Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.29 @ 15:18:42 Player: Dizzar Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (58) 290 Value Destroyed (2174) 2174 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (748) 748 TOTAL SCORE: 9632 Bonus ------- High Alert Combat Kills 148 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 1053/1150 Matter 257/300 Energy 895/895 System Corruption 4% Temperature Cool (0) Movement Hovering (53) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Antimatter Reactor > --- PROPULSION (5) --- Gravmag Array Antigrav System Antigrav System Combat Gravmag System > --- UTILITY (10) ----- Experimental Heat Sink Energy Well Experimental Terrain Scan Processor Experimental Transmission Jammer Advanced ECM Suite Hardened Medium Armor Plating Improved Medium Armor Plating Advanced Hacking Suite System Shield > --- WEAPON (2) ------- High-powered Shock Rifle Tesla Rifle > --- INVENTORY (4) ---- Micro Fission Core Antigrav System Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Combat Gravmag System > --- UTILITY ---------- Experimental Heat Sink Energy Well Experimental Terrain Scan Processor Experimental Transmission Jammer Advanced ECM Suite Hardened Medium Armor Plating Improved Medium Armor Plating Advanced Hacking Suite System Shield > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle > --- INVENTORY -------- AWS/Gauss Improved Remote Datajack [Rating: 102] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Gravmag System Treads Light Treads Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility System Shield Device Experimental Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Axe Energy Gun Force Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . . . . 4 2 2 . . . . 2 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . 1 . Utility 8 | . . . . . 3 . 2 . . . . 1 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 143 | 6 . . . 3 8 33 33 . 3 . . 35 22 Power 18 | 1 . . . . 1 2 5 . . . . 6 3 Engine 10 | 1 . . . . 1 1 3 . . . . 4 . Core 7 | . . . . . . 1 2 . . . . 2 2 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 27 | 2 . . . . 3 6 5 . 3 . . 4 4 Treads 4 | 2 . . . . 1 . . . . . . 1 . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 16 | . . . . . . 4 5 . . . . 3 4 Flight 7 | . . . . . 2 2 . . 3 . . . . Utility 48 | 1 . . . 2 3 9 11 . . . . 18 4 Device 27 | . . . . . . 4 9 . . . . 10 4 Storage 10 | 1 . . . 2 1 1 2 . . . . 3 . Processor 5 | . . . . . 1 3 . . . . . 1 . Hackware 3 | . . . . . . 1 . . . . . 2 . Protection 3 | . . . . . 1 . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 50 | 2 . . . 1 1 16 12 . . . . 7 11 Energy Gun 12 | 1 . . . . 1 2 3 . . . . . 5 Energy Cannon 2 | . . . . . . . . . . . . 1 1 Ballistic Gun 16 | 1 . . . . . 6 3 . . . . 2 4 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . 1 . . . . . . Special Weapon 3 | . . . . . . . . . . . . 3 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . 8 5 . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . . . 2 . Parts Lost 25 | . . 1 . . . 9 4 5 . . . 5 1 Power 5 | . . . . . . 2 . 1 . . . 2 . Propulsion 10 | . . . . . . 4 3 2 . . . 1 . Utility 5 | . . . . . . . 1 2 . . . 2 . Weapon 5 | . . 1 . . . 3 . . . . . . 1 Highest Loss Streak 4 | . . 1 . . . 3 1 4 . . . 3 1 Average Slot Usage (%) 66 | . 85 78 71 86 69 55 82 30 23 26 26 54 79 Engine 5 | . 14 14 14 14 9 3 5 . . . . 3 3 Core 2 | . . . . . . 1 6 1 . . . 2 4 Treads 4 | . 28 28 28 28 16 . . . . . . 1 2 Hover 10 | . . . . . . 8 21 5 . . . 5 15 Flight 3 | . . . . . 3 9 . . 3 6 6 1 . Device 5 | . . . . . . 1 14 2 . . . 4 9 Storage 7 | . 14 14 14 27 16 7 6 . . . . 1 5 Processor 6 | . . . . . 6 10 6 6 6 6 6 6 5 Hackware 5 | . . . . . . 1 6 6 6 6 6 13 10 Protection 1 | . . . . . 1 . . . . . . . 10 Energy Gun 2 | . 14 7 . . 4 . 4 . . . . . 4 Ballistic Gun 1 | . 14 14 14 14 4 . . . . . . . . Slashing Weapon 4 | . . . . . . 7 5 6 6 6 6 3 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 55 | 11 11 11 9 25 31 27 49 27 3 3 3 38 55 Greatest Support 85 | 40 40 40 40 40 60 44 50 31 16 8 8 53 85 Greatest Overweight (x) 2 | . . . . . . 1 2 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 6 12 12 10 12 4 4 4 4 4 4 Average Capacity 6 | 5 6 6 6 11 10 6 8 4 4 4 4 4 4 Most Carried 12 | 4 4 4 6 8 12 8 12 4 4 4 4 4 4 Average Carried 5 | 2 4 4 4 7 8 6 7 4 4 4 4 3 3 Final Capacity 12 | 6 6 6 6 12 6 8 4 4 4 4 4 4 4 Final Carried 7 | 4 4 4 6 7 6 7 4 4 4 4 4 4 3 Class Distribution -------------------- 35% | Scavenger-Mutant 28% | Mutant 22% | Hacker-Mutant 14% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Matter Collected 1871 | 171 37 105 . 18 4 553 254 . 14 . . 510 205 Remotely . | . . . . . . . . . . . . . . Salvage Created 2936 | . 37 142 . 14 97 672 804 . . . . 545 625 Parts 152 | . 5 12 . 6 2 38 27 . . . . 28 34 Haulers Intercepted 5 | . . . . . . 3 1 . . . . 1 . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 39 | . 1 5 . 3 3 5 8 . . . . 5 9 Melee 1 | . . . . . . . 1 . . . . . . Guns 28 | . 1 5 . . . 5 7 . . . . 4 6 AOE 6 | . . . . 3 3 . . . . . . . . Classes Destroyed 14 | . 1 1 . . 1 8 2 . . . . 1 . Worker 5 | . . . . . . 1 1 . . . . 2 1 Builder 2 | . . . . . . . 1 . . . . . 1 Tunneler 2 | . . . . . . 1 . . . . . 1 . Hauler 5 | . . . . . . 3 1 . . . . 1 . Recycler 4 | . . . . . . 1 2 . . . . 1 . Operator 1 | . . . . . . 1 . . . . . . . Watcher 2 | . . . . . . 1 . . . . . 1 . Swarmer 6 | . . 3 . 3 . . . . . . . . . Saboteur 1 | . . . . . . . 1 . . . . . . Grunt 11 | . 1 2 . . 2 . 4 . . . . . 2 Sentry 6 | . . . . . . 2 2 . . . . 1 1 Hunter 2 | . . . . . 1 1 . . . . . . . Programmer 11 | . . . . . . 2 1 . . . . 2 6 Assembled 2 | . . . . . . . . . . . . 2 . Best Kill Streak 5 | . 1 3 . 3 3 2 5 . . . . 2 3 Combat Bots Only 5 | . 1 3 . 3 3 1 5 . . . . 2 3 Max Kills in Single Turn 2 | . 1 2 . 2 1 1 1 . . . . 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 2 | . . . . 2 1 . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Damage Taken 4265 | . 22 269 . 74 94 1100 868 456 . . . 569 813 Core 1145 | . 12 84 . 20 . 405 204 183 . . . 140 97 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 53 100 42 . . . . 54 86 . Volleys Fired 107 | . 3 18 . 7 12 2 17 . . . . 24 24 Largest 2 | . 2 2 . 1 1 1 2 . . . . 1 2 Hottest 160 | . 70 70 . 33 65 50 160 . . . . 81 125 Shots Fired 252 | . 6 28 . 7 12 44 51 . . . . 40 64 Gun 209 | . 6 28 . . 4 44 49 . . . . 15 63 Cannon 19 | . . . . . . . . . . . . 18 1 Launcher 17 | . . . . 7 8 . 2 . . . . . . Special 7 | . . . . . . . . . . . . 7 . Kinetic 134 | . 3 18 . . 3 42 28 . . . . 15 25 Thermal 42 | . 3 10 . . 1 . 21 . . . . 7 . Explosive 17 | . . . . 7 8 . 2 . . . . . . Electromagnetic 59 | . . . . . . 2 . . . . . 18 39 Robot Hit Streak 22 | . 3 7 . 2 5 22 12 . . . . 13 17 Robot Miss Streak 3 | . 1 1 . 1 2 1 3 . . . . 2 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Autonomous 111 | . . . . . . 42 28 . . . . 15 26 Shots Hit Robots 241 | . 4 19 . 2 6 66 53 . . . . 40 51 Core Hits 102 | 1 2 8 . 4 7 18 27 . . . . 14 21 Critical Hits 18 | . . . . . . 5 8 . . . . 5 . Critical Kills 5 | . . . . . . 1 2 . . . . 2 . Critical Parts Destroyed 13 | . . . . . . 4 6 . . . . 3 . Melee Attacks 149 | . . . . . . 67 56 . 3 . . 22 1 Impact . | . . . . . . . . . . . . . . Slashing 149 | . . . . . . 67 56 . 3 . . 22 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . 7 7 . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . . . . . . Damage Inflicted 8945 | 2 36 261 . 196 274 2541 2365 . . . . 1621 1649 Guns 4844 | . 36 261 . . 25 1238 1086 . . . . 549 1649 Cannons 263 | . . . . . . . . . . . . 263 . Explosions 771 | . . . . 196 248 . 327 . . . . . . Melee 2988 | . . . . . . 1290 952 . . . . 746 . Ramming 16 | 2 . . . . 1 13 . . . . . . . Kinetic 3669 | . 23 174 . . 11 1193 704 . . . . 549 1015 Thermal 559 | . 13 87 . . 14 . 382 . . . . 63 . Explosive 771 | . . . . 196 248 . 327 . . . . . . Electromagnetic 942 | . . . . . . 45 . . . . . 263 634 Impact . | . . . . . . . . . . . . . . Slashing 2988 | . . . . . . 1290 952 . . . . 746 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 3 1 1 1 1 1 8 4 Average Corruption 2 | . . . . . . 1 1 1 1 1 1 3 3 Corruption Purged . | . . . . . . . . . . . . . . Effects 54 | . . . . . . 15 1 2 . . . 24 12 Message Errors 13 | . . . . . . 6 . 1 . . . 4 2 Matter Fused 9 | . . . . . . . . . . . . 4 5 Heat Flow Errors 5 | . . . . . . 2 . . . . . 2 1 Energy Discharges 11 | . . . . . . 4 1 . . . . 6 . Parts Rejected 2 | . . . . . . . . . . . . 2 . Data Loss (minor) 9 | . . . . . . 1 . 1 . . . 4 3 Misfires 1 | . . . . . . . . . . . . 1 . Targeting Errors 4 | . . . . . . 2 . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 483 | . . . . . . 247 46 . . . . 190 . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 483 | . . . . . . 247 46 . . . . 190 . Knockbacks 1 | . . . . . . 1 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 122 | . . . . 68 48 6 . . . . . . . Shots 3 | . . . . 2 1 . . . . . . . . Rammed 4 | 1 . 1 . . 1 1 . . . . . . . Targets Rammed 4 | 1 . 1 . . 1 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 480 | . 24 96 . . 26 109 480 . . . . 196 153 Average Temperature 95 | . 12 38 . . 16 31 163 . . . . 73 48 Received Heat Transfer 766 | . 12 96 . . 27 102 306 48 . . . 76 99 Effects 8 | . . . . . . . 8 . . . . . . Shutdowns 3 | . . . . . . . 3 . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . Damage (major) 3 | . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 1 3 Combat Hostiles 4 | . . . . . . . . . . . . 1 3 Parts Fried 6 | . . . . . . 2 . . . . . . 4 Impact Corruptions 1 | . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . Heat Transferred 999 | . 37 259 . . 37 . 518 . . . . 148 . Parts Sabotaged 4 | . . . . . . . 4 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Peak Influence 751 | . 53 145 . 70 224 220 751 . . . . 184 538 Initial 107 | . . 20 . . 27 101 107 . . . . . 40 Average 191 | . 24 119 . 5 163 49 375 . . . . 85 392 Maximum Alert Level 3 | . . . . . 1 1 3 . . . . . 2 Low Security (%) 64 | 100 100 100 . 100 30 99 28 . . . . 100 7 Level 1 13 | . . . . . 69 . 18 . . . . . 30 Level 2 21 | . . . . . . . 50 . . . . . 61 Level 3 . | . . . . . . . 3 . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 . . . . 12 8 . . . . 5 6 Investigation 9 | . 1 . . . . 4 2 . . . . 2 . Extermination 9 | . . . . . . 4 2 . . . . 1 2 Reinforcement 5 | . 1 . . . . . 2 . . . . 1 1 Assault 5 | . . . . . . . 2 . . . . . 3 Garrison 5 | . . . . . . 4 . . . . . 1 . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Distress Signals 6 | . . . . . 1 1 . . . . . 3 1 Communications Jammed 54 | . . . . . . . . . . . . . 54 Distress Signals 54 | . . . . . . . . . . . . . 54 Times Spotted 126 | . 2 5 . 1 5 21 33 4 . . 2 28 25 Peak Tracking Total 9 | . 1 3 . 1 3 6 5 3 . . 4 8 9 Tactical Retreats 24 | . . . . . 1 3 7 2 . . . 9 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Traps Triggered 6 | . . . . . . 2 2 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Machines Disabled 17 | . . . . . 2 5 5 . . . . 2 3 Max in Single Turn 1 | . . . . . 1 1 1 . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . 1 . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Machines Accessed 47 | . 2 . 2 . 1 14 12 . 1 4 . 8 3 Terminals 28 | . 2 . . . . 8 10 . . . . 8 . Fabricators 3 | . . . . . . 1 1 . . . . . 1 Repair Stations 3 | . . . . . . 1 . . . . . . 2 Recycling Units 3 | . . . . . . 2 1 . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 143 | . 3 . 2 . 7 30 33 . 1 26 . 34 7 Successful 83 | . 2 . 2 . 6 12 12 . 1 26 . 16 6 Failed 60 | . 1 . . . 1 18 21 . . . . 18 1 Catastrophic 9 | . . . . . . 4 3 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 70 | . 3 . 1 . . 15 27 . . . . 24 . Terminals 84 | . 3 . . . . 19 28 . . . . 34 . Fabricators 9 | . . . . . . 4 3 . . . . . 2 Repair Stations 6 | . . . . . . 1 . . . . . . 5 Recycling Units 5 | . . . . . . 3 2 . . . . . . Scanalyzers 9 | . . . . . 7 2 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 45 | . 1 . 2 . . 1 4 . 1 26 . 10 . Record 13 | . . . 1 . . . . . . 8 . 4 . Part Schematic 8 | . . . . . . . . . . 8 . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . Open Door 1 | . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . Unreport Threat 2 | . . . . . . . . . . . . 2 . Dispatch Records 1 | . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 3 3 . . . . . 2 Network Status 1 | . . . . . . 1 . . . . . . . Load Schematic 3 | . . . . . . 1 1 . . . . . 1 Build 4 | . . . . . . 1 2 . . . . . 1 Repair Station Hacks 5 | . . . . . . 1 . . . . . . 4 Scan Component 2 | . . . . . . . . . . . . . 2 Repair 2 | . . . . . . . . . . . . . 2 Refit 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 6 2 . . . . . . . Insert Component 5 | . . . . . 4 1 . . . . . . . Analyze 3 | . . . . . 2 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 1 . . . . 5 5 . . . . 6 . Terminals 14 | . 1 . . . . 3 4 . . . . 6 . Botnet 12 | . . . . . . 3 4 . . . . 5 . Disrupt 1 | . 1 . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 2 1 . . . . . . Reject 3 | . . . . . . 2 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 34 | . 1 . . . 1 11 11 . . . . 8 2 Full Trace Events 8 | . 1 . . . . 4 1 . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 2 1 . . . 8 . . . Parts Built 4 | . . . . . . 1 2 . . . . . 1 Matter 1041 | . . . . . . 219 438 . . . . . 384 Time 436 | . . . . . . 116 116 . . . . . 204 Total Part Build Rating 17 | . . . . . . 3 6 . . . . . 8 Parts Repaired 2 | . . . . . . . . . . . . . 2 Time 84 | . . . . . . . . . . . . . 84 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 1 . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Total Allies 1 | . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . 1 . . Highest-Rated Group 94 | . . . . . . . . . . . 94 . . Highest-Rated Ally 94 | . . . . . . . . . . . 94 . . Total Orders 4 | . . . . . . . . . . . . 4 . ROAM 4 | . . . . . . . . . . . . 4 . Ally Attacks 8 | . . . . . . . . . . . 8 . . Total Damage 50 | . . . . . . . . . . . 50 . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . 1 . . . . Drone Launches 4 | . . . . . . . . . . . . 4 . Drone Recoveries 1 | . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Turns Passed 8429 | 101 94 155 337 380 398 2266 1767 150 154 31 78 1239 1279 Spaces Moved 7270 | 56 54 65 211 215 277 2025 1623 260 326 77 166 1288 627 Core 184 | 5 . . . . . 1 1 70 101 . . 6 . Treads 750 | 51 54 65 211 215 154 . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 4250 | . . . . . . 926 1622 190 . . . 885 627 Flight 2086 | . . . . . 123 1098 . . 225 77 166 397 . Fastest Speed 29 | 50 160 160 160 160 32 29 43 50 37 40 40 40 53 Average Speed 62 | 150 160 160 160 160 103 39 50 57 43 40 40 68 65 Slowest Speed 160 | 160 160 160 160 160 160 100 150 110 50 40 40 86 86 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 18 18 59 40 24 32 29 57 62 68 41 28 9 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 1 . . . . 1 1 . . . Known Exits Taken 3 | . 1 . . . . 1 1 . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 8 | . . 1 . 1 . . . . 6 . . . . Spaces Dug 47 | . . . . . . 9 35 . . . . 3 . Terrain Destroyed 212 | . . . . 79 57 25 44 . . . . 4 3 Melee 47 | . . . . . . 9 35 . . . . 3 . Projectile 29 | . . . . . . 16 9 . . . . 1 3 AOE 136 | . . . . 79 57 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Total 10760 | 72 56 88 211 244 381 3377 2463 260 333 76 176 1571 1452 Wait 2943 | . . 5 . 15 58 1217 696 . . . 11 179 762 Move 7254 | 56 53 64 210 214 276 2020 1622 259 325 76 165 1287 627 Hop 2 | . . . . . . 2 . . . . . . . Pick Up 56 | 10 . . 1 4 12 14 9 . . . . 4 2 Fast Attach 56 | . . . . . . 13 8 . 3 . . 20 12 Attach 67 | 6 . . . 2 5 17 17 . . . . 14 6 Detach 38 | . . . . . 1 11 11 . . . . 12 3 Swap 21 | . . . . 1 3 4 8 . . . . 1 4 Drop 67 | . . . . 1 13 12 19 1 2 . . 8 11 Fire 107 | . 3 18 . 7 12 2 17 . . . . 24 24 Melee 146 | . . . . . . 64 56 . 3 . . 22 1 Ram 1 | . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . 1 . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 14) 102 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Identified exit to Mines 196 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 345 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 345 | -10/Mines | Discovered new exit (range 5) 351 | -10/Mines | Entered Exiles 390 | -10/Exiles | Met 8R-AWN 417 | -10/Exiles | Met EX-HEX 462 | -10/Exiles | Met EX-BIN 483 | -10/Exiles | Aligned with FarCom system 484 | -10/Exiles | Given EX-Vault access code 527 | -10/Exiles | Opened EX-Vault 539 | -10/Exiles | Found AWS/Gauss 576 | -10/Exiles | Warned to stay clear of 0b10 Research branches 628 | -10/Exiles | Learned location of Zion (-7) 676 | -10/Exiles | Discovered new exit (range 10) 688 | -10/Exiles | Left Exiles lab with AWS/Gauss 688 | -10/Exiles | Entered Mines 738 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 777 | -9/Mines | Learned Materials terminal intel 827 | -9/Mines | Learned location of Storage (-8) 1044 | -9/Mines | Discovered new exit (range 16) 1068 | -9/Mines | Entered Materials 1068 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1069 | -8/Materials | Loaded intel: 12 terminal locations 1433 | -8/Materials | Discovered new exit (range 16) 1466 | -8/Materials | Entered Factory 1466 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1695 | -7/Factory | Build established: Sprinter 1962 | -7/Factory | Garrison activated, responded to threat 2557 | -7/Factory | Garrison activated, responded to threat 2596 | -7/Factory | Lost 3 parts (1n2w) 2853 | -7/Factory | Build established: Mutant 3111 | -7/Factory | Core integrity fell below 50% 3160 | -7/Factory | Build established: Scavenger-Mutant 3189 | -7/Factory | Fabricated Aerolev Unit (x1) 3707 | -7/Factory | Discovered new exit (range 14) 3730 | -7/Factory | Identified exit to Factory 3732 | -7/Factory | Entered another Factory area 3732 | -6/Factory | Evolved 2 slots: Utility x2 4086 | -6/Factory | Fabricated Aerolev Unit? 4158 | -6/Factory | Fabricated Aerolev Unit (x1) 4231 | -6/Factory | Local fabrication network quarantined 5132 | -6/Factory | First assault squad dispatched 5464 | -6/Factory | Discovered new exit (range 14) 5496 | -6/Factory | Identified exit to Lower Caves 5499 | -6/Factory | Entered Lower Caves 5503 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5575 | -6/Lower Caves | Lost 4 parts (1p1n2u) 5640 | -6/Lower Caves | Discovered new exit (range 15) 5649 | -6/Lower Caves | Entered another Lower Caves area 5746 | -6/Lower Caves | Build established: Mutant 5767 | -6/Lower Caves | Spotted B-75 Beast 5797 | -6/Lower Caves | Discovered new exit (range 15) 5803 | -6/Lower Caves | Entered Data Miner 5803 | -6/Data Miner | Discovered new exit (range 6) 5811 | -6/Data Miner | Met Data Miner 5818 | -6/Data Miner | Learned location of Section 7 (-3) 5825 | -6/Data Miner | Received God Mode back door access code from Data Miner 5834 | -6/Data Miner | Entered Proximity Caves 5854 | -5/Proximity Caves | Spotted B-75 Beast 5897 | -5/Proximity Caves | Escorted by Enhanced Grunt 5899 | -5/Proximity Caves | Discovered new exit (range 5) 5912 | -5/Proximity Caves | Entered Factory 5912 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6104 | -5/Factory | Found Prototype Processor 6104 | -5/Factory | Identified Exp. Terrain Scan Processor 6237 | -5/Factory | Build established: Hacker-Mutant 6309 | -5/Factory | Incoming investigation squad redirected 6374 | -5/Factory | Assembled infested ambush trap array 6396 | -5/Factory | Incoming assault squad redirected 6428 | -5/Factory | Spotted B-75 Beast 6433 | -5/Factory | Garrison activated, responded to threat 6491 | -5/Factory | Lost 3 parts (2p1u) 7050 | -5/Factory | Discovered new exit (range 11) 7151 | -5/Factory | Entered another Factory area 7151 | -4/Factory | Evolved 2 slots: Utility x2 7199 | -4/Factory | Repaired Mic. Fission Core 7249 | -4/Factory | Local fabrication network quarantined 7439 | -4/Factory | Fabricated Exp. Transmission Jammer (x1) 7620 | -4/Factory | Repaired Lrn. Proton Cannon 7901 | -4/Factory | First assault squad dispatched 8121 | -4/Factory | Build established: Scavenger-Mutant 8430 | -4/Factory | Self-destructed Last Messages --------------- 08099_ Acquired 20 matter. 08100_ Dropped Antigrav System. 08101_ Acquired 10 matter. 08117_ System corrupted: Heat flow error (+176). 08132_ System corrupted: Matter fused (-9). 08151_ ALERT: Significant disruption in Zone 9U, assault force dispatched. 08287_ M2IBN1U/F2SS40K2LVN7| 08314_ System corrupted: Matter fused (-6). 08333_ System corrupted: Matter fused (-8). 08345_ Repair Station disabled. 08345_ C-30 ARC bursts open, deploying its payload. 08345_ G-73 Enforcer unfolds itself. 08345_ L-61 Swordsman unfolds itself. 08345_ G-67 Veteran unfolds itself. 08345_ M-36 Artificer unfolds itself. 08353_ System corrupted: Matter fused (-5). 08381_ K-01 Serf collects debris. 08401_ ALERT: Rogue bot located, Programmers report to Factory Zone 2S. 08419_ System corrupted: Matter fused (-5). 08428_ ALERT: Significant disruption in Zone 4D, assault force dispatched. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????#######????????????????? | | ?????????# #????????????????? | | ########## #????????????????? | | # # ##############???? | | # # # #???? | | # # # " " #???? | | # # # " " #???? | | # # # " " #???? | | # # # " " #???? | | # # # " " #???? | | # # # " " #???# | | # + + " " !#???# | | # # # " " " "" #???# | | # # # " " "R""!#???# | | # # # *="""[ ##### | | # # # [!%=%*%+ + | | # # ####+############# | | # # #?????????# | | # # #?????????# | | # # #?????????# | | # @# #?????????# | | ########## " " " " #?????????# | | ?????????# " " " " #?????????# | | ?????????# " " " " ########### | | ?????????# " " " " = | | ?????????# " " " " ^ | | ########## " " " " ^ | | # ] # " " " " | | # ! # " " " " | | # # " " " " ###+####### | | # """""" # # # | | ? """""" # + # | | ? """""" + # # | | # """""" # + """ """ # | | # # " F" # """ """ # | | # ] + """" # """ """ # | | ?###########+########## # | | ?????# #??# # | | ?????# #??########### | | ?????# #????????????? | | ?????# #????????????? | | ?????# #????????????? | | ?????# #????????????? | | ?????# #????????????? | | ?????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 34 Energy Capacity 895 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 22 Additional Mass Support 6 Armor Coverage 450 Resistance: EM 15 Evasion (%) 66 Targeting Accuracy 13 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Katana | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Aerolev Unit | x1 | -7/Factory Aerolev Unit | x1 | -6/Factory Aerolev Unit | x1 | -6/Factory Exp. Transmission Jammer | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Total Silence Challenges ------------ None Game ------ Seed LightpackMagneticDrive Manual? 0 Play Time 01:55:14 Cumulative 21.1 hours Start 2021.11.15 @ 12:39:25 End 2021.11.29 @ 15:18:42 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86eb1602-f2c6-4f34-babd-e0f67a200a31