . 440 . 541 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . 2 2 2 2 . 6 . Average Corruption 2 | . . . 2 2 2 2 . 3 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 78 | . . . 12 5 5 11 . 45 . Message Errors 16 | . . . 3 1 . 4 . 8 . Matter Fused 18 | . . . 2 1 1 2 . 12 . Heat Flow Errors 12 | . . . 2 2 1 . . 7 . Energy Discharges 12 | . . . 1 1 3 . . 7 . Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 8 | . . . 1 . . 3 . 4 . Data Loss (major) 2 | . . . 1 . . . . 1 . Misfires 5 | . . . 2 . . . . 3 . Alerts 1 | . . . . . . . . 1 . Weapon Failures 3 | . . . . . . 1 . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 47 | . . . . 11 . 36 . . . Projectiles . | . . . . . . . . . . Explosions 47 | . . . . 11 . 36 . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . Impact 1 | . . . . . . 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 33 | . . . . 33 . . . . . Shots 1 | . . . . 1 . . . . . Rammed 22 | . . . 10 2 . 1 2 7 . Targets Rammed 45 | . . . 18 3 . 1 2 21 . Kicked 16 | . . . 4 . . . . 12 . Crushed 7 | . . . 4 1 . . . 2 . Highest Temperature 270 | 72 270 21 230 252 148 4 27 251 . Average Temperature 60 | 33 82 14 58 112 88 4 10 66 . Received Heat Transfer 2742 | . 252 69 423 . . 135 756 1077 30 Effects 1 | . 1 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 11 | . 1 . 10 . . . . . . Heat Transferred 4429 | 125 850 . 3404 50 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 490 | 10 310 122 490 150 . 385 411 479 224 Initial 219 | . 6 72 47 94 . . 72 120 219 Average 163 | 2 137 116 141 83 . 159 178 206 219 Maximum Alert Level 2 | . 1 . 2 . . 1 2 2 1 Low Security (%) 67 | 100 78 100 73 100 . 84 52 55 . Level 1 27 | . 21 . 22 . . 15 47 33 100 Level 2 4 | . . . 4 . . . . 11 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 2 . 3 . . . 4 13 2 Investigation 7 | . 2 . 1 . . . 1 2 1 Extermination 3 | . . . . . . . . 3 . Reinforcement 13 | . . . 2 . . . 3 8 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 7 | . 2 . 1 . . . 4 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 177 | . 19 3 42 4 . 15 31 60 3 Peak Tracking Total 8 | . 7 2 6 3 . 8 7 5 3 Tactical Retreats 11 | . 1 . 3 . . 2 1 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 4 | . 1 . 1 1 . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 7 | . . . 1 4 . 1 1 . . Max in Single Turn 4 | . . . 1 4 . 1 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 24 | . 4 . 8 2 1 . 3 5 1 Terminals 17 | . 4 . 6 . . . 3 4 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 69 | . 12 . 31 2 1 . 6 14 3 Successful 36 | . 3 . 22 2 1 . 3 5 . Failed 33 | . 9 . 9 . . . 3 9 3 Catastrophic 8 | . 2 . 2 . . . . 2 2 Database Lockouts . | . . . . . . . . . . Manual 28 | . 4 . 15 . . . 6 3 . Terminals 48 | . 12 . 19 . . . 6 11 . Fabricators . | . . . . . . . . . . Repair Stations 15 | . . . 12 . . . . 3 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 Terminal Hacks 23 | . 3 . 10 2 1 . 3 4 . Record 1 | . . . . . 1 . . . . Part Schematic 3 | . . . 2 . . . . 1 . Open Door 2 | . . . . 2 . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . Alert Level 3 | . . . 3 . . . . . . Unreport Threat 4 | . . . 3 . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . Transport Status 1 | . . . . . . . 1 . . Hauler Manifests 3 | . . . 1 . . . 1 1 . Zone Layout 2 | . 1 . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 13 | . . . 12 . . . . 1 . Scan Component 7 | . . . 6 . . . . 1 . Repair 6 | . . . 6 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 4 . 7 . . . 3 4 1 Full Trace Events 8 | . 2 . 2 . . . 1 2 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . . . 6 . . . . . . Time 168 | . . . 168 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 8978 | 119 586 342 2365 546 333 465 1242 2868 112 Spaces Moved 3983 | 58 228 188 1069 316 209 222 570 1064 59 Core 6 | 5 . . . . . . . 1 . Treads 3106 | 53 139 . 899 316 209 222 570 639 59 Legs 547 | . . . 123 . . . . 424 . Wheels 324 | . 89 188 47 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 145 145 145 160 160 160 160 160 160 Average Speed 169 | 152 185 145 164 160 160 160 161 187 169 Slowest Speed 800 | 160 320 145 470 160 160 160 163 800 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 42 | 5 43 48 69 72 54 46 53 30 3 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 4 | . 1 . 1 . . . 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . Scrap Searched 3 | . . . . 1 . 2 . . . Spaces Dug 6 | . . . . . . . . 6 . Terrain Destroyed 79 | . . . . 13 . 41 5 19 1 Melee 6 | . . . . . . . . 6 . Projectile 6 | . . . . . . . 5 . 1 AOE 67 | . . . . 13 . 41 . 13 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total 5351 | 75 303 220 1473 347 208 275 754 1629 67 Wait 555 | . 15 . 177 4 . 15 60 284 . Move 3975 | 57 227 187 1068 315 208 221 569 1064 59 Hop . | . . . . . . . . . . Pick Up 84 | 6 9 7 34 1 . . 7 20 . Fast Attach 51 | 7 2 . 19 6 . 4 6 5 2 Attach 44 | . 2 . 2 . . 1 7 29 3 Detach 7 | . 2 . . 1 . 1 2 1 . Swap 51 | . 1 3 12 2 . 3 9 20 1 Drop 69 | . 1 4 38 10 . . 12 4 . Fire 463 | 5 44 19 105 5 . 29 80 174 2 Melee 8 | . . . . . . . . 8 . Ram . | . . . . . . . . . . Kick 16 | . . . 4 . . . . 12 . Crush 28 | . . . 14 3 . 1 2 8 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 579 | -10/Materials | Discovered new exit (range 15) 611 | -10/Materials | Identified exit to Mines 706 | -10/Materials | Entered Mines 779 | -10/Mines | Learned Materials terminal intel 786 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 813 | -10/Mines | Destroyed YI-UF0 822 | -10/Mines | Found Prototype Storage 827 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 910 | -10/Mines | Assembled infested the area 915 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1031 | -10/Mines | Discovered new exit (range 8) 1032 | -10/Mines | Met a Derelict testing a Signal Generator 1046 | -10/Mines | Found Signal Generator 1048 | -10/Mines | Entered Materials 1048 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1049 | -9/Materials | Loaded intel: 12 terminal locations 1561 | -9/Materials | Build established: Scavenger-Mutant 1933 | -9/Materials | Discovered new exit (range 14) 2577 | -9/Materials | Discovered new exit (range 14) 2625 | -9/Materials | Identified exit to Mines 2625 | -9/Materials | Identified exit to Storage 2815 | -9/Materials | Discovered new exit (range 12) 2868 | -9/Materials | Repaired Lgt. Treads 2896 | -9/Materials | Repaired Lgt. Treads 2923 | -9/Materials | Repaired Lgt. Treads 2951 | -9/Materials | Repaired Lgt. Armor Plating 2990 | -9/Materials | Repaired Imp. Heat Sink 3091 | -9/Materials | Repaired Hcp. Storage Unit 3355 | -9/Materials | Core integrity fell below 50% 3413 | -9/Materials | Entered Mines 3440 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3567 | -9/Mines | Learned 2 Materials zone layouts 3626 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3630 | -9/Mines | Found Prototype Device 3630 | -9/Mines | Identified Exp. Sensor Array 3662 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3725 | -9/Mines | Discovered new exit (range 9) 3743 | -9/Mines | Found the Drone Emporium 3751 | -9/Mines | Found Prototype Device 3751 | -9/Mines | Identified Bomb Drone Bay 3838 | -9/Mines | Learned 4 Materials zone layouts 3843 | -9/Mines | Found a hidden stash of uninstalled traps 3849 | -9/Mines | Discovered new exit (range 8) 3951 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3952 | -9/Mines | Discovered new exit (range 5) 3959 | -9/Mines | Entered Exiles 3999 | -9/Exiles | Met 8R-AWN 4025 | -9/Exiles | Met EX-HEX 4135 | -9/Exiles | Met EX-DEC 4163 | -9/Exiles | Learned location of Zion (-7) 4279 | -9/Exiles | Discovered new exit (range 10) 4292 | -9/Exiles | Entered Mines 4308 | -8/Mines | Core integrity fell below 20% 4733 | -8/Mines | Discovered new exit (range 16) 4757 | -8/Mines | Entered Materials 4757 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4758 | -8/Materials | Identified exit to Factory 5393 | -8/Materials | Lost 4 parts (1p2n1w) 5427 | -8/Materials | Build established: Mutant 5854 | -8/Materials | Build established: Scavenger-Mutant 5988 | -8/Materials | Discovered exit to Factory (range 8) 5999 | -8/Materials | Entered Factory 5999 | -7/Factory | Evolved 2 slots: Utility x2 6143 | -7/Factory | Identified exit to Lower Caves 6262 | -7/Factory | Discovered new exit (range 12) 6280 | -7/Factory | Identified exit to Factory 6573 | -7/Factory | Lost 4 parts (2n1u1w) 7109 | -7/Factory | Cargo convoy interrupted 7198 | -7/Factory | Lost 4 parts (2n2u) 7356 | -7/Factory | Crushed by falling debris 8073 | -7/Factory | Lost 5 parts (2n1u2w) 8282 | -7/Factory | Core integrity fell below 50% 8732 | -7/Factory | Lost 7 parts (1p3n1u2w) 8831 | -7/Factory | Discovered exit to Factory (range 15) 8867 | -7/Factory | Entered another Factory area 8867 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8975 | -6/Factory | Garrison activated, responded to threat 8979 | -6/Factory | Self-destructed Last Messages --------------- 08961_ T-07 Excavator destroyed. 08961_ Nuclear Reactor explodes. 08961_ Matter Pump disabled. 08961_ Nuclear Reactor explodes. 08962_ ALERT: All DSF locations entering lockdown mode. 08962_ Flak Gun destroyed. 08962_ K-01 Serf collects debris. 08963_ Nuclear Reactor explodes. 08963_ K-01 Serf destroyed. 08963_ R-10 Processor destroyed. 08967_ K-01 Serf collects debris. 08975_ Slug penetrates Y-54 Guardian. 08975_ Y-54 Guardian calls for garrison reinforcements. 08975_ ALERT: Activating Garrison Access F003. 08975_ Slug penetrates Wall. 08976_ B-48 Gladiator emerges from the garrison. 08976_ L-41 Fighter emerges from the garrison. 08976_ R-10 Processor collects Com. Wheel. 08977_ Slug penetrates Wall. 08979_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????????????????############## | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# ] # | | ????????????????????????????????# + | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# ! ##### | | ????????????????????????????????# #???? | | ????????????????????????????????###########+##???? | | ????????????????????????????????????####### #????? | | ??????????????????????????????#######""G""# #????? | | ????????????????????????####### #"" ""# #####? | | ????????????????????????# l%b #? | | ????????????????????????#^ == #? | | ????????????????????????#@ #? | | ????????????????? Y #? | | ???????????????? """ +? | | ???????????????? """ #? | | ????????????????? #### """ #? | | ????????????????#+#???? #? | | ???????????????????????# """ #? | | ???????????????????????# """? #? | | ???????????????????????# ""???#? | | ??????????????????????? ????? | | ?????????????????????? "?????? | | ?????????????????????# R "?????? | | ?????????????????????? % ??????? | | ?????????????????????? ! ?? ??????? | | ??????????????????????? ? ??????????? | | ???????????????????????u ? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Imp. Medium Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularSpectralStorage Manual? 0 Play Time 00:48:52 Cumulative 456.6 hours Start 2022.02.04 @ 11:19:41 End 2022.02.04 @ 15:04:24 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 451 Rogue 236 Adventurer 112 Explorer 103 Win Type - Total 30 Types 22/0/5/2/0/0/0/1/0 Lore% 86 Gallery% 88 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bbc61ead-146a-48a2-8f95-4af1d1a926a0