Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.21 @ 10:17:02 Player: Leumast Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (663) 663 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1263 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 267/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Structural Scanner > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Aluminum Leg Improved Heat Sink Small Storage Unit ECM Suite ECM Suite Small Laser Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Small Storage Unit Structural Scanner ECM Suite ECM Suite EM Pulse Gun Grenade Launcher Datajack [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 13 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 2 | 2 . . Leg 4 | . 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 3 | . 3 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 5 . Power 2 | . 2 . Propulsion 2 | . 2 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 3 | . 3 . To Critical Strikes . | . . . Average Backups 8 | 2 8 10 Power 1 | . 2 2 Propulsion . | 1 . 1 Utility 3 | . 3 4 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 7 | . 2 5 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . 2 . Tool/Special 1 | . . 1 Average Slot Usage (%) 97 | . 97 100 Engine 13 | . 13 14 Treads 11 | . 13 . Leg 16 | . 13 28 Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 20 | . 24 2 Ballistic Gun 7 | . 2 25 Peak Build Rating 10 | 6 10 10 Average Rating 8 | 4 8 8 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 19 | 13 19 18 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 4 | . 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 4 10 10 Average Carried 8 | 2 8 10 Final Capacity 10 | 8 10 10 Final Carried 10 | 4 10 10 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 461 | 198 263 . Remotely . | . . . Salvage Created 762 | . 740 22 Parts 57 | . 54 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 25 | . 23 2 Guns 23 | . 21 2 AOE 2 | . 2 . Classes Destroyed 6 | . 6 . Worker 1 | . 1 . Builder 3 | . 3 . Operator 2 | . 2 . Watcher 1 | . 1 . Swarmer 11 | . 9 2 Grunt 14 | . 14 . Best Kill Streak 6 | . 6 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 113 | . 101 12 Missed 26 | . 24 2 Hits 87 | . 77 10 Projectile 87 | . 77 10 AOE 1 | . 1 . Critical Strikes 1 | . . 1 Damage Taken 994 | . 917 77 Core 255 | . 222 33 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 95 | . 92 3 Largest 2 | . 2 2 Hottest 90 | . 90 40 Shots Fired 171 | . 165 6 Gun 169 | . 163 6 Cannon . | . . . Launcher 2 | . 2 . Special . | . . . Kinetic 19 | . 13 6 Thermal 150 | . 150 . Explosive 2 | . 2 . Electromagnetic . | . . . Robot Hit Streak 10 | . 10 6 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 102 | . 98 4 Core Hits 52 | . 50 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 4 . Burn 4 | . 4 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1386 | . 1354 32 Guns 1132 | . 1100 32 Cannons . | . . . Explosions 254 | . 254 . Melee . | . . . Ramming . | . . . Kinetic 111 | . 79 32 Thermal 1021 | . 1021 . Explosive 254 | . 254 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 63 | . 63 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 306 | . 306 . Average Temperature 86 | . 86 . Received Heat Transfer 276 | . 276 . Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 2964 | . 2964 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 97 100 Level 1 2 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 211 | . 211 70 Initial 70 | . . 70 Average 79 | . 95 22 Influence Increases 664 | . 614 50 Destroy 0b10 Robot/C 500 | . 460 40 Destroy 0b10 Robot/NC 35 | . 35 . Destroy Leader 102 | . 92 10 Successful Hack 13 | . 13 . Destroy Structure 14 | . 14 . Influence Decreases 624 | . 434 190 Entered New Map 110 | . . 110 Time Decay 464 | . 384 80 Lost Part 50 | . 50 . Squads Dispatched 7 | . 7 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 38 3 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 8 | . 8 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Investigation Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 847 | . 604 243 Structural 754 | . 511 243 ECM 93 | . 93 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1571 | 63 1244 264 Spaces Moved 841 | 34 631 176 Core 8 | 6 2 . Treads 296 | 28 268 . Legs 537 | . 361 176 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 134 | 140 137 120 Slowest Speed 250 | 160 250 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 3 95 44 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 15 | . 15 . Melee . | . . . Projectile . | . . . AOE 15 | . 15 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1111 | 49 838 224 Wait 123 | . 80 43 Move 839 | 33 630 176 Hop . | . . . Pick Up 23 | 10 13 . Fast Attach 4 | . 4 . Attach 9 | 6 3 . Detach . | . . . Swap 13 | . 11 2 Drop 5 | . 5 . Fire 95 | . 92 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 812 | -10/Materials | Lost 3 parts (1p2n) 814 | -10/Materials | Discovered new exit (range 9) 1050 | -10/Materials | Discovered new exit (range 13) 1159 | -10/Materials | Core integrity fell below 50% 1161 | -10/Materials | Discovered new exit (range 5) 1271 | -10/Materials | Discovered new exit (range 9) 1289 | -10/Materials | Build established: Scavenger-Mutant 1299 | -10/Materials | Core integrity fell below 20% 1308 | -10/Materials | Entered Mines 1324 | -10/Mines | Found a hidden stash of uninstalled traps 1450 | -10/Mines | Discovered new exit (range 14) 1539 | -10/Mines | Discovered new exit (range 7) 1572 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01257_ O-16 Technician destroyed. 01258_ T-07 Excavator is excavating. 01271_ EXIT=FOUND 01298_ Nuclear Reactor explodes. 01298_ Terminal disabled. 01298_ G-34 Mercenary destroyed. 01302_ The unstable cave ceiling collapses. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01309_ K-01 Serf collects debris. 01324_ A stash of uninstalled traps is collected here! 01324_ K-01 Serf collects debris. 01450_ EXIT=FOUND 01547_ K-01 Serf collects debris. 01561_ S-10 Pest destroyed. 01561_ Switching to secondary target: S-10 Pest. 01564_ S-10 Pest destroyed. 01564_ Switching to secondary target: S-10 Pest. 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