Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.12 @ 23:57:31 Player: Fgdfgfthgr Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (249) 1245 Value Destroyed (6498) 6498 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (12) 12 TOTAL SCORE: 13695 Bonus ------- High Alert Combat Kills 241 Follower Combat Kills 701 Aligned with FarCom 300 Friendly Fire -1230 Cogmind --------- Core Integrity 751/850 Matter 300/300 Energy 33/170 System Corruption 0% Temperature Warm (164) Movement Hovering (88) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (4) --- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY (9) ------ Coolant Injector Medium Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Improved Light Armor Plating Makeshift Armor Plating Makeshift Hacking Suite > --- WEAPON (2) ------- Improved Heavy Laser Matter Neutralizer > --- INVENTORY (10) --- Enhanced Nuclear Core Cooled Aerolev Unit Cooled Aerolev Unit Trap Extractor (4/4 Dirty Bomb) Heavy Plasma Cannon Heavy Plasma Cannon Improved Heavy Machine Gun Mini Assault Cannon Rocket Array CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Coolant Injector Medium Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Improved Light Armor Plating Makeshift Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Improved Heavy Laser Improved Heavy Machine Gun > --- INVENTORY -------- Enhanced Nuclear Core Cooled Aerolev Unit Cooled Aerolev Unit Trap Extractor Heavy Plasma Cannon Heavy Plasma Cannon Matter Neutralizer Mini Assault Cannon Rocket Array CR-A16's Pointy Stick [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Utility Improved Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved Heavy Laser Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 7 | . . . 1 . . . 2 . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 181 | . 21 6 28 3 9 5 42 15 30 . 5 3 4 10 Power 17 | . 1 1 4 1 3 . 3 1 1 . 1 1 . . Engine 10 | . 1 1 4 . . . 1 1 . . 1 1 . . Core 7 | . . . . 1 3 . 2 . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 35 | . 6 . 8 . 3 . 11 3 3 . . . 1 . Treads 26 | . 2 . 8 . 3 . 11 2 . . . . . . Leg 4 | . 4 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . 1 3 . . . 1 . Flight . | . . . . . . . . . . . . . . . Utility 50 | . 4 . 6 . 1 . 13 2 11 . 3 2 1 7 Device 15 | . 1 . 2 . . . 4 1 4 . 2 1 . . Storage 7 | . 2 . 1 . . . 1 . 2 . . . . 1 Processor 5 | . . . 1 . . . 1 . 1 . . . . 2 Hackware 2 | . . . . . . . . . 1 . . . . 1 Protection 21 | . 1 . 2 . 1 . 7 1 3 . 1 1 1 3 Artifact . | . . . . . . . . . . . . . . . Weapon 79 | . 10 5 10 2 2 5 15 9 15 . 1 . 2 3 Energy Gun 16 | . 3 . . . . . 7 3 3 . . . . . Energy Cannon 3 | . . . . . . . . . 2 . . . . 1 Ballistic Gun 37 | . 5 4 7 1 1 3 7 5 2 . . . . 2 Ballistic Cannon 6 | . . . . . . . . . 4 . 1 . 1 . Launcher 16 | . 2 1 3 1 1 2 1 . 4 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . Unidentified Prototypes 8 | . . . . . . . 1 2 2 . . 1 1 1 Parts Lost 11 | . 1 . . . 5 1 2 . . . . . . 2 Power 3 | . 1 . . . 1 . 1 . . . . . . . Propulsion 3 | . . . . . 3 . . . . . . . . . Utility 3 | . . . . . 1 . . . . . . . . 2 Weapon 2 | . . . . . . 1 1 . . . . . . . Highest Loss Streak 4 | . 1 . . . 4 1 1 . . . . . . 1 To Critical Strikes 4 | . . . . . 4 . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 96 99 99 100 99 100 99 100 100 98 Engine 6 | . 14 14 11 1 . . 2 9 . . 5 7 7 6 Core 4 | . . . . 9 11 11 6 . 6 7 2 . . . Treads 23 | . 14 28 33 33 29 33 27 26 . . . . . . Leg 1 | . 13 . . . . . . . . . . . . . Hover 4 | . . . . . . . . . 23 23 23 23 27 25 Device 8 | . 10 14 9 . . . 10 9 15 15 15 15 14 12 Storage 10 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 Processor 11 | . . . . 11 11 11 12 18 22 23 23 23 21 15 Protection 8 | . 3 . 11 11 11 11 13 9 . 7 6 6 7 13 Energy Gun 3 | . 6 . . . . . 7 . 2 7 7 7 7 6 Ballistic Gun 16 | . 20 27 21 21 21 21 10 17 6 7 3 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 104 | 11 52 52 59 57 72 56 102 104 27 27 27 27 30 40 Greatest Support 84 | 20 40 40 60 60 60 60 84 70 27 27 27 27 36 36 Greatest Overweight (x) 1 | . 1 1 . . 1 . 1 1 . . . . . 1 Average Overweight (x) . | . . 1 . . . . . 1 . . . . . . Largest Inventory Capacity 25 | . 20 20 20 20 20 20 25 25 25 10 10 10 10 15 Average Capacity 18 | . 13 20 20 20 20 20 20 25 10 10 10 10 10 10 Most Carried 25 | . 20 20 20 20 20 20 25 25 25 10 10 10 10 10 Average Carried 17 | . 11 19 19 20 17 17 20 24 9 9 9 9 9 9 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 10 10 10 10 10 10 Final Carried 25 | 6 20 20 20 20 16 20 25 25 9 10 10 10 10 10 Class Distribution -------------------- 57% | Mutant 22% | Scavenger-Mutant 11% | Scout 4% | Hacker-Scout 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Matter Collected 5137 | 200 376 199 896 152 382 197 645 786 792 36 78 . 192 206 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8728 | . 763 325 1449 327 110 214 2233 1505 1300 38 74 . 209 181 Parts 526 | . 43 30 118 19 . 22 113 73 79 2 3 . 12 12 Haulers Intercepted 21 | . 2 . 5 . . . 5 6 3 . . . . . Recyclers Shooed 3 | . . . 1 . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 2 2 . 13 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 167 | . 17 10 30 10 3 10 31 21 22 1 1 . 7 4 Guns 118 | . 12 7 27 10 2 3 26 21 7 1 1 . 1 . Cannons 5 | . . . . . . . . . 2 . . . . 3 AOE 40 | . 5 3 3 . 1 7 2 . 13 . . . 6 . Classes Destroyed 20 | . 6 1 2 2 . 1 2 1 2 . 1 . . 2 Worker 20 | . 2 1 3 . . 2 5 . 6 . . . . 1 Builder 6 | . . 2 3 . . . . . 1 . . . . . Tunneler 4 | . . . 1 . . . 2 . . . . . . 1 Hauler 21 | . 2 . 5 . . . 5 6 3 . . . . . Recycler 13 | . 1 1 1 . . . 2 3 5 . . . . . Minesweeper 2 | . . . . . . . . . . . 1 . 1 . Mechanic 1 | . . . . . . . 1 . . . . . . . Operator 3 | . . . . . . . . . 3 . . . . . Watcher 16 | . 3 . 2 . . . 5 2 3 . . . . 1 Swarmer 49 | . 6 6 10 . . 7 3 4 11 . . . 1 1 Cutter 1 | . . . . . . . . . . . . . . 1 Grunt 70 | . 11 4 12 6 . 2 15 8 9 . . . 3 . Brawler 3 | . . . . . . . . 1 1 . . . 1 . Duelist 3 | . . . . . . 1 1 1 . . . . . . Sentry 26 | . . . 8 . . . 9 7 . . . . 1 1 Demolisher 1 | . . . . 1 . . . . . . . . . . Hunter 4 | . . . . . . . 3 . . . 1 . . . Programmer 3 | . . . . . . . . . 1 1 . . 1 . Heavy 1 | . . . . . . . . . . . . . . 1 Assembled 10 | . . . . 3 7 . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 13 | . 5 3 7 4 2 4 4 6 13 1 1 . 6 3 Combat Bots Only 8 | . 5 3 4 4 2 4 4 5 8 1 1 . 6 2 Max Kills in Single Turn 6 | . 2 3 2 1 5 2 4 2 4 1 1 . 6 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . Exploded 6 | . 2 3 2 . 1 2 1 . 3 . . . 6 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Damage Taken 5171 | . 411 145 590 209 832 130 1615 574 130 . 54 . 123 358 Core 685 | . 99 20 53 32 69 . 118 98 40 . 22 . 35 99 Absorbed by Shields 80 | . . . . . . . 80 . . . . . . . Redirected to Shielding 87 | . 23 . . . . . . . 6 . . . 31 27 Regen/Repaired (Parts) 51 | . . . . . . . 51 . . . . . . . Core Remaining (%) 71 | 100 . 52 . . . 61 . 60 . . . . 86 . Volleys Fired 571 | . 68 17 77 17 47 17 117 82 75 4 7 . 14 29 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 . 2 2 Hottest 170 | . 70 46 56 46 46 46 106 90 109 90 90 . 113 170 Shots Fired 1074 | . 126 33 152 32 92 28 233 163 116 8 14 . 23 54 Gun 963 | . 122 32 148 30 90 22 232 163 66 8 14 . 9 27 Cannon 85 | . . . . . . . . . 46 . . . 12 27 Launcher 26 | . 4 1 4 2 2 6 1 . 4 . . . 2 . Special . | . . . . . . . . . . . . . . . Kinetic 750 | . 70 32 148 30 90 22 68 161 86 4 7 . 12 20 Thermal 208 | . 52 . . . . . 74 2 26 4 7 . 9 34 Explosive 26 | . 4 1 4 2 2 6 1 . 4 . . . 2 . Electromagnetic 90 | . . . . . . . 90 . . . . . . . Robot Hit Streak 49 | . 25 9 36 26 44 27 49 30 20 11 16 . 24 14 Robot Miss Streak 3 | . 3 1 3 1 2 2 2 1 3 1 . . 2 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 . . 1 . 1 4 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 1 . . . . . . Shots Hit Robots 845 | . 100 29 120 27 85 23 191 129 67 5 13 . 17 39 Core Hits 459 | . 45 22 70 16 26 21 79 46 65 1 4 . 55 9 Critical Kills 2 | . . . . . . . 1 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . Critical Strikes 19 | . 3 . . . . . 7 2 4 . 1 . . 2 Burn 14 | . 3 . . . . . 6 . 3 . 1 . . 1 Destroy 3 | . . . . . . . 1 2 . . . . . . Blast 2 | . . . . . . . . . 1 . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19437 | . 1417 662 2434 415 1515 720 4102 2326 2886 126 279 . 1505 1050 Guns 13451 | . 1107 491 1958 394 1217 309 3393 2326 1086 126 279 . 214 551 Cannons 1143 | . . . . . . . . . 437 . . . 207 499 Explosions 4818 | . 310 171 476 . 298 411 705 . 1363 . . . 1084 . Melee . | . . . . . . . . . . . . . . . Ramming 25 | . . . . 21 . . 4 . . . . . . . Kinetic 9793 | . 566 491 1958 394 1217 309 783 2326 985 62 91 . 207 404 Thermal 4601 | . 541 . . . . . 1825 . 1123 64 188 . 214 646 Explosive 3518 | . 310 171 476 . 298 411 . . 768 . . . 1084 . Electromagnetic 1500 | . . . . . . . 1490 . 10 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 . . . . . Average Corruption 1 | . . . . . . . . . 1 . . . . . Corruption Purged 1 | . . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 313 | . 1 . 51 . . 36 124 . 101 . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 313 | . 1 . 51 . . 36 124 . 101 . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . 1 . . . 2 2 Impact . | . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . 1 . . . 2 2 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 192 | . . . 20 . . 39 133 . . . . . . . Shots 7 | . . . 1 . . 2 4 . . . . . . . Rammed 2 | . . . . 1 . . 1 . . . . . . . Targets Rammed 2 | . . . . 1 . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 363 | . 288 . 5 68 40 29 363 12 100 81 102 . 117 194 Average Temperature 56 | . 113 . 3 25 15 19 62 9 29 42 51 . 48 88 Received Heat Transfer 2074 | . 249 87 297 108 . 36 913 234 18 . . . 45 87 Effects 4 | . 2 . . . . . 2 . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . . . . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . . . . Parts Fried 8 | . . . . . . . 8 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 13 | . 2 . . . . . 6 1 . . . . . 4 Heat Transferred 8148 | . 1609 . . . . . 3525 . 1349 74 333 . 296 962 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 6 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Peak Influence 787 | . 343 220 625 286 . 201 337 344 787 . . . . 254 Initial 104 | . . 39 1 62 . . . 1 . . . . . 104 Average 136 | . 197 78 257 113 . 77 68 87 381 . . . . 183 Maximum Alert Level 3 | . 1 1 2 1 . 1 1 1 3 . . . . 1 Low Security (%) 73 | . 50 95 42 69 . 81 93 87 34 . . . . 55 Level 1 20 | . 50 4 35 30 . 18 6 12 11 . . . . 44 Level 2 5 | . . . 22 . . . . . 40 . . . . . Level 3 . | . . . . . . . . . 12 . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 . 4 1 . . 7 4 3 . . . . 6 Investigation 14 | . 2 . 3 . . . 5 1 1 . . . . 2 Extermination . | . . . . . . . . . . . . . . . Reinforcement 9 | . . . 1 1 . . 2 1 2 . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 2 . . . . . 2 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Distress Signals 12 | . 1 . 4 . . . 1 1 5 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 256 | . 26 11 46 23 6 9 45 34 28 1 1 . 14 12 Peak Tracking Total 9 | . 5 3 6 8 4 4 4 5 5 . 1 . 9 3 Tactical Retreats 12 | . . 1 3 1 1 . 3 1 2 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Traps Triggered 7 | . 1 . 2 . . . . 2 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . . . 4 . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 7 | . 1 . 6 . . . . . . . . . . . Reprogrammed 7 | . . . . . . . 6 1 . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . Triggered 4 | . . . . . . . . . . 1 3 . . . Most Traps Carried 4 | . . . . . . . . . . . 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Machines Disabled 20 | . . 1 5 . 3 . 5 2 4 . . . . . Max in Single Turn 3 | . . 1 2 . 1 . 3 1 3 . . . . . Garrison Access 4 | . . . . . . . 1 1 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Machines Accessed 69 | . 9 . 9 2 2 . 15 14 12 . 2 . . 4 Terminals 43 | . 7 . 7 1 . . 8 12 7 . 1 . . . Fabricators 3 | . . . . . . . . . 1 . . . . 2 Repair Stations 2 | . . . . . . . 2 . . . . . . . Recycling Units 8 | . 2 . 2 . . . 2 1 1 . . . . . Scanalyzers 4 | . . . . . . . 2 . 1 . . . . 1 Garrison Access 5 | . . . . . . . 1 1 2 . . . . 1 Total Hacks 189 | . 34 . 31 4 2 . 46 28 29 . 3 . . 12 Successful 138 | . 24 . 22 2 2 . 36 17 24 . 3 . . 8 Failed 50 | . 9 . 9 2 . . 10 11 5 . . . . 4 Catastrophic 2 | . . . . . . . . . 1 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 97 | . 27 . 22 2 1 . 15 10 14 . . . . 6 Terminals 129 | . 32 . 28 3 . . 22 23 19 . 2 . . . Fabricators 7 | . . . . . . . . . 1 . . . . 6 Repair Stations 6 | . . . . . . . 6 . . . . . . . Recycling Units 10 | . 2 . 3 . . . 2 2 1 . . . . . Scanalyzers 23 | . . . . . . . 13 . 6 . . . . 4 Garrison Access 10 | . . . . . . . 3 3 2 . . . . 2 Terminal Hacks 75 | . 17 . 17 2 2 . 14 12 8 . 3 . . . Record 3 | . . . . . 1 . . . . . 2 . . . Part Schematic 5 | . . . 2 . . . . 2 1 . . . . . Robot Analysis 8 | . 4 . 2 . . . 2 . . . . . . . Prototype ID Bank 15 | . 6 . 5 . . . 2 1 1 . . . . . Open Door 8 | . . . . 1 . . . 6 . . 1 . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . Scanalyzer Index 2 | . . . . . . . 1 . 1 . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . Unreport Threat 6 | . . . 2 . . . 2 2 . . . . . . Locate Traps 10 | . 4 . 1 . . . 3 1 1 . . . . . Disarm Traps 2 | . 1 . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 5 | . 1 . 1 1 . . . . 2 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . Scanalyzer 22 | . . . . . . . 12 . 6 . . . . 4 Insert Component 11 | . . . . . . . 6 . 3 . . . . 2 Analyze 11 | . . . . . . . 6 . 3 . . . . 2 Garrison Access Hacks 4 | . . . . . . . 1 1 2 . . . . . Seal Access 4 | . . . . . . . 1 1 2 . . . . . Unauthorized Hacks 31 | . 7 . 5 . . . 5 3 7 . . . . 4 Terminals 19 | . 5 . 3 . . . 3 2 6 . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . Botnet 15 | . 5 . 2 . . . 3 2 3 . . . . . Detonate 1 | . . . . . . . . . 1 . . . . . Operators 2 | . . . 1 . . . . . 1 . . . . . Fabricators 4 | . . . . . . . . . . . . . . 4 Report 1 | . . . . . . . . . . . . . . 1 Liberate 2 | . . . . . . . . . . . . . . 2 Fabnet 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 2 . . . 2 1 1 . . . . . Tunnel 8 | . 2 . 2 . . . 2 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . 1 . . . . . Hacking Detections 46 | . 7 . 6 1 . . 12 9 7 . . . . 4 Full Trace Events 5 | . . . . . . . 3 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 2 . . . 3 2 4 . . . . 2 Parts Built 2 | . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . . . Total Part Build Rating 14 | . . . . . . . . . 14 . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . Time 140 | . . . . . . . 140 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . . . . . Parts Scanalyzed 8 | . . . . . . . 3 . 3 . . . . 2 Part Schematics Acquired 8 | . . . . . . . 3 . 3 . . . . 2 Parts Damaged 1 | . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Total Allies 25 | . . . . 3 . . . 10 1 . . 7 2 2 Largest Group 10 | . . . . 2 2 . . 10 1 . . 7 8 8 Highest-Rated Group 226 | . . . . 62 62 . . 173 26 . . 191 226 226 Highest-Rated Ally 32 | . . . . 31 31 . . 29 26 . . 31 31 32 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 159 | . . . . 17 5 . . 55 . . . . 39 43 Total Damage 2517 | . . . . 149 290 . . 793 . . . . 522 763 Kills 29 | . . . . 5 . . . 11 . . . . 7 6 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . 3 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Robot Analysis Total 8 | . 4 . 2 . . . 2 . . . . . . . Derelict Logs Recovered 8 | . . 2 . 3 . . . . . . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Turns Passed 16798 | . 1536 1141 1846 1089 1578 1059 3418 2364 726 302 352 376 719 292 Spaces Moved 10770 | 1 776 446 860 601 774 627 1475 878 1097 598 753 638 845 401 Core . | . . . . . . . . . . . . . . . Treads 5967 | . 306 446 860 601 774 627 1475 878 . . . . . . Legs 471 | 1 470 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 4332 | . . . . . . . . . 1097 598 753 638 845 401 Flight . | . . . . . . . . . . . . . . . Fastest Speed 38 | 120 120 240 160 160 160 160 150 238 42 42 42 42 38 38 Average Speed 128 | 120 165 240 160 160 180 160 191 238 42 42 42 42 38 38 Slowest Speed 240 | 120 240 240 160 160 240 160 240 238 42 42 42 42 42 88 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 73 | 2 99 95 84 98 68 99 90 91 30 79 88 79 89 12 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 14 | . 2 3 2 1 1 . 2 1 1 . . 1 . . Known Exits Taken 7 | . . . 1 . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . 1 . . . . . . Scrap Searched 13 | . . 2 . 1 . 1 . . . 4 2 3 . . Spaces Dug 34 | . . . 9 . . 19 . . 6 . . . . . Terrain Destroyed 318 | . 19 8 31 13 12 73 53 . 62 . . . 45 2 Melee . | . . . . . . . . . . . . . . . Projectile 15 | . . . . . . . . . 12 . . . 1 2 AOE 303 | . 19 8 31 13 12 73 53 . 50 . . . 44 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Total 12866 | . 916 485 1202 698 872 653 1858 1059 1260 641 777 748 1212 485 Wait 1050 | . 12 8 206 74 23 . 141 45 24 39 5 99 335 39 Move 10756 | . 775 445 859 600 773 626 1474 877 1096 597 752 637 844 401 Hop . | . . . . . . . . . . . . . . . Pick Up 119 | . 22 4 8 1 10 5 32 14 12 1 3 3 2 2 Fast Attach 35 | . 3 . 1 1 . . 10 2 6 . 2 2 2 6 Attach 33 | . 2 . 2 . 5 1 8 2 8 . 1 . 1 3 Detach 7 | . . . . . . . 4 . 1 . . . . 2 Swap 114 | . 16 6 25 2 4 4 24 11 16 . 2 1 2 1 Drop 163 | . 18 5 24 2 10 . 47 20 22 . 5 6 2 2 Fire 571 | . 68 17 77 17 47 17 117 82 75 4 7 . 14 29 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . 1 . . 1 . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . . Rewire 9 | . . . . . . . . . . . . . 9 . Trap 5 | . . . . . . . . 4 . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 301 | -10/Materials | Discovered new exit (range 7) 639 | -10/Materials | Discovered new exit (range 16) 734 | -10/Materials | Central database locked down 983 | -10/Materials | Discovered new exit (range 11) 1116 | -10/Materials | Discovered new exit (range 15) 1537 | -10/Materials | Entered Mines 1542 | -10/Mines | Met a Derelict bent on vengeance 1749 | -10/Mines | Learned location of Mines (-9) 2025 | -10/Mines | Discovered new exit (range 4) 2573 | -10/Mines | Learned location of Recycling (-8) 2659 | -10/Mines | Discovered new exit (range 9) 2663 | -10/Mines | Learned location of Storage (-8) 2678 | -10/Mines | Entered Materials 2678 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3366 | -9/Materials | Identified exit to Mines 3567 | -9/Materials | Build established: Scavenger-Mutant 3879 | -9/Materials | Discovered new exit (range 15) 4144 | -9/Materials | Discovered new exit (range 13) 4524 | -9/Materials | Entered Mines 4525 | -9/Mines | Assembled infested the area 4530 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4571 | -9/Mines | Discovered new exit (range 9) 4801 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4801 | -9/Mines | Discovered new exit (range 5) 4884 | -9/Mines | Discovered new exit (range 5) 5155 | -9/Mines | Learned Materials emergency access door positions 5183 | -9/Mines | Escorted by a lone wolf Derelict 5288 | -9/Mines | Learned location of Zion (-7) 5395 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5400 | -9/Mines | Found Prototype Device 5613 | -9/Mines | Entered Exiles 5613 | -9/Exiles | Accompanied by 2 allies 5643 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5652 | -9/Exiles | Met 8R-AWN 5731 | -9/Exiles | Met EX-HEX 5805 | -9/Exiles | Met EX-DEC 6040 | -9/Exiles | Met EX-BIN 6059 | -9/Exiles | Aligned with FarCom system 6061 | -9/Exiles | Given EX-Vault access code 6098 | -9/Exiles | Opened EX-Vault 6136 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6306 | -9/Exiles | Found Deploy-a-Sentry 6308 | -9/Exiles | Found Deploy-a-Sentry 6311 | -9/Exiles | Found Deploy-a-Sentry 6435 | -9/Exiles | DAS Turret deployed 6437 | -9/Exiles | DAS Turret deployed 6441 | -9/Exiles | DAS Turret deployed 6501 | -9/Exiles | Attacked by the Exiles 6625 | -9/Exiles | Lost 4 parts (1p2n1u) 6637 | -9/Exiles | Destroyed 8R-AWN 6856 | -9/Exiles | Build established: Mutant 7172 | -9/Exiles | Discovered new exit (range 14) 7191 | -9/Exiles | Entered Mines 7193 | -8/Mines | Discovered new exit (range 5) 7772 | -8/Mines | Discovered new exit (range 6) 8250 | -8/Mines | Entered Materials 8250 | -8/Materials | Evolved 2 slots: Utility x2 8251 | -8/Materials | Identified exit to Storage 8750 | -8/Materials | Repaired Imp. Aluminum Leg 8995 | -8/Materials | Discovered new exit (range 4) 9909 | -8/Materials | Discovered new exit (range 10) 10303 | -8/Materials | Identified Exp. Sensor Array 10543 | -8/Materials | Repaired Exp. Sensor Array? 11668 | -8/Materials | Entered Storage 12088 | -8/Storage | Discovered new exit (range 20) 12441 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12739 | -8/Storage | Build established: Commander-Mutant 12964 | -8/Storage | Garrison activated, responded to threat 13282 | -8/Storage | Build established: Mutant 14032 | -8/Storage | Entered Factory 14032 | -7/Factory | Evolved 2 slots: Utility x2 14073 | -7/Factory | Found Prototype Launcher 14073 | -7/Factory | Identified Rocket Array 14138 | -7/Factory | Identified exit to Lower Caves 14176 | -7/Factory | Fabricated Matter Neutralizer (x2) 14358 | -7/Factory | Build established: Hacker-Scout 14424 | -7/Factory | Destroyed 8 combat bots 14570 | -7/Factory | Discovered new exit (range 4) 14572 | -7/Factory | Identified exit to Factory 14758 | -7/Factory | Entered Lower Caves 14946 | -7/Lower Caves | Build established: Scout 14946 | -7/Lower Caves | Discovered new exit (range 15) 14953 | -7/Lower Caves | Identified exit to Lower Caves 15060 | -7/Lower Caves | Entered another Lower Caves area 15073 | -7/Lower Caves | Discovered exit to Factory (range 12) 15131 | -7/Lower Caves | Learned Factory stockpile data 15231 | -7/Lower Caves | Discovered new exit (range 15) 15268 | -7/Lower Caves | Identified exit to Zion 15412 | -7/Lower Caves | Entered Zion 15429 | -7/Zion | Discovered new exit (range 11) 15459 | -7/Zion | Found Prototype Device 15459 | -7/Zion | Identified Phasing AFG 15545 | -7/Zion | Gained Derelict followers 15588 | -7/Zion | Found CR-A16's Pointy Stick 15689 | -7/Zion | Identified exit to Proximity Caves 15788 | -7/Zion | Entered Proximity Caves 15788 | -6/Proximity Caves | Accompanied by 7 allies 15804 | -6/Proximity Caves | Learned Factory stockpile data 15833 | -6/Proximity Caves | Found Alien Artifact 15833 | -6/Proximity Caves | Identified Core Expander 15833 | -6/Proximity Caves | Installed Core Expander, added new Propulsion slot 16001 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16183 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16461 | -6/Proximity Caves | Discovered exit to Factory (range 6) 16507 | -6/Proximity Caves | Entered Factory 16507 | -6/Factory | Accompanied by 8 allies 16507 | -6/Factory | Evolved 2 slots: Utility x2 16745 | -6/Factory | Discovered new exit (range 19) 16753 | -6/Factory | Identified exit to Lower Caves 16799 | -6/Factory | Self-destructed Last Messages --------------- Ready to liberate! >>Trojan(Report) Trojan loaded successfully. Testing... Network status link confirmed. 16741_ K-01 Serf collects debris. 16745_ EXIT=FOUND 16753_ EXIT=IDENTIFIED: LOWER CAVES 16758_ Destroyed Seismic Detector. 16761_ T-07 Excavator destroyed. 16765_ Acquired 23 matter. 16771_ Connecting with Garrison Access... 16771_ ALERT: Suspicious activity at Garrison Access F003. Dispatching Investigation squad. 16774_ Y-54 Guardian emerges from the garrison. 16790_ Y-54 Guardian heat short circuits Imp. Heat Sink. 16790_ Broken Imp. Heat Sink melted. 16790_ Y-54 Guardian destroyed. 16793_ Acquired 45 matter. 16798_ Y-54 Guardian emerges from the garrison. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????????? ????? | | ?????????????????????????? ???? | | ?????????????????????????" ???? | | ?????????????????????????"T ???? | | ????????????????????????? ????? | | ????????????????????????? ????? | | ????????????????????????? ????? | | ????????????????????????? #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ???????????????????????## ####+# | | ???????????????????????# | | ???????????????????????# | | ??????####?????????????# | | ??????? #?????????????# | | ???????# #?????????????# | | ???????# ############### #???? | | ???????+ * ! #???? | | ???????#+############### #???? | | ???????# #?????????# #???? | | ???????# " #?????????# #???? | | ???????#=""" #?????????# #???? | | ???????#[@YG #?????????# #???? | | ???????# """ #?????????# #???? | | ???????# " #????????## ##??? | | ???????# #????????# #??? | | ???????# #????????# #??? | | ???????# / #????????# #??? | | ???????# #????????# Y #??? | | ???????# #????????# Y #??? | | ???????#! #????????# #??? | | ???????#######????????# #??? | | ??????????????????????### ###??? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ??????????????########### #????? | | ??????????????? ## #????? | | ??????????????? "" ## ##???? | | ??????????????# "" """ # #???? | | ??????????????# "" """ # #???? | | ??????????????# "Y """ + #???? | | ??????????????# "" "" # #???? | | ??????????????# "" "" # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 21 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Treads | -9/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Hacked Rnf. Fission Core | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Thermal Shield | -8/Storage | Hacked Adv. Targeting Computer | -8/Storage | Hacked Cld. Aerolev Unit | -7/Factory | Scanalyzed Adv. EMP Blaster | -7/Factory | Scanalyzed Imp. Heavy Laser | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Hacked Mak. Armor Plating | -6/Factory | Scanalyzed Matter Neutralizer | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Matter Neutralizer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed MasterWeightWand Manual? 0 Play Time 01:41:01 Cumulative 188.5 hours Start 2022.05.12 @ 21:47:45 End 2022.05.12 @ 23:57:31 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 84 Rogue 0 Adventurer 84 Explorer 0 Win Type - Total 14 Types 8/1/1/1/1/0/0/1/1 Lore% 88 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16fe1592-e1d4-4ddd-8edd-ce9669d35939