Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.22 @ 12:35:51 Player: NEO Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1524) 1524 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (233) 233 TOTAL SCORE: 3887 Bonus ------- Pacifist 200 High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 167/300 Energy 75/100 System Corruption 3% Temperature Hot (208) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink Medium Storage Unit > --- WEAPON (3) ------- Particle Cannon > --- INVENTORY (10) --- Light Nuclear Core Carbon-fiber Leg Titanium Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Core Shielding Improved Light Armor Plating > --- WEAPON ----------- Field Laser Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Titanium Leg Improved Heat Sink Small Matter Pod Light Armor Plating Field Laser Particle Cannon Particle Cannon Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 47 | 5 3 1 14 24 Power 8 | 1 . . 2 5 Engine 6 | 1 . . 2 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 11 | 1 . . 5 5 Treads 10 | 1 . . 5 4 Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 2 1 5 6 Device 4 | . . . 2 2 Storage 4 | 1 1 . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 7 | . 1 1 2 3 Artifact . | . . . . . Weapon 13 | 2 1 . 2 8 Energy Gun 5 | 1 . . . 4 Energy Cannon 3 | . . . 1 2 Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon 1 | . 1 . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . . 1 18 Power 3 | . . . . 3 Propulsion 4 | . . . . 4 Utility 7 | . . . 1 6 Weapon 5 | . . . . 5 Highest Loss Streak 15 | . . . 1 15 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 74 85 97 96 Engine 8 | . 14 14 11 2 Core 2 | . . . . 5 Treads 25 | . 14 14 31 25 Device 5 | . . . 6 9 Storage 12 | . 14 14 13 9 Protection 12 | . 3 14 12 16 Energy Gun 10 | . 14 14 10 8 Energy Cannon 4 | . . . . 9 Ballistic Gun 4 | . 5 . . 7 Ballistic Cannon 6 | . 8 14 10 . Naked Turns . | . . . . . Heaviest Build 35 | 14 23 23 24 35 Greatest Support 60 | 20 20 20 60 60 Greatest Overweight (x) 4 | . 1 1 . 4 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 5 5 6 10 10 Average Carried 7 | 2 3 5 8 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 5 5 10 3 Class Distribution -------------------- 48% | Mutant 35% | Scavenger-Tank 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 1018 | 202 2 . 535 279 Remotely . | . . . . . Salvage Created 1792 | . . . 760 1032 Parts 109 | . . . 60 49 Haulers Intercepted 3 | . . . . 3 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 36 | . . . 21 15 Guns 11 | . . . 5 6 Cannons 22 | . . . 16 6 AOE 3 | . . . . 3 Classes Destroyed 12 | . . . 8 4 Worker 1 | . . . 1 . Builder 2 | . . . 1 1 Tunneler 1 | . . . . 1 Hauler 3 | . . . . 3 Recycler 2 | . . . 2 . Watcher 5 | . . . 3 2 Swarmer 6 | . . . 6 . Grunt 19 | . . . 11 8 Duelist 1 | . . . 1 . Sentry 6 | . . . 3 3 Specialist 2 | . . . . 2 Hunter 2 | . . . . 2 Best Kill Streak 8 | . . . 8 5 Combat Bots Only 6 | . . . 6 3 Max Kills in Single Turn 2 | . . . 2 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 3757 | . . . 1009 2748 Core 785 | . . . 233 552 Absorbed by Shields . | . . . . . Redirected to Shielding 37 | . . . 16 21 Core Remaining (%) 80 | 100 . 100 41 . Volleys Fired 123 | . 2 . 64 57 Largest 3 | . 2 . 2 3 Hottest 199 | . 85 . 85 199 Shots Fired 293 | . 4 . 128 161 Gun 160 | . 2 . 64 94 Cannon 129 | . 2 . 64 63 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 108 | . 2 . 64 42 Thermal 181 | . 2 . 64 115 Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 1 . 10 11 Robot Miss Streak 4 | . 2 . 3 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 189 | . 2 . 86 101 Core Hits 78 | . . . 36 42 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . . 4 3 Burn 7 | . . . 4 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3619 | . 31 . 1410 2178 Guns 1600 | . 13 . 574 1013 Cannons 1672 | . 18 . 836 818 Explosions 340 | . . . . 340 Melee . | . . . . . Ramming 7 | . . . . 7 Kinetic 1268 | . 18 . 836 414 Thermal 2004 | . 13 . 574 1417 Explosive 340 | . . . . 340 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 12 | . . . 12 . Impact . | . . . . . Kinetic 12 | . . . 12 . Secondary . | . . . . . Self-Inflicted Damage 133 | . . . . 133 Shots 4 | . . . . 4 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 734 | . 24 . 318 734 Average Temperature 149 | . 13 . 114 180 Received Heat Transfer 1110 | . . . 363 747 Effects 27 | . . . . 27 Shutdowns 2 | . . . . 2 Energy Bleed 4 | . . . . 4 Interference 1 | . . . . 1 Matter Decay 3 | . . . . 3 Short Circuit 4 | . . . . 4 Damage (minor) 1 | . . . . 1 Damage (major) 11 | . . . . 11 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . . . 3 6 Heat Transferred 5106 | . 37 . 1998 3071 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 472 | . 25 9 472 404 Initial 198 | . . 9 3 198 Average 219 | . 15 9 300 282 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 39 | 100 100 100 22 13 Level 1 44 | . . . 34 86 Level 2 16 | . . . 42 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . . 3 6 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 7 | . . . 2 5 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 5 | . . . 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 1 . 30 28 Peak Tracking Total 7 | . 1 . 5 7 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 6 | . 3 . 2 1 Terminals 5 | . 3 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 17 | . 10 . 5 2 Successful 11 | . 6 . 3 2 Failed 6 | . 4 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 10 . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 10 | . 6 . 2 2 Record 4 | . 3 . 1 . Prototype ID Bank 2 | . 1 . . 1 Alert Level 1 | . 1 . . . Zone Layout 3 | . 1 . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 2 1 Full Trace Events 3 | . 2 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 1865 | 81 250 151 707 676 Spaces Moved 815 | 48 136 63 299 269 Core 17 | 16 . . . 1 Treads 796 | 32 136 63 299 266 Legs 2 | . . . . 2 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 160 120 Average Speed 166 | 123 174 240 160 160 Slowest Speed 250 | 160 240 240 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 20 | 4 28 20 24 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 37 | . . . . 37 Melee . | . . . . . Projectile . | . . . . . AOE 37 | . . . . 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 1079 | 71 145 64 403 396 Wait 22 | 6 . . . 16 Move 811 | 47 135 62 298 269 Hop . | . . . . . Pick Up 44 | 10 4 . 17 13 Fast Attach 5 | . . . 2 3 Attach 34 | 5 2 1 9 17 Detach 2 | . 1 1 . . Swap 8 | . 1 . 3 4 Drop 28 | 3 . . 10 15 Fire 123 | . 2 . 64 57 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 16) 82 | -11/Junkyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered Mines 404 | -10/Mines | Discovered new exit (range 15) 483 | -10/Mines | Entered Materials 483 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1096 | -9/Materials | Core integrity fell below 50% 1115 | -9/Materials | Discovered new exit (range 13) 1190 | -9/Materials | Entered another Materials area 1190 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1514 | -8/Materials | Build established: Scavenger-Tank 1798 | -8/Materials | Garrison activated, responded to threat 1842 | -8/Materials | Core integrity fell below 50% 1862 | -8/Materials | Crushed by falling debris 1862 | -8/Materials | Discovered new exit (range 14) 1864 | -8/Materials | Core integrity fell below 20% 1866 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- area. 01859_ Overheating: Energy bleed (-5). 01859_ Penetrated by Slug. 01859_ Broken Imp. Heat Sink destroyed. 01860_ Y-45 Defender destroyed. 01861_ K-01 Serf collects debris. 01862_ The unstable cave ceiling collapses. 01862_ Crushed by falling debris. 01862_ Sml. Matter Pod destroyed. 01862_ System corrupted by crushing effect (+3). 01862_ Particle Gun crushed. 01862_ EXIT=FOUND 01862_ Slug penetrates Earth. 01862_ X-62 Marksman destroyed. 01863_ The unstable cave ceiling collapses. 01864_ K-01 Serf collects debris. 01864_ Grenade Launcher destroyed. 01864_ Knocked back. 01864_ U-05 Engineer lays Concrete. 01865_ U-05 Engineer builds a Wall. 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"""???????# #??????????# #???????? | | ??????????????????# #??????????#######???????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 330 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredRocketMultirail Manual? 0 Play Time 00:28:02 Cumulative 25.2 hours Start 2023.10.21 @ 20:53:12 End 2023.10.22 @ 12:35:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 29 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ddf1558-ad3c-4fda-9dbd-0998b90c2c4e