Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.11.15 @ 16:41:09 // Halloween2020/ForbiddenLore Player: Luigi Panache Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (390) 1950 Value Destroyed (20669) 20669 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (5841) 5841 TOTAL SCORE: 38580 Bonus ------- High Alert Combat Kills 401 Follower Combat Kills 666 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 240 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -766 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Particle Reactor High-capacity Storage Unit Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Compact Matter Pod Core Analyzer Experimental Core Analyzer Energy Filter Advanced Kinecellerator Improved Weapon Cycler Improved Stasis Canceller Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Fusion Bomb Launcher Fusion Bomb Launcher Molecular Deconstructor > --- INVENTORY -------- Particle Reactor Light Particle Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Medium Treads Biometal Heavy Treads High-capacity Storage Unit High-capacity Storage Unit Improved Medium Armor Plating Improved Recalibrator Arc Projector Heavy Particle Gun Heavy Beamcaster Phase Gun Quantum Rifle Compact HERF Cannon Heavy Neutron Cannon High-powered Shotgun Gauss Rifle Precision Assault Rifle Coil Gun Coil Gun Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator Scatter Rocket Array Hammer [Rating: 191] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Improved Weapon Cycler Storage High-capacity Storage Unit Processor Core Analyzer Protection Makeshift Armor Plating Weapon XL Autogun Array Energy Gun Improved Medium Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun XL Autogun Array Launcher Fusion Bomb Launcher Special Weapon Molecular Deconstructor Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Slots Evolved 19 | . 1 . 2 . . . 2 2 . . . . 2 2 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . Utility 13 | . 1 . 1 . . . 2 . . . . . 2 1 2 . . . . 2 . 1 1 Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Attached 250 | 8 4 . 19 . 3 1 14 15 . 1 1 . 2 8 8 8 17 4 . 7 1 37 92 Power 35 | 1 . . 2 . . . 1 2 . . . . . 3 . 4 . 1 . 1 . 4 16 Engine 13 | 1 . . . . . . . 2 . . . . . 3 . 4 . . . . . 2 1 Core 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . 1 Reactor 18 | . . . . . . . . . . . . . . . . . . 1 . 1 . 2 14 Propulsion 45 | 2 . . 2 . . 1 4 7 . . . . . 1 3 2 4 3 . 2 . 3 11 Treads 19 | . . . 2 . . . . . . . . . . . . . . 3 . 2 . 3 9 Leg 23 | 1 . . . . . 1 2 7 . . . . . 1 3 2 4 . . . . . 2 Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 82 | 3 4 . 5 . 3 . 3 5 . 1 1 . 2 4 5 2 4 . . 4 1 15 20 Device 37 | . 2 . 3 . . . 1 3 . . . . 2 1 4 2 3 . . 1 1 7 7 Storage 12 | 1 2 . 1 . 3 . . 2 . . . . . . . . . . . . . . 3 Processor 11 | 2 . . 1 . . . . . . . . . . . . . . . . 1 . 1 6 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 22 | . . . . . . . 2 . . 1 1 . . 3 1 . 1 . . 2 . 7 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 . . 10 . . . 6 1 . . . . . . . . 9 . . . . 15 45 Energy Gun 31 | 2 . . 5 . . . 3 . . . . . . . . . 2 . . . . 6 13 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . 1 3 Ballistic Gun 35 | . . . 4 . . . 3 1 . . . . . . . . 4 . . . . 5 18 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . 1 . . . . . . . . . . . . . 2 . . . . 2 8 Special Weapon 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 2 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . . . . 1 . . . . . . . . 3 1 . . . 6 1 Parts Lost 107 | . . . 2 . . 1 7 . . . . . . . . 1 . . . . . 22 74 Power 21 | . . . . . . . 1 . . . . . . . . 1 . . . . . 3 16 Propulsion 11 | . . . . . . 1 2 . . . . . . . . . . . . . . 2 6 Utility 31 | . . . . . . . . . . . . . . . . . . . . . . 10 21 Weapon 44 | . . . 2 . . . 4 . . . . . . . . . . . . . . 7 31 Highest Loss Streak 25 | . . . 2 . . 1 3 . . . . . . . . 1 . . . . . 5 25 Average Slot Usage (%) 82 | . 100 100 97 100 100 91 95 78 78 78 78 78 81 82 82 84 85 80 80 77 77 81 75 Engine 5 | . 12 12 2 . . . . 5 7 7 7 7 6 10 10 9 10 9 5 4 . . 1 Core 1 | . . . 7 10 10 10 7 1 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 5 4 9 7 7 Treads 5 | . . . 20 20 20 20 4 . . . . . . . . . . 2 15 9 9 8 6 Leg 9 | . 12 12 . . . . 14 20 21 21 21 21 18 15 15 15 15 12 . . . . . Wheel 1 | . 12 12 10 10 10 1 . . . . . . . . . . . . . . . . . Device 11 | . 12 12 16 10 3 . 6 8 7 4 . . 12 11 14 20 20 20 20 18 18 14 9 Storage 25 | . 18 25 20 20 27 30 25 26 35 35 35 35 31 27 25 25 25 25 25 22 22 20 18 Processor 3 | . 6 . 1 10 10 10 8 2 . . . . . . . . . . . 4 4 6 10 Protection 6 | . . . . . . . 9 3 . 2 7 7 6 10 13 10 9 5 5 9 9 11 6 Energy Gun 3 | . 25 25 16 20 20 20 7 . . . . . . . . . . . . . . 1 3 Ballistic Gun 5 | . . . 2 . . . 7 7 7 7 7 7 6 5 5 5 5 5 5 4 4 6 6 Naked Turns 50 | . . . . . . . . . . . . . . . . . . . . . . . 50 Heaviest Build 239 | 17 74 74 79 78 109 109 111 159 159 162 162 159 161 174 186 185 204 201 201 223 223 227 239 Greatest Support 155 | 16 16 16 22 16 16 40 40 60 60 60 60 60 60 60 65 65 70 81 81 107 107 155 155 Greatest Overweight (x) 74 | 5 4 4 4 4 6 36 35 5 2 2 2 2 2 4 3 2 2 7 2 2 2 1 74 Average Overweight (x) 2 | 1 2 4 3 4 5 3 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 Largest Inventory Capacity 44 | 8 20 20 20 20 28 28 28 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 44 Average Capacity 33 | 7 13 20 20 20 25 28 28 32 36 36 36 36 36 36 36 36 36 36 36 36 36 36 37 Most Carried 36 | 8 17 17 20 20 25 25 23 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 Average Carried 30 | 3 10 17 18 20 21 24 20 30 36 36 36 35 35 35 35 35 35 35 36 35 36 31 24 Final Capacity 36 | 8 20 20 20 20 28 28 28 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 4 Final Carried 36 | 8 17 17 20 20 25 24 22 36 36 36 36 36 36 36 36 36 36 36 36 36 36 31 3 Class Distribution -------------------- 50% | Hauler-Tank 11% | Hacker-Mutant 9% | Hauler-Mutant 8% | Hauler-Skirmisher 8% | Hauler-Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Tank | -7/Zion Hauler-Tank | -6/Proximity Caves Hauler-Tank | -6/Factory Hauler-Tank | -5/Factory Hauler-Tank | -4/Factory Hauler-Tank | -4/Upper Caves Hauler-Tank | -4/Upper Caves Hauler-Tank | -4/Warlord Hauler-Tank | -3/Proximity Caves Hauler-Tank | -3/Research Hauler-Tank | -3/Armory Hauler-Tank | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Matter Collected 11878 | 280 40 . 274 . . 40 136 1088 180 40 10 90 260 640 834 193 993 132 373 610 1630 1523 2512 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21141 | 146 364 . 871 90 . 142 409 1228 243 75 . 127 420 1082 987 135 1477 82 516 799 2267 2330 7351 Parts 992 | 12 19 . 49 5 . 8 24 80 8 2 . 9 17 47 43 10 65 4 23 24 132 103 308 Haulers Intercepted 14 | . 2 . 5 . . . . 2 . . . . . 1 2 . . . . . . . 2 Recyclers Shooed 11 | . 1 . . . . . 1 2 . . . . . 1 2 . . . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Combat Hostiles Destroyed 292 | . 6 . 19 3 . 3 6 18 4 . . 4 4 13 11 2 24 1 10 10 30 38 86 Guns 245 | . 6 . 18 3 . 3 6 18 4 . . 4 4 13 11 2 20 1 10 10 30 29 53 Cannons 19 | . . . . . . . . . . . . . . . . . . . . . . 4 15 AOE 22 | . . . 1 . . . . . . . . . . . . . 4 . . . . 4 13 Classes Destroyed 24 | 2 4 . 2 1 . 3 . 1 1 . . . . . . . 6 1 . . . 2 1 Worker 19 | . . . . . . 1 . 4 . . . . 1 . 1 . . . . . . . 12 Builder 12 | . . . . 1 . . 1 2 . . . . . 1 1 . . . . . . . 6 Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 5 . . . . 2 . . . . . 1 2 . . . . . . . 2 Recycler 9 | 1 1 . . . . . 1 . . . . . 1 . . . . . . . . . 5 Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 11 | . . . 2 . . . . 3 . . . . 1 . 1 . . . . . . 3 1 Watcher 26 | . 2 . 3 . . . 2 5 . . . . 1 4 . . . . . 1 2 . 6 Swarmer 42 | . 4 . 7 2 . . . 5 . . . 3 1 2 . . . . 6 . 1 8 3 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 84 | . 2 . 9 1 . 1 2 7 2 . . . 1 4 1 . 8 . 2 7 1 7 29 Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Duelist 13 | . . . . . . 1 . . . . . . . . . . 4 . 1 . 7 . . Sentry 29 | . . . 3 . . . 2 1 . . . . 1 3 . . 2 . 1 1 6 2 7 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Specialist 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Hunter 54 | . . . . . . 1 2 1 1 . . 1 1 1 8 2 2 . . 2 2 4 26 Programmer 49 | . . . . . . . . 4 . . . . . 4 2 . 2 . . . 12 5 20 Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Striker 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Executioner 5 | . . . . . . . . . . . . . . . . . . 1 . . . 4 . Tinkerer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 14 | 2 5 . 5 2 . 2 3 5 3 . . 4 2 4 5 2 7 1 4 5 5 9 14 Combat Bots Only 10 | . 4 . 5 2 . 2 3 3 3 . . 4 1 4 3 2 7 1 4 5 5 9 10 Max Kills in Single Turn 3 | 1 2 . 2 1 . 1 1 3 1 1 . 1 2 2 1 1 2 1 2 1 2 2 3 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . Exploded 2 | . . . 1 . . . . . . . . . . . . . 2 . . . . 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Damage Taken 23713 | . 117 . 417 40 . 170 661 378 58 83 . 59 54 343 433 72 700 150 143 181 401 5687 13566 Core 2432 | . 17 . 40 11 . 26 71 32 18 . . 11 . . 21 7 42 17 . 8 7 486 1618 Absorbed by Shields 1420 | . . . . . . . . . . . . . . . 163 28 266 56 57 191 426 233 . Reduced by Siege Mode 179 | . . . . . . . . . . . . . . . . . . . . . . . 179 Core Remaining (%) 90 | 100 . 93 . . . 80 87 . . . . 91 100 100 . . . . 92 . 98 66 . Volleys Fired 961 | 9 32 . 69 6 . 9 44 51 12 2 . 6 16 37 52 8 54 12 19 36 107 119 261 Largest 4 | 2 2 . 2 2 . 2 2 1 1 1 . 1 1 1 1 1 4 1 1 1 1 4 4 Hottest 331 | 100 100 . 126 112 . 112 126 60 60 60 . 60 60 60 60 60 162 60 60 60 60 221 331 Shots Fired 1669 | 13 64 . 129 12 . 18 65 51 12 2 . 6 16 37 52 8 67 12 19 36 106 253 691 Gun 1529 | 13 64 . 126 12 . 18 65 51 12 2 . 6 16 37 52 8 63 12 19 36 106 209 602 Cannon 88 | . . . . . . . . . . . . . . . . . . . . . . 30 58 Launcher 29 | . . . 3 . . . . . . . . . . . . . 4 . . . . 7 15 Special 23 | . . . . . . . . . . . . . . . . . . . . . . 7 16 Kinetic 1038 | . . . 18 . . . 8 51 12 2 . 6 16 37 52 8 57 12 19 36 106 161 437 Thermal 471 | 13 64 . 108 12 . 18 57 . . . . . . . . . . . . . . 54 145 Explosive 29 | . . . 3 . . . . . . . . . . . . . 4 . . . . 7 15 Electromagnetic 108 | . . . . . . . . . . . . . . . . . 6 . . . . 24 78 Robot Hit Streak 112 | 6 20 . 43 12 . 11 29 54 54 12 . 15 16 16 41 10 31 79 92 22 32 112 34 Robot Miss Streak 5 | 1 1 . 2 1 . 1 1 4 1 . . 2 5 4 4 2 1 . 2 1 5 2 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 2 Secondary Targets 23 | . 2 . 3 . . 1 . . . . . . . . . . 2 . . . . 3 12 Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . . . . 1 . . . . 1 1 Shots Hit Robots 1484 | 9 56 . 110 8 . 14 60 48 12 2 . 6 14 36 52 8 65 12 19 36 103 223 591 Core Hits 1006 | 5 16 . 38 5 . 6 19 45 9 2 . 6 15 42 50 8 64 8 26 42 112 144 344 Critical Hits 50 | . . . . . . . . . . . . . . . . . . . . . . 6 44 Critical Kills 13 | . . . . . . . . . . . . . . . . . . . . . . 2 11 Critical Parts Destroyed 31 | . . . . . . . . . . . . . . . . . . . . . . 3 28 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60413 | 113 586 . 1725 157 . 241 980 2908 818 219 . 153 999 2603 3008 417 4754 1151 1171 2434 7839 8626 19511 Guns 50236 | 113 586 . 1569 152 . 200 980 2800 818 219 . 153 999 2603 3008 417 3440 1151 1171 2434 7839 6609 12975 Cannons 3093 | . . . . . . . . . . . . . . . . . . . . . . 917 2176 Explosions 6942 | . . . 138 . . . . 103 . . . . . . . . 1314 . . . . 1100 4287 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 142 | . . . 18 5 . 41 . 5 . . . . . . . . . . . . . . 73 Kinetic 42170 | . . . 234 . . . 93 2800 818 219 . 153 999 2603 3008 417 3342 1151 1171 2434 7839 5558 9331 Thermal 9164 | 113 586 . 1335 152 . 200 887 . . . . . . . . . . . . . . 1563 4328 Explosive 6690 | . . . 138 . . . . 103 . . . . . . . . 1314 . . . . 1100 4035 Electromagnetic 2247 | . . . . . . . . . . . . . . . . . 98 . . . . 405 1744 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . . . . . 4 . . . . . . 4 . 15 Average Corruption 6 | . . . . . . . . . . . . . . 3 . . . . . . 3 . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 187 | . . . . . . . . . . . . . . 4 . . . . . . 26 . 157 Message Errors 29 | . . . . . . . . . . . . . . 1 . . . . . . 7 . 21 Matter Fused 17 | . . . . . . . . . . . . . . 1 . . . . . . 4 . 12 Heat Flow Errors 14 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 12 Energy Discharges 18 | . . . . . . . . . . . . . . . . . . . . . 5 . 13 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 12 | . . . . . . . . . . . . . . . . . . . . . 4 . 8 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Misfires 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Targeting Errors 58 | . . . . . . . . . . . . . . 1 . . . . . . 4 . 53 Weapon Failures 13 | . . . . . . . . . . . . . . . . . . . . . 1 . 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 422 | . . . . . . . . . . . . . . . . . 26 . . . . 70 326 Projectiles 120 | . . . . . . . . . . . . . . . . . . . . . . 34 86 Explosions 295 | . . . . . . . . . . . . . . . . . 26 . . . . 36 233 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 378 | . . . 20 2 . 4 . 65 . . . . . . . . 55 . . . . . 232 Shots 10 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . . 7 Rammed 11 | . 1 . 1 1 . 2 . 1 . . . . . . . . . . . . . . 5 Targets Rammed 12 | . 1 . 1 1 . 3 . 1 . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 582 | 78 420 . 210 81 . 254 156 119 275 62 . 110 255 211 356 240 402 152 70 74 168 164 582 Average Temperature 104 | 30 139 . 51 33 . 101 45 32 112 34 . 53 82 56 100 127 102 73 27 42 41 43 154 Received Heat Transfer 3212 | . 54 . 255 27 . 72 198 39 36 54 . . 15 75 8 . 118 12 6 32 32 199 1980 Effects 46 | . 3 . . . . . . . . . . . . . . . 1 . . . . . 42 Shutdowns 18 | . 1 . . . . . . . . . . . . . . . . . . . . . 17 Energy Bleed 8 | . 1 . . . . . . . . . . . . . . . . . . . . . 7 Interference 11 | . 1 . . . . . . . . . . . . . . . . . . . . . 10 Matter Decay 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Short Circuit 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 60 | . . . . . . . . . . . . . . . . . . . . . . . 60 Longest Duration 33 | . . . . . . . . . . . . . . . . . . . . . . . 33 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 31 | 1 4 . 8 3 . 2 1 . . . . . . . . . . . . . . 1 11 Heat Transferred 13919 | 333 1739 . 3330 333 . 444 1924 . . . . . . . . . . . . . . 1702 4114 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Peak Influence 664 | 20 230 6 262 139 . 55 139 253 . . . . 664 301 353 . . . . 230 335 394 589 Initial 166 | . 9 6 1 44 . . 14 . . . . . . 166 92 . . . . 83 55 21 67 Average 152 | 8 76 6 77 61 . 7 31 63 . . . . 447 123 148 . . . . 152 159 138 293 Maximum Alert Level 2 | . 1 . 1 . . . . 1 . . . . 2 1 1 . . . . 1 1 1 2 Low Security (%) 68 | 100 79 100 92 100 . 100 100 88 . . . . 13 86 80 . . . . 52 63 70 26 Level 1 21 | . 20 . 7 . . . . 11 . . . . 2 13 19 . . . . 47 36 29 43 Level 2 10 | . . . . . . . . . . . . . 83 . . . . . . . . . 29 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . . . 4 . . . . 8 . . . . 2 5 4 . 1 . . . 4 1 25 Investigation 12 | . . . 1 . . . . 3 . . . . . 1 . . . . . . 1 . 6 Extermination 14 | . . . . . . . . 2 . . . . . 2 1 . . . . . 3 . 6 Reinforcement 21 | . . . 3 . . . . 3 . . . . 2 2 3 . . . . . . 1 7 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 Haulers Reinforced 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Distress Signals 21 | . . . 2 . . . 3 . . . . . . 3 . . . . . . 1 7 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 456 | . 9 . 30 4 . 3 17 27 4 3 . 4 15 20 13 2 25 34 10 11 33 72 120 Peak Tracking Total 11 | . 4 . 4 2 . 2 6 3 3 3 . 3 2 3 2 2 8 11 4 4 5 7 10 Tactical Retreats 17 | . . . 1 1 . . . 2 . . . . 2 . . . . . . . . 4 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Traps Triggered 15 | . . . . . . . 1 2 . . . . . 4 . . . . . 2 2 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Machines Disabled 8 | . . . . . . . . 5 . . . . . . . . 1 . . . . . 2 Max in Single Turn 2 | . . . . . . . . 2 . . . . . . . . 1 . . . . . 1 Garrison Access 5 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Machines Accessed 53 | . 7 . 3 . 1 2 1 8 . 1 . . 5 4 4 . . 3 1 1 4 . 8 Terminals 27 | . 7 . 3 . . 2 1 5 . . . . 2 . 2 . . . 1 . 1 . 3 Fabricators 11 | . . . . . . . . 2 . . . . 2 2 . . . . . 1 3 . 1 Repair Stations 3 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 3 Total Hacks 141 | . 22 . 10 . 1 7 2 20 . 1 . . 12 9 14 . . 8 1 2 11 . 21 Successful 89 | . 16 . 5 . 1 5 1 12 . 1 . . 6 8 12 . . 8 1 2 5 . 6 Failed 52 | . 6 . 5 . . 2 1 8 . . . . 6 1 2 . . . . . 6 . 15 Catastrophic 4 | . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 19 . 8 . 1 4 2 11 . . . . 1 . 2 . 1 . . 1 . . 2 Terminals 73 | . 22 . 10 . . 7 2 11 . . . . 6 . 4 . . . 1 . 3 . 7 Fabricators 30 | . . . . . . . . 8 . . . . 5 5 . . . . . 2 8 . 2 Repair Stations 8 | . . . . . . . . . . . . . . 4 . . . . . . . . 4 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . Garrison Access 11 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 8 Terminal Hacks 38 | . 9 . 3 . 1 5 1 2 . 1 . . 2 . 2 . . 8 1 . . . 3 Record 10 | . . . . . . 3 . 1 . . . . 1 . 1 . . 2 1 . . . 1 Part Schematic 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 2 . . . . . . . . . . . . . . . . 5 . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . 4 . . . . 3 4 . . . . . 1 5 . . Load Schematic 8 | . . . . . . . . 2 . . . . 1 2 . . . . . . 3 . . Build 9 | . . . . . . . . 2 . . . . 2 2 . . . . . 1 2 . . Repair Station Hacks 5 | . . . . . . . . . . . . . . 4 . . . . . . . . 1 Scan Component 3 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 Repair 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . Insert Component 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Analyze 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 Seal Access 4 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 Unauthorized Hacks 16 | . 7 . 2 . . . . 5 . . . . . . . . . . . 1 . . 1 Terminals 12 | . 7 . 2 . . . . 3 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 11 | . 7 . 2 . . . . 2 . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . Prioritize 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Siphon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 3 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 42 | . 7 . 3 . . 2 1 6 . . . . 4 4 3 . . . 1 1 3 . 7 Full Trace Events 9 | . 1 . 1 . . 1 . 2 . . . . . 1 . . . . . . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Built 24 | . . . . . . . . 8 . . . . 4 8 . . . . . . 4 . . Matter 1764 | . . . . . . . . 504 . . . . 252 504 . . . . . . 504 . . Time 580 | . . . . . . . . 201 . . . . 67 134 . . . . . . 178 . . Total Robot Build Rating 96 | . . . . . . . . 32 . . . . 16 32 . . . . . . 16 . . Part Schematics Acquired 8 | . 5 . . . . . . . . . . . . . 3 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Matter 278 | . . . . . . . . . . . . . . . . . . . . 278 . . . Time 69 | . . . . . . . . . . . . . . . . . . . . 69 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . 18 . . . Parts Repaired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Time 54 | . . . . . . . . . . . . . . 54 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Total Allies 30 | . . . . . . . . 9 . . . . 4 8 . . . 5 . . 4 . . Largest Group 5 | . . . . . . . . 4 . . . . 4 4 1 . . 5 . . 4 4 . Highest-Rated Group 263 | . . . . . . . . 48 . . . . 48 48 12 . . 263 . . 48 48 . Highest-Rated Ally 56 | . . . . . . . . 26 . . . . 12 12 12 . . 56 . . 12 12 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 191 | . . . . . . . . 46 . . . . 46 40 2 . . 47 . . 1 9 . Total Damage 3145 | . . . . . . . . 589 . . . . 496 415 20 . . 1523 . . 15 87 . Kills 23 | . . . . . . . . 5 . . . . 7 2 . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . 1 1 3 2 . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Turns Passed 23639 | 172 704 76 1086 692 501 717 644 1924 925 913 979 428 723 1170 769 660 2113 1042 1089 490 1249 1527 3046 Spaces Moved 11280 | 88 473 55 579 476 323 310 191 858 481 479 515 220 369 518 361 348 1117 491 511 192 490 621 1214 Core 133 | 24 . . . . . 5 1 . . . . . . . . . . . . . . . 103 Treads 3280 | . . . . . . 230 57 . . . . . . . . . . 68 511 192 490 621 1111 Legs 5824 | 2 . . . . . . 133 858 481 479 515 220 369 518 361 348 1117 423 . . . . . Wheels 2043 | 62 473 55 579 476 323 75 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 110 140 130 140 140 160 200 183 190 190 190 190 190 190 180 180 180 180 210 210 215 177 50 Average Speed 182 | 143 123 140 139 140 153 216 263 195 190 190 190 190 190 190 197 180 180 184 210 211 215 187 175 Slowest Speed 3750 | 300 140 140 140 140 160 1850 1800 270 190 190 190 190 190 250 220 180 180 310 210 215 215 190 3750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 7 78 24 49 98 71 75 18 29 80 52 72 48 13 17 9 50 98 70 76 9 39 28 40 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 3 | . . 2 . . . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 23 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . 1 . . . . 2 1 1 1 . . . 2 2 . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 422 | . . . 23 . . . . 28 4 . . 3 . 7 6 . 86 . 5 . . 94 166 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 88 | . . . . . . . . 9 4 . . 3 . 7 6 . 5 . 5 . . 37 12 AOE 334 | . . . 23 . . . . 19 . . . . . . . . 81 . . . . 57 154 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Total 13599 | 117 531 54 739 491 329 334 266 1121 494 482 516 233 394 715 433 386 1221 633 533 292 717 876 1692 Wait 797 | . 9 . 38 7 . 12 12 152 . . . . 4 140 1 13 7 95 2 34 109 67 95 Move 11257 | 87 472 54 578 475 322 309 190 857 480 478 514 219 368 517 360 347 1116 490 510 191 489 620 1214 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 146 | 10 10 . 12 1 2 . 5 24 1 . . 4 3 7 4 3 5 4 1 7 5 21 17 Fast Attach 82 | 8 2 . 8 . . . 4 4 . 1 . . . 4 1 1 3 4 . 4 . 10 28 Attach 103 | . 1 . 3 . . 1 8 1 . . . . 2 2 1 2 7 . . 3 . 23 49 Detach 23 | . . . 3 . . . 1 3 . . . . . . . 2 7 1 . 1 . 3 2 Swap 65 | . 1 . 8 . 3 . 2 10 . . 1 . . 2 6 5 7 . . . 1 4 15 Drop 130 | 3 3 . 19 1 2 . . 18 1 1 1 4 1 5 8 5 15 8 1 12 6 9 7 Fire 961 | 9 32 . 69 6 . 9 44 51 12 2 . 6 16 37 52 8 54 12 19 36 107 119 261 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram 5 | . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Crush 5 | . . . . . . 2 . . . . . . . . . . . . . . . . 3 Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Rewire 20 | . . . . . . . . . . . . . . 1 . . . 19 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Armory -2/Research -1/Access History --------- Turn | Location | Event 27 | -11/Scrapyard | Identified exit to Materials 27 | -11/Scrapyard | Discovered exit to Materials (range 16) 173 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Evolved 1 slot: Utility x1 259 | -10/Materials | Identified exit to Materials 259 | -10/Materials | Discovered exit to Materials (range 15) 308 | -10/Materials | Build established: Hacker-Mutant 370 | -10/Materials | Discovered exit to Materials (range 7) 406 | -10/Materials | Identified exit to Mines 406 | -10/Materials | Discovered exit to Mines (range 12) 516 | -10/Materials | Discovered exit to Materials (range 15) 877 | -10/Materials | Entered Mines 878 | -10/Mines | Learned location of Storage (-9) 915 | -10/Mines | Learned location of Zion (-7) 943 | -10/Mines | Discovered exit to Materials (range 5) 953 | -10/Mines | Entered Materials 953 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1303 | -9/Materials | Identified exit to Materials 1303 | -9/Materials | Discovered exit to Materials (range 5) 1678 | -9/Materials | Identified exit to Mines 1678 | -9/Materials | Identified exit to Storage 2039 | -9/Materials | Entered Mines 2169 | -9/Mines | Found a hidden stash of uninstalled traps 2237 | -9/Mines | Discovered exit to Materials (range 5) 2346 | -9/Mines | Discovered exit to Materials (range 4) 2419 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2726 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2726 | -9/Mines | Identified exit to Exiles 2726 | -9/Mines | Discovered exit to Exiles (range 5) 2731 | -9/Mines | Entered Exiles 2765 | -9/Exiles | Met 8R-AWN 2789 | -9/Exiles | Met EX-HEX 2831 | -9/Exiles | Met EX-BIN 2848 | -9/Exiles | Aligned with FarCom system 2849 | -9/Exiles | Given EX-Vault access code 2881 | -9/Exiles | Opened EX-Vault 2896 | -9/Exiles | Found XL Autogun Array 2930 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2972 | -9/Exiles | Met EX-DEC 3206 | -9/Exiles | Build established: Hauler-Mutant 3211 | -9/Exiles | Identified exit to Mines 3211 | -9/Exiles | Discovered exit to Mines (range 16) 3232 | -9/Exiles | Left Exiles lab with XL Autogun Array 3232 | -9/Exiles | Entered Mines 3900 | -8/Mines | Discovered exit to Materials (range 10) 3949 | -8/Mines | Entered Materials 3949 | -8/Materials | Evolved 2 slots: Utility x2 4118 | -8/Materials | Lost 3 parts (1n2w) 4468 | -8/Materials | Identified exit to Factory 4468 | -8/Materials | Discovered exit to Factory (range 18) 4593 | -8/Materials | Entered Factory 4593 | -7/Factory | Evolved 2 slots: Weapon x2 4901 | -7/Factory | Build established: Hauler-Skirmisher 5731 | -7/Factory | Fabricated S-27 Virus? 6292 | -7/Factory | Fabricated S-27 Virus (x4) 6477 | -7/Factory | Identified exit to Lower Caves 6477 | -7/Factory | Discovered exit to Lower Caves (range 4) 6517 | -7/Factory | Entered Lower Caves 6814 | -7/Lower Caves | Build established: Hauler-Gunner 7309 | -7/Lower Caves | Learned Factory trap positions 7429 | -7/Lower Caves | Identified exit to Lower Caves 7429 | -7/Lower Caves | Discovered exit to Lower Caves (range 7) 7442 | -7/Lower Caves | Entered another Lower Caves area 7706 | -7/Lower Caves | Encountered a Warlord checkpoint 7727 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7961 | -7/Lower Caves | Identified exit to Factory 7961 | -7/Lower Caves | Discovered exit to Factory (range 10) 8302 | -7/Lower Caves | Build established: Hauler-Tank 8328 | -7/Lower Caves | Identified exit to Zion 8328 | -7/Lower Caves | Discovered exit to Zion (range 14) 8352 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8355 | -7/Lower Caves | Entered Zion 8390 | -7/Zion | Identified exit to Deep Caves 8416 | -7/Zion | Given the Hacking Drone Bay 8471 | -7/Zion | Learned 4 Factory zone layouts 8534 | -7/Zion | Identified exit to Proximity Caves 8534 | -7/Zion | Discovered exit to Proximity Caves (range 12) 9334 | -7/Zion | Entered Proximity Caves 9634 | -6/Proximity Caves | Learned Factory stockpile data 9717 | -6/Proximity Caves | Learned Factory garrison access intel 9762 | -6/Proximity Caves | Entered Factory 9762 | -6/Factory | Evolved 2 slots: Utility x2 9764 | -6/Factory | Loaded intel: 124 trap records 9766 | -6/Factory | Loaded intel: 3 garrison access locations 9860 | -6/Factory | Local fabrication network quarantined 9908 | -6/Factory | Fabricated S-27 Virus? 9908 | -6/Factory | Found Prototype Launcher 10181 | -6/Factory | Identified exit to Factory 10485 | -6/Factory | Entered another Factory area 10485 | -5/Factory | Accompanied by 3 allies 10485 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10635 | -5/Factory | Repaired Cld. Deuterium Engine 11074 | -5/Factory | Fabricated S-27 Virus? 11083 | -5/Factory | Repaired Hrd. Medium Armor Plating 11572 | -5/Factory | Identified exit to Factory 11572 | -5/Factory | Discovered exit to Factory (range 4) 11628 | -5/Factory | Fabricated S-27 Virus? 11655 | -5/Factory | Entered another Factory area 11655 | -4/Factory | Accompanied by 1 ally 11655 | -4/Factory | Evolved 2 slots: Utility x2 11726 | -4/Factory | Identified exit to Research 12408 | -4/Factory | Identified exit to Upper Caves 12408 | -4/Factory | Discovered exit to Upper Caves (range 9) 12424 | -4/Factory | Entered Upper Caves 13044 | -4/Upper Caves | Learned 4 Research zone layouts 13070 | -4/Upper Caves | Identified exit to Upper Caves 13070 | -4/Upper Caves | Discovered exit to Upper Caves (range 9) 13084 | -4/Upper Caves | Entered another Upper Caves area 13093 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13292 | -4/Upper Caves | Spotted B-86 Titan 13412 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 13424 | -4/Upper Caves | Found Prototype Special Weapon 13430 | -4/Upper Caves | Identified Scatter Rocket Array 13431 | -4/Upper Caves | Identified Molecular Deconstructor 13543 | -4/Upper Caves | Encountered a Warlord checkpoint 13563 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 13563 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 14295 | -4/Upper Caves | Discovered exit to Research (range 7) 14904 | -4/Upper Caves | Destroyed B-86 Titan 14976 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15025 | -4/Upper Caves | Destroyed 7 combat bots 15173 | -4/Upper Caves | Identified exit to Warlord 15173 | -4/Upper Caves | Discovered exit to Warlord (range 7) 15197 | -4/Upper Caves | Entered Warlord 15682 | -4/Warlord | Warlord's base attacked by MAIN.C 15850 | -4/Warlord | Met Warlord 16031 | -4/Warlord | Spotted Striker 16032 | -4/Warlord | Warlord forces counterattacked 16036 | -4/Warlord | P-70 Sage assimilated allied 6P-IBP(Y) 16039 | -4/Warlord | P-70 Sage assimilated allied SP-7U8(Y) 16045 | -4/Warlord | P-70 Sage assimilated allied G6-6PM(Y) 16048 | -4/Warlord | Spotted Striker 16134 | -4/Warlord | Spotted Striker 16185 | -4/Warlord | Spotted B-86 Titan 16185 | -4/Warlord | Spotted B-90 Cyclops 16186 | -4/Warlord | Identified exit to Proximity Caves 16186 | -4/Warlord | Discovered exit to Proximity Caves (range 13) 16193 | -4/Warlord | Spotted Executioner 16205 | -4/Warlord | Destroyed Executioner 16239 | -4/Warlord | Entered Proximity Caves 16372 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17303 | -3/Proximity Caves | Discovered exit to Research (range 3) 17328 | -3/Proximity Caves | Entered Research 17328 | -3/Research | Evolved 2 slots: Utility x2 17356 | -3/Research | Found Imp. Powered Armor 17360 | -3/Research | Found Imp. Powered Armor 17646 | -3/Research | Fabricated Adv. Heavy Siege Treads? 17745 | -3/Research | Identified exit to Armory 17745 | -3/Research | Discovered exit to Armory (range 14) 17818 | -3/Research | Entered Armory 17861 | -3/Armory | Found Fusion Bomb Launcher 17863 | -3/Armory | Found Fusion Bomb Launcher 17866 | -3/Armory | Found Fusion Bomb Launcher 18933 | -3/Armory | Spotted B-86 Titan 18940 | -3/Armory | Destroyed B-86 Titan 19051 | -3/Armory | Identified exit to Research 19051 | -3/Armory | Discovered exit to Research (range 5) 19063 | -3/Armory | Fabricated S-27 Virus? 19067 | -3/Armory | Entered Research 19067 | -2/Research | Accompanied by 4 allies 19067 | -2/Research | Warlord forces began assault on 0b10 19067 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19177 | -2/Research | Research machine network offline 19388 | -2/Research | Borebot progress halted 19597 | -2/Research | Spotted Striker 19597 | -2/Research | Spotted Executioner 19611 | -2/Research | Destroyed Striker 19612 | -2/Research | Spotted Executioner 19612 | -2/Research | Spotted Executioner 19635 | -2/Research | Destroyed Executioner 19647 | -2/Research | Destroyed Executioner 19667 | -2/Research | Found Prototype Processor 19667 | -2/Research | Identified Exp. Core Analyzer 19673 | -2/Research | Lost 5 parts (2p2u1w) 19704 | -2/Research | Spotted Executioner 19765 | -2/Research | Lost 3 parts (3u) 19799 | -2/Research | Spotted Striker 19821 | -2/Research | Spotted Executioner 19822 | -2/Research | Spotted Executioner 19838 | -2/Research | Borebot progress halted 19841 | -2/Research | Spotted Striker 19842 | -2/Research | Spotted Striker 19845 | -2/Research | Destroyed Executioner 19857 | -2/Research | Destroyed Executioner 19859 | -2/Research | Lost 3 parts (1u2w) 19862 | -2/Research | Destroyed Striker 19876 | -2/Research | Destroyed Striker 19900 | -2/Research | Lost 3 parts (1p2w) 19917 | -2/Research | Destroyed 9 combat bots 19958 | -2/Research | Met up with Warlord 19983 | -2/Research | Spotted Striker 20047 | -2/Research | Spotted Executioner 20049 | -2/Research | Spotted Striker 20069 | -2/Research | Warlord invited to help at Command 20086 | -2/Research | Spotted Striker 20088 | -2/Research | Spotted Striker 20096 | -2/Research | Destroyed Striker 20186 | -2/Research | Spotted Striker 20187 | -2/Research | Destroyed Striker 20235 | -2/Research | Spotted Striker 20303 | -2/Research | Spotted Striker 20382 | -2/Research | Spotted Striker 20392 | -2/Research | Spotted Executioner 20392 | -2/Research | Spotted Executioner 20396 | -2/Research | Found Prototype Device 20396 | -2/Research | Identified Adv. Kinecellerator 20402 | -2/Research | Destroyed Striker 20439 | -2/Research | Lost 4 parts (1n2u1w) 20537 | -2/Research | Identified exit to Access 20537 | -2/Research | Discovered exit to Access (range 15) 20594 | -2/Research | Entered Access 20594 | -1/Access | Evolved 2 slots: Power x1, Utility x1 20926 | -1/Access | Build established: Scavenger-Gunner 21559 | -1/Access | Spotted B-99 Colossus 21650 | -1/Access | Spotted B-99 Colossus 21664 | -1/Access | Build established: Scavenger-Tank 21699 | -1/Access | Destroyed B-99 Colossus 21746 | -1/Access | Lost 6 parts (1p2u3w) 21789 | -1/Access | Lost 3 parts (2u1w) 21849 | -1/Access | Garrison activated, responded to threat 21925 | -1/Access | Lost 7 parts (2p2u3w) 22257 | -1/Access | System corruption reached 10% 22399 | -1/Access | Garrison activated, responded to threat 22514 | -1/Access | Build established: Scavenger-Gunner 22644 | -1/Access | Destroyed 10 combat bots 22656 | -1/Access | Core integrity fell below 50% 22721 | -1/Access | Lost 25 parts (5p3n6u11w) 23483 | -1/Access | Garrison activated, responded to threat 23577 | -1/Access | Core integrity fell below 20% 23590 | -1/Access | Released all parts (14) 23620 | -1/Access | Lost 20 parts (6p2n3u9w) 23640 | -1/Access | Core destroyed Last Messages --------------- 23599_ Acquired 112 matter. 23600_ Acquired 29 matter. 23603_ Acquired data core, dynamic key expired. 23603_ Acquired 40 matter. 23604_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A011. 23605_ SDUAMNL/0CZUSNH1IYXGW=ZJNWY 23606_ Acquired 97 matter. 23624_ System corrupted: Energy discharge (-27). 23629_ A-15 Conveyor suffers critical hit. 23632_ Penetrated by Slug. 23633_ Slug penetrates Wall. 23633_ Penetrated by Slug. 23637_ Triggered Alarm Trap. 23637_ An alarm sounds. 23637_ ALERT: Alarm triggered, dispatching investigation squad. 23639_ Penetrated by Slug. 23639_ Slammed into H-88 Terminator. 23640_ Destabilizing: Core damaged (-48). [Achievement: Punisher] Map ----- +----------------------------------------------------+ | #????? ??# """??# #???????????????????????? | | #???? ? # "????# #???????????????????????? | | #??? ! ?????????# #???????????????????????? | | #?? ????????# #???????????????????????? | | #?"" #???????# #???????????????????????? | | # """ = #???????# #???????????????????????? | | %# " #???????# #???????????????????????? | | %+ #???????# #???????????????????????? | | # #???????# #???????????????????????? | | ##########???????# #???????????????????????? | | ### "??????????# #???????????????????????? | | ! # "???????????# #???????????????????????? | | #?????""???????# #???????????????????????? | | # ??????# #???????????????????????? | | + ??????# #???????????????????????? | | # * [ ??????# #???????????????????????? | | #????? ???????# #???????????????????????? | | #??????????????# #???????????????????????? | | #??????????????# #???#####???????????????? | | " #??????????????# #?? #?????????????? | | " #??????????????# #?? ??????????????? | | #####??????????????# h #? " ??????????????? | | ???????????????????# #? """ #?????????????? | | ???????????????????# # """ #?????????????? | | ???????????????????# # " #?????????????? | | ???????????????????+ @% #?????????????? | | ???????????????????# h# #?????????????? | | ???????????????????# ###########?????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????### ###???????????????????????? | | #????????????????????# ??????????????????????????? | | #????????????????????# ??????????????????????????? | | #????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | #????????????????????# ??????????????????????????? | | #????????????????????? ??????????????????????????? | | #????????????????????? ??????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????g???????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 65 Energy Capacity 770 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 60 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 1350 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Core Analysis 15 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Kinecelleration 50 Stasis Canceling 2 Offensive Hacking 20 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Ion Engine | -10/Materials | Hacked Micro-nuke Launcher | -4/Factory | Scanalyzed Cld. Deuterium Engine | -4/Factory | Scanalyzed Prc. Assault Rifle | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked Fabricated ------------ S-27 Virus | x4 | -7/Factory S-27 Virus | x4 | -7/Factory S-27 Virus | x4 | -6/Factory S-27 Virus | x4 | -5/Factory S-27 Virus | x4 | -5/Factory Adv. Heavy Siege Treads | x2 | -3/Research | Preloaded S-27 Virus | x4 | -3/Armory Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Deconstruction Punisher War Machine Challenges ------------ None Game ------ Seed GaussVisualPenetrator Manual? 0 Play Time 02:59:37 Cumulative 105.0 hours Start 2020.11.13 @ 14:04:00 End 2020.11.15 @ 16:41:09 Sessions 11 Manual Loads 0 Difficulty Explorer Special Mode Halloween2020/ForbiddenLore Game No. 61 Rogue 7 Adventurer 18 Explorer 36 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 67 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45ea00f4-a061-4969-83d8-e84fdbd7b7d6