Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 18:31:41 Player: Jawaka Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (615) 615 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 2798 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 411/550 Matter 15/400 Energy 150/150 System Corruption 0% Temperature Warm (181) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit Medium Matter Pod Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy EM Shotgun Minigun Missile Launcher > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Compact Battery (200) Targeting Computer Heavy EM Shotgun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Minigun Missile Launcher Makeshift Spear > --- INVENTORY -------- Light Ion Engine Aluminum Leg Compact Battery Targeting Computer Heavy EM Shotgun [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Makeshift Spear Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 31 | 6 5 3 3 1 13 Power 6 | 1 1 1 . 1 2 Engine 5 | 1 1 1 . 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 5 | 2 . . 1 . 2 Treads . | . . . . . . Leg 5 | 2 . . 1 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 . 2 . 2 Device 1 | . 1 . . . . Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . 1 . 2 . 1 Artifact . | . . . . . . Weapon 13 | 2 2 2 . . 7 Energy Gun 2 | . . 1 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 1 . . . 2 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . . . 2 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . 1 . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 4 | . 1 . . . 3 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . 1 . . . . Highest Loss Streak 2 | . 1 . . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 95 100 93 100 92 Engine 10 | . 14 14 11 11 4 Core 1 | . . . . . 4 Leg 28 | . 28 28 33 33 26 Storage 12 | . 14 14 11 11 11 Protection 16 | . 8 14 15 22 21 Energy Gun 5 | . . 7 11 11 1 Ballistic Gun 9 | . 17 13 . . 5 Launcher 4 | . 10 . . . 7 Piercing Weapon 7 | . . 7 11 11 7 Naked Turns . | . . . . . . Heaviest Build 37 | 12 15 15 20 20 37 Greatest Support 40 | 20 20 20 30 30 40 Greatest Overweight (x) 3 | 3 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 4 6 6 6 6 8 Average Carried 4 | 1 4 5 5 5 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 6 | 1 5 6 6 6 5 Class Distribution -------------------- 91% | Mutant 4% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 530 | 125 84 30 . . 291 Remotely . | . . . . . . Salvage Created 833 | 29 250 10 157 . 387 Parts 60 | 3 17 2 8 . 30 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 14 | . 5 . 3 . 6 Melee 3 | . . . 2 . 1 Guns 7 | . 1 . 1 . 5 AOE 4 | . 4 . . . . Classes Destroyed 9 | 1 6 . 1 . 1 Worker 2 | . 1 . . . 1 Builder 3 | . 1 . . . 2 Tunneler 2 | 1 . 1 . . . Hauler 1 | . . . . . 1 Recycler 3 | . 2 . . . 1 Watcher 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Grunt 8 | . 2 . 2 . 4 Sentry 3 | . . . 1 . 2 Best Kill Streak 10 | 1 10 1 2 . 5 Combat Bots Only 5 | . 5 . 2 . 2 Max Kills in Single Turn 3 | 1 3 1 1 . 2 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 112 | . 34 . 13 . 65 Missed 37 | . 16 . 2 . 19 Damage Taken 1190 | . 263 . 154 . 773 Core 194 | . 31 . 24 . 139 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 154 | . . . 52 . 102 Core Remaining (%) 93 | 100 . 87 . 94 . Volleys Fired 64 | 2 23 3 2 . 34 Largest 3 | 2 2 2 1 . 3 Hottest 111 | 40 50 40 40 . 111 Shots Fired 92 | 4 34 6 2 . 46 Gun 77 | 4 28 6 2 . 37 Cannon . | . . . . . . Launcher 15 | . 6 . . . 9 Special . | . . . . . . Kinetic 67 | 4 28 6 . . 29 Thermal . | . . . . . . Explosive 15 | . 6 . . . 9 Electromagnetic 10 | . . . 2 . 8 Robot Hit Streak 8 | 1 5 2 4 . 8 Robot Miss Streak 3 | 1 3 3 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 59 | 2 16 2 10 . 29 Core Hits 44 | 1 18 3 5 . 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 1 . 1 Impale 2 | . . . 1 . 1 Melee Attacks 11 | . . . 10 . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing 11 | . . . 10 . 1 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1715 | 17 553 40 244 . 861 Guns 601 | 17 102 32 22 . 428 Cannons . | . . . . . . Explosions 861 | . 451 . . . 410 Melee 245 | . . . 222 . 23 Ramming 8 | . . 8 . . . Kinetic 460 | 17 102 32 . . 309 Thermal . | . . . . . . Explosive 861 | . 451 . . . 410 Electromagnetic 141 | . . . 22 . 119 Impact . | . . . . . . Slashing . | . . . . . . Piercing 245 | . . . 222 . 23 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 24 | . 12 . . . 12 Projectiles . | . . . . . . Explosions 24 | . 12 . . . 12 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 83 | . 83 . . . . Shots 3 | . 3 . . . . Rammed . | . . . . . . Targets Rammed 2 | . . 2 . . . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 200 | . 32 12 29 . 200 Average Temperature 45 | . 12 6 16 . 62 Received Heat Transfer 531 | . 72 . 81 . 378 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 248 | 5 177 69 98 37 248 Initial 64 | . 3 64 . 37 14 Average 63 | 2 51 59 27 37 103 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 87 Level 1 3 | . . . . . 12 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 23 | . 9 . 3 . 11 Peak Tracking Total 5 | . 5 . 2 . 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 3 | . . . 1 . 2 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . . . 2 . 6 Successful 8 | . . . 2 . 6 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations 6 | . . . 2 . 4 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . . 2 Maintenance Status 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . 2 . 4 Scan Component 3 | . . . 1 . 2 Repair 3 | . . . 1 . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 1 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 1 . 2 Time 102 | . . . 26 . 76 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 5 | . . . . . 5 Total Damage 85 | . . . . . 85 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1443 | 65 213 463 220 57 425 Spaces Moved 863 | 37 122 372 123 46 163 Core 21 | 21 . . . . . Treads . | . . . . . . Legs 842 | 16 122 372 123 46 163 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 125 | 128 120 120 120 120 149 Slowest Speed 200 | 200 120 120 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 32 57 17 9 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 106 | . 28 . . . 78 Melee . | . . . . . . Projectile . | . . . . . . AOE 106 | . 28 . . . 78 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1125 | 51 159 382 182 48 303 Wait 114 | . . . 42 . 72 Move 858 | 36 121 371 122 45 163 Hop . | . . . . . . Pick Up 32 | 7 8 2 3 1 11 Fast Attach 1 | . . . . . 1 Attach 19 | 6 2 . 3 . 8 Detach 2 | . . . . . 2 Swap 11 | . 3 3 . 1 4 Drop 11 | . 2 1 . 1 7 Fire 64 | 2 23 3 2 . 34 Melee 11 | . . . 10 . 1 Ram . | . . . . . . Kick 2 | . . 2 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 11) 279 | -10/Materials | Entered Mines 332 | -10/Mines | Build established: Mutant 497 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 724 | -10/Mines | Discovered new exit (range 16) 742 | -10/Mines | Entered Materials 742 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 816 | -9/Materials | Repaired Lgt. Armor Plating 931 | -9/Materials | Discovered new exit (range 4) 944 | -9/Materials | Discovered new exit (range 16) 962 | -9/Materials | Entered Mines 965 | -9/Mines | Received a Mining Laser from a helpful Derelict 997 | -9/Mines | Learned location of Zion (-6) 1001 | -9/Mines | Discovered new exit (range 8) 1019 | -9/Mines | Entered Materials 1019 | -8/Materials | Accompanied by 1 ally 1019 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1239 | -8/Materials | Repaired Minigun 1347 | -8/Materials | Repaired Missile Launcher 1394 | -8/Materials | Garrison activated, responded to threat 1444 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Lgt. Armor Plating destroyed. U-05 Engineer lays Concrete. Y-45 Defender destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. The unstable cave ceiling collapses. Emergency Access malfunctions. Critical hit (Burn: +37). Y-45 Defender destroyed. Overheating: System interference. Hvy. EM Shotgun temporarily disabled. Minigun temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????H???????????????? | | ?????????????????"? # ?????????????????????????? | | ???????????????"? + ?????????????????????????? | | ?????????????? 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