Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.13 @ 21:56:08 Player: Azilot Result: Destroyed by as-63641 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (558) 558 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1093 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 297/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Hover Unit Improved Heat Sink Large Battery (200) Small Matter Pod (50) Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Matter Pod Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Laser Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Sensor Array Storage Small Matter Pod Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 7 20 2 Power 5 | 2 2 1 Engine 5 | 2 2 1 Core . | . . . Reactor . | . . . Propulsion 10 | 2 7 1 Treads . | . . . Leg 1 | . . 1 Wheel 2 | 2 . . Hover 7 | . 7 . Flight . | . . . Utility 6 | . 6 . Device 2 | . 2 . Storage 3 | . 3 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 3 5 . Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 95 82 Engine 13 | . 14 13 Leg 6 | . . 12 Wheel 1 | . 4 . Hover 11 | . 23 . Device 11 | . 10 13 Storage 1 | . 3 . Processor 12 | . 10 13 Ballistic Gun 12 | . 11 14 Ballistic Cannon 12 | . 11 13 Special Weapon 1 | . 3 . Naked Turns . | . . . Heaviest Build 12 | 6 12 10 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 4 | 1 4 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 5 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 772 | 258 390 124 Remotely . | . . . Salvage Created 546 | 77 347 122 Parts 36 | 7 27 2 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 13 | 1 9 3 Guns 1 | 1 . . Cannons 12 | . 9 3 Classes Destroyed 4 | 2 2 . Tunneler 2 | 2 . . Hauler 1 | . 1 . Watcher 3 | . 3 . Grunt 13 | 1 9 3 Best Kill Streak 4 | 3 4 2 Combat Bots Only 3 | 1 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 790 | 34 212 544 Core 251 | 8 45 198 Absorbed by Shields . | . . . Core Remaining (%) 96 | 96 . . Volleys Fired 56 | 8 34 14 Largest 2 | 2 2 2 Hottest 100 | 70 100 55 Shots Fired 91 | 15 51 25 Gun 46 | 15 17 14 Cannon 44 | . 33 11 Launcher . | . . . Special 1 | . 1 . Kinetic 83 | 8 50 25 Thermal 8 | 7 1 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 40 | 3 40 14 Robot Miss Streak 2 | 2 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 79 | 10 49 20 Core Hits 35 | 5 21 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | 1 3 1 Burn 1 | 1 . . Blast 4 | . 3 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1079 | 123 687 269 Guns 347 | 123 132 92 Cannons 693 | . 531 162 Explosions . | . . . Melee . | . . . Ramming 15 | . . 15 Kinetic 965 | 48 663 254 Thermal 99 | 75 24 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . 4 9 Average Corruption 4 | . 3 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 17 | . 3 14 Message Errors 4 | . 2 2 Matter Fused 3 | . . 3 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Parts Rejected 1 | . . 1 Data Loss (minor) 5 | . . 5 Alerts 2 | . 1 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 4 | . 2 2 Impact . | . . . Kinetic 4 | . 2 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 3 | . . 3 Kicked 3 | . . 3 Crushed . | . . . Highest Temperature 154 | 154 91 135 Average Temperature 38 | 83 31 25 Received Heat Transfer 286 | 24 159 103 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 346 | 296 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 271 | 30 271 105 Initial 25 | . 16 25 Average 94 | 8 129 76 Maximum Alert Level 1 | . 1 . Low Security (%) 85 | 100 67 100 Level 1 14 | . 32 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | 1 12 23 Peak Tracking Total 11 | 1 4 11 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 30 | . 30 . Successful 22 | . 22 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations 7 | . 7 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 13 . Record 4 | . 4 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Emergency Access Points 1 | . 1 . Repair Station Index 1 | . 1 . Alert Level 1 | . 1 . Dispatch Records 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 5 | . 5 . Process 2 | . 2 . Report Inventory 3 | . 3 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 3 | . 3 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter 93 | . 93 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 1084 | 95 479 510 Spaces Moved 970 | 78 512 380 Core 45 | 21 . 24 Treads . | . . . Legs 351 | . . 351 Wheels 131 | 57 74 . Hover 443 | . 438 5 Flight . | . . . Fastest Speed 50 | 50 56 50 Average Speed 83 | 71 61 116 Slowest Speed 120 | 80 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 54 | 8 76 79 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 1157 | 102 630 425 Wait 58 | . 35 23 Move 968 | 77 511 380 Hop . | . . . Pick Up 26 | 10 14 2 Fast Attach 2 | . 2 . Attach 14 | 5 8 1 Detach 3 | . 3 . Swap 13 | 2 10 1 Drop 14 | . 13 1 Fire 56 | 8 34 14 Melee . | . . . Ram . | . . . Kick 3 | . . 3 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 49 | -11/Junkyard | Discovered new exit (range 8) 96 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 12) 553 | -10/Materials | Discovered new exit (range 13) 565 | -10/Materials | Repaired Hover Unit 574 | -10/Materials | Identified exit to Mines 575 | -10/Materials | Entered Mines 699 | -10/Mines | Discovered new exit (range 10) 710 | -10/Mines | Identified exit to Materials 891 | -10/Mines | Learned 2 Materials zone layouts 908 | -10/Mines | Discovered exit to Materials (range 7) 996 | -10/Mines | Assembled infested the area 1001 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1063 | -10/Mines | Core integrity fell below 50% 1069 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1082 | -10/Mines | Core integrity fell below 20% 1085 | -10/Mines | Destroyed by as-63641 with Assembled Rifle Last Messages --------------- 01039_ D-53 Grenadier destroyed. 01039_ U-05 Engineer builds a Wall. 01039_ D-53 Grenadier destroyed. 01040_ The unstable cave ceiling collapses. 01044_ Knocked back. 01052_ System corrupted: Sensor Array rejected. 01057_ as-24239 destroyed. 01060_ Lgt. Cannon destroyed. 01065_ Aluminum Leg destroyed. 01065_ System corrupted by crushing effect (+3). 01069_ An Enh. Flamer has been hastily shoved under some rubble with a note attached: "One is never enough." 01070_ as-08597 destroyed. 01072_ Signal Interpreter destroyed. 01072_ Ion Engine destroyed. 01072_ System corrupted by crushing effect (+2). 01074_ System corrupted: Energy discharge (-23). 01075_ T-07 Excavator destroyed. 01077_ as-54226 destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????????????## %%#### # # | | ????????????????????????????# % !% # | | ????????????????????????????# %%% | | ????????????????????????????# %%=# %# | | ????????????????????????????# !! %=# #=%%# | | ????????????????????????????# [%#### ! | | ????????????????????????????## ##???## | | ????????????????????????????## #?????# | | ?????????????????????###???## #?????# #% | | ????????????????????## #??# #??????## ## | | ??????????????????### ### #???????# | | ?????????????????## ##???????#### | | ????????????????## ###???????????? | | ????????????????# % % ##?????????????? | | ????????????????# | =##??????????????? | | ????????????????## %##??????????????? | | ?????????????????##### * ######?????????? | | ?????????????????????## ##????????# | | ??????????????????????## #????????# | | ???????????????###?????## ##???????# | | ??????????????## #?????#a #???????# | | ??????????????# #???##a #???????? | | ??????????????# ####ra #???????? | | ???????????????# a ##???????? | | ???????????????# a ## #######????????? | | ???????????????## @a########??????????????? | | ????????????????## ##???????############### | | ?????????????????## #????????# # | | ??????????????????## ##????????# """ """ """ # | | ???????????????????# #?????????# """ """ """ | | ???????????????????# #?????????# """ """ """ # | | ???????????????????# #?????????# # | | ???????????????????# #?????????# """ """ """ # | | ???????????????????# ?????????# """ """ """ # | | ???????????????????# #?????????# """ """ """ # | | ???????????????????# ??????????# # | | ???????????????????# ??????????# """ """ """ # | | ???????????????????# ??????????# """ """ """ # | | ???????????????????# ??????????# """ """ """ # | | ??????????????????? ??????????# # | | ???????????????????? ??????????# """ """ """ # | | ???????????????????? ??????????# """ """ """ # | | ????????????????????????????????# """ """ """ # | | ????????????????????????????????# # | | ????????????????????????????????###########??#? | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 450 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Loot Pinata One Hack Too Far Part-time Mechanic Party Time Shopping List Challenges ------------ None Game ------ Seed QuantumVisualUnit Manual? 0 Play Time 00:54:20 Cumulative 1.7 hours Start 2023.03.13 @ 19:36:32 End 2023.03.13 @ 21:56:08 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 1 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9ffcb19-6bca-448f-8ffe-7b90472edc91