Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 08:02:39 Player: writers.room Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (560) 560 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (513) 513 TOTAL SCORE: 3293 Bonus ------- Pacifist 200 High Alert Combat Kills 18 Follower Combat Kills 295 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Treads Medium Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Shield Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Improved Propulsion Shielding Shield Generator > --- WEAPON ----------- Shock Rifle Minigun > --- INVENTORY -------- Flight Unit Medium Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Shield Generator [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Advanced Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Shield Generator Device Shield Generator Storage Medium Storage Unit Protection Insulated Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 43 | . . . 25 5 13 Power 8 | . . . 3 1 4 Engine 2 | . . . 2 . . Core 6 | . . . 1 1 4 Reactor . | . . . . . . Propulsion 9 | . . . 7 . 2 Treads 1 | . . . . . 1 Leg 3 | . . . 3 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . . . 4 . 1 Utility 13 | . . . 7 2 4 Device 8 | . . . 4 1 3 Storage 1 | . . . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . . 3 . 1 Artifact . | . . . . . . Weapon 13 | . . . 8 2 3 Energy Gun 5 | . . . 2 2 1 Energy Cannon 3 | . . . 3 . . Ballistic Gun 4 | . . . 2 . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 2 2 1 Parts Lost 13 | . . . . 1 12 Power 3 | . . . . 1 2 Propulsion 4 | . . . . . 4 Utility 4 | . . . . . 4 Weapon 2 | . . . . . 2 Highest Loss Streak 10 | . . . . 1 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 80 | . . . 84 93 77 Engine 3 | . . . 7 . . Core 6 | . . . 1 10 13 Leg 8 | . . . 16 . . Flight 19 | . . . 13 33 25 Device 21 | . . . 18 30 22 Storage 1 | . . . . 2 3 Protection 6 | . . . 11 . 5 Energy Gun 5 | . . . 8 1 4 Energy Cannon 5 | . . . 3 15 . Launcher 1 | . . . 3 . . Naked Turns 107 | . 16 45 46 . . Heaviest Build 27 | . . . 20 20 27 Greatest Support 45 | 3 3 3 45 24 24 Greatest Overweight (x) 4 | . . . 4 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 10 10 Average Capacity 5 | 5 5 5 5 6 6 Most Carried 10 | . . . 5 10 10 Average Carried 4 | . . . 3 5 6 Final Capacity 10 | 5 5 5 5 10 5 Final Carried 10 | . . . 5 10 5 Class Distribution -------------------- 87% | Mutant 12% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 738 | 38 . . 246 311 143 Remotely . | . . . . . . Salvage Created 802 | . . . 371 428 3 Parts 53 | . . . 27 24 2 Haulers Intercepted 7 | . . . 2 5 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 15 | . . . 10 5 . Guns 6 | . . . 6 . . Cannons 6 | . . . 1 5 . AOE 3 | . . . 3 . . Classes Destroyed 7 | . . . 6 . 1 Worker 1 | . . . 1 . . Hauler 7 | . . . 2 5 . Operator 1 | . . . . . 1 Swarmer 4 | . . . 3 1 . Grunt 8 | . . . 4 4 . Duelist 1 | . . . 1 . . Sentry 2 | . . . 2 . . Best Kill Streak 9 | . . . 5 9 1 Combat Bots Only 4 | . . . 4 3 . Max Kills in Single Turn 2 | . . . 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 254 | . . 10 60 29 155 Missed 109 | . . 3 26 10 70 Damage Taken 1802 | 1 . 57 385 163 1196 Core 811 | 1 . 57 110 80 563 Absorbed by Shields 295 | . . . 89 30 176 Redirected to Shielding 101 | . . . . . 101 Core Remaining (%) 75 | 99 . 76 . 52 . Volleys Fired 70 | . . . 42 21 7 Largest 2 | . . . 2 2 2 Hottest 150 | . . . 150 150 75 Shots Fired 108 | . . . 57 37 14 Gun 51 | . . . 34 3 14 Cannon 50 | . . . 16 34 . Launcher 7 | . . . 7 . . Special . | . . . . . . Kinetic 7 | . . . . . 7 Thermal 84 | . . . 50 34 . Explosive 7 | . . . 7 . . Electromagnetic 10 | . . . . 3 7 Robot Hit Streak 7 | . . . 7 5 1 Robot Miss Streak 4 | . . . 2 4 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 49 | . . . 35 11 3 Core Hits 39 | . . . 21 10 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 2 . . Burn 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1962 | 2 . . 857 375 728 Guns 361 | . . . 298 . 63 Cannons 650 | . . . 275 375 . Explosions 928 | . . . 284 . 644 Melee . | . . . . . . Ramming 23 | 2 . . . . 21 Kinetic 19 | . . . . . 19 Thermal 948 | . . . 573 375 . Explosive 928 | . . . 284 . 644 Electromagnetic 44 | . . . . . 44 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 2 1 Average Corruption 1 | . . . 1 2 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . 6 5 4 Message Errors 4 | . . . . 2 2 Matter Fused 2 | . . . 1 1 . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 2 | . . . 2 . . Parts Fused 1 | . . . . 1 . Data Loss (minor) 2 | . . . 1 . 1 Data Loss (major) 1 | . . . . . 1 Alerts 1 | . . . 1 . . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 42 | . . . . 3 39 Projectiles 3 | . . . . 3 . Explosions 39 | . . . . . 39 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 84 | 1 . . 74 . 9 Shots 4 | . . . 4 . . Rammed 9 | 1 . . . . 8 Targets Rammed 9 | 1 . . . . 8 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 362 | . . . 276 362 273 Average Temperature 113 | . . . 83 120 164 Received Heat Transfer 539 | . . . 124 46 369 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 4 1 . Heat Transferred 1998 | . . . 1443 555 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 1148 | . . . 315 771 1148 Initial 317 | . . . . 120 317 Average 299 | . . . 120 455 635 Maximum Alert Level 4 | . . . 1 3 4 Low Security (%) 48 | 100 100 100 72 28 . Level 1 25 | . . . 27 22 29 Level 2 7 | . . . . 12 23 Level 3 17 | . . . . 37 41 Level 4 1 | . . . . . 5 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . . . . 5 11 Investigation 8 | . . . . 3 5 Extermination . | . . . . . . Reinforcement 7 | . . . . 1 6 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 5 | . . . 1 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | . . 3 21 24 71 Peak Tracking Total 27 | . . 3 6 6 27 Tactical Retreats 10 | . . . 1 . 9 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 4 | . . . 2 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . . . . 2 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 2 | . . . . . 2 Exploded 1 | . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 8 | . . . 3 3 2 Max in Single Turn 2 | . . . 2 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 13 | . . . . 7 6 Terminals 13 | . . . . 7 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 36 | . . . . 18 18 Successful 17 | . . . . 9 8 Failed 19 | . . . . 9 10 Catastrophic 6 | . . . . 3 3 Database Lockouts . | . . . . . . Manual 15 | . . . . 3 12 Terminals 36 | . . . . 18 18 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . . . . 6 6 Record 2 | . . . . . 2 Robot Analysis 1 | . . . . 1 . Open Door 1 | . . . . 1 . Branch Access Points 2 | . . . . 1 1 Emergency Access Points 1 | . . . . . 1 Terminal Index 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Reprogram Traps 1 | . . . . 1 . Maintenance Status 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . . . 3 2 Terminals 5 | . . . . 3 2 Track 2 | . . . . 1 1 Assimilate 1 | . . . . 1 . Detonate 1 | . . . . . 1 Operators 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 10 | . . . . 5 5 Full Trace Events 8 | . . . . 4 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 . Highest-Rated Group 88 | . . . . 88 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 97 | . . . . 97 . Total Damage 852 | . . . . 852 . Kills 16 | . . . . 16 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 1234 | 11 16 45 623 271 268 Spaces Moved 1844 | 20 31 89 703 396 605 Core 243 | 20 31 89 99 . 4 Treads 1 | . . . . . 1 Legs 195 | . . . 195 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1405 | . . . 409 396 600 Fastest Speed 34 | 50 50 50 34 34 34 Average Speed 46 | 50 50 50 62 34 35 Slowest Speed 250 | 50 50 50 250 34 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 39 | . . . 5 7 27 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 8 30 52 54 54 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . . 5 . Terrain Destroyed 137 | . . . 81 12 44 Melee . | . . . . . . Projectile 16 | . . . 4 12 . AOE 121 | . . . 77 . 44 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 2065 | 20 30 88 822 487 618 Wait 81 | . . . 17 61 3 Move 1765 | 19 30 88 692 382 554 Hop 35 | . . . 5 6 24 Pick Up 18 | . . . 13 5 . Fast Attach 32 | . . . 22 5 5 Attach 7 | . . . 2 . 5 Detach 10 | . . . 6 1 3 Swap 6 | . . . 1 1 4 Drop 32 | . . . 22 5 5 Fire 70 | . . . 42 21 7 Melee . | . . . . . . Ram 8 | 1 . . . . 7 Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 12 | -11/Scrapyard | Entered Materials 21 | -10/Materials | Discovered new exit (range 12) 28 | -10/Materials | Entered Mines 59 | -10/Mines | Learned location of Zion (-6) 61 | -10/Mines | Learned Materials garrison access intel 66 | -10/Mines | Discovered new exit (range 12) 73 | -10/Mines | Entered Materials 73 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Mutant 516 | -9/Materials | Discovered new exit (range 12) 568 | -9/Materials | Discovered new exit (range 14) 696 | -9/Materials | Entered Storage 704 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 810 | -9/Storage | Lost 4 allies 823 | -9/Storage | Identified exit to Recycling 856 | -9/Storage | Garrison activated, responded to threat 962 | -9/Storage | Discovered new exit (range 11) 967 | -9/Storage | Entered Materials 967 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 968 | -8/Materials | Loaded intel: 1 garrison access location 976 | -8/Materials | Lost 3 allies 1228 | -8/Materials | Core integrity fell below 50% 1233 | -8/Materials | Core integrity fell below 20% 1235 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01214_ U-05 Engineer lays Concrete. 01216_ U-05 Engineer builds a Wall. 01216_ U-05 Engineer lays Concrete. 01219_ Triggered Alarm Trap. 01219_ An alarm sounds. 01219_ ALERT: Alarm triggered, dispatching investigation squad. 01221_ Acquired Adv. Treads. 01224_ Slammed into G-47 Trooper. 01225_ Flight Unit destroyed. 01226_ Slammed into G-47 Trooper. 01227_ System corrupted: Component data lost. 01228_ U-05 Engineer lays Concrete. 01228_ Slammed into G-47 Trooper. 01229_ U-05 Engineer lays Concrete. 01230_ Slammed into G-50 Soldier. 01231_ Slammed into G-47 Trooper. 01232_ Destabilizing: Core damaged (-27). 01233_ Slammed into G-47 Trooper. 01234_ Slammed into Y-45 Defender. 01234_ G-47 Trooper suffers critical hit (Burn). 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""""" "#??# # #????????????????? | | #???? ????# #[ ??????????????????? | | #######+####### ###+#############+??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed AlloyHackingRigger Manual? 0 Play Time 00:33:10 Cumulative 31.3 hours Start 2024.04.03 @ 19:30:44 End 2024.04.04 @ 08:02:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 40 Adventurer 14 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e55fa4ab-fdfe-44ee-83f1-a0bdbb385c0a