Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 17:04:51 // Winter2019/RPGLIKE Player: Ethanw80 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (225) 1125 Value Destroyed (6059) 6059 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1096) 1096 TOTAL SCORE: 11160 Bonus ------- High Alert Combat Kills 891 Follower Combat Kills 205 Cogmind --------- Core Integrity 0/800 Matter 553/700 Energy 65/450 System Corruption 3% Temperature Cool (0) Movement Treading (161) Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Deuterium Engine > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY (5) ------ Advanced Heat Sink Recoil Stabilizer Hardened Medium Armor Plating Medium Reactive Plating Improved Shield Generator > --- WEAPON (5) ------- Improved Assault Rifle Improved Assault Rifle (fused) Heavy Assault Cannon Proton Missile Launcher > --- INVENTORY (4) ---- Hardened Medium Armor Plating Reactive Plating Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Recoil Stabilizer Hardened Medium Armor Plating Medium Reactive Plating Improved Shield Generator > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Heavy Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Hardened Medium Armor Plating Reactive Plating Proton Missile Launcher [Rating: 52] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Hardened Light Armor Plating Device Improved Heat Sink Storage Medium Matter Pod Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 12 | 3 . . 4 . 2 3 Power 1 | . . . 1 . . . Propulsion 3 | 1 . . 1 . . 1 Utility 4 | . . . 2 . 1 1 Weapon 4 | 2 . . . . 1 1 Parts Attached 49 | 6 1 2 11 6 17 6 Power 8 | 1 . 1 2 2 2 . Engine 7 | 1 . . 2 2 2 . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 12 | 2 . . . 4 5 1 Treads 12 | 2 . . . 4 5 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | . 1 1 3 . 8 2 Device 4 | . . 1 . . 2 1 Storage 1 | . 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 10 | . . . 3 . 6 1 Artifact . | . . . . . . . Weapon 14 | 3 . . 6 . 2 3 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 . . 6 . . . Ballistic Cannon 3 | . . . . . 2 1 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Backups 1 | . . . . 1 . 2 Power . | . . . . 1 . . Propulsion . | . . . . . . . Utility . | . . . . . . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 6 | . . . 3 . 3 . Power 2 | . . . . . 2 . Propulsion 1 | . . . . . 1 . Utility . | . . . . . . . Weapon 3 | . . . 3 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 85 92 89 97 98 92 Engine 11 | . 14 8 5 17 16 13 Core 2 | . . 5 6 . . . Treads 23 | . 28 28 22 25 25 22 Device 11 | . . 6 11 9 8 19 Protection 14 | . . . 11 17 22 13 Energy Gun 2 | . 28 28 . . . . Ballistic Gun 22 | . 14 14 32 26 17 13 Ballistic Cannon 3 | . . . . . 7 7 Peak Build Rating 52 | 6 7 11 24 29 41 52 Average Rating 28 | 4 6 8 17 27 35 47 On Entrance 16 | . 6 6 11 24 29 41 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 76 | 9 9 10 32 36 63 76 Greatest Support 87 | 40 40 40 40 74 74 87 Greatest Overweight (x) 10 | . . . . 10 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | . . . 2 4 4 4 Average Capacity 2 | . . . 1 3 4 4 Most Carried 4 | . . . 2 4 4 4 Average Carried 1 | . . . . 3 2 2 Final Capacity 4 | . . . 2 4 4 4 Final Carried 3 | . . . 2 3 2 3 Class Distribution -------------------- 45% | Hacker-Tank 29% | Tank 13% | Gunner 10% | Scavenger-Tank Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Tank | -9/Materials Tank | -9/Storage Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 5659 | 272 10 22 1027 740 1865 1723 Remotely . | . . . . . . . Salvage Created 7649 | 163 . . 2069 1339 1941 2137 Parts 458 | 10 . 5 116 94 118 115 Haulers Intercepted 13 | . . . 6 5 2 . Recyclers Shooed 6 | . . . 4 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 136 | . . 2 35 20 39 40 Guns 96 | . . 2 35 20 26 13 Cannons 38 | . . . . . 13 25 AOE 1 | . . . . . . 1 Classes Destroyed 19 | 3 . 1 6 1 4 4 Worker 19 | 1 . . 2 4 4 8 Builder 16 | . . . 1 3 4 8 Tunneler 7 | 3 . . 3 . . 1 Hauler 13 | . . . 6 5 2 . Recycler 17 | 1 . . 5 3 2 6 Mechanic 2 | . . . . 1 . 1 Operator 3 | . . . 1 . 1 1 Watcher 15 | . . . 5 2 5 3 Swarmer 26 | . . . 11 7 8 . Grunt 61 | . . 2 16 4 18 21 Brawler 1 | . . . . . 1 . Duelist 7 | . . . . . 4 3 Protector 3 | . . . . . 1 2 Sentry 27 | . . . 8 9 6 4 Specialist 1 | . . . . . . 1 Hunter 2 | . . . . . . 2 Programmer 4 | . . . . . . 4 Heavy 1 | . . . . . 1 . Assembled 3 | . . . . . . 3 Best Kill Streak 11 | 4 . 2 8 7 11 9 Combat Bots Only 10 | . . 2 8 4 10 4 Max Kills in Single Turn 5 | 1 . 1 3 3 2 5 Gunslinging 2 | . . . 2 2 . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 534 | . . 2 101 53 127 251 Missed 166 | . . . 34 12 38 82 Hits 368 | . . 2 67 41 89 169 Melee 19 | . . . . . 6 13 Projectile 349 | . . 2 67 41 83 156 AOE 14 | . . . . . . 14 Critical Strikes 16 | . . . 4 1 7 4 Damage Taken 4702 | . . 25 704 474 1366 2133 Core 3214 | . . 20 532 316 884 1462 Absorbed by Shields 791 | . . . . . . 791 Redirected to Core 2923 | . . 20 459 248 863 1333 Ignored by Resistances 796 | . . . 73 74 215 434 Regen/Repaired (Parts) 19 | . . . 19 . . . Core Remaining (%) 97 | 100 . 100 . 100 88 . Volleys Fired 434 | 12 . 2 108 73 119 120 Largest 4 | 3 . 3 3 3 3 4 Hottest 136 | 110 . 110 110 69 96 136 Shots Fired 1289 | 24 . 6 315 215 355 374 Gun 1044 | 24 . 6 315 215 244 240 Cannon 242 | . . . . . 111 131 Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 1266 | 12 . 2 311 215 355 371 Thermal 20 | 12 . 4 4 . . . Explosive . | . . . . . . . Electromagnetic 3 | . . . . . . 3 Robot Hit Streak 31 | 5 . 6 25 24 28 31 Robot Miss Streak 6 | 1 . 1 6 4 2 3 Penetration Max . | . . . . . . . Secondary Targets 13 | . . . 9 4 . . Max Gunslinging Chain 2 | . . . 2 2 . . Shots Hit Robots 930 | 13 . 5 221 132 269 290 Core Hits 371 | 6 . 5 88 54 102 116 Critical Kills 6 | . . . 1 2 2 1 Critical Parts Destroyed 6 | . . . 2 1 2 1 Critical Strikes 27 | . . . 4 3 7 13 Burn 1 | . . . 1 . . . Destroy 12 | . . . 3 3 4 2 Blast 14 | . . . . . 3 11 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 18483 | 144 . 51 3239 2005 4631 8413 Guns 11335 | 144 . 51 3239 2005 2932 2964 Cannons 6414 | . . . . . 1699 4715 Explosions 734 | . . . . . . 734 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 17583 | 47 . 15 3206 2005 4631 7679 Thermal 713 | 97 . 36 33 . . 547 Explosive . | . . . . . . . Electromagnetic 187 | . . . . . . 187 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 1 3 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . . . . . 15 12 Message Errors 10 | . . . . . 6 4 Matter Fused 5 | . . . . . 2 3 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 3 | . . . . . 1 2 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . . 1 1 Data Loss (major) 3 | . . . . . 1 2 Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 638 | . . . . . 82 556 Projectiles 618 | . . . . . 82 536 Explosions 20 | . . . . . . 20 Melee . | . . . . . . . Knockbacks 46 | . . . . . 15 31 Impact . | . . . . . . . Kinetic 41 | . . . . . 14 27 Secondary 5 | . . . . . 1 4 Self-Inflicted Damage 262 | . . . . . . 262 Shots 5 | . . . . . . 5 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 63 | . . . . . 63 16 Average Temperature 19 | . . . . . 23 10 Received Heat Transfer 1437 | . . 15 273 174 486 489 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 858 | 248 . 99 161 . . 350 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Maximum Alert Level 4 | . . . 2 1 2 4 Low Security (%) 22 | 100 100 100 19 28 12 . Level 1 44 | . . . 69 71 14 33 Level 2 19 | . . . 10 . 72 10 Level 3 12 | . . . . . . 50 Level 4 1 | . . . . . . 6 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1187 | 10 3 112 451 374 680 1187 Initial 303 | . 3 . 25 188 96 303 Average 374 | 2 . 35 268 232 427 703 Influence Increases 4683 | 25 . 218 1071 724 1137 1508 Destroy 0b10 Robot/C 2740 | . . 160 720 400 760 700 Destroy 0b10 Robot/NC 475 | 25 . . 115 90 95 150 Destroy Leader 696 | . . 30 172 144 184 166 Allied During Kill 32 | . . 28 4 . . . Successful Hack 63 | . . . 12 11 16 24 Disable Machine 240 | . . . 15 30 60 135 Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 92 | . . . 3 4 7 78 Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 180 | . . . 15 45 15 105 Influence Decreases 3498 | 20 5 152 690 943 697 991 Entered New Map 799 | . 2 . 41 259 132 365 Time Decay 2529 | 20 3 132 649 534 565 626 Lost Ally 20 | . . 20 . . . . Purge Threat 150 | . . . . 150 . . Squads Dispatched 22 | . . 1 1 1 9 10 Investigation 2 | . . . 1 . 1 . Extermination 4 | . . . . . . 4 Reinforcement 7 | . . . . 1 3 3 Assault 6 | . . 1 . . 2 3 Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 9 | . 1 . 3 1 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 188 | . . 7 42 25 55 59 Peak Tracking Total 9 | . . 4 4 5 7 9 Tactical Retreats 9 | . . . 1 3 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 5 | . . . . 3 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 17 | . . . 1 2 4 10 Max in Single Turn 7 | . . . . 1 1 7 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 28 | . . . 8 8 7 5 Terminals 21 | . . . 4 8 6 3 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . 1 . . 1 Recycling Units 1 | . . . 1 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 59 | . . . 15 13 23 8 Successful 44 | . . . 14 9 15 6 Failed 15 | . . . 1 4 8 2 Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 42 | . . . 5 13 19 5 Fabricators 1 | . . . . . . 1 Repair Stations 6 | . . . 4 . . 2 Recycling Units 1 | . . . 1 . . . Scanalyzers 5 | . . . 5 . . . Garrison Access 4 | . . . . . 4 . Terminal Hacks 32 | . . . 5 9 14 4 Record 4 | . . . 1 . 3 . Part Schematic 1 | . . . . 1 . . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 4 | . . . . 1 2 1 Open Door 4 | . . . . 4 . . Open DSF 2 | . . . . . . 2 Branch Access Points 2 | . . . 1 . 1 . Emergency Access Points 1 | . . . . . 1 . Alert Level 5 | . . . 1 2 2 . Unreport Threat 1 | . . . . 1 . . Locate Traps 3 | . . . . . 2 1 Maintenance Status 1 | . . . 1 . . . Surveillance Status 1 | . . . . . 1 . Hauler Manifests 2 | . . . 1 . 1 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 4 | . . . 3 . . 1 Scan Component 3 | . . . 2 . . 1 Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 5 | . . . 5 . . . Insert Component 1 | . . . 1 . . . Retrieve Study 4 | . . . 4 . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 Used 1 | . . . . . 1 . Hacking Detections 13 | . . . 3 3 4 3 Full Trace Events 3 | . . . 1 1 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . 3 . . . Parts Repaired 1 | . . . 1 . . . Time 70 | . . . 70 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 2 . . . Highest-Rated Group 73 | . . 73 42 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 23 | . . 16 7 . . . Total Damage 328 | . . 228 100 . . . Kills 8 | . . 6 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 8935 | 106 132 571 2783 1519 1684 2140 Spaces Moved 4380 | 46 82 332 1443 736 792 949 Core 6 | 4 . . . 2 . . Treads 4374 | 42 82 332 1443 734 792 949 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 161 Average Speed 158 | 150 160 160 160 161 149 161 Slowest Speed 550 | 160 160 160 160 550 161 161 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 4 20 70 79 77 69 25 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 80 | . . . . . 4 76 Melee . | . . . . . . . Projectile 44 | . . . . . 4 40 AOE 36 | . . . . . . 36 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 5359 | 63 83 367 1684 903 1029 1230 Wait 229 | . . 30 52 30 14 103 Move 4374 | 45 81 331 1442 735 791 949 Hop . | . . . . . . . Pick Up 51 | . . . 16 4 23 8 Fast Attach 29 | 6 1 2 3 14 3 . Attach 27 | . . . 7 . 15 5 Detach 2 | . . . . . 1 1 Swap 8 | . . . 3 . 2 3 Drop 51 | . 1 1 13 8 24 4 Fire 434 | 12 . 2 108 73 119 120 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 6 | . . . . 6 . . Trap . | . . . . . . . Miscellaneous 148 | . . 1 40 33 37 37 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / Min / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x2 / Gar) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 5 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Met 8R-AWN 212 | -10/Materials | Discovered new exit (range 16) 239 | -10/Materials | Entered Mines 240 | -10/Mines | Followed 8R-AWN into the Mines 301 | -10/Mines | Build established: Gunner 421 | -10/Mines | Met a Derelict testing a Signal Generator 783 | -10/Mines | Reached level 2 784 | -10/Mines | Discovered new exit (range 4) 810 | -10/Mines | Entered Materials 810 | -9/Materials | Accompanied by 2 allies 812 | -9/Materials | Reached level 3 815 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1110 | -9/Materials | Discovered new exit (range 9) 1196 | -9/Materials | Destroyed 8 combat bots 1206 | -9/Materials | Reached level 4 1209 | -9/Materials | Upgraded with Utility slot (x2) 1265 | -9/Materials | Discovered new exit (range 17) 1350 | -9/Materials | Discovered new exit (range 10) 1622 | -9/Materials | Build established: Scavenger-Tank 2223 | -9/Materials | Reached level 5 2458 | -9/Materials | Build established: Tank 2580 | -9/Materials | Upgraded with Power slot (x1) 2705 | -9/Materials | Discovered new exit (range 17) 2964 | -9/Materials | Discovered new exit (range 15) 3309 | -9/Materials | Repaired Broken Lgt. Angular Momentum Engine? 3413 | -9/Materials | Identified exit to Mines 3413 | -9/Materials | Identified exit to Storage 3553 | -9/Materials | Reached level 6 3568 | -9/Materials | Upgraded with Propulsion slot (x1) 3593 | -9/Materials | Entered Storage 3660 | -9/Storage | Reached level 7 4537 | -9/Storage | Reached level 8 4646 | -9/Storage | Discovered new exit (range 18) 5112 | -9/Storage | Entered Materials 5114 | -8/Materials | Reached level 9 5127 | -8/Materials | Build established: Hacker-Tank 5320 | -8/Materials | Garrison activated, responded to threat 5328 | -8/Materials | Reached level 10 5394 | -8/Materials | Destroyed 10 combat bots 5474 | -8/Materials | Identified exit to Garrison 5515 | -8/Materials | Upgraded with Utility slot (x1) 5559 | -8/Materials | Reached level 11 6058 | -8/Materials | Discovered new exit (range 17) 6312 | -8/Materials | First assault squad dispatched 6578 | -8/Materials | Discovered new exit (range 17) 6624 | -8/Materials | Reached level 12 6692 | -8/Materials | Upgraded with Weapon slot (x1) 6796 | -8/Materials | Entered Factory 6798 | -7/Factory | Reached level 13 6798 | -7/Factory | Upgraded with Utility slot (x1) 6818 | -7/Factory | Identified exit to DSF 7446 | -7/Factory | Reached level 14 7779 | -7/Factory | Reached level 15 7932 | -7/Factory | Core integrity fell below 50% 8299 | -7/Factory | Upgraded with Propulsion slot (x1) 8299 | -7/Factory | Upgraded with Weapon slot (x1) 8396 | -7/Factory | First assault squad dispatched 8457 | -7/Factory | Core integrity fell below 20% 8796 | -7/Factory | Discovered new exit (range 13) 8897 | -7/Factory | Assembled infested ambush trap array 8936 | -7/Factory | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 08907_ as-97859 emerges from a hatch in the floor. 08907_ as-25921 emerges from a hatch in the floor. 08911_ C-45 Heavy ARC bursts open, deploying its payload. 08911_ D-53 Grenadier unfolds itself. 08912_ as-25921 destroyed. 08912_ Slug penetrates Wall. 08912_ as-16105 destroyed. 08912_ G-47 Trooper destroyed. 08913_ PSLO C9HRLNTKWRA2I< 08913_ Acquired 14 matter. 08913_ as-97859 destroyed. 08918_ as-22145 destroyed. 08921_ The unstable cave ceiling collapses. 08922_ D-53 Grenadier Mni. Grenade Launcher blasted off. 08922_ Terminal disabled. 08931_ X-67 Chaingunner destroyed. 08931_ Slug penetrates Wall. 08931_ T-07 Excavator destroyed. 08935_ D-53 Grenadier knocked back. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????## ! % # """" ??????? | | ?????????????+ %% [< " """" ??????? | | ?????????????## % # """" ??????? | | ??????????????##+########+## # #?????? | | ???????????????????????????# #? ! #?????? | | ???????????????????????????### ###??######?????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #?????????? ???? | | #######????????????????????### ###??????? ??? | | ###################### [ #????? ??? | | """" + ^ ##### #?? | | ""R"" # ^ %% k """????? | | "" "" # !%=* T" ???? | | # !% """ ???? | | """ # "%" #### ??? | | """ # ##############+### " #????? [ #?? | | """ # #???#! ### ###?????? ##??? | | # #???# #?# T#????????#???? | | #######+# #???# #?# "#????????????? | | # #???# ###%!x ;##????????????? | | """ """ # #???# !!! # #%[ #??????????????? | | """ """?# ???+ !!! =d #??????????????? | | """ """?# ??????!! ###????????????? | | # ####### #????????????? | | ] ! # @ #????????????? | | # #????????????? | | ] # [ ] #????????????? | | ######/## #????????????? | | ????????? == ]] #??????H?????? | | ###### g =l= #????????????? | | s """" """" """ #????????????? | | ######+???#### """" """" """ #????????????? | | ?????????????# """" """" """ #????????????? | | ?????????????# """" """" #????????????? | | ?????????????# ???""" """" ???????????? | | ?????????????#???????"" ?""" ####??????????? | | ?????????????????????? ?? #?????????????? | | ?????????????????????? ???? #?????????????? | | ?????????????????????? ???? #?????????????? | | ??????????????????????????? #?????????????? | | ??????????????????????????? ? #?????????????? | | ???????????????????????????#"## ?###?????????????? | | ???????????????????????????? ?? ?????????????????? | | ######???????????????????????????????????????????? | | ????????????????????????????????????????? | | """""""""???????????????????????????????????????? | | ????????????????????????????????????????? | | """""""""???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 32 Energy Capacity 450 Matter Stores 700 Matter Capacity 700 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Resistance: EX 10 Evasion (%) 40 Recoil Reduction 8 Offensive Hacking 15 Defensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Angular Momentum Engine | 68% | -9/Materials | Broken Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Bumper Bots Follow The Leader Gunslinger Novice Programmer Safety First Significant Disruption Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Levels Raised 14 | . . 1 4 2 4 3 XP Earned 25317 | 3000 . 1562 5989 3561 5651 5554 XP Spent 22660 | 2550 . 900 6460 3050 5800 3900 Upgrades 57 | 9 . 2 25 6 12 3 Power Slot 1 | . . . 1 . . . Propulsion Slot 3 | 1 . . 1 . . 1 Utility Slot 4 | . . . 2 . 1 1 Weapon Slot 4 | 2 . . . . 1 1 Core Integrity 4 | . . . 4 . . . Heat Dissipation 5 | 5 . . . . . . Energy Generation 1 | 1 . . . . . . Matter Storage 8 | . . . . . 8 . Mass Support 1 | . . . . 1 . . Inventory Capacity 4 | . . . 2 2 . . Sight Range 2 | . . . 2 . . . Sensor Range 5 | . . . 5 . . . Ranged Accuracy 4 | . . 2 . . 2 . Hack Attack % 3 | . . . . 3 . . Hack Defense % 2 | . . . 2 . . . KI Resistance % 2 | . . . 2 . . . TH Resistance % 2 | . . . 2 . . . EX Resistance % 2 | . . . 2 . . . Protomatter Created 1506 | . . 95 469 271 345 326 Integrity Restored 2977 | . . 20 709 662 789 797 Core 2410 | . . 20 532 316 789 753 Parts 567 | . . . 177 346 . 44 Protomatter Decayed 526 | . 41 140 155 65 42 83 Game ------ Seed MolecularGuidanceFlamer Manual? 0 Play Time 01:21:57 Cumulative 5.8 hours Start 2026.06.28 @ 15:43:46 End 2026.06.28 @ 17:04:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9413b662-f7c7-4b59-9da8-9fe5509761d6