Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.22 @ 18:06:21 Player: arkn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (138) 690 Value Destroyed (4821) 4821 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1304) 1304 TOTAL SCORE: 9635 Bonus ------- High Alert Combat Kills 1099 Follower Combat Kills 205 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 200/200 System Corruption 26% Temperature Cool (9) Movement Walking (130) Location -7/Storage Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Aluminum Leg Improved Titanium Leg Light Armored Exoskeleton > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Terrain Scan Processor Improved Melee Analysis Suite Armor Integrity Analyzer Gun Armor > --- WEAPON (2) ------- Spear > --- INVENTORY (20) --- Armored Wheel Armored Wheel Trap Scanner Machine Analyzer Advanced Sensor Array Improved Terrain Scanner Transmission Jammer Hardened Medium Armor Plating Proton Missile Launcher Powered Hammer Powered Hammer Powered Hammer Powered Hammer Powered Hammer Impact Mace Greatsword Spear Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Light Armored Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scan Processor Improved Melee Analysis Suite Armor Integrity Analyzer Gun Armor > --- WEAPON ----------- Powered Hammer Impact Mace > --- INVENTORY -------- Aluminum Leg Armored Wheel Armored Wheel Trap Scanner Machine Analyzer Advanced Sensor Array Improved Terrain Scanner Transmission Jammer Hardened Medium Armor Plating Proton Missile Launcher Powered Hammer Powered Hammer Powered Hammer Powered Hammer Powered Hammer Impact Mace Greatsword Spear Spear [Rating: 64] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Light Armored Exoskeleton Wheel Armored Wheel Utility High-capacity Storage Unit Device Microactuators Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Gun Armor Weapon Powered Hammer Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Slug Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Slots Evolved 6 | . . . 4 2 . Power 1 | . . . 1 . . Propulsion 2 | . . . 2 . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 92 | 6 5 11 21 46 3 Power 15 | 1 1 1 3 8 1 Engine 9 | 1 . 1 1 6 . Core 5 | . 1 . 2 2 . Reactor 1 | . . . . . 1 Propulsion 31 | 2 . 2 10 16 1 Treads 23 | 2 . 1 9 11 . Leg 6 | . . . . 5 1 Wheel 2 | . . 1 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 2 2 2 3 13 1 Device 9 | 1 . 1 2 5 . Storage 3 | 1 1 . . 1 . Processor 9 | . 1 . . 7 1 Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 23 | 1 2 6 5 9 . Energy Gun 4 | . . . 3 1 . Energy Cannon 2 | . 1 1 . . . Ballistic Gun 7 | 1 1 2 1 2 . Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . . 1 . 1 . Special Weapon 1 | . . 1 . . . Impact Weapon 4 | . . . . 4 . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . 1 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 1 3 1 Corrupted Parts 1 | . . . . 1 . System Corruption 2 | . . . . 2 . Parts Lost 38 | . . 9 3 20 6 Power 7 | . . 2 . 3 2 Propulsion 15 | . . 2 1 11 1 Utility 6 | . . 1 . 4 1 Weapon 10 | . . 4 2 2 2 Highest Loss Streak 6 | . . 6 1 3 4 To Critical Strikes 2 | . . 1 . 1 . Average Backups 18 | 4 10 18 19 19 18 Power . | . 1 2 . . . Propulsion 3 | 1 3 2 4 4 2 Utility 6 | . 1 4 5 7 6 Weapon 7 | 2 4 8 8 7 9 Tool/Special . | . . . . . . Unused Backups 34 | . 3 3 9 8 11 Power . | . . . . . . Propulsion 6 | . 3 . 2 . 1 Utility 9 | . . . 1 4 4 Weapon 19 | . . 3 6 4 6 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 98 99 92 95 90 Engine 6 | . 12 . 2 9 11 Core 6 | . 1 13 12 3 . Treads 21 | . 28 27 25 20 . Leg 4 | . . . . 5 23 Device 8 | . 6 . 7 10 3 Storage 8 | . 14 14 7 6 7 Processor 7 | . 7 1 . 10 19 Protection 7 | . . 11 7 6 7 Energy Gun 4 | . . . 13 3 . Energy Cannon 2 | . 12 12 1 . . Ballistic Gun 4 | . 14 9 3 4 . Ballistic Cannon 1 | . . 5 3 . . Impact Weapon 6 | . . . . 9 14 Peak Build Rating 64 | 7 11 21 41 62 64 Average Rating 43 | 4 8 17 36 52 61 On Entrance 22 | . 7 11 12 41 62 Naked Turns . | . . . . . . Heaviest Build 87 | 10 50 62 71 87 82 Greatest Support 84 | 40 40 40 80 84 68 Greatest Overweight (x) 4 | . 1 4 2 2 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 12 20 20 20 20 Most Carried 20 | 8 15 20 20 20 20 Average Carried 19 | 4 10 18 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 8 15 15 20 20 18 Class Distribution -------------------- 33% | Gladiator 22% | Mutant 22% | Scavenger-Gunner 11% | Gunner 7% | Scavenger-Gladiator 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gladiator | -7/Factory Gladiator | -7/Storage Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Sto Matter Collected 2558 | 269 69 208 776 1147 89 Remotely 449 | . . 51 398 . . Salvage Created 5864 | 83 96 230 1475 3529 451 Parts 212 | 7 9 8 63 111 14 Haulers Intercepted 8 | . . . 5 3 . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . 5 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Combat Hostiles Destroyed 105 | . 4 7 21 65 8 Melee 29 | . . . . 23 6 Guns 40 | . 2 4 19 15 . Cannons 6 | . 2 2 2 . . AOE 7 | . . 1 . 6 . Classes Destroyed 19 | 2 2 1 6 8 . Worker 6 | . . . 1 5 . Builder 3 | . . . . 3 . Tunneler 1 | 1 . . . . . Hauler 8 | . . . 5 3 . Recycler 11 | 1 . . 6 4 . Carrier 1 | . . . . 1 . Mechanic 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 4 | . . . 2 1 1 Swarmer 15 | . 3 . 7 5 . Grunt 46 | . 1 2 7 32 4 Brawler 3 | . . . 1 2 . Duelist 6 | . . . . 6 . Protector 2 | . . . . 2 . Sentry 13 | . . . 4 5 4 Hunter 2 | . . . 2 . . Programmer 10 | . . . . 10 . Subdweller 5 | . . 5 . . . Assembled 3 | . . . . 3 . Best Kill Streak 9 | 2 3 2 4 9 6 Combat Bots Only 8 | . 3 2 4 8 6 Max Kills in Single Turn 3 | 1 1 1 2 3 1 Gunslinging 1 | . . . . 1 . Exploded 3 | . . 1 . 3 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Hostile Shots Fired 919 | . 47 71 87 458 256 Missed 251 | . 14 17 20 131 69 Damage Taken 8541 | . 356 1011 813 4605 1756 Core 972 | . 34 179 54 431 274 Absorbed by Shields . | . . . . . . Ignored by Resistances 63 | . . 63 . . . Core Remaining (%) 68 | 100 . 14 90 . . Volleys Fired 207 | 9 20 52 80 46 . Largest 4 | 1 2 2 4 4 . Hottest 217 | 20 80 100 217 179 . Shots Fired 494 | 9 40 95 209 141 . Gun 339 | 9 20 26 149 135 . Cannon 145 | . 20 65 60 . . Launcher 7 | . . 1 . 6 . Special 3 | . . 3 . . . Kinetic 250 | 9 20 57 80 84 . Thermal 238 | . 20 38 129 51 . Explosive . | . . . . . . Electromagnetic 6 | . . . . 6 . Robot Hit Streak 28 | 2 5 10 28 14 . Robot Miss Streak 5 | 1 4 4 5 3 . Penetration Max . | . . . . . . Secondary Targets 5 | . . . 2 3 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 471 | 6 20 52 125 235 33 Core Hits 175 | 4 6 17 49 91 8 Critical Kills 8 | . . . 2 5 1 Critical Parts Destroyed 38 | . . 1 1 31 5 Critical Strikes 66 | . . 3 15 40 8 Burn 15 | . . . 12 3 . Destroy 6 | . . 3 3 . . Smash 43 | . . . . 37 6 Impale 2 | . . . . . 2 Melee Attacks 262 | . . . 1 219 42 Impact 249 | . . . . 215 34 Slashing . | . . . . . . Piercing 13 | . . . 1 4 8 Sneak Attacks 18 | . . . . 16 2 Combat Hostiles . | . . . . . . Follow-up Attacks 34 | . . . . 28 6 Damage Inflicted 15916 | 53 293 1168 2561 10502 1339 Guns 4474 | 53 118 416 1739 2148 . Cannons 1633 | . 175 636 822 . . Explosions 1357 | . . 116 . 1241 . Melee 8452 | . . . . 7113 1339 Ramming . | . . . . . . Kinetic 3325 | 53 118 855 914 1385 . Thermal 3061 | . 175 313 1647 926 . Explosive . | . . . . . . Electromagnetic 1078 | . . . . 1078 . Impact 8278 | . . . . 7113 1165 Slashing . | . . . . . . Piercing 174 | . . . . . 174 Highest Corruption 26 | . . . . 26 26 Average Corruption 17 | . . . . 17 26 Corruption Purged . | . . . . . . Corruption Blocked 1 | . . . . 1 . Effects 235 | . . . . 218 17 Message Errors 51 | . . . . 49 2 Matter Fused 50 | . . . . 46 4 Heat Flow Errors 27 | . . . . 24 3 Energy Discharges 31 | . . . . 30 1 Parts Rejected 5 | . . . . 3 2 Parts Fused 3 | . . . . 3 . Data Loss (minor) 34 | . . . . 32 2 Data Loss (major) 16 | . . . . 14 2 Misfires 7 | . . . . 7 . Alerts 5 | . . . . 5 . Misdirections 3 | . . . . 2 1 Weapon Failures 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 2934 | . 8 . 12 2667 247 Projectiles 20 | . 8 . 12 . . Explosions . | . . . . . . Melee 2914 | . . . . 2667 247 Knockbacks 27 | . . 6 3 17 1 Impact 17 | . . . . 16 1 Kinetic 9 | . . 6 3 . . Secondary 1 | . . . . 1 . Self-Inflicted Damage 16 | . . 9 . 7 . Shots 2 | . . 1 . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 403 | . 285 20 403 350 227 Average Temperature 103 | . 119 8 115 100 71 Received Heat Transfer 2667 | . 141 153 234 1323 816 Effects 12 | . 1 . 8 3 . Shutdowns 4 | . . . 2 2 . Energy Bleed 3 | . 1 . 1 1 . Interference 3 | . . . 3 . . Matter Decay 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 32 | . . . . 29 3 Combat Hostiles 23 | . . . . 21 2 Parts Fried 50 | . . . . 47 3 Impact Corruptions 100 | . . . . 93 7 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 13 | . . . 12 1 . Heat Transferred 7502 | . 370 666 4440 2026 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Maximum Alert Level 4 | . . . 1 4 3 Low Security (%) 46 | 100 100 . 69 37 . Level 1 16 | . . . 30 13 . Level 2 9 | . . . . 12 28 Level 3 17 | . . . . 21 71 Level 4 9 | . . . . 14 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1361 | 5 60 . 347 1361 826 Initial 618 | . . . . 148 618 Average 418 | . 19 . 136 520 741 Influence Increases 3444 | 10 138 50 808 2016 422 Destroy 0b10 Robot/C 2080 | . 80 40 420 1240 300 Destroy 0b10 Robot/NC 195 | 10 . . 70 105 10 Destroy Leader 524 | . 20 10 124 298 72 Allied During Kill 17 | . . . . . 17 Successful Hack 114 | . 8 . 34 65 7 Select Force Hacks 30 | . . . 30 . . Disable Machine 75 | . . . 30 30 15 Destroy Structure 64 | . . . 25 38 1 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 330 | . 30 . 60 240 . Influence Decreases 1752 | 10 98 70 481 803 290 Time Decay 1357 | 10 98 60 461 538 190 Lost Part 275 | . . 10 20 185 60 Lost Ally 120 | . . . . 80 40 Squads Dispatched 26 | . 2 . 3 18 3 Investigation 7 | . 1 . 3 2 1 Extermination 9 | . . . . 9 . Reinforcement 5 | . 1 . . 2 2 Assault 5 | . . . . 5 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 3 | . . . . 2 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Distress Signals 7 | . 1 . 1 1 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 169 | . 8 10 42 92 17 Peak Tracking Total 11 | . 4 3 5 11 5 Tactical Retreats 18 | . 2 1 4 11 . Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Traps Triggered 5 | . . . 2 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Sto Machines Disabled 6 | . . 1 2 2 1 Max in Single Turn 1 | . . 1 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Machines Accessed 33 | . 1 1 10 19 2 Terminals 21 | . 1 . 7 11 2 Fabricators 5 | . . . . 5 . Repair Stations 2 | . . . 1 1 . Recycling Units 4 | . . . 2 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 88 | . 3 9 29 43 4 Successful 43 | . 2 9 14 17 1 Failed 45 | . 1 . 15 26 3 Catastrophic 10 | . . . 2 7 1 Database Lockouts . | . . . . . . Manual 66 | . 3 . 27 35 1 Terminals 50 | . 3 . 18 25 4 Fabricators 12 | . . . . 12 . Repair Stations 4 | . . . 2 2 . Recycling Units 13 | . . . 9 4 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . . 9 . 2 1 Record 8 | . . 8 . . . Open Door 1 | . . . . . 1 Terminal Index 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks 2 | . . . . 2 . Network Status 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 2 | . . . 1 1 . Scan Component 2 | . . . 1 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 27 | . 2 . 13 12 . Terminals 14 | . 2 . 7 5 . Track 5 | . 1 . 3 1 . Assimilate 1 | . . . 1 . . Botnet 6 | . 1 . 2 3 . Operators 2 | . . . 1 1 . Fabricators 5 | . . . . 5 . Report 1 | . . . . 1 . Liberate 4 | . . . . 4 . Repair Stations . | . . . . . . Recycling Units 8 | . . . 6 2 . Monitor 1 | . . . 1 . . Reject 2 | . . . 1 1 . Recyclers 1 | . . . 1 . . Mask 3 | . . . 2 1 . Tunnel 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 29 | . 1 . 9 17 2 Full Trace Events 4 | . 1 . 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 95 | . . . . 95 . Total Part Build Rating 10 | . . . . 10 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Total Allies 8 | . . . . 8 . Largest Group 3 | . . . . 3 2 Highest-Rated Group 64 | . . . . 64 64 Highest-Rated Ally 32 | . . . . 32 32 Total Orders . | . . . . . . Ally Attacks 39 | . . . . 23 16 Total Damage 838 | . . . . 334 504 Kills 11 | . . . . 3 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Active Infowar (turns) 2372 | 26 146 . . 2200 . Terrain 2200 | . . . . 2200 . Traps 82 | . . . . 82 . Seismic 172 | 26 146 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Sto Turns Passed 9463 | 114 358 1286 1777 5537 391 Spaces Moved 3895 | 61 152 467 790 2296 129 Core 15 | 15 . . . . . Treads 3165 | 46 152 442 714 1811 . Legs 614 | . . . . 485 129 Wheels 101 | . . 25 76 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 135 120 152 130 Average Speed 187 | 132 182 234 168 185 206 Slowest Speed 360 | 160 240 240 240 360 213 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 25 28 75 48 27 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . . 1 . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . 7 . . . Spaces Dug 25 | . . . 1 24 . Terrain Destroyed 74 | . . 21 18 35 . Melee 25 | . . . 1 24 . Projectile 22 | . . 5 17 . . AOE 27 | . . 16 . 11 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Total 5360 | 84 198 558 1077 3249 194 Wait 796 | 1 8 13 139 615 20 Move 3890 | 60 151 466 789 2295 129 Hop . | . . . . . . Pick Up 78 | 8 9 10 25 24 2 Fast Attach 33 | 6 2 1 3 18 3 Attach 31 | . . 7 8 13 3 Detach . | . . . . . . Swap 44 | . 3 4 12 25 . Drop 64 | . 5 5 20 33 1 Fire 207 | 9 20 52 80 46 . Melee 217 | . . . 1 180 36 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: [*Fac x3] / *Sto / [*Low]) -7/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 10) 473 | -10/Materials | Entered Subcaves 474 | -10/Subcaves | Approached by a straggling Scientist 478 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 874 | -10/Subcaves | Discovered new exit (range 6) 952 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 978 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1030 | -10/Subcaves | Learned Materials stockpile data 1257 | -10/Subcaves | Core integrity fell below 50% 1354 | -10/Subcaves | Visited 4L-MR0's lab 1392 | -10/Subcaves | Found Gun Armor 1673 | -10/Subcaves | A Subdweller sparked back to life 1673 | -10/Subcaves | A Subdweller sparked back to life 1673 | -10/Subcaves | A Subdweller sparked back to life 1751 | -10/Subcaves | Core integrity fell below 20% 1759 | -10/Subcaves | Entered Materials 1759 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1760 | -8/Materials | Attached Gun Armor, gained temporary slots: Weapon x2 1771 | -8/Materials | Lost 6 parts (2p1n1u2w) 2527 | -8/Materials | Build established: Scavenger-Gunner 2552 | -8/Materials | Discovered new exit (range 9) 2984 | -8/Materials | Discovered new exit (range 3) 3536 | -8/Materials | Entered Factory 3536 | -7/Factory | Evolved 2 slots: Utility x2 4587 | -7/Factory | Discovered new exit (range 10) 4861 | -7/Factory | Build established: Gunner 5154 | -7/Factory | Discovered new exit (range 12) 5322 | -7/Factory | Fabricated Adv. Sensor Array (x2) 5404 | -7/Factory | Discovered new exit (range 10) 5441 | -7/Factory | System corruption reached 10% 5675 | -7/Factory | Lost 3 parts (1p1u1w) 5767 | -7/Factory | Build established: Gladiator 6215 | -7/Factory | Discovered new exit (range 15) 6452 | -7/Factory | Discovered new exit (range 8) 6736 | -7/Factory | First assault squad dispatched 6948 | -7/Factory | Build established: Scavenger-Gladiator 7137 | -7/Factory | Destroyed 8 combat bots 7400 | -7/Factory | Build established: Gladiator 7502 | -7/Factory | Core integrity fell below 50% 9073 | -7/Factory | Entered Storage 9073 | -7/Storage | Accompanied by 2 allies 9327 | -7/Storage | Core integrity fell below 20% 9369 | -7/Storage | Learned location of Armory (-4) 9464 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09392_ W-25 Informer system terminally corrupted. 09393_ Acquired 10 matter. 09408_ System corrupted: Component data lost. 09418_ Impact Mace follow-up attack on Y-54 Guardian. 09429_ Rnf. Deuterium Engine destroyed. 09430_ Impact Mace follow-up attack on Y-54 Guardian. 09431_ KXGTOOGB% R4EAT3 09438_ Powered Hammer destroyed. 09442_ Impact Mace follow-up attack on Y-54 Guardian. 09445_ Y-54 Guardian suffers critical hit (Impale). 09445_ Impact Mace follow-up attack on Y-54 Guardian. 09445_ Y-54 Guardian suffers critical hit (Smash). 09445_ Destroyed Flak Gun. 09445_ Y-54 Guardian system corrupted by crushing effect. 09451_ Imp. Carbon-fiber Leg destroyed. 09451_ Impact Mace destroyed. 09451_ Identified Aluminum Leg. 09452_ Y-54 Guardian suffers critical hit (Impale). 09452_ Y-54 Guardian destroyed. 09454_ System corrupted: Energy discharge (-70). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ########?????????????????????????????????????????? | | #?????????????#####???????????????????????? | | #?????????????# #???????????????????????? | | " """ #?????????????# #???????????????????????? | | " """ #?????????????# #???????????????????????? | | " """ ##?????????????#+###????##????????????????? | | ??????????##### ### ## #?????????????? | | ? *[= ?#######????# + !%= ???????? | | ###+#### #????###T# @### ###??????????????? | | % ^ #??????####g##?????#????????????????? | | % #?#########/#???????????????????????? | | ^ #?# ! %=#???????????????????????? | | ######## #?# #???????????????????????? | | ???????## ##?# ! %!#???????????????????????? | | ????????# #??# = #???????????????????????? | | ????????# ##?# #???????????????????????? | | ######### "#?# #???????????????????????? | | #= #?# #???????????????????????? | | """ #% "#?# #???????????????????????? | | """ # ########+#########???????????????????? | | """ # %=!%%[ + """ #???????????????????? | | + !*![% % %# """ #???????????????????? | | """ # %%=!%%% % #??"" /???????????????????? | | """ ###+########/##???? #???????????????????? | | """ # %= #??????????????????????????? | | # ]]| #??????????????????????????? | | #""T""### ]]| #??????????????????????????? | | #"""""#?# ]] #??????????????????????????? | | #######?# #??????????????????????????? | | ????????# #?????????????????????????? | | ????????###########+####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Corruption Block 8 Armor Coverage 100 Resistance: KI 10 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 14 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 4 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearCompactCorpse Manual? 0 Play Time 02:18:01 Cumulative 144.6 hours Start 2025.04.20 @ 16:52:49 End 2025.04.22 @ 18:06:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 50 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edfb9ec3-d3b3-4118-987a-6b75d9f12d27