Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 09:32:30 Player: Akl Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (832) 832 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 3368 Bonus ------- Follower Combat Kills 60 Friendly Fire -9 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Medium Reflective Plating Datajack Mining Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core Makeshift Power Source > --- PROPULSION ------- Spiked Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Subdweller Optics Sensor Array Terrain Scan Processor > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon Subdweller Beam Cannon > --- INVENTORY -------- Micro Nuclear Core Light Treads Light Treads Heavy Armor Plating Medium Reflective Plating High-powered Shotgun Datajack Mining Laser Axe [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Slots Evolved 4 | . . . . 4 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 2 | . . . . 2 . Weapon 1 | . . . . 1 . Parts Attached 37 | 6 11 . 10 5 5 Power 8 | 1 2 . 3 1 1 Engine 6 | 1 2 . 3 . . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 7 | 2 3 . 1 1 . Treads 4 | . 2 . 1 1 . Leg 3 | 2 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 3 . 2 2 1 Device 3 | . 1 . 1 1 . Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 3 | . 1 . 1 . 1 Artifact . | . . . . . . Weapon 13 | 2 3 . 4 1 3 Energy Gun 2 | 1 . . . . 1 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 3 | 1 1 . 1 . . Ballistic Cannon 2 | . . . 2 . . Launcher 1 | . 1 . . . . Special Weapon 2 | . 1 . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 18 | . 1 . 3 . 14 Power 3 | . . . . . 3 Propulsion 5 | . 1 . . . 4 Utility 4 | . . . 1 . 3 Weapon 6 | . . . 2 . 4 Highest Loss Streak 13 | . 1 . 1 . 13 To Critical Strikes . | . . . . . . Average Backups 8 | 2 6 8 9 6 8 Power 1 | . 1 1 1 1 . Propulsion 1 | 1 1 1 1 1 1 Utility 2 | . 2 3 2 . 2 Weapon 2 | . . 2 3 3 2 Tool/Special . | . . . . . . Unused Backups 11 | . 2 . 3 . 6 Power 1 | . 1 . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon 5 | . 1 . 1 . 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 98 | . 98 100 99 96 85 Engine 13 | . 13 14 14 16 7 Treads 23 | . 6 28 28 18 15 Leg 3 | . 21 . . . . Device 7 | . 7 14 6 17 15 Storage 13 | . 14 14 14 9 9 Protection 6 | . 6 . 7 . . Energy Gun 1 | . 4 . . . 4 Energy Cannon 1 | . . . . 7 12 Ballistic Gun 13 | . 15 14 13 9 2 Ballistic Cannon 2 | . . . 3 9 2 Launcher 3 | . 3 11 2 . . Special Weapon 5 | . 4 2 6 . . Peak Build Rating 29 | 6 7 8 15 27 29 Average Rating 10 | 4 6 7 10 22 24 On Entrance 10 | . 6 7 8 15 27 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 38 | 13 18 20 23 36 38 Greatest Support 42 | 20 40 40 40 42 42 Greatest Overweight (x) 9 | . 1 . . . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 5 8 9 10 10 10 Average Carried 8 | 2 6 8 9 7 9 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 3 7 9 9 10 4 Class Distribution -------------------- 84% | Mutant 6% | Derelict-Mutant 4% | Derelict-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Derelict-Skirmisher | -8/Materials Skirmisher | -8/Storage Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Sto Matter Collected 1062 | 244 239 42 377 40 120 Remotely . | . . . . . . Salvage Created 773 | . 334 35 282 . 122 Parts 59 | . 22 1 20 . 16 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . 7 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Combat Hostiles Destroyed 29 | . 11 1 12 . 5 Guns 15 | . 7 . 6 . 2 Cannons 6 | . . . 3 . 3 AOE 8 | . 4 1 3 . . Classes Destroyed 6 | . 4 . 1 . 1 Builder 1 | . 1 . . . . Operator 1 | . . . . . 1 Watcher 2 | . 2 . . . . Swarmer 13 | . 3 . 6 . 4 Grunt 10 | . 8 1 . . 1 Subdweller 6 | . . . 6 . . Best Kill Streak 5 | . 5 1 3 . 4 Combat Bots Only 4 | . 4 1 3 . 4 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 1 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Hostile Shots Fired 303 | . 62 . 82 . 159 Missed 71 | . 11 . 23 . 37 Hits 232 | . 51 . 59 . 122 Melee 30 | . . . . . 30 Projectile 202 | . 51 . 59 . 92 Critical Strikes 12 | . 1 . 1 . 10 Damage Taken 3359 | . 589 . 569 . 2201 Core 730 | . 94 . 73 . 563 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 . . 33 . . Volleys Fired 117 | . 43 1 56 1 16 Largest 3 | . 2 2 2 3 3 Hottest 193 | . 70 50 125 138 193 Shots Fired 212 | . 81 2 84 3 42 Gun 106 | . 62 1 29 1 13 Cannon 50 | . . . 19 2 29 Launcher 15 | . 9 1 5 . . Special 41 | . 10 . 31 . . Kinetic 120 | . 53 1 48 2 16 Thermal 72 | . 19 . 31 1 21 Explosive 15 | . 9 1 5 . . Electromagnetic 5 | . . . . . 5 Robot Hit Streak 10 | . 10 . 8 1 5 Robot Miss Streak 4 | . 4 . 4 2 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 86 | . 43 . 20 1 22 Core Hits 58 | . 30 1 17 . 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2068 | . 828 81 543 17 599 Guns 682 | . 383 8 163 . 128 Cannons 456 | . . . 113 17 326 Explosions 854 | . 433 73 267 . 81 Melee 63 | . . . . . 63 Ramming 1 | . . . . . 1 Kinetic 700 | . 296 8 276 17 103 Thermal 464 | . 99 . . . 365 Explosive 773 | . 433 73 267 . . Electromagnetic 67 | . . . . . 67 Impact . | . . . . . . Slashing 63 | . . . . . 63 Piercing . | . . . . . . Highest Corruption 13 | . . . . . 13 Average Corruption 11 | . . . . . 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 50 | . 1 . 5 . 44 Projectiles 49 | . . . 5 . 44 Explosions 1 | . 1 . . . . Melee . | . . . . . . Knockbacks 3 | . . . 3 . . Impact . | . . . . . . Kinetic 3 | . . . 3 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 549 | . 282 . . 96 549 Average Temperature 166 | . 84 . . 52 209 Received Heat Transfer 978 | . 324 . 87 . 567 Effects 14 | . 2 . . . 12 Shutdowns 6 | . . . . . 6 Energy Bleed 1 | . . . . . 1 Interference 3 | . 2 . . . 1 Matter Decay 1 | . . . . . 1 Short Circuit 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 844 | . 359 . . . 485 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 170 | . 170 75 . 36 85 Initial 37 | . . 37 . 36 . Average 46 | . 72 29 . 14 24 Influence Increases 795 | . 341 58 220 1 175 Destroy 0b10 Robot/C 500 | . 220 40 120 . 120 Destroy 0b10 Robot/NC 20 | . 15 . . . 5 Destroy Leader 84 | . 54 10 10 . 10 Allied During Kill 7 | . . 6 . . 1 Disable Machine 45 | . 30 . . . 15 Destroy Structure 49 | . 22 2 . 1 24 Lose Combat Pursuer 90 | . . . 90 . . Influence Decreases 795 | . 243 156 149 72 175 Entered New Map 96 | . . 61 . 35 . Time Decay 600 | . 233 95 129 37 106 Lost Part 59 | . 10 . 20 . 29 Lost Ally 40 | . . . . . 40 Squads Dispatched 6 | . 3 . . . 3 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 15 2 16 1 28 Peak Tracking Total 17 | . 4 2 6 1 17 Tactical Retreats 3 | . . . 3 . . Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Sto Machines Disabled 3 | . 2 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Machines Accessed 5 | . 3 . 1 . 1 Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 6 . 9 . 1 Successful 15 | . 5 . 9 . 1 Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 7 | . 6 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 5 . 9 . 1 Record 13 | . 5 . 8 . . Open Door 1 | . . . . . 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Total Allies 4 | . . 2 . . 2 Largest Group 2 | . . 2 2 . 2 Highest-Rated Group 62 | . . 43 47 . 62 Highest-Rated Ally 31 | . . 31 31 . 31 Total Orders . | . . . . . . Ally Attacks 38 | . . 13 11 . 14 Total Damage 548 | . . 126 193 . 229 Kills 2 | . . 1 . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Active Infowar (turns) 428 | . . . 52 112 264 Optics 426 | . . . 52 112 262 Sensors 375 | . . . . 111 264 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Sto Turns Passed 4352 | 65 711 258 2892 112 314 Spaces Moved 2470 | 52 412 151 1650 63 142 Core 34 | 17 . . . . 17 Treads 2092 | . 103 151 1650 63 125 Legs 344 | 35 309 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 152 152 Average Speed 153 | 97 130 160 160 155 162 Slowest Speed 500 | 120 190 160 160 160 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 5 71 30 70 8 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 65 | . 18 2 23 1 21 Melee . | . . . . . . Projectile 12 | . . . . 1 11 AOE 53 | . 18 2 23 . 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Total 2766 | 66 510 165 1762 75 188 Wait 73 | . 23 11 28 . 11 Move 2465 | 51 411 150 1649 62 142 Hop . | . . . . . . Pick Up 38 | 9 11 2 9 4 3 Fast Attach 4 | . 2 . . . 2 Attach 26 | 6 4 . 7 4 5 Detach . | . . . . . . Swap 16 | . 8 1 5 2 . Drop 23 | . 8 . 8 2 5 Fire 117 | . 43 1 56 1 16 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 4 exits: Fac x2 / *Sto x2) -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 15) 639 | -10/Materials | Discovered new exit (range 3) 753 | -10/Materials | Discovered new exit (range 13) 777 | -10/Materials | Entered Mines 824 | -10/Mines | Discovered new exit (range 9) 860 | -10/Mines | Learned location of 1 exit from Materials 931 | -10/Mines | Assembled infested the area 1035 | -10/Mines | Entered Subcaves 1035 | -10/Subcaves | Accompanied by 2 allies 1040 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2257 | -10/Subcaves | Learned 4 Materials zone layouts 2365 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2370 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2533 | -10/Subcaves | Visited 4L-MR0's lab 3222 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3222 | -10/Subcaves | Learned 4 Materials zone layouts 3290 | -10/Subcaves | Core integrity fell below 50% 3421 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 3534 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3632 | -10/Subcaves | Discovered new exit (range 9) 3849 | -10/Subcaves | Discovered new exit (range 12) 3927 | -10/Subcaves | Entered Materials 3927 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 3928 | -8/Materials | Identified exit to Storage 3929 | -8/Materials | Identified exit to Factory 3931 | -8/Materials | Discovered exit to Storage (range 16) 4039 | -8/Materials | Entered Storage 4127 | -8/Storage | Met a pair of Derelict thieves 4313 | -8/Storage | System corruption reached 10% 4328 | -8/Storage | Core integrity fell below 50% 4336 | -8/Storage | Core integrity fell below 20% 4349 | -8/Storage | Lost 13 parts (3p4n2u4w) 4353 | -8/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- rejected. 04325_ O-16 Technician sends out distress signal. 04325_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04325_ C-30 ARC bursts open, deploying its payload. 04325_ B-36 Bruiser unfolds itself. 04325_ G-47 Trooper unfolds itself. 04326_ G-50 Soldier IFF system glitched. 04327_ K-01 Serf destroyed. 04329_ Critical hit (Burn: +37). 04331_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S012. 04331_ Terrain Scan Processor severed. 04332_ Acquired 25 matter. 04332_ G-50 Soldier destroyed. 04343_ K-01 Serf cleans the Compression Vault. 04353_ Med. Storage Unit destroyed. 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["" "#????????????????????? | | ????????????#T##%" ##???????????? ???????? | | ????????????####" #????????????? ???????? | | ???????????????# #????????????? ???????? | | ???????????????# #???????????## ???????? | | ???????????????# #??????????? ????????? | | ???????????????# #??????????? ????????? | | ???????????????# #??????????? ??#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 25 Energy Capacity 320 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Mistaken Identity Challenges ------------ None Game ------ Seed FlakWarlordStreamer Manual? 0 Play Time 00:40:02 Cumulative 7.7 hours Start 2026.06.23 @ 08:40:07 End 2026.06.23 @ 09:32:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03576618-405b-4da1-a022-ca9321ea7866