Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 19:02:08 Player: Compilatron Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (77) 385 Value Destroyed (2404) 2404 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6409 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 44/100 System Corruption 0% Temperature Cool (6) Movement Core (400) Ox7 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Machine Analyzer Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Minigun > --- INVENTORY (15) --- Makeshift Power Source Makeshift Power Source Cooling System High-capacity Battery (250) Makeshift ECM Suite Makeshift ECM Suite System Shield Minigun Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Signal Interpreter Light Regenerative Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Makeshift Laser Makeshift Shrapnel Gun > --- INVENTORY -------- Makeshift Power Source Makeshift Power Source Makeshift Power Source Cooling System High-capacity Battery Makeshift ECM Suite Makeshift ECM Suite System Shield Makeshift Laser Minigun Minigun Gauss Rifle Datajack Remote Datajack [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Improved Treads Leg Improved Aluminum Leg Wheel Wheel Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Minigun Energy Gun Particle Gun Ballistic Gun Minigun Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Slots Evolved 6 | . . 2 2 . 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 4 | . . 2 1 . 1 . . . Weapon . | . . . . . . . . . Parts Attached 47 | 1 6 14 7 10 1 2 3 3 Power 9 | . . 2 3 2 . . 1 1 Engine 5 | . . 2 1 . . . 1 1 Core 4 | . . . 2 2 . . . . Reactor . | . . . . . . . . . Propulsion 13 | . 1 4 1 6 . . 1 . Treads 6 | . . 4 . 2 . . . . Leg 6 | . 1 . . 4 . . 1 . Wheel 1 | . . . 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 8 | . 2 3 1 1 1 . . . Device 1 | . . 1 . . . . . . Storage 1 | . 1 . . . . . . . Processor 3 | . 1 1 . 1 . . . . Hackware 2 | . . 1 1 . . . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 17 | 1 3 5 2 1 . 2 1 2 Energy Gun 5 | . 1 2 . . . 1 . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 1 . 3 2 . . 1 1 1 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . 2 . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 24 | . . 6 4 . . 3 1 10 Power 5 | . . 2 1 . . . . 2 Propulsion 10 | . . 3 2 . . 1 1 3 Utility 1 | . . . . . . . . 1 Weapon 8 | . . 1 1 . . 2 . 4 Highest Loss Streak 10 | . . 2 2 . . 2 1 10 To Critical Strikes 2 | . . 1 1 . . . . . Average Backups 12 | 6 8 10 11 14 13 13 13 13 Power 1 | 1 1 . 1 2 2 3 3 3 Propulsion 1 | 4 4 3 . . 1 1 . . Utility 2 | . . 2 2 2 2 3 4 5 Weapon 4 | 1 2 4 6 7 7 4 4 3 Tool/Special . | . . . . . . . . . Unused Backups 21 | . 4 6 . . . 2 . 9 Power 5 | . 1 1 . . . 1 . 2 Propulsion 5 | . 1 4 . . . . . . Utility 7 | . 2 . . . . . . 5 Weapon 2 | . . 1 . . . 1 . . Tool/Special 2 | . . . . . . . . 2 Average Slot Usage (%) 94 | . 89 96 91 91 99 95 98 88 Engine 5 | . 14 10 4 . . . 6 6 Core 3 | . . . 4 8 7 7 . . Treads 6 | . . 16 11 3 . . . . Leg 17 | . 27 3 . 11 30 29 29 21 Wheel 1 | . . . 8 4 . . . . Storage 9 | . 14 11 9 9 7 7 7 7 Processor 15 | . 4 18 18 18 15 15 15 15 Hackware 12 | . . 11 18 18 15 15 15 15 Protection 2 | . . . . . 6 4 7 6 Energy Gun 6 | . 14 9 . . . 3 7 7 Ballistic Gun 9 | . 6 10 16 13 7 7 6 7 Launcher 2 | . 7 1 . 4 7 3 . . Peak Build Rating 43 | 6 9 22 26 31 38 42 43 41 Average Rating 26 | 6 7 17 24 28 37 38 41 38 On Entrance 23 | 6 6 9 20 24 31 38 36 41 Avg Prop Armor Cover (%) 18 | . . . 18 18 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 38 | 14 30 31 31 36 38 38 32 32 Greatest Support 52 | 20 20 46 10 39 52 52 52 39 Greatest Overweight (x) 3 | . 1 1 3 3 . . . . Average Overweight (x) . | . . . 3 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 15 15 15 15 Most Carried 15 | 6 13 15 13 15 14 15 14 14 Average Carried 12 | 6 9 10 11 14 13 13 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 13 12 12 15 13 14 14 10 Class Distribution -------------------- 59% | Hacker-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Matter Collected 1848 | 200 139 437 327 372 31 272 70 . Remotely . | . . . . . . . . . Salvage Created 2663 | . 225 988 554 573 49 139 135 . Parts 201 | . 25 74 40 42 4 9 7 . Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . . . . . 8 7 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Combat Hostiles Destroyed 64 | . 10 25 8 13 2 3 3 . Guns 51 | . 7 25 8 8 . . 3 . AOE 13 | . 3 . . 5 2 3 . . Classes Destroyed 12 | . 4 3 3 1 . 1 . . Builder 3 | . 1 1 1 . . . . . Hauler 1 | . . . 1 . . . . . Recycler 1 | . . . . 1 . . . . Mechanic 2 | . . . 2 . . . . . Operator 3 | . 1 1 1 . . . . . Watcher 3 | . . 3 . . . . . . Swarmer 16 | . 6 7 . 3 . . . . Grunt 29 | . 4 12 4 3 2 2 2 . Brawler 2 | . . . . . . 1 1 . Duelist 1 | . . 1 . . . . . . Sentry 14 | . . 5 3 6 . . . . Hunter 2 | . . . 1 1 . . . . Best Kill Streak 6 | . 4 5 6 4 2 3 3 . Combat Bots Only 5 | . 3 5 5 3 2 3 3 . Max Kills in Single Turn 3 | . 2 2 2 2 1 3 2 . Gunslinging 1 | . . 1 . . . . 1 . Exploded 3 | . 2 . . 1 1 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Hostile Shots Fired 410 | . 53 130 57 43 6 45 31 45 Missed 129 | . 17 38 16 16 1 18 11 12 Hits 281 | . 36 92 41 27 5 27 20 33 Projectile 281 | . 36 92 41 27 5 27 20 33 Critical Strikes 5 | . . 2 2 . . 1 . . Part Disruptions 1 | . . . . . . . . 1 Damage Taken 4968 | . 344 1062 594 459 111 558 301 1539 Core 1175 | . 51 168 122 124 . 90 54 566 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 627 | . 59 . 116 222 . 63 132 35 Core Remaining (%) 73 | 100 79 58 . 55 . . . . Volleys Fired 201 | . 25 74 42 29 8 4 8 11 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 130 | . 80 130 50 61 61 61 74 78 Shots Fired 373 | . 41 141 84 55 13 6 16 17 Gun 354 | . 38 141 84 46 8 4 16 17 Cannon . | . . . . . . . . . Launcher 19 | . 3 . . 9 5 2 . . Special . | . . . . . . . . . Kinetic 255 | . 13 86 84 46 8 4 8 6 Thermal 95 | . 21 55 . . . . 8 11 Explosive 19 | . 3 . . 9 5 2 . . Electromagnetic 4 | . 4 . . . . . . . Robot Hit Streak 19 | . 5 16 6 19 4 2 7 6 Robot Miss Streak 5 | . 4 5 4 5 4 1 4 2 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 1 4 2 . . . 1 . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . Shots Hit Robots 239 | . 23 94 52 36 7 3 11 13 Core Hits 128 | . 16 41 23 22 5 6 9 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 3 | . . 1 1 . . . . 1 Burn 2 | . . 1 . . . . . 1 Destroy 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5018 | . 504 1497 913 1064 484 160 229 167 Guns 3722 | . 292 1497 913 540 50 34 229 167 Cannons . | . . . . . . . . . Explosions 1296 | . 212 . . 524 434 126 . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2819 | . 103 940 913 540 50 34 161 78 Thermal 864 | . 150 557 . . . . 68 89 Explosive 1296 | . 212 . . 524 434 126 . . Electromagnetic 39 | . 39 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . . Average Corruption 1 | . . . . 1 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . 1 . . . . Matter Fused 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 33 | . . . . 12 21 . . . Projectiles . | . . . . . . . . . Explosions 33 | . . . . 12 21 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 136 | . . . . 69 40 27 . . Shots 5 | . . . . 3 1 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 424 | . 150 424 45 33 46 16 228 52 Average Temperature 55 | . 53 73 9 8 18 9 116 26 Received Heat Transfer 1077 | . 108 423 189 126 45 78 108 . Effects 1 | . . 1 . . . . . . Interference 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 2368 | . 444 1406 . . . . 148 370 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Maximum Alert Level 1 | . . 1 . 1 . . . . Low Security (%) 91 | 100 100 98 100 62 100 . . . Level 1 8 | . . 1 . 37 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 327 | . 72 216 149 327 146 . . . Initial 114 | . . 20 89 61 114 . . . Average 88 | . 33 72 100 157 108 . . . Influence Increases 1968 | . 273 701 237 485 102 100 70 . Destroy 0b10 Robot/C 1280 | . 200 500 160 260 40 60 60 . Destroy 0b10 Robot/NC 65 | . 10 25 25 5 . . . . Destroy Leader 318 | . 40 116 52 80 10 10 10 . Successful Hack 39 | . . 30 . 9 . . . . Disable Machine 60 | . . . . 60 . . . . Destroy Structure 116 | . 23 . . 56 37 . . . Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 75 | . . 30 . . 15 30 . . Influence Decreases 1968 | . 224 538 303 379 218 236 66 4 Entered New Map 430 | . . 29 123 85 138 51 . 4 Time Decay 1418 | . 224 449 140 294 80 175 56 . Lost Part 120 | . . 60 40 . . 10 10 . Squads Dispatched 10 | . 5 2 2 . 1 . . . Investigation 3 | . 2 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 7 | . 3 1 2 . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Distress Signals 5 | . . 3 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 107 | . 15 40 17 17 4 6 4 4 Peak Tracking Total 7 | . 3 5 7 4 3 3 3 4 Tactical Retreats 5 | . . 2 . . 1 2 . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Traps Triggered 4 | . 1 1 . 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Machines Disabled 4 | . . . . 4 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Machines Accessed 20 | . 2 6 1 6 . 1 . 4 Terminals 10 | . 1 5 . 4 . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 1 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 79 | . 5 18 3 21 . 1 . 31 Successful 64 | . 4 14 2 12 . 1 . 31 Failed 14 | . 1 3 1 9 . . . . Catastrophic 1 | . . 1 . . . . . . Database Lockouts 1 | . . 1 . . . . . . Manual 23 | . 2 13 . 8 . . . . Terminals 31 | . 3 15 . 13 . . . . Fabricators . | . . . . . . . . . Repair Stations 11 | . 2 . 3 6 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 37 | . 1 2 . 2 . 1 . 31 Record 11 | . . . . . . . . 11 Part Schematic 10 | . . . . . . . . 10 Robot Schematic 7 | . . . . . . . . 7 Prototype ID Bank 3 | . . . . . . . . 3 Open Door 2 | . . . . 1 . 1 . . Terminal Index 1 | . . 1 . . . . . . Locate Traps 1 | . . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . 2 . 2 6 . . . . Scan Component 5 | . 1 . 1 3 . . . . Repair 5 | . 1 . 1 3 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . Retrieve Study 2 | . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 15 | . 1 10 . 4 . . . . Terminals 14 | . 1 10 . 3 . . . . Track 3 | . . 2 . 1 . . . . Assimilate 1 | . . 1 . . . . . . Botnet 6 | . 1 4 . 1 . . . . Detonate 1 | . . 1 . . . . . . Operators 3 | . . 2 . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Reprogram 1 | . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 2 5 . 5 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . Parts Repaired 5 | . 1 . 1 3 . . . . Time 172 | . 26 . 38 108 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Active Infowar (turns) 4397 | . 205 1380 298 654 166 1138 439 117 Optics 1924 | . 205 1380 298 41 . . . . Seismic 392 | . . 392 . . . . . . Machine Analysis 2473 | . . . . 613 166 1138 439 117 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 3 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Turns Passed 4758 | 7 557 1380 298 656 166 1138 439 117 Spaces Moved 2798 | 5 281 612 102 348 120 919 341 70 Core . | . . . . . . . . . Treads 511 | . . 511 . . . . . . Legs 1967 | 5 281 101 . 130 120 919 341 70 Wheels 320 | . . . 102 218 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 160 125 120 120 120 120 120 Average Speed 136 | 120 158 173 125 123 120 120 120 120 Slowest Speed 260 | 120 190 240 125 260 120 120 120 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 2 51 45 15 58 3 89 60 75 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . 2 1 Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 11 | . . . . . . 8 3 . Spaces Dug 7 | . . . . . . 7 . . Terrain Destroyed 158 | . 22 . . 66 51 19 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 158 | . 22 . . 66 51 19 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Total 3413 | 5 351 801 206 528 130 951 355 86 Wait 279 | . 26 77 45 124 1 6 . . Move 2790 | 4 280 611 101 347 119 918 340 70 Hop . | . . . . . . . . . Pick Up 56 | . 11 15 8 9 . 10 3 . Fast Attach 9 | . 1 . . 8 . . . . Attach 27 | . 2 9 5 1 2 2 2 4 Detach . | . . . . . . . . . Swap 20 | 1 3 7 2 2 . 3 1 1 Drop 30 | . 3 8 3 8 . 7 1 . Fire 201 | . 25 74 42 29 8 4 8 11 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 9 | -10/Materials | Met a group of wandering Federalists 212 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 467 | -10/Materials | Repaired Aluminum Leg 565 | -10/Materials | Entered another Materials area 565 | -9/Materials | Evolved 2 slots: Utility x2 580 | -9/Materials | Central database locked down 1108 | -9/Materials | Discovered new exit (range 18) 1134 | -9/Materials | Identified exit to Materials 1894 | -9/Materials | Discovered exit to Materials (range 8) 1945 | -9/Materials | Entered another Materials area 1945 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2148 | -8/Materials | Discovered new exit (range 11) 2163 | -8/Materials | Repaired Minigun 2238 | -8/Materials | Build established: Hacker-Mutant 2242 | -8/Materials | Identified exit to Storage 2243 | -8/Materials | Entered Storage 2422 | -8/Storage | Found Prototype Protection 2765 | -8/Storage | Repaired Minigun 2804 | -8/Storage | Repaired Nuclear Core 2840 | -8/Storage | Repaired Imp. Aluminum Leg 2874 | -8/Storage | Discovered new exit (range 6) 2879 | -8/Storage | Identified exit to Factory 2899 | -8/Storage | Entered Factory 2899 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2900 | -7/Factory | Identified Lgt. Regenerative Plating 3002 | -7/Factory | Discovered new exit (range 5) 3004 | -7/Factory | Discovered new exit (range 15) 3007 | -7/Factory | Identified exit to Lower Caves 3038 | -7/Factory | Identified exit to Factory 3065 | -7/Factory | Entered Lower Caves 3490 | -7/Lower Caves | Learned Factory emergency access door positions 3527 | -7/Lower Caves | Spotted B-75 Beast 3665 | -7/Lower Caves | Encountered a Warlord checkpoint 4166 | -7/Lower Caves | Discovered new exit (range 12) 4201 | -7/Lower Caves | Identified exit to Lower Caves 4203 | -7/Lower Caves | Entered another Lower Caves area 4338 | -7/Lower Caves | Learned location of Zion (-6) 4341 | -7/Lower Caves | Learned 4 Factory zone layouts 4541 | -7/Lower Caves | Spotted B-75 Beast 4630 | -7/Lower Caves | Discovered new exit (range 10) 4640 | -7/Lower Caves | Identified exit to Data Miner 4642 | -7/Lower Caves | Entered Data Miner 4642 | -7/Data Miner | Discovered new exit (range 6) 4665 | -7/Data Miner | Met Data Miner 4690 | -7/Data Miner | Learned location of Section 7 (-2) 4690 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4713 | -7/Data Miner | Received God Mode back door access code from Data Miner 4745 | -7/Data Miner | Core integrity fell below 50% 4747 | -7/Data Miner | Data Conduit disabled 4757 | -7/Data Miner | Core integrity fell below 20% 4759 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Warlord, so if you see an opportunity, hack it and enter \\FT49 to gain control via the back door I've installed. Now off with you. 04725_ Data Miner disappears through a trap door. 04733_ Mak. Shrapnel Gun destroyed. 04740_ Imp. Aluminum Leg destroyed. 04741_ Mak. Laser destroyed. 04742_ Imp. Aluminum Leg destroyed. 04746_ Lgt. Regenerative Plating destroyed. 04747_ Data Conduit disabled. 04748_ Mak. Power Source destroyed. 04748_ Imp. Aluminum Leg destroyed. 04750_ Slug penetrates Enhanced Grunt. 04752_ Gauss Rifle destroyed. 04753_ Enhanced Grunt suffers critical hit (Burn). 04757_ Mak. Power Source destroyed. 04758_ Mak. Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????## | | ??????###############??????????????### | | ??????""""""""""""""######????????## | | ?????"""""""" """"""""# # ###### < | | ????"""""""" g g | | ????"""""" g | | ????"""""" g | | ????""""" @ | | ????"""""" | | ????"""""" """"""""""""""" | | ????""""""" """"############# | | ?????"""""" """""###???????????? | | ??????"""""" "#####?????????????? | | ??????######"## "#?????????????????? | | ???????????#"### "#?????????????????? | | ???????????#"### "#?????????????????? | | ???????????#"## "#?????????????????? | | ???????????#"## "#?????????????????? | | ?????????????# "#?????????????????? | | ?????????????### "#?????????????????? | | ???????????????# "##????????????????? | | ??????????????## ""#????????????????? | | ???????????#?## ""#????????????????? | | ??????????##"#"X ""#????????????????? | | ??????????""""" "####?????????????? | | ??????????""""" X"""""?????????????? | | ??????????##"#"X "##"#?????????????? | | ???????????#?## X""""#?????????????? | | ??????????????## "##"#?????????????? | | ???????????????#######????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 34% | -10/Materials Minigun | 7% | -8/Materials Minigun | 17% | -8/Storage Nuclear Core | 36% | -8/Storage Imp. Aluminum Leg | 29% | -8/Storage Studied --------- Ion Engine | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalMolecularSuperbattery Manual? 0 Play Time 00:37:02 Cumulative 63.0 hours Start 2025.12.26 @ 18:24:05 End 2025.12.26 @ 19:02:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 72 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12154ba5-2634-4e1a-8f5b-12eccb2c83e0