Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.06 @ 02:52:35 // Winter2019/RPGLIKE Player: Toaster Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (183) 915 Value Destroyed (9575) 9575 Prototype IDs (40) 800 Alien Tech Used (4) 800 Bonus (7196) 7196 TOTAL SCORE: 26786 Bonus ------- High Alert Combat Kills 96 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Used Core Reset Matrix 3000 Win 3000 Cogmind --------- Core Integrity 342/1000 Matter 300/300 Energy 593/605 System Corruption 8% Temperature Warm (148) Movement Rolling (50) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Fusion Reactor (fused) Light Antimatter Reactor Particle Reactor > --- PROPULSION (6) --- Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY (8+1) ---- Advanced Power Amplifier Rocket Booster (+) Experimental Signal Interpreter Advanced Actuator Array Advanced Transmission Jammer Graphene Brace Advanced Force Field Improved Hacking Suite Rainbow Chip > --- WEAPON (5) ------- Nanosword Sigix Broadsword Thermal Lance Thermal Lance > --- INVENTORY (1) ---- Enhanced Force Lance Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Power Amplifier Rocket Booster Experimental Signal Interpreter Advanced Actuator Array Advanced Transmission Jammer Graphene Brace Advanced Force Field Improved Hacking Suite Rainbow Chip > --- WEAPON ----------- Nanosword Sigix Broadsword Thermal Lance Thermal Lance > --- INVENTORY -------- Enhanced Force Lance [Rating: 181] Favorites ----------- Power Fusion Reactor Engine Ion Engine Reactor Fusion Reactor Propulsion Centrium Wheel Leg Aluminum Leg Wheel Centrium Wheel Flight Unit VTOL Module Utility Rainbow Chip Device Rocket Booster Storage High-capacity Matter Pod Processor Rainbow Chip Hackware Improved Hacking Suite Protection Scrap Shield Weapon Thermal Lance Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Nanosword Piercing Weapon Thermal Lance Build | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Slots Evolved 18 | 2 2 1 . 2 1 1 . 1 . 2 1 3 . . 2 Power 2 | . . . . . . . . 1 . . . 1 . . . Propulsion 5 | 1 . . . 1 . . . . . 1 . 1 . . 1 Utility 7 | . 1 1 . . 1 1 . . . 1 . 1 . . 1 Weapon 4 | 1 1 . . 1 . . . . . . 1 . . . . Parts Attached 92 | 7 11 10 4 15 4 1 2 4 2 2 9 8 6 . 7 Power 12 | 1 . . 1 2 . . . 1 1 1 . 2 2 . 1 Engine 8 | 1 . . 1 2 . . . 1 . 1 . 1 1 . . Core . | . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . 1 . . 1 1 . 1 Propulsion 21 | 4 2 . . 6 . . . . 1 . 4 1 1 . 2 Treads . | . . . . . . . . . . . . . . . . Leg 3 | 2 . . . . . . . . 1 . . . . . . Wheel 16 | 2 2 . . 4 . . . . . . 4 1 1 . 2 Hover . | . . . . . . . . . . . . . . . . Flight 2 | . . . . 2 . . . . . . . . . . . Utility 31 | . 4 3 . 5 2 1 1 2 . 1 4 3 1 . 4 Device 17 | . 2 1 . 2 . . . 2 . . 2 3 1 . 4 Storage 1 | . 1 . . . . . . . . . . . . . . Processor 3 | . . 1 . 1 . . . . . 1 . . . . . Hackware 4 | . 1 . . . . 1 . . . . 2 . . . . Protection 6 | . . 1 . 2 2 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 28 | 2 5 7 3 2 2 . 1 1 . . 1 2 2 . . Energy Gun 4 | 1 1 2 . . . . . . . . . . . . . Energy Cannon 4 | . 2 2 . . . . . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . Launcher 2 | . 2 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . 2 1 2 . . 1 . . 1 . . . . Slashing Weapon 5 | . . 1 1 . . . 1 . . . . 1 1 . . Piercing Weapon 3 | . . . . 1 . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 1 . 3 . . 1 3 . . Parts Lost 6 | . . . . 1 1 . 1 . . 1 1 . 1 . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 3 | . . . . 1 . . . . . 1 1 . . . . Weapon 3 | . . . . . 1 . 1 . . . . . 1 . . Highest Loss Streak 1 | . . . . 1 1 . 1 . . 1 1 . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups . | . . 1 1 . 1 1 1 . 1 . . . . 1 1 Power . | . . . . . 1 1 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . 1 . . . . . . Weapon . | . . 1 1 . . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 3 | . 2 . . . . . . . . . 1 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . 1 . . . . Weapon 2 | . 2 . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 98 64 60 61 85 87 80 81 81 79 88 96 94 95 93 Engine 6 | . 14 7 7 6 6 5 5 10 7 5 4 3 1 4 1 Reactor 3 | . . . . . . . . . 2 5 4 5 9 9 11 Leg 1 | . 16 . . . . . . . . . . . . . . Wheel 17 | . 12 15 15 13 18 17 17 16 15 15 17 21 22 23 25 Device 9 | . 7 2 . 1 6 5 5 8 11 12 17 22 22 23 24 Processor 8 | . . 6 7 10 12 11 11 11 11 13 10 9 9 9 8 Hackware 1 | . 3 . . . . 3 5 1 . . 3 4 4 4 4 Protection 3 | . . 6 7 2 10 11 5 5 5 4 . . . . . Energy Gun 1 | . 4 7 . . . . . . . . . . . . . Energy Cannon 4 | . 15 13 10 . . . . . . . . . . . . Launcher 1 | . 13 . . . . . . . . . . . . . . Impact Weapon 8 | . . . 2 9 18 23 18 21 22 20 22 18 3 . . Slashing Weapon 4 | . . . 4 14 5 . 2 . . . . 2 6 9 8 Piercing Weapon 3 | . . . . . 6 5 5 5 5 5 4 6 10 9 8 Peak Build Rating 181 | 5 11 26 27 62 68 71 77 86 92 94 108 144 167 162 181 Average Rating 74 | 3 7 23 25 31 66 70 75 82 85 92 97 127 151 162 176 On Entrance 73 | . 5 11 25 27 62 68 71 77 85 88 87 108 139 162 162 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 93 | 8 15 43 37 34 44 44 44 66 65 67 56 72 77 77 93 Greatest Support 95 | 26 32 32 32 53 53 53 53 53 53 53 73 79 79 79 95 Greatest Overweight (x) 6 | . 3 1 1 3 . . . 1 6 1 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Most Carried 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Carried . | . . . . . 1 1 1 . 1 . . . . 1 1 Final Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Final Carried 1 | . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 Class Distribution -------------------- 59% | Hacker-Gladiator 12% | Gunner 8% | Subdweller-Gunner 8% | Wizard-Gladiator 7% | Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Subdweller-Gunner | -10/Subcaves Gunner | -9/Recycling Hacker-Gladiator | -9/Scraptown Hacker-Gladiator | -6/Factory Hacker-Gladiator | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Zhirov Hacker-Gladiator | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Gladiator | -3/Research Hacker-Gladiator | -3/Quarantine Hacker-Gladiator | -2/Research Wizard-Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Matter Collected 2252 | 267 443 276 51 244 54 20 15 110 . 110 105 163 150 . 244 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8587 | . 359 368 63 98 739 130 65 644 . 909 434 659 733 45 3341 Parts 444 | . 40 27 7 . 20 5 . 24 . 21 33 28 53 1 185 Haulers Intercepted 2 | . 1 . . . . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . 7 . . . . 4 14 . 11 . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Combat Hostiles Destroyed 151 | . 16 11 4 1 15 1 3 11 . 15 10 8 12 . 44 Melee 97 | . . . . 1 9 . 3 9 . 7 9 6 11 . 42 Guns 3 | . . 3 . . . . . . . . . . . . . Cannons 18 | . 7 8 3 . . . . . . . . . . . . AOE 8 | . 8 . . . . . . . . . . . . . . Classes Destroyed 20 | . 7 2 1 1 3 . . 3 . 1 . . . . 2 Worker 1 | . . . . . . . . . . . . . . . 1 Builder 2 | . 2 . . . . . . . . . . . . . . Hauler 2 | . 1 . . . . . . . . . . . . . 1 Recycler 1 | . 1 . . . . . . . . . . . . . . Operator 8 | . 1 . . . . 1 . . . . 1 2 2 . 1 Drone 2 | . . . . . . . . . . 2 . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . Watcher 16 | . 3 . . . . . . . . . . 2 2 1 8 Swarmer 29 | . 9 4 . . . . 3 1 . . . . 6 . 6 Grunt 44 | . 7 . . . 11 . . . . 9 3 1 2 . 11 Brawler 7 | . . . . . 1 . . 4 . 1 . . . . 1 Duelist 2 | . . . . . . . . 1 . . . . . . 1 Sentry 18 | . . . 4 . 1 1 . 1 . 1 3 3 . . 4 Hunter 4 | . . . . . 1 . . . . . . . . . 3 Programmer 33 | . . . . . 1 . . 2 . 1 4 4 4 . 17 Heavy 1 | . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . 1 . 1 . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . Scrapper 1 | . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 9 | . 6 3 1 1 4 1 3 6 . 4 4 5 2 1 9 Combat Bots Only 7 | . 6 3 1 1 4 1 3 6 . 4 4 5 2 . 7 Max Kills in Single Turn 6 | . 6 1 1 1 1 1 1 1 . 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 6 | . 6 . . . . . . . . . . . . . . Melee 2 | . . . . 1 1 . 1 1 . 2 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Hostile Shots Fired 825 | . 22 80 24 65 82 4 24 43 . 82 27 30 9 . 333 Missed 245 | . 6 35 3 20 31 . 2 15 . 17 12 6 3 . 95 Hits 580 | . 16 45 21 45 51 4 22 28 . 65 15 24 6 . 238 Melee 13 | . . . . . 1 . . 7 . 1 . . . . 4 Projectile 567 | . 16 45 21 45 50 4 22 21 . 64 15 24 6 . 234 AOE 1 | . . . . . . . . . . . . . . . 1 Critical Strikes 27 | . . . 1 3 3 . . 2 . 5 . 3 . . 10 Actively Blocked 13 | . . . . . . . . . . . . 3 . . 10 Part Disruptions 5 | . . . . . . . . . . . . 1 . . 4 Damage Taken 8252 | . 191 528 302 577 791 93 347 752 . 1312 299 502 57 . 2501 Core 5743 | . 155 320 164 418 508 73 162 458 . 848 247 406 45 . 1939 Absorbed by Shields 2195 | . . . . . . . . . . . 36 136 60 . 1963 Redirected to Core 4861 | . 106 217 150 356 422 28 147 433 . 665 190 336 36 . 1775 Ignored by Resistances 1139 | . . . . . . . . 55 . 165 36 14 20 . 849 Regen/Repaired (Parts) 234 | . . . . . . . . . . . . . 5 . 229 Core Remaining (%) 71 | 100 . . . 35 65 . . . . 58 81 . 100 100 34 Volleys Fired 79 | . 33 36 10 . . . . . . . . . . . . Largest 3 | . 3 3 3 . . . . . . . . . . . . Hottest 220 | . 170 220 173 . . . . . . . . . . . . Shots Fired 194 | . 67 97 30 . . . . . . . . . . . . Gun 40 | . 11 29 . . . . . . . . . . . . . Cannon 140 | . 42 68 30 . . . . . . . . . . . . Launcher 14 | . 14 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 28 | . . 18 10 . . . . . . . . . . . . Thermal 152 | . 53 79 20 . . . . . . . . . . . . Explosive 14 | . 14 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 6 11 7 . . . . . . . . . . . . Robot Miss Streak 5 | . 5 4 4 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 454 | . 30 49 19 3 38 5 6 32 . 63 23 37 20 2 127 Core Hits 188 | . 27 18 5 1 11 . 3 14 . 11 11 9 12 1 65 Critical Kills 8 | . 1 . 1 . 2 . . 1 . 3 . . . . . Critical Parts Destroyed 12 | . . . . . 1 . . 1 . 3 4 3 . . . Critical Strikes 31 | . 1 . 1 . 3 . . 2 . 6 4 3 . . 11 Meltdown 6 | . 1 . 1 . 2 . . . . 2 . . . . . Smash 14 | . . . . . 1 . . 2 . 4 4 3 . . . Sever 11 | . . . . . . . . . . . . . . . 11 Melee Attacks 536 | . . 30 . 5 51 5 10 39 . 74 40 62 37 3 180 Thermal 219 | . . . . 4 31 4 8 22 . 30 18 27 14 1 60 Impact 137 | . . . . . 17 1 2 17 . 44 22 30 4 . . Slashing 178 | . . 30 . 1 3 . . . . . . 5 17 2 120 Piercing 2 | . . . . . . . . . . . . . 2 . . Sneak Attacks 15 | . . . . . . 3 . . . 1 . 1 5 . 5 Combat Hostiles 11 | . . . . . . 2 . . . 1 . 1 5 . 2 Follow-up Attacks 146 | . . . . . 10 1 2 13 . 36 10 20 6 2 46 Damage Inflicted 26057 | . 1133 1095 441 228 2326 437 334 1782 . 3364 1374 2191 1686 131 9535 Guns 451 | . 76 375 . . . . . . . . . . . . . Cannons 1544 | . 388 715 441 . . . . . . . . . . . . Explosions 668 | . 668 . . . . . . . . . . . . . . Melee 23388 | . . . . 228 2326 437 334 1782 . 3364 1374 2191 1686 131 9535 Ramming 6 | . 1 5 . . . . . . . . . . . . . Kinetic 345 | . . 202 143 . . . . . . . . . . . . Thermal 12954 | . 464 888 298 228 1995 400 303 1375 . 1970 1002 1401 413 74 2143 Explosive 668 | . 668 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 3218 | . . . . . 238 37 31 407 . 1394 372 673 66 . . Slashing 8839 | . . . . . 93 . . . . . . 117 1180 57 7392 Piercing 27 | . . . . . . . . . . . . . 27 . . Highest Corruption 8 | . . . . . 5 . . . . . 1 7 7 . 8 Average Corruption 5 | . . . . . 4 . . . . . 1 6 7 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 79 | . . . . . 7 . . . . . 2 10 6 . 54 Message Errors 17 | . . . . . 2 . . . . . . 1 1 . 13 Matter Fused 25 | . . . . . 2 . . . . . . 3 1 . 19 Heat Flow Errors 11 | . . . . . 2 . . . . . 1 3 . . 5 Energy Discharges 11 | . . . . . 1 . . . . . 1 1 1 . 7 Parts Fused 2 | . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 10 | . . . . . . . . . . . . 1 2 . 7 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2287 | . 11 28 . 34 217 141 . 153 . 258 251 328 332 4 530 Projectiles 28 | . . 28 . . . . . . . . . . . . . Explosions 11 | . 11 . . . . . . . . . . . . . . Melee 2248 | . . . . 34 217 141 . 153 . 258 251 328 332 4 530 Knockbacks 12 | . . 1 . . 1 . 1 . . 5 2 2 . . . Impact 11 | . . . . . 1 . 1 . . 5 2 2 . . . Kinetic 1 | . . 1 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . 5 2 . . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . . Rammed 2 | . 1 1 . . . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 608 | . 240 288 391 377 280 69 38 310 . 608 128 241 . . 341 Average Temperature 93 | . 103 96 153 155 77 34 17 76 . 111 22 47 . . 80 Received Heat Transfer 2284 | . 54 204 108 161 300 18 . 356 . 912 37 8 . . 126 Effects 10 | . . . 1 . 1 . . . . 8 . . . . . Shutdowns 5 | . . . 1 . . . . . . 4 . . . . . Energy Bleed 2 | . . . . . 1 . . . . 1 . . . . . Interference 3 | . . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . 1 . . 2 . 3 1 2 2 . . Combat Hostiles 9 | . . . . . 1 . . 2 . 3 1 1 1 . . Parts Fried 16 | . . . . . 2 . . 3 . 3 4 3 1 . . Impact Corruptions 30 | . . . . . 5 . . 3 . 7 5 8 2 . . Robots Melted 16 | . 1 . 1 . 5 1 . . . 5 . 1 . . 2 Combat Hostiles 16 | . 1 . 1 . 5 1 . . . 5 . 1 . . 2 Parts Melted 55 | . 5 2 3 1 8 1 4 2 . 9 5 3 1 . 11 Heat Transferred 21580 | . 1036 1325 481 320 3360 480 600 2400 . 3360 1680 2160 720 120 3538 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Maximum Alert Level 2 | . . . . . 1 . . . . . 2 . . . 2 Low Security (%) 80 | 100 100 . 100 . 65 100 . . . . 52 100 100 100 50 Level 1 15 | . . . . . 34 . . . . . 27 . . . 42 Level 2 3 | . . . . . . . . . . . 20 . . . 7 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 522 | . 192 . 182 . 272 109 . . . . 478 123 64 20 522 Initial 478 | . . . 138 . . 109 . . . . 478 63 46 20 . Average 117 | . 91 . 68 . 107 47 . . . . 221 65 18 4 213 Influence Increases 5098 | . 625 315 364 . 400 50 60 228 . 320 790 310 367 7 1262 Destroy 0b10 Robot/C 2840 | . 320 120 80 . 300 20 60 200 . 260 200 160 240 . 880 Destroy 0b10 Robot/NC 165 | . 40 . . . . 5 . 5 . 10 5 20 20 5 55 Destroy Leader 586 | . 78 . . . 70 10 . 20 . 50 60 54 44 2 198 Allied During Kill 3 | . . . . . . . . 3 . . . . . . . Successful Hack 152 | . 14 . 11 . . . . . . . 22 36 33 . 36 Select Force Hacks 330 | . 60 . 270 . . . . . . . . . . . . Disable Machine 75 | . 15 . . . . . . . . . . . 30 . 30 Destroy Structure 107 | . 83 . 3 . . . . . . . 8 10 . . 3 Advance Influence 450 | . . . . . . . . . . . 450 . . . . Partial Spotted 30 | . . . . . . 15 . . . . . 15 . . . Lose Combat Pursuer 360 | . 15 195 . . 30 . . . . . 45 15 . . 60 Influence Decreases 4698 | . 453 198 495 158 176 259 75 200 28 274 716 347 413 44 862 Entered New Map 671 | . . 84 151 158 . 115 6 . 28 . 18 57 37 17 . Time Decay 3108 | . 453 114 344 . 166 80 59 175 . 264 347 237 280 27 562 Lost Part 48 | . . . . . 10 . 10 . . 10 10 . 8 . . Lost Ally 25 | . . . . . . . . 25 . . . . . . . Purge Threat 846 | . . . . . . 64 . . . . 341 53 88 . 300 Squads Dispatched 27 | . 3 . . . 8 1 . . . . 2 1 3 . 9 Investigation 3 | . 2 . . . . 1 . . . . . . . . . Extermination 16 | . . . . . 2 . . . . . 2 1 3 . 8 Reinforcement 5 | . 1 . . . 3 . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Distress Signals 4 | . 1 . . . 1 . . . . . . . . . 2 Communications Jammed 13 | . . . . . . . . . . 1 . 3 . . 9 Distress Signals 9 | . . . . . . . . . . . . 2 . . 7 Times Spotted 220 | . 22 25 3 13 22 1 5 11 . 16 12 14 13 1 62 Peak Tracking Total 8 | . 3 6 1 8 7 1 5 5 . 4 4 3 1 1 5 Tactical Retreats 18 | . 1 8 . 1 1 . . . . . 2 1 . . 4 Traps | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Traps Triggered 13 | . 3 1 . . 3 . . . . . 1 3 . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Machines Disabled 9 | . 1 3 . 1 . . . . . . . . 2 . 2 Max in Single Turn 1 | . 1 1 . 1 . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Machines Accessed 70 | . 8 2 15 2 2 2 2 1 4 . 6 6 14 1 5 Terminals 49 | . 6 . 6 . 2 2 1 . . . 6 6 14 1 5 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 9 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 171 | . 22 5 32 5 3 6 2 1 15 . 17 18 28 3 14 Successful 128 | . 17 5 28 5 2 3 2 1 15 . 12 8 21 2 7 Failed 43 | . 5 . 4 . 1 3 . . . . 5 10 7 1 7 Catastrophic 1 | . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 87 | . 14 . 18 . 3 3 . . . . 13 10 16 2 8 Terminals 119 | . 20 . 9 . 3 6 1 . . . 17 18 28 3 14 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 25 | . 2 . 23 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 62 | . 7 5 . 5 . 2 2 1 15 . 6 3 12 1 3 Record 18 | . 1 4 . 4 . . 1 . 5 . . . 3 . . Part Schematic 2 | . . . . . . . . . 2 . . . . . . Robot Analysis 5 | . 1 . . . . . . . 4 . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . 1 1 . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . 2 . 1 Alert Level 1 | . . . . . . . . . . . 1 . . . . Unreport Threat 9 | . . . . . . 1 . . . . 3 1 2 . 2 Locate Traps 10 | . 2 . . . . . . . . . 1 1 5 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . . . 12 . . . . . . . . . . . . Report Inventory 9 | . . . 9 . . . . . . . . . . . . Retrieve Components 3 | . . . 3 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 54 | . 10 . 16 . 2 1 . . . . 6 5 9 1 4 Terminals 43 | . 8 . 7 . 2 1 . . . . 6 5 9 1 4 Track 3 | . 2 . 1 . . . . . . . . . . . . Botnet 40 | . 6 . 6 . 2 1 . . . . 6 5 9 1 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 9 . . . . . . . . . . . . Tunnel 11 | . 2 . 9 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . 1 . . . . 1 . . . . 1 2 2 . 1 Used 5 | . . . . . . 1 . . . . . 2 1 . 1 Hacking Detections 33 | . 3 . 3 . 1 2 . . . . 5 5 9 . 5 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . 13 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 Programmers 1 | . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Total Allies 2 | . . . . . . . . 2 . . . . . . . Largest Group 2 | . . . . . . . . 2 . . . . . . . Highest-Rated Group 79 | . . . . . . . . 79 . . . . . . . Highest-Rated Ally 49 | . . . . . . . . 49 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 . . . . . . . Total Damage 200 | . . . . . . . . 200 . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . Allies Melted 5 | . . . . 5 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Active Infowar (turns) 5613 | . . . . . . . . 55 . 496 817 637 1204 141 2263 Jamming 5613 | . . . . . . . . 55 . 496 817 637 1204 141 2263 Robot Analysis Total 5 | . 1 . . . . . . . 4 . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . 3 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Turns Passed 17029 | 74 1525 2942 1337 2276 527 223 549 1194 181 1138 818 637 1204 141 2263 Spaces Moved 17353 | 56 1258 1991 1155 2551 732 374 1061 1483 187 1035 1103 744 1176 274 2173 Core 24 | 4 3 . . 16 . . . . 1 . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 650 | 46 604 . . . . . . . . . . . . . . Wheels 16427 | 6 651 1991 1155 2283 732 374 1061 1483 186 1035 1103 744 1176 274 2173 Hover . | . . . . . . . . . . . . . . . . Flight 252 | . . . . 252 . . . . . . . . . . . Fastest Speed 32 | 50 100 100 100 32 49 49 49 49 49 49 48 49 50 50 50 Average Speed 75 | 112 109 109 109 86 49 49 49 70 90 90 48 49 50 50 50 Slowest Speed 350 | 120 200 115 115 200 49 49 49 101 350 101 104 105 110 50 107 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 99 95 98 91 19 7 96 98 59 91 23 15 81 10 44 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 18 | . 2 1 9 . . . 1 1 3 1 . . . . . Known Exits Taken 11 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 27 | . . 8 . 9 . . 2 3 . 5 . . . . . Spaces Dug 10 | . . . . . . . . . . . 4 5 . . 1 Terrain Destroyed 104 | . 85 6 3 . . . . . . . 4 5 . . 1 Melee 10 | . . . . . . . . . . . 4 5 . . 1 Projectile 9 | . . 6 3 . . . . . . . . . . . . AOE 85 | . 85 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Total 20589 | 65 1342 2604 1207 2610 845 406 1076 1589 197 1179 1345 959 1751 274 3140 Wait 2304 | . 11 496 14 . 52 28 3 15 . 76 182 142 504 . 781 Move 17335 | 55 1257 1990 1154 2548 731 373 1060 1482 186 1034 1102 743 1175 273 2172 Hop 1 | . . . . 1 . . . . . . . . . . . Pick Up 29 | . 5 3 . 7 . . . 3 . 1 3 4 3 . . Fast Attach 102 | 7 10 8 4 14 4 1 2 5 6 2 9 8 12 . 10 Attach 24 | . 2 1 1 7 . . . 4 . 3 2 3 1 . . Detach 31 | 1 1 2 2 10 . . . 2 . 2 3 3 4 . 1 Swap 16 | . . 10 . . . . . 2 . 1 . 2 1 . . Drop 88 | 2 10 10 4 14 2 . 2 6 5 2 5 6 14 . 6 Fire 79 | . 33 36 10 . . . . . . . . . . . . Melee 287 | . . 30 . 5 31 4 8 22 . 30 18 27 19 1 92 Ram 2 | . 1 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . 11 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 280 | . 12 17 18 4 25 . 1 37 . 28 21 21 18 . 78 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / Ext) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 3 exits: *Res / Arm / *Qua) -3/Quarantine -2/Research -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 7) 607 | -10/Materials | Discovered new exit (range 5) 712 | -10/Materials | Discovered new exit (range 7) 851 | -10/Materials | Discovered new exit (range 11) 875 | -10/Materials | Upgraded with Utility slot (x1) 1068 | -10/Materials | Discovered new exit (range 10) 1107 | -10/Materials | Upgraded with Weapon slot (x1) 1263 | -10/Materials | Reached level 2 1397 | -10/Materials | Build established: Hacker-Gunner 1593 | -10/Materials | Discovered new exit (range 6) 1600 | -10/Materials | Entered Subcaves 1602 | -10/Subcaves | Reached level 3 1799 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1853 | -10/Subcaves | Visited 4L-MR0's lab 1866 | -10/Subcaves | Found Rainbow Chip 1867 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1938 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1942 | -10/Subcaves | Upgraded with Utility slot (x1) 2195 | -10/Subcaves | Build established: Gunner 2792 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2800 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2904 | -10/Subcaves | Learned location of Zion (-6) 2904 | -10/Subcaves | Met a Zionite searching for "candidates" 3110 | -10/Subcaves | Build established: Subdweller-Gunner 3531 | -10/Subcaves | Discovered new exit (range 6) 3754 | -10/Subcaves | Discovered new exit (range 15) 3774 | -10/Subcaves | Disturbed a concealed Subdweller 3872 | -10/Subcaves | Visited Clippyterm 3876 | -10/Subcaves | Learned Research machine intel 3876 | -10/Subcaves | Learned Factory garrison access intel 4214 | -10/Subcaves | Discovered new exit (range 14) 4542 | -10/Subcaves | Entered Recycling 4544 | -9/Recycling | Reached level 4 4614 | -9/Recycling | Build established: Gunner 5185 | -9/Recycling | Scanned before Scraplab entrance 5216 | -9/Recycling | Entered Scraplab 5312 | -9/Recycling | Discovered new exit (range 7) 5626 | -9/Recycling | Reached level 5 5747 | -9/Recycling | Build established: Hacker-Gladiator 5876 | -9/Recycling | Discovered new exit (range 3) 5879 | -9/Recycling | Entered Scraptown 6042 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6045 | -9/Scraptown | Learned Research garrison access intel 6046 | -9/Scraptown | Learned 8 Factory zone layouts 6074 | -9/Scraptown | Visited Bundlers 6157 | -9/Scraptown | Visited UFD Registry 6157 | -9/Scraptown | Registered with UFD as "Roughdriver" 6242 | -9/Scraptown | Delivered Scrap Shield to a Scientist 6339 | -9/Scraptown | Visited Scrapoid Pod Storage 6361 | -9/Scraptown | Visited Science Guys 6697 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6703 | -9/Scraptown | Discovered new exit (range 11) 6778 | -9/Scraptown | Visited TADAMA 6805 | -9/Scraptown | Visited SPCMW 6851 | -9/Scraptown | Visited Fellowship of the Rings 6878 | -9/Scraptown | Visited Shadow of the Wyrm 7083 | -9/Scraptown | Visited LU-1G1's Boring Crew 7121 | -9/Scraptown | Visited Scrap Suit Storage 7147 | -9/Scraptown | Visited Infowarlord's Domain 7156 | -9/Scraptown | Found Exp. Signal Interpreter 7182 | -9/Scraptown | Visited Junk Repository 7222 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7228 | -9/Scraptown | Found DCF Scrap (30 items) 7327 | -9/Scraptown | Visited Abandonware Association 7332 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 7361 | -9/Scraptown | Visited CPS Storage 7379 | -9/Scraptown | Upgraded with Weapon slot (x1) 7554 | -9/Scraptown | Visited Awakened 7873 | -9/Scraptown | Discovered new exit (range 3) 7999 | -9/Scraptown | Met Optimus 7999 | -9/Scraptown | Reached level 6 7999 | -9/Scraptown | Accepted into 0bPrime 7999 | -9/Scraptown | Upgraded with Propulsion slot (x1) 8073 | -9/Scraptown | Civil war broke out across Scraptown 8082 | -9/Scraptown | Found Thermal Lance 8122 | -9/Scraptown | Core integrity fell below 50% 8151 | -9/Scraptown | Identified exit to Factory 8155 | -9/Scraptown | Entered Factory 8156 | -6/Factory | Identified exit to Extension 8156 | -6/Factory | Identified exit to Factory 8156 | -6/Factory | Core integrity fell below 50% 8157 | -6/Factory | Loaded intel: 4 garrison access locations 8157 | -6/Factory | Reached level 7 8184 | -6/Factory | Lost 10 allies 8199 | -6/Factory | Spotted B-75 Beast 8290 | -6/Factory | Upgraded with Utility slot (x1) 8331 | -6/Factory | Core integrity fell below 20% 8367 | -6/Factory | Garrison activated, responded to threat 8500 | -6/Factory | Reached level 8 8674 | -6/Factory | Discovered exit to Factory (range 13) 8682 | -6/Factory | Entered another Factory area 8684 | -5/Factory | Reached level 9 8743 | -5/Factory | Upgraded with Utility slot (x1) 8805 | -5/Factory | Identified exit to Upper Caves 8905 | -5/Factory | Entered Upper Caves 8907 | -5/Upper Caves | UFD Scientist delivered a prototype 8910 | -5/Upper Caves | Found Prototype Protection 8910 | -5/Upper Caves | Identified Enh. Scrap Shield 8961 | -5/Upper Caves | Encountered a Warlord checkpoint 8986 | -5/Upper Caves | Core integrity fell below 50% 9115 | -5/Upper Caves | Learned location of 1 exit from Factory 9177 | -5/Upper Caves | Discovered new exit (range 5) 9180 | -5/Upper Caves | Identified exit to Upper Caves 9454 | -5/Upper Caves | Entered another Upper Caves area 9456 | -5/Upper Caves | Reached level 10 9493 | -5/Upper Caves | Encountered a Warlord checkpoint 9509 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 9541 | -5/Upper Caves | Discovered new exit (range 8) 9544 | -5/Upper Caves | Identified exit to Factory 9582 | -5/Upper Caves | Upgraded with Power slot (x1) 9897 | -5/Upper Caves | Spotted B-75 Beast 9917 | -5/Upper Caves | Destroyed B-75 Beast 9990 | -5/Upper Caves | Discovered new exit (range 8) 9999 | -5/Upper Caves | Identified exit to Zhirov 10341 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10417 | -5/Upper Caves | Core integrity fell below 20% 10648 | -5/Upper Caves | Entered Zhirov 10648 | -5/Zhirov | Discovered new exit (range 3) 10650 | -5/Zhirov | Reached level 11 10656 | -5/Zhirov | Identified exit to Proximity Caves 10675 | -5/Zhirov | Met Zhirov 10697 | -5/Zhirov | Learned location of Testing (-2) 10706 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10727 | -5/Zhirov | Found Alien Artifact 10727 | -5/Zhirov | Identified Integrated Reactor 10727 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10829 | -5/Zhirov | Entered Proximity Caves 10831 | -4/Proximity Caves | Reached level 12 10832 | -4/Proximity Caves | Spotter reported a threat 10837 | -4/Proximity Caves | Upgraded with Utility slot (x1) 10838 | -4/Proximity Caves | Upgraded with Propulsion slot (x1) 11099 | -4/Proximity Caves | Spotter reported a threat 11142 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11167 | -4/Proximity Caves | Learned Research terminal intel 11261 | -4/Proximity Caves | Discovered exit to Factory (range 8) 11473 | -4/Proximity Caves | Spotter reported a threat 11716 | -4/Proximity Caves | Spotted B-86 Titan 11780 | -4/Proximity Caves | Destroyed B-86 Titan 11868 | -4/Proximity Caves | Reached level 13 11967 | -4/Proximity Caves | Entered Factory 11968 | -4/Factory | Identified exit to Upper Caves 11969 | -4/Factory | Reached level 14 12007 | -4/Factory | Upgraded with Weapon slot (x1) 12189 | -4/Factory | Identified exit to Research 12696 | -4/Factory | Reached level 15 12785 | -4/Factory | Entered Research 12786 | -3/Research | Identified exit to Armory 12787 | -3/Research | Loaded intel: 110 machine locations 12787 | -3/Research | Reached level 16 12788 | -3/Research | Loaded intel: 24 terminal locations 12789 | -3/Research | Loaded intel: 4 garrison access locations 12800 | -3/Research | Upgraded with Utility slot (x1) 13165 | -3/Research | Reached level 17 13184 | -3/Research | Upgraded with Power slot (x1) 13184 | -3/Research | Upgraded with Propulsion slot (x1) 13250 | -3/Research | Discovered new exit (range 15) 13412 | -3/Research | Identified exit to Research 13418 | -3/Research | Discovered new exit (range 9) 13422 | -3/Research | Identified exit to Quarantine 13422 | -3/Research | Entered Quarantine 13424 | -3/Quarantine | Reached level 18 13546 | -3/Quarantine | Found Alien Artifact 13550 | -3/Quarantine | Identified Subatomic Replicator 13550 | -3/Quarantine | Used Subatomic Replicator to replicate Thermal Lance 13658 | -3/Quarantine | Found Alien Artifact 13658 | -3/Quarantine | Identified Core Reset Matrix 13658 | -3/Quarantine | Reached level 19 13658 | -3/Quarantine | Used Core Reset Matrix 13662 | -3/Quarantine | Detected hypermatrix surge 13662 | -3/Quarantine | Sensed 10 artifacts in vicinity 13976 | -3/Quarantine | Discovered exit to Research (range 13) 14008 | -3/Quarantine | Found Sigix Broadsword 14332 | -3/Quarantine | Reached level 20 14626 | -3/Quarantine | Entered Research 14628 | -2/Research | Reached level 21 14757 | -2/Research | Discovered new exit (range 12) 14762 | -2/Research | Identified exit to Access 14767 | -2/Research | Entered Access 14769 | -1/Access | Reached level 22 14834 | -1/Access | Reached level 23 14846 | -1/Access | Upgraded with Propulsion slot (x1) 14846 | -1/Access | Upgraded with Utility slot (x1) 15201 | -1/Access | Destroyed 7 combat bots 15446 | -1/Access | Reached level 24 15932 | -1/Access | Build established: Wizard-Gladiator 16126 | -1/Access | Reached level 25 16677 | -1/Access | Reached level 26 16989 | -1/Access | Spotted B-99 Colossus 16990 | -1/Access | Spotted B-99 Colossus 17010 | -1/Access | Core integrity fell below 50% 17026 | -1/Access | Discovered new exit (range 4) 17030 | -1/Access | Identified exit to Surface 17030 | *** | Heading to fleet! Last Messages --------------- 17009_ Penetrated by Slug. 17010_ Acquired 4 matter. 17011_ Slug penetrates Sealed Heavy Doors. 17012_ Penetrated by Slug. 17012_ Slug penetrates Sealed Heavy Doors. 17012_ Penetrated by Slug. 17012_ Slug penetrates Reinforced Barrier. 17015_ Slug penetrates Sealed Heavy Doors. 17016_ Penetrated by Slug. 17016_ Slug penetrates Reinforced Barrier. 17016_ Penetrated by Slug. 17016_ Slug penetrates Reinforced Barrier. 17016_ Penetrated by Slug. 17016_ Slug penetrates Reinforced Barrier. 17017_ Acquired 3 matter. 17019_ Slug penetrates Sealed Heavy Doors. 17026_ Main Access Shell breached. 17026_ EXIT=FOUND 17030_ EXIT=IDENTIFIED: SURFACE [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????w??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????u????????????????? | | ????????????????????????????k??????u?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????u??????????? | | ?????????????????????????????????????????????????? | | ?????????#####################"??????????????????? | | ?????????# "??????????????????? | | ???????### % """" "???????k??????????? | | "#######"% %BB% "??" "" """ "??????????????????? | | BB "??" " "?????????????????????? | | % "??" " "@ "?????????????????????? | | % "??" " "" "?????????????????????? | | % BB"??" " "?????????????????????? | | ####"#"##" BB"??" """"""?????????????????????? | | ???####?## "??" ??????????????????????????? | | ?????????# "??" ??????????????????????????? | | ?????????#########???##??????????????????????????? | | ??????????????????????????????????????k??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????u???R?????????????????? | | ?????????????????????k?????????????????k?????????? | | ?????????t?????????????????????????????k?????????? | | ??????????????????????????????????????u??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 100 Energy Generation 102 Energy Capacity 605 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 800 Resistance: KI 25 Resistance: TH 20 Melee Speed Boost 30 Evasion (%) 63 Offensive Hacking 42 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Core Reset Matrix Sigix Broadsword Achievements -------------- Home At Last? root@ Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Levels Raised 25 | . 1 1 2 1 2 1 . 1 1 2 2 2 3 1 5 XP Earned 41668 | 3000 2325 1600 2750 900 3350 1650 800 1600 650 2550 2898 3230 4695 2000 7670 XP Spent 40125 | 1250 1700 800 3700 2970 3060 1400 . 1500 . 4470 1400 4700 3375 . 9800 Upgrades 76 | 3 4 1 7 10 18 1 . 5 . 7 1 4 6 . 9 Power Slot 2 | . . . . . . . . 1 . . . 1 . . . Propulsion Slot 5 | 1 . . . 1 . . . . . 1 . 1 . . 1 Utility Slot 7 | . 1 1 . . 1 1 . . . 1 . 1 . . 1 Weapon Slot 4 | 1 1 . . 1 . . . . . . 1 . . . . Core Integrity 8 | . . . . . 8 . . . . . . . . . . Heat Dissipation 9 | . . . . 2 4 . . . . 3 . . . . . Energy Generation 4 | . . . . . . . . . . . . . . . 4 Mass Support 1 | . . . . 1 . . . . . . . . . . . Inventory Capacity 1 | 1 . . . . . . . . . . . . . . . Sensor Range 11 | . . . . 4 5 . . . . . . . 2 . . Melee Accuracy 6 | . . . 3 1 . . . . . . . . 2 . . Hack Attack % 6 | . 1 . 4 . . . . . . . . . . . 1 Hack Defense % 4 | . 1 . . . . . . . . . . 1 . . 2 KI Resistance % 4 | . . . . . . . . 2 . 1 . . 1 . . TH Resistance % 4 | . . . . . . . . 2 . 1 . . 1 . . Protomatter Created 2659 | . 187 159 122 . 289 . 5 306 . 213 300 158 132 . 788 Integrity Restored 5989 | . 191 294 354 96 546 . 15 819 . 639 477 468 384 . 1706 Core 5085 | . 141 225 208 96 546 . 15 819 . 639 477 319 319 . 1281 Parts 904 | . 50 69 146 . . . . . . . . 149 65 . 425 Protomatter Decayed 2295 | . 55 60 1 1869 47 . . . . . 36 . . . 227 Game ------ Seed GodSystemLaser Manual? 0 Play Time 03:41:45 Cumulative 146.8 hours Start 2025.09.05 @ 01:15:09 End 2025.09.06 @ 02:52:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 63 Rogue 59 Adventurer 4 Explorer 0 Win Type 2 Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 62 Gallery% 49 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73968fc1-a457-43e6-bf79-ffb34e209559