Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.14 @ 14:55:13 Player: 7604 Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (171) 855 Value Destroyed (7345) 7345 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (2614) 2614 TOTAL SCORE: 19514 Bonus ------- High Alert Combat Kills 977 Follower Combat Kills 37 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1600 Matter 66/300 Energy 100/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Experimental Core Analyzer System Shield Improved System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Particle Reactor Compact Battery (116) Advanced Component Analysis Suite Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Improved Fusion Compressor > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Array Q-thruster Electron Diverter > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Coolant Injector Gravity Neutralizer Advanced Gravity Neutralizer Machine Analyzer Core Analyzer Makeshift Light Armor Plating Advanced Hacking Suite Experimental Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Dispersion Rifle Heavy Machine Gun CR-A16's Behemoth Slayer > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Cooling System Experimental Core Analyzer [Rating: 132] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Potential Leg Treads Advanced Treads Leg Potential Leg Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Experimental Hacking Suite Protection Layered Heavy Armor Plating Weapon Cooled Particle Cannon Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Shock Bomb Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Hammer Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 2 2 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . . . 1 . . . Utility 11 | . . . . . 3 1 . . . . . 1 1 1 2 2 . Weapon 3 | . . . . . . 1 1 . . . . . 1 . . . . Parts Attached 197 | 6 6 2 2 1 30 12 2 1 3 7 15 12 24 23 20 11 20 Power 19 | 1 1 . . . 2 1 . . 1 . 1 1 2 1 4 1 3 Engine 6 | 1 . . . . 1 1 . . 1 . . . . 1 . 1 . Core 8 | . 1 . . . 1 . . . . . 1 1 1 . 3 . . Reactor 5 | . . . . . . . . . . . . . 1 . 1 . 3 Propulsion 47 | 2 2 1 2 . 3 1 . . 2 . 3 4 2 10 8 3 4 Treads 1 | . . . . . 1 . . . . . . . . . . . . Leg 24 | 2 2 1 2 . 2 1 . . 2 . 3 4 2 3 . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . . . . . . . . . 7 8 3 4 Utility 78 | 1 1 1 . 1 13 5 1 1 . 4 3 3 13 8 6 7 10 Device 34 | . 1 1 . . 3 2 . . . 1 1 . 7 5 3 5 5 Storage 8 | 1 . . . 1 3 . . . . . . . . . . . 3 Processor 4 | . . . . . 1 . . . . . 1 . . . 2 . . Hackware 5 | . . . . . . . . . . . . . . 1 1 1 2 Protection 27 | . . . . . 6 3 1 1 . 3 1 3 6 2 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 53 | 2 2 . . . 12 5 1 . . 3 8 4 7 4 2 . 3 Energy Gun 23 | 1 2 . . . 9 . 1 . . 1 1 1 3 1 1 . 2 Energy Cannon 13 | . . . . . . 4 . . . 1 4 2 2 . . . . Ballistic Gun 5 | 1 . . . . . . . . . . . . . 2 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . 1 1 . . . . . 1 2 . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . 2 . . 1 . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 . . . . . 1 . 1 3 1 . 1 Corrupted Parts 6 | . . . . . . . . . . . . . 4 . . 2 . System Corruption 44 | . . . . . . . . . . . . . 31 . . 13 . Parts Lost 54 | . . . . . 1 . . . . . . 2 7 4 9 14 17 Power 4 | . . . . . . . . . . . . . . . 1 3 . Propulsion 13 | . . . . . . . . . . . . 1 . . 4 2 6 Utility 29 | . . . . . 1 . . . . . . 1 3 3 4 7 10 Weapon 8 | . . . . . . . . . . . . . 4 1 . 2 1 Highest Loss Streak 12 | . . . . . 1 . . . . . . 1 2 3 3 12 8 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 91 | . 98 100 100 100 98 98 90 86 92 93 91 93 91 82 82 67 44 Engine 2 | . 4 . . . 3 1 6 6 6 6 2 . . 1 . 2 . Core 5 | . 9 14 14 14 5 5 . . . . 3 11 8 4 5 3 . Leg 21 | . 28 28 28 28 23 21 20 20 25 26 26 22 21 13 . . . Flight 1 | . . . . . . . . . . . . . . 9 19 10 9 Device 16 | . 12 14 14 14 10 25 20 20 20 20 15 11 12 18 22 21 9 Storage 7 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 2 . . 4 Processor 2 | . . . . . 7 . . . . . 1 5 5 4 8 10 5 Protection 7 | . . . . . 17 11 12 6 6 6 7 11 10 6 4 3 . Energy Gun 11 | . 16 28 28 28 17 12 4 6 6 6 6 5 12 5 3 2 . Energy Cannon 9 | . . . . . . 9 20 20 20 20 18 16 10 2 . . . Peak Build Rating 132 | 6 12 14 32 32 51 65 68 76 79 80 90 93 118 122 132 125 107 Average Rating 68 | 4 9 13 21 31 47 59 66 75 78 78 82 91 108 104 118 104 68 On Entrance 59 | . 6 12 14 32 32 51 64 68 76 79 79 84 92 106 108 104 56 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 10 17 17 17 22 62 71 75 79 79 77 94 90 105 98 53 33 32 Greatest Support 135 | 20 20 20 60 60 70 80 80 80 95 95 95 100 110 135 50 50 43 Greatest Overweight (x) 2 | . . . . . 1 . . . . . . 1 . 2 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 6 8 8 8 9 11 15 15 15 15 15 15 15 15 11 5 5 5 Most Carried 15 | . 8 8 8 10 11 13 13 15 15 15 15 15 15 15 5 5 5 Average Carried 11 | . 6 8 8 8 9 10 12 14 14 14 14 13 14 10 4 4 3 Final Capacity 15 | 8 8 8 8 10 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | . 8 8 8 10 11 13 13 15 15 14 15 14 13 5 4 5 5 Class Distribution -------------------- 39% | Tank 22% | Mutant 12% | Scavenger-Tank 9% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Ninja | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Matter Collected 2145 | 217 147 20 . 30 294 130 71 21 30 70 150 126 219 167 360 86 7 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7289 | . 524 73 . 87 1580 164 71 169 773 . 600 541 1810 417 339 112 29 Parts 333 | . 26 3 . 4 86 10 6 7 15 . 32 27 70 20 20 6 1 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . 7 16 . 42 . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Combat Hostiles Destroyed 141 | . 7 3 . 3 33 5 1 3 14 . 15 11 30 9 5 1 1 Melee 2 | . . . . . . . . . . . . . . . 1 1 . Guns 79 | . 7 3 . 3 33 . . 1 5 . 6 3 6 8 3 . 1 Cannons 37 | . . . . . . 2 1 2 9 . 8 4 10 1 . . . AOE 18 | . . . . . . 3 . . . . . 4 11 . . . . Classes Destroyed 21 | . 5 1 . 1 3 1 1 . . . 4 . 3 . 1 . 1 Worker 9 | . . . . . 4 . . . . . . . 5 . . . . Builder 4 | . 1 . . . . . . . . . . . 3 . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . . Hauler 2 | . 1 . . . 1 . . . . . . . . . . . . Recycler 2 | . 1 . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . Watcher 10 | . 1 . . . 4 . 1 . . . . 1 2 . . 1 . Swarmer 41 | . . 1 . . 6 2 . . 2 . 6 4 11 5 4 . . Cutter 1 | . . . . . . . . . . . . . . . . . 1 Saboteur 1 | . . . . . . . . . . . . . 1 . . . . Grunt 50 | . 7 2 . 2 17 . . 2 7 . . 5 8 . . . . Brawler 3 | . . . . . . 1 . . 2 . . . . . . . . Duelist 6 | . . . . 1 1 1 . 1 1 . . . 1 . . . . Sentry 13 | . . . . . 9 1 . . 2 . . . 1 . . . . Specialist 1 | . . . . . . . . . . . 1 . . . . . . Hunter 10 | . . . . . . . . . . . 3 1 2 4 . . . Programmer 9 | . . . . . . . 1 . . . 2 1 4 . . 1 . Heavy 2 | . . . . . . . . . . . . . 2 . . . . Behemoth 2 | . . . . . . . . . . . 1 . . . 1 . . Best Kill Streak 15 | . 3 2 . 3 6 4 1 3 6 . 5 4 15 4 5 1 1 Combat Bots Only 11 | . 2 1 . 3 6 4 1 3 6 . 5 4 11 4 4 1 1 Max Kills in Single Turn 7 | . 1 1 . 1 2 1 1 1 1 . 1 3 7 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 1 . . . . . 3 5 . . . . Melee 1 | . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Hostile Shots Fired 1234 | . 43 33 . 10 99 50 2 13 69 . 164 35 173 114 143 79 207 Missed 471 | . 12 8 . 4 29 25 2 4 24 . 51 9 79 41 70 31 82 Damage Taken 11378 | . 338 183 . 50 671 226 . 141 505 . 1532 546 1697 929 1300 1127 2133 Core 2647 | . 106 65 . . 48 41 . 15 66 . 153 79 101 41 305 305 1322 Absorbed by Shields 272 | . . . . . . . . . . . . . . . . . 272 Ignored by Resistances 3347 | . 102 59 . 16 276 69 . 38 147 . 435 147 473 266 358 301 660 Regen/Repaired (Parts) 1132 | . . . . . 85 . 239 . . 533 . . . . . 275 . Core Remaining (%) 82 | 100 . . . 31 91 94 . . . . 72 92 91 96 78 . . Volleys Fired 304 | . 46 6 . 6 71 10 3 5 23 . 31 18 43 24 13 . 5 Largest 5 | . 2 2 . 2 2 3 4 4 4 . 4 4 5 4 2 . 1 Hottest 408 | . 130 130 . 130 160 245 215 215 335 . 330 240 408 253 118 . 65 Shots Fired 732 | . 91 12 . 12 125 14 10 20 77 . 79 57 135 71 24 . 5 Gun 477 | . 91 12 . 12 125 1 3 5 22 . 31 16 79 51 24 . 5 Cannon 236 | . . . . . . 9 7 15 55 . 48 39 43 20 . . . Launcher 19 | . . . . . . 4 . . . . . 2 13 . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 72 | . 44 . . . . . . . . . . . . 15 13 . . Thermal 641 | . 47 12 . 12 125 10 10 20 77 . 79 55 122 56 11 . 5 Explosive 4 | . . . . . . 4 . . . . . . . . . . . Electromagnetic 15 | . . . . . . . . . . . . 2 13 . . . . Robot Hit Streak 38 | . 14 3 . 14 38 33 6 7 33 . 13 19 17 11 17 . 1 Robot Miss Streak 8 | . 2 5 . 4 4 1 3 6 3 . 3 2 4 8 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 2 . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . 1 . . Shots Hit Robots 557 | . 71 10 . 11 108 10 5 12 55 . 55 35 97 49 33 4 2 Core Hits 392 | . 30 11 . 16 107 7 3 9 39 . 25 23 81 25 11 3 2 Critical Kills 6 | . . . . . . . . . . . . . 2 3 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . . . . . . . . . . . 1 2 4 3 4 1 . Burn 5 | . . . . . . . . . . . 1 2 2 . . . . Meltdown 2 | . . . . . . . . . . . . . 2 . . . . Destroy 4 | . . . . . . . . . . . . . . 3 1 . . Impale 4 | . . . . . . . . . . . . . . . 3 1 . Melee Attacks 37 | . . . . . 2 . . . . 1 7 . . 1 17 9 . Impact 1 | . . . . . 1 . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . 1 . . . . . . . Piercing 34 | . . . . . . . . . . . 7 . . 1 17 9 . Sneak Attacks 2 | . . . . . 1 . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16638 | . 687 109 . 198 2690 601 131 299 1572 . 1389 1365 5164 1220 982 170 61 Guns 8210 | . 687 99 . 178 2647 21 72 91 577 . 418 327 1607 793 632 . 61 Cannons 4522 | . . . . . . 179 59 208 995 . 837 690 1127 427 . . . Explosions 3050 | . . . . . . 401 . . . . . 219 2430 . . . . Melee 654 | . . . . . . . . . . . 134 . . . 350 170 . Ramming 202 | . . 10 . 20 43 . . . . . . 129 . . . . . Kinetic 815 | . 268 . . . . . . . . . . . . 221 326 . . Thermal 12090 | . 419 99 . 178 2647 200 131 299 1572 . 1255 1061 2863 999 306 . 61 Explosive 2018 | . . . . . . 401 . . . . . . 1617 . . . . Electromagnetic 859 | . . . . . . . . . . . . 175 684 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 654 | . . . . . . . . . . . 134 . . . 350 170 . Highest Corruption 32 | . . . . . 4 . . . . . 2 . 32 . 6 20 31 Average Corruption 8 | . . . . . 4 . . . . . 1 . 6 . 2 14 24 Corruption Purged 4 | . . . . . . . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 60 | . . . . . 18 . . . . . 2 . 12 . 1 12 15 Message Errors 12 | . . . . . 4 . . . . . 1 . 2 . . 3 2 Matter Fused 7 | . . . . . 2 . . . . . . . 2 . 1 . 2 Heat Flow Errors 8 | . . . . . 2 . . . . . . . 1 . . 4 1 Energy Discharges 6 | . . . . . 1 . . . . . 1 . 2 . . 1 1 Parts Rejected 2 | . . . . . 1 . . . . . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . 3 . . . . . . . 3 . . 2 2 Data Loss (major) 2 | . . . . . 1 . . . . . . . . . . 1 . Misfires 2 | . . . . . 2 . . . . . . . . . . . . Alerts 2 | . . . . . 1 . . . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . . . . . 2 . . 1 5 Overload Shots 20 | . . . . . . 1 . . 5 . 2 1 9 2 . . . Effects 3 | . . . . . . . . . . . 1 . 1 1 . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . Heat Surge 2 | . . . . . . . . . . . . . 1 1 . . . Overflow Damage 272 | . . . . . . 23 . . 15 . 19 22 155 7 31 . . Projectiles 120 | . . . . . . . . . 15 . 19 22 57 7 . . . Explosions 121 | . . . . . . 23 . . . . . . 98 . . . . Melee 31 | . . . . . . . . . . . . . . . 31 . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 152 | . . . . . . . . . . . . . 152 . . . . Shots 5 | . . . . . . . . . . . . . 5 . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 24 | . . 7 . 2 5 . . . . . . 10 . . . . . Kicked 24 | . . 7 . 2 5 . . . . . . 10 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 390 | . 147 267 . 234 266 118 32 186 250 . 260 283 390 199 163 180 194 Average Temperature 82 | . 51 108 . 117 81 46 21 101 74 . 88 84 120 55 62 54 99 Received Heat Transfer 1609 | . 258 72 . 36 432 . . 45 183 . 108 144 241 . 36 27 27 Effects 6 | . . 1 . . 1 . . . 1 . . . 3 . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . . . . . . 2 . . . . Interference 3 | . . 1 . . 1 . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Parts Fried 3 | . . . . . . . . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . Parts Melted 63 | . 1 . . . 14 . 1 1 14 . 7 4 17 2 1 . 1 Heat Transferred 20937 | . 910 125 . 235 5920 309 224 496 2683 . 1989 1691 4492 1419 370 . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Peak Influence 1425 | . 237 71 . 70 456 349 266 . . . . 734 1425 910 924 489 378 Initial 668 | . . 11 . . . 177 146 . . . . 668 209 648 445 411 222 Average 328 | . 78 57 . 48 223 194 175 . . . . 615 552 783 647 391 330 Maximum Alert Level 4 | . 1 . . . 2 1 1 . . . . 3 4 3 3 2 1 Low Security (%) 37 | 100 89 100 . 100 25 80 81 . . . . . . . . . . Level 1 31 | . 10 . . . 67 19 18 . . . . . 55 . . 45 100 Level 2 19 | . . . . . 6 . . . . . . 94 15 21 52 54 . Level 3 9 | . . . . . . . . . . . . 5 16 78 47 . . Level 4 1 | . . . . . . . . . . . . . 12 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . . . . . 3 1 1 . 1 . . 2 8 7 2 6 4 Investigation 6 | . . . . . 2 . . . . . . 1 1 . 1 . 1 Extermination 6 | . . . . . . . 1 . . . . . 2 1 1 1 . Reinforcement 14 | . . . . . 1 . . . . . . 1 4 1 . 4 3 Assault 4 | . . . . . . . . . 1 . . . 1 2 . . . Garrison 5 | . . . . . . 1 . . . . . . . 3 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 2 . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Distress Signals 16 | . 2 . . . 2 . . . . . 2 . 2 . 6 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 282 | . 11 7 . 3 47 6 3 4 16 . 20 19 44 13 34 23 32 Peak Tracking Total 16 | . 4 5 . 3 7 3 2 3 7 . 5 5 8 5 16 16 14 Tactical Retreats 33 | . . 1 . . 3 1 . . . . 1 2 8 1 7 5 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Traps Triggered 12 | . 1 . . . 1 . . . . . . 3 1 . . 1 5 Indirectly 1 | . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Machines Disabled 34 | . . . . . . . 1 . . . 1 . 32 . . . . Max in Single Turn 6 | . . . . . . . 1 . . . 1 . 6 . . . . Garrison Access 2 | . . . . . . . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Machines Accessed 60 | . 4 . 5 . 11 2 3 1 . . . 4 4 3 7 10 6 Terminals 38 | . 4 . . . 8 1 1 . . . . 2 2 2 6 6 6 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . 1 1 1 . . . . 1 . . . 2 . Recycling Units 4 | . . . . . 2 . . . . . . . . 1 . 1 . Scanalyzers 4 | . . . . . . . 1 . . . . . 1 . 1 1 . Garrison Access 2 | . . . . . . . . . . . . 1 1 . . . . Total Hacks 163 | . 12 . 50 . 23 3 6 1 . . . 5 10 7 14 19 13 Successful 96 | . 6 . 50 . 6 1 4 1 . . . 2 2 2 6 11 5 Failed 67 | . 6 . . . 17 2 2 . . . . 3 8 5 8 8 8 Catastrophic 10 | . . . . . 5 . . . . . . . 1 1 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 59 | . 7 . 1 . 18 1 . . . . 1 2 5 6 3 5 10 Terminals 79 | . 12 . . . 17 1 2 . . . . 2 5 5 11 11 13 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 13 | . . . . . 3 2 2 . . . . 2 . . . 4 . Recycling Units 7 | . . . . . 3 . . . . . . . . 2 . 2 . Scanalyzers 9 | . . . . . . . 2 . . . . . 2 . 3 2 . Garrison Access 4 | . . . . . . . . . . . . 1 3 . . . . Terminal Hacks 73 | . 6 . 50 . 2 . . 1 . . . . 1 1 4 5 3 Record 50 | . . . 49 . . . . . . . . . . . . . 1 Part Schematic 2 | . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 1 . . . . . . . 3 . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . 1 . . Terminal Index 7 | . 1 . . . 1 . . . . . . . 1 1 1 1 1 Unreport Threat 2 | . 1 . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . 3 1 2 . . . . . . . . 4 . Scan Component 6 | . . . . . 2 1 1 . . . . . . . . 2 . Repair 4 | . . . . . 1 . 1 . . . . . . . . 2 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . Scanalyzer 6 | . . . . . . . 2 . . . . . 1 . 2 1 . Insert Component 5 | . . . . . . . 1 . . . . . 1 . 2 1 . Analyze 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 5 | . . . . . 1 . . . . . . 1 . . . 1 2 Terminals 4 | . . . . . . . . . . . . 1 . . . 1 2 Track 2 | . . . . . . . . . . . . 1 . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . 1 . Operators 1 | . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 4 . . . 10 2 3 . . . . 3 4 3 7 6 5 Full Trace Events 4 | . 1 . . . 1 . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 2 . . . . . 1 . . 14 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 . 1 . . . . . . . . 2 . Time 146 | . . . . . 26 . 38 . . . . . . . . 82 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . 10 . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . find_recycling 1 | . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Total Allies 4 | . . 2 . . . . . . 2 . . . . . . . . Largest Group 2 | . . 2 . . . . . . 2 . . . . . . . . Highest-Rated Group 58 | . . 42 . . . . . . 58 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . 29 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . 1 . . . . . . 14 . . . . . . . . Total Damage 171 | . . . . . . . . . 171 . . . . . . . . Kills 1 | . . . . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . 1 2 . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Turns Passed 10215 | 61 636 375 270 448 1465 390 408 379 922 1309 721 631 893 308 417 347 235 Spaces Moved 9164 | 42 397 279 254 301 940 340 301 341 716 1162 521 495 660 257 945 622 591 Core 13 | 4 . . . . . . . . . . . . . . . . 9 Treads . | . . . . . . . . . . . . . . . . . . Legs 6821 | 38 397 279 254 301 940 340 301 341 716 1162 521 495 660 76 . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2330 | . . . . . . . . . . . . . . 181 945 622 582 Fastest Speed 20 | 50 120 120 90 90 45 90 103 103 71 107 65 97 70 28 27 31 20 Average Speed 84 | 113 120 120 104 90 93 101 103 103 106 107 99 99 100 52 28 34 31 Slowest Speed 250 | 120 120 120 120 90 170 103 103 103 107 107 107 173 107 250 103 39 50 Overloaded Moves 175 | . . . . . 23 . . . 6 . 16 . 80 . . 7 43 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . . . . . 1 . . . . 2 9 19 20 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 66 62 61 64 81 14 9 56 77 85 56 16 16 7 28 22 25 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 5 | . . 1 1 . . . . 1 1 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 10 | . . . . 2 . . . 1 3 2 2 . . . . . . Spaces Dug 9 | . . . . . 1 . . . . . . . . 1 5 2 . Terrain Destroyed 188 | . . . . . 1 20 1 . 6 . 3 2 146 2 5 2 . Melee 9 | . . . . . 1 . . . . . . . . 1 5 2 . Projectile 14 | . . . . . . . 1 . 6 . 3 2 1 1 . . . AOE 165 | . . . . . . 20 . . . . . . 145 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Total 10908 | 52 473 306 257 466 1380 374 393 361 833 1233 655 592 799 379 1029 714 612 Wait 990 | 5 14 12 . 152 289 4 83 4 79 31 63 52 50 43 22 86 1 Move 9049 | 41 396 278 253 300 939 339 300 340 713 1161 520 494 659 252 927 583 554 Hop 47 | . . . . . . . . . 1 . . . . 2 8 19 17 Pick Up 90 | . 7 . . 3 15 4 3 4 4 13 8 4 10 6 4 3 2 Fast Attach 81 | 6 3 . 2 . 11 2 1 1 2 3 1 4 4 10 11 9 11 Attach 53 | . . . . . 4 3 1 . . 1 5 4 12 9 4 1 9 Detach 40 | . . . . . 4 3 . 2 . 3 1 . 5 7 6 2 7 Swap 63 | . 3 2 . 1 15 7 . . 1 3 9 4 8 4 5 1 . Drop 120 | . 4 1 2 2 25 2 2 5 6 17 10 2 8 21 12 1 . Fire 304 | . 46 6 . 6 71 10 3 5 23 . 31 18 43 24 13 . 5 Melee 37 | . . . . . 2 . . . . 1 7 . . 1 17 9 . Ram . | . . . . . . . . . . . . . . . . . . Kick 24 | . . 7 . 2 5 . . . . . . 10 . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . 6 Rewire 4 | . . . . . . . . . 4 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 12) 575 | -10/Materials | Discovered new exit (range 16) 614 | -10/Materials | Build established: Scavenger-Mutant 698 | -10/Materials | Entered Mines 705 | -10/Mines | Core integrity fell below 50% 907 | -10/Mines | Discovered new exit (range 16) 921 | -10/Mines | Discovered new exit (range 6) 926 | -10/Mines | Assembled infested the area 931 | -10/Mines | Assisted by a Guerilla fighting off Assembled 983 | -10/Mines | Lost 3 allies 1067 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1069 | -10/Mines | Discovered new exit (range 5) 1073 | -10/Mines | Entered Exiles 1107 | -10/Exiles | Met 8R-AWN 1124 | -10/Exiles | Met EX-HEX 1161 | -10/Exiles | Met EX-BIN 1178 | -10/Exiles | Aligned with FarCom system 1179 | -10/Exiles | Given EX-Vault access code 1219 | -10/Exiles | Opened EX-Vault 1226 | -10/Exiles | Found Potential Leg 1228 | -10/Exiles | Found Potential Leg 1269 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1295 | -10/Exiles | Met EX-DEC 1299 | -10/Exiles | Learned location of Zion (-6) 1333 | -10/Exiles | Discovered new exit (range 14) 1343 | -10/Exiles | Left Exiles lab with Potential Leg 1343 | -10/Exiles | Entered Mines 1518 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1540 | -9/Mines | Build established: Mutant 1783 | -9/Mines | Discovered new exit (range 10) 1791 | -9/Mines | Entered Materials 1791 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2330 | -8/Materials | Repaired Med. Storage Unit 3223 | -8/Materials | Discovered new exit (range 16) 3256 | -8/Materials | Entered Factory 3256 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3560 | -7/Factory | Discovered new exit (range 15) 3614 | -7/Factory | Garrison activated, responded to threat 3646 | -7/Factory | Entered another Factory area 3646 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3799 | -6/Factory | Repaired Hrd. Medium Armor Plating 4030 | -6/Factory | Discovered new exit (range 7) 4054 | -6/Factory | Entered Lower Caves 4130 | -6/Lower Caves | Build established: Tank 4187 | -6/Lower Caves | Encountered a Warlord checkpoint 4382 | -6/Lower Caves | Spotted B-75 Beast 4413 | -6/Lower Caves | Discovered new exit (range 14) 4433 | -6/Lower Caves | Entered another Lower Caves area 4515 | -6/Lower Caves | Discovered new exit (range 9) 4646 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4671 | -6/Lower Caves | Learned Factory emergency access door positions 4915 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5094 | -6/Lower Caves | Discovered new exit (range 7) 5355 | -6/Lower Caves | Entered Zion 5370 | -6/Zion | Given the Hacking Drone Bay 5371 | -6/Zion | Found Prototype Device 5410 | -6/Zion | Given A8's code to call for help 5442 | -6/Zion | Discovered new exit (range 8) 5684 | -6/Zion | Found CR-A16's Pointy Stick 5913 | -6/Zion | Rebuked by Imprinter 5989 | -6/Zion | Learned Factory emergency access door positions 6241 | -6/Zion | Visited the Megawrench Repair Shop 6241 | -6/Zion | Megawrench repaired 13 parts 6664 | -6/Zion | Entered Proximity Caves 6733 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6744 | -5/Proximity Caves | Found Prototype Special Weapon 6760 | -5/Proximity Caves | Identified Molecular Deconstructor 6775 | -5/Proximity Caves | Spotter reported a threat 6868 | -5/Proximity Caves | Spotter reported a threat 6920 | -5/Proximity Caves | Spotter reported a threat 7028 | -5/Proximity Caves | Spotter reported a threat 7077 | -5/Proximity Caves | Spotted B-75 Beast 7184 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 7187 | -5/Proximity Caves | Destroyed B-75 Beast 7303 | -5/Proximity Caves | Learned Factory terminal intel 7339 | -5/Proximity Caves | Discovered new exit (range 7) 7349 | -5/Proximity Caves | Learned location of 1 exit from Factory 7385 | -5/Proximity Caves | Entered Factory 7385 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7386 | -5/Factory | Identified exit to Upper Caves 7389 | -5/Factory | Loaded intel: 26 terminal locations 7679 | -5/Factory | Build established: Scavenger-Tank 7685 | -5/Factory | Search patrols dispatched 7973 | -5/Factory | Discovered new exit (range 14) 7985 | -5/Factory | Search patrols dispatched 8016 | -5/Factory | Entered another Factory area 8016 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8054 | -4/Factory | Identified Hacking Drone Bay 8345 | -4/Factory | Build established: Tank 8676 | -4/Factory | System corruption reached 10% 8677 | -4/Factory | Destroyed 11 combat bots 8734 | -4/Factory | Build established: Scavenger-Tank 8901 | -4/Factory | Discovered new exit (range 5) 8908 | -4/Factory | System corruption reached 30% 8909 | -4/Factory | Entered Research 8909 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8938 | -3/Research | Garrison activated, responded to threat 9025 | -3/Research | Lost 3 parts (2u1w) 9131 | -3/Research | Found Prototype Hackware 9131 | -3/Research | Identified Exp. Hacking Suite 9186 | -3/Research | First assault squad dispatched 9214 | -3/Research | Discovered new exit (range 2) 9217 | -3/Research | Entered another Research area 9217 | -2/Research | Evolved 2 slots: Utility x2 9387 | -2/Research | Spotted B-90 Cyclops 9393 | -2/Research | Destroyed B-90 Cyclops 9429 | -2/Research | Identified exit to Quarantine 9459 | -2/Research | Identified exit to Access 9466 | -2/Research | Found Prototype Processor 9515 | -2/Research | Found Prototype Processor 9525 | -2/Research | Identified Exp. Core Analyzer (x2) 9605 | -2/Research | Lost 3 parts (2n1u) 9634 | -2/Research | Entered Access 9634 | -1/Access | Evolved 2 slots: Utility x2 9658 | -1/Access | Lost 3 parts (2n1u) 9701 | -1/Access | System corruption reached 10% 9761 | -1/Access | Repaired Mak. Light Armor Plating 9812 | -1/Access | Repaired Broken Electron Diverter 9897 | -1/Access | Garrison activated, responded to threat 9979 | -1/Access | Lost 12 parts (2p2n7u1w) 9979 | -1/Access | Discovered new exit (range 7) 9981 | -1/Access | Entered Command 10057 | -1/Command | Disengaged cave seal 10123 | -1/Command | Lost 8 parts (3n5u) 10190 | -1/Command | Lost 3 parts (1n2u) 10205 | -1/Command | System corruption reached 30% 10205 | -1/Command | Spotted Alpha 7 10205 | -1/Command | Spotted Striker 10205 | -1/Command | Spotted Executioner 10205 | -1/Command | Spotted Executioner 10205 | -1/Command | Spotted Alpha 7 10205 | -1/Command | Spotted Striker 10205 | -1/Command | Spotted Executioner 10205 | -1/Command | Spotted Executioner 10205 | -1/Command | Spotted B-99 Colossus 10206 | -1/Command | Spotted B-99 Colossus 10209 | -1/Command | Core integrity fell below 50% 10213 | -1/Command | Core integrity fell below 20% 10213 | -1/Command | Discovered new exit (range 8) 10216 | -1/Command | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 10213_ Knocked back. 10213_ Triggered Stasis Trap. 10213_ A bubble of rippling energy engulfs the area. 10213_ Field strength at 94. 10213_ Field strength at 88. 10213_ Knocked back. 10213_ The Access Shell folds into the floor. 10213_ EXIT=FOUND 10215_ Penetrated by Slug. 10215_ Slug penetrates B-99 Colossus. 10215_ Penetrated by Slug. 10215_ Adv. Coolant Injector destroyed. 10215_ Slug penetrates B-99 Colossus. 10215_ Penetrated by Slug. 10215_ Slug penetrates B-99 Colossus. 10215_ Penetrated by Slug. 10216_ B-99 Colossus activates siege mode. 10216_ Penetrated by Slug. 10216_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????? % ????????????????????? | | ?????????????????????# #???????????????????### | | ???????######????????# #???????????????????# | | ???????# #????????# #???????????????????# | | ???????# #????????# #???????????????????# | | ???????# ########## ##################### | | ???????# + + | | ???????# # # | | ???????# # = / | | ???????#[ + # | | ??###########/######### ########### # | | ??# #??????# p #???????#"" # | | ??# #?????##+;pp##??????#"" # | | ??#"""" #?????# #??????#"T * # | | ??#"""" #????## % ###????#"" ### | | ??#"""" #????# % 7 "#????#"" #?? | | ??#"""" !! #????##7 ;#?????### ! #?? | | ??# !! #????# K % K #???????# !! #?? | | ??# ! #????## ^ ##???????# = ! #?? | | ??####+#########????# E EE #???????# #?? | | ????? ????????????## %% ###??????# #?? | | ????? ????????????# ^E^%^ "???????# +? | | ????# ?????????####BB^ ####?????# ##### #? | | ????# ?????????# BB BB #?????# #???? #? | | ????# ????????# BB #?????# #???? #? | | ????# ????????# @ #?????##+###????+#? | | ????# #???????# ^ #?????????????????? | | ????# #???????# % #?????????????????? | | ????# #???????# "" #?????????????????? | | ????# #???????# "< #?????????????????? | | ???? # #???????# #?????????????????? | | ???? ? #???????# #?????????????????? | | ???? ? #???????# #?????????????????? | | ???? ??????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 100 Energy Generation 50 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Additional Mass Support 16 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 6 Core Analysis 11 Recoil Reduction 6 Offensive Hacking 50 Defensive Hacking 22 Trap Extractor Capacity 8 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Nuclear Pulse Thruster | -6/Factory | Scanalyzed Hpw. Shock Rifle | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Drone Bay | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive S-27 Virus | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingSegregatorModule Manual? 0 Play Time 02:29:22 Cumulative 82.2 hours Start 2024.10.13 @ 21:16:02 End 2024.10.14 @ 14:55:13 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 43 Rogue 0 Adventurer 43 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 52 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7967e9e3-1bb9-4865-b9a8-48d4fdbae704