Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 21:07:58 Player: shapeshifter Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (824) 824 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4869 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 242/300 Energy 100/100 System Corruption 1% Temperature Cool (54) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Deep Structural Scanner Enhanced Optical Array Surveybot 17 Chip Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- CPS Tube (2) CPS Tube (2) CPS Tube (2) Large Botcube Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Coolant Injector High-capacity Storage Unit Deep Structural Scanner Enhanced Optical Array Improved System Shield > --- WEAPON ----------- Heavy Laser Plasma Rifle Heavy Ion Cannon > --- INVENTORY -------- Light Fission Core Improved Terrain Scanner Surveybot 17 Chip Reaction Control System System Restoration Module Mapping Drone Bay Thermic Laser Heavy Rocket Launcher Remote Datajack CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube Greatsword DRS Beacon Large Botcube [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon 1 | . . . . . 1 Parts Attached 46 | 8 . 4 6 4 24 Power 7 | 1 . 1 1 1 3 Engine 5 | 1 . 1 1 1 1 Core 1 | . . . . . 1 Reactor 1 | . . . . . 1 Propulsion 9 | 2 . 2 1 1 3 Treads 2 | 2 . . . . . Leg 1 | . . . . . 1 Wheel 6 | . . 2 1 1 2 Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 . . 2 1 11 Device 9 | 1 . . . . 8 Storage 2 | 1 . . 1 . . Processor 2 | . . . . . 2 Hackware 1 | . . . . . 1 Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 14 | 3 . 1 2 1 7 Energy Gun 6 | 1 . . 1 . 4 Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 2 . . 1 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 25 | . . 4 1 . 20 Power 3 | . . . 1 . 2 Propulsion 6 | . . 1 . . 5 Utility 8 | . . . . . 8 Weapon 8 | . . 3 . . 5 Highest Loss Streak 12 | . . 3 2 . 12 To Critical Strikes . | . . . . . . Average Backups 12 | 3 4 6 7 15 16 Power 1 | . 1 1 2 1 1 Propulsion . | 2 2 2 1 . . Utility 5 | . 1 1 4 7 5 Weapon 1 | . . . . 2 3 Tool/Special . | . . . . . . Unused Backups 26 | . . . . 12 14 Power 3 | . . . . 2 1 Propulsion 2 | . . . . 2 . Utility 9 | . . . . 5 4 Weapon 5 | . . . . 3 2 Tool/Special 7 | . . . . . 7 Average Slot Usage (%) 89 | . 100 93 75 100 73 Engine 10 | . 14 14 5 14 3 Treads 3 | . 28 22 . . . Wheel 19 | . . 5 28 28 9 Device 7 | . 14 14 1 . 20 Storage 11 | . 14 14 14 14 5 Processor 1 | . . . . . 6 Protection 8 | . . . 12 14 1 Energy Gun 8 | . . . 5 12 8 Ballistic Gun 13 | . 28 18 7 15 5 Peak Build Rating 64 | 7 7 10 12 22 64 Average Rating 21 | 5 7 7 8 16 48 On Entrance 9 | . 7 7 9 12 22 Naked Turns . | . . . . . . Heaviest Build 72 | 15 15 15 56 60 72 Greatest Support 40 | 40 40 40 22 24 24 Greatest Overweight (x) 15 | . . . 2 2 15 Average Overweight (x) 1 | . . . . 2 3 Largest Inventory Capacity 20 | 8 8 8 20 20 20 Average Capacity 17 | 7 8 8 14 20 19 Most Carried 20 | 5 5 8 10 20 20 Average Carried 13 | 3 4 6 7 16 19 Final Capacity 20 | 8 8 8 20 20 5 Final Carried 20 | 4 5 6 8 20 5 Class Distribution -------------------- 79% | Mutant 8% | Scavenger-Skirmisher 4% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 941 | 269 . 103 147 183 239 Remotely . | . . . . . . Salvage Created 925 | 50 . 135 . . 740 Parts 53 | 9 . 13 . . 31 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . 8 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 16 | . . 6 . . 10 Guns 11 | . . 4 . . 7 Cannons 2 | . . . . . 2 AOE 3 | . . 2 . . 1 Classes Destroyed 10 | 1 . 3 . . 6 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Tunneler 3 | 3 . . . . . Recycler 1 | . . . . . 1 Mechanic 1 | . . . . . 1 Turret 2 | . . 2 . . . Swarmer 4 | . . 4 . . . Grunt 8 | . . . . . 8 Programmer 2 | . . . . . 2 Subdweller 2 | . . 2 . . . Best Kill Streak 6 | 1 . 6 . . 5 Combat Bots Only 4 | . . 4 . . 3 Max Kills in Single Turn 2 | 1 . 1 . . 2 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 287 | . . 81 18 . 188 Missed 82 | . . 20 9 . 53 Hits 205 | . . 61 9 . 135 Projectile 205 | . . 61 9 . 135 Critical Strikes 6 | . . 2 . . 4 Damage Taken 3515 | . . 762 128 . 2625 Core 1049 | . . 156 29 . 864 Absorbed by Shields . | . . . . . . Core Remaining (%) 63 | 100 . . . 26 . Volleys Fired 91 | 9 . 36 . . 46 Largest 3 | 2 . 2 . . 3 Hottest 209 | 40 . 40 . . 209 Shots Fired 178 | 18 . 55 . . 105 Gun 134 | 18 . 41 . . 75 Cannon 28 | . . . . . 28 Launcher 16 | . . 14 . . 2 Special . | . . . . . . Kinetic 86 | 18 . 41 . . 27 Thermal 72 | . . . . . 72 Explosive 16 | . . 14 . . 2 Electromagnetic 4 | . . . . . 4 Robot Hit Streak 10 | 8 . 9 . . 10 Robot Miss Streak 4 | 4 . 2 . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 111 | 12 . 38 . . 61 Core Hits 55 | 3 . 19 . . 33 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . . 4 Burn 4 | . . . . . 4 Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3116 | 148 . 526 . . 2442 Guns 1296 | 148 . 208 . . 940 Cannons 453 | . . . . . 453 Explosions 1251 | . . 318 . . 933 Melee 116 | . . . . . 116 Ramming . | . . . . . . Kinetic 665 | 148 . 208 . . 309 Thermal 1672 | . . . . . 1672 Explosive 637 | . . 318 . . 319 Electromagnetic 26 | . . . . . 26 Impact . | . . . . . . Slashing 116 | . . . . . 116 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 131 | . . . . . 131 Projectiles 22 | . . . . . 22 Explosions 109 | . . . . . 109 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 124 | . . 61 . . 63 Shots 4 | . . 2 . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 364 | . . . . . 364 Average Temperature 133 | . . . . . 133 Received Heat Transfer 1336 | . . 228 27 . 1081 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . . 5 Heat Transferred 2623 | . . . . . 2623 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 119 | 5 14 . 81 . 119 Initial 81 | . . . 81 . . Average 16 | 1 . . 24 . 20 Influence Increases 661 | 15 14 240 35 . 357 Destroy 0b10 Robot/C 320 | . . 120 . . 200 Destroy 0b10 Robot/NC 35 | 15 . . . . 20 Destroy Leader 40 | . . . . . 40 Successful Hack 19 | . 14 . 5 . . Disable Machine 60 | . . . . . 60 Destroy Structure 22 | . . . . . 22 Lose Combat Pursuer 165 | . . 120 30 . 15 Influence Decreases 649 | 15 14 70 205 . 345 Entered New Map 89 | . . . 89 . . Time Decay 345 | 15 14 30 106 . 180 Lost Part 215 | . . 40 10 . 165 Squads Dispatched 6 | . . . . . 6 Investigation 4 | . . . . . 4 Extermination 2 | . . . . . 2 Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . . 9 2 . 17 Peak Tracking Total 6 | . . 4 2 . 6 Tactical Retreats 4 | . . 2 1 . 1 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 3 | . . . . 3 . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 7 | . . 3 . . 4 Max in Single Turn 4 | . . 2 . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 15 | . 1 . 6 2 6 Terminals 4 | . 1 . 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . . . 5 . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 47 | . 2 . 13 20 12 Successful 34 | . 1 . 8 20 5 Failed 13 | . 1 . 5 . 7 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 10 | . 2 . 2 . 6 Terminals 12 | . 2 . 2 . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 15 | . . . 11 . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . . . 1 20 . Record 19 | . . . . 19 . Zone Layout 1 | . . . 1 . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 7 | . . . 7 . . Process 1 | . . . 1 . . Report Inventory 5 | . . . 5 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 1 . . . 5 Terminals 2 | . 1 . . . 1 Botnet 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . . . 4 Fedlink 4 | . . . . . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 3 . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 18 | . . . 18 . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . 3 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 1201 | 32 222 199 24 . 724 Optics 723 | . . . . . 723 Terrain 4 | . . . . . 4 Structural 678 | . . . . . 678 Seismic 477 | 32 222 199 24 . . ECM 4 | . . . . . 4 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 3054 | 161 222 199 343 1405 724 Spaces Moved 2134 | 90 139 77 336 1141 351 Core 32 | 26 . . . . 6 Treads 246 | 64 139 43 . . . Legs . | . . . . . . Wheels 1856 | . . 34 336 1141 345 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 80 80 115 115 Average Speed 123 | 128 160 124 96 118 145 Slowest Speed 800 | 160 160 160 115 120 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 22 6 73 83 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 8 | . . 1 . 6 1 Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 4 | . . . . 4 . Spaces Dug 5 | . . 2 . . 3 Terrain Destroyed 45 | . . 23 . . 22 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 41 | . . 23 . . 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 2412 | 117 139 124 354 1200 478 Wait 45 | . . 3 7 5 30 Move 2129 | 89 138 76 335 1140 351 Hop . | . . . . . . Pick Up 61 | 10 1 4 4 30 12 Fast Attach 11 | 2 . . 1 1 7 Attach 24 | 6 . 2 2 . 14 Detach 1 | . . . . . 1 Swap 14 | . . 2 3 3 6 Drop 35 | 1 . 1 2 21 10 Fire 91 | 9 . 36 . . 46 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 3 exits: Fac x2 / Low) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 6) 384 | -10/Materials | Entered Subcaves 390 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 515 | -10/Subcaves | Learned location of Zion (-6) 515 | -10/Subcaves | Met a Zionite searching for "candidates" 529 | -10/Subcaves | Discovered new exit (range 13) 530 | -10/Subcaves | Core integrity fell below 50% 569 | -10/Subcaves | Lost 3 parts (1n2w) 574 | -10/Subcaves | Disturbed a concealed Subdweller 583 | -10/Subcaves | Entered Recycling 763 | -9/Recycling | Discovered new exit (range 6) 899 | -9/Recycling | Scanned before Scraplab entrance 916 | -9/Recycling | Entered Scraplab 925 | -9/Recycling | Discovered new exit (range 2) 926 | -9/Recycling | Entered Scraptown 1017 | -9/Scraptown | Visited UFD Registry 1017 | -9/Scraptown | Registered with UFD as "Ionbrain" 1025 | -9/Scraptown | Visited Cave Peace 1059 | -9/Scraptown | Visited Fellowship of the Rings 1103 | -9/Scraptown | Visited IN-MT5's Study 1140 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1144 | -9/Scraptown | Learned location of Warlord (-4) 1484 | -9/Scraptown | Visited Assassins FH 1514 | -9/Scraptown | Visited Comm Corps 1649 | -9/Scraptown | Visited Science Guys 1696 | -9/Scraptown | Visited Junk Repository 1847 | -9/Scraptown | Visited Scrapoid Research Area 1863 | -9/Scraptown | Visited Research Penetration Think Tank 1894 | -9/Scraptown | Visited Cartography Club 1921 | -9/Scraptown | Found Surveybot 17 Chip 1955 | -9/Scraptown | Learned location of Testing (-3) 1955 | -9/Scraptown | Learned 12 Factory zone layouts 1955 | -9/Scraptown | Learned 4 Access zone layouts 1955 | -9/Scraptown | Learned 8 Access zone layouts 1955 | -9/Scraptown | Learned 4 Storage zone layouts 1955 | -9/Scraptown | Learned 20 Lower Caves zone layouts 1955 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 1955 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 1955 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 1955 | -9/Scraptown | Learned Materials emergency access door positions 1955 | -9/Scraptown | Learned location of 1 exit from Factory 1955 | -9/Scraptown | Learned location of 2 exits from Research 1955 | -9/Scraptown | Identified exit to Factory 1988 | -9/Scraptown | Found Deep Structural Scanner 2031 | -9/Scraptown | Visited Derelict Rescue Squad 2038 | -9/Scraptown | Found DRS Beacon 2063 | -9/Scraptown | Visited Scrapoid Pod Storage 2083 | -9/Scraptown | Visited Botcube Research 2091 | -9/Scraptown | Found Lrg. Botcube 2133 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2138 | -9/Scraptown | Found DCF Scrap (27 items) 2266 | -9/Scraptown | Met Optimus 2266 | -9/Scraptown | Accepted into 0bPrime 2331 | -9/Scraptown | Entered Factory 2331 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 2332 | -6/Factory | Identified exit to Lower Caves 2333 | -6/Factory | Identified exit to Factory 2343 | -6/Factory | Loaded intel: 7 recycling unit locations 2478 | -6/Factory | Learned location of Protoforge (-2) 2614 | -6/Factory | Lost 5 parts (1n3u1w) 3022 | -6/Factory | Core integrity fell below 50% 3041 | -6/Factory | Core integrity fell below 20% 3055 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03047_ U-05 Engineer lays Concrete. 03047_ K-01 Serf collects debris. 03047_ U-05 Engineer builds a Wall. 03048_ U-05 Engineer lays Concrete. 03049_ Dropped Hcp. Storage Unit. 03049_ U-05 Engineer lays Concrete. 03050_ K-01 Serf collects debris. 03050_ U-05 Engineer lays Concrete. 03051_ K-01 Serf collects debris. 03051_ Imp. Terrain Scanner destroyed. 03051_ U-05 Engineer lays Concrete. 03053_ K-01 Serf collects debris. 03054_ U-05 Engineer lays Concrete. 03054_ K-01 Serf destroyed. 03054_ U-05 Engineer lays Concrete. 03054_ K-01 Serf collects debris. 03055_ U-05 Engineer lays Concrete. 03055_ Lgt. Fission Core destroyed. 03055_ Critical hit (Burn: +37). 03055_ Adv. Heat Sink destroyed. 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" #?????????? | | ???????????####; k =% g " " " "???????????? | | ???????????##### u ! g " " " " ##????????? | | ???????????##### u *%= " " " " ?#????????? | | ???????????###### m " " " " ##????????? | | ???????????#### # " " " " ##????????? | | ???????????###### % ##????????? | | ??????????? ########????????? | | ??????????? % #####????????? | | ??????# #####????????? | | ??????# ! ????????? | | ??????# !???????????? | | ??????# ########## ############## ??????????? | | ??????# # ## ###########""" ?????????? | | ??????# # """ ## ###########"R ????????? | | ?????? + """"" ## ###########""" ????????? | | ??????????????" ## ####?????????????""?????????? | | ?????????????? ## ####????????????????????????? | | ??????????????#### # ????????????????????????? | | ??????????????#### ????????????????????????????? | | ?????????????? # ????????????????????????????? | | ??????????????"" # ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 1210 Armor Coverage 225 Resistance: EM 25 Evasion (%) 50 Recoil Reduction 2 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantPitchforkVibroblade Manual? 0 Play Time 00:27:58 Cumulative 236.2 hours Start 2025.08.30 @ 20:42:30 End 2025.08.30 @ 21:07:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 350 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 81 Gallery% 76 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79edef78-351a-4dcd-af5b-496231aa0e4c