Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 19:35:23 Player: star Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (106) 530 Value Destroyed (4371) 4371 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1184) 1184 TOTAL SCORE: 8425 Bonus ------- High Alert Combat Kills 484 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 231/300 Energy 310/310 System Corruption 16% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Core Analyzer Relay Coupler [NC] (15) > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink High-capacity Matter Pod (200) Reactive Plating Hacking Suite Hacking Suite System Shield Relay Coupler [NC] (34) Relay Coupler [NC] (37) Relay Coupler [NC] (39) Relay Coupler [Duelist] (24) Relay Coupler [Hunter] (18) Relay Coupler [Heavy] (19) Lightning Gun Shock Bomb Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Core Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Lightning Gun Precision Beam Rifle Enhanced Autogun > --- INVENTORY -------- Improved Heat Sink High-capacity Matter Pod Improved Terrain Scanner Reaction Control System Hacking Suite Hacking Suite System Shield Lightning Gun Lightning Gun Field Laser Enhanced Autogun Shock Bomb Launcher Improved Datajack [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 . 1 . . Weapon 1 | . . . . 1 . . Parts Attached 99 | 5 4 28 12 22 17 11 Power 12 | 1 . 5 1 1 . 4 Engine 12 | 1 . 5 1 1 . 4 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 27 | 2 1 10 4 7 3 . Treads 23 | 2 1 9 4 4 3 . Leg . | . . . . . . . Wheel 3 | . . . . 3 . . Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 21 | . 2 5 3 6 4 1 Device 9 | . 1 3 . 3 2 . Storage 1 | . 1 . . . . . Processor 5 | . . . 2 2 1 . Hackware 2 | . . . . . 1 1 Protection 4 | . . 2 1 1 . . Artifact . | . . . . . . . Weapon 39 | 2 1 8 4 8 10 6 Energy Gun 18 | . . 3 2 6 6 1 Energy Cannon 3 | . . 2 1 . . . Ballistic Gun 9 | 2 1 2 . 1 1 2 Ballistic Cannon 3 | . . 1 1 . . 1 Launcher 3 | . . . . . 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . . . 1 . 2 Unidentified Prototypes 7 | . . 4 . 2 . 1 Parts Lost 23 | . . 3 7 4 4 5 Power 2 | . . 1 . 1 . . Propulsion 9 | . . 1 2 2 1 3 Utility 5 | . . . 2 1 2 . Weapon 7 | . . 1 3 . 1 2 Highest Loss Streak 4 | . . 1 3 2 2 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 78 98 97 98 92 94 Engine 10 | . 14 11 11 8 9 9 Treads 26 | . 28 30 32 16 25 22 Wheel 1 | . . . . 9 . . Device 8 | . 6 15 5 7 1 9 Storage 9 | . 1 11 11 9 9 9 Processor 9 | . . . 15 18 10 9 Hackware 1 | . . . . . 6 9 Protection 2 | . . 4 1 . 2 . Energy Gun 10 | . . 8 6 22 13 5 Energy Cannon 3 | . . 6 6 . . . Ballistic Gun 7 | . 28 5 4 2 13 12 Ballistic Cannon 1 | . . 1 3 . . 4 Peak Build Rating 37 | 5 7 17 17 34 37 35 Average Rating 21 | 4 5 14 14 25 34 31 On Entrance 16 | . 5 7 16 15 34 35 Naked Turns . | . . . . . . . Heaviest Build 46 | 8 29 40 44 44 46 44 Greatest Support 60 | 40 40 60 60 60 60 60 Greatest Overweight (x) 13 | . . 1 . 3 . 13 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 Average Capacity 14 | 5 6 15 15 15 15 15 Most Carried 15 | 2 3 15 15 15 15 15 Average Carried 12 | 1 2 10 13 14 14 14 Final Capacity 15 | 5 15 15 15 15 15 15 Final Carried 15 | 2 3 15 15 15 15 15 Class Distribution -------------------- 36% | Mutant 20% | Gunner 19% | Scavenger-Mutant 11% | Bothacker-Gunner 8% | Scavenger-Gunner 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Bothacker-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 2115 | 216 87 621 204 301 491 195 Remotely . | . . . . . . . Salvage Created 4413 | . 87 1454 318 1279 918 357 Parts 250 | . 6 92 7 64 59 22 Haulers Intercepted 8 | . 1 5 . 2 . . Recyclers Shooed 2 | . . 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 98 | . 1 34 15 22 20 6 Guns 58 | . 1 15 4 21 13 4 Cannons 31 | . . 18 11 . . 2 AOE 7 | . . . . . 7 . Classes Destroyed 19 | . 2 5 4 5 2 1 Worker 1 | . . 1 . . . . Builder 2 | . . 2 . . . . Tunneler 1 | . . . 1 . . . Hauler 8 | . 1 5 . 2 . . Recycler 1 | . . . . 1 . . Mechanic 1 | . . . . 1 . . Operator 3 | . . 2 . . . 1 Watcher 2 | . . . . 2 . . Swarmer 20 | . . 11 . 6 3 . Grunt 40 | . 1 18 1 7 10 3 Brawler 1 | . . . . . 1 . Duelist 2 | . . . 1 . 1 . Sentry 15 | . . 5 . 7 2 1 Demolisher 2 | . . . 2 . . . Specialist 2 | . . . . . . 2 Hunter 1 | . . . . 1 . . Programmer 3 | . . . . . 3 . Heavy 1 | . . . . 1 . . Assembled 11 | . . . 11 . . . Best Kill Streak 9 | . 1 4 4 4 9 2 Combat Bots Only 9 | . 1 4 4 3 9 2 Max Kills in Single Turn 3 | . 1 2 1 2 3 1 Gunslinging 1 | . . 1 . 1 . . Exploded 3 | . . . . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 442 | . 13 159 59 81 90 40 Missed 130 | . 6 43 16 24 31 10 Damage Taken 5239 | . 77 1261 821 968 1189 923 Core 852 | . 24 162 102 153 111 300 Absorbed by Shields 209 | . . 200 9 . . . Regen/Repaired (Parts) 24 | . . . . 24 . . Core Remaining (%) 74 | 100 90 . 34 . . . Volleys Fired 312 | . 18 119 67 53 36 19 Largest 3 | . 2 2 2 3 3 3 Hottest 181 | . 40 133 108 181 141 124 Shots Fired 690 | . 36 236 115 158 104 41 Gun 498 | . 36 126 53 158 96 29 Cannon 184 | . . 110 62 . . 12 Launcher 8 | . . . . . 8 . Special . | . . . . . . . Kinetic 267 | . 36 83 33 26 60 29 Thermal 325 | . . 126 79 105 15 . Explosive . | . . . . . . . Electromagnetic 98 | . . 27 3 27 29 12 Robot Hit Streak 31 | . 5 14 9 31 18 9 Robot Miss Streak 5 | . 2 5 5 3 3 2 Penetration Max . | . . . . . . . Secondary Targets 10 | . . 3 . 3 4 . Max Gunslinging Chain 1 | . . 1 . 1 1 . Shots Hit Robots 431 | . 23 147 52 118 59 32 Core Hits 185 | . 5 59 23 47 37 14 Critical Kills 2 | . . 1 . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . . 3 1 5 2 . Burn 7 | . . 2 1 4 . . Meltdown 1 | . . 1 . . . . Destroy 1 | . . . . . 1 . Corrupt 2 | . . . . 1 1 . Melee Attacks 7 | . . . . . . 7 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8190 | . 230 2875 933 2139 1489 524 Guns 5323 | . 230 1301 309 2139 1006 338 Cannons 2162 | . . 1361 615 . . 186 Explosions 691 | . . 208 . . 483 . Melee . | . . . . . . . Ramming 14 | . . 5 9 . . . Kinetic 2495 | . 230 751 305 298 566 345 Thermal 4010 | . . 1760 583 1357 310 . Explosive . | . . . . . . . Electromagnetic 1671 | . . 359 36 484 613 179 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . . . . 10 16 Average Corruption 9 | . . . . . 8 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 72 | . . . . . 41 31 Message Errors 12 | . . . . . 8 4 Matter Fused 14 | . . . . . 7 7 Heat Flow Errors 16 | . . . . . 9 7 Energy Discharges 7 | . . . . . 5 2 Parts Rejected 2 | . . . . . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 10 | . . . . . 6 4 Data Loss (major) 3 | . . . . . 2 1 Misfires 3 | . . . . . 2 1 Weapon Failures 4 | . . . . . 2 2 Overload Shots . | . . . . . . . Overflow Damage 51 | . . 12 39 . . . Projectiles 51 | . . 12 39 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 8 | . . 4 1 . . 3 Impact . | . . . . . . . Kinetic 8 | . . 4 1 . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 145 | . . 49 . . 96 . Shots 4 | . . 1 . . 3 . Rammed 5 | . . 4 1 . . . Targets Rammed 5 | . . 4 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 406 | . 6 267 367 406 362 242 Average Temperature 98 | . 6 46 119 101 143 73 Received Heat Transfer 1262 | . 42 455 78 270 300 117 Effects 9 | . . . 4 1 4 . Energy Bleed 5 | . . . 2 1 2 . Interference 4 | . . . 2 . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . 1 . 1 1 . Impact Corruptions 1 | . . . 1 . . . Robots Melted 2 | . . 1 . 1 . . Combat Hostiles 2 | . . 1 . 1 . . Parts Melted 24 | . . 6 3 15 . . Heat Transferred 8482 | . . 3470 1186 3256 570 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . 3 . . 2 . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Peak Influence 1083 | . 37 472 277 483 1083 594 Initial 527 | . . 15 182 1 313 527 Average 297 | . 18 263 85 183 738 502 Maximum Alert Level 3 | . . 2 1 2 3 2 Low Security (%) 41 | 100 100 28 77 64 . . Level 1 26 | . . 53 22 17 11 4 Level 2 23 | . . 17 . 17 37 95 Level 3 8 | . . . . . 50 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 4 . 2 . 3 Investigation 2 | . . 1 . 1 . . Extermination . | . . . . . . . Reinforcement 8 | . 1 3 . 1 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 16 | . . 8 . 7 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 152 | . 4 51 20 38 23 16 Peak Tracking Total 8 | . 1 8 7 7 6 4 Tactical Retreats 9 | . . 1 3 3 1 1 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts 28 | . . . . 28 . . Triggered . | . . . . . . . Disarmed 1 | . . . . 1 . . Reprogrammed 5 | . . . . 5 . . Reused 1 | . . . . 1 . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 9 | . . 1 . . 6 2 Max in Single Turn 2 | . . 1 . . 2 1 Garrison Relay 4 | . . . . . 4 . Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 13 | . . 2 . 7 3 1 Terminals 6 | . . . . 3 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . 2 . 2 . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 33 | . . 5 . 20 6 2 Successful 20 | . . 4 . 13 1 2 Failed 13 | . . 1 . 7 5 . Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual 11 | . . . . 11 . . Terminals 18 | . . . . 12 6 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units . | . . . . . . . Scanalyzers 11 | . . 5 . 4 . 2 Garrison Access 1 | . . . . 1 . . Terminal Hacks 1 | . . . . . 1 . Patrol Navigation 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 10 | . . 4 . 4 . 2 Insert Component 5 | . . 2 . 2 . 1 Analyze 5 | . . 2 . 2 . 1 Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 6 | . . . . 6 . . Terminals 5 | . . . . 5 . . Assimilate 1 | . . . . 1 . . Botnet 2 | . . . . 2 . . Operators 1 | . . . . 1 . . Skim 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Patch 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . . 2 . 5 3 1 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 1 . 2 . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time 51 | . . . . 51 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . 2 . 2 . 1 Part Schematics Acquired 4 | . . 1 . 2 . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked 2 | . . . . . . 2 Non-combat 2 | . . . . . . 2 Combat . | . . . . . . . Robot Hacks Applied 5 | . . . . . . 5 parse_system 2 | . . . . . . 2 mark_security 1 | . . . . . . 1 streamctrl_high 1 | . . . . . . 1 formatsys_high 1 | . . . . . . 1 Relay Couplers Released 16 | . . . . . 16 . Machine Destruction 16 | . . . . . 16 . Attached 2 | . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies 2 | . . . . 1 . 1 Largest Group 1 | . . . . 1 . 1 Highest-Rated Group 19 | . . . . 10 . 19 Highest-Rated Ally 19 | . . . . 10 . 19 Total Orders 1 | . . . . . . 1 FOLLOW 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 7252 | 63 233 2075 1568 1447 1153 713 Spaces Moved 3465 | 36 109 866 720 779 601 354 Core 5 | 3 . . . . . 2 Treads 3114 | 33 109 866 720 433 601 352 Legs . | . . . . . . . Wheels 346 | . . . . 346 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 95 163 160 Average Speed 160 | 150 160 174 160 139 165 168 Slowest Speed 700 | 160 160 240 160 240 166 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 45 | 3 22 66 90 38 72 26 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 81 | . . 13 7 . 60 1 Melee . | . . . . . . . Projectile 10 | . . 2 7 . . 1 AOE 71 | . . 11 . . 60 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 4557 | 42 133 1186 1020 1031 704 441 Wait 563 | . 2 151 210 122 33 45 Move 3460 | 35 108 865 719 779 600 354 Hop . | . . . . . . . Pick Up 46 | 2 1 11 7 12 10 3 Fast Attach 23 | 5 4 4 2 5 1 2 Attach 16 | . . 2 6 3 5 . Detach 1 | . . . 1 . . . Swap 61 | . . 23 4 14 11 9 Drop 35 | . . 7 3 15 8 2 Fire 312 | . 18 119 67 53 36 19 Melee 7 | . . . . . . 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . . 4 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 28 | . . . . 28 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 13) 297 | -10/Materials | Entered another Materials area 297 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 321 | -9/Materials | Build established: Mutant 805 | -9/Materials | Discovered new exit (range 16) 891 | -9/Materials | Build established: Scavenger-Mutant 1582 | -9/Materials | Build established: Mutant 1853 | -9/Materials | Discovered new exit (range 16) 2248 | -9/Materials | Discovered new exit (range 12) 2346 | -9/Materials | Discovered new exit (range 15) 2372 | -9/Materials | Entered Mines 2373 | -9/Mines | Learned location of Storage (-7) 2380 | -9/Mines | Discovered new exit (range 8) 2568 | -9/Mines | Assembled infested the area 2573 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2697 | -9/Mines | Learned Materials interactive machine intel 3045 | -9/Mines | Core integrity fell below 50% 3140 | -9/Mines | Lost 3 parts (2n1w) 3596 | -9/Mines | Build established: Scavenger-Mutant 3910 | -9/Mines | Discovered new exit (range 9) 3940 | -9/Mines | Entered Materials 3940 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3941 | -8/Materials | Loaded intel: 18 interactive machine locations 4640 | -8/Materials | Build established: Gunner 5080 | -8/Materials | Discovered new exit (range 11) 5230 | -8/Materials | Identified exit to Factory 5352 | -8/Materials | Discovered exit to Factory (range 16) 5385 | -8/Materials | Identified exit to Garrison 5387 | -8/Materials | Entered Garrison 5457 | -8/Garrison | Triggered checkpoint 5495 | -8/Garrison | Installed Relay Interface Framework 5521 | -8/Garrison | Phase Generator disabled 5544 | -8/Garrison | Garrison Relay disabled 5581 | -8/Garrison | Crushed by falling debris 5627 | -8/Garrison | Garrison Relay disabled 5903 | -8/Garrison | Triggered checkpoint 5935 | -8/Garrison | Triggered checkpoint 5990 | -8/Garrison | Destroyed 9 combat bots 6078 | -8/Garrison | Triggered checkpoint 6123 | -8/Garrison | Garrison Relay disabled 6324 | -8/Garrison | System corruption reached 10% 6395 | -8/Garrison | Garrison Relay disabled 6491 | -8/Garrison | Build established: Bothacker-Gunner 6527 | -8/Garrison | Discovered new exit (range 8) 6534 | -8/Garrison | Spotted B-75 Beast 6540 | -8/Garrison | Entered Materials 7178 | -8/Materials | Discovered exit to Factory (range 13) 7195 | -8/Materials | Core integrity fell below 50% 7228 | -8/Materials | Core integrity fell below 20% 7253 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07229_ R-06 Scavenger collects Adv. Visual Processing Unit. 07229_ Penetrated by Slug. 07229_ K-01 Serf collects debris. 07231_ Penetrated by Slug. 07233_ System corrupted: Assault Cannon jammed. 07233_ H-61 Shepherd calls for reinforcements. 07233_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07233_ K-01 Serf collects debris. 07235_ Knocked back. 07236_ K-01 Serf collects debris. 07238_ CL0VWZT MLOL4IT#WLLMOGRNEPGJPICEB 07238_ Acquired 8 matter. 07239_ Assault Cannon blasted off. 07239_ U-05 Engineer builds a Wall. 07240_ K-01 Serf collects debris. 07247_ U-05 Engineer builds a Wall. 07248_ K-01 Serf collects debris. 07249_ Enh. Autogun destroyed. 07251_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # ! "" # ############ #????? | | #![ """ # #????? | | #! [ S" # #????? | | #[ # #????? | | #######+#### """ """ #????? | | ?# ## """"""""" #????? | | ?# """ * # """"" ##???? | | ?# """= + #???? | | ?# "" ! # +???? | | ?# # """" #???? | | ?#" ## """" ##### | | ?#T ## """" | | ?#" ## | | ?# ## * | | ?########### ########### | | ???????#####+######## #?????????? | | ???????# #??# #?????????? | | ???????# #??# #?????????? | | ???????# #??# #?????????? | | ???????# #??# #?????????? | | ??????## #??# #???????? | | ??????#" #??# #?????? ## | | ???????# #??# #????# ???? | | ???????# #??# #?????????? | | ????################# ###### #? | | ????# @ !!# #? | | ????# %% %k # +? | | ????# % %=%H#% #? | | ????# =g%+ ########### #? | | ????# """ " %# #???????????? #? | | ????# """ """%# #??????????????? | | ????# """ """ # #####??????????? | | ????# # **#??????????? | | ????########### **#??????????? | | ??????????????# !!#??????????? | | ??????????????# !!#??????????? | | ??????????????# ||#??????????? | | ??????????????# ||#??????????? | | ??????????????# #####??????????? | | ????????????? #??????????????? | | ????????????< #??????????????? | | ??????????? #??????????????? | | ??????????### ####??????????????? | | ????????????# ??????????????????? | | ????????????# ??????????????????? | | ????????????# ??????????????????? | | ????????????# ??????????????????? | | ????????????# ???????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 41 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 3 Relay Coupler Types 1 Relay Coupler Value 40 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Lightning Gun | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentShrapnelWell Manual? 0 Play Time 00:57:24 Cumulative 76.2 hours Start 2024.09.10 @ 18:35:37 End 2024.09.10 @ 19:35:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4578b3ca-def3-4678-b42b-dace856309b5