Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 12:01:50 Player: Mathewnd Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (131) 655 Value Destroyed (4482) 4482 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (382) 382 TOTAL SCORE: 11599 Bonus ------- High Alert Combat Kills 82 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 154/300 Energy 87/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Core Analyzer > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (5) ---- Improved Deuterium Engine Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Improved Coolant Injector High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- Heavy Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Light Fission Core Light Fission Core Carbon-fiber Leg Improved Titanium Leg Improved Cooling System Large Storage Unit Medium Battery Compact Battery Advanced Sensor Array Core Analyzer Energy Filter Improved Weapon Cycler Improved Medium Armor Plating Improved Hardlight Generator Beamcaster Rocket Launcher Heavy Rocket Launcher Improved Plasma Cutter Heavy Flail Fire Trap [Rating: 79] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 2 . . . . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 3 | . . 1 . 1 1 . . . . . . . . . Utility 7 | . . 1 . 1 1 1 . . . . 1 . . 2 Weapon 1 | . . . . . . . . . . . 1 . . . Parts Attached 193 | 5 13 29 4 21 30 11 2 9 . 13 31 9 . 16 Power 17 | . 1 3 . . 4 4 . . . . 4 . . 1 Engine 9 | . 1 3 . . 2 2 . . . . . . . 1 Core 8 | . . . . . 2 2 . . . . 4 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 37 | 2 2 5 . 7 10 3 . . . 1 3 1 . 3 Treads . | . . . . . . . . . . . . . . . Leg 35 | 2 2 5 . 7 10 3 . . . 1 2 . . 3 Wheel 2 | . . . . . . . . . . . 1 1 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 56 | 1 5 3 . 3 10 4 2 4 . 4 11 3 . 6 Device 31 | . 1 1 . 2 7 2 1 2 . 2 8 3 . 2 Storage 8 | 1 4 1 . . . . . . . . 1 . . 1 Processor 8 | . . 1 . . 2 2 . . . . . . . 3 Hackware . | . . . . . . . . . . . . . . . Protection 9 | . . . . 1 1 . 1 2 . 2 2 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 83 | 2 5 18 4 11 6 . . 5 . 8 13 5 . 6 Energy Gun 5 | . . . . . . . . 1 . . . 1 . 3 Energy Cannon 38 | . . 10 2 6 4 . . 2 . 4 8 2 . . Ballistic Gun 5 | 2 3 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 32 | . 2 8 2 5 1 . . 2 . 4 4 2 . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . . . . 5 Parts Lost 47 | . 4 6 . 5 3 . . . . 1 11 . . 17 Power 5 | . 1 1 . . . . . . . . 1 . . 2 Propulsion 25 | . 2 4 . 3 3 . . . . 1 7 . . 5 Utility 6 | . . 1 . . . . . . . . 2 . . 3 Weapon 11 | . 1 . . 2 . . . . . . 1 . . 7 Highest Loss Streak 6 | . 4 2 . 2 2 . . . . 1 4 . . 6 To Critical Strikes 2 | . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 91 | . 82 91 100 84 99 100 100 100 100 100 95 77 82 37 Engine 5 | . 2 9 11 9 4 8 6 6 6 6 4 . . . Core 3 | . . . . . 2 4 6 6 6 6 5 11 11 2 Leg 28 | . 27 31 33 29 38 33 33 33 33 33 25 . . . Device 15 | . 9 7 11 9 14 20 19 19 20 19 22 23 23 11 Storage 7 | . 14 11 11 9 7 6 6 6 6 6 5 5 5 2 Processor 11 | . . 9 11 9 14 13 13 13 13 13 11 11 11 9 Energy Cannon 12 | . . 16 22 17 14 13 13 7 6 9 16 9 11 2 Ballistic Gun 2 | . 27 2 . . . . . . . . . . . . Peak Build Rating 79 | 5 8 11 10 23 49 65 64 66 66 66 79 62 62 69 Average Rating 44 | 2 6 9 10 15 41 62 63 65 66 64 75 60 62 32 On Entrance 40 | . 5 7 10 10 23 49 64 64 66 66 65 52 62 62 Naked Turns 62 | . . . . . . . . . . . . . . 62 Heaviest Build 103 | 8 32 54 52 59 76 83 89 91 82 93 103 90 90 93 Greatest Support 98 | 20 20 30 30 57 90 98 94 94 94 96 98 22 22 28 Greatest Overweight (x) 7 | . 1 2 1 1 1 . . . . . 7 7 4 4 Average Overweight (x) . | . . 1 1 1 . . . . . . . 6 4 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 14 19 20 20 20 20 20 20 20 20 20 20 20 12 Most Carried 20 | 8 15 15 11 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 5 12 12 11 13 19 19 20 20 20 19 19 17 20 11 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 14 11 11 20 20 20 20 20 20 20 17 20 20 1 Class Distribution -------------------- 63% | Mutant 17% | Skirmisher 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Matter Collected 2716 | 228 378 259 . 427 326 110 12 173 . 169 440 156 17 21 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4784 | . 571 720 20 374 856 262 45 202 . 271 703 350 . 410 Parts 256 | . 39 49 8 21 48 17 1 5 . 5 37 13 . 13 Haulers Intercepted 2 | . 1 1 . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 1 4 . 3 . 14 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Combat Hostiles Destroyed 102 | . 14 17 3 9 17 5 1 3 . 7 20 2 . 4 Guns 11 | . 11 . . . . . . . . . . . . . Cannons 39 | . . 7 . 4 16 5 1 1 . . 4 . . 1 AOE 43 | . 3 9 3 5 . . . 2 . 6 14 1 . . Classes Destroyed 14 | . 5 4 . 1 1 1 . . . 1 . 1 . . Worker 8 | . . 3 . 2 1 . . . . . . . . 2 Builder 4 | . . 2 . . . . . . . . 2 . . . Hauler 2 | . 1 1 . . . . . . . . . . . . Recycler 5 | . . 3 . . . . . . . . 1 . . 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . Operator 2 | . 1 . . 1 . . . . . . . . . . Watcher 7 | . 3 1 . . 2 . . . . . 1 . . . Swarmer 38 | . 3 8 3 . 4 . . . . 4 15 1 . . Grunt 30 | . 11 6 . 5 5 2 . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 12 | . . 3 . 3 2 . . . . . 3 1 . . Hunter 9 | . . . . 1 2 . . 2 . . . . . 4 Programmer 11 | . . . . . 4 2 1 . . 2 2 . . . Behemoth 1 | . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 17 | . 6 17 3 4 5 3 1 2 . 4 6 1 . 3 Combat Bots Only 7 | . 6 7 3 4 5 3 1 2 . 4 5 1 . 1 Max Kills in Single Turn 4 | . 3 4 3 3 1 1 1 1 . 2 4 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 3 3 3 3 . . . 1 . 2 4 1 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Hostile Shots Fired 872 | . 75 94 9 50 152 32 24 30 . 62 105 10 . 229 Missed 289 | . 15 34 3 14 57 15 8 10 . 19 27 4 . 83 Damage Taken 8385 | . 751 713 47 567 1158 181 24 239 . 754 1515 117 . 2319 Core 1869 | . 70 135 . 100 60 10 12 26 . 100 186 . . 1170 Absorbed by Shields 1004 | . . . . . . 69 8 87 . 270 300 36 . 234 Ignored by Resistances 136 | . . . . . . . . . . . . . . 136 Regen/Repaired (Parts) 233 | . . . . 83 150 . . . . . . . . . Core Remaining (%) 81 | 100 72 . 66 81 91 . . . . 82 . . 81 . Volleys Fired 263 | . 53 26 2 36 51 12 3 9 . 21 20 11 . 19 Largest 3 | . 2 2 2 2 2 2 2 2 . 2 3 3 . 3 Hottest 286 | . 60 120 120 120 130 130 130 165 . 180 286 263 . 263 Shots Fired 543 | . 105 52 4 69 103 24 6 18 . 43 54 35 . 30 Gun 136 | . 103 . . . . . . 6 . 12 . 12 . 3 Cannon 358 | . . 42 2 64 103 24 6 6 . 21 49 21 . 20 Launcher 49 | . 2 10 2 5 . . . 6 . 10 5 2 . 7 Special . | . . . . . . . . . . . . . . . Kinetic 103 | . 103 . . . . . . . . . . . . . Thermal 391 | . . 42 2 64 103 24 6 12 . 33 49 33 . 23 Explosive 49 | . 2 10 2 5 . . . 6 . 10 5 2 . 7 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 14 11 2 8 15 6 12 14 . 25 10 5 . 6 Robot Miss Streak 8 | . 2 5 1 8 4 1 . 4 . 2 3 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 365 | . 84 31 2 40 64 16 6 8 . 32 31 21 . 30 Core Hits 208 | . 40 32 3 26 29 8 1 10 . 13 26 9 . 11 Critical Kills 7 | . 1 2 . . . . . . . 1 2 . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 2 Critical Strikes 13 | . 1 2 . . . . . 1 . 4 2 . . 3 Burn 4 | . . . . . . . . 1 . 3 . . . . Meltdown 6 | . . 2 . . . . . . . 1 2 . . 1 Destroy 1 | . 1 . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . 2 Melee Attacks 15 | . . . . . 1 . . . . . 1 . . 13 Impact 15 | . . . . . 1 . . . . . 1 . . 13 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13271 | . 1053 1506 137 1330 1874 468 197 485 . 1488 2240 659 . 1834 Guns 1461 | . 910 . . . . . . 85 . 253 . 193 . 20 Cannons 6521 | . . 537 17 742 1861 468 197 62 . 579 1092 421 . 545 Explosions 4813 | . 143 958 120 588 . . . 338 . 656 1148 45 . 817 Melee 452 | . . . . . . . . . . . . . . 452 Ramming 24 | . . 11 . . 13 . . . . . . . . . Kinetic 910 | . 910 . . . . . . . . . . . . . Thermal 7403 | . . 537 17 742 1861 468 197 147 . 832 1423 614 . 565 Explosive 4420 | . 143 958 120 588 . . . 338 . 656 755 45 . 817 Electromagnetic 62 | . . . . . . . . . . . 62 . . . Impact 452 | . . . . . . . . . . . . . . 452 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . 2 . . . 3 . . . . 3 5 5 5 5 Average Corruption 3 | . 1 . . . 2 . . . . 2 4 5 5 5 Corruption Purged 3 | . . . . . 3 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 63 | . 6 . . . 19 . . . . 9 3 20 6 . Message Errors 14 | . . . . . 4 . . . . 2 . 5 3 . Matter Fused 22 | . 3 . . . 6 . . . . 3 2 5 3 . Heat Flow Errors 5 | . . . . . . . . . . 1 . 4 . . Energy Discharges 7 | . . . . . 2 . . . . 2 . 3 . . Data Loss (minor) 7 | . 1 . . . 5 . . . . . . 1 . . Data Loss (major) 2 | . 1 . . . 1 . . . . . . . . . Misfires 5 | . . . . . 1 . . . . 1 1 2 . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 615 | . . 31 . 4 31 . 29 9 . 52 243 40 . 176 Projectiles 166 | . . . . 4 31 . 29 . . 29 33 40 . . Explosions 310 | . . 31 . . . . . 9 . 23 210 . . 37 Melee 139 | . . . . . . . . . . . . . . 139 Knockbacks 2 | . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 196 | . . 55 . . . . . . . 46 86 9 . . Shots 6 | . . 2 . . . . . . . 1 2 1 . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . 1 . . . . . . . . . Kicked 2 | . . 1 . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 387 | . 1 210 21 57 14 5 . 84 . 387 185 262 . 198 Average Temperature 82 | . 1 82 14 15 7 5 . 37 . 97 98 106 . 91 Received Heat Transfer 1724 | . 390 180 . 234 276 50 . 12 . 321 57 19 . 185 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Parts Fried 2 | . . . . . . . . . . . . . . 2 Impact Corruptions 5 | . . . . . . . . . . . . . . 5 Robots Melted 10 | . . 2 . . 1 . . . . 1 4 1 . 1 Combat Hostiles 7 | . . 1 . . 1 . . . . 1 2 1 . 1 Parts Melted 30 | . . 5 . 6 4 1 . . . 2 8 3 . 1 Heat Transferred 11415 | . . 1147 37 1480 2516 592 222 322 . 1479 1750 983 . 887 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Peak Influence 582 | . 205 582 253 269 260 215 . . . . 485 . . 366 Initial 174 | . . 20 174 98 2 106 . . . . . . . 100 Average 123 | . 66 283 178 110 119 68 . . . . 140 . . 207 Maximum Alert Level 2 | . 1 2 1 1 1 1 . . . . 2 . . 1 Low Security (%) 81 | 100 96 47 93 75 84 86 . . . . 78 . . 61 Level 1 13 | . 3 5 6 24 15 13 . . . . 6 . . 38 Level 2 5 | . . 47 . . . . . . . . 15 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 1 . 3 6 1 . . . . 5 . . 2 Investigation 4 | . 2 . . 1 . . . . . . . . . 1 Extermination 7 | . . . . . 4 1 . . . . 2 . . . Reinforcement 9 | . 1 . . 2 2 . . . . . 3 . . 1 Assault 1 | . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Distress Signals 7 | . 1 2 . 2 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 176 | . 23 32 3 19 25 6 2 3 . 8 23 2 3 27 Peak Tracking Total 16 | . 5 6 3 5 4 3 2 2 . 4 6 1 4 16 Tactical Retreats 16 | . 1 2 . . 3 . 1 . . 1 2 . 1 5 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Traps Triggered 9 | . 4 1 . . 3 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 Triggered 3 | . . . . . . . . . . 1 1 . . 1 Most Traps Carried 2 | . . . . . . . . . . 1 1 2 2 2 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Machines Disabled 13 | . 1 2 . . 2 . . . . . 8 . . . Max in Single Turn 6 | . 1 2 . . 1 . . . . . 6 . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Machines Accessed 36 | . 4 . . 4 8 2 2 . 4 . 7 . . 5 Terminals 20 | . 4 . . 2 4 1 1 . . . 5 . . 3 Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . 1 1 . . . . . . . . . Recycling Units 5 | . . . . . 2 . . . . . 1 . . 2 Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . Total Hacks 112 | . 8 . . 26 16 3 2 . 29 . 14 . . 14 Successful 71 | . 3 . . 17 7 2 2 . 29 . 5 . . 6 Failed 41 | . 5 . . 9 9 1 . . . . 9 . . 8 Catastrophic 7 | . . . . 1 3 1 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 18 | . 2 . . 1 3 2 . . . . 8 . . 2 Terminals 45 | . 8 . . 9 7 2 1 . . . 10 . . 8 Fabricators 2 | . . . . . 2 . . . . . . . . . Repair Stations 8 | . . . . 4 4 . . . . . . . . . Recycling Units 10 | . . . . . 3 . . . . . 1 . . 6 Scanalyzers 13 | . . . . 13 . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . 3 . . . Terminal Hacks 44 | . 2 . . 4 2 1 2 . 29 . . . . 4 Record 13 | . . . . . . . 1 . 11 . . . . 1 Part Schematic 11 | . . . . . . . . . 11 . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . 1 . . . . 3 . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . . 1 1 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 Alert Level 2 | . . . . 1 . . . . . . . . . 1 Unreport Threat 1 | . . . . 1 . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . 1 Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks 6 | . . . . 2 4 . . . . . . . . . Scan Component 3 | . . . . 1 2 . . . . . . . . . Repair 3 | . . . . 1 2 . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 1 . . 2 Report Inventory 2 | . . . . . . . . . . . 1 . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . 1 Scanalyzer 11 | . . . . 11 . . . . . . . . . . Insert Component 5 | . . . . 5 . . . . . . . . . . Analyze 6 | . . . . 6 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks 5 | . 1 . . . . 1 . . . . 3 . . . Terminals 5 | . 1 . . . . 1 . . . . 3 . . . Assimilate 1 | . . . . . . . . . . . 1 . . . Botnet 4 | . 1 . . . . 1 . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . Hacking Detections 24 | . 3 . . 4 6 2 . . . . 4 . . 5 Full Trace Events 2 | . . . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . 5 . . . . 11 . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 42 | . . . . . 42 . . . . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . . . . Parts Repaired 3 | . . . . 1 2 . . . . . . . . . Time 78 | . . . . 26 52 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . 2 Parts Scanalyzed 5 | . . . . 5 . . . . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Total Allies 1 | . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . 1 . . . Highest-Rated Group 26 | . . . . . . . . . . . 26 . . . Highest-Rated Ally 26 | . . . . . . . . . . . 26 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . 3 1 . 3 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Turns Passed 12251 | 66 1205 539 269 1217 2627 1045 1043 547 96 829 1344 798 200 426 Spaces Moved 7055 | 52 536 206 136 527 1461 731 711 393 78 514 806 410 132 362 Core 239 | 19 . . . . . . . . . . . . . 220 Treads . | . . . . . . . . . . . . . . . Legs 6130 | 33 536 206 136 527 1461 731 711 393 78 514 762 . . 42 Wheels 686 | . . . . . . . . . . . 44 410 132 100 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 122 124 124 124 124 124 126 145 145 50 Average Speed 141 | 94 179 195 190 192 128 124 124 124 124 125 144 180 145 84 Slowest Speed 330 | 120 190 260 190 193 195 128 124 124 124 126 265 195 145 330 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 84 26 55 49 33 15 82 54 68 66 22 57 16 11 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . 1 1 . 1 . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 8 | . . . . . . . 3 3 . . . 1 1 . Spaces Dug 2 | . . . . . 1 . . . . . 1 . . . Terrain Destroyed 356 | . 12 67 17 38 6 . . 60 . 59 60 20 . 17 Melee 2 | . . . . . 1 . . . . . 1 . . . Projectile 26 | . . . . 2 5 . . 4 . 4 6 5 . . AOE 328 | . 12 67 17 36 . . . 56 . 55 53 15 . 17 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Total 8780 | 69 682 281 141 659 2121 850 865 430 77 648 937 440 141 439 Wait 1083 | . 56 14 . 51 531 70 150 18 . 98 64 1 10 20 Move 7041 | 51 535 205 135 526 1460 730 710 392 77 513 805 409 131 362 Hop . | . . . . . . . . . . . . . . . Pick Up 114 | 12 18 6 . 20 25 12 . 1 . 2 6 8 . 4 Fast Attach 10 | 1 1 . . . 1 1 . . . . 2 . . 4 Attach 59 | 4 5 9 . 10 5 2 . . . 1 8 3 . 12 Detach 6 | . . . . 2 . . . . . . 2 . . 2 Swap 124 | . 7 20 4 11 24 8 2 9 . 12 21 6 . . Drop 62 | 1 7 . . 3 22 15 . 1 . 1 8 2 . 2 Fire 263 | . 53 26 2 36 51 12 3 9 . 21 20 11 . 19 Melee 15 | . . . . . 1 . . . . . 1 . . 13 Ram . | . . . . . . . . . . . . . . . Kick 2 | . . 1 . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 16) 866 | -10/Materials | Discovered new exit (range 12) 988 | -10/Materials | Lost 4 parts (1p2n1w) 1097 | -10/Materials | Discovered new exit (range 3) 1272 | -10/Materials | Entered another Materials area 1272 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1575 | -9/Materials | Destroyed 7 combat bots 1580 | -9/Materials | Build established: Scavenger-Mutant 1672 | -9/Materials | First assault squad dispatched 1713 | -9/Materials | Discovered new exit (range 15) 1811 | -9/Materials | Entered Mines 2070 | -9/Mines | Discovered new exit (range 3) 2080 | -9/Mines | Entered Materials 2080 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2373 | -8/Materials | Met 7R-MNS 2448 | -8/Materials | Build established: Mutant 2464 | -8/Materials | Identified exit to Storage 2885 | -8/Materials | Repaired Aluminum Leg 3217 | -8/Materials | Discovered new exit (range 8) 3297 | -8/Materials | Entered Factory 3297 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3370 | -7/Factory | Fabricated Imp. Cooling System (x2) 3530 | -7/Factory | Build established: Scavenger-Mutant 3551 | -7/Factory | Repaired Beam Cannon 3578 | -7/Factory | Repaired Beam Cannon 4860 | -7/Factory | Build established: Mutant 5578 | -7/Factory | Identified exit to Lower Caves 5828 | -7/Factory | Discovered new exit (range 8) 5837 | -7/Factory | Identified exit to Factory 5924 | -7/Factory | Entered another Factory area 5924 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6320 | -6/Factory | Identified exit to Lower Caves 6969 | -6/Factory | Entered Lower Caves 7035 | -6/Lower Caves | Learned Factory terminal intel 7146 | -6/Lower Caves | Learned Factory stockpile data 7246 | -6/Lower Caves | Spotted B-75 Beast 7464 | -6/Lower Caves | Encountered a Warlord checkpoint 7551 | -6/Lower Caves | Learned Factory trap positions 7993 | -6/Lower Caves | Discovered new exit (range 12) 8011 | -6/Lower Caves | Identified exit to Lower Caves 8012 | -6/Lower Caves | Entered another Lower Caves area 8125 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 8525 | -6/Lower Caves | Discovered new exit (range 10) 8535 | -6/Lower Caves | Identified exit to Data Miner 8559 | -6/Lower Caves | Entered Data Miner 8559 | -6/Data Miner | Discovered new exit (range 6) 8583 | -6/Data Miner | Met Data Miner 8604 | -6/Data Miner | Learned location of Section 7 (-2) 8604 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8625 | -6/Data Miner | Received God Mode back door access code from Data Miner 8654 | -6/Data Miner | Identified exit to Proximity Caves 8655 | -6/Data Miner | Entered Proximity Caves 8656 | -5/Proximity Caves | Identified exit to Factory 8677 | -5/Proximity Caves | Spotted B-75 Beast 8724 | -5/Proximity Caves | Destroyed B-75 Beast 8749 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9092 | -5/Proximity Caves | Learned location of Armory (-3) 9111 | -5/Proximity Caves | Learned 4 Factory zone layouts 9188 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9484 | -5/Proximity Caves | Entered Factory 9484 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9485 | -5/Factory | Identified exit to Upper Caves 9487 | -5/Factory | Loaded intel: 114 trap records 9489 | -5/Factory | Loaded intel: 25 terminal locations 9865 | -5/Factory | Build established: Skirmisher 10324 | -5/Factory | Cargo convoy interrupted 10345 | -5/Factory | Incoming assault squad redirected 10635 | -5/Factory | Lost 3 parts (1p1n1u) 10828 | -5/Factory | Entered Upper Caves 10839 | -5/Upper Caves | Lost 4 parts (2n1u1w) 10865 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11181 | -5/Upper Caves | Learned 4 Factory zone layouts 11617 | -5/Upper Caves | Discovered new exit (range 6) 11624 | -5/Upper Caves | Identified exit to Upper Caves 11626 | -5/Upper Caves | Entered another Upper Caves area 11708 | -5/Upper Caves | Discovered new exit (range 11) 11734 | -5/Upper Caves | Identified exit to Factory 11826 | -5/Upper Caves | Entered Factory 11826 | -4/Factory | Evolved 2 slots: Utility x2 11962 | -4/Factory | Spotted B-86 Titan 11982 | -4/Factory | Lost 6 parts (2p1n1u2w) 12023 | -4/Factory | Spotted B-86 Titan 12028 | -4/Factory | Released all parts (7) 12047 | -4/Factory | Core integrity fell below 50% 12057 | -4/Factory | Lost 4 parts (2n1u1w) 12184 | -4/Factory | Build established: Mutant 12207 | -4/Factory | Core integrity fell below 20% 12252 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Slug penetrates Subcomponent Replicator. Shield Generator destroyed. U-05 Engineer builds a Wall. Slug penetrates Subcomponent Replicator. Slug penetrates Wall. Slug penetrates Subcomponent Replicator. Penetrated by Slug. Slug penetrates Wall. Force Rifle destroyed. Slug penetrates Wall. H-77 Assassin suffers critical hit (Smash). Destroyed Myomer Leg. Destroyed Imp. Phase Shifter. Destroyed Imp. Targeting Computer. H-77 Assassin system corrupted by crushing effect. H-77 Assassin system terminally corrupted. Coil Gun fried. Sneak attack on A-15 Conveyor. Myomer Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ???????????????????????????????????????????? | | ?????????????????????????????????????????# """"" | | ?????????????????????????????????????????# """"" | | ?????????????????????????????????????????# """ | | ?????????????????? # #?# ! | | ?????????????????? # #?# "" "" | | ?????????????????? # #?# ""S"" | | ?????????????????? # #?# """" | | ??????????????????### #?# | | ??????????????????################################ | | ?????????????????? # #??????? | | ?????????????????? """ # #??????? | | ?????????????????? """ # #??????? | | ?????????????????? """ # """ " " #??????? | | ?????????????????? # """ "Y" #??????? | | ?????????????????? """ # """ """ #??????? | | ?????????????????? """k # #??????? | | ?????????????????? """A ####+########??????? | | ?????????????????? ## #???????????? | | ??????????????????#######p###### T" #???????????? | | ????????? ????#########@#????# " #???????????? | | ?????????""" #^ ! # #????# #??########## | | ?????????""" ! !/ % #p####?# #??# | | ?????????""" #! [ +%g #?### ###### """" | | ???????? ???# # #???# # # """" | | ???????# ???????# " # ##### # # """" | | ????????????????# """ " # + # """" | | ????????????????#########+##+##### # # """" | | ???????????????????????# #??# # # """" | | ??????????????????###### #??# # | | ?????????????????? #""" #??# # ####### | | ??????????????????"" #"Y = ]#??# # | | ??????????????????"" #""" #??# # | | ??????????????????"" # #??# # | | ??????????????????"" ##/######## ## # ###+### | | ???????????????????????+ + #? | | ?????????????????????? # ######## # " #? | | ?????????????????????#?# #??????### """ T #? | | ??????????????????????? #????????# """ " #? | | ?????????????????????? ##### #????????# """ #? | | ?????????????????????# ????? #????????# #? | | ?????????????????????#?????? #????????# #? | | ?????????????????????????????#????????# #? | | ??????????????????????????????????????#####+#####? | | ?????????????????????????????????????????? ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 80 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 14 Core Analysis 6 Item Schematics ----------------- Ion Cannon | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Imp. Cooling System | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussMissileRedistributor Manual? 0 Play Time 02:05:57 Cumulative 93.4 hours Start 2025.01.05 @ 09:39:17 End 2025.01.05 @ 12:01:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 46 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5c9160f3-a17f-497d-8452-9e18e27682a2