Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.09 @ 12:18:45 // Halloween2019/Abominations Player: Kyzrati Result: Destroyed by Lesser Abomination with Flak Cannon Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (251) 251 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1281 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Small Storage Unit Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Wheel Wheel > --- UTILITY ---------- (None) > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Wheel Small Storage Unit Grenade Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 22 | 8 5 9 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 10 | 2 4 4 Treads 2 | 2 . . Leg 4 | . 3 1 Wheel 4 | . 1 3 Hover . | . . . Flight . | . . . Utility 3 | 3 . . Device 1 | 1 . . Storage 2 | 2 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 6 | 2 1 3 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Corrupted Parts 1 | . . 1 System Corruption 3 | . . 3 Parts Lost 16 | . 9 7 Power 1 | . 1 . Propulsion 8 | . 4 4 Utility 1 | . 1 . Weapon 6 | . 3 3 Highest Loss Streak 9 | . 9 5 To Critical Strikes . | . . . Average Backups 3 | 2 2 3 Power . | . . . Propulsion 1 | 1 2 1 Utility . | . . 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 50 | . 87 25 Engine 4 | . 11 . Treads 9 | . 23 . Leg 6 | . 2 9 Wheel 7 | . . 11 Device 5 | . 12 . Storage 5 | . 12 . Ballistic Gun 10 | . 23 2 Peak Build Rating 9 | 7 7 9 Average Rating 4 | 5 5 2 On Entrance 3 | . 7 2 Avg Prop Armor Cover (%) 34 | . 30 35 Naked Turns 98 | . 7 91 Heaviest Build 17 | 17 13 6 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 6 7 5 Most Carried 5 | 4 4 5 Average Carried 3 | 2 2 3 Final Capacity 8 | 8 5 5 Final Carried 3 | 3 3 3 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 657 | 271 118 268 Remotely . | . . . Salvage Created 308 | 74 81 153 Parts 26 | 7 5 14 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 4 | . 1 3 Guns 2 | . 1 1 AOE 2 | . . 2 Classes Destroyed 8 | 2 3 3 Worker 1 | . 1 . Builder 1 | . . 1 Tunneler 1 | 1 . . Hauler 1 | . . 1 Recycler 1 | 1 . . Operator 1 | . 1 . Grunt 1 | . . 1 Abomination 3 | . 1 2 Best Kill Streak 3 | 1 2 3 Combat Bots Only 1 | . 1 1 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 132 | . 55 77 Missed 46 | . 14 32 Hits 86 | . 41 45 Melee 31 | . 31 . Projectile 55 | . 10 45 AOE 9 | . . 9 Critical Strikes 3 | . 2 1 Damage Taken 2134 | . 1274 860 Core 585 | . 185 400 Absorbed by Shields . | . . . Core Remaining (%) 63 | 100 26 . Volleys Fired 30 | 2 16 12 Largest 2 | 2 2 2 Hottest 79 | 40 40 79 Shots Fired 53 | 4 32 17 Gun 47 | 4 32 11 Cannon . | . . . Launcher 6 | . . 6 Special . | . . . Kinetic 42 | 4 32 6 Thermal 5 | . . 5 Explosive 6 | . . 6 Electromagnetic . | . . . Robot Hit Streak 12 | 2 12 6 Robot Miss Streak 2 | 1 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 38 | 3 23 12 Core Hits 22 | 3 10 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 793 | 37 297 459 Guns 453 | 37 284 132 Cannons . | . . . Explosions 327 | . . 327 Melee . | . . . Ramming 13 | . 13 . Kinetic 400 | 37 284 79 Thermal 53 | . . 53 Explosive 327 | . . 327 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 10 | . . 10 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . . 7 Matter Fused 2 | . . 2 Energy Discharges 2 | . . 2 Parts Rejected 1 | . . 1 Data Loss (minor) 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 18 | . . 18 Projectiles . | . . . Explosions 18 | . . 18 Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 44 | . 3 41 Shots 2 | . . 2 Rammed 3 | . 3 . Targets Rammed 8 | . 8 . Kicked 5 | . 5 . Crushed . | . . . Highest Temperature 17 | . . 17 Average Temperature 9 | . . 9 Received Heat Transfer 141 | . 21 120 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 27 | . . 27 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 67 | 5 12 67 Initial . | . . . Average 8 | 1 1 14 Influence Increases 121 | 10 22 89 Destroy 0b10 Robot/C 20 | . . 20 Destroy 0b10 Robot/NC 30 | 10 10 10 Destroy Leader 2 | . . 2 Successful Hack 40 | . 12 28 Destroy Structure 29 | . . 29 Influence Decreases 121 | 10 22 89 Time Decay 101 | 10 22 69 Lost Part 20 | . . 20 Squads Dispatched 7 | . 3 4 Investigation 4 | . 2 2 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . 2 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 7 13 Peak Tracking Total 5 | . 5 5 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 2 4 Successful 4 | . 1 3 Failed 2 | . 1 1 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 3 | . 1 2 Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . . 3 Prototype ID Bank 1 | . . 1 Zone Layout 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 3 | . 1 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 193 | 24 169 . Seismic 193 | 24 169 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 575 | 94 191 290 Spaces Moved 535 | 49 92 394 Core 405 | 5 29 371 Treads 104 | 44 60 . Legs 5 | . 3 2 Wheels 21 | . . 21 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 73 | 148 125 52 Slowest Speed 160 | 160 160 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 29 37 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 44 | . . 44 Melee . | . . . Projectile . | . . . AOE 44 | . . 44 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 637 | 63 133 441 Wait 25 | . 10 15 Move 532 | 48 91 393 Hop . | . . . Pick Up 9 | 3 2 4 Fast Attach 16 | 8 2 6 Attach 7 | . 3 4 Detach 5 | 1 1 3 Swap . | . . . Drop 5 | 1 . 4 Fire 30 | 2 16 12 Melee . | . . . Ram 3 | . 3 . Kick 5 | . 5 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Core integrity fell below 50% 275 | -10/Materials | Discovered new exit (range 11) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 295 | -9/Materials | Lost 9 parts (1p4n1u3w) 307 | -9/Materials | Build established: Mutant 371 | -9/Materials | Discovered new exit (range 16) 471 | -9/Materials | Core integrity fell below 50% 504 | -9/Materials | Core integrity fell below 20% 505 | -9/Materials | Lost 5 parts (3n2w) 575 | -9/Materials | System corruption reached 10% 576 | -9/Materials | Destroyed by Lesser Abomination with Flak Cannon Last Messages --------------- 00516_ Acquired 22 matter. 00527_ Frozen by Ice Anomaly. 00536_ System corrupted: Energy discharge (-28). 00549_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 8T layout... Downloaded map data. 00551_ System corrupted: Energy discharge (-33). 00553_ Parts repaired by Paradox Anomaly. 00570_ Disintegrating Anomaly knocked back. 00570_ Knocked back. 00570_ Lesser Abomination destroyed. 00571_ Hungry Anomaly eats Structural Scanner. 00571_ Hungry Anomaly eats Sml. Storage Unit. 00572_ Hungry Anomaly eats Terrain Scan Processor. 00574_ Knocked back. 00574_ EM Anomaly knocked back. 00575_ Zapped by an electromagnetic arc from EM Anomaly. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????# ########??# ??????????????? | | ????????######## ;?????????# ??????????????? | | ????????# ; n;?????????# ??????????????? | | ??####### ; ; ????????# ??????????????? | | ??# # ; ;;##############??????????????? | | ??# """ " ; T ??????????????? | | ### """ " "" ; % ??????????????? | | ## " " " # ??????????????? | | ## "####### % #########??????????????? | | ## " #?? ; n ####???????????????????? | | "# " ?????# """#???????????????????? | | """"######## nA T"#???????????????????? | | """#???????????????????? | | @####???????????????????? | | % # #???????????????????## | | # ######"####""T""# # #???????????????????# | | ## #"""""# # #???????????????????# | | ## #####"# # #??###??????????????# | | % ## #??## # # #### ###????????????# | | ## #??# # % # # #????????????# | | # ## #??## # # # ############## | | # % ## #???# # # # # # # ## | | # #########???# #A # ### | | # #######???????####### # #################### % | | ##?????????????# # ### | | ##?????????????# ############## | | # #?????????????# " " # # | | #?????????????# ############## | | ###??##?????????# ####### #????????????# | | #??############### ######### ##########????# | | ###### # # # #% # #????# | | # # # # # #????# | | # + + """ #% + #????+ | | # # # """ # # #????# | | # """ # # """ + # #????# | | # """"" # # """ # #? #????# | | / """"" ##### """ # #? #????# | | # " """"" #???# # #?? #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaThrowingMatrix Manual? 0 Play Time 00:17:52 Cumulative 665.5 hours Start 2026.06.09 @ 12:02:33 End 2026.06.09 @ 12:18:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 48 Types 33/0/6/3/1/1/1/2/0/1 Lore% 50 Gallery% 72 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ff3b3e5-a7a7-4e8d-863b-cfa43ed26fe9