Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.01 @ 17:02:11 Player: Weznon Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (474) 474 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1454 Bonus ------- None Cogmind --------- Core Integrity 238/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (15) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (6) ---- Aluminum Leg Visual Processing Unit Hardened Light Armor Plating Heavy Assault Rifle Assault Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Aluminum Leg Hardened Light Armor Plating Heavy Assault Rifle Assault Cannon Assault Cannon Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 20 | . 2 18 Power 3 | . . 3 Engine 2 | . . 2 Core 1 | . . 1 Reactor . | . . . Propulsion 6 | . . 6 Treads . | . . . Leg 6 | . . 6 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . . 4 Device 3 | . . 3 Storage . | . . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | . 2 5 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 4 | . 2 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 6 3 Power 1 | . 1 . Propulsion 2 | . 2 . Utility 1 | . . 1 Weapon 5 | . 3 2 Highest Loss Streak 5 | . 5 3 Average Slot Usage (%) 90 | . 83 95 Engine 11 | . 13 9 Leg 24 | . 27 22 Device 6 | . . 11 Storage 12 | . 14 11 Protection 5 | . . 9 Energy Gun 5 | . 2 8 Ballistic Gun 18 | . 24 14 Launcher 4 | . . 7 Naked Turns . | . . . Heaviest Build 23 | 12 13 23 Greatest Support 23 | 20 20 23 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | . 6 6 Average Capacity 6 | . 6 6 Most Carried 6 | . 6 6 Average Carried 5 | . 5 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 6 6 6 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 605 | 200 58 347 Remotely . | . . . Salvage Created 578 | . 134 444 Parts 38 | . 14 24 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 13 | . 5 8 Guns 11 | . 3 8 AOE 2 | . 2 . Classes Destroyed 5 | . 2 3 Worker 2 | . . 2 Builder 1 | . . 1 Swarmer 3 | . 3 . Grunt 6 | . 2 4 Sentry 4 | . . 4 Best Kill Streak 3 | . 2 3 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1568 | . 652 916 Core 287 | . 125 162 Absorbed by Shields . | . . . Core Remaining (%) 75 | 100 50 . Volleys Fired 52 | . 16 36 Largest 3 | . 2 3 Hottest 106 | . 60 106 Shots Fired 98 | . 26 72 Gun 93 | . 26 67 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 64 | . 19 45 Thermal 15 | . . 15 Explosive 5 | . . 5 Electromagnetic 14 | . 7 7 Robot Hit Streak 19 | . 6 19 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 61 | . 18 43 Core Hits 33 | . 9 24 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1027 | . 317 710 Guns 735 | . 209 526 Cannons . | . . . Explosions 283 | . 99 184 Melee . | . . . Ramming 9 | . 9 . Kinetic 421 | . 130 291 Thermal 260 | . 64 196 Explosive 141 | . . 141 Electromagnetic 196 | . 114 82 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Effects 3 | . 3 . Message Errors 1 | . 1 . Energy Discharges 1 | . 1 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage 4 | . 4 . Projectiles . | . . . Explosions 4 | . 4 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 98 | . 68 30 Shots 4 | . 2 2 Rammed 2 | . 2 . Targets Rammed 3 | . 3 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 258 | . 24 258 Average Temperature 50 | . 15 56 Received Heat Transfer 495 | . 180 315 Effects 3 | . . 3 Interference 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 594 | . 100 494 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 276 | . 276 231 Initial 20 | . . 20 Average 117 | . 131 106 Maximum Alert Level 1 | . 1 1 Low Security (%) 84 | . 70 94 Level 1 15 | . 29 5 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 3 4 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 1 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 54 | . 26 28 Peak Tracking Total 13 | . 13 10 Tactical Retreats 4 | . 4 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . 3 1 Max in Single Turn 3 | . 3 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 5 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 14 8 Successful 12 | . 6 6 Failed 10 | . 8 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 16 | . 8 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 6 6 Record 8 | . 2 6 Alert Level 1 | . 1 . Surveillance Status 1 | . 1 . Assault Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1044 | . 439 605 Spaces Moved 620 | 1 299 320 Core 3 | . . 3 Treads . | . . . Legs 617 | 1 299 317 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 128 | 120 120 136 Slowest Speed 200 | 120 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 2 45 34 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 42 | . 5 37 Melee . | . . . Projectile . | . . . AOE 42 | . 5 37 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 782 | . 360 422 Wait 42 | . 21 21 Move 619 | . 299 320 Hop . | . . . Pick Up 21 | . 10 11 Fast Attach 9 | . . 9 Attach 7 | . 1 6 Detach 1 | . . 1 Swap 4 | . 1 3 Drop 25 | . 10 15 Fire 52 | . 16 36 Melee . | . . . Ram 1 | . 1 . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 3) 280 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 471 | -9/Materials | Lost 5 parts (1p2n2w) 1045 | -9/Materials | Self-destructed Last Messages --------------- 00992_ Extracted 49 matter. 00993_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00995_ The unstable cave ceiling collapses. 00995_ U-05 Engineer lays Concrete. 01001_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 01002_ U-05 Engineer lays Concrete. 01015_ W-16 Scout sends out distress signal. 01019_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 01026_ S-10 Pest destroyed. 01026_ Sensor Array destroyed. 01028_ K-01 Serf collects debris. 01034_ S-10 Pest destroyed. 01037_ K-01 Serf collects debris. 01039_ K-01 Serf destroyed. 01040_ K-01 Serf collects debris. 01042_ EM Shotgun destroyed. 01043_ Assault Rifle destroyed. 01044_ K-01 Serf collects debris. 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