Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.03 @ 02:17:57 Player: Cogchaaaan Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (136) 680 Value Destroyed (4052) 4052 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (688) 688 TOTAL SCORE: 7820 Bonus ------- High Alert Combat Kills 592 Follower Combat Kills 96 Cogmind --------- Core Integrity 0/550 Matter 204/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (200) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Beamcaster Advanced Assault Cannon > --- INVENTORY (25) --- Improved Aluminum Leg Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Medium Storage Unit Compact Battery (200) Improved Signal Interpreter Advanced Terrain Scan Processor ECM Suite Light Armor Plating Hardened Light Armor Plating Hacking Suite Spread Laser Pulse Rifle Pulse Rifle Minigun High-powered Shotgun Rocket Launcher Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Spear > --- INVENTORY -------- Light Deuterium Engine Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Medium Storage Unit Compact Battery Advanced Terrain Scan Processor ECM Suite Light Armor Plating Hardened Light Armor Plating Spread Laser Pulse Rifle Pulse Rifle Heavy Particle Gun Beamcaster Minigun High-powered Shotgun Advanced Assault Cannon Rocket Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon High-powered Shotgun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 . 2 . Weapon . | . . . . . . . Parts Attached 101 | 7 3 1 33 3 48 6 Power 11 | 1 . . 4 1 4 1 Engine 10 | 1 . . 4 1 4 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 37 | 2 . . 16 1 17 1 Treads 28 | . . . 14 1 13 . Leg 7 | 2 . . . . 4 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . 2 . . . Utility 22 | 2 1 1 4 1 11 2 Device 6 | 1 . 1 . . 4 . Storage 3 | 1 1 . 1 . . . Processor 4 | . . . . . 4 . Hackware . | . . . . . . . Protection 9 | . . . 3 1 3 2 Artifact . | . . . . . . . Weapon 31 | 2 2 . 9 . 16 2 Energy Gun 12 | 1 . . 1 . 9 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 12 | 1 . . 8 . 3 . Ballistic Cannon 4 | . 2 . . . 1 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . . . . 2 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . . 5 . 5 . Parts Lost 24 | . . 1 4 . 19 . Power 4 | . . . . . 4 . Propulsion 11 | . . . 3 . 8 . Utility 7 | . . 1 1 . 5 . Weapon 2 | . . . . . 2 . Highest Loss Streak 5 | . . 1 2 . 5 . To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 98 | . 100 99 99 100 94 79 Engine 10 | . 14 14 10 11 8 . Treads 23 | . . . 32 33 22 . Leg 6 | . 28 28 . . 4 27 Device 12 | . 14 13 11 11 15 9 Storage 10 | . 14 14 11 11 9 9 Processor 2 | . . . . . 9 9 Protection 7 | . . . 10 11 6 2 Energy Gun 4 | . 1 . . . 15 9 Ballistic Gun 12 | . 1 . 19 22 1 . Ballistic Cannon 5 | . 25 28 2 . . 9 Peak Build Rating 42 | 7 10 12 24 27 42 41 Average Rating 23 | 5 9 11 19 24 35 36 On Entrance 14 | . 7 10 12 24 27 22 Naked Turns . | . . . . . . . Heaviest Build 109 | 14 34 34 102 104 106 109 Greatest Support 63 | 20 20 20 60 60 63 60 Greatest Overweight (x) 4 | 4 1 1 1 1 4 1 Average Overweight (x) . | 1 . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 22 | 7 13 15 24 25 25 25 Most Carried 25 | 4 15 15 25 25 25 23 Average Carried 21 | 3 11 14 22 24 24 22 Final Capacity 25 | 8 15 15 25 25 25 25 Final Carried 25 | 4 15 15 24 25 24 23 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 2419 | 279 263 296 1001 86 488 6 Remotely . | . . . . . . . Salvage Created 5304 | 101 446 250 1236 277 2900 94 Parts 286 | 3 40 8 86 14 128 7 Haulers Intercepted 11 | . 2 . 5 . 4 . Recyclers Shooed 2 | . . . 1 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 113 | . 14 6 29 5 57 2 Guns 87 | . 1 . 27 5 52 2 Cannons 21 | . 13 6 2 . . . Classes Destroyed 15 | 2 5 2 1 2 3 . Worker 4 | . . 1 1 . 2 . Builder 3 | . 1 . 1 . 1 . Tunneler 2 | 1 1 . . . . . Hauler 11 | . 2 . 5 . 4 . Recycler 5 | 1 . 1 1 1 1 . Watcher 8 | . 2 . 5 . 1 . Swarmer 22 | . 3 . 9 . 10 . Grunt 61 | . 11 5 10 3 32 . Brawler 2 | . . . . 1 1 . Duelist 4 | . . . . 1 3 . Protector 1 | . . . . . 1 . Sentry 18 | . . . 10 . 6 2 Specialist 2 | . . . . . 2 . Hunter 2 | . . . . . 2 . Assembled 1 | . . 1 . . . . Best Kill Streak 8 | 2 4 3 4 3 8 1 Combat Bots Only 7 | . 3 3 4 3 7 1 Max Kills in Single Turn 2 | 1 2 1 2 1 2 1 Gunslinging 1 | . . . . . 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 534 | . 42 25 150 10 297 10 Missed 143 | . 14 8 38 3 76 4 Damage Taken 5748 | . 307 194 1467 100 3591 89 Core 888 | . 68 73 187 . 533 27 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 . 43 . 53 . . Volleys Fired 379 | 9 47 29 87 7 193 7 Largest 2 | 2 2 2 2 2 2 2 Hottest 123 | 70 78 78 78 50 116 123 Shots Fired 742 | 18 93 46 174 14 385 12 Gun 574 | 18 7 . 146 14 384 5 Cannon 168 | . 86 46 28 . 1 7 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 357 | 9 90 46 174 14 17 7 Thermal 385 | 9 3 . . . 368 5 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 32 | 8 11 4 7 10 32 5 Robot Miss Streak 7 | 1 7 2 6 2 3 1 Penetration Max 1 | . . . . . 1 . Secondary Targets 11 | . . . 3 2 6 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 513 | 15 46 19 126 11 291 5 Core Hits 226 | 4 23 9 67 10 111 2 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 17 | . 3 1 2 1 10 . Burn 11 | . 1 . . . 10 . Destroy 2 | . . . 1 1 . . Blast 4 | . 2 1 1 . . . Melee Attacks 3 | . . . . . 3 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 3 | . . . . . 3 . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10118 | 157 984 422 2429 244 5773 109 Guns 8294 | 157 38 . 2094 208 5734 63 Cannons 1725 | . 923 422 334 . . 46 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 99 | . 23 . 1 36 39 . Kinetic 4295 | 46 936 422 2428 208 209 46 Thermal 5724 | 111 25 . . . 5525 63 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 11 | . 2 3 3 . 3 . Projectiles 8 | . 2 3 3 . . . Explosions . | . . . . . . . Melee 3 | . . . . . 3 . Knockbacks 12 | . 6 5 1 . . . Impact . | . . . . . . . Kinetic 12 | . 6 5 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 10 | . . . 1 5 4 . Targets Rammed 13 | . 2 . 1 5 5 . Kicked 3 | . 2 . . . 1 . Crushed . | . . . . . . . Highest Temperature 186 | 150 186 105 9 . 94 9 Average Temperature 41 | 72 40 40 5 . 35 4 Received Heat Transfer 2235 | . 132 75 525 36 1440 27 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted 5 | . . . . . 5 . Combat Hostiles 5 | . . . . . 5 . Parts Melted 31 | 2 2 . . . 27 . Heat Transferred 11631 | 333 148 . . . 11039 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Peak Influence 1038 | 10 224 239 426 235 1038 533 Initial 421 | . 6 86 55 165 . 421 Average 192 | 3 81 110 179 27 445 477 Maximum Alert Level 3 | . 1 1 2 1 3 2 Low Security (%) 67 | 100 95 84 63 99 25 . Level 1 13 | . 4 15 23 . 20 . Level 2 12 | . . . 12 . 26 100 Level 3 6 | . . . . . 27 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 19 | . 4 . 2 1 12 . Investigation 6 | . 1 . 1 1 3 . Extermination . | . . . . . . . Reinforcement 10 | . 3 . 1 . 6 . Assault 3 | . . . . . 3 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 10 | . . . 4 2 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 181 | . 25 12 45 7 89 3 Peak Tracking Total 7 | . 3 4 5 3 7 1 Tactical Retreats 15 | . 2 2 2 . 9 . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 9 | . 2 . 2 . 3 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 15 | . 1 . 6 . 7 1 Max in Single Turn 1 | . 1 . 1 . 1 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 21 | . 3 . 10 1 6 1 Terminals 18 | . 3 . 9 . 5 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 57 | . 10 . 27 1 16 3 Successful 27 | . 5 . 13 1 6 2 Failed 30 | . 5 . 14 . 10 1 Catastrophic 5 | . . . 3 . 2 . Database Lockouts . | . . . . . . . Manual 36 | . 5 . 19 . 9 3 Terminals 47 | . 10 . 23 . 11 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access 5 | . . . . . 5 . Terminal Hacks 12 | . 2 . 6 1 2 1 Open Door 1 | . . . . 1 . . Level Access Points 1 | . 1 . . . . . Branch Access Points 2 | . . . 1 . 1 . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 2 | . 1 . . . 1 . Hauler Manifests 1 | . . . 1 . . . Zone Layout 2 | . . . 1 . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 10 | . 3 . 3 . 3 1 Terminals 10 | . 3 . 3 . 3 1 Botnet 10 | . 3 . 3 . 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 3 . 8 . 6 . Full Trace Events 2 | . . . 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 3 | . . 2 . 1 . . Largest Group 2 | . . 2 2 1 1 . Highest-Rated Group 49 | . . 49 49 31 31 . Highest-Rated Ally 31 | . . 31 31 31 31 . Total Orders . | . . . . . . . Ally Attacks 31 | . . 10 7 . 14 . Total Damage 381 | . . 84 129 . 168 . Kills 6 | . . 4 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 10682 | 144 1160 712 2781 2972 2695 218 Spaces Moved 3313 | 66 542 321 970 512 822 80 Core 26 | 26 . . . . . . Treads 2176 | . . . 970 512 694 . Legs 1111 | 40 542 321 . . 128 80 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 240 240 192 200 Average Speed 220 | 156 170 190 240 240 237 200 Slowest Speed 480 | 250 190 190 240 240 480 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 4 94 69 92 72 76 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 3 | . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 4 | . . . . . 4 . Terrain Destroyed 15 | . 2 3 2 . 4 4 Melee 3 | . . . . . 3 . Projectile 12 | . 2 3 2 . 1 4 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 5923 | 87 682 378 1251 2236 1164 125 Wait 1980 | 2 74 26 108 1702 48 20 Move 3307 | 65 541 320 969 511 821 80 Hop . | . . . . . . . Pick Up 64 | 4 13 1 26 3 15 2 Fast Attach 64 | 7 . 1 18 3 32 3 Attach 19 | . . . 8 . 8 3 Detach 1 | . . . . . 1 . Swap 18 | . 3 . 7 . 8 . Drop 65 | . 2 1 27 5 30 . Fire 379 | 9 47 29 87 7 193 7 Melee 3 | . . . . . 3 . Ram . | . . . . . . . Kick 3 | . 2 . . . 1 . Crush 10 | . . . 1 5 4 . Escape Stasis 10 | . . . . . . 10 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / *Sto) -8/Storage History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 1221 | -10/Materials | Discovered new exit (range 16) 1305 | -10/Materials | Entered Mines 1387 | -10/Mines | Excavation squad dispatched 1387 | -10/Mines | A large section of the Mines collapsed 1488 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1488 | -10/Mines | Discovered new exit (range 5) 1553 | -10/Mines | Core integrity fell below 50% 1671 | -10/Mines | Discovered exit to Materials (range 8) 1821 | -10/Mines | Discovered new exit (range 14) 1879 | -10/Mines | Discovered exit to Materials (range 8) 1894 | -10/Mines | Found a hidden stash of uninstalled traps 2017 | -10/Mines | Entered Materials 2017 | -9/Materials | Accompanied by 2 allies 2017 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2022 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2151 | -9/Materials | Discovered new exit (range 12) 2791 | -9/Materials | Identified exit to Mines 3190 | -9/Materials | Discovered new exit (range 7) 3623 | -9/Materials | Discovered new exit (range 8) 3808 | -9/Materials | Build established: Scavenger-Mutant 4222 | -9/Materials | Discovered new exit (range 12) 4530 | -9/Materials | Build established: Mutant 4798 | -9/Materials | Entered Mines 4799 | -9/Mines | Assembled infested the area 6531 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7161 | -9/Mines | Escorted by a lone wolf Derelict 7352 | -9/Mines | Learned location of Storage (-8) 7470 | -9/Mines | Discovered new exit (range 15) 7524 | -9/Mines | Met a Derelict shopkeep closing up shop 7729 | -9/Mines | Discovered new exit (range 16) 7770 | -9/Mines | Entered Materials 7770 | -8/Materials | Accompanied by 1 ally 7770 | -8/Materials | Evolved 2 slots: Utility x2 8188 | -8/Materials | Discovered new exit (range 7) 8455 | -8/Materials | Build established: Scavenger-Mutant 8872 | -8/Materials | Identified exit to Storage 8928 | -8/Materials | Discovered new exit (range 16) 9002 | -8/Materials | Build established: Mutant 9370 | -8/Materials | First assault squad dispatched 9812 | -8/Materials | Discovered new exit (range 4) 9965 | -8/Materials | Build established: Scavenger-Mutant 10212 | -8/Materials | Core integrity fell below 50% 10317 | -8/Materials | Destroyed 7 combat bots 10335 | -8/Materials | Build established: Mutant 10388 | -8/Materials | Sterilization system engaged 10388 | -8/Materials | Non-combat units ordered to evacuate 10449 | -8/Materials | Core integrity fell below 20% 10465 | -8/Materials | Entered Storage 10491 | -8/Storage | Lost 5 parts (1p1n1u2w) 10683 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 10562_ Acquired Nuclear Core. 10566_ Acquired Imp. Signal Interpreter. 10569_ Acquired Imp. Aluminum Leg. 10608_ Acquired 6 matter. 10650_ Y-45 Defender destroyed. 10659_ Acquired Hrd. Light Armor Plating. 10670_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 10670_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 2Q layout... Downloaded map data. 10673_ R-06 Scavenger collects Hvy. Assault Rifle. 10676_ R-06 Scavenger collects Beam Rifle. 10681_ R-06 Scavenger collects Heat Sink. 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T" # """ """ #??# #? | | ?????????????????? " + """ """ #??# #? | | ?????????????????? # """ """ #??# #? | | ?????????????????? # #??# #? | | ??????????????????###### #??# ^^#? | | ???????????????????????###########??# #? | | ????????????????????????????????????# #? | | ????????????????????????????????????#####? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedAdvancedPod Manual? 0 Play Time 00:57:23 Cumulative 135.8 hours Start 2025.03.03 @ 01:21:47 End 2025.03.03 @ 02:17:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 49 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0e4c5d0f-9d4a-45fd-a0b4-40f64f30701f