Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.09 @ 12:26:02 Player: GlasMayne Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (104) 520 Value Destroyed (3814) 3814 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (226) 226 TOTAL SCORE: 8580 Bonus ------- High Alert Combat Kills 191 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/1000 Matter 32/300 Energy 98/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Heavy Phase Cannon Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Reinforced Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Gravity Neutralizer Enhanced Optical Array Improved Sensor Array Improved Targeting Computer Improved Weapon Cycler Advanced Shield Generator > --- WEAPON ----------- Hypervelocity Coil Gun Heavy Flak Cannon Precision Rocket Launcher > --- INVENTORY -------- Improved Medium Treads Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter Advanced Heat Sink Energy Well Particle Charger Recalibrator Heavy Phase Cannon Smartbomb Launcher Smartbomb Launcher Force Lance [Rating: 90] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Improved Gravmag System Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Enhanced Optical Array Device Weapon Cycler Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Slots Evolved 10 | . . 2 . . 4 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 2 . . Utility 6 | . . 2 . . 1 1 2 Weapon 1 | . . . . . . 1 . Parts Attached 99 | . 2 16 7 3 9 35 27 Power 18 | . 1 5 2 . 3 4 3 Engine 10 | . 1 2 2 . . 3 2 Core 8 | . . 3 . . 3 1 1 Reactor . | . . . . . . . . Propulsion 23 | . . 3 3 . 1 11 5 Treads 6 | . . . 2 . 1 3 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 13 | . . . . . . 8 5 Flight 4 | . . 3 1 . . . . Utility 28 | . . 3 1 1 2 13 8 Device 18 | . . 2 . 1 1 8 6 Storage 1 | . . . . . . 1 . Processor 6 | . . 1 1 . . 3 1 Hackware 1 | . . . . . . . 1 Protection 2 | . . . . . 1 1 . Artifact . | . . . . . . . . Weapon 30 | . 1 5 1 2 3 7 11 Energy Gun 4 | . . 1 1 . 1 . 1 Energy Cannon 4 | . . . . . . 3 1 Ballistic Gun 9 | . 1 2 . 1 2 1 2 Ballistic Cannon 7 | . . 1 . . . 2 4 Launcher 4 | . . 1 . . . 1 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 6 | . . 2 . . 1 1 2 Parts Lost 49 | . . 3 5 . 5 12 24 Power 8 | . . 1 2 . 1 2 2 Propulsion 16 | . . 1 1 . 2 5 7 Utility 15 | . . 1 . . 2 2 10 Weapon 10 | . . . 2 . . 3 5 Highest Loss Streak 15 | . . 3 4 . 4 10 15 To Critical Strikes 1 | . . . 1 . . . . Average Backups 10 | . 7 7 6 7 8 11 11 Power . | . 1 . . . . . . Propulsion 3 | . 3 2 2 2 2 3 4 Utility 2 | . 1 . . 1 1 4 3 Weapon 3 | . 1 3 1 3 4 2 3 Tool/Special . | . . . . . . . . Unused Backups 34 | . 8 5 3 2 2 6 8 Power 3 | . 2 1 . . . . . Propulsion 11 | . 4 1 3 . . 1 2 Utility 8 | . 1 . . . 2 . 5 Weapon 10 | . 1 3 . 2 . 3 1 Tool/Special 2 | . . . . . . 2 . Average Slot Usage (%) 88 | . 85 83 87 100 73 92 80 Engine 7 | . 14 2 4 11 5 7 6 Core 2 | . . 7 2 . 3 3 2 Treads 6 | . . . 13 22 14 1 . Leg 2 | . 28 12 . . . . . Hover 10 | . . . . . . 21 11 Device 15 | . . 15 11 11 12 15 24 Storage 7 | . 14 11 11 11 7 6 4 Processor 14 | . . 8 20 22 12 14 11 Energy Gun 1 | . 3 . 4 1 2 . . Energy Cannon 2 | . . . . . . 6 . Ballistic Gun 5 | . 24 10 2 9 7 . 2 Ballistic Cannon 5 | . . 2 7 4 . 7 5 Launcher 1 | . . 5 . . . 1 2 Special Melee Weapon 1 | . . . . 6 4 . . Peak Build Rating 90 | . 6 15 18 19 31 73 90 Average Rating 47 | . 6 11 14 18 23 62 78 On Entrance 19 | 6 6 6 12 18 19 23 66 Avg Prop Armor Cover (%) 10 | . . . . 10 10 17 10 Naked Turns . | . . . . . . . . Heaviest Build 80 | 12 14 18 21 21 27 70 80 Greatest Support 60 | 20 20 26 52 52 49 60 56 Greatest Overweight (x) 6 | . . 1 . . 1 5 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 8 15 15 Average Capacity 11 | . 8 8 8 8 8 14 14 Most Carried 15 | . 8 8 8 8 8 15 15 Average Carried 10 | . 7 7 5 7 7 13 13 Final Capacity 15 | 8 8 8 8 8 8 15 5 Final Carried 14 | 6 8 8 7 8 8 14 3 Class Distribution -------------------- 30% | Mutant 28% | Gunner 15% | Scavenger-Mutant 15% | Commander-Mutant 7% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -9 -9 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Matter Collected 2861 | 190 126 168 209 372 81 769 946 Remotely . | . . . . . . . . Salvage Created 3629 | . 290 324 181 643 172 830 1189 Parts 203 | . 18 22 20 31 10 44 58 Haulers Intercepted 2 | . 1 . . . . 1 . Recyclers Shooed 2 | . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored 1 | . . . . . . . 1 Broken 1 | . . . . . . . 1 Kills | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Combat Hostiles Destroyed 79 | . 3 12 9 5 3 17 30 Guns 20 | . 3 5 1 . 3 . 8 Cannons 35 | . . 3 3 5 . 17 7 AOE 24 | . . 4 5 . . . 15 Classes Destroyed 15 | . 4 2 2 2 . 2 3 Worker 9 | . . . 1 . 1 3 4 Builder 5 | . 1 . 2 . . . 2 Hauler 2 | . 1 . . . . 1 . Recycler 6 | . 1 . . 5 . . . Operator 1 | . . . . . . 1 . Watcher 2 | . . . 1 . . 1 . Swarmer 18 | . . 5 4 1 1 3 4 Saboteur 2 | . . . . . . . 2 Grunt 26 | . 3 4 4 . 1 6 8 Brawler 2 | . . . . . . . 2 Protector 1 | . . . . 1 . . . Sentry 12 | . . 3 1 2 1 2 3 Specialist 5 | . . . . . . . 5 Hunter 3 | . . . . . . 1 2 Programmer 10 | . . . . 1 . 5 4 Best Kill Streak 11 | . 3 4 11 7 3 4 11 Combat Bots Only 10 | . 1 4 7 3 2 4 10 Max Kills in Single Turn 3 | . 2 3 3 1 1 1 3 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . 3 2 . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Hostile Shots Fired 689 | . 14 67 41 9 112 171 275 Missed 244 | . 5 28 12 3 46 53 97 Hits 445 | . 9 39 29 6 66 118 178 Melee 1 | . . . . . . . 1 Projectile 444 | . 9 39 29 6 66 118 177 AOE 1 | . . . . . 1 . . Critical Strikes 13 | . . 3 1 . . 2 7 Part Disruptions 6 | . . . . 1 . . 5 Damage Taken 7040 | . 116 455 381 82 651 1951 3404 Core 1757 | . 11 101 75 9 73 486 1002 Absorbed by Shields 157 | . . . . . . . 157 Core Remaining (%) 75 | 100 95 . . 53 89 42 . Volleys Fired 275 | . 15 45 25 18 22 86 64 Largest 3 | . 2 2 1 2 2 3 3 Hottest 223 | . 40 68 33 89 103 223 141 Shots Fired 400 | . 31 51 25 36 28 126 103 Gun 163 | . 31 42 2 18 28 . 42 Cannon 211 | . . 7 18 18 . 125 43 Launcher 26 | . . 2 5 . . 1 18 Special . | . . . . . . . . Kinetic 328 | . 31 45 20 35 24 88 85 Thermal 42 | . . . . 1 4 37 . Explosive 26 | . . 2 5 . . 1 18 Electromagnetic 4 | . . 4 . . . . . Robot Hit Streak 29 | . 5 8 19 11 12 21 29 Robot Miss Streak 8 | . 3 4 1 1 3 3 8 Penetration Max 3 | . . . . . . . 3 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 290 | . 18 33 20 38 25 83 73 Core Hits 194 | . 10 18 16 16 12 34 88 Critical Kills 7 | . . . . . . . 7 Critical Parts Destroyed 12 | . . . . . . . 12 Critical Strikes 31 | . . . 2 . . 6 23 Destroy 20 | . . . . . . . 20 Blast 11 | . . . 2 . . 6 3 Melee Attacks 16 | . . . . 12 4 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 11 | . . . . 10 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9710 | . 276 698 946 556 384 2531 4319 Guns 1610 | . 276 387 28 208 384 . 327 Cannons 4366 | . . 109 295 348 . 2453 1161 Explosions 3656 | . . 202 623 . . . 2831 Melee . | . . . . . . . . Ramming 78 | . . . . . . 78 . Kinetic 4955 | . 276 449 323 556 307 1556 1488 Thermal 974 | . . . . . 77 897 . Explosive 3656 | . . 202 623 . . . 2831 Electromagnetic 47 | . . 47 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 19 | . 2 . 4 5 . 5 19 Average Corruption 4 | . 2 . 3 4 . 4 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 69 | . 2 . 1 31 . 14 21 Message Errors 15 | . . . . 7 . 4 4 Matter Fused 18 | . 1 . . 7 . 3 7 Heat Flow Errors 8 | . . . . 5 . 1 2 Energy Discharges 6 | . . . . 4 . . 2 Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 11 | . . . 1 6 . 2 2 Misfires 2 | . 1 . . . . 1 . Alerts 5 | . . . . 2 . 2 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 165 | . . 6 10 22 . 29 98 Projectiles 99 | . . 6 . 22 . 29 42 Explosions 66 | . . . 10 . . . 56 Melee . | . . . . . . . . Knockbacks 25 | . . 2 1 4 . 10 8 Impact . | . . . . . . . . Kinetic 25 | . . 2 1 4 . 10 8 Secondary . | . . . . . . . . Self-Inflicted Damage 332 | . . . 42 . . 77 213 Shots 11 | . . . 3 . . 1 7 Rammed 17 | . . . . . . 16 1 Targets Rammed 17 | . . . . . . 16 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 678 | . 2 17 . 246 178 678 126 Average Temperature 89 | . 2 10 . 77 53 112 20 Received Heat Transfer 1590 | . 66 153 90 . 189 687 405 Effects 11 | . . . . . . 11 . Shutdowns 3 | . . . . . . 3 . Energy Bleed 3 | . . . . . . 3 . Short Circuit 2 | . . . . . . 2 . Damage (minor) 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1113 | . . . . . 175 938 . Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Maximum Alert Level 2 | . . . 1 . . 1 2 Low Security (%) 78 | . 100 100 60 100 100 65 68 Level 1 13 | . . . 39 . . 34 1 Level 2 7 | . . . . . . . 29 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 634 | . 48 190 237 61 100 353 634 Initial 171 | . . . . 61 100 . 171 Average 128 | . 17 92 161 9 31 150 237 Influence Increases 3147 | . 98 340 337 138 198 931 1105 Destroy 0b10 Robot/C 1580 | . 60 240 180 80 80 340 600 Destroy 0b10 Robot/NC 145 | . 15 . 20 45 5 30 30 Destroy Leader 358 | . 22 70 32 . 10 114 110 Allied During Kill 3 | . . . . . 3 . . Successful Hack 87 | . . . . 13 . 69 5 Disable Machine 270 | . . . 60 . . 180 30 Destroy Structure 394 | . 1 15 15 . . 123 240 Advance Influence 100 | . . . . . 100 . . Partial Spotted 45 | . . 15 30 . . . . Lose Combat Pursuer 165 | . . . . . . 75 90 Influence Decreases 2583 | . 98 340 180 295 198 581 891 Entered New Map 275 | . . . . 96 . . 179 Time Decay 1670 | . 98 160 130 199 140 471 472 Lost Part 430 | . . 30 50 . . 110 240 Lost Ally 58 | . . . . . 58 . . Purge Threat 150 | . . 150 . . . . . Squads Dispatched 16 | . 1 1 1 . . 7 6 Investigation 5 | . . . 1 . . 4 . Extermination 5 | . . . . . . 3 2 Reinforcement 6 | . 1 1 . . . . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Distress Signals 11 | . 1 4 2 . . 1 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . 3 15 11 6 6 26 51 Peak Tracking Total 11 | . 2 6 6 4 3 5 11 Tactical Retreats 6 | . . . . . . 4 2 Traps | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Traps Triggered 9 | . 1 . 3 . . 1 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Machines Disabled 18 | . . . 4 . . 12 2 Max in Single Turn 4 | . . . 2 . . 4 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Machines Accessed 26 | . 1 2 2 10 . 8 3 Terminals 13 | . 1 2 2 6 . 1 1 Fabricators 3 | . . . . . . 2 1 Repair Stations . | . . . . . . . . Recycling Units 7 | . . . . 4 . 3 . Scanalyzers 2 | . . . . . . 2 . Garrison Access 1 | . . . . . . . 1 Total Hacks 58 | . 2 5 4 26 . 15 6 Successful 24 | . 1 2 1 9 . 8 3 Failed 34 | . 1 3 3 17 . 7 3 Catastrophic 7 | . . . 2 2 . 2 1 Database Lockouts . | . . . . . . . . Manual 3 | . 1 1 1 . . . . Terminals 34 | . 2 5 4 19 . 2 2 Fabricators 7 | . . . . . . 5 2 Repair Stations . | . . . . . . . . Recycling Units 11 | . . . . 7 . 4 . Scanalyzers 4 | . . . . . . 4 . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 8 | . . 2 1 3 . 1 1 Record 1 | . . . 1 . . . . Part Schematic 2 | . . . . 2 . . . Open DSF 2 | . . . . . . 1 1 Alert Level 1 | . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . Patrol Status 1 | . . . . 1 . . . Fabricator Hacks 5 | . . . . . . 3 2 Network Status 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . 1 . Build 3 | . . . . . . 2 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 7 | . . . . 6 . 1 . Report Inventory 3 | . . . . 3 . . . Retrieve Matter 3 | . . . . 2 . 1 . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 3 | . . . . . . 3 . Retrieve Study 3 | . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 21 | . 1 1 2 8 . 6 3 Full Trace Events 6 | . . . 1 2 . 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Built 6 | . . . . . . 4 2 Authchips . | . . . . . . . . Time 212 | . . . . . . 95 117 Total Part Build Rating 34 | . . . . . . 20 14 Part Studies Acquired 3 | . . . . . . 3 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . 1 2 . . Non-combat 2 | . . . . 1 1 . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 3 | . . . . 1 2 . . parse_system 1 | . . . . . 1 . . no_distress 1 | . . . . . 1 . . find_recycling 1 | . . . . 1 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 6 | . . . . 6 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Total Allies 6 | . . . . 6 . . . Largest Group 6 | . . . . 6 6 . . Highest-Rated Group 59 | . . . . 59 59 . . Highest-Rated Ally 18 | . . . . 18 18 . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . 7 . . Total Damage 133 | . . . . . 133 . . Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Active Infowar (turns) 5630 | . . 333 281 1158 373 1977 1508 Optics 5084 | . . . 246 1158 230 1942 1508 Sensors 1031 | . . 234 . . . . 797 Terrain 445 | . . . . . . 445 . T.N.C. 2152 | . . 269 281 1158 373 71 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Turns Passed 5940 | . 281 362 281 1158 373 1977 1508 Spaces Moved 3846 | 1 180 266 240 671 174 1231 1083 Core 102 | . . . . . . . 102 Treads 956 | . . . 76 671 174 29 6 Legs 297 | 1 180 116 . . . . . Wheels . | . . . . . . . . Hover 2177 | . . . . . . 1202 975 Flight 314 | . . 150 164 . . . . Fastest Speed 37 | 120 120 37 37 160 160 48 50 Average Speed 111 | 120 120 76 75 160 172 97 103 Slowest Speed 400 | 120 120 130 160 160 250 400 360 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . 1 . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 1 27 39 35 82 7 29 28 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . . . . . . 7 . Terrain Destroyed 315 | . . 21 13 . . 138 143 Melee . | . . . . . . . . Projectile 36 | . . . . . . 27 9 AOE 279 | . . 21 13 . . 111 134 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Total 5170 | . 216 375 312 720 226 1914 1407 Wait 739 | . 13 21 29 1 8 491 176 Move 3837 | . 179 265 237 670 173 1230 1083 Hop 1 | . . . 1 . . . . Pick Up 63 | . 4 8 7 3 3 23 15 Fast Attach 42 | . . 5 3 . 5 13 16 Attach 39 | . . 4 4 . . 15 16 Detach 18 | . . 3 . . . 8 7 Swap 47 | . 2 11 2 3 5 16 8 Drop 66 | . 3 13 4 3 6 16 21 Fire 275 | . 15 45 25 18 22 86 64 Melee 16 | . . . . 12 4 . . Ram 12 | . . . . . . 11 1 Kick . | . . . . . . . . Crush 5 | . . . . . . 5 . Escape Stasis . | . . . . . . . . Rewire 10 | . . . . 10 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage -9/Recycling -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 16) 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Utility x2 311 | -9/Materials | Build established: Mutant 576 | -9/Materials | Lost 3 parts (1p1n1u) 603 | -9/Materials | Discovered new exit (range 16) 624 | -9/Materials | Discovered new exit (range 12) 644 | -9/Materials | Entered Storage 738 | -9/Storage | Destroyed 7 combat bots 741 | -9/Storage | Lost 4 parts (1p1n2w) 742 | -9/Storage | Met 01-MTF 863 | -9/Storage | Discovered new exit (range 5) 925 | -9/Storage | Entered Recycling 925 | -9/Recycling | Accompanied by 1 ally (01-MTF) 1069 | -9/Recycling | Discovered new exit (range 5) 1666 | -9/Recycling | Build established: Commander-Mutant 2083 | -9/Recycling | Entered Factory 2083 | -7/Factory | Accompanied by 6 allies 2083 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2292 | -7/Factory | Lost 3 allies 2423 | -7/Factory | Lost 4 parts (1p2n1u) 2424 | -7/Factory | Discovered new exit (range 11) 2456 | -7/Factory | Entered another Factory area 2456 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2529 | -6/Factory | Discovered new exit (range 6) 2945 | -6/Factory | Build established: Gunner 3593 | -6/Factory | Fabricated Hvy. Phase Cannon? 3768 | -6/Factory | Core integrity fell below 50% 3789 | -6/Factory | Lost 10 parts (2p4n2u2w) 4061 | -6/Factory | Discovered new exit (range 16) 4226 | -6/Factory | Build established: Scavenger-Skirmisher 4303 | -6/Factory | Fabricated Imp. Shield Generator? 4433 | -6/Factory | Entered another Factory area 4433 | -5/Factory | Evolved 2 slots: Utility x2 4581 | -5/Factory | Fabricated Force Lance? 4689 | -5/Factory | Build established: Scavenger-Mutant 4699 | -5/Factory | Found Prototype Launcher 4699 | -5/Factory | Identified Smartbomb Launcher 4703 | -5/Factory | Found Smartbomb Launcher 5202 | -5/Factory | Build established: Gunner 5511 | -5/Factory | Destroyed 8 combat bots 5530 | -5/Factory | Cargo convoy interrupted 5571 | -5/Factory | Destroyed 10 combat bots 5579 | -5/Factory | Lost 7 parts (1n3u3w) 5852 | -5/Factory | System corruption reached 10% 5878 | -5/Factory | Core integrity fell below 50% 5893 | -5/Factory | Core integrity fell below 20% 5921 | -5/Factory | Lost 15 parts (2p6n5u2w) 5941 | -5/Factory | Discovered new exit (range 14) 5941 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 05885_ K-01 Serf collects debris. 05888_ Penetrated by Slug. 05888_ Lrg. Storage Unit destroyed. 05888_ Critical hit (Blast). 05888_ Cmb. Gravmag System destroyed. 05889_ K-01 Serf collects debris. 05890_ Antigrav System destroyed. 05890_ Dropped Particle Charger. 05890_ Dropped Recalibrator. 05891_ Dropped IFF Parser. 05892_ Acquired Enh. Gauss Cannon. 05893_ K-01 Serf collects debris. 05893_ Acquired 4 matter. 05896_ K-01 Serf collects debris. 05898_ System corrupted: Matter fused (-7). 05913_ 8C/K0C3TEHS3IDZEN3URV=PK 6K51JG3XDO 05936_ System corrupted: Matter fused (-8). 05941_ EXIT=FOUND 05941_ Armor Integrity Analyzer destroyed. 05941_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ???# #???????????????????????????????????????? ?? | | ???# #???????????????????????????????????????? ?? | | ???# #???????????????????###+################? ?? | | ???# ##################### ! ?? ?? | | ???# / # #?????????? | | ???#+######## """ """ # #?????????? | | ?? ?????# """ """ + #?????????? | | # #???# """ """ # " " " " #?????????? | | # #???#! # " " " " #?????????? | | # #??############### " " " " #?????????? | | # #??# " " " " #?????????? | | # #??# " " " " #?????????? | | # #??# " " " " #?????????? | | # #??# " " " " #?????????? | | # #??# " " " " #?????????? | | # !#??# ### T#### " " " " #?????????? | | # #??# ???###???# #?????????? | | #########??# ???????????# " " " " #?????????? | | ???????????#?????????????# " " " " #?????????? | | ?????????????????????????# " " " " #?????????? | | ?????????????????????????# " " " " +?????????? | | ?????????????????????????# " " " " #?????????? | | ???????????# ????????????# " " " " #?????????? | | ?????????### ######### " " " " #?????????? | | ?????????# " " " " ????????? | | ?????????# @ " " " " ?????????? | | ?????????# H % ???????? | | ?????????# ????? | | ?????????# ! ???? | | ?????????###########+##############+#########???? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 32 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 300 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 15 Kinecelleration 40 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Adv. Treads | -9/Recycling | Hacked Imp. Shield Generator | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Phase Cannon | x2 | -6/Factory | Preloaded Imp. Shield Generator | x2 | -6/Factory Force Lance | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Imp. Light Cannon | -6/Factory | Hacked Gravmag Array | -6/Factory | Hacked Assault Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Jackpot Oh No You Don't! \\IAMDERELICT Challenges ------------ None Game ------ Seed SuspensionRefineryNanovents Manual? 0 Play Time 01:08:35 Cumulative 29.7 hours Start 2026.03.08 @ 21:51:16 End 2026.03.09 @ 12:26:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3de42de-c9e9-4386-87f9-93ea8cbd36bf