Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 23:56:45 Player: Zaros426 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (143) 715 Value Destroyed (4116) 4116 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (810) 810 TOTAL SCORE: 9141 Bonus ------- High Alert Combat Kills 754 Follower Combat Kills 56 Cogmind --------- Core Integrity 0/850 Matter 120/300 Energy 80/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Phase Cannon Phase Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Makeshift Terrain Scanner Advanced Terrain Scan Processor Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Makeshift System Shield > --- WEAPON ----------- Long-range Missile Launcher Long-range Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Medium Treads Medium Treads Improved Cooling System Structural Scanner Improved Melee Analysis Suite Improved Shield Generator Improved Shield Generator Phase Cannon Phase Cannon Heavy Flak Cannon Heavy Flak Cannon Powered Hammer Ripper Makeshift Spear [Rating: 66] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Ripper Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Array Impact Weapon Hammer Slashing Weapon Ripper Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 6 | . . . . . 2 2 2 Weapon . | . . . . . . . . Parts Attached 141 | 8 12 9 1 3 30 35 43 Power 11 | 1 1 2 . . 1 2 4 Engine 9 | 1 1 1 . . 1 2 3 Core 2 | . . 1 . . . . 1 Reactor . | . . . . . . . . Propulsion 39 | 3 4 . . 1 13 11 7 Treads 28 | 2 2 . . 1 13 7 3 Leg 4 | 1 . . . . . . 3 Wheel 7 | . 2 . . . . 4 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 41 | 2 5 3 . . 9 8 14 Device 21 | 1 1 1 . . 4 4 10 Storage 4 | 1 2 . . . . 1 . Processor 3 | . . 1 . . . . 2 Hackware 3 | . . . . . 2 . 1 Protection 10 | . 2 1 . . 3 3 1 Artifact . | . . . . . . . . Weapon 50 | 2 2 4 1 2 7 14 18 Energy Gun 2 | 1 1 . . . . . . Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 10 | 1 . . . 1 5 2 1 Ballistic Cannon 1 | . . . . . . . 1 Launcher 15 | . . 1 . 1 . 6 7 Special Weapon . | . . . . . . . . Impact Weapon 4 | . 1 2 . . . . 1 Slashing Weapon 8 | . . 1 . . 2 2 3 Piercing Weapon 7 | . . . 1 . . 3 3 Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 5 | . . 2 . . 2 1 . Parts Lost 27 | . . . . . 2 8 17 Power 4 | . . . . . . 1 3 Propulsion 9 | . . . . . 1 5 3 Utility 10 | . . . . . 1 2 7 Weapon 4 | . . . . . . . 4 Highest Loss Streak 7 | . . . . . 1 2 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 100 100 99 100 99 92 82 Engine 5 | . 14 6 . . 6 6 4 Core 5 | . . 7 14 14 2 . 1 Treads 22 | . 8 28 28 28 35 22 1 Wheel 5 | . 19 . . . . 6 13 Device 7 | . 9 . . . 13 13 12 Storage 10 | . 14 14 14 14 9 7 5 Processor 5 | . . . 14 14 2 . 5 Hackware 5 | . . . . . 6 15 12 Protection 4 | . 4 14 . . 4 3 7 Energy Gun 1 | . 13 3 . . . . . Ballistic Gun 5 | . 14 3 . 4 17 2 . Launcher 1 | . . . . 7 . 3 3 Impact Weapon 2 | . . 10 5 . . . . Slashing Weapon 7 | . . 10 14 14 . 6 4 Piercing Weapon 2 | . . . 8 1 . 1 2 Naked Turns 37 | . . . . . . . 37 Heaviest Build 65 | 13 34 35 32 36 41 50 65 Greatest Support 88 | 40 40 40 40 40 82 88 56 Greatest Overweight (x) 8 | . 1 . . . . 3 8 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 14 Most Carried 15 | 3 15 15 15 15 15 15 15 Average Carried 13 | 2 11 14 14 15 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 3 15 15 15 15 15 15 3 Class Distribution -------------------- 58% | Mutant 24% | Hacker-Mutant 6% | Scavenger-Mutant 5% | Hacker-Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 2969 | 295 261 83 20 50 1176 680 404 Remotely . | . . . . . . . . Salvage Created 4977 | 76 495 94 504 140 1467 1528 673 Parts 257 | 8 39 10 16 18 84 65 17 Haulers Intercepted 3 | . . . . . 1 2 . Recyclers Shooed 3 | 1 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 95 | . 13 2 5 6 29 22 18 Melee 28 | . 1 2 5 3 . 12 5 Guns 45 | . 12 . . 3 29 1 . Cannons 2 | . . . . . . . 2 AOE 18 | . . . . . . 9 9 Classes Destroyed 14 | 2 4 . 1 . 5 1 1 Worker 15 | . 2 2 . 2 3 4 2 Builder 8 | . . . . . 2 4 2 Tunneler 4 | 1 . 1 . 1 . . 1 Hauler 3 | . . . . . 1 2 . Recycler 9 | 1 . . . . 1 7 . Mechanic 2 | . . . . . 1 1 . Operator 1 | . . . . . . . 1 Watcher 6 | . 3 . . . 1 1 1 Swarmer 23 | . 6 1 . 6 8 . 2 Grunt 55 | . 7 1 3 . 15 16 13 Brawler 3 | . . . . . 1 2 . Sentry 5 | . . . . . 5 . . Hunter 7 | . . . 2 . . 3 2 Programmer 2 | . . . . . . 1 1 Best Kill Streak 10 | 2 4 1 2 3 10 10 6 Combat Bots Only 8 | . 4 1 2 3 8 4 6 Max Kills in Single Turn 4 | 1 2 1 1 1 2 4 4 Gunslinging 1 | . . . . . 1 . . Exploded 4 | . . . . . . 2 4 Melee 1 | . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 600 | . 53 6 . 28 127 139 247 Missed 183 | . 8 1 . 5 38 43 88 Damage Taken 6521 | . 461 37 . 189 1210 1672 2952 Core 1238 | . 67 . . 19 111 190 851 Absorbed by Shields 141 | . . . . . . 109 32 Regen/Repaired (Parts) 26 | . . . . . . 26 . Core Remaining (%) 79 | 100 . . . 65 79 72 . Volleys Fired 224 | 6 46 1 . 5 115 16 35 Largest 2 | 2 2 2 . 1 2 1 2 Hottest 86 | 70 70 70 . 23 50 70 86 Shots Fired 389 | 7 92 2 . 5 229 16 38 Gun 339 | 7 92 2 . 5 229 4 . Cannon 22 | . . . . . . . 22 Launcher 28 | . . . . . . 12 16 Special . | . . . . . . . . Kinetic 292 | 6 46 1 . 5 229 4 1 Thermal 69 | 1 46 1 . . . . 21 Explosive 27 | . . . . . . 12 15 Electromagnetic 1 | . . . . . . . 1 Robot Hit Streak 20 | 3 10 2 . 4 20 13 5 Robot Miss Streak 6 | 1 5 . . 2 6 2 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . 3 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 371 | 6 63 7 32 13 146 63 41 Core Hits 240 | 3 25 4 14 7 62 77 48 Critical Kills 3 | . . . 1 . 2 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 14 | . 1 1 2 1 2 5 2 Burn 2 | . 1 1 . . . . . Destroy 2 | . . . . . 2 . . Smash 1 | . . . 1 . . . . Sever 7 | . . . 1 1 . 3 2 Impale 2 | . . . . . . 2 . Melee Attacks 191 | . 1 14 37 14 4 77 44 Impact 11 | . 1 3 4 . . . 3 Slashing 149 | . . 11 28 11 4 61 34 Piercing 29 | . . . 5 3 . 14 7 Sneak Attacks 34 | . . 3 9 4 . 14 4 Combat Hostiles 10 | . . . 9 . . 1 . Follow-up Attacks 20 | . . . 3 3 . 10 4 Damage Inflicted 15083 | 77 864 330 2475 541 2620 4519 3657 Guns 3617 | 77 842 13 . 56 2615 14 . Cannons 332 | . . . . . . . 332 Explosions 4467 | . . . . . . 2137 2330 Melee 6614 | . 22 317 2475 485 . 2368 947 Ramming 53 | . . . . . 5 . 48 Kinetic 3137 | 65 382 . . 56 2615 14 5 Thermal 812 | 12 460 13 . . . . 327 Explosive 4467 | . . . . . . 2137 2330 Electromagnetic . | . . . . . . . . Impact 348 | . 22 . 169 . . . 157 Slashing 5587 | . . 317 2085 460 . 2038 687 Piercing 679 | . . . 221 25 . 330 103 Highest Corruption 4 | . . . . . 3 1 4 Average Corruption 2 | . . . . . 3 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 38 | . . . . . 21 3 14 Message Errors 11 | . . . . . 7 1 3 Matter Fused 11 | . . . . . 8 1 2 Heat Flow Errors 7 | . . . . . 2 . 5 Energy Discharges 2 | . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . 2 1 2 Data Loss (major) 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 1232 | . . 78 465 82 . 350 257 Projectiles 59 | . . . . . . . 59 Explosions 48 | . . . . . . 18 30 Melee 1125 | . . 78 465 82 . 332 168 Knockbacks 2 | . . . . . . . 2 Impact 2 | . . . . . . . 2 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 418 | . . . . . . 262 156 Shots 15 | . . . . . . 10 5 Rammed 8 | . . . . . . . 8 Targets Rammed 9 | . . . . . 1 . 8 Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 434 | 9 372 21 . . 255 48 434 Average Temperature 80 | 6 99 12 . . 71 19 84 Received Heat Transfer 2112 | . 210 . . . 558 621 723 Effects 3 | . 3 . . . . . . Shutdowns 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Damage (minor) 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 4 | . . . 1 . . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 Heat Transferred 1924 | 37 1369 111 . . . . 407 Parts Sabotaged 4 | . . . . . . . 4 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 952 | 10 197 158 . 125 576 882 952 Initial 431 | . 6 45 . . 11 202 431 Average 330 | 5 92 60 . 56 303 572 668 Maximum Alert Level 3 | . . . . . 2 3 3 Low Security (%) 46 | 100 100 100 . 100 25 . . Level 1 10 | . . . . . 43 14 . Level 2 27 | . . . . . 30 53 55 Level 3 15 | . . . . . . 31 44 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 28 | . 4 . . . 4 11 9 Investigation 11 | . 2 . . . 2 3 4 Extermination 3 | . . . . . . 1 2 Reinforcement 11 | . 2 . . . 2 6 1 Assault 2 | . . . . . . 1 1 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 8 | . 2 . . . 1 3 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 164 | . 20 5 . 6 44 36 53 Peak Tracking Total 17 | . 4 1 . 3 8 5 17 Tactical Retreats 14 | . 2 . . . 2 4 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 7 | . 1 . . . 1 2 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 13 | . . . . . 1 4 8 Max in Single Turn 3 | . . . . . 1 1 3 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 33 | . 7 . 4 . 8 8 6 Terminals 21 | . 6 . . . 7 4 4 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . Recycling Units 4 | . 1 . . . . 2 1 Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 140 | . 15 . 49 . 28 21 27 Successful 91 | . 6 . 49 . 17 11 8 Failed 49 | . 9 . . . 11 10 19 Catastrophic 18 | . 3 . . . 4 5 6 Database Lockouts . | . . . . . . . . Manual 62 | . 16 . 6 . 15 12 13 Terminals 56 | . 14 . . . 16 10 16 Fabricators 6 | . . . . . . . 6 Repair Stations 7 | . . . . . . 7 . Recycling Units 8 | . 1 . . . . 2 5 Scanalyzers 12 | . . . . . 12 . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 61 | . 4 . 49 . 4 2 2 Record 50 | . . . 49 . . . 1 Robot Analysis 3 | . 3 . . . . . . Level Access Points 1 | . . . . . . 1 . Branch Access Points 2 | . 1 . . . 1 . . Alert Level 2 | . . . . . 1 1 . Unreport Threat 1 | . . . . . 1 . . Recall Reinforcements 1 | . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . 4 Network Status 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 Build 2 | . . . . . . . 2 Repair Station Hacks 6 | . . . . . . 6 . Scan Component 3 | . . . . . . 3 . Repair 3 | . . . . . . 3 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 11 | . . . . . 11 . . Insert Component 6 | . . . . . 6 . . Analyze 5 | . . . . . 5 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 2 . . . 2 3 2 Terminals 4 | . 1 . . . 2 . 1 Track 1 | . . . . . 1 . . Botnet 3 | . 1 . . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . . . . 2 1 Tunnel 4 | . 1 . . . . 2 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Jam 1 | . . . . . . 1 . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 5 . . . 8 6 6 Full Trace Events 6 | . 1 . . . 2 . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 152 | . . . . . . . 152 Total Robot Build Rating 5 | . . . . . . . 5 Part Schematics Acquired 5 | . . . . . 5 . . Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 51 | . . . . . . . 51 Total Part Build Rating 1 | . . . . . . . 1 Parts Repaired 3 | . . . . . . 3 . Time 280 | . . . . . . 280 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . Part Schematics Acquired 5 | . . . . . 5 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 2 | . . 1 . . . . 1 Largest Group 1 | . . 1 . . . . 1 Highest-Rated Group 31 | . . 31 . . . . 23 Highest-Rated Ally 31 | . . 31 . . . . 23 Total Orders . | . . . . . . . . Ally Attacks 15 | . . 15 . . . . . Total Damage 210 | . . 210 . . . . . Kills 4 | . . 4 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total 3 | . 3 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 7903 | 104 836 1122 1599 587 1127 1350 1178 Spaces Moved 4547 | 50 520 664 946 340 481 696 850 Core 76 | 2 . . . . . . 74 Treads 2861 | 46 87 664 946 340 481 264 33 Legs 151 | 2 . . . . . . 149 Wheels 1459 | . 433 . . . . 432 594 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 160 160 160 156 93 50 Average Speed 139 | 154 108 160 160 160 157 132 105 Slowest Speed 450 | 160 160 160 160 160 160 160 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 3 86 99 93 47 41 23 25 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 6 | . 1 1 1 . . 2 1 Known Exits Taken 5 | . 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug 33 | . . 1 1 . 4 17 10 Terrain Destroyed 388 | . . 1 1 . 4 188 194 Melee 22 | . . 1 1 . 4 7 9 Projectile 7 | . . . . . . . 7 AOE 359 | . . . . . . 181 178 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 5543 | 67 696 702 984 361 707 1001 1025 Wait 346 | . 97 10 . 1 53 159 26 Move 4540 | 49 519 663 945 339 480 695 850 Hop . | . . . . . . . . Pick Up 63 | 3 14 3 2 1 7 18 15 Fast Attach 30 | 7 1 2 1 . 6 6 7 Attach 35 | 1 1 . . . 5 10 18 Detach 6 | 1 1 . . . 1 2 1 Swap 76 | . 10 7 . 3 19 19 18 Drop 53 | . 6 5 3 1 16 13 9 Fire 224 | 6 46 1 . 5 115 16 35 Melee 160 | . 1 11 32 11 4 63 38 Ram 6 | . . . . . . . 6 Kick . | . . . . . . . . Crush 3 | . . . . . 1 . 2 Escape Stasis . | . . . . . . . . Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 16) 345 | -10/Materials | Discovered new exit (range 14) 346 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 6) 569 | -10/Materials | Identified exit to Mines 941 | -10/Materials | Entered Mines 1194 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1207 | -10/Mines | Received a Mining Laser from a helpful Derelict 1287 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1293 | -10/Mines | Found Prototype Device 1294 | -10/Mines | Identified Exp. Sensor Array 1719 | -10/Mines | Learned location of Storage (-9) 1789 | -10/Mines | Discovered new exit (range 12) 1988 | -10/Mines | Discovered new exit (range 10) 2000 | -10/Mines | Discovered new exit (range 8) 2010 | -10/Mines | Found Prototype Launcher 2011 | -10/Mines | Identified YI-UF0's Doublenader 2025 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2063 | -10/Mines | Identified exit to Exiles 2063 | -10/Mines | Entered Exiles 2063 | -10/Exiles | Found Exiles lab destroyed 2108 | -10/Exiles | Discovered new exit (range 14) 2127 | -10/Exiles | Identified exit to Mines 2453 | -10/Exiles | Learned location of Zion (-6) 3103 | -10/Exiles | Discovered exit to Mines (range 12) 3662 | -10/Exiles | Entered Mines 3827 | -9/Mines | Discovered new exit (range 10) 3840 | -9/Mines | Identified exit to Materials 4122 | -9/Mines | Assembled infested the area 4127 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4249 | -9/Mines | Entered Materials 4249 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4761 | -8/Materials | Destroyed 8 combat bots 5052 | -8/Materials | Build established: Scavenger-Mutant 5235 | -8/Materials | Discovered new exit (range 15) 5376 | -8/Materials | Entered Factory 5376 | -7/Factory | Evolved 2 slots: Utility x2 5649 | -7/Factory | Build established: Hacker-Mutant 5777 | -7/Factory | Found Prototype Launcher 5778 | -7/Factory | Identified Rocket Array 5819 | -7/Factory | Repaired Broken Mak. Terrain Scanner 5927 | -7/Factory | Repaired Exp. Sensor Array 6076 | -7/Factory | Repaired Broken Mak. Terrain Scanner 6176 | -7/Factory | First assault squad dispatched 6546 | -7/Factory | Identified exit to Factory 6726 | -7/Factory | Entered another Factory area 6726 | -6/Factory | Evolved 2 slots: Utility x2 7054 | -6/Factory | Garrison activated, responded to threat 7414 | -6/Factory | Lost 3 parts (2u1w) 7441 | -6/Factory | Fabricated M-22 Extractor? 7598 | -6/Factory | Lost 7 parts (1p3n2u1w) 7725 | -6/Factory | Fabricated Seismic Detector (x1) 7776 | -6/Factory | First assault squad dispatched 7818 | -6/Factory | Core integrity fell below 50% 7847 | -6/Factory | Released all parts (10) 7871 | -6/Factory | Core integrity fell below 20% 7903 | -6/Factory | Spotted B-75 Beast 7904 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07871_ K-01 Serf cleans the Recycling Unit. 07873_ System corrupted: Heat flow error (+179). 07875_ S-27 Virus knocked back. 07878_ Destroyed VTOL Module. 07878_ S-27 Virus system corrupted by crushing effect. 07878_ S-27 Virus knocked back. 07879_ S-27 Virus system terminally corrupted. 07879_ Lgt. Nuclear Core fried. 07879_ K-01 Serf collects debris. 07881_ Destroyed VTOL Module. 07881_ S-27 Virus system corrupted by crushing effect. 07881_ K-01 Serf collects debris. 07882_ S-27 Virus system terminally corrupted. 07884_ Destroyed VTOL Module. 07886_ K-01 Serf collects debris. 07887_ Penetrated by Slug. 07887_ Manufacturing Mainframe disabled. 07890_ K-01 Serf collects debris. 07893_ Powered Hammer destroyed. 07895_ K-01 Serf cleans the Recycling Unit. 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""" """ """ """ ""Y"" #???????? | | ??????????????# """ """ """ """ """"" / ????? | | ??????????????# # ??? | | ??????????????# R #?? ? ?? | | ??????????????# ################ #???????? | | ????########### # # #???????? | | ??? # # #???????? | | ??? # + #???????? | | ??? # # ######### | | ???? # # # | | ????? # ?# # """" "" | | ???????# ##############?# # """" "" | | ???????# ################ # """" "" | | ???????# " """ "" | | ???????# /% | | ???????# %# | | ???????# ######### | | ???????# #???????? | | ???????# ####################### #???????? | | ???????# ##########????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 210 Armor Coverage 450 Resistance: EM 15 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 23 Item Schematics ----------------- Ripper | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Mak. Terrain Scanner | -8/Materials | Scanalyzed Shotgun | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ M-22 Extractor | x1 | -6/Factory | Preloaded Seismic Detector | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed SwordCooledShielding Manual? 0 Play Time 01:31:28 Cumulative 76.3 hours Start 2024.04.28 @ 15:05:07 End 2024.04.28 @ 23:56:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2b09be1c-52ca-40f7-810c-043408d72ba3