Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 13:46:35 Player: Firely Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (97) 485 Value Destroyed (4290) 4290 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2536) 2536 TOTAL SCORE: 14291 Bonus ------- High Alert Combat Kills 226 Follower Combat Kills 1558 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -48 Cogmind --------- Core Integrity 0/1300 Matter 186/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Long-range Tractor Beam Gamma Rifle Dispersion Rifle Compact Ion Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Cooling System Large Storage Unit Triangulator Advanced Visual Processing Unit Advanced Target Analyzer Quantum Capacitor Drone Bay > --- WEAPON ----------- Dispersion Rifle Railgun Hypervelocity Railgun > --- INVENTORY -------- Light Antimatter Reactor Improved Thunder Leg Wheel Improved Heat Sink Compact Battery Matter Compressor Advanced Target Analyzer Backup Plating III Long-range Tractor Beam Dispersion Rifle Dispersion Rifle Compact Ion Cannon Heavy Rocket Launcher Heavy Flail [Rating: 141] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Backup Plating III Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Piercing Weapon Spear Build | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 8 . . 2 2 . . . . . . 2 Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . 3 . . . 1 . . . . . . . Utility 8 | . . . . . 4 . . 1 1 . . . . . . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 136 | 7 9 12 . 3 29 2 4 10 7 1 15 2 3 . 1 31 Power 17 | 1 2 1 . 2 3 . . 1 1 . 2 1 . . . 3 Engine 9 | 1 2 1 . . 3 . . . . . 2 . . . . . Core 5 | . . . . 2 . . . 1 1 . . . . . . 1 Reactor 3 | . . . . . . . . . . . . 1 . . . 2 Propulsion 37 | 2 1 1 . . 7 . 3 2 1 . 5 . . . . 15 Treads 5 | 2 1 1 . . 1 . . . . . . . . . . . Leg 29 | . . . . . 5 . 3 2 1 . 4 . . . . 14 Wheel 1 | . . . . . 1 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 43 | 1 3 2 . . 13 2 1 4 1 1 4 . 3 . . 8 Device 28 | . . 2 . . 9 2 1 3 1 . 1 . 2 . . 7 Storage 5 | 1 3 . . . 1 . . . . . . . . . . . Processor 4 | . . . . . 1 . . . . . 2 . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 6 | . . . . . 2 . . 1 . 1 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 39 | 3 3 8 . 1 6 . . 3 4 . 4 1 . . 1 5 Energy Gun 9 | . 2 2 . . 1 . . . 1 . 1 . . . . 2 Energy Cannon 10 | . . 3 . . 2 . . 1 1 . 1 . . . 1 1 Ballistic Gun 10 | 3 1 . . . 2 . . 1 1 . 1 . . . . 1 Ballistic Cannon 3 | . . . . 1 . . . . 1 . 1 . . . . . Launcher 4 | . . 2 . . . . . . . . . 1 . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . . . . . 1 . . . . 1 Corrupted Parts 2 | . . . . . . . . . . . 2 . . . . . System Corruption 10 | . . . . . . . . . . . 10 . . . . . Parts Lost 61 | . 1 3 . . 14 . . . 2 . 14 2 . . 2 23 Power 9 | . . 1 . . 2 . . . . . 2 1 . . . 3 Propulsion 20 | . . 1 . . 3 . . . 1 . 4 1 . . 2 8 Utility 17 | . . . . . 8 . . . . . 3 . . . . 6 Weapon 15 | . 1 1 . . 1 . . . 1 . 5 . . . . 6 Highest Loss Streak 13 | . 1 1 . . 6 . . . 1 . 7 2 . . 2 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 14 | 3 13 14 14 14 13 14 14 14 14 15 13 13 14 14 13 14 Power 1 | . 1 1 2 1 . 2 1 1 1 1 1 1 1 1 1 . Propulsion 1 | 2 2 2 2 1 1 1 1 2 1 2 1 1 1 1 . 2 Utility 5 | . 5 5 5 5 3 2 5 4 4 5 5 8 8 8 8 5 Weapon 5 | . 4 5 5 6 8 8 7 7 6 7 4 3 3 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 42 | . 6 4 2 4 3 1 4 3 2 . 2 1 . . . 10 Power 4 | . . . 1 1 . 1 . . . . . . . . . 1 Propulsion 5 | . 3 . . 1 . . . . 1 . . . . . . . Utility 19 | . 3 3 1 1 . . 3 2 . . . 1 . . . 5 Weapon 14 | . . 1 . 1 3 . 1 1 1 . 2 . . . . 4 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 89 99 100 99 85 91 96 99 99 100 98 95 94 94 93 87 Engine 6 | . 14 13 14 2 9 13 13 7 4 . 1 6 5 5 5 1 Core 3 | . . . . 11 2 . . 3 5 10 8 . . . . . Reactor 1 | . . . . . . . . . . . . 3 5 5 5 6 Treads 11 | . 28 27 28 28 9 6 3 . . . . . . . . . Leg 14 | . . . . . 13 20 25 29 30 31 29 22 21 21 19 24 Device 19 | . . 13 14 14 20 24 26 28 25 26 24 26 23 26 26 23 Storage 9 | . 18 14 14 14 9 6 6 5 5 5 5 5 5 5 5 3 Processor 4 | . . . . . . 6 6 5 5 5 6 10 10 10 10 8 Protection 1 | . . . . . 4 . . . 5 5 3 . 2 . . 2 Energy Gun 8 | . 12 10 28 24 4 . . . 2 . . . . . . 5 Energy Cannon 2 | . . 9 . . 3 . . 3 3 . 2 5 5 5 5 1 Ballistic Gun 5 | . 15 7 . . . 13 13 11 7 6 4 8 10 10 9 2 Ballistic Cannon 1 | . . . . 3 2 . . . 1 5 4 . . . . . Peak Build Rating 141 | 6 9 17 17 20 68 67 75 88 97 97 107 106 107 107 108 141 Average Rating 63 | 4 7 12 17 18 45 64 70 84 94 95 98 104 105 107 105 126 On Entrance 62 | . 6 9 17 17 18 62 66 75 87 97 95 105 105 107 107 97 Avg Prop Armor Cover (%) 4 | . . . . . 8 9 9 . . . 3 2 2 2 3 17 Naked Turns 71 | . . . . . . . . . . . . . . . . 71 Heaviest Build 89 | 11 31 42 32 34 68 60 58 72 80 78 89 72 74 69 72 78 Greatest Support 168 | 40 40 40 40 40 70 50 83 91 111 111 114 107 91 91 91 168 Greatest Overweight (x) 7 | . . 1 . . 6 1 1 . . . 1 . . 1 7 7 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 13 14 14 14 14 14 14 14 14 15 14 14 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 14 15 15 13 15 15 15 15 15 15 15 15 15 14 5 Class Distribution -------------------- 47% | Mutant 18% | Scavenger-Skirmisher 13% | Scavenger-Mutant 5% | Scavenger-Assassin 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Assassin | -4/Waste Scientist-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Gunner | -3/Research Resources | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Res Matter Collected 4237 | 198 584 170 . 30 688 40 100 106 308 155 816 213 89 . 178 562 Remotely 445 | . . . . . 192 . . . . . . . 15 . 178 60 Salvage Created 4064 | . 454 277 . . 830 . . 112 360 . 536 236 . . 118 1141 Parts 186 | . 28 21 . . 29 . . 3 11 . 24 7 . . 3 60 Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . 1 . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . 19 . . . . . . . . . 6 1 . 1 . Prevented 2 | . . . . . . . . . . . . . . . 2 . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Res Combat Hostiles Destroyed 78 | . 10 11 . . 9 . . 1 5 . 9 8 . . 2 23 Melee 1 | . . . . . . . . . . . 1 . . . . . Guns 28 | . 10 4 . . 6 . . . 1 . 1 . . . . 6 Cannons 24 | . . 7 . . 1 . . . 1 . 6 2 . . 2 5 AOE 17 | . . . . . 2 . . . . . . 5 . . . 10 Classes Destroyed 14 | . 6 1 . . 3 . . 1 . . 1 . . . 1 1 Worker 3 | . 1 . . . 1 . . . . . . . . . . 1 Builder 3 | . . . . . 1 . . . . . . . . . . 2 Hauler 3 | . 2 . . . 1 . . . . . . . . . . . Recycler 2 | . . . . . 1 . . . . . 1 . . . . . Operator 2 | . . . . . . . . . . . . . . . . 2 Drone 1 | . . . . . . . . . . . . . . . 1 . Turret 1 | . . 1 . . . . . . . . . . . . . . Watcher 5 | . 2 . . . 1 . . 1 . . 1 . . . . . Swarmer 28 | . 6 6 . . . . . . . . 4 5 . . . 7 Grunt 26 | . 3 . . . 8 . . . 3 . . 2 . . . 10 Sentry 6 | . . . . . . . . 1 2 . . 1 . . 1 1 Hunter 2 | . . . . . . . . . . . 2 . . . . . Programmer 9 | . . . . . 1 . . . . . 3 . . . . 5 Subdweller 6 | . 1 5 . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 5 . . 3 . . 1 2 . 4 5 . . 1 9 Combat Bots Only 7 | . 3 4 . . 3 . . 1 2 . 4 5 . . 1 7 Max Kills in Single Turn 4 | . 2 2 . . 3 . . 1 1 . 1 4 . . 1 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 . . . . . . 4 . . . 2 Melee 1 | . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Res Hostile Shots Fired 925 | . 52 56 . . 103 . . 28 47 . 230 24 . . 14 371 Missed 372 | . 9 19 . . 21 . . 14 18 . 110 8 . . 4 169 Hits 553 | . 43 37 . . 82 . . 14 29 . 120 16 . . 10 202 Projectile 553 | . 43 37 . . 82 . . 14 29 . 120 16 . . 10 202 AOE 6 | . . . . . . . . . 2 . 3 . . . . 1 Critical Strikes 24 | . . . . . . . . . 4 . 4 2 . . . 14 Part Disruptions 3 | . . . . . . . . . . . 1 . . 2 . . Damage Taken 12416 | . 492 544 . . 1856 . . 280 759 . 2763 306 . 184 269 4963 Core 1967 | . 68 33 . . 225 . . 20 16 . 206 18 . . 75 1306 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 428 | . . . . . 162 225 . 24 . 17 . . . . . . Core Remaining (%) 80 | 100 . . . 59 . . 73 98 . . . . . . 72 . Volleys Fired 371 | . 56 35 . . 38 . 8 9 29 6 39 13 9 . 32 97 Largest 3 | . 2 2 . . 2 . 1 3 3 3 3 2 1 . 3 3 Hottest 230 | . 76 230 . . 180 . 40 145 193 110 228 137 98 . 214 214 Shots Fired 623 | . 112 59 . . 74 . 8 18 79 18 75 19 10 . 42 109 Gun 359 | . 112 25 . . 38 . 8 11 51 12 27 7 1 . 12 55 Cannon 244 | . . 29 . . 36 . . 7 28 6 48 7 9 . 30 44 Launcher 17 | . . 2 . . . . . . . . . 5 . . . 10 Special 3 | . . 3 . . . . . . . . . . . . . . Kinetic 234 | . 60 6 . . 13 . 8 11 38 18 43 7 1 . 12 17 Thermal 292 | . 52 51 . . 37 . . . 13 . 18 7 9 . 25 80 Explosive 17 | . . 2 . . . . . . . . . 5 . . . 10 Electromagnetic 80 | . . . . . 24 . . 7 28 . 14 . . . 5 2 Robot Hit Streak 18 | . 15 12 . . 10 . . 12 16 7 18 4 . . 5 14 Robot Miss Streak 8 | . 4 3 . . 3 . 1 . 8 1 5 3 . . 3 8 Penetration Max 1 | . . . . . . . . . 1 . 1 . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Capacitor 63 | . . . . . . . . . . . . . . . . 63 Shots Hit Robots 363 | . 72 34 . . 54 . . 13 51 13 36 9 . . 15 66 Core Hits 182 | . 26 17 . . 23 . . 3 18 4 16 13 . . 5 57 Critical Kills 6 | . . . . . . . . 1 1 . 2 1 . . . 1 Critical Parts Destroyed 7 | . . . . . . . . 1 1 . 2 . . . . 3 Critical Strikes 25 | . 2 2 . . 4 . . 2 3 . 5 1 . . 1 5 Burn 5 | . 2 2 . . . . . . . . . . . . . 1 Meltdown 3 | . . . . . . . . . 1 . 1 1 . . . . Destroy 11 | . . . . . . . . 1 2 . 3 . . . 1 4 Blast 1 | . . . . . . . . . . . 1 . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . . . . Impale 3 | . . . . . 3 . . . . . . . . . . . Melee Attacks 34 | . . . . . 11 . . 4 . 1 9 . . . . 9 Impact 23 | . . . . . . . . 4 . 1 9 . . . . 9 Slashing . | . . . . . . . . . . . . . . . . . Piercing 11 | . . . . . 11 . . . . . . . . . . . Sneak Attacks 5 | . . . . . 3 . . . . . 1 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12280 | . 943 847 . . 2096 . . 381 1211 307 1270 773 . . 314 4138 Guns 4209 | . 930 279 . . 713 . . 223 676 126 190 77 . . 94 901 Cannons 4259 | . . 528 . . 730 . . 107 525 181 814 197 . . 220 957 Explosions 3221 | . . 40 . . 426 . . . . . 110 499 . . . 2146 Melee 517 | . . . . . 227 . . 51 . . 146 . . . . 93 Ramming 74 | . 13 . . . . . . . 10 . 10 . . . . 41 Kinetic 2659 | . 482 61 . . 294 . . 223 532 307 446 77 . . 94 143 Thermal 4941 | . 448 746 . . 828 . . . 294 . 553 197 . . 160 1715 Explosive 3035 | . . 40 . . 350 . . . . . . 499 . . . 2146 Electromagnetic 1054 | . . . . . 397 . . 107 375 . 115 . . . 60 . Impact 290 | . . . . . . . . 51 . . 146 . . . . 93 Slashing . | . . . . . . . . . . . . . . . . . Piercing 227 | . . . . . 227 . . . . . . . . . . . Highest Corruption 40 | . . . . . 5 5 5 . . 24 39 39 39 40 40 10 Average Corruption 19 | . . . . . 4 5 5 . . 14 26 39 39 39 40 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 283 | . . . . . 31 10 12 . . 9 66 33 40 9 40 33 Message Errors 77 | . . . . . 9 6 5 . . 2 16 10 8 4 9 8 Matter Fused 63 | . . . . . 6 2 3 . . 3 19 5 8 2 9 6 Heat Flow Errors 30 | . . . . . 7 . 1 . . . 5 3 6 1 2 5 Energy Discharges 33 | . . . . . 2 1 2 . . 3 5 2 8 1 3 6 Parts Rejected 3 | . . . . . . . . . . . . . . . 2 1 Parts Fused 4 | . . . . . . . 1 . . 1 . 2 . . . . Data Loss (minor) 24 | . . . . . 3 1 . . . . 2 4 6 . 6 2 Data Loss (major) 8 | . . . . . 1 . . . . . . 1 3 1 1 1 Misfires 12 | . . . . . 3 . . . . . 4 1 1 . 2 1 Alerts 9 | . . . . . . . . . . . 5 2 . . 1 1 Misdirections 5 | . . . . . . . . . . . 4 . . . 1 . Weapon Failures 15 | . . . . . . . . . . . 6 3 . . 4 2 Overload Shots 1 | . . 1 . . . . . . . . . . . . . . Overflow Damage 451 | . . 5 . . 146 . . . 14 . 112 1 . . 1 172 Projectiles 80 | . . 5 . . . . . . 14 . 46 . . . 1 14 Explosions 131 | . . . . . 40 . . . . . . 1 . . . 90 Melee 240 | . . . . . 106 . . . . . 66 . . . . 68 Knockbacks 3 | . . . . . . . . . . . 2 . . . . 1 Impact 2 | . . . . . . . . . . . 1 . . . . 1 Kinetic 1 | . . . . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 590 | . . . . . 211 . . . . . 169 . . . . 210 Shots 11 | . . . . . 3 . . . . . 2 . . . . 6 Rammed 1 | . 1 . . . . . . . . . . . . . . . Targets Rammed 11 | . 2 . . . . . . . 1 . 1 . . . . 7 Kicked 9 | . . . . . . . . . 1 . 1 . . . . 7 Crushed 1 | . 1 . . . . . . . . . . . . . . . Highest Temperature 490 | . 90 66 . . 490 . 144 . 20 . 99 . . . . 228 Average Temperature 77 | . 27 18 . . 151 . 108 . 8 . 54 . . . . 53 Received Heat Transfer 1961 | . 96 108 . . 639 . . 45 214 . 153 102 . . 36 568 Effects 7 | . . . . . 7 . . . . . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 1 2 . 1 . . . . . Combat Hostiles 3 | . . . . . . . . 1 2 . . . . . . . Parts Fried 10 | . . . . . 1 . . 1 3 . 4 . . . . 1 Impact Corruptions 4 | . . . . . . . . . . . 2 . . . . 2 Robots Melted 4 | . . . . . . . . . 1 . 1 1 . . . 1 Combat Hostiles 4 | . . . . . . . . . 1 . 1 1 . . . 1 Parts Melted 18 | . 2 . . . . . . . 2 . 2 . . . 1 11 Heat Transferred 7660 | . 1369 1320 . . 1013 . . . 450 . 687 300 . . 250 2271 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Res Maximum Alert Level 4 | . . . . . . . 2 4 2 1 1 . . . . 2 Low Security (%) 58 | 100 100 . 100 . 100 100 62 . . 87 44 . . . . 23 Level 1 23 | . . . . . . . 5 9 . 12 55 . . . . 62 Level 2 11 | . . . . . . . 31 6 100 . . . . . . 13 Level 3 2 | . . . . . . . . 35 . . . . . . . . Level 4 4 | . . . . . . . . 48 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1346 | . 83 . 55 . 122 35 660 1346 629 217 316 . . . . 494 Initial 602 | . . . 55 . . 35 . 319 602 191 139 . . . . 450 Average 227 | . 11 . 13 . 17 3 208 992 585 175 198 . . . . 265 Influence Increases 6362 | . 273 195 . . 367 9 896 1454 219 118 758 170 . . 25 1878 Destroy 0b10 Robot/C 2280 | . 180 140 . . 180 . 260 460 100 . 320 160 . . 20 460 Destroy 0b10 Robot/NC 145 | . 25 . . . 25 . 30 20 . . 15 . . . 5 25 Destroy Leader 420 | . 48 10 . . 34 . 94 82 30 . 42 10 . . . 70 Allied During Kill 833 | . . . . . . . 384 403 . . 46 . . . . . Successful Hack 117 | . 4 . . . 17 . 30 36 2 . 4 . . . . 24 Disable Machine 360 | . . . . . 75 . 30 150 15 . 45 . . . . 45 Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . . Destroy Structure 722 | . 1 . . . 36 9 68 138 12 118 166 . . . . 174 Advance Influence 450 | . . . . . . . . . . . . . . . . 450 Partial Spotted 15 | . . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 870 | . 15 45 . . . . . . 60 . 120 . . . . 630 Influence Decreases 5870 | . 273 78 117 . 267 109 244 875 903 466 748 360 19 . 25 1386 Entered New Map 1587 | . . . 62 . . 65 . 333 629 356 60 78 4 . . . Time Decay 2895 | . 263 68 55 . 159 44 204 342 254 110 478 262 15 . 25 616 Search Patrol Dispatched 500 | . . . . . . . . . . . . . . . . 500 Lost Part 532 | . 10 10 . . 102 . . . 20 . 140 20 . . . 230 Lost Ally 356 | . . . . . 6 . 40 200 . . 70 . . . . 40 Squads Dispatched 31 | . 1 . . . 6 . 5 6 3 . 5 . . . . 5 Investigation 5 | . 1 . . . 2 . 1 . 1 . . . . . . . Extermination 11 | . . . . . 3 . . 1 1 . 3 . . . . 3 Reinforcement 8 | . . . . . 1 . 2 . 1 . 2 . . . . 2 Assault 5 | . . . . . . . . 5 . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . . . . . . . . . . 5 Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Res Distress Signals 14 | . 1 . . . 1 . 1 2 2 . 1 . . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 237 | . 24 14 . . 20 1 3 20 13 2 36 8 . . 6 90 Peak Tracking Total 18 | . 5 3 . . 7 1 3 5 4 1 9 5 . . 2 18 Tactical Retreats 43 | . 3 2 . . . . . 3 4 . 7 . . . . 24 ECM-based Alert Blocks 29 | . . . . . . . . 5 2 . 5 . . . . 17 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Res Traps Triggered 11 | . 2 . . . 5 . . . 1 . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Res Machines Disabled 28 | . . 3 . . 5 . 2 11 1 . 3 . . . . 3 Max in Single Turn 2 | . . 2 . . 2 . . 1 1 . 2 . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Res Machines Accessed 40 | . 4 . 5 6 7 . 4 3 2 . 2 1 2 . . 4 Terminals 18 | . 4 . 3 . 1 . 3 3 . . 1 . . . . 3 Fabricators 1 | . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . Recycling Units 4 | . . . . . 3 . 1 . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . 1 . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Total Hacks 126 | . 7 . 30 34 17 . 9 7 4 . 7 1 5 . . 5 Successful 96 | . 2 . 27 34 9 . 6 5 2 . 4 1 5 . . 1 Failed 29 | . 5 . 3 . 8 . 3 2 2 . 2 . . . . 4 Catastrophic 5 | . 1 . . . . . . . 1 . . . . . . 3 Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . Manual 16 | . . . 1 . 6 . 5 3 . . . . . . . 1 Terminals 34 | . 7 . 6 . 2 . 7 7 . . 1 . . . . 4 Fabricators 2 | . . . . . 2 . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . . . . . . Recycling Units 7 | . . . . . 5 . 2 . . . . . . . . . Scanalyzers 14 | . . . . . 5 . . . 2 . 6 . . . . 1 Garrison Access 2 | . . . . . . . . . 2 . . . . . . . Terminal Hacks 75 | . 2 . 26 34 . . 3 4 . . . 1 5 . . . Record 62 | . . . 24 33 . . . 1 . . . . 4 . . . Open Door 2 | . . . . . . . . . . . . 1 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . 1 . . . . . . . . . Alert Level 2 | . . . 1 . . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . . 1 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 3 . . . 2 . 4 . . . . 1 Insert Component 3 | . . . . . 1 . . . 1 . . . . . . 1 Retrieve Study 7 | . . . . . 2 . . . 1 . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . 1 . 3 . 3 1 . . . . . . . . Terminals 5 | . . . 1 . 1 . 2 1 . . . . . . . . Botnet 5 | . . . 1 . 1 . 2 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 . 1 . . . . . . . . . Fedlink 3 | . . . . . 2 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . 3 . 2 . 4 2 2 . 2 . . . . 4 Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 2 . . . 1 . 4 . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . Time 44 | . . . . . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Res Total Allies 41 | . . . . . 1 20 . . . 20 . . . . . . Largest Group 20 | . . . . . 1 20 17 13 . 20 4 . . . . . Highest-Rated Group 756 | . . . . . 39 756 681 568 . 743 127 . . . . . Highest-Rated Ally 50 | . . . . . 39 50 50 50 . 50 50 . . . . . Initial UFD Resources 46 | . . . . . 22 36 36 40 44 44 44 44 44 44 46 46 Total Orders 3 | . . . . . . . . . . . . . 2 . . 1 EXPLORE 3 | . . . . . . . . . . . . . 2 . . 1 Ally Attacks 393 | . . . . . . 27 88 144 . 79 55 . . . . . Total Damage 12813 | . . . . . . 975 2974 4002 . 3479 1383 . . . . . Kills 69 | . . . . . . 4 20 27 . 10 8 . . . . . Allies Corrupted 2 | . . . . . 1 . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Res Active Infowar (turns) 9745 | . . 450 . . 1411 451 481 771 545 233 1233 561 831 166 669 1943 Optics 7940 | . . . . . 56 451 481 771 545 233 1233 561 831 166 669 1943 Sensors 2159 | . . . . . . . . 608 498 233 820 . . . . . IFF 5266 | . . . . . . . 431 771 545 233 1002 561 831 166 669 57 Structural 450 | . . 450 . . . . . . . . . . . . . . Seismic 634 | . . . . . 634 . . . . . . . . . . . Triangulation 5665 | . . . . . 771 451 481 771 545 233 727 . . . . 1686 ECM 419 | . . . . . . . . 65 43 . 115 . . . . 196 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 4 . . . . . . . . 3 . . . Drone Launches 7 | . . . . . . . . . . . . . 3 . . 4 Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Res Turns Passed 15338 | 67 1497 1091 268 2965 1457 451 481 771 545 233 1233 561 831 166 669 2052 Spaces Moved 9817 | 38 756 529 163 1842 754 235 316 602 335 179 880 417 662 130 455 1524 Core 150 | 7 . . . . . . . . . . . . . . . 143 Treads 3612 | 31 756 529 163 1842 291 . . . . . . . . . . . Legs 5874 | . . . . . 389 235 316 602 335 179 880 417 662 130 406 1323 Wheels 155 | . . . . . 74 . . . . . . . . . 49 32 Hover . | . . . . . . . . . . . . . . . . . Flight 26 | . . . . . . . . . . . . . . . . 26 Fastest Speed 40 | 50 160 160 160 160 100 181 108 111 115 115 105 118 121 121 121 40 Average Speed 136 | 139 160 170 160 160 152 181 140 112 115 115 110 120 121 121 126 112 Slowest Speed 250 | 160 160 250 160 160 230 181 181 117 117 115 175 121 121 182 175 175 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . 1 . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 85 36 34 95 18 95 9 24 10 91 21 60 88 18 70 29 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 1 . . . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . 1 . . 1 1 1 1 1 . Scrap Searched 8 | . . 1 . 3 . . . . . . . 1 2 . 1 . Spaces Dug 75 | . . . . . 5 . 11 6 . 1 20 . 9 . 12 11 Terrain Destroyed 371 | . . 12 . . 35 . 13 12 6 2 71 76 9 . 26 109 Melee 21 | . . . . . 5 . . 2 . 1 5 . . . . 8 Projectile 116 | . . 2 . . 14 . 13 10 6 1 21 4 9 . 26 10 AOE 234 | . . 10 . . 16 . . . . . 45 72 . . . 91 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Res Total 11186 | 49 938 650 171 1863 967 262 351 679 431 191 1059 455 682 138 505 1795 Wait 551 | . 78 57 4 2 90 16 13 40 40 3 89 17 7 9 15 71 Move 9803 | 37 755 528 162 1841 754 234 315 601 335 178 879 416 661 129 454 1524 Hop . | . . . . . . . . . . . . . . . . . Pick Up 114 | 5 19 9 3 7 19 6 4 5 8 . 11 3 1 . . 14 Fast Attach 55 | 6 4 . . 1 14 1 3 2 3 . 6 . . . 2 13 Attach 48 | . 2 6 . . 12 1 . 2 3 . 9 1 1 . 1 10 Detach 6 | . 3 . . . 1 . . . . . . . . . . 2 Swap 87 | 1 4 8 . 2 14 . 1 7 6 2 11 3 2 . 1 25 Drop 105 | . 15 7 2 9 14 4 7 9 6 1 5 2 1 . . 23 Fire 371 | . 56 35 . . 38 . 8 9 29 6 39 13 9 . 32 97 Melee 34 | . . . . . 11 . . 4 . 1 9 . . . . 9 Ram . | . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . 1 . 1 . . . . 7 Crush 2 | . 2 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 5) 568 | -10/Materials | Derelicts attacked the area 867 | -10/Materials | Discovered new exit (range 15) 961 | -10/Materials | Discovered new exit (range 5) 1275 | -10/Materials | Discovered new exit (range 11) 1565 | -10/Materials | Entered Subcaves 1566 | -10/Subcaves | Approached by a straggling Scientist 1598 | -10/Subcaves | Learned Materials emergency access door positions 1606 | -10/Subcaves | Discovered new exit (range 6) 2388 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2609 | -10/Subcaves | Discovered new exit (range 12) 2656 | -10/Subcaves | Entered Recycling 2821 | -8/Recycling | Discovered new exit (range 9) 2869 | -8/Recycling | Scanned before Scraplab entrance 2919 | -8/Recycling | Discovered new exit (range 3) 2924 | -8/Recycling | Entered Scraptown 3044 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3416 | -8/Scraptown | Discovered new exit (range 7) 3528 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3536 | -8/Scraptown | Learned Factory stockpile data 3537 | -8/Scraptown | Learned Research security intel 3539 | -8/Scraptown | Learned location of Zion (-6) 3778 | -8/Scraptown | Visited CPS Storage 3805 | -8/Scraptown | Visited Spacefarers 3877 | -8/Scraptown | Visited Red Mages 3979 | -8/Scraptown | Visited Assassins FH 4024 | -8/Scraptown | Visited SPCMW 4070 | -8/Scraptown | Visited The Evicted 4483 | -8/Scraptown | Visited Fellowship of the Rings 4545 | -8/Scraptown | Visited UFD Registry 4547 | -8/Scraptown | Registered with UFD as "Wrenchkit" 4580 | -8/Scraptown | Visited Scrapoid Research Area 4663 | -8/Scraptown | Visited Science Guys 4725 | -8/Scraptown | Visited Botcube Research 4743 | -8/Scraptown | Found Botcube 5023 | -8/Scraptown | Visited Junk Repository 5174 | -8/Scraptown | Visited Scrap Suit Storage 5226 | -8/Scraptown | Visited Abandonware Association 5252 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 5252 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 5319 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5326 | -8/Scraptown | Found DCF Scrap (28 items) 5383 | -8/Scraptown | Visited Curators Association 5501 | -8/Scraptown | Visited Modified Component R&D 5677 | -8/Scraptown | Discovered new exit (range 3) 5770 | -8/Scraptown | Met Optimus 5770 | -8/Scraptown | Accepted into 0bPrime 5889 | -8/Scraptown | Entered Factory 5889 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 6073 | -6/Factory | Loaded intel: 8 recycling unit locations 6180 | -6/Factory | Discovered new exit (range 13) 6205 | -6/Factory | Allied Derelicts emerged from ambush trap array 6562 | -6/Factory | Lost 4 parts (1p1n2u) 6876 | -6/Factory | Repaired Imp. Medium Armor Plating 6943 | -6/Factory | Botcube activated 6951 | -6/Factory | Botcube completed mutation into treaded form (unarmed) 7110 | -6/Factory | Build established: Scavenger-Mutant 7216 | -6/Factory | Discovered new exit (range 12) 7223 | -6/Factory | Lost 6 parts (1n5u) 7329 | -6/Factory | Learned location of Protoforge (-3) 7346 | -6/Factory | Sucked down chute 7346 | -6/Factory | Entered Waste 7347 | -6/Waste | Joined by Warlord forces that had cleared the area 7510 | -6/Waste | Discovered new exit (range 18) 7666 | -6/Waste | A Compactor rumbled back to life 7667 | -6/Waste | Spotted C-40 Crusher 7674 | -6/Waste | Allies destroyed C-40 Crusher 7705 | -6/Waste | Lost 3 allies 7797 | -6/Waste | Entered Factory 7797 | -6/Factory | Accompanied by 17 allies 7926 | -6/Factory | Identified exit to Factory 8090 | -6/Factory | Garrison activated, responded to threat 8258 | -6/Factory | Loaded intel: 8 recycling unit locations 8278 | -6/Factory | Entered another Factory area 8278 | -5/Factory | Accompanied by 13 allies 8278 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8578 | -5/Factory | First assault squad dispatched 9027 | -5/Factory | Discovered new exit (range 12) 9046 | -5/Factory | Discovered new exit (range 18) 9049 | -5/Factory | Entered another Factory area 9049 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9050 | -4/Factory | Identified exit to Armory 9574 | -4/Factory | Build established: Scavenger-Skirmisher 9594 | -4/Factory | Sucked down chute 9594 | -4/Factory | Entered Waste 9595 | -4/Waste | Met a frightened Derelict 9603 | -4/Waste | Spotted C-40 Crusher 9609 | -4/Waste | EMP discharged 9625 | -4/Waste | Allies destroyed C-40 Crusher 9656 | -4/Waste | Met Warlord forces unprepared to attack 9709 | -4/Waste | EMP discharged 9709 | -4/Waste | System corruption reached 10% 9726 | -4/Waste | Spotted C-40 Crusher 9732 | -4/Waste | Allies destroyed C-40 Crusher 9752 | -4/Waste | Spotted C-40 Crusher 9763 | -4/Waste | Lost 4 allies 9781 | -4/Waste | Spotted C-40 Crusher 9781 | -4/Waste | Spotted C-40 Crusher 9789 | -4/Waste | Allies destroyed C-40 Crusher 9794 | -4/Waste | Allies destroyed C-40 Crusher 9808 | -4/Waste | Discovered new exit (range 18) 9809 | -4/Waste | EMP discharged 9827 | -4/Waste | Entered Factory 9827 | -4/Factory | Accompanied by 4 allies 9953 | -4/Factory | Build established: Scavenger-Assassin 9982 | -4/Factory | Found Quantum Capacitor 10196 | -4/Factory | Central database locked down 10464 | -4/Factory | Spotted B-86 Titan 10586 | -4/Factory | Lost 4 parts (3u1w) 10943 | -4/Factory | System corruption reached 30% 10959 | -4/Factory | Lost 7 parts (2p3n2w) 11025 | -4/Factory | Discovered new exit (range 19) 11060 | -4/Factory | Entered Upper Caves 11204 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11395 | -4/Upper Caves | Build established: Scavenger-Skirmisher 11574 | -4/Upper Caves | Discovered new exit (range 12) 11621 | -4/Upper Caves | Entered another Upper Caves area 11738 | -4/Upper Caves | Encountered a Warlord checkpoint 11749 | -4/Upper Caves | Learned Research emergency access door positions 12041 | -4/Upper Caves | Learned location of Testing (-2) 12056 | -4/Upper Caves | Learned location of 1 exit from Research 12096 | -4/Upper Caves | Entered an active Warlord outpost 12113 | -4/Upper Caves | Learned Factory garrison access intel 12235 | -4/Upper Caves | Discovered new exit (range 13) 12452 | -4/Upper Caves | Entered Warlord 12519 | -4/Warlord | Discovered new exit (range 9) 12618 | -4/Warlord | Entered Proximity Caves 12983 | -3/Proximity Caves | Spotter reported a threat 13141 | -3/Proximity Caves | Spotter reported a threat 13159 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13236 | -3/Proximity Caves | Spotter reported a threat 13269 | -3/Proximity Caves | Discovered new exit (range 12) 13287 | -3/Proximity Caves | Entered Research 13287 | -3/Research | Evolved 2 slots: Utility x2 13288 | -3/Research | Identified exit to Research 13537 | -3/Research | Search patrols dispatched 14287 | -3/Research | Search patrols dispatched 14436 | -3/Research | Build established: Gunner 14537 | -3/Research | Search patrols dispatched 14916 | -3/Research | Build established: Scavenger-Mutant 15037 | -3/Research | Search patrols dispatched 15192 | -3/Research | Lost 13 parts (2p7n2u2w) 15200 | -3/Research | System corruption reached 10% 15230 | -3/Research | Released all parts (9) 15238 | -3/Research | Core integrity fell below 50% 15260 | -3/Research | Lost 4 parts (1n2u1w) 15287 | -3/Research | Search patrols dispatched 15297 | -3/Research | Found Unknown Launcher 15297 | -3/Research | Identified Fusion Bomb Launcher 15308 | -3/Research | Released all parts (1) 15309 | -3/Research | Core integrity fell below 20% 15334 | -3/Research | Destroyed 7 combat bots 15339 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Destroyed Adv. Heat Sink. Destroyed Adv. Weight Redist. System. The unstable cave ceiling collapses. G-73 Enforcer destroyed. G-67 Veteran destroyed. Destroyed Plasma Rifle. Fusion Bomb Launcher destroyed. Released Biometal Leg. Acquired 6 matter. G-67 Veteran heat spikes uncontrollably. G-67 Veteran overheating. System corrupted: Energy discharge (-29). G-67 Veteran heat spikes uncontrollably. G-67 Veteran overheating. Penetrated by Slug. G-67 Veteran heat damages core (-17). Lgt. Antimatter Reactor melted. Field Laser melted. Slug penetrates Wall. System corrupted: Heat flow error (+124). Map ----- +----------------------------------------------------+ | ???# ## ## # #" #? | | ???# ] ## ## ! # # #? | | ???# ## ## + # #? | | ???# ## ## """"" # ############+## | | ???# + ## """"" # # # | | #############+#### #?? """"" # # # | | # # #?? # #""" # | | # # #? # #"Y /// # | | # """ """" # ############ #""" //! # | | # """ """" #/############ # // =# | | # """ """" # # # # | | # """" # # # # | | # # # # # | | # # # # # | | # # # # # | | #####+####/####### # #####/######+## | | #???# #????# # | | #???# #????# ! # | | ##### #????# # | | + #????# # | | ######## #????# # """ ] ######## | | #??????# #????# # """ # "" | | ######## ############+###### """ # ""T | | # s R + "" | | + % # | | # @ # | | # A% ] # | | # #########/####### #####w############ # | | # #???# #?# # % # # ######## | | # #???# #?# # # # #?###### | | # #???# #?# # # + #?# | | # #???# """ #?# # # # #?# | | + #???# """ #?# # # # #?#= | | # #???# """ #?# # !! # ?#^ #?# | | # #???# #?# # !! !# ?#^^ ^#?# | | # #???# #?# + # ??# #?# | | # #???###"" ""###?# ########### ??# ### | | # #?????#""T""#???# #?????????# ???# % | | # #?????# """?????# #?????????# ???# | | # #?????##????????# #?????????# ????# | | # ################# #?????????# ????# % | | # #???############## ###+#### | | ####### ##### ##??# ] # # | | ??????# #???# T#??# # #* ! | | ??????# #???# #??# + +% | | ??????# #???#### ##??# # #[ | | ??????# #??????# #???# # # """ " | | ??????# #??????# #???############ # # """S" | | ??????# #??????# #???????????#######+########## | | ####### #??????# ############# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 37 Energy Capacity 525 Matter Stores 350 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 200 Armor Coverage 450 Resistance: EM 25 Evasion (%) 70 Target Analysis 8 Recoil Reduction 2 Particle Charging 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Medium Armor Plating | 32% | -6/Factory Studied --------- Lgt. Treads | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Mass Driver | -4/Factory | Hacked Arm. Leg | -4/Factory | Hacked Wheel | -4/Factory | Hacked Neutrino Core | -4/Factory | Hacked Thunder Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Below Brute Force Frankenstein Live, Flee, And Rebuild Look Less Dangerous Next Time Suspicious Suspicious By Nature Challenges ------------ None Game ------ Seed GodDispersionBattery Manual? 0 Play Time 03:58:35 Cumulative 67.7 hours Start 2026.09.23 @ 20:34:59 End 2026.09.25 @ 13:46:35 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dc9af3c8-eda2-4c27-aca9-b4df06105be4