Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 20:07:28 Player: 2401 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (1015) 1015 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4725 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 123/300 Energy 23/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Medium Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Disposable Heat Sink Medium Storage Unit Hardened Light Armor Plating Hardened Medium Armor Plating Focal Shield > --- WEAPON ----------- Heavy Phase Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Makeshift Hammer > --- INVENTORY -------- (None) [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Subdweller Machine Gun Energy Gun EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Slug Cannon Launcher Improved Proton Missile Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 4 | . . . . . 4 Weapon 2 | . . . . . 2 Parts Attached 53 | 7 18 10 3 4 11 Power 8 | 2 5 . 1 . . Engine 7 | 2 4 . 1 . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 17 | 2 7 2 2 . 4 Treads 6 | . 2 1 2 . 1 Leg 10 | 2 5 . . . 3 Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 2 . 3 3 Device 3 | . 1 . . . 2 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . 2 . 3 1 Artifact . | . . . . . . Weapon 17 | 2 4 6 . 1 4 Energy Gun 5 | 1 3 1 . . . Energy Cannon 2 | . . 1 . . 1 Ballistic Gun 5 | 1 1 1 . . 2 Ballistic Cannon 2 | . . 1 . 1 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . 2 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 2 | . . . . . 2 System Corruption 11 | . . . . . 11 Parts Lost 23 | . . 3 . . 20 Power 2 | . . . . . 2 Propulsion 6 | . . . . . 6 Utility 7 | . . 2 . . 5 Weapon 8 | . . 1 . . 7 Highest Loss Streak 14 | . . 2 . . 14 To Critical Strikes . | . . . . . . Average Backups 9 | 3 9 9 9 9 4 Power 1 | . 1 1 1 1 . Propulsion 3 | 2 3 4 4 3 2 Utility 2 | . 1 2 2 3 1 Weapon 1 | . 2 2 2 1 . Tool/Special . | . . . . . . Unused Backups 11 | . 7 2 1 1 . Power . | . . . . . . Propulsion 3 | . 2 1 . . . Utility 5 | . 3 . 1 1 . Weapon 3 | . 2 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 98 99 100 100 68 Engine 13 | . 13 14 14 14 9 Treads 17 | . 2 10 27 28 11 Leg 7 | . 25 6 . . 5 Wheel 2 | . . 10 . . . Device 3 | . 12 2 . . 5 Storage 13 | . 14 14 14 14 5 Protection 9 | . . 11 14 14 8 Energy Gun 8 | . 22 13 . . . Energy Cannon 2 | . . 1 14 . 1 Ballistic Gun 9 | . 5 6 14 14 5 Ballistic Cannon 6 | . . 3 . 13 3 Impact Weapon 1 | . . 3 . . 4 Peak Build Rating 46 | 6 14 14 16 22 46 Average Rating 16 | 4 11 12 15 19 37 On Entrance 11 | . 6 12 12 16 22 Avg Prop Armor Cover (%) 9 | . . 9 10 . 5 Naked Turns 5 | . . . . . 5 Heaviest Build 58 | 13 22 28 28 31 58 Greatest Support 83 | 20 40 20 56 56 83 Greatest Overweight (x) 1 | 1 1 1 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 9 Most Carried 10 | 6 10 10 10 10 9 Average Carried 9 | 4 9 9 9 9 4 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 6 10 9 10 10 1 Class Distribution -------------------- 93% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Tank | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 898 | 215 321 199 32 40 91 Remotely . | . . . . . . Salvage Created 1378 | . 663 178 83 . 454 Parts 71 | . 40 9 2 . 20 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . 3 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 26 | . 14 6 . . 6 Guns 17 | . 13 2 . . 2 Cannons 3 | . . 2 . . 1 AOE 5 | . 1 2 . . 2 Classes Destroyed 8 | . 4 2 . . 2 Builder 2 | . . . . . 2 Recycler 1 | . 1 . . . . Turret 2 | . . 2 . . . Watcher 3 | . 3 . . . . Swarmer 7 | . 3 4 . . . Grunt 16 | . 11 . . . 5 Sentry 1 | . . . . . 1 Subdweller 2 | . . 2 . . . Best Kill Streak 6 | . 5 4 . . 6 Combat Bots Only 5 | . 5 4 . . 4 Max Kills in Single Turn 3 | . 2 3 . . 2 Gunslinging . | . . . . . . Exploded 2 | . 1 2 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 443 | . 50 94 . . 299 Missed 137 | . 19 32 . . 86 Hits 306 | . 31 62 . . 213 Projectile 306 | . 31 62 . . 213 AOE 1 | . . . . . 1 Critical Strikes 16 | . 1 . . . 15 Damage Taken 4945 | . 373 541 . . 4031 Core 1231 | . 89 122 . . 1020 Absorbed by Shields . | . . . . . . Ignored by Resistances 199 | . . . . . 199 Regen/Repaired (Parts) 384 | . . . . 384 . Core Remaining (%) 57 | 100 . . . 15 . Volleys Fired 88 | . 39 27 1 . 21 Largest 3 | . 2 2 2 . 3 Hottest 156 | . 90 110 110 . 156 Shots Fired 178 | . 78 49 2 . 49 Gun 138 | . 78 37 1 . 22 Cannon 34 | . . 12 1 . 21 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 80 | . 25 25 1 . 29 Thermal 42 | . 19 8 1 . 14 Explosive . | . . . . . . Electromagnetic 56 | . 34 16 . . 6 Robot Hit Streak 12 | . 12 7 6 . 7 Robot Miss Streak 8 | . 8 6 . . 3 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 103 | . 48 25 2 . 28 Core Hits 61 | . 30 12 1 . 18 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 4 | . . . . . 4 Critical Strikes 5 | . . . . . 5 Destroy 5 | . . . . . 5 Melee Attacks 12 | . . 12 . . . Impact 12 | . . 12 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2428 | . 701 594 44 . 1089 Guns 1114 | . 676 269 17 . 152 Cannons 609 | . . 190 27 . 392 Explosions 705 | . 25 135 . . 545 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 522 | . 108 180 17 . 217 Thermal 776 | . 137 278 27 . 334 Explosive . | . . . . . . Electromagnetic 1130 | . 456 136 . . 538 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 50 | . . 50 . . . Projectiles 26 | . . 26 . . . Explosions 24 | . . 24 . . . Melee . | . . . . . . Knockbacks 2 | . . 1 . . 1 Impact . | . . . . . . Kinetic 2 | . . 1 . . 1 Secondary . | . . . . . . Self-Inflicted Damage 4 | . . 4 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 438 | . 186 33 57 . 438 Average Temperature 109 | . 51 17 31 . 163 Received Heat Transfer 2366 | . 195 141 . . 2030 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . 1 . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . 2 . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1138 | . 383 335 37 . 383 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 1 . . 1 Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 113 | . 113 . 63 . 93 Initial 63 | . . . 63 . . Average 20 | . 27 . 7 . 13 Influence Increases 848 | . 378 240 17 . 213 Destroy 0b10 Robot/C 520 | . 280 120 . . 120 Destroy 0b10 Robot/NC 35 | . 20 . 5 . 10 Destroy Leader 86 | . 56 . . . 30 Successful Hack 33 | . 21 . 12 . . Disable Machine 15 | . . . . . 15 Destroy Structure 9 | . 1 . . . 8 Lose Combat Pursuer 150 | . . 120 . . 30 Influence Decreases 848 | . 378 108 149 . 213 Entered New Map 69 | . . . 69 . . Time Decay 624 | . 378 98 80 . 68 Lost Part 155 | . . 10 . . 145 Squads Dispatched 7 | . 2 . . . 5 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 19 14 . . 17 Peak Tracking Total 7 | . 3 6 . . 7 Tactical Retreats 4 | . . 3 . . 1 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 3 | . 2 . . . 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 4 | . . 3 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 24 | . 11 . 9 2 2 Terminals 13 | . 8 . 4 . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 7 | . 2 . 5 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 66 | . 25 . 18 19 4 Successful 34 | . 9 . 6 19 . Failed 32 | . 16 . 12 . 4 Catastrophic 6 | . 4 . 2 . . Database Lockouts . | . . . . . . Manual 14 | . 12 . 1 1 . Terminals 30 | . 20 . 8 . 2 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 13 | . 3 . 10 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 25 | . 5 . 1 19 . Record 20 | . . . 1 19 . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 2 | . 2 . . . . Alert Level 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks 8 | . 3 . 5 . . Report Inventory 2 | . 1 . 1 . . Retrieve Components 6 | . 2 . 4 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 10 . 6 . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 25 | . 19 . 6 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 6225 | 55 1461 1292 603 2371 443 Spaces Moved 3975 | 36 945 957 374 1471 192 Core 14 | 6 . . . . 8 Treads 2058 | . 75 . 365 1471 147 Legs 1122 | 30 870 185 . . 37 Wheels 781 | . . 772 9 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 50 Average Speed 141 | 112 126 121 159 160 154 Slowest Speed 195 | 190 190 190 160 160 195 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 100 48 71 60 4 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 10 | . . 3 . 7 . Spaces Dug 4 | . . 4 . . . Terrain Destroyed 12 | . 1 7 . . 4 Melee 4 | . . 4 . . . Projectile 5 | . . 1 . . 4 AOE 3 | . 1 2 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4382 | 47 1148 1024 380 1491 292 Wait 161 | . 98 1 1 2 59 Move 3970 | 35 944 956 373 1470 192 Hop . | . . . . . . Pick Up 41 | 5 21 6 1 7 1 Fast Attach 16 | 6 2 1 . . 7 Attach 15 | . . 3 . 1 11 Detach 1 | . . . . . 1 Swap 36 | 1 18 11 3 3 . Drop 42 | . 26 7 1 8 . Fire 88 | . 39 27 1 . 21 Melee 12 | . . 12 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 16) 209 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 701 | -10/Materials | Discovered new exit (range 16) 843 | -10/Materials | Discovered new exit (range 10) 862 | -10/Materials | Identified exit to Mines 907 | -10/Materials | Discovered new exit (range 6) 1160 | -10/Materials | Discovered new exit (range 3) 1517 | -10/Materials | Entered Subcaves 1531 | -10/Subcaves | Learned location of Zion (-6) 1608 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 1608 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1615 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1733 | -10/Subcaves | Core integrity fell below 50% 2105 | -10/Subcaves | Met a Zionite searching for "candidates" 2421 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2537 | -10/Subcaves | Shifting Twisted Machinery released Multitool 2679 | -10/Subcaves | Discovered new exit (range 9) 2793 | -10/Subcaves | Core integrity fell below 20% 2809 | -10/Subcaves | Entered Recycling 2810 | -7/Recycling | Met a Zionite searching for Scraptown 2810 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 3215 | -7/Recycling | Scanned before Scraplab entrance 3280 | -7/Recycling | Discovered new exit (range 14) 3360 | -7/Recycling | Entered Scraplab 3396 | -7/Recycling | Discovered new exit (range 2) 3412 | -7/Recycling | Entered Scraptown 3959 | -7/Scraptown | Discovered new exit (range 5) 4093 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4098 | -7/Scraptown | Learned location of 2 exits from Lower Caves 4432 | -7/Scraptown | Visited CPS Storage 4478 | -7/Scraptown | Visited Science Testing Area 4522 | -7/Scraptown | Visited Cyclists 4602 | -7/Scraptown | Visited UFD Registry 5198 | -7/Scraptown | Visited CR-KLE's Repair Center 5213 | -7/Scraptown | CR-KLE repaired 6 parts 5290 | -7/Scraptown | Visited TADAMA 5386 | -7/Scraptown | Visited Red Mages 5565 | -7/Scraptown | Visited Bundlers 5783 | -7/Scraptown | Entered Factory 5783 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x4, Weapon x2 5981 | -5/Factory | Spotted B-75 Beast 6074 | -5/Factory | Garrison activated, responded to threat 6113 | -5/Factory | Lost 6 parts (1n2u3w) 6183 | -5/Factory | System corruption reached 10% 6215 | -5/Factory | Core integrity fell below 50% 6222 | -5/Factory | Core integrity fell below 20% 6226 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 06218_ Slug penetrates Wall. 06218_ U-05 Engineer lays Concrete. 06220_ K-01 Serf collects debris. 06220_ Hvy. Phase Cannon destroyed. 06220_ Penetrated by Slug. 06220_ U-05 Engineer lays Concrete. 06221_ Slug penetrates Wall. 06221_ U-05 Engineer lays Concrete. 06223_ Acquired 6 matter. 06223_ Penetrated by Slug. 06223_ U-05 Engineer lays Concrete. 06223_ R-10 Processor collects Adv. Heat Sink. 06224_ K-01 Serf collects debris. 06224_ U-05 Engineer lays Concrete. 06224_ Penetrated by Slug. 06224_ H-66 Slayer suffers critical hit (Destroy). 06224_ Penetrated by Slug. 06225_ U-05 Engineer lays Concrete. 06226_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????? ??????????????????? | | ??????????????# ??????????????????? | | ????????????"?# ??????????????????? | | ????????? 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BB k]] ; % #?? | | # BB ] ; ### | | +" =[% % [ ; ; | | # %%* = % %! /=g %! % " # | | # % R % % ; = #?? | | # ## #;^^^ ^;g ! #?? | | # # """"##"F""## ;Yh % #?? | | # ########""""## ; g% #?? | | # #??????####### ;;###"####?? | | # #????????????# h###? ##????? | | # #??########### @ ##?? ??????? | | # #??# ""G"" # T#?? ??????? | | # #### "" "" # #?? ??????? | | # + # ##?? ??????? | | #+##+####### """"""" # #??? ??????? | | ???????????# """"""" # #??????????? | | ???????????# """"""" # ############ | | ???????????# """"""" + # # | | ???????????# # # # | | ???????????########### # # | | ?????????????????????# # " " # | | ?????????????????????# # " " # | | ?????????????????????# # " " # | | ?????????????????????# # " " # | | ?????????????????????# + " " # | | ?????????????????????# # " " # | | ?????????????????????# #""" " " # | | ?????????????????????# #""" " " # | | ?????????????????????#######"S " " # | | ???????????????????????????#""" # | | ???????????????????????????# "" # | | ???????????????????????????# # | | ???????????????????????????############ | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 50 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: EM 20 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 You May Approach The Wall Challenges ------------ None Game ------ Seed SuspensionDeepHumpback Manual? 0 Play Time 01:53:51 Cumulative 20.0 hours Start 2025.12.28 @ 17:23:58 End 2025.12.28 @ 20:07:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 600bc355-61c0-4af7-8855-714abe706a3c