Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 22:17:41 Player: Caluan Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (124) 620 Value Destroyed (4480) 4480 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1001) 1001 TOTAL SCORE: 8721 Bonus ------- High Alert Combat Kills 595 Follower Combat Kills 206 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 70/300 Energy 100/100 System Corruption 0% Temperature Hot (257) Movement Core (1450) Ox28 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (6) ------- Assault Cannon > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Advanced Treads Wheel Compact Wheel Huge Storage Unit High-capacity Battery (250) Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Beamcaster Assault Rifle Light Assault Rifle Heavy Assault Rifle Minigun Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Advanced Treads Wheel Compact Wheel Huge Storage Unit High-capacity Battery Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Particle Gun Light Assault Rifle Assault Cannon Assault Cannon Assault Cannon Assault Cannon Katana [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . 2 . . . 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 4 | . . 2 . . . 2 . . Parts Attached 62 | 6 6 8 3 . 2 9 16 12 Power 6 | 1 . 1 1 . . . 2 1 Engine 3 | 1 . 1 1 . . . . . Core 3 | . . . . . . . 2 1 Reactor . | . . . . . . . . . Propulsion 17 | 2 2 2 1 . . 3 3 4 Treads 17 | 2 2 2 1 . . 3 3 4 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 7 | 1 2 1 . . 1 1 1 . Device 2 | . . . . . 1 . 1 . Storage 3 | 1 1 . . . . 1 . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 2 | . 1 1 . . . . . . Artifact . | . . . . . . . . . Weapon 32 | 2 2 4 1 . 1 5 10 7 Energy Gun 5 | 1 . . . . 1 . 2 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 22 | 1 2 4 1 . . 5 7 2 Ballistic Cannon 4 | . . . . . . . . 4 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . . Parts Lost 29 | . . 3 1 . 1 1 6 17 Power 3 | . . 1 . . . . 1 1 Propulsion 6 | . . . 1 . . . 1 4 Utility 4 | . . 1 . . 1 . 1 1 Weapon 16 | . . 1 . . . 1 3 11 Highest Loss Streak 17 | . . 2 1 . 1 1 4 17 To Critical Strikes . | . . . . . . . . . Average Backups 18 | 2 10 13 14 14 14 19 24 23 Power . | . 1 . . . . . . . Propulsion 8 | . 5 8 9 9 9 8 9 8 Utility 5 | . 2 3 3 3 2 5 7 8 Weapon 4 | 1 2 2 1 2 2 5 7 7 Tool/Special . | . . . . . . . . . Unused Backups 22 | . 1 1 1 . . 3 2 14 Power . | . . . . . . . . . Propulsion 8 | . . . . . . 1 1 6 Utility 10 | . . 1 . . . . 1 8 Weapon 4 | . 1 . 1 . . 2 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 97 | . 96 94 93 100 100 99 97 97 Engine 8 | . 14 9 5 11 11 9 5 . Core 1 | . . . . . . . 3 8 Treads 20 | . 28 21 21 22 22 18 18 17 Device 4 | . . . . . 5 9 7 8 Storage 10 | . 14 11 11 11 11 9 9 9 Protection 4 | . 10 9 11 11 5 . . . Energy Gun 4 | . 2 . . . 3 9 6 4 Ballistic Gun 41 | . 24 42 44 44 40 44 44 47 Peak Build Rating 30 | 6 13 18 16 16 18 25 30 30 Average Rating 20 | 4 11 16 15 16 16 23 26 27 On Entrance 15 | . 6 13 15 16 16 17 25 30 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 108 | 13 38 43 41 41 41 106 108 104 Greatest Support 40 | 40 40 40 40 40 40 40 40 40 Greatest Overweight (x) 2 | . . 2 1 1 1 2 2 2 Average Overweight (x) 1 | . . . . 1 . 1 2 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 Average Capacity 19 | 6 14 15 15 15 15 22 25 25 Most Carried 25 | 4 15 15 15 14 15 25 25 25 Average Carried 18 | 2 10 13 14 14 14 19 24 23 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 Final Carried 25 | 4 15 15 14 14 15 25 24 15 Class Distribution -------------------- 53% | Scavenger-Executioner 26% | Tank 13% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Gunner | -8/Mines Scavenger-Executioner | -8/Materials Scavenger-Executioner | -8/Garrison Scavenger-Executioner | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Matter Collected 3044 | 207 195 695 112 . 297 441 907 190 Remotely . | . . . . . . . . . Salvage Created 4736 | . 359 1132 174 . 345 933 1091 702 Parts 266 | . 24 78 20 . 12 48 51 33 Haulers Intercepted 5 | . 2 2 . . . 1 . . Recyclers Shooed 6 | . 2 2 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 104 | . 13 24 6 . 8 14 27 12 Guns 102 | . 13 24 6 . 8 14 27 10 Cannons 1 | . . . . . . . . 1 Classes Destroyed 12 | . 5 3 1 . 2 . . 1 Worker 4 | . 1 1 . . . 2 . . Hauler 5 | . 2 2 . . . 1 . . Recycler 6 | . . 2 . . . 3 . 1 Operator 2 | . 1 . . . . 1 . . Watcher 2 | . . 1 . . . . . 1 Swarmer 38 | . 11 9 3 . 1 4 10 . Grunt 41 | . 2 9 2 . 5 3 13 7 Brawler 2 | . . . . . 1 . 1 . Duelist 1 | . . . 1 . . . . . Sentry 16 | . . 6 . . . 6 2 2 Specialist 2 | . . . . . . . . 2 Hunter 4 | . . . . . 1 1 1 1 Savage 1 | . . . . . . . 1 . Best Kill Streak 9 | . 3 9 6 . 4 4 6 3 Combat Bots Only 8 | . 3 8 6 . 4 4 6 3 Max Kills in Single Turn 3 | . 2 3 2 . 1 2 3 1 Gunslinging 1 | . 1 1 1 . . . 1 . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 513 | . 61 113 11 . 44 51 93 140 Missed 124 | . 19 29 . . 11 18 20 27 Hits 389 | . 42 84 11 . 33 33 73 113 Melee 2 | . . . 1 . . . 1 . Projectile 387 | . 42 84 10 . 33 33 72 113 AOE 2 | . . . . . 1 . . 1 Critical Strikes 16 | . . 2 1 . 4 . 3 6 Part Disruptions 1 | . . 1 . . . . . . Damage Taken 5727 | . 351 905 123 . 462 410 1088 2388 Core 828 | . 51 136 . . 58 42 131 410 Absorbed by Shields 7 | . . . . . . . 7 . Regen/Repaired (Parts) 219 | . . 219 . . . . . . Core Remaining (%) 76 | 100 79 . . . 51 . . . Volleys Fired 204 | . 32 45 7 . 22 27 44 27 Largest 6 | . 2 4 4 . 4 6 6 6 Hottest 219 | . 70 92 89 . 89 182 194 219 Shots Fired 887 | . 62 180 28 . 87 149 248 133 Gun 865 | . 62 180 28 . 87 149 248 111 Cannon 22 | . . . . . . . . 22 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 809 | . 46 180 28 . 87 129 219 120 Thermal 78 | . 16 . . . . 20 29 13 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | . 10 17 13 . 10 6 10 10 Robot Miss Streak 8 | . 6 4 2 . 8 4 3 4 Penetration Max 1 | . . . . . . 1 1 1 Secondary Targets 24 | . 2 7 2 . 2 . 9 2 Max Gunslinging Chain 2 | . 1 1 1 . 1 . 2 1 Shots Hit Robots 527 | . 35 108 18 . 57 74 147 88 Core Hits 221 | . 18 48 10 . 17 38 57 33 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 9 | . 2 1 . . 1 . 5 . Critical Strikes 11 | . 2 1 . . 1 . 7 . Burn 1 | . . . . . . . 1 . Destroy 10 | . 2 1 . . 1 . 6 . Melee Attacks 13 | . . . . . . . 13 . Impact . | . . . . . . . . . Slashing 13 | . . . . . . . 13 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8315 | 2 513 1700 277 . 725 1138 2429 1531 Guns 7688 | . 486 1615 277 . 707 1110 2429 1064 Cannons 453 | . . . . . . . . 453 Explosions 80 | . . 80 . . . . . . Melee . | . . . . . . . . . Ramming 94 | 2 27 5 . . 18 28 . 14 Kinetic 7435 | . 425 1615 277 . 707 914 2126 1371 Thermal 706 | . 61 . . . . 196 303 146 Explosive . | . . . . . . . . . Electromagnetic 80 | . . 80 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 13 | . . 10 . . . . . 3 Projectiles 3 | . . . . . . . . 3 Explosions 10 | . . 10 . . . . . . Melee . | . . . . . . . . . Knockbacks 3 | . 1 . . . . . . 2 Impact 1 | . 1 . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 17 | . . 17 . . . . . . Shots 1 | . . 1 . . . . . . Rammed 24 | 1 8 3 . . 5 5 . 2 Targets Rammed 25 | 1 9 3 . . 5 5 . 2 Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 384 | . 150 152 41 . 243 78 224 384 Average Temperature 65 | . 59 46 18 . 85 31 43 140 Received Heat Transfer 1872 | . 18 264 18 . 291 81 603 597 Effects 2 | . . . . . . . . 2 Interference 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 4 | . . . . . . . . 4 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1756 | . 185 . . . . 481 794 296 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Maximum Alert Level 5 | . . 1 . . . . 5 4 Low Security (%) 41 | 100 100 23 100 . 100 100 1 . Level 1 14 | . . 76 . . . . 8 . Level 2 7 | . . . . . . . 19 . Level 3 15 | . . . . . . . 23 71 Level 4 10 | . . . . . . . 20 28 Level 5 10 | . . . . . . . 26 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 2381 | . 125 313 191 . 101 187 2381 1160 Initial 1160 | . . . 81 . . 7 115 1160 Average 573 | . 37 211 146 . 36 35 1102 1076 Influence Increases 4596 | . 398 682 140 . 244 426 2346 360 Destroy 0b10 Robot/C 2240 | . 260 480 120 . 200 280 640 260 Destroy 0b10 Robot/NC 100 | . 20 30 . . . 35 . 15 Destroy Leader 416 | . 44 116 20 . 40 92 30 74 Allied During Kill 52 | . . . . . 4 . 40 8 Successful Hack 58 | . 14 8 . . . 15 21 . Disable Machine 30 | . . 15 . . . . 15 . Anti-Garrison Action 1550 | . . . . . . . 1550 . Destroy Structure 60 | . . 3 . . . 4 50 3 Lose Combat Pursuer 90 | . 60 30 . . . . . . Influence Decreases 3624 | . 398 472 189 161 223 269 143 1769 Entered New Map 1588 | . . . 129 161 . 14 63 1221 Time Decay 1646 | . 398 442 50 . 193 245 . 318 Lost Part 290 | . . 30 10 . 10 10 60 170 Lost Ally 100 | . . . . . 20 . 20 60 Squads Dispatched 13 | . 1 2 . . 1 5 . 4 Investigation 3 | . . 2 . . . 1 . . Extermination . | . . . . . . . . . Reinforcement 7 | . 1 . . . 1 1 . 4 Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . 1 2 . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 146 | . 29 29 6 . 10 16 34 22 Peak Tracking Total 7 | . 4 7 3 . 3 3 5 7 Tactical Retreats 4 | . 3 1 . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Traps Triggered 17 | . . 4 . . . 1 12 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Machines Disabled 7 | . . 1 . . . . 6 . Max in Single Turn 1 | . . 1 . . . . 1 . Garrison Relay 5 | . . . . . . . 5 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Machines Accessed 11 | . 1 2 . . . 3 5 . Terminals 8 | . 1 . . . . 2 5 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 22 | . 1 8 . . . 4 9 . Successful 11 | . 1 5 . . . 3 2 . Failed 10 | . . 2 . . . 1 7 . Catastrophic 2 | . . . . . . . 2 . Database Lockouts 1 | . . 1 . . . . . . Manual 3 | . 1 . . . . 2 . . Terminals 12 | . 1 . . . . 2 9 . Fabricators . | . . . . . . . . . Repair Stations 5 | . . 5 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 2 | . . . . . . . 2 . Open Door 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . Scan Component 2 | . . 2 . . . . . . Repair 2 | . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . Retrieve Study 1 | . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 3 | . 1 . . . . 2 . . Terminals 3 | . 1 . . . . 2 . . Botnet 3 | . 1 . . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 1 . . . 2 4 . Full Trace Events 3 | . . 1 . . . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . Parts Repaired 2 | . . 2 . . . . . . Time 102 | . . 102 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 20 | . . . . . . . 20 . Machine Destruction 20 | . . . . . . . 20 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . . 2 . . 5 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Total Allies 7 | . . . . 2 . . 5 . Largest Group 3 | . . . . 2 2 . 3 3 Highest-Rated Group 54 | . . . . 16 16 . 54 54 Highest-Rated Ally 31 | . . . . 8 8 . 31 18 Initial Warlord ECA Mod 9 | . . . . . . . . 9 Total Orders . | . . . . . . . . . Ally Attacks 57 | . . . . . 12 . 36 9 Total Damage 901 | . . . . . 114 . 589 198 Kills 9 | . . . . . 2 . 5 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Turns Passed 9813 | 101 1232 1244 106 1170 679 1121 3454 706 Spaces Moved 3493 | 57 681 444 38 478 308 321 985 181 Core 6 | 6 . . . . . . . . Treads 3487 | 51 681 444 38 478 308 321 985 181 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 240 320 320 Average Speed 246 | 148 160 208 204 240 190 299 320 320 Slowest Speed 320 | 160 160 320 240 240 240 320 320 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 4 96 52 13 86 82 22 74 23 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 4 | . . . . . . 2 . 2 Melee . | . . . . . . . . . Projectile 4 | . . . . . . 2 . 2 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Total 4174 | 73 762 643 50 502 341 404 1158 241 Wait 179 | . 11 124 . . 2 15 13 14 Move 3486 | 57 680 443 37 477 307 320 984 181 Hop . | . . . . . . . . . Pick Up 66 | 10 18 5 2 . 2 19 9 1 Fast Attach 17 | . . 10 1 . 1 . 5 . Attach 34 | 6 4 3 2 . 1 3 6 9 Detach 1 | . . . . . . . 1 . Swap 25 | . 2 4 . . . 6 10 3 Drop 40 | . 6 6 1 . 1 9 13 4 Fire 204 | . 32 45 7 . 22 27 44 27 Melee 13 | . . . . . . . 13 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 24 | . 9 3 . . 5 5 . 2 Escape Stasis 18 | . . . . . . . 18 . Rewire 67 | . . . . 25 . . 42 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 102 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 11) 534 | -10/Materials | Discovered new exit (range 10) 918 | -10/Materials | Discovered new exit (range 13) 1238 | -10/Materials | Discovered new exit (range 14) 1334 | -10/Materials | Entered another Materials area 1334 | -9/Materials | Evolved 2 slots: Weapon x2 1650 | -9/Materials | Build established: Tank 1660 | -9/Materials | Destroyed 8 combat bots 1769 | -9/Materials | Central database locked down 1799 | -9/Materials | Discovered new exit (range 8) 2208 | -9/Materials | Discovered new exit (range 8) 2274 | -9/Materials | Repaired Imp. Assault Rifle 2326 | -9/Materials | Repaired Imp. Assault Rifle 2490 | -9/Materials | Discovered new exit (range 9) 2578 | -9/Materials | Entered Mines 2675 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2675 | -9/Mines | Discovered new exit (range 5) 2684 | -9/Mines | Entered Exiles 2684 | -9/Exiles | Found Exiles lab destroyed 2720 | -9/Exiles | Discovered new exit (range 15) 3854 | -9/Exiles | Entered Mines 3854 | -8/Mines | Accompanied by 2 allies 4462 | -8/Mines | Build established: Gunner 4513 | -8/Mines | Discovered new exit (range 14) 4533 | -8/Mines | Entered Materials 4533 | -8/Materials | Evolved 2 slots: Weapon x2 4826 | -8/Materials | Build established: Scavenger-Executioner 5440 | -8/Materials | Garrison activated, responded to threat 5650 | -8/Materials | Identified exit to Garrison 5654 | -8/Materials | Entered Garrison 5688 | -8/Garrison | Triggered checkpoint 5723 | -8/Garrison | Garrison Relay disabled 6018 | -8/Garrison | Triggered checkpoint 6041 | -8/Garrison | Triggered checkpoint 6479 | -8/Garrison | Garrison Relay disabled 6502 | -8/Garrison | Triggered checkpoint 6564 | -8/Garrison | Discovered new exit (range 14) 7115 | -8/Garrison | Discovered new exit (range 10) 7232 | -8/Garrison | Garrison Relay disabled 7434 | -8/Garrison | Triggered checkpoint 7492 | -8/Garrison | Triggered checkpoint 7543 | -8/Garrison | Garrison Relay disabled 7884 | -8/Garrison | Triggered checkpoint 8067 | -8/Garrison | Discovered new exit (range 11) 8116 | -8/Garrison | Triggered checkpoint 8161 | -8/Garrison | Lost 4 parts (1p1n1u1w) 8357 | -8/Garrison | Garrison Relay disabled 9108 | -8/Garrison | Entered Materials 9108 | -8/Materials | Accompanied by 3 allies 9741 | -8/Materials | Discovered new exit (range 11) 9778 | -8/Materials | Core integrity fell below 50% 9805 | -8/Materials | Core integrity fell below 20% 9814 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 09780_ Penetrated by Slug. 09781_ Slug penetrates Earth. 09784_ Penetrated by Slug. 09784_ Particle Gun destroyed. 09787_ Penetrated by Slug. 09791_ Assault Cannon destroyed. 09792_ Y-45 Defender destroyed. 09793_ Penetrated by Slug. 09796_ Assault Cannon destroyed. 09796_ Penetrated by Slug. 09798_ Lgt. Assault Rifle destroyed. 09798_ Dropped Lgt. Treads. 09799_ Lgt. Treads destroyed. 09802_ Slug penetrates Wall. 09804_ Hvy. Assault Rifle destroyed. 09805_ Assault Cannon destroyed. 09806_ Critical hit (Burn: +37). 09811_ Penetrated by Slug. 09811_ Lgt. Treads destroyed. 09814_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????#?#???????????????????? | | ?????????????????? ? ]#?????????????????? | | ?????????????????? ??????????????????? | | ?????????????????? T ??????????????????? | | ?????????????????? ??????????????????? | | ?????????????????? ??????????????????? | | ?????????????????? *%#??????????????????? | | ???????????????### =#??????????????????? | | ??????????????? #^ #??????????????????? | | ??????????????? +%! #???###????????????? | | ??????????????? #=[Y#?? ?????????????? | | ??????????????? *# u #? ? ???????????? | | ??????##########;#% # ? ??????????? | | ??????# # ??????###### | | ??????# < =!%! %; ????????# | | ??????# o h g%%* # ??????????# """ | | ????????#;;;;;;; H ; ????????????# ""R" | | ???????##; ! %; %#?????????????# "" " | | ???????# ; =[; #?????????????# | | ????????#; %%@;% #??????????????! | | ???????# ; % ; #################+## | | ???????# ; ;% % | | ???????##;;;;;;;;; #################+## | | ???????# ;;;##;##??????????????? ? | | ???????# # ? ???????????????? ? | | ???????##### ## ?? ?????????????? # | | ???????????# ?# ?? ?????????????""" # | | ???????????#??# ??? ???????????"""" # | | ??????????????# ???? #??????????"""" # | | ??????????????# = ???? #?????????####### | | ??????????????# ?????[#???????????????# | | ??????????????# ! ??????#???????????????# | | ???????????????###??????????????????????# | | ?????????????????????????????###########? | | ?????????????????????????????# #? | | ?????????????????????????????# ** #? | | ?????????????????????????????# ** #? | | ?????????????????????????????# * ## | | ?????????????????????????????# + | | ?????????????????????????????# * ## | | ?????????????????????????????# =% #? | | ?????????????????????????????# ! #? | | ?????????????????????????????#####+###### | | ???????????????????????????????? #!!! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 12% | -9/Materials Imp. Assault Rifle | 30% | -9/Materials Studied --------- Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumAluminumSpear Manual? 0 Play Time 00:31:50 Cumulative 304.8 hours Start 2026.09.20 @ 21:45:17 End 2026.09.20 @ 22:17:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 325 Rogue 325 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 58 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20563564-d2a1-451d-ad6f-353d43201477