Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 14:07:59 Player: Afro Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (157) 785 Value Destroyed (3726) 3726 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3586) 3586 TOTAL SCORE: 16157 Bonus ------- High Alert Combat Kills 253 Follower Combat Kills 33 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 156/1600 Matter 300/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Nuclear Pulse Array Impulse Thruster Advanced Surge Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Precision Energy Filter Advanced ECM Suite Advanced Reaction Control System Hacking Suite Hacking Suite Hacking Suite System Shield Advanced Corruption Screen System Restoration Module > --- WEAPON ----------- Katana > --- INVENTORY -------- Micro Antimatter Reactor Improved Antigrav System Heavy Rocket Launcher Improved Remote Datajack Dual-blade Saw [Rating: 125] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Hacking Suite Device ECM Suite Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Flail Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . 2 2 2 2 2 2 Power 2 | . . . . . . . . . . . 1 . . . 1 Propulsion 3 | . . 1 . . . . 1 . . . . . . 1 . Utility 13 | . . 1 . . . 2 1 . . 2 1 2 2 1 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 146 | 8 18 30 6 1 . 16 4 3 5 11 2 4 5 26 7 Power 21 | 1 4 4 1 . . 1 1 . 1 2 1 . . 4 1 Engine 14 | 1 3 4 . . . 1 1 . 1 2 1 . . . . Core 2 | . 1 . 1 . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . 4 1 Propulsion 41 | 3 5 9 1 . . 5 1 2 1 2 . 1 2 7 2 Treads 7 | 2 . 4 . . . . . 1 . . . . . . . Leg 18 | 1 5 5 1 . . 5 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . 1 1 . 1 1 4 1 Flight 7 | . . . . . . . . 1 . 1 . . 1 3 1 Utility 44 | 1 4 4 3 . . 3 2 . 1 6 1 2 3 11 3 Device 19 | . 3 3 . . . . . . 1 4 1 . 1 3 3 Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 9 | . . . 2 . . . 1 . . 1 . . 1 4 . Hackware 8 | . . . . . . 2 1 . . . . 2 . 3 . Protection 6 | . . 1 1 . . 1 . . . 1 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 40 | 3 5 13 1 1 . 7 . 1 2 1 . 1 . 4 1 Energy Gun 8 | 2 4 1 . . . 1 . . . . . . . . . Energy Cannon 7 | . . 2 . . . 4 . 1 . . . . . . . Ballistic Gun 9 | 1 . 8 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . . 1 . . 1 . . 1 . . . . . 1 Special Weapon 3 | . 1 1 . 1 . . . . . . . . . . . Impact Weapon 3 | . . 1 . . . 1 . . . 1 . . . . . Slashing Weapon 5 | . . . . . . . . . . . . 1 . 4 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . Unidentified Prototypes 5 | . . 1 . . . 1 1 . . . . . . . 2 Parts Lost 66 | . 7 5 2 . . 2 . 4 1 . . 2 1 20 22 Power 10 | . 2 . . . . . . 1 . . . . 1 2 4 Propulsion 20 | . 4 4 . . . 2 . 2 . . . . . 3 5 Utility 29 | . 1 1 1 . . . . 1 1 . . 2 . 12 10 Weapon 7 | . . . 1 . . . . . . . . . . 3 3 Highest Loss Streak 20 | . 2 1 2 . . 2 . 4 1 . . 2 1 19 20 To Critical Strikes 1 | . 1 . . . . . . . . . . . . . . Average Backups 13 | 4 12 17 19 19 17 18 19 16 4 4 4 4 3 4 4 Power 1 | . 2 2 2 2 2 1 1 1 . 1 . . . . . Propulsion 1 | 1 1 1 3 3 3 2 2 2 . . . . 1 1 . Utility 5 | 1 4 7 6 6 6 7 8 8 1 2 3 2 . . . Weapon 3 | 1 3 6 5 6 5 4 5 3 . . . 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 38 | . 3 16 . . . 7 . 7 1 3 . . . . 1 Power 9 | . 3 3 . . . 2 . . . 1 . . . . . Propulsion 5 | . . 3 . . . 1 . 1 . . . . . . . Utility 15 | . . 5 . . . 2 . 5 1 2 . . . . . Weapon 8 | . . 5 . . . 2 . 1 . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 98 98 98 77 99 99 99 81 56 80 88 85 79 67 70 Engine 7 | . 11 9 10 . . 1 7 5 3 6 11 10 9 2 . Core 2 | . 2 1 . 11 11 7 . . . . . . . . . Treads 2 | . 2 11 . . . . . . . . . . . . . Leg 18 | . 25 20 33 33 33 27 30 22 . . . . . . . Hover 2 | . . . . . . . . . 6 8 11 10 8 6 4 Flight 1 | . . . . . . . . . . 3 5 5 . 5 8 Device 15 | . 10 19 17 11 11 9 6 7 11 24 28 25 23 18 14 Storage 8 | . 15 11 11 11 11 9 7 5 . . . . . . . Processor 4 | . . . 3 11 11 9 7 7 7 6 5 5 7 8 18 Hackware 7 | . . . . . . 16 22 23 18 13 11 17 14 10 12 Protection 1 | . . 2 . . . . . . . 5 5 5 9 6 . Energy Gun 6 | . 25 3 . . . 1 7 . . . . . . . . Energy Cannon 2 | . . 8 . . . 5 1 5 . . . . . . . Ballistic Gun 3 | . 2 8 14 . 10 1 . . . . . . . . . Special Weapon 1 | . . . . . 11 4 . . . . . . . . . Impact Weapon 2 | . . . 5 . . 4 5 . 3 6 5 1 . . . Peak Build Rating 125 | 6 10 23 23 28 30 38 43 50 27 57 63 80 90 110 125 Average Rating 32 | 5 8 16 21 18 29 32 39 37 21 42 62 74 87 83 96 On Entrance 38 | . 6 10 21 22 28 30 32 43 14 27 57 63 72 85 110 Avg Prop Armor Cover (%) 4 | 16 . 8 . . . . 6 11 . 4 3 2 3 8 9 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 69 | 12 52 58 57 55 58 64 63 69 17 25 28 30 32 35 34 Greatest Support 67 | 40 40 60 51 51 51 51 66 66 17 37 28 30 55 67 34 Greatest Overweight (x) 2 | 1 2 2 1 1 1 1 1 1 1 1 . . 1 2 . Average Overweight (x) . | . 1 . 1 . 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Average Capacity 15 | 7 19 20 20 20 20 20 20 16 5 5 5 5 5 5 5 Most Carried 20 | 7 18 20 20 20 19 20 20 20 5 5 5 5 5 5 5 Average Carried 13 | 5 12 17 19 19 17 18 19 16 4 4 4 4 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Final Carried 20 | 7 16 20 17 19 17 20 20 5 5 5 5 5 5 5 2 Class Distribution -------------------- 32% | Scavenger-Mutant 25% | Hacker-Mutant 19% | Mutant 8% | Infiltrator-Mutant 5% | Hacker-Ninja 3% | Hacker-Sprinter 3% | Infiltrator-Ninja Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Infiltrator-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Infiltrator-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Gladiator | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 2790 | 290 347 691 231 . . 264 69 . 107 122 . 54 221 333 61 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5540 | 154 1166 2270 445 . . 313 110 . 107 122 . 54 221 518 60 Parts 324 | 12 51 136 28 . . 22 5 . 4 4 . 8 16 33 5 Haulers Intercepted 6 | . 2 4 . . . . . . . . . . . . . Recyclers Shooed 9 | . 6 2 . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 98 | . 24 46 15 . . 6 2 . . . . . . 5 . Melee 5 | . . . . . . . . . . . . . . 5 . Guns 65 | . 23 27 13 . . 1 1 . . . . . . . . Cannons 19 | . . 17 . . . 2 . . . . . . . . . AOE 6 | . . . 2 . . 3 1 . . . . . . . . Classes Destroyed 14 | 2 6 3 . . . 1 1 . . . . . . 1 . Worker 7 | . . 1 . . . . . . 1 4 . . . . 1 Builder 17 | . 1 4 . . . 1 1 . 1 3 . 3 2 . 1 Tunneler 5 | 3 . . . . . . . . . . . . 2 . . Hauler 6 | . 2 4 . . . . . . . . . . . . . Recycler 10 | 1 2 2 . . . 1 . . 1 . . . 1 2 . Operator 7 | . 1 3 . . . 2 . . . . . . . 1 . Watcher 6 | . 1 3 . . . 1 . . . 1 . . . . . Swarmer 26 | . 6 10 7 . . 3 . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . 3 . Grunt 55 | . 18 27 7 . . 2 1 . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . . . . Sentry 9 | . . 8 . . . 1 . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . Programmer 3 | . . . . . . . 1 . . . . . . 2 . Best Kill Streak 8 | 2 6 8 5 . . 4 1 . 3 1 . 1 1 5 1 Combat Bots Only 8 | . 6 8 5 . . 3 1 . . . . . . 4 . Max Kills in Single Turn 3 | 1 2 2 2 . . 3 1 . 1 1 . 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 2 | . . . 2 . . 2 1 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 816 | . 129 216 48 . . 38 22 4 . . . 30 4 126 199 Missed 263 | . 24 47 14 . . 14 7 . . . . 9 1 48 99 Hits 553 | . 105 169 34 . . 24 15 4 . . . 21 3 78 100 Melee 23 | . . 2 4 . . . . 4 . . . . . 13 . Projectile 530 | . 105 167 30 . . 24 15 . . . . 21 3 65 100 AOE 2 | . . . . . . . . . . . . . . 1 1 Critical Strikes 28 | . 2 1 . . . . . 2 . . . 1 1 12 9 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . Part Disruptions 4 | . . . . . . . . . . . . . . 3 1 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . Damage Taken 9604 | . 1167 1817 460 . . 457 268 195 16 . . 482 85 2020 2637 Core 3091 | . 205 288 50 . . 108 48 141 7 . . 67 29 704 1444 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 149 | . . . . . . . . . . . . 39 . 110 . Regen/Repaired (Parts) 16 | . . 16 . . . . . . . . . . . . . Core Remaining (%) 66 | 100 18 . . . 15 80 . . 72 100 100 94 97 51 9 Volleys Fired 327 | 6 102 148 30 . . 26 12 2 . . . . . . 1 Largest 2 | 2 2 2 2 . . 2 2 1 . . . . . . 1 Hottest 150 | 100 100 136 56 . . 150 125 75 . . . . . . 49 Shots Fired 599 | 12 189 282 52 . . 43 18 2 . . . . . . 1 Gun 450 | 12 187 179 49 . . 11 12 . . . . . . . . Cannon 129 | . . 96 . . . 25 6 2 . . . . . . . Launcher 6 | . . . 3 . . 2 . . . . . . . . 1 Special 14 | . 2 7 . . . 5 . . . . . . . . . Kinetic 201 | . 35 114 49 . . 3 . . . . . . . . . Thermal 367 | 12 154 168 . . . 25 6 2 . . . . . . . Explosive 3 | . . . . . . 2 . . . . . . . . 1 Electromagnetic 23 | . . . 3 . . 8 12 . . . . . . . . Robot Hit Streak 31 | 2 31 16 26 . . 10 6 1 . . . . . . . Robot Miss Streak 6 | 3 6 4 4 . . 3 2 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Shots Hit Robots 457 | 5 134 181 40 . . 25 17 1 4 8 . 6 5 28 3 Core Hits 208 | 5 58 77 21 . . 17 7 1 1 . . 3 3 13 2 Critical Kills 4 | . . 2 . . . . . . 1 . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . . . . 3 . . . . . Critical Strikes 24 | . 12 3 . . . . . . 1 3 . 2 . 3 . Burn 13 | . 12 1 . . . . . . . . . . . . . Meltdown 2 | . . 2 . . . . . . . . . . . . . Smash 5 | . . . . . . . . . 1 3 . 1 . . . Sever 4 | . . . . . . . . . . . . 1 . 3 . Melee Attacks 223 | . . 7 4 . . 15 15 . 11 25 9 23 23 59 32 Impact 97 | . . 7 4 . . 15 15 . 11 25 9 11 . . . Slashing 126 | . . . . . . . . . . . . 12 23 59 32 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . 1 . . . . 1 . 3 7 . 3 5 5 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . Damage Inflicted 10899 | 64 1690 3220 742 . 39 1069 494 25 412 728 . 442 548 1011 415 Guns 4593 | 64 1657 1880 622 . . 185 185 . . . . . . . . Cannons 1660 | . . 1213 . . . 335 87 25 . . . . . . . Explosions 989 | . . . 120 . . 549 75 . . . . . . . 245 Melee 3498 | . . 71 . . . . 147 . 393 728 . 430 548 1011 170 Ramming 159 | . 33 56 . . 39 . . . 19 . . 12 . . . Kinetic 2063 | . 264 1149 622 . . 28 . . . . . . . . . Thermal 3955 | 64 1393 1944 32 . . 335 162 25 . . . . . . . Explosive 751 | . . . . . . 549 . . . . . . . . 202 Electromagnetic 473 | . . . 88 . . 157 185 . . . . . . . 43 Impact 1634 | . . 71 . . . . 147 . 393 728 . 295 . . . Slashing 1864 | . . . . . . . . . . . . 135 548 1011 170 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . 1 1 7 . . . . 18 4 Average Corruption 6 | . . . . . . . 1 1 4 . . . . 15 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . 11 Effects 23 | . . . . . . . . 1 9 . . . . 13 . Message Errors 7 | . . . . . . . . . 4 . . . . 3 . Matter Fused 8 | . . . . . . . . . 3 . . . . 5 . Heat Flow Errors 3 | . . . . . . . . 1 . . . . . 2 . Energy Discharges 1 | . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1405 | . . 80 . . . 92 102 . 175 543 . 54 166 137 56 Projectiles 36 | . . 29 . . . 7 . . . . . . . . . Explosions 108 | . . . . . . 85 23 . . . . . . . . Melee 1261 | . . 51 . . . . 79 . 175 543 . 54 166 137 56 Knockbacks 5 | . 1 1 . . . . . . . 3 . . . . . Impact 5 | . 1 1 . . . . . . . 3 . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 536 | . . . 29 . . 201 40 . 9 . . 6 . . 251 Shots 8 | . . . 2 . . 2 1 . . . . . . . 3 Rammed 10 | . 1 5 . . . . . . 3 . . 1 . . . Targets Rammed 33 | . 10 13 1 . 5 . . . 3 . . 1 . . . Kicked 23 | . 9 8 1 . 5 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 588 | 78 588 264 2 . . 266 138 171 . . . 2 . 262 . Average Temperature 82 | 33 113 53 1 . . 76 58 63 . . . 2 . 95 . Received Heat Transfer 1653 | . 558 624 111 . . 72 81 . . . . 117 9 . 81 Effects 24 | . 21 3 . . . . . . . . . . . . . Shutdowns 3 | . 3 . . . . . . . . . . . . . . Energy Bleed 5 | . 5 . . . . . . . . . . . . . . Interference 4 | . 1 3 . . . . . . . . . . . . . Matter Decay 3 | . 3 . . . . . . . . . . . . . . Short Circuit 3 | . 3 . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . Damage (major) 4 | . 4 . . . . . . . . . . . . . . Damage (core) 1 | . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . 1 . . . . . . . 4 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 26 | . . 1 . . . 1 5 . 3 14 . 2 . . . Impact Corruptions 22 | . . 1 . . . . 2 . 2 14 . 3 . . . Robots Melted 3 | . 1 2 . . . . . . . . . . . . . Combat Hostiles 3 | . 1 2 . . . . . . . . . . . . . Parts Melted 25 | 1 10 11 . . . 2 1 . . . . . . . . Heat Transferred 9660 | 185 4787 3922 50 . . 518 161 37 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Maximum Alert Level 3 | . 1 3 2 . . . . . . . . . . . . Low Security (%) 86 | 100 99 59 8 . 100 100 100 100 100 100 100 100 100 100 100 Level 1 5 | . . 2 89 . . . . . . . . . . . . Level 2 5 | . . 25 1 . . . . . . . . . . . . Level 3 2 | . . 12 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 847 | 10 200 847 406 . . 125 50 17 18 8 6 13 15 30 151 Initial 325 | . . 17 325 . . . 39 17 . . . . . . . Average 92 | 1 64 280 293 . . 20 2 2 1 . . 1 1 3 18 Influence Increases 3726 | 20 711 1421 355 . . 339 86 . 43 66 18 54 74 208 331 Destroy 0b10 Robot/C 1980 | . 480 920 300 . . 140 40 . . . . . . 100 . Destroy 0b10 Robot/NC 290 | 20 35 85 . . . 25 5 . 15 40 . 15 25 15 10 Destroy Leader 444 | . 96 224 50 . . 42 10 . . 2 . . . 20 . Allied During Kill 5 | . . . . . . 5 . . . . . . . . . Successful Hack 136 | . 24 38 . . . 22 . . 24 7 . 17 . 4 . Disable Machine 165 | . 15 45 . . . 30 15 . . . . . 15 15 30 Destroy Structure 391 | . 1 19 5 . . 75 16 . 4 17 18 22 34 39 141 Partial Spotted 30 | . . . . . . . . . . . . . . 15 15 Lose Combat Pursuer 285 | . 60 90 . . . . . . . . . . . . 135 Influence Decreases 3667 | 20 668 629 898 292 . 250 125 50 43 66 18 54 74 207 273 Entered New Map 912 | . . 26 510 292 . . 50 33 . . . . . . 1 Time Decay 2335 | 20 598 563 368 . . 210 75 17 43 66 18 54 69 112 122 Lost Part 400 | . 70 40 20 . . 20 . . . . . . 5 95 150 Lost Ally 20 | . . . . . . 20 . . . . . . . . . Squads Dispatched 36 | . 5 9 . . . 2 2 . 2 4 2 4 1 3 2 Investigation 16 | . 4 4 . . . . 1 . 1 1 1 3 . 1 . Extermination 9 | . . . . . . . 1 . . 2 1 1 1 1 2 Reinforcement 8 | . 1 2 . . . 2 . . 1 1 . . . 1 . Assault 3 | . . 3 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 15 | . 3 8 . . . . . . . 1 1 . . . 2 Communications Jammed 2 | . . . . . . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . . . . . . 2 . . Times Spotted 228 | . 50 74 21 . . 18 6 6 1 2 3 10 2 12 23 Peak Tracking Total 12 | . 5 8 6 . . 4 3 6 1 3 3 4 2 5 12 Tactical Retreats 36 | . 4 9 4 . . 2 2 1 1 1 1 2 . 1 8 ECM-based Alert Blocks 43 | . . 9 9 . . 4 3 . 1 2 1 7 . 1 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 9 | . 1 1 . . . . 1 . 1 1 . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 11 | . 1 3 . . . 2 1 . . . . . 1 1 2 Max in Single Turn 2 | . 1 1 . . . 2 1 . . . . . 1 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 48 | . 8 9 . 2 . 4 1 . 4 8 4 3 . 4 1 Terminals 30 | . 7 7 . . . 2 . . 2 4 3 1 . 4 . Fabricators 4 | . . . . . . . . . 1 1 . 2 . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . 2 . . . . . Scanalyzers 6 | . . 1 . . . 2 1 . . 1 . . . . 1 Garrison Access 2 | . . . . . . . . . 1 . 1 . . . . Total Hacks 119 | . 26 22 . 4 . 10 3 . 11 18 7 8 . 8 2 Successful 65 | . 10 13 . 4 . 4 3 . 7 12 1 7 . 3 1 Failed 54 | . 16 9 . . . 6 . . 4 6 6 1 . 5 1 Catastrophic 12 | . 3 3 . . . . . . . 1 . 1 . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 76 | . 22 17 . 1 . 4 1 . 7 9 3 4 . 7 1 Terminals 76 | . 22 16 . . . 5 . . 7 10 4 4 . 8 . Fabricators 10 | . . . . . . . . . 3 3 . 4 . . . Repair Stations 2 | . . 2 . . . . . . . . . . . . . Recycling Units 7 | . 4 . . . . . . . . 3 . . . . . Scanalyzers 16 | . . 4 . . . 5 3 . . 2 . . . . 2 Garrison Access 4 | . . . . . . . . . 1 . 3 . . . . Terminal Hacks 19 | . 4 1 . 4 . 1 . . 1 3 1 2 . 2 . Record 4 | . . . . 3 . . . . . . . 1 . . . Robot Analysis 4 | . 3 . . . . . . . 1 . . . . . . Level Access Points 3 | . . . . . . . . . . 1 . 1 . 1 . Alert Level 1 | . . . . . . . . . . . . . . 1 . Locate Traps 4 | . 1 1 . . . 1 . . . 1 . . . . . Hauler Manifests 2 | . . . . . . . . . . 1 1 . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 1 1 . 4 . . . Load Schematic 4 | . . . . . . . . . 1 1 . 2 . . . Build 2 | . . . . . . . . . . . . 2 . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . . . . 3 . . . . . Report Inventory 2 | . 1 . . . . . . . . 1 . . . . . Retrieve Matter 2 | . . . . . . . . . . 2 . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 11 | . . 3 . . . 2 3 . . 2 . . . . 1 Insert Component 3 | . . 1 . . . 1 1 . . . . . . . . Analyze 3 | . . 1 . . . 1 1 . . . . . . . . Retrieve Study 5 | . . 1 . . . . 1 . . 2 . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 20 | . 4 6 . . . 1 . . 4 3 . 1 . 1 . Terminals 20 | . 4 6 . . . 1 . . 4 3 . 1 . 1 . Track 4 | . 1 2 . . . . . . 1 . . . . . . Assimilate 10 | . 2 3 . . . . . . 2 2 . 1 . . . Operators 6 | . 1 1 . . . 1 . . 1 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . Hacking Detections 39 | . 8 7 . . . 4 1 . 2 6 4 3 . 3 1 Full Trace Events 15 | . 4 4 . . . . 1 . 1 1 1 3 . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . Time 109 | . . . . . . . . . . . . 109 . . . Total Part Build Rating 3 | . . . . . . . . . . . . 3 . . . Part Studies Acquired 5 | . . 1 . . . . 1 . . 2 . . . . 1 Parts Repaired 1 | . . 1 . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . 1 1 . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . . . . . 3 . . . . . . . . . Largest Group 2 | . . . . . . 2 . . . . . . . . . Highest-Rated Group 32 | . . . . . . 32 . . . . . . . . . Highest-Rated Ally 21 | . . . . . . 21 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . 13 . . . . . . . . . Total Damage 157 | . . . . . . 157 . . . . . . . . . Kills 1 | . . . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . 3 . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 13223 | . 1305 3328 841 339 741 1724 1044 174 346 1229 320 669 396 393 374 IFF 1753 | . . . . . . . . . . . 318 669 396 370 . Structural 6186 | . 1305 3328 523 . . 115 183 . . . . . 69 370 293 Cloaking 1285 | . . . . . . . . . . 311 320 654 . . . Jamming 2643 | . . . . . . . . . . 888 320 669 396 370 . ECM 9221 | . . 914 841 339 741 1704 861 174 346 1204 320 669 396 393 319 Robot Analysis Total 4 | . 3 . . . . . . . 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 15650 | 134 2916 3328 841 339 741 1724 1108 197 548 1229 320 669 396 671 489 Spaces Moved 9991 | 71 989 1309 359 259 337 684 428 170 757 1553 452 585 530 713 795 Core 426 | 18 . . . . . . . 81 63 . . . . 195 69 Treads 633 | 47 117 469 . . . . . . . . . . . . . Legs 3874 | 6 872 840 359 259 337 684 428 89 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 4025 | . . . . . . . . . 694 1553 452 585 530 86 125 Flight 1033 | . . . . . . . . . . . . . . 432 601 Fastest Speed 29 | 50 160 160 200 130 200 193 127 50 50 56 56 46 46 29 29 Average Speed 122 | 135 251 193 200 130 200 197 189 109 59 65 56 49 57 65 36 Slowest Speed 320 | 160 260 320 200 200 200 200 200 200 120 120 56 56 111 150 70 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 1 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 98 73 64 61 72 40 8 70 11 28 12 11 5 14 17 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . Spaces Dug 137 | . 1 12 4 . . 15 11 . 5 17 9 11 15 13 24 Terrain Destroyed 227 | . 1 12 5 . . 74 15 . 5 17 9 11 15 13 50 Melee 130 | . . 6 4 . . 15 11 . 5 17 9 11 15 13 24 Projectile 15 | . 1 6 . . . 8 . . . . . . . . . AOE 82 | . . . 1 . . 51 4 . . . . . . . 26 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 12325 | 93 1215 1803 417 262 400 983 679 181 837 1714 500 917 572 808 944 Wait 1311 | . 53 207 8 . 57 191 199 . 55 90 36 302 6 3 104 Move 9973 | 70 988 1308 358 258 336 683 428 169 756 1552 451 585 529 710 792 Hop 2 | . . . . . . . . . . . . . . 1 1 Pick Up 119 | 8 27 37 1 1 . 19 4 . 5 7 1 1 2 5 1 Fast Attach 59 | 5 2 7 1 . . 1 1 1 1 7 . 2 5 22 4 Attach 54 | 1 8 10 1 1 1 5 2 4 4 2 2 1 3 4 5 Detach 9 | . . . . 2 . 1 . 1 . 1 1 1 . . 2 Swap 104 | 3 13 26 11 . . 25 16 . 1 6 . 1 . 2 . Drop 100 | . 12 40 2 . 1 17 2 4 1 11 . 1 4 3 2 Fire 327 | 6 102 148 30 . . 26 12 2 . . . . . . 1 Melee 222 | . . 7 4 . . 15 15 . 11 25 9 23 23 58 32 Ram 3 | . . . . . . . . . 3 . . . . . . Kick 23 | . 9 8 1 . 5 . . . . . . . . . . Crush 6 | . 1 5 . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . 13 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Waste -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 774 | -10/Materials | Core integrity fell below 50% 904 | -10/Materials | Discovered new exit (range 16) 1397 | -10/Materials | Build established: Scavenger-Mutant 1498 | -10/Materials | Discovered new exit (range 9) 2288 | -10/Materials | Discovered new exit (range 13) 2477 | -10/Materials | Core integrity fell below 20% 2965 | -10/Materials | Discovered new exit (range 16) 3051 | -10/Materials | Entered another Materials area 3051 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3838 | -9/Materials | Discovered new exit (range 12) 4291 | -9/Materials | Discovered new exit (range 15) 4333 | -9/Materials | Repaired ECM Suite 4999 | -9/Materials | Core integrity fell below 50% 5143 | -9/Materials | Destroyed 7 combat bots 5226 | -9/Materials | Discovered new exit (range 10) 5451 | -9/Materials | First assault squad dispatched 5831 | -9/Materials | Discovered new exit (range 6) 6032 | -9/Materials | Destroyed 8 combat bots 6327 | -9/Materials | Build established: Infiltrator-Mutant 6379 | -9/Materials | Entered Mines 6380 | -9/Mines | Learned location of Storage (-7) 6524 | -9/Mines | Identified exit to Exiles 6542 | -9/Mines | Core integrity fell below 20% 6645 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7143 | -9/Mines | Discovered new exit (range 6) 7210 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7220 | -9/Mines | Entered Exiles 7255 | -9/Exiles | Met 8R-AWN 7277 | -9/Exiles | Met EX-HEX 7329 | -9/Exiles | Met EX-DEC 7337 | -9/Exiles | Learned location of Zion (-7) 7375 | -9/Exiles | Met EX-BIN 7393 | -9/Exiles | Aligned with FarCom system 7394 | -9/Exiles | Given EX-Vault access code 7424 | -9/Exiles | Opened EX-Vault 7433 | -9/Exiles | Found Field Lobotomy Kit 7462 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7478 | -9/Exiles | Exiles lab attacked by MAIN.C 7489 | -9/Exiles | Build established: Mutant 7542 | -9/Exiles | Discovered new exit (range 14) 7559 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 7559 | -9/Exiles | Entered Mines 8286 | -8/Mines | Discovered new exit (range 8) 8300 | -8/Mines | Entered Materials 8300 | -8/Materials | Evolved 2 slots: Utility x2 8703 | -8/Materials | Build established: Hacker-Mutant 8987 | -8/Materials | Assimilated H-55 Commando with FLK Orb 9116 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 9124 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 9443 | -8/Materials | Build established: Scavenger-Mutant 9979 | -8/Materials | Discovered new exit (range 13) 9987 | -8/Materials | Build established: Hacker-Mutant 10024 | -8/Materials | Entered Factory 10024 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10586 | -7/Factory | Discovered new exit (range 16) 10653 | -7/Factory | Discovered new exit (range 13) 10659 | -7/Factory | Identified exit to Storage 10681 | -7/Factory | Identified exit to Lower Caves 11132 | -7/Factory | Sucked down chute 11132 | -7/Factory | Entered Waste 11198 | -7/Waste | Spotted C-40 Crusher 11254 | -7/Waste | Spotted C-40 Crusher 11267 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11269 | -7/Waste | Spotted C-40 Crusher 11283 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11284 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11286 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11300 | -7/Waste | Spotted C-40 Crusher 11313 | -7/Waste | Spotted C-40 Crusher 11317 | -7/Waste | Lost 4 parts (1p2n1u) 11317 | -7/Waste | Spotted C-40 Crusher 11322 | -7/Waste | Discovered new exit (range 14) 11329 | -7/Waste | Identified exit to Factory 11329 | -7/Waste | Entered Factory 11671 | -7/Factory | Discovered new exit (range 5) 11673 | -7/Factory | Identified exit to Factory 11877 | -7/Factory | Entered another Factory area 11877 | -6/Factory | Evolved 2 slots: Utility x2 12982 | -6/Factory | Identified exit to Factory 13087 | -6/Factory | Build established: Infiltrator-Mutant 13106 | -6/Factory | Entered another Factory area 13106 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13409 | -5/Factory | Discovered new exit (range 15) 13414 | -5/Factory | Build established: Infiltrator-Ninja 13417 | -5/Factory | Identified exit to Factory 13426 | -5/Factory | Entered another Factory area 13426 | -4/Factory | Evolved 2 slots: Utility x2 13460 | -4/Factory | Discovered new exit (range 12) 13637 | -4/Factory | Identified exit to Research 13707 | -4/Factory | Fabricated Hacking Suite? 13936 | -4/Factory | Build established: Hacker-Ninja 14095 | -4/Factory | Entered Research 14095 | -3/Research | Evolved 2 slots: Utility x2 14448 | -3/Research | Discovered new exit (range 15) 14491 | -3/Research | Identified exit to Research 14491 | -3/Research | Entered another Research area 14491 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14785 | -2/Research | Build established: Hacker-Gladiator 14868 | -2/Research | System corruption reached 10% 14960 | -2/Research | Lost 19 parts (2p3n12u2w) 15133 | -2/Research | Identified exit to Access 15159 | -2/Research | Discovered new exit (range 15) 15162 | -2/Research | Entered Access 15162 | -1/Access | Evolved 2 slots: Power x1, Utility x1 15265 | -1/Access | Build established: Hacker-Sprinter 15581 | -1/Access | Core integrity fell below 50% 15592 | -1/Access | Spotted B-99 Colossus 15622 | -1/Access | Core integrity fell below 20% 15625 | -1/Access | Lost 20 parts (4p4n10u2w) 15647 | -1/Access | Door terminal overloaded 15649 | -1/Access | Discovered new exit (range 6) 15651 | *** | Escaped! Last Messages --------------- 15598_ Adv. Signal Interpreter severed. 15610_ Acquired Prototype Flight Unit. 15610_ Identified Diametric Drive. 15614_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2G. 15619_ Spectral Interrupter explodes. 15619_ P-80 Master resets P-80 Master, system corruption cleaned. 15626_ Acquired 20 matter. 15636_ Connecting with Terminal... 15643_ K-01 Serf cleans the Terminal. 15647_ System overload, Sealed Barrier opened. 15647_ Terminal disabled. 15648_ K-01 Serf destroyed. 15648_ Dual-blade Saw destroyed. 15649_ The Access Shell folds into the floor. 15649_ EXIT=FOUND 15650_ Diametric Drive destroyed. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????BB????BB????????????????????# | | ?????????????????????BB????BB????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????#""""""""""#??????????????????# | | ???????????????????# #??????????????????# | | ???????????????????# #??????????????????# | | ???????????????????# #??????????????????# | | ???????????????????# "" #??????????????????# | | ???????????????????# "@ #??????????????????# | | ???????????????????# #???????????###+##?# | | ???????????????????# #??????????## #?# | | ???????????????????# #??????????+ #?# | | ??????????????????## ##??????????# !??# | | ??????????????????# #??????????# ??# | | ??????????????????##"" ##???????????# #### | | ???????????????????#"" #????????????# | | ???????????????????#"" #????????????# #### | | ???????????????????# #????????????#%=# | | ???????????????????#"" p #????????????#* # | | ???????????????????# #????????????# # | | ??????????????######"" pp #####+##+##### # | | ??????? *% p # | | ???????? " ! k # | | ??????? ########################+########### | | ????????????????????????????????# #????# | | ????????????????????????????????# #????# | | ????????????????????????????????# #????# | | ????????????????????????????????# #????# | | ????????????????????????????????#[ #????# | | ????????????????????????????????# #????#### | | ????????????????????????????????# #???????? | | ????????????????????????????????# #???????? | | ????????????????????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 47 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Power Amplification 50 Additional Mass Support 9 Base Temperature (-) 150 Corruption Block 20 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 76 Targeting Accuracy 5 Melee Accuracy 18 Recoil Reduction 3 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -4/Factory Repaired ---------- ECM Suite | 20% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Cesium-ion Thruster | -7/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Power Maul | -6/Factory | Hacked Adv. Surge Thruster | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Denied? Dodgeball, But With Guns Epsilon Run Shopping List Throw Away The Key root@ Challenges ------------ None Game ------ Seed WeightGravjetDriver Manual? 0 Play Time 03:39:31 Cumulative 69.7 hours Start 2026.08.01 @ 23:38:31 End 2026.08.02 @ 14:07:59 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 881d2c8c-70dc-4a42-b93e-9dcd91057c7b