Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.19 @ 19:44:08 Player: cptwinky Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (149) 745 Value Destroyed (5663) 5663 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (239) 239 TOTAL SCORE: 12207 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 88 Cogmind --------- Core Integrity 0/1300 Matter 228/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Sensor Array Improved Component Analysis Suite Enhanced Nova Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- Improved Cooling System Large Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Terrain Scan Processor Transmission Jammer Advanced Hardlight Generator Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Disruptor Cannon Power Maul > --- INVENTORY -------- Multireflex Exoskeleton Advanced Cooling System Advanced Sensor Array Armor Integrity Analyzer Component Analysis Suite System Restoration Module System Restoration Module Proton Cannon Enhanced Nova Cannon Enhanced Nova Cannon Gauss Cannon Rocket Launcher Improved Datajack [Rating: 92] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Cooling System Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 4 | . . 1 . 1 1 1 . . Utility 9 | . . 1 2 1 . 1 2 2 Weapon . | . . . . . . . . . Parts Attached 109 | 6 5 11 10 21 11 12 28 5 Power 15 | 1 1 1 . 2 3 1 6 . Engine 6 | 1 1 1 . 1 . 1 1 . Core 7 | . . . . 1 3 . 3 . Reactor 2 | . . . . . . . 2 . Propulsion 29 | 2 . 4 2 7 4 4 4 2 Treads . | . . . . . . . . . Leg 29 | 2 . 4 2 7 4 4 4 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 43 | 1 2 4 4 9 3 6 12 2 Device 13 | . . 3 1 2 1 2 4 . Storage 3 | 1 1 . . 1 . . . . Processor 11 | . . 1 1 1 . 2 5 1 Hackware 6 | . . . . 2 1 1 1 1 Protection 10 | . 1 . 2 3 1 1 2 . Artifact . | . . . . . . . . . Weapon 22 | 2 2 2 4 3 1 1 6 1 Energy Gun 10 | 1 2 . 2 2 1 . 1 1 Energy Cannon 6 | . . 2 . . . . 4 . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 3 | . . 2 1 . . . . . Corrupted Parts 2 | . . . . . . . 2 . System Corruption 12 | . . . . . . . 12 . Parts Lost 56 | . 1 1 . 1 1 15 23 14 Power 8 | . 1 . . . 1 1 5 . Propulsion 15 | . . . . . . 7 5 3 Utility 23 | . . . . 1 . 5 9 8 Weapon 10 | . . 1 . . . 2 4 3 Highest Loss Streak 12 | . 1 1 . 1 1 12 6 9 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 1 6 9 9 13 14 14 11 4 Power . | . 1 1 1 . . . . . Propulsion . | . 1 1 1 . . . 1 . Utility 5 | . 1 3 3 5 8 10 5 2 Weapon 3 | . 2 2 3 5 3 2 4 2 Tool/Special . | . . . . . . . . . Unused Backups 22 | . . 3 6 5 1 1 3 3 Power 4 | . . 1 1 1 . . . 1 Propulsion 3 | . . 2 . . . . 1 . Utility 9 | . . . 2 3 1 1 1 1 Weapon 6 | . . . 3 1 . . 1 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 87 | . 98 99 96 99 99 91 66 38 Engine 4 | . 14 11 9 5 . . 2 . Core 2 | . . . . 1 12 10 . . Leg 23 | . 28 32 26 30 32 29 10 2 Device 9 | . . 13 18 9 6 3 9 2 Storage 6 | . 14 11 9 7 6 5 4 . Processor 11 | . . 2 9 11 6 12 16 22 Hackware 6 | . . . . 8 13 15 7 . Protection 4 | . 12 6 6 7 5 . 1 2 Energy Gun 6 | . 14 7 1 12 11 4 . 2 Energy Cannon 3 | . . 14 16 . . . 1 . Impact Weapon 1 | . . . . 2 . 4 3 . Peak Build Rating 92 | 6 8 19 25 50 64 74 92 50 Average Rating 44 | 4 7 14 22 39 62 69 69 35 On Entrance 28 | . 6 8 19 24 50 64 50 36 Naked Turns 36 | . . . . . . . . 36 Heaviest Build 66 | 11 18 29 36 43 45 47 66 9 Greatest Support 120 | 20 20 30 33 73 100 120 92 23 Greatest Overweight (x) 11 | . . . 1 . . . 11 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 5 Average Capacity 12 | 7 9 10 10 14 15 15 13 5 Most Carried 15 | 4 9 10 10 15 15 15 15 5 Average Carried 11 | 2 6 9 9 13 14 14 12 4 Final Capacity 15 | 8 10 10 10 15 15 15 5 5 Final Carried 15 | 4 9 10 10 15 15 13 5 5 Class Distribution -------------------- 48% | Mutant 32% | Hacker-Mutant 8% | Scavenger-Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Assassin | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 1737 | 247 62 130 147 351 210 189 401 . Remotely . | . . . . . . . . . Salvage Created 6175 | 22 134 987 1141 784 852 524 1617 114 Parts 252 | 3 5 40 68 31 29 1 64 11 Haulers Intercepted 8 | . . 3 1 1 . 2 1 . Recyclers Shooed 5 | . . 2 . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 108 | . 5 13 21 19 12 6 27 5 Melee 12 | . . . 1 . 1 1 9 . Guns 30 | . 5 5 1 12 6 1 . . Cannons 20 | . . 7 11 . . . 2 . AOE 27 | . . 1 6 5 2 2 6 5 Classes Destroyed 15 | 1 2 4 3 3 . 1 1 . Worker 14 | . . 2 1 1 . 4 5 1 Builder 6 | . . . 2 . 2 . 2 . Tunneler 1 | 1 . . . . . . . . Hauler 8 | . . 3 1 1 . 2 1 . Recycler 6 | . . 3 1 . 2 . . . Mechanic 1 | . . . . . . . 1 . Operator 1 | . . . 1 . . . . . Watcher 4 | . . . 2 . 1 1 . . Swarmer 21 | . 3 . 3 3 3 . 4 5 Grunt 61 | . 2 10 15 12 3 5 14 . Brawler 1 | . . . . . . 1 . . Duelist 2 | . . . . 1 . . 1 . Sentry 10 | . . 3 3 1 2 . 1 . Hunter 6 | . . . . 1 3 . 2 . Programmer 7 | . . . . 1 1 . 5 . Best Kill Streak 7 | 1 3 7 7 4 5 4 6 6 Combat Bots Only 5 | . 3 4 4 4 5 2 4 5 Max Kills in Single Turn 6 | 1 1 2 5 2 2 1 6 4 Gunslinging . | . . . . . . . . . Exploded 4 | . . 1 3 2 2 1 4 4 Melee 1 | . . . 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 1121 | . 35 53 70 112 181 141 360 169 Missed 443 | . 5 31 23 53 70 54 128 79 Deflected 13 | . . . . . . . 13 . Damage Taken 10661 | . 290 240 759 696 1282 1736 3467 2191 Core 2821 | . 93 71 151 89 108 140 861 1308 Absorbed by Shields 626 | . . . . . . 10 616 . Redirected to Shielding 131 | . 22 9 . . . . 100 . Regen/Repaired (Parts) 587 | . . . 101 144 . . 342 . Core Remaining (%) 75 | 100 62 82 72 87 87 86 25 . Volleys Fired 276 | 2 25 49 53 42 33 13 49 10 Largest 2 | 2 2 2 2 2 2 1 1 1 Hottest 141 | 70 70 136 136 141 122 61 120 120 Shots Fired 460 | 4 50 92 103 78 64 13 46 10 Gun 261 | 4 50 40 1 72 63 9 20 2 Cannon 181 | . . 52 99 . . . 26 4 Launcher 18 | . . . 3 6 1 4 . 4 Special . | . . . . . . . . . Kinetic 27 | 2 25 . . . . . . . Thermal 372 | 2 25 52 100 72 63 9 43 6 Explosive 18 | . . . 3 6 1 4 . 4 Electromagnetic 43 | . . 40 . . . . 3 . Robot Hit Streak 15 | 4 7 14 14 15 12 4 6 4 Robot Miss Streak 5 | . 4 2 2 2 5 1 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 404 | 4 24 62 81 63 51 29 86 4 Core Hits 193 | 1 9 27 42 42 22 15 25 10 Critical Kills 3 | . . . 1 . . . 2 . Critical Parts Destroyed 21 | . . . . 1 2 6 12 . Critical Strikes 30 | 1 1 . 1 4 3 6 14 . Burn 6 | 1 1 . . 3 1 . . . Meltdown 1 | . . . 1 . . . . . Smash 23 | . . . . 1 2 6 14 . Melee Attacks 152 | . . . 5 14 13 25 95 . Impact 131 | . . . 5 14 13 21 78 . Slashing . | . . . . . . . . . Piercing 17 | . . . . . . . 17 . Sneak Attacks 18 | . . . . 1 4 8 5 . Combat Hostiles 3 | . . . . . 1 . 2 . Follow-up Attacks . | . . . . . . . . . Martial Strikes 15 | . . . . . . . 15 . Damage Inflicted 15974 | 41 271 1350 2373 2077 1726 1683 5835 618 Guns 3032 | 41 267 350 20 1153 866 120 215 . Cannons 3443 | . . 908 1575 . . . 806 154 Explosions 4389 | . . 84 592 682 183 594 1822 432 Melee 4950 | . . . 168 166 669 969 2978 . Ramming 160 | . 4 8 18 76 8 . 14 32 Kinetic 127 | 15 112 . . . . . . . Thermal 7904 | 26 155 992 1595 1153 866 120 2843 154 Explosive 2483 | . . . 592 682 183 594 . 432 Electromagnetic 350 | . . 350 . . . . . . Impact 4547 | . . . 168 166 669 969 2575 . Slashing . | . . . . . . . . . Piercing 403 | . . . . . . . 403 . Highest Corruption 31 | . . . . . . 5 31 12 Average Corruption 6 | . . . . . . 3 8 6 Corruption Purged 3 | . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . Effects 37 | . . . . . . 7 27 3 Message Errors 8 | . . . . . . 1 6 1 Matter Fused 12 | . . . . . . 2 10 . Heat Flow Errors 3 | . . . . . . 1 2 . Energy Discharges 3 | . . . . . . . 3 . Parts Rejected 2 | . . . . . . 1 1 . Data Loss (minor) 2 | . . . . . . 2 . . Data Loss (major) 2 | . . . . . . . 1 1 Misdirections 2 | . . . . . . . 1 1 Weapon Failures 3 | . . . . . . . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 2505 | . . 1 37 105 347 538 1433 44 Projectiles 218 | . . 1 10 . . . 194 13 Explosions 334 | . . . 24 . . . 279 31 Melee 1953 | . . . 3 105 347 538 960 . Knockbacks 20 | . . . 1 1 4 2 12 . Impact 20 | . . . 1 1 4 2 12 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 121 | . . . 42 24 . . . 55 Shots 4 | . . . 2 1 . . . 1 Rammed 8 | . . . . . . . . 8 Targets Rammed 29 | . 2 1 4 10 3 . 1 8 Kicked 21 | . 2 1 4 10 3 . 1 . Crushed . | . . . . . . . . . Highest Temperature 344 | 40 210 211 11 96 344 238 330 84 Average Temperature 77 | 20 73 42 2 42 131 137 70 30 Received Heat Transfer 1721 | . 87 138 360 189 222 336 242 147 Effects 2 | . . . . . 2 . . . Shutdowns 1 | . . . . . 1 . . . Interference 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations 8 | . . . . . . . 8 . Total Turns 228 | . . . . . . . 228 . Longest Duration 50 | . . . . . . . 50 . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Robots Corrupted 25 | . . . 1 2 4 7 11 . Combat Hostiles 15 | . . . 1 1 2 2 9 . Parts Fried 41 | . . 4 1 . 10 7 19 . Impact Corruptions 53 | . . . 1 2 11 16 23 . Robots Melted 4 | . . . 1 1 1 . 1 . Combat Hostiles 4 | . . . 1 1 1 . 1 . Parts Melted 26 | 1 2 1 3 9 7 . 3 . Heat Transferred 11599 | 148 518 1654 2812 2344 1554 222 2236 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Maximum Alert Level 2 | . . 1 1 . . . 2 1 Low Security (%) 80 | 100 100 95 84 100 100 100 19 95 Level 1 13 | . . 4 15 . . . 50 4 Level 2 6 | . . . . . . . 30 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 445 | 5 144 213 343 178 149 111 445 204 Initial 204 | . 3 50 83 155 69 61 . 204 Average 128 | . 58 98 77 84 67 58 318 93 Influence Increases 3934 | 5 216 442 627 595 385 305 1122 237 Destroy 0b10 Robot/C 2200 | . 100 260 420 400 240 140 540 100 Destroy 0b10 Robot/NC 205 | 5 . 40 40 10 25 35 45 5 Destroy Leader 444 | . 20 66 66 82 62 36 102 10 Allied During Kill 14 | . . . . 6 . 8 . . Trap Triggered on 0b10 10 | . . . . . . . 10 . Successful Hack 210 | . 50 6 17 36 38 34 29 . Disable Machine 240 | . . 15 . 15 . 15 195 . Destroy Structure 191 | . 1 10 24 31 5 22 66 32 Lose Combat Pursuer 420 | . 45 45 60 15 15 15 135 90 Influence Decreases 3112 | . 99 295 367 608 328 366 732 317 Time Decay 2470 | . 89 239 332 578 318 230 502 182 Lost Part 486 | . 10 10 . 10 10 116 230 100 Lost Ally 40 | . . . . 20 . 20 . . Purge Threat 116 | . . 46 35 . . . . 35 Squads Dispatched 17 | . . 1 1 3 3 2 5 2 Investigation 8 | . . 1 1 2 2 . 2 . Extermination 7 | . . . . 1 1 1 3 1 Reinforcement 2 | . . . . . . 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 21 | . 2 6 5 2 1 1 3 1 Communications Jammed 48 | . . . . . 4 . 44 . Distress Signals 47 | . . . . . 3 . 44 . Times Spotted 193 | . 10 23 32 24 17 18 45 24 Peak Tracking Total 11 | . 4 6 5 4 5 7 8 11 Tactical Retreats 20 | . 2 2 4 1 1 1 5 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . 3 . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 2 | . . . . . . . 2 . Reused 1 | . . . . . . . 1 . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 16 | . . 1 . 1 . 1 13 . Max in Single Turn 8 | . . 1 . 1 . 1 8 . Garrison Access 4 | . . . . 2 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 57 | . 5 5 6 15 10 4 9 3 Terminals 32 | . 4 4 4 6 6 2 3 3 Fabricators 7 | . . . . 4 1 . 2 . Repair Stations 4 | . . . 1 1 . . 2 . Recycling Units 7 | . 1 1 1 1 1 1 1 . Scanalyzers 2 | . . . . 1 . . 1 . Garrison Access 5 | . . . . 2 2 1 . . Total Hacks 150 | . 14 14 18 33 33 8 26 4 Successful 73 | . 7 5 8 16 16 5 15 1 Failed 76 | . 7 9 9 17 17 3 11 3 Catastrophic 12 | . 3 1 . 5 . 1 . 2 Database Lockouts 1 | . . . 1 . . . . . Manual 37 | . 9 4 5 6 12 1 . . Terminals 98 | . 13 12 13 18 26 6 6 4 Fabricators 19 | . . . . 8 2 . 9 . Repair Stations 11 | . . . 4 2 . . 5 . Recycling Units 9 | . 1 2 1 1 2 1 1 . Scanalyzers 6 | . . . . 1 . . 5 . Garrison Access 7 | . . . . 3 3 1 . . Terminal Hacks 39 | . 6 4 3 8 12 3 2 1 Part Schematic 3 | . . . 1 . 2 . . . Robot Schematic 1 | . . . . 1 . . . . Robot Analysis 11 | . 3 1 1 2 3 1 . . Prototype ID Bank 8 | . 1 2 . 2 2 . 1 . Level Access Points 3 | . 1 . . . 1 1 . . Fabricator Index 1 | . . . . . 1 . . . Alert Level 2 | . . . . 1 . . 1 . Unreport Threat 3 | . . 1 1 . . . . 1 Locate Traps 2 | . . . . 1 . 1 . . Recall Investigation 1 | . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 3 | . . . . 1 2 . . . Fabricator Hacks 10 | . . . . 3 2 . 5 . Network Status 2 | . . . . 1 . . 1 . Load Schematic 4 | . . . . 1 1 . 2 . Build 4 | . . . . 1 1 . 2 . Repair Station Hacks 10 | . . . 4 2 . . 4 . Scan Component 5 | . . . 2 1 . . 2 . Repair 5 | . . . 2 1 . . 2 . Recycling Unit Hacks 7 | . 1 1 1 1 1 1 1 . Retrieve Components 7 | . 1 1 1 1 1 1 1 . Scanalyzer 3 | . . . . . . . 3 . Insert Component 2 | . . . . . . . 2 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 4 | . . . . 2 1 1 . . Seal Access 4 | . . . . 2 1 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 48 | . 3 5 5 12 9 2 9 3 Full Trace Events 8 | . . 1 1 2 2 . 2 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . 2 . 1 . Parts Built 5 | . . . . 1 1 . 3 . Authchips . | . . . . . . . . . Time 284 | . . . . 73 95 . 116 . Total Part Build Rating 31 | . . . . 3 5 . 23 . Parts Repaired 5 | . . . 2 1 . . 2 . Time 137 | . . . 58 22 . . 57 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 1 3 1 3 . . 1 . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . Machine Destruction 2 | . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . 1 . 2 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies 3 | . . . . 1 . 2 . . Largest Group 2 | . . . . 1 . 2 . . Highest-Rated Group 114 | . . . . 16 . 114 . . Highest-Rated Ally 65 | . . . . 16 . 65 . . Total Orders 2 | . . . . . . 2 . . STAY 1 | . . . . . . 1 . . FOLLOW 1 | . . . . . . 1 . . Ally Attacks 13 | . . . . 4 . 9 . . Total Damage 374 | . . . . 47 . 327 . . Kills 2 | . . . . 1 . 1 . . Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Active Infowar (turns) 4920 | . . . . 1818 773 483 1445 401 Sensors 898 | . . . . . . 35 583 280 Machine Analysis 4755 | . . . . 1818 773 483 1280 401 Jamming 1254 | . . . . . 437 . 817 . Robot Analysis Total 11 | . 3 1 1 2 3 1 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 6963 | 74 266 573 985 1822 773 526 1445 499 Spaces Moved 4076 | 50 138 270 415 1180 464 309 766 484 Core 470 | 7 . . . . . . 162 301 Treads . | . . . . . . . . . Legs 3606 | 43 138 270 415 1180 464 309 604 183 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 124 110 50 50 Average Speed 116 | 110 120 120 157 121 124 120 102 76 Slowest Speed 600 | 120 120 120 190 125 125 123 600 120 Overloaded Moves 13 | . . . . . . . 13 . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 3 38 30 39 37 12 9 18 19 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 31 | . . . . 11 1 3 12 4 Terrain Destroyed 126 | . . 5 26 30 4 9 37 15 Melee 26 | . . . . 11 1 3 11 . Projectile 10 | . . . 1 1 . . 7 1 AOE 90 | . . 5 25 18 3 6 19 14 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 5551 | 62 192 430 633 1465 569 402 1195 603 Wait 702 | 1 16 80 121 132 23 29 217 83 Move 4068 | 49 137 269 414 1179 463 308 765 484 Hop . | . . . . . . . . . Pick Up 85 | 4 5 7 11 26 6 5 17 4 Fast Attach 49 | 6 2 6 3 2 1 4 21 4 Attach 41 | . 1 1 2 6 3 6 18 4 Detach 15 | . 1 . . 2 1 1 8 2 Swap 69 | . 2 4 9 22 16 9 6 1 Drop 68 | . 1 13 11 21 7 2 10 3 Fire 276 | 2 25 49 53 42 33 13 49 10 Melee 137 | . . . 5 14 13 25 80 . Ram 8 | . . . . . . . . 8 Kick 21 | . 2 1 4 10 3 . 1 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 9 | . . . . 9 . . . . Trap 3 | . . . . . . . 3 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Res x2 / *Upp) -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 553 | -9/Materials | Discovered new exit (range 15) 848 | -9/Materials | Discovered new exit (range 14) 914 | -9/Materials | Entered another Materials area 914 | -8/Materials | Evolved 2 slots: Utility x2 1112 | -8/Materials | Repaired Imp. Aluminum Leg? 1147 | -8/Materials | Repaired Aluminum Leg 1204 | -8/Materials | Central database locked down 1822 | -8/Materials | Discovered new exit (range 13) 1899 | -8/Materials | Entered Factory 1899 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2325 | -7/Factory | Discovered new exit (range 15) 2788 | -7/Factory | Fabricated Hacking Suite? 3102 | -7/Factory | Repaired Imp. Medium Armor Plating 3237 | -7/Factory | Discovered new exit (range 15) 3404 | -7/Factory | Build established: Hacker-Mutant 3512 | -7/Factory | Discovered new exit (range 7) 3721 | -7/Factory | Entered another Factory area 3721 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3744 | -6/Factory | Identified exit to Factory 4323 | -6/Factory | Fabricated Imp. Hacking Suite? 4494 | -6/Factory | Entered another Factory area 4494 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4608 | -5/Factory | Identified exit to Factory 5020 | -5/Factory | Entered another Factory area 5020 | -4/Factory | Evolved 2 slots: Utility x2 5046 | -4/Factory | Lost 12 parts (1p5n5u1w) 5322 | -4/Factory | Fabricated Enh. Nova Cannon? 5645 | -4/Factory | Repaired Lgt. Antimatter Reactor 5793 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 5886 | -4/Factory | Lost 6 parts (2p3u1w) 6062 | -4/Factory | Discovered new exit (range 7) 6110 | -4/Factory | Identified exit to Upper Caves 6117 | -4/Factory | Build established: Mutant 6158 | -4/Factory | System corruption reached 10% 6159 | -4/Factory | Lost 5 parts (1p2n1u1w) 6208 | -4/Factory | Repaired Lrg. Storage Unit 6247 | -4/Factory | Core integrity fell below 50% 6274 | -4/Factory | Lost 4 parts (4u) 6319 | -4/Factory | System corruption reached 30% 6345 | -4/Factory | Lost 6 parts (2p2n2w) 6417 | -4/Factory | Discovered new exit (range 15) 6424 | -4/Factory | Identified exit to Research 6450 | -4/Factory | Discovered exit to Research (range 12) 6465 | -4/Factory | Entered Research 6465 | -3/Research | Evolved 2 slots: Utility x2 6735 | -3/Research | Build established: Assassin 6805 | -3/Research | Lost 5 parts (1n2u2w) 6843 | -3/Research | Found Gamma Bomb Array 6864 | -3/Research | Core integrity fell below 50% 6919 | -3/Research | System corruption reached 10% 6930 | -3/Research | Core integrity fell below 20% 6959 | -3/Research | Lost 9 parts (2n6u1w) 6964 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06915_ Destroyed Xenon Bombardment Thruster. 06915_ S-43 Plague destroyed. 06919_ K-01 Serf destroyed. 06920_ K-01 Serf collects debris. 06921_ P-80 Master resets P-80 Master, system corruption cleaned. 06921_ S-43 Plague destroyed. 06921_ Imp. VSS Leg destroyed. 06921_ Rocket Launcher destroyed. 06922_ Broken Adv. Terrain Scan Processor destroyed. 06923_ K-01 Serf collects debris. 06926_ Acquired Lgt. Antimatter Reactor. 06927_ Imp. Target Analyzer destroyed. 06927_ K-01 Serf collects debris. 06928_ Broken Imp. Signal Interpreter destroyed. 06930_ K-01 Serf destroyed. 06931_ System corrupted: Substantial component data lost. 06932_ The unstable cave ceiling collapses. 06944_ ALERT: Security rotation in progress. 06960_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????######??????????????????????????????? | | ?????????????? ?????????????????????????????? | | ??????????????? ????????????????????????????? | | ???????????????? ????????????????????????????? | | ?????????????????? ???????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# k#############+########???? | | ???????????????????# k ##### | | ???????????????????# @ # | | ???????????????????# / | | ???????????????????# w !! # = | | ???????????????????####+###########+#####%= # = | | ????????????????????????????????? ??# # = | | ??????????????????????????????? # # | | ??????????????????????????????# # # | | ??????????????????????????????# # # | | ??????????????????????????????########### # | | ????????????????????????????????????????# ##### | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????+ #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 34 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 225 Core Shielding 30 Propulsion Shielding 33 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 32 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. Hacking Suite | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Lrg. Storage Unit | -4/Factory | Scanalyzed Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Enh. Nova Cannon | x2 | -4/Factory | Preloaded Imp. Hacking Suite | x1 | -4/Factory Repaired ---------- Imp. Aluminum Leg | 22% | -8/Materials Aluminum Leg | 74% | -8/Materials Imp. Medium Armor Plating | 40% | -7/Factory Lgt. Antimatter Reactor | 7% | -4/Factory Lrg. Storage Unit | 20% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingTractorCleaver Manual? 0 Play Time 01:01:21 Cumulative 1807.4 hours Start 2025.01.19 @ 18:44:09 End 2025.01.19 @ 19:44:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1210 Rogue 1206 Adventurer 4 Explorer 0 Win Type - Total 230 Types 171/11/19/9/3/1/4/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fd48eea-7579-4607-98bd-8d8fcf4a9dc1