Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 22:21:17 Player: Zorlord Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (2004) 2004 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4404 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 125/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Angular Momentum Engine Aluminum Leg Hover Unit Large Matter Pod (150) Improved Terrain Scanner Light Armor Plating Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Particle Cannon Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Hover Unit Heat Sink Medium Matter Pod Large Matter Pod Light Armor Plating Hardened Light Armor Plating Shield Generator Drone Bay Gauss Cannon Mining Laser Mining Laser [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Particle Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 56 | 7 2 17 10 20 Power 5 | 2 . 1 1 1 Engine 5 | 2 . 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 22 | 2 . 8 4 8 Treads . | . . . . . Leg 22 | 2 . 8 4 8 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 4 2 5 Device 3 | . . . 1 2 Storage 5 | 1 1 3 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 4 | . . 1 . 3 Artifact . | . . . . . Weapon 16 | 2 1 4 3 6 Energy Gun 5 | 2 . 2 . 1 Energy Cannon 2 | . . . 1 1 Ballistic Gun 3 | . . 2 . 1 Ballistic Cannon 3 | . . . 2 1 Launcher 1 | . . . . 1 Special Weapon 2 | . 1 . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 1 2 Parts Lost 42 | . . 4 15 23 Power 4 | . . 2 . 2 Propulsion 19 | . . 1 9 9 Utility 6 | . . . 2 4 Weapon 13 | . . 1 4 8 Highest Loss Streak 15 | . . 1 6 15 To Critical Strikes . | . . . . . Average Backups 18 | 1 3 13 20 18 Power 5 | . 1 . 6 6 Propulsion 4 | . . 4 4 4 Utility 4 | . . 3 4 5 Weapon 4 | . 1 4 5 2 Tool/Special . | . . . . . Unused Backups 10 | . . 1 . 9 Power 6 | . . . . 6 Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 93 87 96 92 Engine 10 | . 14 8 11 8 Leg 38 | . 28 34 41 33 Device 2 | . . . 3 . Storage 12 | . 21 15 12 9 Processor 4 | . . . 4 9 Protection 3 | . . 6 . 8 Energy Gun 7 | . 28 16 3 7 Energy Cannon 5 | . . . 7 5 Ballistic Gun 6 | . . 4 8 2 Ballistic Cannon 2 | . . . 1 7 Peak Build Rating 27 | 6 7 18 19 27 Average Rating 16 | 5 6 13 16 22 On Entrance 8 | . 6 7 16 13 Naked Turns . | . . . . . Heaviest Build 105 | 13 16 94 98 105 Greatest Support 52 | 20 20 52 49 52 Greatest Overweight (x) 26 | 1 . 2 9 26 Average Overweight (x) 1 | . . . 2 1 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 23 | 7 8 19 25 25 Most Carried 25 | 2 6 19 24 25 Average Carried 18 | 1 3 13 20 18 Final Capacity 25 | 8 8 25 25 25 Final Carried 18 | 2 6 18 17 12 Class Distribution -------------------- 57% | Mutant 27% | Scavenger-Mutant 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1509 | 212 . 512 470 315 Remotely . | . . . . . Salvage Created 2168 | . . 725 819 624 Parts 131 | . . 39 60 32 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 52 | . . 15 19 18 Guns 29 | . . 13 8 8 Cannons 20 | . . . 11 9 AOE 2 | . . 1 . 1 Classes Destroyed 8 | . . 7 1 . Worker 4 | . . 2 2 . Builder 3 | . . . 1 2 Operator 1 | . . 1 . . Watcher 4 | . . 2 2 . Swarmer 12 | . . 3 5 4 Grunt 21 | . . 5 6 10 Duelist 2 | . . 1 . 1 Sentry 17 | . . 6 8 3 Best Kill Streak 5 | . . 3 5 5 Combat Bots Only 5 | . . 3 5 5 Max Kills in Single Turn 2 | . . 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 482 | . . 78 180 224 Missed 106 | . . 15 42 49 Hits 376 | . . 63 138 175 Melee 22 | . . 2 . 20 Projectile 354 | . . 61 138 155 Critical Strikes 17 | . . 3 1 13 Damage Taken 5367 | . . 794 1576 2997 Core 923 | . . 133 238 552 Absorbed by Shields 25 | . . . . 25 Redirected to Shielding 33 | . . 21 12 . Core Remaining (%) 69 | 100 100 . 7 . Volleys Fired 184 | . . 52 74 58 Largest 3 | . . 2 2 3 Hottest 208 | . . 112 124 208 Shots Fired 381 | . . 95 138 148 Gun 234 | . . 95 78 61 Cannon 139 | . . . 60 79 Launcher 3 | . . . . 3 Special 5 | . . . . 5 Kinetic 161 | . . 21 79 61 Thermal 205 | . . 62 59 84 Explosive 3 | . . . . 3 Electromagnetic 12 | . . 12 . . Robot Hit Streak 11 | . . 11 10 8 Robot Miss Streak 6 | . . 2 6 3 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 221 | . . 61 74 86 Core Hits 100 | . . 28 31 41 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 12 | . . 3 1 8 Burn 8 | . . 3 . 5 Destroy 1 | . . . 1 . Blast 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4547 | 16 . 1096 1425 2010 Guns 2145 | . . 1008 678 459 Cannons 1870 | . . . 668 1202 Explosions 371 | . . 75 . 296 Melee . | . . . . . Ramming 137 | 16 . 13 79 29 Kinetic 1817 | . . 277 805 735 Thermal 2178 | . . 687 541 950 Explosive 296 | . . . . 296 Electromagnetic 119 | . . 119 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 2 5 Average Corruption 2 | . . . 1 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 35 | . . . 19 16 Message Errors 8 | . . . 4 4 Matter Fused 11 | . . . 7 4 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 6 | . . . 2 4 Parts Rejected 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . 1 . Alerts 3 | . . . 1 2 Overload Shots . | . . . . . Overflow Damage 33 | . . . 14 19 Projectiles 15 | . . . 14 1 Explosions 18 | . . . . 18 Melee . | . . . . . Knockbacks 15 | . . . 7 8 Impact 1 | . . . 1 . Kinetic 13 | . . . 5 8 Secondary 1 | . . . 1 . Self-Inflicted Damage 83 | . . 34 . 49 Shots 2 | . . 1 . 1 Rammed . | . . . . . Targets Rammed 31 | 9 . 4 10 8 Kicked 31 | 9 . 4 10 8 Crushed . | . . . . . Highest Temperature 544 | . . 282 408 544 Average Temperature 136 | . . 96 111 173 Received Heat Transfer 2070 | . . 222 459 1389 Effects 22 | . . 2 5 15 Shutdowns 4 | . . . 1 3 Energy Bleed 6 | . . 1 1 4 Interference 6 | . . 1 . 5 Matter Decay 3 | . . . 1 2 Short Circuit 1 | . . . 1 . Damage (minor) 2 | . . . 1 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 5 | . . 4 . 1 Heat Transferred 4997 | . . 1728 1036 2233 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 156 | . . 142 105 156 Initial 56 | . . . 56 38 Average 35 | . . 50 24 64 Influence Increases 1629 | . . 435 615 579 Destroy 0b10 Robot/C 1040 | . . 300 380 360 Destroy 0b10 Robot/NC 60 | . . 25 25 10 Destroy Leader 308 | . . 104 124 80 Successful Hack 7 | . . . 7 . Disable Machine 60 | . . . 15 45 Destroy Structure 34 | . . 6 4 24 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 105 | . . . 45 60 Influence Decreases 1576 | . . 301 658 617 Entered New Map 131 | . . . 78 53 Time Decay 1045 | . . 261 460 324 Lost Part 390 | . . 40 120 230 Lost Ally 10 | . . . . 10 Squads Dispatched 5 | . . 1 1 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . 1 1 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 9 | . . 2 4 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . . 19 34 34 Peak Tracking Total 8 | . . 4 5 8 Tactical Retreats 6 | . . . 3 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 4 | . . . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 4 | . . . 1 3 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 10 | . 1 1 7 1 Terminals 9 | . 1 1 6 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 1 2 17 4 Successful 13 | . 1 2 8 2 Failed 11 | . . . 9 2 Catastrophic 4 | . . . 4 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . 1 2 16 4 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 1 2 7 2 Record 2 | . . . 2 . Open Door 2 | . . . 2 . Emergency Access Points 1 | . 1 . . . Alert Level 3 | . . 1 1 1 Locate Traps 1 | . . . 1 . Maintenance Status 1 | . . 1 . . Reinforcement Status 1 | . . . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 5 | . . . 4 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 804 | . . . 804 . ECM 804 | . . . 804 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . . 2 Drone Recoveries 1 | . . . . 1 Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 4109 | 81 84 639 2494 811 Spaces Moved 1435 | 52 65 241 831 246 Core 7 | 6 . . . 1 Treads . | . . . . . Legs 1428 | 46 65 241 831 245 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 190 Average Speed 230 | 114 120 174 264 223 Slowest Speed 1350 | 120 120 260 750 1350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 18 27 84 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 26 | . . 2 . 24 Melee . | . . . . . Projectile 7 | . . . . 7 AOE 19 | . . 2 . 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1838 | 68 70 358 971 371 Wait 70 | . . 28 26 16 Move 1431 | 51 64 240 830 246 Hop . | . . . . . Pick Up 39 | 1 4 11 12 11 Fast Attach 13 | 6 1 2 3 1 Attach 36 | . . 3 13 20 Detach 2 | . . . . 2 Swap 24 | 1 1 13 3 6 Drop 8 | . . 5 . 3 Fire 184 | . . 52 74 58 Melee . | . . . . . Ram . | . . . . . Kick 31 | 9 . 4 10 8 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 14) 166 | -10/Materials | Entered another Materials area 166 | -9/Materials | Evolved 2 slots: Propulsion x2 309 | -9/Materials | Build established: Mutant 711 | -9/Materials | Discovered new exit (range 4) 732 | -9/Materials | Discovered new exit (range 15) 805 | -9/Materials | Entered Storage 999 | -9/Storage | Core integrity fell below 50% 1033 | -9/Storage | Lost 3 parts (2n1u) 2217 | -9/Storage | Lost 3 parts (1n1u1w) 2488 | -9/Storage | Build established: Scavenger-Mutant 3064 | -9/Storage | Core integrity fell below 20% 3126 | -9/Storage | Lost 6 parts (4n2w) 3249 | -9/Storage | Discovered new exit (range 15) 3296 | -9/Storage | Identified exit to Materials 3299 | -9/Storage | Entered Materials 3299 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3858 | -8/Materials | Garrison activated, responded to threat 4008 | -8/Materials | Lost 5 parts (2n1u2w) 4041 | -8/Materials | Core integrity fell below 50% 4103 | -8/Materials | Core integrity fell below 20% 4110 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04096_ Destroyed Welding Torch. 04096_ U-05 Engineer destroyed. 04097_ Rocket Launcher destroyed. 04099_ K-01 Serf collects debris. 04099_ K-01 Serf destroyed. 04102_ The unstable cave ceiling collapses. 04102_ U-05 Engineer lays Concrete. 04103_ Critical hit (Burn: +37). 04103_ U-05 Engineer lays Concrete. 04103_ K-01 Serf collects debris. 04103_ U-05 Engineer builds a Wall. 04103_ R-06 Scavenger collects Imp. Aluminum Leg. 04104_ U-05 Engineer lays Concrete. 04106_ K-01 Serf collects debris. 04107_ U-05 Engineer lays Concrete. 04107_ U-05 Engineer builds a Wall. 04108_ U-05 Engineer lays Concrete. 04110_ K-01 Serf collects debris. 04110_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? | | T ?????????????????????????????????? | | ?????????????????????????????????? | | ###########?????????????????????????????????? | | ######???????????????????????????????????????????? | | #######?????????? ?????????????????????????????? | | #?????????# +????????????????????????????? | | """ #?????????# #????????????????????????????? | | """" #?????????# #????????????????????????????? | | " " #?######### #????????????????????????????? | | #?#]]]]]]## #????????????????????????????? | | #?# ]]]]]## #????????????????????????????? | | +######?# ## #????????????????????????????? | | ###### ## ###??????????????????????????? | | # ########???????????????????? | | T # ####????????????????? | | [ % # t %+ ?????????????????? | | ###+#### r u #???????????????????? | | ####= %%%! # k #???????????????????? | | ???# #??# # g!@ u #???????????????????? | | ???# """ #??# s g%* #???????????????????? | | ???# """%%####% ss g] #???????????????????? | | ???# """%=#%## s #???????????????????? | | ???# =/%%!]% # #???????????????????? | | ???###############+###########???????????????????? | | ########??????# ???????????????????????????????? | | #??????# ?????????????????????????????????? | | ######## ?????????????????????????????????? | | ## # ?????????????????????????????????? | | ## """ # ?????????????????????????????????? | | ## """ # ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Please Form A Line Challenges ------------ None Game ------ Seed ArchitectMyomerTriangulator Manual? 0 Play Time 00:39:28 Cumulative 7.4 hours Start 2025.07.19 @ 21:39:15 End 2025.07.19 @ 22:21:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41f41cdb-e556-4182-a39e-0f39ef2b4405