Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.24 @ 06:32:58

Player: Joshua

Result: Destroyed by MAIN.C with Omega Cannon

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (29)       5800
Robots Destroyed (79)      395
Value Destroyed (2360)     2360
Prototype IDs (118)        2360
Alien Tech Used (2)        400
Bonus (15188)              15188
              TOTAL SCORE: 31003

 Bonus
-------
Follower Combat Kills      947
Network Hubs Disabled      200
Aligned with FarCom        300
Met Data Miner             300
Met Zhirov                 300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Read Decrypted Archives    300
Found Hidden Lab           3000
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Friendly Fire              -1259

 Cogmind 
---------
Core Integrity             0/1600
Matter                     300/300
Energy                     23/100
System Corruption          14%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Command

 Parts 
-------
>              --- POWER (2) --------
                   (None)
>              --- PROPULSION (8) ---
                   (None)
>              --- UTILITY (13) -----
                   (None)
>              --- WEAPON (3) -------
                   (None)
>              --- INVENTORY (4) ----
  Experimental Force Field
               Firepult

 Peak State 
------------
>              --- POWER ------------
               Vortex Chain Reactor
>              --- PROPULSION -------
               Impulse Thruster Array
               Impulse Thruster Array
               Impulse Thruster Array
               Impulse Thruster Array
>              --- UTILITY ----------
               Coolant Network
               Coolant Network
         Large Storage Unit
         Large Storage Unit
               Spectral Analyzer
  Experimental Terrain Scan Processor
      Advanced Reaction Control System
      Advanced Phase Shifter
  Experimental Utility Shielding
  Experimental Weapon Shielding
         Light Regenerative Plating
>              --- WEAPON -----------
               Firepult
>              --- INVENTORY --------
          Mini Fusion Reactor
          Mini Fusion Reactor
               Impulse Thruster Array
      Improved Fusion Compressor
  Experimental Terrain Scanner
               Quantum Capacitor
  Experimental Utility Shielding
         Heavy Regenerative Plating
  Experimental Force Field
               System Purifier
               Transdimensional Reconstructor
               Warp Cannon
               Plasma Lance
[Rating: 206]

 Favorites 
-----------
Power                      Mini Fusion Reactor
  Engine                   Ion Engine
  Power Core               Light Fission Core
  Reactor                  Mini Fusion Reactor
Propulsion                 Cooled Cesium-ion Thruster
  Treads                   Light Treads
  Wheel                    Compact Wheel
  Flight Unit              Cooled Cesium-ion Thruster
Utility                    Advanced Hacking Suite
  Device                   Advanced Sensor Array
  Storage                  Large Storage Unit
  Processor                Enhanced Optical Array
  Hackware                 Advanced Hacking Suite
  Protection               Light Regenerative Plating
Weapon                     Plasma Lance
  Energy Gun               Advanced Variable Charge Gun
  Energy Cannon            Warp Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Rocket Launcher
  Special Weapon           Improved Plasma Cutter
  Slashing Weapon          Power Sword
  Piercing Weapon          Plasma Lance
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Res Acc Com 
Slots Evolved              18   | .   .   .   .   .   4   2   .   .   .   .   2   .   .   2   .   .   .   .   .   .   2   .   .   .   .   2   2   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Propulsion               6    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   1   .   
  Utility                  11   | .   .   .   .   .   2   2   .   .   .   .   2   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             188  | 7   8   11  1   .   5   11  .   1   .   3   10  .   10  9   .   8   3   6   .   .   13  .   3   18  6   7   17  8   23  
  Power                    11   | 1   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   1   1   .   .   .   2   .   .   1   .   .   1   1   .   
    Engine                 2    | 1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   3    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Reactor                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   .   1   .   .   1   1   .   
  Propulsion               33   | 2   3   4   .   .   1   2   .   .   .   2   4   .   4   .   .   .   .   .   .   .   2   .   .   1   .   2   3   1   2   
    Treads                 2    | .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  4    | 2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 27   | .   .   3   .   .   1   2   .   .   .   2   4   .   4   .   .   .   .   .   .   .   2   .   .   1   .   2   3   1   2   
  Utility                  105  | 2   2   1   .   .   3   6   .   1   .   .   4   .   5   7   .   5   2   3   .   .   7   .   3   12  5   4   13  4   16  
    Device                 47   | .   .   .   .   .   1   3   .   .   .   .   2   .   .   .   .   3   2   1   .   .   2   .   2   7   3   4   6   2   9   
    Storage                17   | 2   2   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   2   .   .   1   1   .   3   2   2   
    Processor              6    | .   .   .   .   .   1   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
    Hackware               12   | .   .   .   .   .   1   .   .   .   .   .   2   .   1   4   .   .   .   .   .   .   2   .   .   1   1   .   .   .   .   
    Protection             23   | .   .   1   .   .   .   1   .   1   .   .   .   .   2   2   .   2   .   2   .   .   1   .   1   1   .   .   4   .   5   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   39   | 2   3   5   1   .   1   2   .   .   .   1   1   .   1   2   .   2   .   3   .   .   2   .   .   4   1   1   .   2   5   
    Energy Gun             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          7    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   4   
    Ballistic Gun          7    | 2   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       3    | .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               4    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   
    Special Weapon         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        6    | .   .   .   .   .   .   1   .   .   .   .   1   .   1   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        8    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   2   .   .   2   .   1   .   .   1   
    Special Melee Weapon   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  10   | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   4   2   .   1   .   .   
Parts Lost                 34   | .   2   5   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   22  
  Power                    2    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               11   | .   1   2   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
  Utility                  16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   13  
  Weapon                   5    | .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Highest Loss Streak      18   | .   2   3   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   18  
Average Slot Usage (%)     90   | .   99  68  58  57  71  94  100 91  84  91  86  100 99  98  100 99  100 100 100 100 93  94  94  93  92  90  86  75  61  
  Engine                   1    | .   14  14  14  14  9   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     2    | .   .   .   .   .   .   3   7   7   7   7   6   6   6   5   5   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   5   5   5   5   4   5   5   5   5   4   4   3   2   
  Flight                   20   | .   .   18  28  28  27  29  30  23  23  29  22  26  26  23  23  23  23  23  23  23  19  15  15  15  15  19  17  14  12  
  Device                   4    | .   .   .   .   .   8   9   7   7   7   7   12  6   4   .   .   .   5   1   .   .   1   5   5   4   3   4   4   6   8   
  Storage                  6    | .   28  8   .   .   .   .   .   .   .   .   .   .   1   5   5   5   5   5   5   5   6   10  10  10  12  14  15  15  10  
  Processor                9    | .   .   .   .   .   7   19  23  22  15  15  13  13  13  11  11  11  11  11  11  11  8   5   5   5   10  9   8   7   6   
  Hackware                 21   | .   .   .   .   .   8   7   7   7   7   7   8   20  21  33  35  33  29  29  29  29  35  36  36  36  34  28  22  11  6   
  Protection               7    | .   .   1   14  14  9   7   7   7   15  15  13  13  11  4   5   5   5   8   11  11  9   5   5   5   .   .   5   7   6   
  Ballistic Gun            1    | .   27  12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          2    | .   .   .   .   .   .   3   7   7   7   .   1   6   6   4   5   5   5   5   5   5   .   .   .   .   .   .   .   .   .   
  Piercing Weapon          4    | .   .   .   .   .   .   .   .   .   .   6   6   6   6   5   5   5   5   5   5   5   6   10  10  9   5   4   4   3   1   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             118  | 17  42  43  6   6   8   13  13  14  14  14  19  18  24  24  24  25  25  25  25  25  41  39  42  43  66  66  88  108 118 
  Greatest Support         108  | 26  26  40  8   8   12  18  18  14  14  15  22  30  32  24  24  32  40  32  32  32  43  43  51  43  43  70  89  108 108 
  Greatest Overweight (x)  2    | .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 30   | 8   16  16  4   4   4   4   4   4   4   4   4   4   8   8   8   8   8   8   8   8   14  14  14  16  20  20  26  30  26  
  Average Capacity         10   | 6   15  7   4   4   4   4   4   4   4   4   4   4   4   7   8   8   8   8   8   8   10  14  14  14  18  20  23  26  19  
  Most Carried             26   | 6   16  16  4   4   4   4   4   4   4   4   4   4   8   8   8   8   8   8   8   8   14  14  14  16  20  20  26  26  26  
  Average Carried          10   | 2   11  7   2   4   3   3   4   4   4   4   3   4   4   7   8   7   8   8   8   7   10  14  13  14  17  19  22  25  19  
  Final Capacity           26   | 8   16  4   4   4   4   4   4   4   4   4   4   4   8   8   8   8   8   8   8   8   14  14  14  16  20  20  26  26  4   
  Final Carried            26   | 6   16  2   4   4   4   4   4   4   4   4   4   4   8   8   8   8   8   8   8   8   14  14  14  16  20  20  26  26  3   

 Class Distribution 
--------------------
 42% | Wizard-Sprinter
 15% | Scout
  9% | Mutant
  9% | Hacker-Scout
  6% | Machinist-Ninja
  4% | Wizard-Scout
  3% | Hacker-Sprinter
  3% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -10/Exiles
           Mutant | -9/Mines
 Scavenger-Mutant | -8/Materials
            Scout | -7/Factory
            Scout | -7/Lower Caves
            Scout | -7/Lower Caves
            Scout | -7/Data Miner
            Scout | -6/Proximity Caves
            Scout | -6/Factory
     Hacker-Scout | -6/Waste
     Hacker-Scout | -6/Factory
  Wizard-Sprinter | -5/Factory
  Wizard-Sprinter | -5/Waste
  Wizard-Sprinter | -5/Factory
  Wizard-Sprinter | -5/Extension
  Wizard-Sprinter | -5/Cetus
  Wizard-Sprinter | -5/Archives
  Wizard-Sprinter | -5/Hub_04(d)
  Wizard-Sprinter | -4/Factory
  Wizard-Sprinter | -4/Waste
  Wizard-Sprinter | -4/Factory
  Wizard-Sprinter | -4/Armory
    Wizard-Mutant | -4/Lab
     Wizard-Scout | -3/Research
     Wizard-Scout | -2/Research
  Machinist-Ninja | -1/Access
  Machinist-Ninja | -1/Command

 Resources                      | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -2   -1   -1   
-----------                Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Arm  Lab  Res  Res  Acc  Com  
Matter Collected           2557 | 288  224  86   180  .    .    80   86   .    .    40   95   .    110  107  .    106  52   82   .    34   140  .    42   42   .    291  132  143  197  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            5241 | 88   376  29   .    .    .    .    170  .    .    51   362  .    836  179  .    149  405  216  .    139  320  .    42   42   .    291  327  143  1076 
  Parts                    205  | 3    30   8    .    .    .    .    5    .    .    1    12   .    29   13   .    5    14   11   .    4    16   .    3    3    .    14   14   7    13   
Haulers Intercepted        9    | .    1    .    .    .    .    .    .    .    .    .    3    .    3    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    
Recyclers Shooed           3    | .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      16   | .    .    .    .    .    .    .    .    9    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Res Acc Com 
Combat Hostiles Destroyed  28   | .   9   5   .   .   .   .   .   .   .   .   .   .   1   .   .   .   3   2   .   .   .   .   .   .   .   .   .   .   8   
  Melee                    6    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   3   2   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     10   | .   9   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  7    | .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  AOE                      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Classes Destroyed          10   | 1   5   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   1   
  Worker                   5    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Builder                  1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   9    | .   1   .   .   .   .   .   .   .   .   .   3   .   3   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   
  Recycler                 12   | 1   1   .   .   .   .   .   .   .   .   .   .   .   3   .   .   1   1   .   .   1   1   .   .   .   .   1   1   1   .   
  Watcher                  23   | .   1   .   .   .   .   .   .   .   .   .   2   .   1   6   .   1   2   .   .   .   3   .   1   1   .   2   2   1   .   
  Swarmer                  14   | .   6   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Grunt                    6    | .   3   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Programmer               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Best Kill Streak           5    | 1   3   5   .   .   .   .   .   .   .   .   1   .   4   2   .   1   2   1   .   1   1   .   1   1   .   5   2   1   4   
  Combat Bots Only         5    | .   3   5   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   4   
Max Kills in Single Turn   1    | 1   1   1   .   .   .   .   .   .   .   .   1   .   1   1   .   1   1   1   .   1   1   .   1   1   .   1   1   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
  A7 (-5/Cetus)
  MAIN.C Shell (-1/Command)

 Combat                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -2   -1   -1   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Arm  Lab  Res  Res  Acc  Com  
Damage Taken               8052  | .    713  223  .    .    45   .    .    63   .    56   15   .    159  78   .    .    108  172  .    36   76   .    74   40   .    .    361  48   5785 
  Core                     2297  | .    180  19   .    .    6    .    .    .    .    21   .    .    30   78   .    .    28   100  .    .    .    .    74   18   .    .    48   .    1695 
  Absorbed by Shields      87    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    29   58   .    .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         86    | 100  .    .    .    20   98   .    .    .    .    97   .    .    96   .    .    .    .    .    .    79   .    .    .    .    92   100  96   .    .    
Volleys Fired              119   | 3    35   17   .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    14   2    .    46   
  Largest                  2     | 2    2    2    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    1    .    1    
  Hottest                  250   | 40   80   70   .    .    .    48   .    .    .    .    .    .    .    40   .    .    .    .    .    .    .    .    .    .    .    100  100  .    250  
Shots Fired                173   | 6    72   31   .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    14   2    .    46   
  Gun                      83    | 6    69   8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   86    | .    3    20   .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   2    .    46   
  Launcher                 3     | .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Special                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  104   | 6    69   28   .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  65    | .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   2    .    46   
  Explosive                3     | .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         19    | 2    5    8    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    11   13   .    19   
  Robot Miss Streak        4     | 1    4    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        3     | .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Capacitor                13    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   
Shots Hit Robots           244   | 4    40   16   .    .    .    6    4    .    .    2    14   .    24   10   .    5    27   6    .    2    9    .    3    2    .    14   7    5    44   
  Core Hits                159   | 2    20   5    .    .    .    .    4    .    .    2    6    .    12   6    .    2    11   4    .    1    5    .    1    1    .    7    4    2    64   
  Critical Hits            13    | .    .    .    .    .    .    .    .    .    .    1    1    .    .    1    .    .    1    1    .    .    1    .    .    .    .    4    1    1    1    
  Critical Kills           6     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    1    .    .    1    .    .    .    .    1    .    1    .    
  Critical Parts Destroyed 7     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    3    1    .    1    
Melee Attacks              603   | .    .    .    .    .    .    21   7    3    .    13   53   .    82   43   .    37   52   8    .    15   91   .    17   50   10   16   35   26   24   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 127   | .    .    .    .    .    .    17   7    3    .    .    8    .    43   24   .    10   11   1    .    3    .    .    .    .    .    .    .    .    .    
  Piercing                 472   | .    .    .    .    .    .    .    .    .    .    13   45   .    39   19   .    27   41   7    .    12   91   .    17   50   10   16   35   26   24   
  Sneak Attacks            41    | .    .    .    .    .    .    5    .    .    .    .    4    .    11   .    .    2    5    2    .    1    2    .    1    .    .    5    2    1    .    
    Combat Hostiles        6     | .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        18    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    2    8    1    .    1    1    .    1    1    .    .    .    .    .    
Damage Inflicted           13672 | 36   431  250  .    .    .    138  414  .    .    224  814  .    1511 406  .    416  1444 423  .    212  660  .    211  103  .    1468 569  397  3545 
  Guns                     505   | 36   431  38   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  2752  | .    .    212  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    577  94   .    1869 
  Explosions               1676  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1676 
  Melee                    8739  | .    .    .    .    .    .    138  414  .    .    224  814  .    1511 406  .    416  1444 423  .    212  660  .    211  103  .    891  475  397  .    
  Ramming                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  717   | 36   431  250  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  4216  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    577  94   .    3545 
  Explosive                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 1277  | .    .    .    .    .    .    138  414  .    .    .    .    .    96   33   .    165  394  37   .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 7462  | .    .    .    .    .    .    .    .    .    .    224  814  .    1415 373  .    251  1050 386  .    212  660  .    211  103  .    891  475  397  .    
Highest Corruption         11    | .    6    6    6    6    .    .    .    .    .    .    .    10   10   .    10   10   10   8    8    9    .    9    9    4    3    4    9    .    11   
  Average Corruption       7     | .    5    6    6    6    .    .    .    .    .    .    .    10   10   .    10   10   9    8    8    8    .    9    7    3    2    1    9    .    5    
  Corruption Purged        14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    5    1    3    3    .    .    .    
  Effects                  194   | .    19   11   3    .    .    .    .    .    .    .    .    .    57   .    1    24   14   9    1    9    .    1    13   13   2    4    5    .    8    
    Message Errors         32    | .    1    3    1    .    .    .    .    .    .    .    .    .    6    .    .    6    3    2    1    .    .    .    4    2    .    1    .    .    2    
    Matter Fused           33    | .    1    3    .    .    .    .    .    .    .    .    .    .    3    .    .    3    3    3    .    5    .    1    4    3    1    .    3    .    .    
    Heat Flow Errors       10    | .    2    1    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    2    .    .    .    .    .    1    .    .    1    .    .    
    Energy Discharges      21    | .    3    1    1    .    .    .    .    .    .    .    .    .    5    .    1    1    4    1    .    .    .    .    3    .    .    .    .    .    1    
    Parts Rejected         4     | .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    
    Data Loss (minor)      18    | .    .    .    1    .    .    .    .    .    .    .    .    .    5    .    .    1    .    .    .    2    .    .    1    4    1    1    1    .    1    
    Data Loss (major)      4     | .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Misfires               2     | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Alerts                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Misdirections          34    | .    .    .    .    .    .    .    .    .    .    .    .    .    25   .    .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Targeting Errors       35    | .    8    3    .    .    .    .    .    .    .    .    .    .    7    .    .    2    3    1    .    2    .    .    1    2    .    2    .    .    4    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1147  | .    .    .    .    .    .    10   .    .    .    .    40   .    167  38   .    102  302  60   .    20   50   .    8    3    .    161  30   156  .    
  Projectiles              39    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    39   .    .    .    
  Explosions               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    1108  | .    .    .    .    .    .    10   .    .    .    .    40   .    167  38   .    102  302  60   .    20   50   .    8    3    .    122  30   156  .    
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Shots                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        407   | .    139  107  .    .    .    .    .    .    .    .    .    .    281  13   .    .    6    279  .    .    .    .    25   135  .    162  228  .    407  
  Average Temperature      82    | .    29   31   .    .    .    .    .    .    .    .    .    .    116  13   .    .    5    120  .    .    .    .    16   81   .    71   115  .    158  
  Received Heat Transfer   403   | .    168  .    .    .    .    .    .    9    .    9    .    .    27   .    .    .    48   25   .    .    9    .    9    9    .    .    .    .    90   
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
  Combat Hostiles          4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
  Parts Melted             7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    
  Heat Transferred         6646  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    481  74   .    6091 
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Res Acc Com 
Peak Influence             472  | 5   279 144 .   .   134 247 .   .   .   .   458 31  472 312 104 400 105 262 150 188 464 18  118 188 .   111 272 163 157 
  Average Influence        91   | 2   149 106 .   .   59  140 .   .   .   .   110 9   59  169 72  136 58  48  111 130 34  11  55  119 .   70  149 56  83  
Maximum Alert Level        2    | .   1   .   .   .   .   1   .   .   .   .   2   .   2   1   .   2   .   1   .   .   2   .   .   .   .   .   1   .   .   
  Low Security (%)         89   | 100 62  100 .   100 100 70  .   .   .   .   83  100 94  58  100 99  100 94  100 100 97  100 100 100 .   100 67  100 100 
  Level 1                  8    | .   37  .   .   .   .   29  .   .   .   .   .   .   5   41  .   .   .   5   .   .   1   .   .   .   .   .   32  .   .   
  Level 2                  1    | .   .   .   .   .   .   .   .   .   .   .   16  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          28   | .   1   .   .   .   1   5   .   .   .   .   2   .   2   3   .   1   1   .   .   1   3   .   2   .   .   3   .   3   .   
  Investigation            12   | .   .   .   .   .   .   1   .   .   .   .   1   .   .   3   .   1   1   .   .   1   1   .   1   .   .   .   .   2   .   
  Extermination            3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   
  Reinforcement            10   | .   1   .   .   .   1   1   .   .   .   .   1   .   2   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         4    | .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -1  -1  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Res Acc Com 
Distress Signals           13   | .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   1   1   .   2   1   .   .   .   .   2   1   .   .   
Communications Jammed      20   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   16  .   3   
  Distress Signals         20   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   16  .   3   
Times Spotted              227  | .   18  12  .   .   15  11  3   9   .   4   12  3   8   12  6   11  10  12  .   4   13  4   10  6   .   3   14  5   22  
  Peak Tracking Total      11   | .   6   5   .   .   7   5   3   8   .   4   6   3   2   2   6   3   2   5   .   5   2   4   9   5   .   2   9   3   11  
  Tactical Retreats        32   | .   2   2   .   .   2   4   1   1   .   2   1   .   1   .   .   3   1   .   .   1   4   .   .   2   .   .   3   .   2   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Res Acc Com 
Traps Triggered            23   | .   4   .   .   .   .   1   .   .   .   .   2   .   2   2   .   .   .   .   .   1   4   .   .   1   .   4   2   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   
  Reused                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                4    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -1  -1  
----------                 Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Res Acc Com 
Machines Disabled          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   2   .   .   .   1   
  Max in Single Turn       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   
  Garrison Access          14   | .   .   .   .   .   1   .   .   .   .   .   2   .   2   1   .   1   .   .   .   .   4   .   .   .   .   1   1   1   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      4    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   

 Hacking                        | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -2   -1   -1   
---------                  Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Arm  Lab  Res  Res  Acc  Com  
Machines Accessed          173  | .    2    .    2    .    5    9    1    2    4    .    18   .    12   14   .    9    11   3    1    10   26   .    6    4    1    7    10   10   6    
  Terminals                115  | .    2    .    .    .    4    8    .    .    .    .    12   .    5    9    .    7    10   3    .    10   14   .    4    2    .    5    7    7    6    
  Fabricators              23   | .    .    .    .    .    .    1    .    .    .    .    3    .    3    3    .    1    .    .    .    .    4    .    2    2    .    1    1    2    .    
  Repair Stations          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Recycling Units          4    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    
  Scanalyzers              5    | .    .    .    .    .    .    .    .    .    .    .    1    .    1    1    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    
  Garrison Access          14   | .    .    .    .    .    1    .    .    .    .    .    2    .    2    1    .    1    .    .    .    .    4    .    .    .    .    1    1    1    .    
Total Hacks                743  | .    6    .    2    .    14   23   1    2    28   .    53   .    33   58   .    37   34   11   25   37   121  .    42   27   1    32   55   72   29   
  Successful               571  | .    2    .    2    .    7    12   1    2    28   .    34   .    22   48   .    35   33   11   25   25   113  .    36   23   1    31   37   32   11   
  Failed                   166  | .    4    .    .    .    7    11   .    .    .    .    18   .    11   9    .    1    1    .    .    12   7    .    5    4    .    1    18   39   18   
    Catastrophic           12   | .    2    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    1    4    .    
  Database Lockouts        7    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    2    .    .    .    .    1    .    1    .    .    .    .    1    .    
  Manual                   380  | .    5    .    1    .    11   11   .    .    .    .    29   .    14   31   .    24   25   11   .    23   60   .    30   17   .    16   27   38   7    
  Terminals                531  | .    6    .    .    .    13   20   .    .    .    .    42   .    17   38   .    30   32   11   .    37   90   .    29   17   .    27   41   52   29   
  Fabricators              112  | .    .    .    .    .    .    3    .    .    .    .    7    .    7    17   .    6    .    .    .    .    20   .    13   10   .    4    9    16   .    
  Repair Stations          2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  Recycling Units          8    | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    2    .    .    .    3    .    .    .    .    .    .    .    .    
  Scanalyzers              12   | .    .    .    .    .    .    .    .    .    .    .    2    .    2    2    .    .    .    .    .    .    2    .    .    .    .    .    4    .    .    
  Garrison Access          19   | .    .    .    .    .    1    .    .    .    .    .    2    .    4    1    .    1    .    .    .    .    4    .    .    .    .    1    1    4    .    
Terminal Hacks             318  | .    1    .    2    .    4    6    1    2    28   .    17   .    8    25   .    18   15   9    25   19   53   .    15   9    1    19   18   15   8    
  Record                   39   | .    .    .    1    .    .    .    .    1    11   .    .    .    .    .    .    .    .    .    25   .    .    .    .    .    1    .    .    .    .    
  Part Schematic           35   | .    .    .    .    .    2    1    .    .    7    .    3    .    1    3    .    1    4    .    .    2    2    .    3    1    .    1    3    .    1    
  Robot Schematic          7    | .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Analysis           5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    4    .    
  Prototype ID Bank        34   | .    .    .    .    .    .    1    .    .    3    .    1    .    1    3    .    3    1    5    .    1    7    .    .    .    .    2    2    1    3    
  Open Door                3    | .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Level Access Points      4    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    1    1    .    .    
  Branch Access Points     7    | .    1    .    .    .    .    1    .    .    .    .    .    .    1    1    .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    
  Emergency Access Points  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    1    .    .    .    
  Machine Index            3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    1    .    .    .    
  Terminal Index           9    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    1    1    .    .    1    1    .    .    1    .    .    1    1    .    
  Fabricator Index         8    | .    .    .    .    .    .    .    .    .    .    .    1    .    1    1    .    1    .    .    .    .    1    .    .    1    .    .    1    1    .    
  Repair Station Index     2    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Scanalyzer Index         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Garrison Index           3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    1    .    .    .    .    .    .    .    .    
  Alert Level              13   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    2    .    .    .    3    .    1    1    .    1    .    1    .    
  Unreport Threat          26   | .    .    .    .    .    .    .    .    .    .    .    3    .    .    2    .    4    .    3    .    3    8    .    .    .    .    .    2    1    .    
  Locate Traps             36   | .    .    .    .    .    1    2    .    .    .    .    4    .    1    1    .    1    3    .    .    2    7    .    2    2    .    4    2    1    3    
  Disarm Traps             1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Reprogram Traps          2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  Maintenance Status       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Security Status          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recall Investigation     12   | .    .    .    .    .    .    .    .    .    .    .    2    .    .    3    .    1    1    .    .    1    1    .    1    .    .    .    .    2    .    
  Recall Extermination     3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    
  Recall Reinforcements    2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    
  Hauler Manifests         13   | .    .    .    .    .    1    1    .    .    .    .    1    .    1    1    .    1    1    .    .    1    1    .    1    .    .    1    1    1    .    
  Registered Components    5    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    1    .    .    .    .    1    .    .    1    
  Registered Prototypes    6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    1    .    .    1    .    .    1    1    .    
  Zone Layout              32   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    2    1    .    .    4    11   .    3    2    .    4    2    .    .    
  EX-Prototype ID Bank     1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Fabricator Hacks           68   | .    .    .    .    .    .    2    .    .    .    .    6    .    4    9    .    5    .    .    .    .    11   .    7    6    .    2    7    9    .    
  Network Status           4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    
  Load Schematic           30   | .    .    .    .    .    .    1    .    .    .    .    3    .    2    3    .    2    .    .    .    .    4    .    4    3    .    1    3    4    .    
  Build                    34   | .    .    .    .    .    .    1    .    .    .    .    3    .    2    5    .    3    .    .    .    .    5    .    3    3    .    1    4    4    .    
Repair Station Hacks       2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  Scan Component           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Repair                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Recycling Unit Hacks       4    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    
  Retrieve Components      4    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    
Scanalyzer                 11   | .    .    .    .    .    .    .    .    .    .    .    2    .    2    2    .    .    .    .    .    .    2    .    .    .    .    .    3    .    .    
  Insert Component         8    | .    .    .    .    .    .    .    .    .    .    .    1    .    1    2    .    .    .    .    .    .    1    .    .    .    .    .    3    .    .    
  Analyze                  3    | .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Garrison Access Hacks      14   | .    .    .    .    .    1    .    .    .    .    .    2    .    2    1    .    1    .    .    .    .    4    .    .    .    .    1    1    1    .    
  Seal Access              14   | .    .    .    .    .    1    .    .    .    .    .    2    .    2    1    .    1    .    .    .    .    4    .    .    .    .    1    1    1    .    
Unauthorized Hacks         333  | .    6    .    .    .    5    12   .    .    .    .    18   .    15   23   .    22   34   4    .    12   78   .    28   16   .    18   16   16   10   
  Terminals                118  | .    1    .    .    .    2    4    .    .    .    .    6    .    3    6    .    10   16   2    .    6    29   .    8    4    .    7    6    5    3    
    Track                  32   | .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    4    1    .    3    10   .    3    2    .    3    3    .    .    
    Assimilate             23   | .    .    .    .    .    1    .    .    .    .    .    2    .    1    .    .    5    3    .    .    1    6    .    1    .    .    .    .    1    2    
    Botnet                 51   | .    .    .    .    .    1    3    .    .    .    .    3    .    2    5    .    3    6    1    .    2    10   .    3    2    .    3    3    3    1    
    Disrupt                4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    2    .    .    .    .    .    .    .    .    
    Operators              8    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    1    .    .    .    1    .    1    .    .    1    .    1    .    
  Fabricators              33   | .    .    .    .    .    .    .    .    .    .    .    1    .    1    5    .    1    .    .    .    .    9    .    6    4    .    2    2    2    .    
    Report                 5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    2    .    .    .    .    .    .    
    Prioritize             9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    1    2    .    1    1    1    .    
    Siphon                 15   | .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    .    1    .    .    .    .    4    .    2    2    .    1    1    1    .    
    Haulers                4    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    
  Repair Stations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycling Units          3    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    
    Recyclers              2    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Mask                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzers              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison Access          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Cores Recovered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Used                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Hacking Detections         108  | .    2    .    .    .    3    8    .    .    .    .    15   .    10   9    .    6    7    2    .    7    8    .    4    2    .    5    7    8    5    
  Full Trace Events        6    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    2    .    .    1    .    .    1    .    .    .    .    .    .    .    1    .    
  Feedback Events          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Corruption             1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Feedback Blocked         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robot Schematics Acquired  7    | .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Built             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Time                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Robot Build Rating .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Part Schematics Acquired   38   | .    .    .    .    .    2    1    .    .    7    .    4    .    2    3    .    1    4    .    .    2    3    .    3    1    .    1    3    .    1    
  Parts Built              33   | .    .    .    .    .    .    2    .    .    .    .    3    .    2    4    .    3    .    .    .    .    5    .    3    3    .    1    4    3    .    
    Matter                 7846 | .    .    .    .    .    .    146  .    .    .    .    571  .    570  882  .    556  .    .    .    .    1301 .    789  789  .    285  984  973  .    
    Time                   1910 | .    .    .    .    .    .    36   .    .    .    .    255  .    304  190  .    190  .    .    .    .    385  .    169  110  .    38   113  120  .    
  Total Part Build Rating  216  | .    .    .    .    .    .    6    .    .    .    .    14   .    10   24   .    18   .    .    .    .    37   .    21   21   .    5    33   27   .    
Parts Repaired             1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Time                     99   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    99   .    .    .    .    .    .    .    .    
Parts Recycled             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycled Matter          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Components     9    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    .    .    .    6    .    .    .    .    .    .    .    .    
Parts Scanalyzed           3    | .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Part Schematics Acquired 3    | .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Parts Damaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -1  -1  
------------               Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Res Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             12   | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -2   -1   -1   
--------                   Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Arm  Lab  Res  Res  Acc  Com  
Total Allies               47   | .    .    3    .    .    1    2    .    .    .    1    1    .    1    .    1    5    17   5    3    1    4    .    1    .    .    .    .    1    .    
  Largest Group            11   | .    .    3    .    .    1    2    .    .    .    1    1    .    1    .    1    4    9    11   9    4    2    .    1    .    .    .    .    1    .    
  Highest-Rated Group      781  | .    .    78   .    .    10   46   .    .    .    94   26   .    10   .    31   88   328  768  781  376  36   .    44   .    .    .    .    44   .    
  Highest-Rated Ally       156  | .    .    31   .    .    10   34   .    .    .    94   26   .    10   .    31   26   156  156  122  94   26   .    44   .    .    .    .    44   .    
Total Orders               24   | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    13   1    5    .    3    1    .    .    .    .    .    .    .    .    
  STAY                     4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    
  GOTO                     12   | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    3    1    3    .    3    1    .    .    .    .    .    .    .    .    
  FOLLOW                   8    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    2    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               131  | .    .    5    .    .    .    10   .    .    .    2    .    .    .    .    .    .    39   56   8    11   .    .    .    .    .    .    .    .    .    
  Total Damage             4552 | .    .    61   .    .    .    449  .    .    .    104  .    .    .    .    .    .    930  2296 245  467  .    .    .    .    .    .    .    .    .    
  Kills                    25   | .    .    2    .    .    .    4    .    .    .    1    .    .    .    .    .    .    5    10   1    2    .    .    .    .    .    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Res Acc Com 
Robot Analysis Total       5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   4   .   
Derelict Logs Recovered    7    | .   .   3   .   .   .   .   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -2   -1   -1   
-------------              Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Arm  Lab  Res  Res  Acc  Com  
Turns Passed               10131 | 72   427  316  89   20   215  445  166  283  25   293  827  19   845  639  31   431  370  281  44   243  1364 21   371  459  187  292  483  438  435  
Spaces Moved               21145 | 52   213  542  236  53   507  1079 480  817  77   625  1963 68   2092 1636 102  994  561  316  49   537  3144 68   1034 917  156  554  930  809  534  
  Core                     25    | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   
  Treads                   127   | .    97   30   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   167   | 51   116  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   20826 | .    .    512  236  53   507  1079 480  817  77   625  1963 68   2092 1636 102  994  561  316  49   537  3144 68   1034 917  156  554  930  809  510  
  Fastest Speed            21    | 50   90   37   37   37   34   29   29   32   32   32   29   27   26   30   30   28   21   28   28   28   21   30   24   30   30   28   28   31   31   
  Average Speed            32    | 89   135  44   37   37   36   32   30   32   32   32   31   28   28   30   30   29   27   28   28   28   28   30   29   30   94   28   30   31   32   
  Slowest Speed            180   | 100  180  180  37   37   37   37   32   32   32   32   32   29   29   30   30   30   28   28   28   28   30   30   30   30   110  28   34   31   111  
  Overloaded Moves         19    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    1    .    10   .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            113   | .    .    7    .    3    4    10   .    .    .    .    12   2    26   4    2    7    2    .    .    .    12   2    5    2    .    3    6    4    .    
  Cave-ins Triggered       3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    
Exploration Rate (%)       53    | 4    40   85   61   10   53   39   64   91   74   70   40   75   49   35   83   24   66   86   76   56   58   87   30   36   100  22   30   27   25   
  Regions Visited          29
    Branch Regions         14
  Pre-discovered Areas     5     | .    .    2    1    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        16    | .    1    .    .    .    .    1    1    1    1    1    .    .    1    .    .    1    1    1    1    1    .    .    1    .    1    1    1    .    .    
  Unknown Exits Taken      7     | 1    .    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    
Scrap Searched             10    | .    .    2    .    .    .    .    4    1    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 359   | .    .    .    .    .    .    14   3    3    .    8    25   .    42   21   .    26   16   .    .    9    76   .    10   33   .    9    28   17   19   
Terrain Destroyed          399   | .    .    36   .    .    .    14   3    3    .    8    25   .    42   21   .    26   16   .    .    9    76   .    10   33   .    10   28   17   22   
  Melee                    358   | .    .    .    .    .    .    14   3    3    .    8    25   .    42   21   .    26   16   .    .    9    76   .    10   33   .    9    28   17   18   
  Projectile               2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    
  AOE                      39    | .    .    36   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    

 Actions                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -2   -1   -1   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Arm  Lab  Res  Res  Acc  Com  
Total                      23354 | 67   286  578  237  49   530  1129 486  833  76   697  2090 65   2199 1731 99   1076 707  495  78   612  3485 65   1070 1035 180  646  1062 955  736  
  Wait                     1162  | .    8    .    .    .    20   16   .    11   .    56   69   .    32   32   .    40   84   164  30   47   192  .    22   46   .    57   54   103  79   
  Move                     20906 | 51   212  527  235  47   498  1058 479  816  76   624  1939 64   2044 1628 98   981  556  315  48   536  3122 64   1023 912  155  548  916  800  534  
  Hop                      99    | .    .    7    .    2    4    10   .    .    .    .    12   1    21   4    1    5    2    .    .    .    10   1    5    2    .    2    6    4    .    
  Pick Up                  111   | 6    17   6    .    .    2    5    .    .    .    .    3    .    9    15   .    2    .    .    .    2    14   .    2    4    5    2    7    5    5    
  Fast Attach              86    | 7    .    3    1    .    4    6    .    1    .    1    8    .    8    2    .    7    3    3    .    .    7    .    1    9    3    2    3    2    5    
  Attach                   43    | .    3    5    .    .    1    2    .    .    .    .    1    .    .    1    .    .    .    .    .    .    3    .    .    1    2    1    5    3    15   
  Detach                   25    | .    .    .    1    .    .    1    .    1    .    .    .    .    1    1    .    1    .    .    .    .    3    .    .    2    2    .    1    3    8    
  Swap                     61    | .    5    3    .    .    .    3    .    .    .    2    1    .    2    6    .    1    .    3    .    .    3    .    2    8    1    4    11   3    3    
  Drop                     122   | .    6    10   .    .    1    6    .    1    .    1    7    .    11   9    .    8    2    3    .    2    12   .    3    12   2    .    3    6    17   
  Fire                     119   | 3    35   17   .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    14   2    .    46   
  Melee                    537   | .    .    .    .    .    .    21   7    3    .    13   50   .    71   32   .    31   41   7    .    12   87   .    12   39   10   16   35   26   24   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            64    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   32   .    .    .    .    .    19   .    .    
  Rewire                   19    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    19   .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / *Min)
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines
-8/Materials (discovered 3 exits: *Fac x2 / Sto)
-7/Factory (discovered 3 exits: *Fac / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 3 exits: *Fac x2 / *Low)
-6/Waste
-6/Factory (discovered 6 exits: *Fac x4 / Low x2)
-5/Factory (discovered 4 exits: Upp x2 / *Ext x2)
-5/Waste
-5/Factory (discovered 4 exits: Upp x2 / *Ext x2)
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus (discovered 2 exits: *Fac / *Arc)
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d) (discovered 4 exits: *Fac x4)
-4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm)
-4/Waste
-4/Factory (discovered 4 exits: *Res / *Upp x2 / *Arm)
-4/Armory (discovered 2 exits: *Res / *Lab)
-4/Lab
-3/Research (discovered 3 exits: *Res x3)
-2/Research (discovered 4 exits: *Acc x3 / [Qua])
-1/Access
-1/Command (discovered 2 exits: [Sur x2])

 History 
---------
  Turn | Location           | Event
    17 | -11/Scrapyard      | Discovered new exit (range 15)
    73 | -11/Scrapyard      | Entered Materials
    87 | -10/Materials      | Identified exit to Mines
   240 | -10/Materials      | Core integrity fell below 50%
   301 | -10/Materials      | Discovered new exit (range 6)
   302 | -10/Materials      | Build established: Mutant
   500 | -10/Materials      | Entered Mines
   600 | -10/Mines          | Lost 3 parts (1n2w)
   655 | -10/Mines          | Discovered new exit (range 15)
   655 | -10/Mines          | Learned 4 Materials zone layouts
   656 | -10/Mines          | Learned location of Storage (-8)
   658 | -10/Mines          | Learned location of Zion (-6)
   664 | -10/Mines          | Discovered new exit (range 8)
   697 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
   732 | -10/Mines          | Received a Mining Laser from a helpful Derelict
   814 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
   814 | -10/Mines          | Discovered new exit (range 5)
   816 | -10/Mines          | Entered Exiles
   825 | -10/Exiles         | Met 8R-AWN
   832 | -10/Exiles         | Met EX-HEX
   843 | -10/Exiles         | Met EX-BIN
   847 | -10/Exiles         | Aligned with FarCom system
   848 | -10/Exiles         | Given EX-Vault access code
   857 | -10/Exiles         | Opened EX-Vault
   859 | -10/Exiles         | Found Firepult
   869 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
   875 | -10/Exiles         | Exiles lab attacked by MAIN.C
   902 | -10/Exiles         | Discovered new exit (range 10)
   905 | -10/Exiles         | Left Exiles lab with Firepult
   905 | -10/Exiles         | Entered Mines
   923 | -9/Mines           | Discovered new exit (range 5)
   925 | -9/Mines           | Entered Materials
   925 | -8/Materials       | Evolved 4 slots: Propulsion x2, Utility x2
   926 | -8/Materials       | Identified exit to Storage
   988 | -8/Materials       | Discovered new exit (range 20)
  1049 | -8/Materials       | Discovered new exit (range 13)
  1140 | -8/Materials       | Entered Factory
  1140 | -7/Factory         | Evolved 2 slots: Utility x2
  1156 | -7/Factory         | Identified exit to Lower Caves
  1378 | -7/Factory         | Garrison activated, responded to threat
  1385 | -7/Factory         | Fabricated Katana (x2)
  1481 | -7/Factory         | Discovered new exit (range 5)
  1482 | -7/Factory         | Identified exit to Factory
  1585 | -7/Factory         | Entered Lower Caves
  1596 | -7/Lower Caves     | Learned location of Extension (-5)
  1625 | -7/Lower Caves     | Learned location of 1 exit from Factory
  1663 | -7/Lower Caves     | Build established: Scout
  1729 | -7/Lower Caves     | Discovered new exit (range 10)
  1731 | -7/Lower Caves     | Identified exit to Lower Caves
  1751 | -7/Lower Caves     | Entered another Lower Caves area
  1802 | -7/Lower Caves     | Discovered exit to Factory (range 3)
  1870 | -7/Lower Caves     | Discovered new exit (range 21)
  2033 | -7/Lower Caves     | Identified exit to Data Miner
  2034 | -7/Lower Caves     | Entered Data Miner
  2034 | -7/Data Miner      | Discovered new exit (range 6)
  2036 | -7/Data Miner      | Identified exit to Proximity Caves
  2039 | -7/Data Miner      | Met Data Miner
  2047 | -7/Data Miner      | Learned location of Section 7 (-2)
  2047 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
  2052 | -7/Data Miner      | Received God Mode back door access code from Data Miner
  2059 | -7/Data Miner      | Entered Proximity Caves
  2135 | -6/Proximity Caves | Escorted by Enhanced Grunt
  2147 | -6/Proximity Caves | Learned Factory stockpile data
  2299 | -6/Proximity Caves | Discovered exit to Factory (range 22)
  2308 | -6/Proximity Caves | Learned location of 1 exit from Factory
  2352 | -6/Proximity Caves | Entered Factory
  2352 | -6/Factory         | Evolved 2 slots: Utility x2
  2353 | -6/Factory         | Identified exit to Factory
  2420 | -6/Factory         | Discovered new exit (range 5)
  2421 | -6/Factory         | Identified exit to Lower Caves
  2435 | -6/Factory         | Assembled infested ambush trap array
  2451 | -6/Factory         | Incoming assault squad redirected
  2579 | -6/Factory         | Fabricated Hacking Suite?
  2793 | -6/Factory         | Central database locked down
  2843 | -6/Factory         | Local fabrication network quarantined
  2856 | -6/Factory         | Fabricated Cld. Cesium-ion Thruster (x1)
  2896 | -6/Factory         | Fabricated Adv. Hacking Suite?
  3179 | -6/Factory         | Manually triggered Chute Trap
  3179 | -6/Factory         | Sucked down chute
  3179 | -6/Factory         | Entered Waste
  3182 | -6/Waste           | Spotted C-40 Crusher
  3186 | -6/Waste           | Spotted C-40 Crusher
  3187 | -6/Waste           | Spotted C-40 Crusher
  3190 | -6/Waste           | Spotted C-40 Crusher
  3192 | -6/Waste           | Spotted C-40 Crusher
  3194 | -6/Waste           | EMP discharged
  3194 | -6/Waste           | System corruption reached 10%
  3195 | -6/Waste           | Discovered new exit (range 10)
  3195 | -6/Waste           | Spotted C-40 Crusher
  3198 | -6/Waste           | Identified exit to Factory
  3198 | -6/Waste           | Entered Factory
  3228 | -6/Factory         | Build established: Hacker-Scout
  3358 | -6/Factory         | Fabricated Lgt. Regenerative Plating?
  3564 | -6/Factory         | Found Prototype Processor
  3578 | -6/Factory         | Identified Exp. Signal Interpreter
  3994 | -6/Factory         | Local fabrication network quarantined
  4034 | -6/Factory         | Fabricated Biomechanical Wings (x1)
  4043 | -6/Factory         | Entered another Factory area
  4043 | -5/Factory         | Evolved 2 slots: Utility x2
  4154 | -5/Factory         | Build established: Hacker-Sprinter
  4187 | -5/Factory         | Fabricated Adv. Hacking Suite?
  4251 | -5/Factory         | Fabricated Adv. Hacking Suite (x1)
  4302 | -5/Factory         | Discovered new exit (range 22)
  4387 | -5/Factory         | Fabricated Mni. Fusion Reactor?
  4423 | -5/Factory         | Discovered new exit (range 5)
  4424 | -5/Factory         | Central database locked down
  4429 | -5/Factory         | Identified exit to Upper Caves
  4429 | -5/Factory         | Identified exit to Extension
  4483 | -5/Factory         | Build established: Wizard-Sprinter
  4646 | -5/Factory         | Fabricated Exp. Utility Shielding?
  4682 | -5/Factory         | Sucked down chute
  4682 | -5/Factory         | Entered Waste
  4683 | -5/Waste           | Met a frightened Derelict
  4686 | -5/Waste           | Spotted C-40 Crusher
  4694 | -5/Waste           | Spotted C-40 Crusher
  4697 | -5/Waste           | EMP discharged
  4697 | -5/Waste           | System corruption reached 10%
  4704 | -5/Waste           | Spotted C-40 Crusher
  4705 | -5/Waste           | Spotted C-40 Crusher
  4706 | -5/Waste           | Spotted C-40 Crusher
  4708 | -5/Waste           | Spotted C-40 Crusher
  4709 | -5/Waste           | Discovered new exit (range 11)
  4713 | -5/Waste           | Identified exit to Factory
  4713 | -5/Waste           | Entered Factory
  4733 | -5/Factory         | Spotted B-75 Beast
  4840 | -5/Factory         | Fabricated Kinetic Spear?
  4856 | -5/Factory         | Central database locked down
  4956 | -5/Factory         | Fabricated Adv. Hacking Suite?
  5012 | -5/Factory         | Fabricated Adv. Hacking Suite?
  5114 | -5/Factory         | Local fabrication network quarantined
  5144 | -5/Factory         | Entered Extension
  5144 | -5/Extension       | Accompanied by 2 allies
  5158 | -5/Extension       | Rescued a captive Derelict
  5184 | -5/Extension       | Rescued a captive Derelict
  5185 | -5/Extension       | Rescued a captive Derelict
  5291 | -5/Extension       | Rescued a captive Derelict
  5344 | -5/Extension       | Rescued A7
  5351 | -5/Extension       | Rescued a captive Derelict
  5455 | -5/Extension       | Discovered new exit (range 10)
  5455 | -5/Extension       | Discovered new exit (range 6)
  5457 | -5/Extension       | Identified exit to Cetus
  5514 | -5/Extension       | Entered Cetus
  5514 | -5/Cetus           | Accompanied by 7 allies
  5519 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
  5519 | -5/Cetus           | Spotted Cetus Guard
  5519 | -5/Cetus           | Spotted Cetus Guard
  5519 | -5/Cetus           | Spotted Cetus Guard
  5519 | -5/Cetus           | Spotted Cetus Guard
  5536 | -5/Cetus           | Destroyed Cetus Guard
  5536 | -5/Cetus           | Allies destroyed Cetus Guard
  5538 | -5/Cetus           | Allies destroyed Cetus Guard
  5546 | -5/Cetus           | Started Cetus Manufacturing Module
  5563 | -5/Cetus           | Escorted A7 to Cetus Mainframe
  5571 | -5/Cetus           | Manufactured an Enhanced Grunt
  5596 | -5/Cetus           | Manufactured an Enhanced Grunt
  5621 | -5/Cetus           | Manufactured an Enhanced Grunt
  5646 | -5/Cetus           | Manufactured an Enhanced Grunt
  5671 | -5/Cetus           | Manufactured an Enhanced Grunt
  5680 | -5/Cetus           | Discovered new exit (range 21)
  5726 | -5/Cetus           | Spotted Cetus Guard
  5726 | -5/Cetus           | Spotted Cetus Guard
  5727 | -5/Cetus           | Spotted Cetus Guard
  5733 | -5/Cetus           | Spotted Cetus Guard
  5738 | -5/Cetus           | Discovered new exit (range 22)
  5742 | -5/Cetus           | Allies destroyed Cetus Guard
  5744 | -5/Cetus           | Allies destroyed Cetus Guard
  5744 | -5/Cetus           | Allies destroyed Cetus Guard
  5750 | -5/Cetus           | Allies destroyed Cetus Guard
  5752 | -5/Cetus           | Met Revision 17
  5783 | -5/Cetus           | Destroyed A7
  5786 | -5/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
  5788 | -5/Cetus           | Identified exit to Archives
  5795 | -5/Cetus           | Entered Archives
  5795 | -5/Archives        | Accompanied by 6 allies
  5799 | -5/Archives        | Met Zhirov
  5799 | -5/Archives        | Discovered new exit (range 22)
  5800 | -5/Archives        | Discovered new exit (range 22)
  5802 | -5/Archives        | Read partially decrypted archive contents
  5804 | -5/Archives        | Discovered new exit (range 22)
  5805 | -5/Archives        | Reinforcements dispatched to Archives
  5808 | -5/Archives        | Identified exit to Hub_04(d)
  5839 | -5/Archives        | Entered Hub_04(d)
  5839 | -5/Hub_04(d)       | Accompanied by 4 allies
  5839 | -5/Hub_04(d)       | Discovered new exit (range 23)
  5891 | -5/Hub_04(d)       | Identified exit to Factory
  5891 | -5/Hub_04(d)       | Found Mni. Smartbomb Launcher
  5916 | -5/Hub_04(d)       | Discovered exit to Factory (range 16)
  6033 | -5/Hub_04(d)       | Network Hub disabled
  6082 | -5/Hub_04(d)       | Entered Factory
  6082 | -4/Factory         | Evolved 2 slots: Utility x2
  6137 | -4/Factory         | Discovered new exit (range 5)
  6148 | -4/Factory         | Identified exit to Upper Caves
  6169 | -4/Factory         | Identified exit to Armory
  6235 | -4/Factory         | Fabricated Mni. Fusion Reactor?
  6435 | -4/Factory         | Fabricated Plasma Lance?
  6497 | -4/Factory         | Discovered new exit (range 9)
  6499 | -4/Factory         | Identified exit to Research
  6589 | -4/Factory         | Spotted B-86 Titan
  6638 | -4/Factory         | Found Quantum Capacitor
  6753 | -4/Factory         | Fabricated Plasma Lance?
  6874 | -4/Factory         | Discovered exit to Research (range 6)
  6914 | -4/Factory         | Repaired Mni. Fusion Reactor
  7014 | -4/Factory         | Central database locked down
  7030 | -4/Factory         | Discovered exit to Research (range 15)
  7139 | -4/Factory         | Fabricated Impulse Thruster Array (x1)
  7168 | -4/Factory         | Fabricated Impulse Thruster Array?
  7169 | -4/Factory         | Local fabrication network quarantined
  7446 | -4/Factory         | Manually triggered Chute Trap
  7446 | -4/Factory         | Sucked down chute
  7446 | -4/Factory         | Entered Waste
  7446 | -4/Waste           | Spotted C-40 Crusher
  7454 | -4/Waste           | Spotted C-40 Crusher
  7455 | -4/Waste           | Spotted C-40 Crusher
  7459 | -4/Waste           | Spotted C-40 Crusher
  7459 | -4/Waste           | Spotted C-40 Crusher
  7460 | -4/Waste           | Spotted C-40 Crusher
  7460 | -4/Waste           | Discovered new exit (range 22)
  7461 | -4/Waste           | EMP discharged
  7467 | -4/Waste           | Entered Factory
  7510 | -4/Factory         | Discovered exit to Research (range 17)
  7568 | -4/Factory         | Discovered exit to Upper Caves (range 19)
  7645 | -4/Factory         | Fabricated Exp. Transmission Jammer?
  7661 | -4/Factory         | Central database locked down
  7699 | -4/Factory         | Fabricated System Purifier (x1)
  7749 | -4/Factory         | Fabricated Exp. Terrain Scanner?
  7838 | -4/Factory         | Entered Armory
  7947 | -4/Armory          | Found Exp. Targeting Computer
  8112 | -4/Armory          | Fabricated Spectral Analyzer?
  8145 | -4/Armory          | Discovered exit to Research (range 11)
  8183 | -4/Armory          | Fabricated Exp. Terrain Scan Processor (x1)
  8256 | -4/Armory          | Found Prototype Launcher
  8256 | -4/Armory          | Identified Tesla Bomb Launcher
  8262 | -4/Armory          | Discovered new exit (range 3)
  8285 | -4/Armory          | Fabricated Coolant Network (x1)
  8297 | -4/Armory          | Entered Lab
  8297 | -4/Lab             | Discovered exit to Research (range 9)
  8301 | -4/Lab             | Hidden lab's door opened automatically
  8301 | -4/Lab             | Sensor layout match revealed
  8302 | -4/Lab             | Gained access to the hidden lab's interior
  8302 | -4/Lab             | Unable to decrypt terminal
  8355 | -4/Lab             | Found Prototype Energy Cannon
  8355 | -4/Lab             | Identified Warp Cannon
  8361 | -4/Lab             | Found Prototype Hackware
  8361 | -4/Lab             | Identified Quantum Router
  8390 | -4/Lab             | Found Alien Artifact
  8399 | -4/Lab             | Found Alien Artifact
  8411 | -4/Lab             | Found Alien Artifact
  8431 | -4/Lab             | Found Prototype Protection
  8484 | -4/Lab             | Entered Research
  8484 | -3/Research        | Evolved 2 slots: Propulsion x2
  8506 | -3/Research        | Identified exit to Research
  8684 | -3/Research        | Revision forces began assault on 0b10
  8746 | -3/Research        | Fabricated Exp. Weapon Shielding (x1)
  8776 | -3/Research        | Entered another Research area
  8776 | -2/Research        | Evolved 2 slots: Propulsion x1, Utility x1
  8849 | -2/Research        | Identified exit to Access
  8878 | -2/Research        | Fabricated Coolant Network?
  8922 | -2/Research        | Fabricated Impulse Thruster Array (x1)
  8943 | -2/Research        | Fabricated Impulse Thruster Array?
  9051 | -2/Research        | Identified Integrated Reactor
  9051 | -2/Research        | Installed Integrated Reactor, increased core energy generation (+2%)
  9056 | -2/Research        | Fabricated Vortex Chain Reactor?
  9110 | -2/Research        | Crushed by falling debris
  9129 | -2/Research        | Identified Transdimensional Reconstructor
  9129 | -2/Research        | Identified Core Expander
  9129 | -2/Research        | Identified Hvy. Regenerative Plating
  9141 | -2/Research        | Lost 3 parts (3u)
  9155 | -2/Research        | Discovered new exit (range 20)
  9254 | -2/Research        | Installed Core Expander, added new Weapon slot
  9259 | -2/Research        | Entered Access
  9259 | -1/Access          | Evolved 2 slots: Power x1, Propulsion x1
  9373 | -1/Access          | Fabricated Exp. Force Field (x1)
  9396 | -1/Access          | Fabricated Adv. Reaction Control System (x1)
  9419 | -1/Access          | Fabricated Adv. Phase Shifter (x1)
  9619 | -1/Access          | Discovered new exit (range 25)
  9628 | -1/Access          | Build established: Machinist-Ninja
  9632 | -1/Access          | Central database locked down
  9697 | -1/Access          | Entered Command
  9818 | -1/Command         | Discovered new exit (range 24)
  9901 | -1/Command         | Spotted M Guard
  9901 | -1/Command         | Spotted M Guard
  9901 | -1/Command         | Spotted Combat Programmer
  9901 | -1/Command         | Spotted Combat Programmer
  9971 | -1/Command         | Met MAIN.C
  9971 | -1/Command         | 0b10 Conduit disabled
 10010 | -1/Command         | Destroyed MAIN.C Shell
 10012 | -1/Command         | MAIN.C activated Command garrisons
 10051 | -1/Command         | Destroyed Combat Programmer
 10053 | -1/Command         | Destroyed Combat Programmer
 10087 | -1/Command         | Core integrity fell below 50%
 10090 | -1/Command         | System corruption reached 10%
 10092 | -1/Command         | Core integrity fell below 20%
 10111 | -1/Command         | Discovered new exit (range 24)
 10115 | -1/Command         | Lost 18 parts (1p5n11u1w)
 10119 | -1/Command         | Crushed by falling debris
 10132 | -1/Command         | Crushed by falling debris
 10132 | -1/Command         | Destroyed by MAIN.C with Omega Cannon

 Last Messages 
---------------
10099_ Destroyed Hvy. Machine Gun.
10101_ System corrupted: Warp Cannon targeting data glitched.
10106_ Acquired Xenon Bombardment Thruster.
10110_ MCZ7TH|ZNPWL2Y8VWCUU
10111_ EXIT=FOUND
10114_ S-43 Plague destroyed.
10119_ The unstable cave ceiling collapses.
10119_ Crushed by falling debris.
10119_ Exp. Terrain Scanner destroyed.
10119_ System corrupted by crushing effect (+1).
10120_ Acquired 35 matter.
10120_ Xenon Bombardment Thruster destroyed.
10131_ System corrupted: Warp Cannon targeting data glitched.
10131_ S-43 Plague destroyed.
10132_ The unstable cave ceiling collapses.
10132_ Crushed by falling debris.
10132_ Exp. Terrain Scan Processor destroyed.
10132_ System corrupted by crushing effect (+3).
10132_ Lgt. Antimatter Reactor crushed.
10132_ Warp Cannon destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           232
Energy Generation          65
Energy Capacity            700
Matter Stores              300
Matter Capacity            300
Sight Range                24
Robot Scan Range           16
Terrain Scan Range         30
Terrain Scan Density       1010
Jamming Range              22
Armor Coverage             600
Resistance: KI             20
Resistance: TH             30
Propulsion Shielding       66
Utility Shielding          90
Weapon Shielding           90
Melee Speed Boost          30
Phase Shifting             15
Evasion (%)                92
Melee Accuracy             6
Recoil Reduction           2
Offensive Hacking          70
Defensive Hacking          39

 Item Schematics 
-----------------
                 Hacking Suite | -8/Materials  | Hacked
                 System Shield | -8/Materials  | Hacked
                        Katana | -7/Factory    | Hacked
             Exp. Sensor Array | -7/Data Miner | Free
              Combat Drone Bay | -7/Data Miner | Free
     Lgt. Regenerative Plating | -7/Data Miner | Free
         Exp. Flexi-carbon Leg | -7/Data Miner | Free
      Exp. Transmission Jammer | -7/Data Miner | Free
       Mni. Smartbomb Launcher | -7/Data Miner | Free
                 Kinetic Spear | -7/Data Miner | Free
      Cld. Cesium-ion Thruster | -6/Factory    | Hacked
            Adv. Hacking Suite | -6/Factory    | Hacked
          Imp. Remote Datajack | -6/Factory    | Hacked
             Lrg. Storage Unit | -6/Factory    | Scanalyzed
       Exp. Signal Interpreter | -6/Factory    | Scanalyzed
           Biomechanical Wings | -6/Factory    | Hacked
           Mni. Fusion Reactor | -5/Factory    | Hacked
       Exp. Targeting Computer | -5/Factory    | Hacked
        Exp. Utility Shielding | -5/Factory    | Hacked
            Adv. System Shield | -5/Factory    | Hacked
          Exp. Terrain Scanner | -5/Extension  | Hacked
   Exp. Terrain Scan Processor | -5/Extension  | Hacked
        Impulse Thruster Array | -5/Extension  | Hacked
                  Plasma Lance | -5/Extension  | Hacked
        Imp. Fusion Compressor | -5/Hub_04(d)  | Hacked
 Adv. Component Analysis Suite | -5/Hub_04(d)  | Hacked
         Exp. Coolant Injector | -4/Factory    | Hacked
     Exp. Melee Analysis Suite | -4/Factory    | Hacked
             Quantum Capacitor | -4/Factory    | Scanalyzed
               Coolant Network | -4/Factory    | Hacked
             Spectral Analyzer | -4/Factory    | Hacked
               System Purifier | -4/Factory    | Hacked
         Exp. Weapon Shielding | -4/Armory     | Hacked
              Exp. Force Field | -3/Research   | Hacked
          Vortex Chain Reactor | -2/Research   | Hacked
  Adv. Reaction Control System | -2/Research   | Hacked
            Adv. Phase Shifter | -2/Research   | Hacked
          Adv. Cloaking Device | -1/Command    | Hacked

 Robot Schematics 
------------------
     S-27 Virus | -7/Data Miner | Free
   G-50 Soldier | -7/Data Miner | Free
   L-41 Fighter | -7/Data Miner | Free
 X-72 Disruptor | -7/Data Miner | Free
      P-70 Sage | -7/Data Miner | Free
     I-36 Angel | -7/Data Miner | Free
 I-47 Archangel | -7/Data Miner | Free

 Fabricated
------------
                       Katana | x2 | -7/Factory  
                Hacking Suite | x1 | -6/Factory  
     Cld. Cesium-ion Thruster | x1 | -6/Factory  
           Adv. Hacking Suite | x1 | -6/Factory  
    Lgt. Regenerative Plating | x1 | -6/Factory  
          Biomechanical Wings | x1 | -6/Factory  
           Adv. Hacking Suite | x1 | -5/Factory  
           Adv. Hacking Suite | x1 | -5/Factory  
          Mni. Fusion Reactor | x1 | -5/Factory  
       Exp. Utility Shielding | x1 | -5/Factory  
                Kinetic Spear | x1 | -5/Factory  
           Adv. Hacking Suite | x1 | -5/Factory  
           Adv. Hacking Suite | x1 | -5/Factory  
          Mni. Fusion Reactor | x1 | -4/Factory  
                 Plasma Lance | x1 | -4/Factory  
                 Plasma Lance | x1 | -4/Factory  
       Impulse Thruster Array | x1 | -4/Factory  
       Impulse Thruster Array | x1 | -4/Factory  
     Exp. Transmission Jammer | x1 | -4/Factory  
              System Purifier | x1 | -4/Factory  
         Exp. Terrain Scanner | x1 | -4/Factory  
            Spectral Analyzer | x1 | -4/Armory   
  Exp. Terrain Scan Processor | x1 | -4/Armory   
              Coolant Network | x1 | -4/Armory   
        Exp. Weapon Shielding | x1 | -3/Research 
              Coolant Network | x1 | -2/Research 
       Impulse Thruster Array | x1 | -2/Research 
       Impulse Thruster Array | x1 | -2/Research 
         Vortex Chain Reactor | x1 | -2/Research 
             Exp. Force Field | x1 | -1/Access   
 Adv. Reaction Control System | x1 | -1/Access   
           Adv. Phase Shifter | x1 | -1/Access   

 Alien Tech Used 
-----------------
Integrated Reactor
Core Expander

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              HellfireTargetWell
  Manual?         0
Play Time         05:49:29
  Cumulative      478.7 hours
  Start           2020.02.20 @ 19:10:14
  End             2020.02.24 @ 06:32:58
Sessions          23
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          129
  Rogue           129
  Adventurer      0
  Explorer        0
Win Type          -
  Total           38
  Types           21/3/5/3/2/1/3
Lore%             95
Gallery%          99
Achievement%      90
Wizard Run        0

 Options 
---------
ASCII             1
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        1
Font              12/Smallcaps
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 9f0c1610-26f9-4fea-9327-d1077a3b6cd8