Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.11 @ 15:48:53 Player: Renix Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1314) 1314 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3346 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 104/300 Energy 139/140 System Corruption 6% Temperature Cool (22) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- Backup Power I Light Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (4) ------- Backup Laser I > --- INVENTORY (10) --- Light Ion Engine Cooling System Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Weapon Shielding Reflective Plating Hacking Suite > --- WEAPON ----------- Chainsword Chainsword Chainsword Chainsword > --- INVENTORY -------- Medium Storage Unit Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Missile Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Improved Light Cannon Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . . 1 1 Parts Attached 57 | 6 9 . 8 34 Power 9 | 1 . . 2 6 Engine 8 | 1 . . 2 5 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 14 | 2 2 . 2 8 Treads 2 | 2 . . . . Leg 8 | . . . 2 6 Wheel . | . . . . . Hover 4 | . 2 . . 2 Flight . | . . . . . Utility 14 | 1 5 . 1 7 Device 3 | . . . 1 2 Storage 7 | 1 4 . . 2 Processor 1 | . 1 . . . Hackware 1 | . . . . 1 Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 20 | 2 2 . 3 13 Energy Gun 6 | . 2 . . 4 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon 4 | . . . 2 2 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 4 | . . . . 4 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 22 | . . . 1 21 Power 5 | . . . 1 4 Propulsion 6 | . . . . 6 Utility 5 | . . . . 5 Weapon 6 | . . . . 6 Highest Loss Streak 11 | . . . 1 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 95 100 79 84 Engine 13 | . 14 14 11 13 Core 2 | . . . . 3 Treads 1 | . 21 . . . Leg 11 | . . . 3 16 Hover 5 | . 7 28 18 . Device 7 | . . . 8 8 Storage 8 | . 22 14 2 7 Processor 3 | . 3 14 11 . Hackware 2 | . . . . 3 Protection 2 | . . . . 3 Energy Gun 5 | . 4 28 6 3 Ballistic Gun 6 | . 21 . 4 5 Ballistic Cannon 10 | . . . 13 11 Launcher 2 | . . . . 3 Slashing Weapon 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 47 | 11 46 29 29 47 Greatest Support 40 | 40 40 14 20 30 Greatest Overweight (x) 11 | . 2 2 2 11 Average Overweight (x) . | . . 2 . 1 Largest Inventory Capacity 15 | 8 15 15 15 10 Average Capacity 8 | 7 13 15 7 7 Most Carried 9 | 3 7 2 5 9 Average Carried 3 | 1 1 2 1 3 Final Capacity 15 | 8 15 15 5 10 Final Carried 3 | 1 2 2 1 3 Class Distribution -------------------- 36% | Mutant 18% | Scavenger-Skirmisher 16% | Scavenger-Tank 14% | Scavenger-Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1188 | 240 . . 277 671 Remotely . | . . . . . Salvage Created 1024 | 14 . . 244 766 Parts 68 | 2 . . 18 48 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 26 | . . . 7 19 Guns 5 | . . . 1 4 Cannons 12 | . . . 5 7 AOE 8 | . . . . 8 Classes Destroyed 12 | 1 . . 3 8 Worker 3 | . . . . 3 Builder 3 | . . . . 3 Tunneler 1 | 1 . . . . Hauler 1 | . . . . 1 Mechanic 1 | . . . . 1 Watcher 3 | . . . 2 1 Grunt 16 | . . . 5 11 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 5 | . . . 2 3 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 7 | 1 . . 3 7 Combat Bots Only 4 | . . . 2 4 Max Kills in Single Turn 3 | 1 . . 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 202 | . . . 56 146 Missed 60 | . . . 22 38 Damage Taken 2706 | . . . 461 2245 Core 682 | . . . 123 559 Absorbed by Shields . | . . . . . Redirected to Shielding 107 | . . . . 107 Ignored by Resistances 24 | . . . . 24 Core Remaining (%) 89 | 100 . 100 69 . Volleys Fired 92 | 1 . . 31 60 Largest 4 | 2 . . 3 4 Hottest 157 | 40 . . 130 157 Shots Fired 199 | 2 . . 56 141 Gun 88 | 2 . . 26 60 Cannon 94 | . . . 30 64 Launcher 17 | . . . . 17 Special . | . . . . . Kinetic 134 | 2 . . 38 94 Thermal 48 | . . . 18 30 Explosive 17 | . . . . 17 Electromagnetic . | . . . . . Robot Hit Streak 9 | 1 . . 9 9 Robot Miss Streak 4 | . . . 4 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 129 | 1 . . 38 90 Core Hits 67 | 1 . . 11 55 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . . . 3 6 Burn 3 | . . . 1 2 Blast 3 | . . . 2 1 Sever 3 | . . . . 3 Melee Attacks 7 | . . . . 7 Impact . | . . . . . Slashing 7 | . . . . 7 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 3608 | 13 . . 708 2887 Guns 871 | 13 . . 300 558 Cannons 1228 | . . . 408 820 Explosions 1309 | . . . . 1309 Melee 200 | . . . . 200 Ramming . | . . . . . Kinetic 1614 | 13 . . 472 1129 Thermal 485 | . . . 236 249 Explosive 1309 | . . . . 1309 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 200 | . . . . 200 Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . . . 15 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Energy Discharges 4 | . . . . 4 Parts Rejected 1 | . . . . 1 Data Loss (minor) 4 | . . . . 4 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 20 | . . . 10 10 Projectiles 10 | . . . 10 . Explosions 10 | . . . . 10 Melee . | . . . . . Knockbacks 14 | . . . 5 9 Impact . | . . . . . Kinetic 14 | . . . 5 9 Secondary . | . . . . . Self-Inflicted Damage 27 | . . . . 27 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 498 | . . . 384 498 Average Temperature 152 | . . . 115 163 Received Heat Transfer 885 | . . . 156 729 Effects 13 | . . . 1 12 Shutdowns 3 | . . . . 3 Energy Bleed 2 | . . . 1 1 Interference 3 | . . . . 3 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 3 | . . . 2 1 Heat Transferred 1406 | . . . 629 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 441 | 5 3 . 220 441 Initial 92 | . 3 . . 92 Average 163 | 2 3 . 122 215 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 61 | 100 100 100 74 48 Level 1 36 | . . . 25 48 Level 2 1 | . . . . 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 1 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . . . 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . . . 6 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 1 . 11 28 Peak Tracking Total 7 | . 1 . 5 7 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . . 4 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . 1 . . 2 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 3 . . 7 Successful 7 | . 3 . . 4 Failed 2 | . . . . 2 Catastrophic . | . . . . . Database Lockouts 1 | . . . . 1 Manual . | . . . . . Terminals 10 | . 3 . . 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 . . 4 Record 5 | . 2 . . 3 Alert Level 1 | . 1 . . . Dispatch Records 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1724 | 85 114 81 324 1120 Spaces Moved 762 | 46 53 47 182 434 Core 16 | 3 . . 4 9 Treads 82 | 43 39 . . . Legs 451 | . . . 27 424 Wheels . | . . . . . Hover 213 | . 14 47 151 1 Flight . | . . . . . Fastest Speed 50 | 50 116 176 56 120 Average Speed 168 | 152 166 176 112 193 Slowest Speed 600 | 160 240 176 190 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 5 10 17 18 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 141 | . . . 1 140 Melee . | . . . . . Projectile 2 | . . . 1 1 AOE 139 | . . . . 139 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1045 | 59 84 46 256 600 Wait 38 | . . . 21 17 Move 758 | 45 52 46 181 434 Hop . | . . . . . Pick Up 54 | 7 11 . 8 28 Fast Attach 5 | . . . . 5 Attach 47 | 6 7 . 8 26 Detach 10 | . 3 . 1 6 Swap 5 | . 2 . . 3 Drop 30 | . 9 . 6 15 Fire 92 | 1 . . 31 60 Melee 6 | . . . . 6 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 16) 200 | -10/Materials | Entered Mines 266 | -10/Mines | Discovered new exit (range 9) 281 | -10/Mines | Entered Materials 281 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 317 | -9/Materials | Build established: Mutant 579 | -9/Materials | Discovered new exit (range 13) 605 | -9/Materials | Entered another Materials area 605 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1005 | -8/Materials | Build established: Scavenger-Skirmisher 1240 | -8/Materials | Central database locked down 1428 | -8/Materials | Lost 6 parts (2n1u3w) 1677 | -8/Materials | Core integrity fell below 50% 1715 | -8/Materials | Core integrity fell below 20% 1725 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Carbon-fiber Leg destroyed. U-05 Engineer builds a Wall. Knocked back. Imp. Medium Laser destroyed. Rnf. Ion Engine destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. Backup Propulsion I destroyed. Imp. Heat Sink destroyed. Knocked back. Penetrated by Slug. Knocked back. Acquired 6 matter. Backup Laser I destroyed. Med. Matter Pod destroyed. Critical hit (Blast). Knocked back. Backup Propulsion I destroyed. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????#???????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????? ????? | | ???#?????????????????????? = % #??? | | ??????????????????????????* [ ??? | | ?#???????????????????????? %* ??? | | ?????????????????????????? * ???? | | ???#?????????????????????? ???? | | ?????????????????????????? #???? | | ?????????????????????????? #???? | | ??????????????????????????+ #???? | | ??????????????????????????# #???? | | ??????????????????????????# g #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ?????????????????????????##H #???? | | ?????????????????????????#; g #???? | | ##########################;g%%#???? | | #???? | | % #???? | | a @ %%%#???? | | ############+###########; % #???? | | #???????# #?????## #???? | | #???????# """ #??????# #???? | | #???????# """ #??????# #???? | | #???????# """ #??????" #???? | | + ?# #??????# #???? | | #???????# """ #??????# #???? | | ###???????# """ #??????# #???? | | #?????????# """ #??????? #???? | | #?????????# #??????? ^ #???? | | ??????????##########??????? #???? | | ??????????????????????????? #???? | | ??????????????????????????? #???? | | ??????????????????????????? #???? | | ???????????????????????????###????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 440 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 53 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellReactionFrame Manual? 0 Play Time 00:45:02 Cumulative 3.3 hours Start 2024.03.10 @ 14:37:08 End 2024.03.11 @ 15:48:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 56a6f765-4a4f-442e-b168-6728a84e417a