Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.25 @ 01:22:25

Player: Mr Goldstein

Result: Destroyed by 8R-AWN with 8R-AWN's Boregun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (48)      240
Value Destroyed (1034)     1034
Prototype IDs (25)         500
Alien Tech Used (0)        0
Bonus (300)                300
              TOTAL SCORE: 2674

 Bonus
-------
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             0/250
Matter                     207/300
Energy                     100/100
System Corruption          2%
Temperature                Cool (4)
Movement                   Rolling (140) Ox4
Location                   -10/Exiles

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                Wheel
>               --- UTILITY (2) ------
  High-capacity Storage Unit
>               --- WEAPON (2) -------
       Improved Light Cannon
       Improved Light Cannon
>               --- INVENTORY (20) ---
                Ion Engine
                Wheel
                Heat Sink
          Large Matter Pod (150)
  High-capacity Matter Pod (200)
       Hardened Light Armor Plating
       Hardened Light Armor Plating
       Hardened Light Armor Plating
       Improved Light Cannon
       Improved Light Cannon
       Improved Light Cannon
       Improved Light Cannon
                Grenade Launcher
                Grenade Launcher
                Grenade Launcher

 Peak State 
------------
>               --- POWER ------------
       Improved Ion Engine
>               --- PROPULSION -------
                Wheel
        Compact Wheel
>               --- UTILITY ----------
       Improved Heat Sink
  High-capacity Storage Unit
>               --- WEAPON -----------
       Improved Light Cannon
       Improved Light Cannon
>               --- INVENTORY --------
                Ion Engine
                Wheel
                Heat Sink
          Large Matter Pod
  High-capacity Matter Pod
       Hardened Light Armor Plating
       Hardened Light Armor Plating
       Hardened Light Armor Plating
       Improved Light Cannon
       Improved Light Cannon
       Improved Light Cannon
       Improved Light Cannon
       Improved Light Cannon
                AWS/Autocannon
                Grenade Launcher
                Grenade Launcher
                Grenade Launcher
[Rating: 17]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Compact Wheel
  Wheel                    Compact Wheel
Utility                    Improved Heat Sink
  Device                   Improved Heat Sink
  Storage                  High-capacity Storage Unit
  Processor                Transport Network Coupler
  Protection               Hardened Light Armor Plating
Weapon                     Improved Light Cannon
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 
-------                    Run  | Jun Mat Min Exi 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             35   | 6   24  3   2   
  Power                    6    | 1   4   1   .   
    Engine                 6    | 1   4   1   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               4    | 2   2   .   .   
    Treads                 .    | .   .   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  4    | 2   2   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  11   | 1   9   1   .   
    Device                 3    | .   2   1   .   
    Storage                3    | 1   2   .   .   
    Processor              2    | .   2   .   .   
    Hackware               .    | .   .   .   .   
    Protection             3    | .   3   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   14   | 2   9   1   2   
    Energy Gun             1    | 1   .   .   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          2    | 1   1   .   .   
    Ballistic Cannon       9    | .   6   1   2   
    Launcher               2    | .   2   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 7    | .   2   .   5   
  Power                    2    | .   1   .   1   
  Propulsion               2    | .   1   .   1   
  Utility                  1    | .   .   .   1   
  Weapon                   2    | .   .   .   2   
  Highest Loss Streak      5    | .   2   .   5   
  To Critical Strikes      1    | .   .   .   1   
Average Slot Usage (%)     98   | .   98  100 99  
  Engine                   13   | .   12  14  14  
  Wheel                    27   | .   28  28  27  
  Device                   11   | .   9   13  14  
  Storage                  14   | .   14  14  14  
  Protection               1    | .   2   .   .   
  Ballistic Gun            1    | .   1   .   .   
  Ballistic Cannon         26   | .   25  28  27  
Naked Turns                .    | .   .   .   .   
Heaviest Build             58   | 12  58  56  56  
  Greatest Support         32   | 32  32  26  26  
  Greatest Overweight (x)  2    | 1   2   2   2   
  Average Overweight (x)   1    | .   .   2   2   
Largest Inventory Capacity 20   | 8   20  20  20  
  Average Capacity         18   | 7   17  20  20  
  Most Carried             20   | 2   20  20  20  
  Average Carried          16   | 1   16  19  19  
  Final Capacity           20   | 8   20  20  20  
  Final Carried            20   | 2   19  20  15  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles

 Resources                      | -11  -10  -10  -10  
-----------                Run  | Jun  Mat  Min  Exi  
Matter Collected           1843 | 266  1386 157  34   
  Remotely                 .    | .    .    .    .    
Salvage Created            1064 | 86   833  145  .    
  Parts                    92   | 2    76   14   .    
Haulers Intercepted        2    | .    2    .    .    
Recyclers Shooed           2    | .    2    .    .    
Parts Field Recycled       .    | .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    
  Prevented                .    | .    .    .    .    

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Jun Mat Min Exi 
Combat Hostiles Destroyed  34   | .   26  8   .   
  Cannons                  28   | .   23  5   .   
  AOE                      6    | .   3   3   .   
Classes Destroyed          10   | 1   8   1   .   
  Worker                   2    | .   2   .   .   
  Builder                  2    | .   2   .   .   
  Hauler                   2    | .   2   .   .   
  Recycler                 2    | 1   1   .   .   
  Mechanic                 1    | .   1   .   .   
  Operator                 2    | .   2   .   .   
  Watcher                  3    | .   3   .   .   
  Swarmer                  12   | .   6   6   .   
  Grunt                    20   | .   20  .   .   
  Sentry                   2    | .   .   2   .   
Best Kill Streak           4    | 1   4   3   .   
  Combat Bots Only         3    | .   3   3   .   
Max Kills in Single Turn   3    | 1   3   2   .   
  Gunslinging              .    | .   .   .   .   
  Exploded                 3    | .   3   2   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     2    | .   .   .   2   
  EX-HEX (-10/Exiles)
  EX-BIN (-10/Exiles)

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Jun  Mat  Min  Exi  
Damage Taken               1093 | .    611  67   415  
  Core                     252  | .    161  8    83   
  Absorbed by Shields      .    | .    .    .    .    
  Regen/Repaired (Parts)   43   | .    43   .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              126  | 2    99   10   15   
  Largest                  2    | 2    2    2    2    
  Hottest                  78   | 70   78   78   78   
Shots Fired                232  | 4    178  20   30   
  Gun                      26   | 4    22   .    .    
  Cannon                   202  | .    155  17   30   
  Launcher                 4    | .    1    3    .    
  Special                  .    | .    .    .    .    
  Kinetic                  218  | 2    169  17   30   
  Thermal                  10   | 2    8    .    .    
  Explosive                4    | .    1    3    .    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         10   | 4    10   3    6    
  Robot Miss Streak        5    | .    5    3    4    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        .    | .    .    .    .    
Shots Hit Robots           120  | 4    97   6    13   
  Core Hits                52   | 2    41   7    2    
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         8    | .    8    .    .    
    Blast                  8    | .    8    .    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           2893 | 46   2260 303  284  
  Guns                     221  | 46   175  .    .    
  Cannons                  2373 | .    1957 132  284  
  Explosions               299  | .    128  171  .    
  Melee                    .    | .    .    .    .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  2507 | 22   2069 132  284  
  Thermal                  87   | 24   63   .    .    
  Explosive                299  | .    128  171  .    
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         2    | .    2    2    2    
  Average Corruption       1    | .    1    2    2    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
  Effects                  24   | .    11   7    6    
    Message Errors         4    | .    2    1    1    
    Matter Fused           5    | .    2    1    2    
    Heat Flow Errors       5    | .    3    2    .    
    Energy Discharges      3    | .    1    2    .    
    Data Loss (minor)      4    | .    1    1    2    
    Data Loss (major)      1    | .    1    .    .    
    Misfires               1    | .    .    .    1    
    Weapon Failures        1    | .    1    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            64   | .    20   44   .    
  Projectiles              20   | .    20   .    .    
  Explosions               44   | .    .    44   .    
  Melee                    .    | .    .    .    .    
Knockbacks                 28   | .    28   .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  26   | .    26   .    .    
  Secondary                2    | .    2    .    .    
Self-Inflicted Damage      .    | .    .    .    .    
  Shots                    .    | .    .    .    .    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        342  | 38   342  181  4    
  Average Temperature      110  | 22   121  61   2    
  Received Heat Transfer   321  | .    321  .    .    
  Effects                  6    | .    6    .    .    
    Energy Bleed           2    | .    2    .    .    
    Interference           3    | .    3    .    .    
    Short Circuit          1    | .    1    .    .    
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             .    | .    .    .    .    
  Heat Transferred         259  | 74   185  .    .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Jun Mat Min Exi 
Peak Influence             362  | 5   362 351 .   
  Initial                  141  | .   3   141 .   
  Average                  189  | 1   179 266 .   
Maximum Alert Level        1    | .   1   1   .   
  Low Security (%)         47   | 100 52  11  .   
  Level 1                  52   | .   47  88  .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          9    | .   9   .   .   
  Investigation            8    | .   8   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   1   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Jun Mat Min Exi 
Distress Signals           4    | .   4   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              51   | .   37  6   8   
  Peak Tracking Total      9    | .   4   3   9   
  Tactical Retreats        3    | .   3   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Jun Mat Min Exi 
Traps Triggered            3    | .   3   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Jun Mat Min Exi 
Machines Disabled          5    | .   1   .   4   
  Max in Single Turn       1    | .   1   .   1   
Machines Repaired          .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Jun Mat Min Exi 
Machines Accessed          10   | .   9   .   1   
  Terminals                7    | .   7   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          1    | .   1   .   .   
  Recycling Units          1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                32   | .   31  .   1   
  Successful               13   | .   12  .   1   
  Failed                   19   | .   19  .   .   
    Catastrophic           3    | .   3   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   23   | .   22  .   1   
  Terminals                23   | .   23  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          6    | .   6   .   .   
  Recycling Units          2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             6    | .   5   .   1   
  Robot Analysis           4    | .   4   .   .   
  Prototype ID Bank        1    | .   1   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       4    | .   4   .   .   
  Scan Component           2    | .   2   .   .   
  Repair                   2    | .   2   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         3    | .   3   .   .   
  Terminals                2    | .   2   .   .   
    Sabotage               1    | .   1   .   .   
    Search                 1    | .   1   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   1   .   .   
    Tunnel                 1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   
  Used                     1    | .   1   .   .   
Hacking Detections         8    | .   8   .   .   
  Full Trace Events        6    | .   6   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             2    | .   2   .   .   
  Time                     70   | .   70  .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Jun Mat Min Exi 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11  -10  -10  -10  
--------                   Run  | Jun  Mat  Min  Exi  
Total Allies               .    | .    .    .    .    
  Largest Group            .    | .    .    .    .    
  Highest-Rated Group      .    | .    .    .    .    
  Highest-Rated Ally       .    | .    .    .    .    
Total Orders               .    | .    .    .    .    
Ally Attacks               22   | .    .    .    22   
  Total Damage             1017 | .    .    .    1017 
  Kills                    9    | .    .    .    9    
Allies Corrupted           .    | .    .    .    .    
Allies Melted              .    | .    .    .    .    
Turrets Deployed           3    | .    .    .    3    

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Jun Mat Min Exi 
Robot Analysis Total       4    | .   4   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Jun  Mat  Min  Exi  
Turns Passed               3197 | 82   2117 451  547  
Spaces Moved               2106 | 67   1289 340  410  
  Core                     3    | 3    .    .    .    
  Treads                   .    | .    .    .    .    
  Legs                     .    | .    .    .    .    
  Wheels                   2103 | 64   1289 340  410  
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   100  120  120  
  Average Speed            115  | 98   113  120  120  
  Slowest Speed            120  | 100  120  120  120  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       58   | 4    97   64   67   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     1    | .    1    .    .    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             1    | .    .    1    .    
Spaces Dug                 24   | .    7    17   .    
Terrain Destroyed          42   | .    16   25   1    
  Melee                    .    | .    .    .    .    
  Projectile               14   | .    12   1    1    
  AOE                      28   | .    4    24   .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -10  
---------                  Run  | Jun  Mat  Min  Exi  
Total                      2644 | 76   1766 361  441  
  Wait                     317  | .    307  9    1    
  Move                     2103 | 66   1288 339  410  
  Hop                      .    | .    .    .    .    
  Pick Up                  36   | 2    29   .    5    
  Fast Attach              11   | 6    5    .    .    
  Attach                   7    | .    5    .    2    
  Detach                   3    | .    3    .    .    
  Swap                     17   | .    14   3    .    
  Drop                     24   | .    16   .    8    
  Fire                     126  | 2    99   10   15   
  Melee                    .    | .    .    .    .    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    .    | .    .    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles

 History 
---------
 Turn | Location      | Event
   23 | -11/Junkyard  | Discovered new exit (range 15)
   83 | -11/Junkyard  | Entered Materials
  157 | -10/Materials | Discovered new exit (range 8)
  199 | -10/Materials | Discovered new exit (range 8)
  305 | -10/Materials | Build established: Mutant
  609 | -10/Materials | Discovered new exit (range 12)
  908 | -10/Materials | Discovered new exit (range 10)
 1312 | -10/Materials | Core integrity fell below 50%
 1613 | -10/Materials | Repaired Broken Imp. Light Cannon
 1640 | -10/Materials | Repaired Lrg. Matter Pod
 2200 | -10/Materials | Entered Mines
 2200 | -10/Mines     | Discovered new exit (range 15)
 2209 | -10/Mines     | Met a Derelict bent on vengeance
 2276 | -10/Mines     | Found a damaged Exp. Sensor Array with a note attached
 2479 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 2481 | -10/Mines     | Discovered new exit (range 5)
 2651 | -10/Mines     | Entered Exiles
 2680 | -10/Exiles    | Met 8R-AWN
 2702 | -10/Exiles    | Met EX-HEX
 2737 | -10/Exiles    | Met EX-BIN
 2753 | -10/Exiles    | Aligned with FarCom system
 2755 | -10/Exiles    | Given EX-Vault access code
 2782 | -10/Exiles    | Opened EX-Vault
 2792 | -10/Exiles    | Found AWS/Autocannon
 2819 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 2904 | -10/Exiles    | Found Deploy-a-Sentry
 2907 | -10/Exiles    | Found Deploy-a-Sentry
 2909 | -10/Exiles    | Found Deploy-a-Sentry
 3008 | -10/Exiles    | Met EX-DEC
 3063 | -10/Exiles    | Visited The Gauntlet
 3129 | -10/Exiles    | Attacked by the Exiles
 3133 | -10/Exiles    | DAS Turret deployed
 3133 | -10/Exiles    | Allies destroyed EX-HEX
 3136 | -10/Exiles    | DAS Turret deployed
 3137 | -10/Exiles    | Allies destroyed EX-BIN
 3141 | -10/Exiles    | DAS Turret deployed
 3177 | -10/Exiles    | Core integrity fell below 20%
 3198 | -10/Exiles    | Destroyed by 8R-AWN with 8R-AWN's Boregun

 Last Messages 
---------------
03176_ HV Slug penetrates Wall.
03176_ Penetrated by HV Slug.
03176_ HV Slug penetrates Wall.
03178_ Penetrated by HV Slug.
03178_ Critical hit (Destroy).
03178_ Imp. Light Cannon destroyed.
03178_ HV Slug penetrates Wall. <x4>
03180_ Penetrated by HV Slug.
03180_ HV Slug penetrates Wall.
03182_ Wall collapses.
03183_ Penetrated by HV Slug. <x4>
03187_ HV Slug penetrates Wall. <x2>
03189_ Penetrated by HV Slug. <x5>
03194_ Imp. Heat Sink destroyed.
03194_ Penetrated by HV Slug.
03194_ Imp. Ion Engine destroyed.
03196_ HV Slug penetrates Machine.
03196_ HV Slug penetrates Wall. <x2>
03197_ Wall collapses.
03198_ Penetrated by HV Slug.

 Map 
-----
+----------------------------------------------------+
| ???????????????????????#     ##   """#???????????? |
| ?????????????????####??#     #??"""""????????????? |
| ????????????????""""""?#     #???####????????????? |
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| ????????""    ?????????#"       "X" """"?????????? |
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| ????????    ""???????###"     """""""""#?????????? |
| ?????????"  "????????#;;"    ###########?????????? |
| ?????????#  #????????##      #???????????????????? |
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| """#####X#  #"###""""    !=  ##??????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CorruptionConstructSaw
  Manual?         0
Play Time         00:26:44
  Cumulative      139.2 hours
  Start           2023.04.25 @ 00:55:03
  End             2023.04.25 @ 01:22:25
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          404
  Rogue           404
  Adventurer      0
  Explorer        0
Win Type          -
  Total           5
  Types           5/0/0/0/0/0/0/0/0
Lore%             62
Gallery%          67
Achievement%      58
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              16/SmallcapsGlow
Map View          75x55
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ccd559a1-0cd0-4d19-8873-dd4757e5b544